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Emulation General
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Ask Questions. Get Answers.

Thread 4 cont. from >>2818958

>Last emulation thread hit the limit. Lot's of knowledge was shared. Let's keep it going.
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>>2861468
Just reposting this here for people to see. I needs the helps anons
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There are 3 main things you need in order to emulate decently PS2
CPU with instruction setSS2 (If you have SSS3 or SS4.1 even better)
CPU Single-threaded performance
Graphics card with dx9 and pixel shader 2.0 support (dx10 or dx11 is even better)

If you want to emulate most games at 60fps get a desktop desu
>>
It there an an already set up amiga emulator image ready to play floating around anywhere? Trying to set that shit up is a bitch and a half.
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>>2861613
How does one discover if they have these things anon?
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>>2861528
>Lot's of shilling was done. Let's keep the cancer spreading.

At least you didn't use a Raspberry Pi flyer for the OP thread image this time.
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>>2861626
install cpu-z
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>>2861626
google or >>2861637
According to videocardbenchmark.com you dont have much single-threaded performance. you might be able to run some games but at pretty low framerates. 2D games will be OK tho. Maybe switch to PSX emulation if there are similar games than what you want IE Crash Bandicoot, Gran Turismo
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>>2861627
I kind of miss the raging autist that used to be in my threads. It's like he disappeared. He would have flipped his lid over this comment. Kid was always fun to watch. He took everything so personally.
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>>2861656
If i am able to have an external gpu, would that help with playing ps2 games? This is really just an experiment, so if I can't do it at all then i wont until i have better resources
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>>2861665
That would likely change everything. If you've got one laying around then go for it. If not I'd just wait till you snag a new laptop.

>pic related
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>>2861678
What would be recommended? One day i may just get an external gpu just because vidya
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i cant get CONKERS BAD FUR DAY to run smooth the fps drops like a rock during cutscenes and other gameplay no matter what emulator i use and other games run fine the person to figure this out is god far as im concerned
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>>2861682
This sites pretty good at ranking them.

http://www.logicalincrements.com/#!/

another useful site

http://pcpartpicker.com/
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>>2861665
CPU is the main force when it comes to PCSX2, but you can try
post here the results im interested to see if theres a noticeable improvement
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>>2861693
>smooth

no

It doesn't matter how powerful your shit is, it will stutter on android. The fucking launcher on the Nvidia Shield will regularly hang like a motherfucker. It is a problem inherent to android and it is literally unfixable.

>android
>a commitment to staying open and empowering users
RMS is somewhere really upset because you posted that. Sure android is open source, but it is not at all for altruistic reasons, there's probably been like two fucking devices in the history of android with open drivers, and the vast majority of software that people actually use for it is proprietary as you can get.

Android hates your freedoms.

I would never even want a 3DS for emulation because it's so underpowered, but it's still the best thing out there. The point being that everything out there is fucking shit.
>>
>>2861852
As far as empowering users: one thing Android has done recently is allow users to choose which permissions to give or deny to apps as they install. It's really encouraging to me that a major OS has decided to do this. I don't really expect the reasons to be "altruistic"; of course this is a business endeavor, but their business strategy involves passing more control to manufacturers and end users than you usually see, and I hope that pays off for them. This is in stark contrast to Microsoft and especially to Apple.

As for unpreventable stuttering: I assume you're referring to garbage collect. It is possible for developers to pay enough attention to memory management to avoid triggering the collector in their apps. Maybe the emulators I used were programmed in this way? I definitely would have noticed if an action game stuttered at a crucial moment, or if the sound stuttered; neither of these occurred, even on the slower machine I used to use. Come to think of it, memory management seems like it would be pretty simple to program for an emulator, since even N64s only have four megabytes of it.
>>
>>2861912
Most emulators on Android attempt to mitigate the stuttering and audio skips with either frameskip or with lots of audio buffering, or both.

It's one of the reasons RetroArch does not fare as well on Android as it does on most other devices. It does not implement frameskip (in fact, its developers are ideologically against the very concept of relying on it), so when the emulation stalls, you sure as hell notice it. On other platforms, you can get away with 16 to 32ms of audio latency, but Android cannot seem to manage less than 64, and often you have to go much higher than that depending on the hardware.
>>
>>2861995
Interesting! That would explain why I've always had to turn on a bit of audio latency for SNES and N64 on Android to avoid sound stuttering - not extreme, but definitely noticeable if you've played the same games on native hardware. I can confirm that the easier systems to emulate, like GBA, don't have this issue, which is nice.
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>>2861852
That's funny. Nothing stutters on my android phone or tablet when I emulate. That being said I always prefer Linux whenever possible.
>>
How do I turn off bilinear filtering in MAME without having the UI version? It's ugly as shit, I can't use the 64 version of UI, the 32 ones are too old to run shit right. So I'm fucking stumped
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>>2861912
>forcing hardware manufacturers and developers to implement stupid shit they don't care about to protect retarded end lusers from themselves
>empowering

And the garbage collection is system wide. The entire OS runs in a JVM. You can not stop it.

