[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Anyone else think this beats out SMB 3?
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /vr/ - Retro Games

Thread replies: 108
Thread images: 11
File: Super_Mario_Bros_2.jpg (45 KB, 256x359) Image search: [Google]
Super_Mario_Bros_2.jpg
45 KB, 256x359
Anyone else think this beats out SMB 3?
>>
>>2831405
Most of /vr/ would agree, yes.
>>
>inb4doki doki panic
>>
>>2831410

yeah, pretty much everyone here agrees that SMB 3 is the worst Mario game made, besides Mario is Missing
>>
I like smb3 but i like smbw better
>>
Mario 3 > Mario 4 > Mario 1 > Mario 2
>>
>>2831420
>>>/trash/
>>
>>2831410
Projection: The Post
>>
>>2831405
Only if you're a hipster who can't stand the fact that SMB3 is lauded as one of the greatest games of all time.

It's fine if you legitimately prefer the game we ended up with because the real SMB2 was "too hard" for our feeble Americlap skills. Of course, we all know you don't. You claim to like SMB2 more because SMB3 is far too mainstream and loved for your hipster sensibilities to handle.
>>
>>2831424
butthurt Dokifag spotted
>>
File: mario2.gif (21 KB, 640x400) Image search: [Google]
mario2.gif
21 KB, 640x400
What the fuck happened to Mario threads?

They used to be comfy. SMW vs SMB3 banter was there, but it was mostly tongue-in-cheek.

Nowdays SMB threads are starting to follow the same trend Castlevania threads have where people pick a favorite and call every other game in the series complete shit and bad games...what gives? they're all pretty amazing.
>>
>>2831442
This isn't a Mario thread. This is a shitposting and bait thread.
>>
>>2831432
or i think mario 2 is more fun
>>
>>2831448
But you don't.
>>
I wouldn't argue that it's better than smb3, but smb2 was always my personal favorite.
>>
>>2831405
Mario 2 is certainly more challenging and varied. Multiple characters are cool, the bosses are cool. The powerups are way worse and you feel a lot less poweful
>>
I played them 1>3>2 and because of the overworld 3 had it made it feel less mysterious. 2 was this hard to find gauntlet of an adventure.
>>
>>2831543
overworld is the worst part. fuck those time wasting pipes
>>
Yoshi's Island is easily the best
>>
>>2831405

I'm not sure which order I played the first 3 mario games in because I was so young, but SMB2 always stood out as the best to me because you can dig up shit and throw it at the enemies and the music was the best IMO.
>>
That's not even a canon Mario game to me, it's a reskin of a Famicom Disk System game called Doki Doki Panic. Miyamoto-san just thought the real Mario 2 (the lost levels) would be too difficult for western gamers.
>>
Things 2 does better than 3
> No timer (not that it usually matters in Mario games but it's so pointless)
> Bigger levels with more exploration (not like Metroid levels of exploration but you get my point)
> Fun throwing gameplay mechanics
> Better music
> The ability to play as Toad and Peach
> Better bosses (Fighting boom boom and then the koopalings gets so boring after a while)

Things 3 does better than 2
> Much bigger game world
> More secrets
> Better powerups (Hammer Bros suit and Tanooki Suit are GOAT)
> Airship Levels were cool as fuck (Also I like the koopalings I just wish they were more unique battles)
> Great Final Boss fight with Bowser (With one of the best pieces of music in the series)
>>
File: 9Fr.png (17 KB, 626x624) Image search: [Google]
9Fr.png
17 KB, 626x624
>>2831405
>>
>>2831609

Oops, forgot to finish my post

Anyway, if you combined the best aspects of 2 and 3 together and then gave them Super Mario World graphics you'd probably have the best Mario game ever.
>>
>>2831442
It's normal 4chan behavior to have these stupid "objective" lists and get in huge shitflinging arguments over it. A lot of typical 4chan 'culture' has spilled over into /vr/ recently. I don't know if it's because newfags to the board think they have to treat this place like other boards (where you legitimately do have to be a contrarian fuckwit just to get enough attention for a discussion to get started) or if they're just having a giggle and trying to troll. It's a shame because on /vr/ you can often just have a thread talking about one game and why you like it, and conversation can stem from there.

