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Commodore 64
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You are currently reading a thread in /vr/ - Retro Games

Thread replies: 22
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C64 Thread
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>>2880624
c
>>2753556
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>>2880634
whoops
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C64 can have its own thread.

Post some sidtunes or talk about some games famalam
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Gave mine away in April - fully working Breadbin model with 1541. The dude who I gave it to really takes care of his collected items so I'm happy he has a new and stable home.
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>>2880648
https://www.youtube.com/watch?v=GVWHFRdnNos


I grew up with C64 and while I think it was an excellent computer and it's pretty amazing that the scene is still alive in 2015 the games however were hit or miss and most of them were balls to the walls hard and relentless. I hear people say the game is "NES hard", but C64 had a huge library of truly unforgiving titles which would take weeks for one to get good at with all its pixel perfect jumps and knowledge of each and every stage through trial and error.

One thing I wish though is that it had an additional button on the joystick. It would have really benefited from it.
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>have C64 as kid
>brother takes it when he moves out just to spite me (he could never even figure out how to work the damn thing)
>literally just leaves it in his shed
>completely destroyed by the elements last time I saw it
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https://www.youtube.com/watch?v=GxxbcFqTdX8
Favorite demo, let's go.
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>>2880634
By that logic every console discussion should be placed in a Retro Console general.
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https://www.youtube.com/watch?v=froeBA4DEpc

It had a keyboard. If it would have had a mouse it would have been straight.
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I had a huge library of games but no manuals.
Figuring some of these games out wasn't easy.

To this day I don't know how Aliens worked.
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I love that the c64 has some real quirky titles based on some shit that you wouldn't think could be made into a game

>being a homeless bum living on booze collecting bottles to fund your education
https://www.youtube.com/watch?v=492122sJfk8

>bullfighting
https://www.youtube.com/watch?v=6YYBIljVF9c

>equestrian showjumping
https://www.youtube.com/watch?v=Anm-ETdID7Y
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>>2880624
Ugly version. Do not want.
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>>2881479
The mouse was a relatively obscure peripheral when the c64 was developed and released
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>>2880624
I'm not sure if this is cringey or badass.

https://www.youtube.com/watch?v=5ZoLphdE7l8

But I can't stop listening.
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>>2881537
>>2881479
toward the end of its life it had a mouse and a 3.5" disk drive available. Though little software was written or distributed on/for either.

My little dick was diamonds just thinking about how cool it'd be to click a 3.5" disk into place. It is still one of the most satisfying things for me.
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Post your top 10 games, now
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Best port? Probably R-Type.
https://www.youtube.com/watch?v=Bft5BhWIzTU
But Salamander and Black Tiger aren't bad either.
https://www.youtube.com/watch?v=dnww_FoopV4
https://www.youtube.com/watch?v=QnIO9JsaCg8
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>>2881537
>>2881582
Commodore made two mice for the C64 - one was the 1350 which is a digital device read off the joystick registers and the other is the 1351 which is a true mouse and is read off the paddle register.
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>>2882562
Commando and 1942 had very good ports as well especially compared with the Famicom ones.
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C64 arcade ports are generally mediocre to bad, though every once in a while you had a really nice one like Commando.

We could make much better ports on retro systems now than was possible in 1983 because of today's tools. Programmers back then had very limited dev stuff - they'd have to plot graphics on paper and convert them to hex values by hand and unless it was a big dev like Atari that could afford DEC PDP-11s with 6502 cross assemblers, they might have nothing but a shitty machine language monitor cartridge.
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>>2884721
A drawing program supported an A500 mouse (Amica Paint?). Geos had mouse support iirc.
Thread replies: 22
Thread images: 7

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