>>2862308
>I don't notice, so it doesn't happen
>>
What are the best (preferrably free) emulators on Android for retro consoles? My phone can handle DraStic just fine, and my best guess is that it can handle others well enough too.
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>>2862502
If I don't notice then it doesn't matter. Considering I have a decent retro collection, I notice weirdness in gameplay.
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>java
>memory management
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Are any of the PSX emulators for Wii usable? I need to fuck someone up in JoJo's Bizarre Adventure.
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>>2862594
get retroarch and play the arcade version, dummy
>>
I'm trying to play Gens but it wont accept more than two keys on the keyboard being pushed at the same time. This of course makes almost every action game impossible to play as intended.

On other videogames however (tried this with Soldier of Fortune and Alien vs Predator 2) I can do a bunch of movements simultaneously without hassle. Anyone know what's wrong?

I've not tried other emulators yet but I'm going to if I run out of ideas.
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>>2862628
i'm an idiot for not considering there's an arcade version, i can only hope that i'm not 2dumb2retroarch correctly
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does retroarch in raspberry pi support 7z?
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>>2862640
Why would it need to? Just use 7zip to unzip the file before you use it.
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>>2862647
i dont have 7zip lol i use winrar
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>>2862667
getting 7 zip would take less than 2 minutes..
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>>2862629
Gens is like that with some keyboards. Give Kega a try.
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Which version of Metroid Prime is better to emulate; the wii version or the gamecube version?
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>>2862761
GC probably, since it uses a controller. The Wii version requires a wiimote+nunchuk which are awkward to emulate unless you're actually using a wiimote+nunchuk.
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>>2862762
Wouldn't that mean you could turn the Wii version into a pretty decent M+KB set-up?
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>>2862783
Maybe, but if you use the mouse for wiimote pointing, the analog stick on the nunchuk could be a problem. I don't remember too much about the Wii version's controls desu.
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>>2861852
This. Android is for handphone shillers.
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>>2862629
>>2862681

More like Keyboards are like that, retard. Why do you think PC game and OS hotkeys start with Shift/ Alt/ Ctrl ?

Either you map your keys to Shift/Ctrl/Alt key or buy a china joypad already. Stop being retarded and factcheck. Are you fucking 13 years old /v/-tier?!?
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>>2862941

You need to try some different medication. Your current psychiatric meds are not working well.
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>>2862962

Seriously, dude. Simple lithium clearly just is not cutting it for you.
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>>2862962
How can you shill a nonprofit product like the pi? How can you shill retroarch when there isn't even so much as a donation button on the developers page?
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>>2863002

Like I said: he's fuckin' cray-cray.

Else a _hugely_ dedicated troll.
>>
>>2863050
I've been here years. Never seen that. I could be wrong though.
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>>2863050
>A bunch of people were then sending consoles and tablets that would end up "breaking" or "going missing". It happened a number of times before they toned the donation thing down completely.

[Citation needed]
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>>2863065
"toning down" included removing all the related posts on their forum. Convenient, huh?

>>2863056
I doubt anyone that was on the emulation general on /vg/ has forgotten him. He was definitely on /vr/ as well.
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>>2863073
I've been around their forum since 2012 (the old one at forum.themaister.net) and I never saw any of the stuff you're talking about. Only a few people actually donated hardware, with most of the devices he develops for came out of his own pocket. He's also followed through and ported RA to those platforms. The only thing I know of that broke was a hacked Xbox 360 someone had set up for him, but that's hardly surprising given the failure rate of Xbox 360s. Hardware donations are still accepted but VAT taxes make it actually cost money for him to recieve it if it's shipped across borders.
>>
>>2863034
Probably both. Mental illness is never rational.
>>
How do I get Pokemon Puzzle League to work? Do I need to use Project64 or Mupen64Plus?
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>>2861665
>If i am able to have an external gpu, would that help with playing ps2 games?
No
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>>2863183
Project64. Mupen64plus can't run that game.
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>>2862950
>>2862629 here. Using Kega solved the problem. Up yours, cupcake.
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>>2863208
kek
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>>2863452
You're really desperate for a nibble m8.
>>
>>2861528
I used to be into emulation when I was 12 years old with an OG Xbox, then I realized that emulation is never 100% perfect and that killed it for me. Original hardware is unbeatable, fuck emulators.
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>>2863495

Yeah, let's buy a cabinet for every arcade game we want to try!
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>>2863495
I can pretend to be upset if you like.
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>>2863520
>but you'll never actually beat the game until you beat the real thing.
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Reposting from >>>/emugen/ because I forgot how to crosspost.