As for the topic itself, Mario 2 is my personal favorite of the NES Marios. Really just an all around fun and creative game with a lot of neat areas and ideas. That one level where you ride the birds through a starry sky is probably my favorite area in the game. I don't remember if it's at the end of that level or a different one in the same world, but there's also one where you climb some vines until you reach a pyramid floating in the sky, and I thought that was really cool. It might sound weird, but the delivery, or lack of delivery, sort of added to what made it so neat. There wasn't any big presentation for this pyramid in the clouds, it was just...there. It's really strange and kind of surreal, but it's also so understated that you can just walk through its door without really noticing the setting.

Both of those segments and they way they're just sort of...there, actually does feel like something out of a dream to me. I don't know if that was intentional, but it works for the game really well.

By the way, have any of you actually tried playing the original dokidoki panic? The differences between it and Mario 2 make it kind of interesting to play through.
>>
>>2831619
>By the way, have any of you actually tried playing the original dokidoki panic? The differences between it and Mario 2 make it kind of interesting to play through.

No B dash.
>>
>>2831420
SMB3 > SMB2 > SMB1 > SMB2J > World
>>
>>2831442
>comfy

>>>/v/
>>
>>2831635
It honestly isn't so bad, you get used to it pretty quick. I guess I can understand why that would make it unplayable for some though.
>>
I've tried to get into SMB2 many times and for some reason I just can't. I think it's mainly the way that you can just stand on top of enemies/projectiles like they're just platforms which makes absolutely no sense at all to me. I like the picking-up and throwing mechanic, and many of the enemy designs are great, but on balance it just doesn't really click with me in the way that SMB3 does.
>>
bosses like mouser and tryclyde are far more interesting
>>
>>2831636
>World
>worst
GET OUT
>>
>>2831638
>not being /comfy/

why do you hate fun anon?
>>
>>2831703
Look at this Snes babby.
>>
>>2831405
I have much more fun with this one than with 3.
>>
are you some kind of retro noob?? everyone knows this game wasn't even supposed to be a mario game but was called donkey kong picnic.
>>
>>2831790
I think you mean Don King Kong's Shitdick.
>>
>>2831703
World, while nowhere near bad in its own right, feels emptish, unfocused, and generally unfinished (which it actually is, as development had to be cut short so it would be ready for the SFC release) as compared to SMB3.
>>
>>2831619

Yeah, you're right.

Also lately it seems there's a rampant hate for Super Mario World.

There has always been die-hard SMB3 fans shitting on World, but again as I said, it was always mostly tongue-in-cheek.

Lately people are getting kind of serious about it, I've seen people claiming World is a bad game, lol.
>>
>>2831609

yes on all counts
>>
>>2831619

yeah the SMB 2 setting is really cool

all those weird industrial-looking mazes, and Arabian whatever stuff like the snake jars and the magic carpets, and the weird deserts and pyramids and things... it just feels like there could be doors to anywhere anyplace in that world, it's very enticing
>>
>>2831647

