favorite /vr/ easter eggs and general weirdness in the game files?
No really retro but the Pikmin disc includes a working Windows build of the game.
>>3077546
That's really fucked up
>>3077763
why?
>>3077546
Sounds like bullshit. I just put my disk in and nothing happened.
>>3077775
https://tcrf.net/Pikmin/Windows_Executable
>>3077776
and just in case you miss it:
https://tcrf.net/Notes:Pikmin
It won't run on its own, because it's a debugging build leftover, and not a feature.
They basically wrote cross-platform code, so they could compile it against Windows, to take advantage of the debugger when implementing and bugfixing. Eventually they change the target to GCN and clean it up
>>3077546
Can somebody tell me HOW something like this can even happen? I have no idea how actual game developing works, but I can't really imagine how they forgot to remove this from the final version of the game
>>3077846
It's more work to remove it, the removal process may break something. It fits on the disc, so why bother? It's just the economic thing to do
>>3077883
For clean Nintendo it's still a huge wtf.
But it's not the only game by them with strange leftovers, still in most cases just unused resources or some header files etc. But Pikmin is indeed a semi huge fuckup for Nintendo's confidentiality standards.
>>3077936
>clean Nintendo
good one, tell another. Software looking clean on the outside is not necessarily related to software looking clean on the inside.
>But it's not the only game by them with strange leftovers
exactly
>in most cases just unused resources or some header files
Not much different here
>Nintendo's confidentiality standards
There are any?