When I try to confirm my controls in Q*Bert for PS1, the player 2 control config pops up afterwards, as if I had a second controller plugged it, but I only want one controller active. I'm using a DS4 & DS4Windows btw.
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>>2863712
Forgot to mention I'm running the Mednafen PSX Libretro core in RA.
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>>2863719
The controllers have a config file that can be edited. Save the original and tinker around with it a bit. Everything in it is pretty straight forward.
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>>2862502
Making manufacturers and devs implement stupid shit? You're thinking of iOS. Manufacturers can do whatever they want, as evidenced by the existence of JXD, GPD, etc. That's the greatest thing about Android.
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>>2863452
>Google it , dumbass
>After he outright said the problem has been solved
You're just here to start a fight. Begone!
>>
>>2861613
These infos are outdated imho...
According to them, my Single Core Athlon 64 4000+ 2GB RAM 9800GT 512MB should be able to run some games, but it can't, no matter how I configure it, it can't even properly start the BIOS at full speed, and any game i tried runs a 2-3 fps even from boot.
Same logic applies for another PC i have which has the same specs except for the CPU being Athlon 64 X2 4400+ and the 9800GT being the 1GB model, it runs better, but still there's no game that goes beyond a slow as fuck 12-15 fps.
Of course it runs no problems on my main rig since it's anormal current gen parts desktop, but according tho those requirements my other 2 old PCs should run some games, but they don't.
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>>2864195
On a Athlon clocked to 2.2ghz, I could barely play some 2d games and maybe Godhand with 20 fps with all hacks/VU steal etc. Most games have different needs, so I don`t think they are "minimum specs" in general for that emu. If you have 2-3 fps in bios, something is off btw.
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>>2863501
It's enough to own a board for each game.
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>>2864280
Not everyone like a home full of trash. Even ten of those boards constitutes a mess.

>pic related
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>>2861528
problem playing harry potter and the sorcerers stone on pcsx-r windows open gl2 tweaked. no music and no voice only sound effects. thus game hangs in the intro because voice not loaded. playable in retroarch and epsx. what could be the problem?
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>>2863495
I've been playing since I got an Atari back just in 1985 so emulation is new to me. I've never been big into it since I have alot iforiginal hardware. But, how else can you play rare and/or expensive games unless you have money to burn or know someone who has such hardware. Of course using original hardware is best but emulation fills in the gaps nicely.
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>>2864405
nvm. i changed to dev edition and now it works.
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>>2863520
I'm ok with this. At 30 I have kids and shit to do. I don't have the time to play a level 30 times to "git gud". I'd rather digest more content than grind it. Call me crazy. It's ok. I miss the days when I had nothing but vidya to do.
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>>2861613
Honestly a PS2 slim is so stupidly cheap and easy to get backups to play on I don't see why anyone would bother with emulating it until there's something as accurate as mednafen for it in years to come
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>>2864839
weak b8
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>>2864868
indeed
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>>2861528
Never done any REAL research on this yet. But is the PSP Emulate-able? And what specs are the minimum to run such an Emu.
>>
I'm playing Super Mario RPG on ZSNES 1.42. I made a save state before a boss because the computer battery was gonna die on the plane.

I can't load the state now. I press F3 to see the save state menu, and in Slot 0, I can very clearly see the screenshot of where I SSed. I select it, press Enter, the menu closes, and nothing happens. Also, nothing happens when I click Open State from the main nav while the game is open.

Is there a way to debug this or fix it? It has record of the Save State in Slot 0, but why won't it open?
>>
>>2864936
PPSSPP emulates PSP, when I tried it a few years ago on a Phenom II it could run the Megaman X remake at full speed so a modern PC should handle it fine
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>>2864956
Thanks man.

Cheers
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>>2864839
fun fact bro, no one cares about ps2 accurancy but autists with crts. that why no one uses mednafne for psx for example.
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>>2864936
my shit-tier laptop runs PPSSPP without any problems.
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>>2865027
I care
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>>2865051
why not switch accuracy for beauty?
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>>2865051
I use ePSX with a Pentium II 300 Mhz. Does that hurt your autistism, shillbucks?
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>>2865305
How poor are you?
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>>2865314
I live in a 4th world country
our internet backbone is a an aol dialup connection
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>>2865323
So... Detroit?
>>
>>2865305
?
>>
>>2862453
I figured this out - copy the mame.ini from the UI version to the normal version with filter set to 0 and bam.
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>>2865314
Singa-poor
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>>2866537
I'm sure it would be a great contribution if you were to kill yourself right now.
>>
>>2866550
So much anger in this thread.
>>
>>2866640
So much douchebags like >>2866550
>>>electric chair
>>
>>2866550
ok. gonna go kill myself.
brb
>>
>>2866537
>>2866640
>>2866958
>>2866960
So much tripfaggotry and samefagging in this thread.
>>
Project64 2.2 vs Mupen64Plus 2.5 vs BizHawk

Who wins?
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>>2867032
Not bizhawk... whatever that is.
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>>2867032
Everdrive 64
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>>2867032
Dolphin
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>>2866550
oh.. sorry then.. ill leave if that makes you happy.
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>>2867114
bye
>>
I heard there is a Gameboy emulator for the Everdrive 64, but I haven't been able to find it. Can anyone help me out?
>>
>>2863520
What if it's an official emulator? like the Wii Virtual Console, or those old Sega games you can buy on Steam running on what's probably some version of Kega Fusion. Does that count as beating it according to your rules, mister?

