[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
/jpc/ #10 Beyond the Revelation
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /vr/ - Retro Games

Thread replies: 33
Thread images: 10
File: jpc.png (148 KB, 640x400) Image search: [Google]
jpc.png
148 KB, 640x400
Japanese PC Gaming General: Spring Edition

GET HYPE Thread Anthem - https://www.youtube.com/watch?v=HFpKVEqWKG4

//Pastebin//

>Links to vendors, emulators, game info, fansites, &c.
http://pastebin.com/g99LycCJ

//Games//

>ROM sites w/games, tools, OS packs, &c.:
http://www.retroprograms.com/
https://archive.org/details/PC98_Games_1813
http://www.theoldcomputer.com/roms/index.php

>Project EGG's for legal downloads (takes PayPal, subscription service). Collecting should use Suruga-ya for mail order. Try bidding on Yahoo! Japan, too; use a middleman service like From Japan for shipping:
http://www.amusement-center.com/project/egg/
http://www.suruga-ya.jp/
http://auctions.yahoo.co.jp/
http://www.fromjapan.co.jp/

>/vr/ Anon's PC-98 dump:
https://mega.co.nz/#F!F59WkSqQ!quGKSFIswBgv0rxAAaF8Pg

>PC-88 dump:
https://mega.co.nz/#F!10IGCLjQ!Aim8asXQ62YKRqzGfAqX5w

//Emulation//

>lllusion City blog has primers on emulating the PC-88, PC-6001, and FM Towns platforms:
http://illusioncity.net

>Guides to Neko Project II & making bootable HDI files for PC-98:
http://fullmotionvideo.free.fr/pc98/neko.html
http://fullmotionvideo.free.fr/pc98/articles/hdi/hdi.html

>MS-DOS and Windows 3.1 work for the PC-98; consider Ko-Window or SX-Window for the X68k (FM Towns has proprietary OS). The 8-bit machines run mainly BASIC.

//Music//

Misty Blue (PC-88, Koshiro): https://www.youtube.com/watch?v=7KOiDPpHFgw
Golvellius (MSX2, Miyamoto): https://www.youtube.com/watch?v=fXvBmHndSxM&t=7
Star Cruiser (X1, Yamanaka): https://www.youtube.com/watch?v=kc1vUz87_Yo
Rhyme Star (PC-98, Abo): https://www.youtube.com/watch?v=6PA_rvNRNBg
AZURE (FM Towns, Umemoto): https://www.youtube.com/watch?v=lTolqkb6cQo
Code-Zero (X68k, Random House): https://www.youtube.com/watch?v=TIleersmwMo
Power DoLLS 4 (Windows, Saitoh): https://www.youtube.com/watch?v=0hZAUQaCDg8

//Translations//

romhacking.net

>Most active J-PC group:
http://heroesoflegend.retro-type.com/forums/index.php

Didn't see one so I made one
>>
>>3093141
Your pic looks neat. Is it translated, and also: what is it?

I don't know shit about japanese pc gaming.
>>
>>3093158
this, looks really interesting.
>>
File: Genesis.gif (25 KB, 400x252) Image search: [Google]
Genesis.gif
25 KB, 400x252
>>3093158
>>3093176
The game is Genesis: Beyond the Revelation. It was one of Square's earlier games for the PC-88.

Translation is available here:
http://www.romhacking.net/games/495/

Translator's notes mention it being a roguelike, but from what I've played it's nothing of the sort.
>>
>>3093205
Maybe there are procedurally generated areas, but I haven't found any, yet. Overworld is the same each time. The fact that combat doesn't take place in the same instance of the map is the biggest departure from the roguelike genre.

The translator's notes give me the impression that difficulty is the link he's using to connect Genesis to roguelikes. Maybe I'm wrong though, because I haven't made it far enough to verity his claims without being slaughtered.
>>
>>3093205
Does this game have a set map? I ask because the top left of this image looks incredibly familiar nd may be this game I've been trying to identify forever. All ever saw was a map online and the graphics look incredibly similar. All I remember about the map was that it was a modern setting, and I'm pretty sure part of the map involved getting on something that looked like an airplane.

Since memory is a spotty thing, it could've been a bus or train car, but I'm 90% sure it was a plane. I know this isn't much to go on, but it's been bugging me for years.
>>
Saw this neat article about the PC-98's continued life even long after its discontinuation. Though it only touches on gaming, I thought some of the fans here might find it interesting. I was surprised (but probably should not have been) to hear the stories about factory lines still running off old 98s. Really quick and dirty translation, sorry if it's not the best.

http://withnews.jp/article/f0160314001qq000000000000000W00b0901qq000013115A

The PC-98 Continues to Sell for High Prices; the Reason Why May Surprise You

The famous PC-98 series was once synonymous with personal computing in Japan. They can still boast an unwrested popularity in the used marketplace, even in this age of smartphones and tablets. Even the peripherals continue to fetch a high price, with simple 80MB hard drives going for close to 20,000 yen. Who are the people buying them? We asked the manager of an e-business specializing in them.