Frankly I don't give a shit if it "doesn't count" when I beat a game but I'm curious what you think.
>>
>>2863712
Go to DS4windows settings and check "hide DS4 controller". I think that fixes most issues like the one you described.
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>>2864951
>ZSNES
Don't use that. It's very outdated and inaccurate. Use a different emulator, like SNES9x or higan. I don't know if it will fix your problem though.
>>
>>2865305
>shillbucks?
Are we just making up words now? This shit's getting pretty stupid.
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>>2867215
>don't use the emulator with the least amount of input latency
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>>2866537
filtered :)
>>
>>2867219
>defending ZSNES
come on now. I shouldn't have to explain why ZSNES is bad in 2015 on a place like /vr/.

http://emulation-general.wikia.com/wiki/Zsnes
https://web.archive.org/web/20130508120513/http://byuu.org/bsnes/accuracy
>>
>>2867239
so, for those like 10 games you might want to use higan
but for a platformer where timing matters, you'd probably want zsnes
>>
>>2862783
Theres setting you can find for this. Reddit post iirc (i only reddit when i find some of there shit on google)
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>>2867123
Think it only does NES. Though I believe you could play gameboy games through the adaptor that game with pokemon statium?
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>>2867219
>input latency
doesn't exist, go fucking try it
>>
>>2867239
no he's actually right. zsnes maybe inacurrate but is has the lowest latency of all snes emulators, so its very good for speedruns etc.
>>
you guys know there is a general for this stuff right?
>>>/vg/
>>
Anyone else having problems with their memory cards? I'm using ePSXe here trying to play Persona and it gets stuck on this screen. In fact all of my games don't save. i got through metal gear and parappa save stating so saving wasn't really a problem but here i can't even get past the title. I did not tamper with the emulator settings whatsoever.
>>
>>2867219
*on windows
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>>2867353
it's ra on linux, but you have to jump through stupid complicated hoops to get it to work right, and it's still not as fast as zsnes on windows.
>>
I got the lastest NeoGeo Bundle but the sound on KOF 2000 is a bit off, also I feel a bit of input lag on Metal Slug. Like the presentation of the rom and all but is there a better way to run this collection?
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>>2867368
retroarch
>>
>>2867315
Someone mentioned the Persona thing in another thread within the past month or so. There's also a post on some apple forum somewhere that reports the same issue.

It doesn't seem to be a configuration issue, so you might want to try another emulator.
>>
>>2867307
The emulation general on /vg/ sucks. It was a magnet for dev drama for a long time and hardly anyone who would ask for help actually got any, especially when non-SNES /vr/ era emulators are involved. It has its place though and it's probably a lot better for people who have issues with Dolphin, PCSX2, etc than the stuff we're interested in.

There isn't any harm in having a /vr/ themed one here at any rate.
>>
I'm trying to emulate MGS on the ePSXe, but I can't get anything other than a black screen as soon as I load the ISO. Tried different versions of the emulator, the plugins, different configurations, everything. I can't get this thing to work

Help please
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>>2867947
use retroarch
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>>2867949
>>2867896
These may work but this is likely the troll who will later complain about "retroarch shilling". He's pretty dedicated.
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>>2867947
No problems here with it. Did you setup the bios?
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>>2867967
Yup, tried getting it from different versions and tried both the PAL and the NTSC one. Do you have any kind of special config for the video plugin or something? Also does the fact that I'm using Daemon booting affect the emulator?
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>>2861689
Have you tried glide64 plugin?
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>>2861613
>>2864195
>>2864839

The PS2 is outside of this board's scope you fucks
though post is still bullshit regardless
>>
>>2867964
While the troll is annoying I don't think he is making the posts he responds to and he kind of has a point. retroarch is constantly pushed here, militantly even, and that is just as annoying.
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>>2867971
I'm not sure, but why not just play the ISO directly though the emulator?
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>>2868061
I think it's pretty obvious he's the one pushing it. Those 2 posts I listed are lazy as fuck. Retroarch is great. It's not productive though to automatically and immediately say "retroarch" when someone has a question about a different emulator. If they don't know the answer they should let someone else with experience of that emulator answer.
>>
>>2868070
there is spamming on both sides, this has been going on for a long time now, the seem to think they are waging some sort of war, it's fucking stupid.
>>
>>2867198
Original hardware and software, that's it.
>>
>>2867219
>>2867239
You're arguing about what's a better emulator, meanwhile I'm playing my games with 100% perfect accuracy and frame-rate with the actual hardware and games via RGB,oh ho ho ho.
>>
>>2868083
>I'm playing my games with 100% perfect accuracy and frame-rate with the actual hardware and games via RGB,oh ho ho ho.
So am I. But, you know, there are games I don't own which I emulate. There's no need to act all superior because you own a SNES.
>>
>>2868103
if you are going to spend any time on this board learn to recognize trolling/rage posting and ignore it.
>>
>>2863506
kek
>>
So apparently the 2.x version of Project 64 can emulate hybrid heaven with no audio issues. Despite disabling the frame limit and resynching the game on the audio plugin side I'm still getting a lot of crackling audio.

Do some of the other plugins out there work better with this game? Or have I just configured it wrong?
>>
>>2868167
the developers of PJ64 lie constantly, I haven't even bothered with N64 emulation for years because of this bullshit.
>>
>>2867947
I had this problem way back when.and solved it by downloading zlib.dll and putting it in the ePSXe folder.

If you can get it running, ePSXe is really very nice. It's a little CPU hungry if you want to be really accurate, though; you may want to consider using a PSP instead, which is expressly designed to be a perfect PS emulation machine.
>>
which emulator is preferable currently? 1964 or project 64? i've been out of the loop for a few years
>>
anybody have any decent overclock settings to use for the raspberry pi 2?
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>>2868194
Project64 btw those two.
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>>2868196
In retropie the overclock settings are built in. Just select the Pi2 option. They work great. I'm not sure if they're built in with lakka or recalbox. If not I'd just use whatever the retropie's overclock settings are.
>>
>>2868203
do you know what the highest overclock settings are? Im on archlinux arm
>>
Anyone have any experience modding an original Xbox to emulate games?
>>
>>2868209
It will partially depend on the sd card you are using. (make sure it's class 10, it's easy to fry or corrupt cheaper ones) The Pi2 settings from retropie are the highest that don't void the warranty. I'm not sure I'd use a full linux build for emulation on the Pi2. It might work but you'll have to exit out of the x window manager likely. It's going to eat up a lot more resources than something like recalbox, lakka, or retropie which is purpose built. If you want a full linux system as well I'd just use 2 sd cards and swap them.

This might help. He takes you through some settings and lets you know which ones void the warranty.

http://haydenjames.io/raspberry-pi-2-overclock/
>>
>>2868253
The one's that void the warranty may work but are dangerous b/c they may fry the device. You don't need a heatsink to use the safe (warranty covered) overclock settings but if you want to exceed them it would probably be wise.
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>>2868253
arm_freq=1000
sdram_freq=500
core_freq=500
over_voltage=2

I'm using these but snes9x still doesn't run at full speed. What are the retropie settings?
>>
>>2868268
In the pic. They are the same. You're likely having speed issues b/c its a much more robust full linux distro. You're using computer resources for processes unrelated to the specific needs of emulation.
>>
>>2868285
You might try the turbo settings in the pic at your own risk. Might want to pop a heat sink on before you try those however.
>>
>>2868285
no I just have a base archlinux install without a gui or anything else installed
>>
>>2868290
There's likely still some other processes in play. I can't really say without researching it. The issue is likely related to the emulator itself. The reropie build offers a choice of three for snes b/c some work better than other for certain games. It makes switching between them super easy.

Try PiSnes or PocketSnes as well.

http://blog.petrockblock.com/retropie/arcade-systems-game-consoles-and-home-computers-in-retropie/
>>
goddamit the only core I can actually get fullspeed on is the fucking playstation
>>
>>2868365
It's a hassle man but I'm telling ya retropie > or = lakka > recalbox.
>>
>>2868369
Ease of setup is basically this list in reverse.
>>
>>2868369
I tried retropie but there was too much input lag
>>
>>2868376
It could be a lot of things really. TV/monitor, controller, sd card. I use the buffalo snes pad/wireless xbox 360 controller with no issues on a cheapo 2014 samsung tv. The card I use is a samsung evo 32gb (i should have gone 16gb for smaller backups as I store the games on a usb drive) like 11-13 bucks on amazon. Retropie works great for me. The gameplay is on par with my original hardware for everything but N64 which is hit and miss.

What controllers/card/monitor or tv are you using?
>>
>>2861691
Gonna use to assist my modest laptop. Thanks.
>>
>>2868392
it's probably my monitor, a shitty tv. i use a ds3 with a gskill 32gb card
>>
>>2868424
Before you spend any money. Know that you'll also get bottlenecked by your cpu. Make sure to investigate whether your cpu will be up to the task before buying a gpu. I'd honestly wait if your cpu is older.
>>
>>2868437
Are you using any special software to map the ds3 controller?
>>
>>2868509
no I just use the prompt that comes up when you first start emulation station
>>
>>2868437
What's the tv? I can check the stats and compare them to mine if it will help.
>>
>>2868516
samsung model number LN22B360C5D
>>
Can anyone recommend a good N64 emulator for Wii? Currently I'm using Not64, but Pilotwings is emulated pretty poorly and VPW 2 won't run at all. I know I can use the Virtual Console (and even make custom WADs), but IIRC Not64 has better overall compatibility.
>>
>>2868525
I only noticed one difference btw the two. I saw it runs at 60hz while mine runs at 120hz. I don't think that's a problem though b/c it runs fine on my older vizio that's only 60hz. Does the tv have a "game mode" setting? Honestly it makes no difference for me whether it's on or off on my samsung but it might for you.
>>
>>2868525
Sorry I took so long getting back. House is crazy with family buzzing about atm.
>>
>>2868675
I forgot there's a game mode and that makes it better.
>>
>>2868690
If it's better but still doesn't feel correct I'd give retropie/lakka/recalbox another shot. Retropie runs great for me and I've heard good things about the others.
>>
>>2868697
this is on retropie
>>
>>2863050
Shitpusher thinks KMS mode switching is superior to accurate mode/refresh RGB output with no input lag.