The Forerunner of Home Computing

The PC-98 is a 16-bit machine released by NEC in the 1980's. At the time it was touted for its ability to handle high-definition graphics, and with its utility for traditional business and its plethora of game software, it became a leaderin the home PC market. According to NEC, at its peak it held an 80% share of the business market and more than 50% of the market for individual users.

However, with the release of Microsoft's Windows 95, an OS more suited to the internet age, and the appearance in the market of the more compatible and general-purpose DOS/V machines (in other words, Windows PCs), specialized hardware and software found itself hampered, and began to lose market share. Though they pivoted towards the Windows market using their traditional platform as a base, the Windows 98SE-based PC-9821NR300/S8TB, released in June 2000, would be the last model produced.
>>
>>3094449
Even "As-is" Items Sell for Tens of Thousands of Yen

Time moved on, through the heyday of the Windows PC era to 2016, where mobile access is king. The PC-98, thought dead by many, still continues to draw high prices in the online marketplace. On the major action website Yahoo Auctions, the PC-98 category contains more than 1500 items. Even items of questionable operating status command prices of several tens of of thousands of yen.

But just who is keeping the love alive?

According to Iguchi Chiharu (34), proprietor of "PC-98 Mishima" (located in Izunokuni, Shizuoka), a store that specializes in servicing PC-98 series computers, they are being used to control factory production lines and in CAD systems for the planning and design of products.

Production Lines Incorporating the PC-98

In order to keep production costs down, there were many factories that were constructed using the general-purpose PC-98 during the bubble-era of the late 80's and early 90's. When the recession that followed forestalled their opportunity to upgrade their systems, they found themselves continuing to use the PC-98 to this day.

This may conjure up the image of small, local factories whose aging workers are unfamiliar with modern equipment. However, there are many unexpected instances of large companies producing long-selling who continue to use these old PCs due to the enormous costs of upgrading their old equipment.

Most of them are running on operating systems that predate Windows, such as N88-BASIC and MS-DOS. Mishima's customers "also consist of well-known companies, manufacturers of automobiles, infrastructure, and trains."
>>
>>3094454
1,000 PC-98s in Storage

It's worth noting that NEC ceased to support the PC-98 in October 2010. Because users can no longer purchase replacement systems or parts, they're forced to continue operations by repairing the current stock of parts and machines.

Mishima maintains a stock of over 1,000 PCs in storage alone. They say they have close to 2,000 floppy disk drives used to read and write CAD data. Even machines that were acquired as junk are disassembled for repairs and to meet customer demands for customized parts, and they sell a steady flow of several machines a day.

"Our Production Line is Shut Down" Say Some Frantic Operators

These factories' reliance on specialized merchants such as Mishima is serious. They say that they have faced factory operators who have rushed to their business carrying a machine that needs repair, saying that "our PC-98 broke and our production line is shut down."

Peripherals are just as popular. New-in-box mice at 18,000 yen a piece are sold out. 80MB hard disks sell for 12,960 yen.

Barcode readers for businesses cost 48,600 yen. They produce adapters to connect the newest LED-based readers to the PC-98. At one autoparts manufacturer, they are used to read the tags used during shipping.
>>
>>3094458
Just Like Classic Cars

In recent years they've also received inquiries from private individuals. The craze for retro roleplaying and simulation games from the 80's has also made it a quiet favoriate. Mishima also sees several private customers each year looking to buy something "nostalgic," "the same machine that they used to have."

Iguchi says that, while they're "grateful for the boom," they also have to remind their customers that, "unlike the Famicom, storage can't be preserved." For example, it's not uncommon to find the floppy disks that old games came on growing mold, which could render the drive inoperable if it were inserted.

Just like classic cars, it requires specialized knowledge, careful maintenance, and a light touch.

The Manufacturer, NEC

Those in the know, know the venerable PC-98 for the hit seller that it was. But what does its manufacturer, NEC, think about it?

The head of NEC's corporate communications division told us, "We probably still have users among those with a wealth of PC knowledge. We hope to benefit from their continued patronage."
>>
File: timegal.jpg (179 KB, 640x480) Image search: [Google]
timegal.jpg
179 KB, 640x480
>>3094449
>>3094454
>>3094458
>>3094463
Great stuff, man.
>>
/jpc/ is risen.