He's the troll. Good riddance.
>>
>>2868716
KMS supports any refresh rate your hardware supports. If you want weird refresh rates for arcade games you can have them. RGB output is likewise hardware dependent. And input lag with KMS is the same as with GPU Hard Sync 0. Combine with frame delay and you can have less lag than the original hardware.
>>
>>2868704
Perhaps the posters got confused. I assumed you (according to this post) were using >>2868209
archlinux arm

They are similar yet different in many ways.
>>
>>2868730
Yes and no. KMS is not a full metal solution by any means. Zen is much closer.
>>
>>2868742
yes I was using archlinux but then just went back to retropie
>>
>>2868932
Trolls gonna troll. You should get back to whacking it to Bernie Sanders porn.
>>
>>2868942
um bro im serious. this board is kinda depressing so i thought i'd try to lighten up everyones day with some smiley faces . okay man? jeez. now im just so... sad.
>>
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>>2868932
>>2868960
>>
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>>2868972
>>
>>2868960
>this board is kinda depressing

your face is depressing
>>
>>2868960
This board is quite literally about revelling in the past

Your cutesy bullshit makes me want to kill myself
>>
pls give reccomendations for a cheap android bluetooth controller
>>
>>2861678
this is the most absolutely ridiculous thing I've ever seen.

Reminds me of running machines without cases and starting them with screwdrivers in school.
>>
>>2869373
moga hero power.
>>
>>2869373
moga but the good moga... not the crappy one.
>>
Mates, I want a device like the Raspberry pi 2 yet more powerful for emulation.
>>
>>2869373
DualShock 3
>>
>>2869513
Odroid then.
>>
>>2869528
XU4 is the best one?
>>
>>2869553
XU4 beats C1 on a benchmark. C1 has more usb outputs though. Both will do PS1 and some N64 easily. Neither however will exceed this. I'd go with C1 only b/c it's cheaper and has more usb outputs. The more expensive model won't provide any real benefits that justify the price. You'll play PS1 perfectly and some N64 on either one.
>>
>>2869576
Oh, I see. I was thinking of getting the Xu4 because it said it has more ram, better CPU and GPU etc. Which means more powerful for emulation.
>>
>>2869585
It comes down to trying to drive a tack with a sledge hammer. 15-30 year old game emulation doesn't need it. Buy the more expensive option if it appeals to you by all means. It's not going to magically play ps2 though. Whichever odroid you prefer. It will currently only do what a pi2 does. Slightly more powerful yet not enough for more. In a year or two when the new model comes out it's going to be vastly better and blow the previous models away. Then we'll be talking about Pi3 vs. the latest odroid. Who will win? Who knows?
>>
>>2869602
I'm more interested in Dreamcast, PSP and dolphin.
>>
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What's the best way to emulate Symphony of the Night on PC? I've tried it before a long time ago, like last year and I can't remember anymore what went wrong but it was probably like graphical or sound issues. IIRC I used ePSXe.
>>
>>2868716
Those two things are not mutually exclusive.
>>
What is the best psx emulator on android, epsxe or fpse?
>>
I'm using an android phone. Specifically an Amazon Fire Phone for PPSSPP emulation. I got some games and I don't know how to switch from one to another. I've searched on Google and I can't seem to find any answer.

Please help.
>>
>>2869683
Mednafen probably (use retroarch). It is a mostly 2D game after all.

If you want muh HD for the 3D parts, then PPSSPP with Dracula X Chronicles works really well.

If you don't like the new translation and want muhHD then PCSXR or ePSXe are options too, though they will probably do something like non-integer nearest which looks pretty shitty. I guess PPSSPP will have that problem a bit too, but you can mostly fix it by going to x8 or x10 internal res and getting a pixellate like effect.

tl;dr: Mednafen
>>
>>2869761
PCSX-ReARMed, no contest

>>2869968
I don't understand what your problem is. You're going to have to be more clear.
>>
>>2870039

I can't switch to another game on my android phone. If I want to play one game it gives me no option to switch.
>>
>>2867219
instead use the Bsnes or Snes9x cores on Retroarch with its hard-gpu-sync option turned on, and you'll literally notice no lag
>>
>>2870046
I'm still not sure I'm following. Is it like it's in one game and you can't bring up PPSSPP's menu?

If that's it, then force close it or even restart your phone, and next time bind something to "Pause" in PPSSPP's setting before starting a game.
>>
>>2870059
yeah. i know.
don't get me wrong, i use ra and love it, but,
zsnes gets no love these days and it's not right that there are so many ra fags here who rag on it.
it is a great emulator.
zsnes runs fullspeed on a fucking pentium ii.
lets see bsnes do that.
>>
>>2870103
If someone tried to give me a Pentium 2 I'd be annoyed at having to haul their trash away.
>>
>>2870059
Or use KMS on Linux which gives the same latency with lower hardware requirements.
>>
>>2870173
you missed the point.
>>2870182
>lower hardware requirements.
nope. zsnes in windows has lower latency than ra through drm/kms.
try harder faggot.
>>
How does the Raspi 2 handle Neo Geo on retroarch? I have a Raspi 1 and it doesn't quite handle them at full speed and the sound is fucked up. I'm wondering if it's worth upgrading
>>
Will a wired Xbox One controller work with Project 64 as well as PS1/PS2 emulators? Used to use my 360 controller but it's busted now. Running Windows 10 by the way. Was wondering if the wrapper/input method is the same.
>>
>>2870841
Works fine with DirectInput stuff, otherwise you'll have to use a wrapper for XInput.
>>
>>2870841
Easy as crap to wire it to USB since it literally is USB, just match the colors. No need to waste money on adapter.
>>
>>2870856
>>2870871
>>2870841
Wait, Xbox One? I thought you meant the first xbox, damn shitty ass name.
>>
>>2870818
get a lattepanda
>>
>>2870841
Yes, plug it in with a regular ass usb cable and it will just werk as an xinput controller.

I think you have to install drivers manually on W7 though.
>>
So the memory card(s) I was using for psXfin decided to spontaneously become unformatted, and I lost a bunch of save files.

Not sure what to say about that.

Any tips to help avoid such a thing in the future?
>>
>>2870943
>So the memory card(s) I was using for psXfin decided to spontaneously become unformatted, and I lost a bunch of save files.

Sounds like a bug in one of the games you were playing. Alternatively, you're trying to run the emulator on a post-XP OS without enabling compatibility mode, so things are breaking. It's also possible you specified a different memory card to the emulator by mistake, or otherwise somehow mismanaged your memory card BIN files.

From the many years I used pSX (on XP back in the day) I never had any issues like this.
>>
>>2870952
The bug sounds like the most likely issue, since I was playing Digimon World. Haven't had any issues before with other games. Guess I need to start being vigilant in backing up save files.
>>
>>2870943
Did you use savestates?
>>
>>2871010
No. I never had reason to.
>>
How can I do some emulator thing on my ps3? Im willing to fuck with it if it meant I could play more games
>>
Do people actually use the nightly builds of Retroarch and are they supposed to be better?

Can I just download all the cores instead of doing it separately because that's annoying as fuck?

Will they ever come up with a way to auto-update the cores independently of the main program?

Is this thread better than emugen?
>>
>>2871339
Yes, they usually have new/better shit in them

Yes, just download the latest folder from the buildbot

Probably not, because that would destroy their servers

If you're an idiot that can't figure out how to open 7z files or something and emugen tells you to fuck off and learn to read then this thread is a god send.

Otherwise no, this place is shit.
>>
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What you guys think about frontends?
>>
>>2872040
My library contains all of the games for most systems and I don't need to browse games because I usually pick one game and just play that for a while, so they are pretty useless to me.
>>
>>2872040

Useless. I use one for DOSBox, but only for the convenience of maintaining settings profiles and shortcuts. As far as console emulators go, they're pointless.

>>2871339
>Do people actually use the nightly builds of Retroarch and are they supposed to be better?

You're asking if additionally unstable builds of an already unstable frontend are better? Retroarch is a custom frontend to third-party emulators, which already have native frontends built in. Retroarch is a completely pointless middle man. Just use the individual emulators its based on. God knows they'll actually work the way they're supposed to.
>>
Complete noob here. I want to use my DS3 with Snes9x but I don't know how to make it work. I installed SCP Driver, now what?
>>
>>2872040
i love them.
launchbox is ehhh....it obfuscates scraped data which prevents artwork and metadata from being used in other frontends, and the only reason to use it is for bigbox which is NOT free which makes it kind of shitty.
kodi with advlauncher/romcollectionbrowser/iarl is superior.
my favorite is actually windows mediacenter
>>
>>2861528
What kind of HTPC build do I need to get together for Saturn emulation?
>>
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I have a little problem with MAME.
Recently I got back to Arcade emulation and decided to update my emulator and roms, also I got the MAME version of the NeoGeo roms I had so I could ditch the obsolete NeoGeo emulators in my hard drive and have everything in the same place.
The problem is, I'm using the latest version of MAMEUI64, and it refuses to aknowledge the NeoGeo roms I have when I audit them, but if I double click on them, they work perfectly.
Pic related: most of these Metal Slug games should appear on green.
All I want is these games to appear in the "Available" folder so I don't have to hunt for them.
I also accept suggestions for other GUIs.
>>
I'm gonna buy one of these so I can emulate tons of stuff. If you can convince me to buy something that has similar specs (this includes amount of buttons and maybe the layout), go right ahead.
>>
>>2873048
GPD XD
>>
>>2870841

hasn't the xbone controller usurped whatever the best PC pad was before?

I'm thinking about picking one up because my nephew took my wired 360 controller
>>
>>2872073
>>You're asking if additionally unstable builds of an already unstable frontend are better?
It ain't that unstable, at least on Windows.