I recently dumped A-Train 5 V1.0, which has a polygonal camera view that only works using PowerVR-compliant graphics accelerators (or Tuxality's PowerVR SGL wrapper once he's finished that) . Here's the archive: https://mega.nz/#!994xUIZS!2N35T2TGNpdiWqzBvBn5lDbtH9lrLlhYvhmWSuFtpnI

The game's playable using just the top-down 2D view, but that's obviously not the way you're supposed to enjoy it. I checked the disc using BurnOut and didn't find any protection (CloneCD didn't complain either), so please check and make sure this works on your end. A5 doesn't like running under DxWnd but seems fine using Windows 7. Assuming this rip's good, I'll put it up on Tokugawa and see if Tux wants a look.
>>
>>3094449
Thanks!
>>
File: map00.png (198 KB, 1057x1057) Image search: [Google]
map00.png
198 KB, 1057x1057
>>3094392
Well, I did some googling and found the map to Genesis, but it wasn'tthe game I remembered. Luckily, though searching for that did lead me to screenshots that looked exactly what I was looking for!
TO・KY・O 闘氣王 was the name of the game, but most sites just list it under the kanji there. And while there are trains you do start in an airplane!
>>
File: pm_omote_c.png (5 KB, 383x400) Image search: [Google]
pm_omote_c.png
5 KB, 383x400
>>3094910
It seems to be some sort of adventure game where you go around finding items to access more areas with other items to find. Unfortunately a full map (which is what I remember seeing before) still eludes me.
>>
any progress on that possessioner translation?
>>
>>3094721
I'd like her to clear my hard level, if you know what I mean.
>>
>>3094910
>>3094923

Nice find! Yeah it does have a set map. The pic does look similar to Genesis when in town, although color palettes are a bit different.

I'd like to get a bit further in Genesis to see what else there is in the game. It may not be worth it, given Square's reputation before Final Fantasy. Although, maybe that perception is based solely on sales and not quality.
>>
File: pm_dc-9.png (5 KB, 382x400) Image search: [Google]
pm_dc-9.png
5 KB, 382x400
>>3095724
Here, this link here was extremely helpful since it's just a list of other sites that have various info about a bunch of pc88 games: http://www.geocities.jp/hori3948/link/link-pc88.html

It's all in japanese of course, but if you're looking for info info on these games, hopefully you have enough comprehension of moonrunes to at the very least match title squiggles.
>>
File: Freakin ghost heart.gif (4 MB, 384x256) Image search: [Google]
Freakin ghost heart.gif
4 MB, 384x256
I made this better GIF of Buster a while back in January. One day I'll settle down and beat this, along with X68k doujin oddities like Last Tempest.
>>
File: rogue_b.jpg (35 KB, 640x432) Image search: [Google]
rogue_b.jpg
35 KB, 640x432
Does anyone know of any roguelikes for early Japanese computers? The Mystery Dungeon series is heavily based on the original Rogue, rather than on other roguelikes. Rogue sold fairly well in Japan. I'm wondering if there are any others out there. There are several obscure ones for Windows, but I'd like to find something earlier than that.
>>
>>3099519
Gekirin for FM Towns is a bit older than Win9x and, while easy, is close enough I don't know of notable doujin Rogue-likes at the moment, will have to do some research.
>>
>>3101502
Whoa, my previous post in /jpc/ and my own research never resulted in anything like this. I'll try and track down some info on that. Thanks!
>>
>>3101502
Has procedurally generated dungeons, looks pretty cool, too
>>
Any help on booting Brandish 2 on Neko Project?
>>
>>3101926
First disk of Brandish 2 Renewal has an autoexec.bat file which should execute after you insert the disk (whether on a machine or emulator) and restart. Open up Anex86, make a floppy disk the same size or higher than what Brandish 2 uses, then make that into a userdisk via the start menu's disk utility. Now you can start the game using this userdisk + whichever floppy has the data for the game's opening areas. HD install program's located on the second disk, so use that and make an install folder on your HDI if you've got one ready. This option's much quicker.

>>3101896
999,999 of them! Good thing you have ways to skip dungeon floors if you want to reach the end of the game.
>>
>>3104538
Whaa-- 999,999 floors! Shit. Sounds like a more extreme version of Angband. There are ways to jump farther down in the dungeon, too.
>>
File: 1277258971975.jpg (122 KB, 600x744) Image search: [Google]
1277258971975.jpg
122 KB, 600x744
I don't know how many times I have asked this in previous threads but I will ask it again. Does anyone know if it is possible to enable MT-32 emulation in Neko Project II or for that matter any PC-98 emulator? I only want to hear the difference it makes for the Nadia Secret of the Blue Water adventure game.
>>
>>3104581
Install the Munt MT-32 driver, get the control roms and make a path to them in Munt, then use an app like VirtualMIDISynth to select MT-32 Synth Emulator for the MIDI Mapper to use. Now you can hear MT-32 music for Hoot Player music playback; go to "MIDI option" in Neko Project II's top menu and select that same port to get emulator playback. I'm listening to some Fuga System stuff right now, very fun.
>>
>>3104681
Thanks anon I'll try that
>>
>>3094463
>For example, it's not uncommon to find the floppy disks that old games came on growing mold, which could render the drive inoperable if it were inserted.

Just how common is this?
>>
bum
>>
>>3106730
Much too common. When restoring Falcom's very first game, Galactic Wars from 1982 for the PC-8001, the Game Preservation Society in Tokyo ran into mold problems and had to clean as best as possible before making a dump.
Thread replies: 33
Thread images: 10

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.