>Retroarch is a custom frontend to third-party emulators, which already have native frontends built in
Not all of them, such as Genesis Plus GX that doesn't exist outside of Gamecube and Wii on it's own. Much of the time, it has more capability than the standalone version (custom resolution support, shaders, rate control, etc.).

>God knows they'll actually work the way they're supposed to.
Most of the libretro cores work the way they're supposed to. There's nothing wrong with Nestopia, bsnes, gambatte, beetle PSX, and other /vr/ related emulation cores. It's only some of the newer cores for 5th and 6th gen systems that are in active development.
>>
>>2873306
>It ain't that unstable, at least on Windows.
>that unstable

It's unstable, even by your own concession.

>Much of the time, it has more capability than the standalone version
>Much

>What is weasel wording


>(custom resolution support, shaders, rate control, etc.).

Translation: It tacks on shitty filters that no one cares about, or hacks in something that wasn't designed specifically to work with the original core(s), making it even less stable.

You have a frontend that's trying to communicate with numerous cores developed by third parties. It cannot by definition by stable. Trying to make it communicate with one core is just going to result in bugs that affect how it communicates with other cores. Which is very much the case.

>Most of the libretro cores work the way they're supposed to.

No they don't. Has nothing to do with how newfangled the cores are. Retroarch routinely puts saves in the wrong directories and corrupts them, randomly fucks up controller configurations or refuses to save them in the first place, doesn't communicate settings correctly to the cores (frame rate, etc.) and inexplicably crashes. A lot.
>>
>>2873316
>Translation: It tacks on shitty filters that no one cares about, or hacks in something that wasn't designed specifically to work with the original core(s), making it even less stable.

You're wrong. The cores just simply output a frame to the frontend, and the frontend handles all the scaling. This causes exactly 0 issues.

>You have a frontend that's trying to communicate with numerous cores developed by third parties. It cannot by definition by stable. Trying to make it communicate with one core is just going to result in bugs that affect how it communicates with other cores. Which is very much the case.

Wrong again. The libretro API is very stable, the ABI has not been broken yet. You clearly don't know anything about coding.

>No they don't. Has nothing to do with how newfangled the cores are. Retroarch routinely puts saves in the wrong directories and corrupts them, randomly fucks up controller configurations or refuses to save them in the first place, doesn't communicate settings correctly to the cores (frame rate, etc.) and inexplicably crashes. A lot.

No it doesn't. Saves work fine, controllers work fine (especially with autoconfigure), cores display fine (nothing is wrong with the frame rate), and doesn't crash inexplicably on most cores (read: those that are not in active development).

You sound like you only used it once a long time ago and are basing everything off of one bad experience, because half the stuff you are saying is not true at all.
>>
How well do Mayflash adapters work? Do they have any notable lag?
>>
>>2871339
Nightly builds have some newer features than the current release, but they could potentially be less stable. This is the case with any software in development.

At this point, I'd wait for 1.3.0 release because it's probably coming up pretty quick.

>Can I just download all the cores instead of doing it separately because that's annoying as fuck?

Go to the buildbot nightly folder of your platform, e.g. http://buildbot.libretro.com/nightly/windows/x86_64/
Scroll to the folder called "latest" and put a checkmark on it, then go up to the top left and click the download button that appeared. It will download a zip with that entire folder's contents. Keep in mind that it's quite a large download since every core is in there.
>>
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Anyone here test games in Citra? What's the state of the emulator, it still doesn't have sound right?
>>
>>2873356
It's still very early in development. Wait a couple of years.
>>
>>2873352
On linux I just used a script to fetch them all for me.
>>
>>2873341
I haven't noticed any lag with them. Work great.
>>
>>2873048
Nvidia shield
>>
>>2873352
>Keep in mind that it's quite a large download since there are three MAME cores.

ftfy
>>
>>2873048
I hope you buy this.
>>
What's the best way to burn Saturn games for SSF?
Would like to avoid using DT.
>>
>>2873941
In my experience it doesn't matter how you burn them so long as you do it at a slow speed.
>>
So how do the Armored Core games run on PSCX2?
>>
>>2873941
Forget burning, there are a bunch of alternatives to Daemon Tools. WinCDEmu should do the job.
>>
>>2874041
no. wincde is crap and only compatible with a certain group of roms not widely distributed.
daemon tools 4.47 can be safely installed w/o toolbars and all reporting can be turned off.
it's the last version of "safe" of dt
>>
>>2872314
Please help it's Christmas
>>
>>2874115
You're only thinking about yourself. Request denied.
>>
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How do I not make PS1 games that are heavy in polygons look like complete dog shit?

Is there a fix for the Z buffer in emulation? Or am I stuck with jittery polygons forever?
>>
>>2874156
No zbuffer and jitter are two unrelated problems.

But no, you're pretty much fucked for right now.
>>
>>2874160
Well the polygons jitter wouldn't be so bad if the perspective could stay solid.

I'm trying to play spyro and I'm getting severe motion sickness from Pete'sOpenGL2 plugin.
>>
>>2874163
You could try PeteOpenGL2Tweak which has a GTE accuracy hack that's supposed to reduce the jitter, but it doesn't really help that much.
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