it's a pretty short game, you can only try to get into it for so long before you'll have finished it... unless you're repeating the first few stages over and over or something
>>
slot machines vs card games... which do you go play when at a casino? SMB2 vs SMB3
>>
>>2831609
Good list.
Both games have a good enemy variety, it's about even there.
I do think the SMB3 levels are more varied, but you are right when 2's levels are more "explorable"
>>
smb 1 still the best one in my eyes
>>
>>2831405
Did you know that Super Mario Bros 2 is actually Doki Doki Panic in Japan? The actual Japanese sequel to Super Mario Bros is Super Mario Bros: The Lost Levels. But Japanese developers worried that it would be too difficult for Westerners, so they took an unrelated game called Doki Doki Panic, replaced the cast with Mario characters, and marketed it to Western audiences as Super Mario Bros 2.
>>
File: 4.-Rosacea_img900.jpg (220 KB, 900x600) Image search: [Google]
4.-Rosacea_img900.jpg
220 KB, 900x600
>>2833385
>>
>>2833385
>Did you know Pacman was originally called Fuckman?
>>
File: clockwork.jpg (19 KB, 640x430) Image search: [Google]
clockwork.jpg
19 KB, 640x430
>>2831405
>SMB2? You mean The Doki Doki Panic?
>>
>>2833385
https://www.youtube.com/watch?v=MSB9SZvtP2I
>>
Yesterday I beat this game for the first time in my life, if memory serves me right. It was the only main /vr/ Mario I haven't beaten.

Contributors were: Mario: 7, Luigi: 0, Toad: 1, Princess: 21.

How casul am I?
>>
File: Beatles-Second-Album.jpg (277 KB, 1000x1000) Image search: [Google]
Beatles-Second-Album.jpg
277 KB, 1000x1000
>Paper Mario 2: TYD
>SMW2: Yoshi's Island
>SMB2
>Lost Levels
All the 2's are excellent
>>
File: 1281471162-e6276a54_620.jpg (29 KB, 600x352) Image search: [Google]
1281471162-e6276a54_620.jpg
29 KB, 600x352
>it's a warp level
>>
>>2833486
>Donkey Kong Picnic
>>
>>2833635
TTYD was inferior to PM64 and Yoshi's Island is awful and not even a Mario game.
>>
>>2831414
smw is the worst mario game made, aside from mario clash
>>
>>2834131

Mario Clash isn't even part of the Super Mario series, it's a spin on the classic Mario Bros. arcade, and a pretty good one at that.

But if we're talking Mario in general, boy, there's shit like Mario's Missing or Mario's Time Machine.
I get it, SMW hate is the newest, dankest meme, but stop exaggerating it, okay?
>>
>>2831609

I'd probably add that Mario 3 has better overall controls. Mario 2 always felt a little slippery.
>>
>>2834286
no buddy listen here you fucker, mario is missing and mario's time machine aren't popular, therefore they can't be bad. smw and smb3 are popular, and that's proof enough that they're the shittiest things ever. stop being so mainstream you sheep, start instinctively hating all popular things like us cool people do.
>>
>>2831432
Why do you equate liking SMB2 more than SMB3 with hating SMB3?

What does popularity have to due with individual preferences? Are you some mindless drone with no independent thinking and desires?
>>
I'm suprised this many people prefer mario 2 over 3. I personally didn't like it, it didn't feel like a mario game. But then again, it was just a reskin of a not-mario game
>>
>>2831405
I think they even out.

>>2831410
>/vr/
>agreeing

>>2831414
There's nothing wrong with 3

>>2831432
>because the real SMB2 was "too hard" for our feeble Americlap skills
Difficulty was only half of it, it was also considered dated and unimpressive
Super Mario USA is ultimately a much more fulfilling game than Lost Levels.

>>2831442
They haven't been that bad in my experience. Even threads were the Jap and Western SMB2 get compared it's pretty civilized.

>>2831450
Choke on a piranha plant.

>>2831604
No, you fucking spaz.

1, DDP was made by Mario devs, and approached by the devs as Mario like game
2, that wasn't Miyamoto's opinion, that was Nintendo Of America's opinion
3, canon? Are you fucking Dobson? The games are all losely related as fuck, few of them have consistent canon with one another
4, the western SMB2 is a much more interesting and fun game than Lost Levels and Donkey Donkey Picnic combined, it was released in Japan as Super Mario USA and is renowned as a classic entry in the series by the Japs themselves
>>
>>2833385
Everytime
>>
>>2831442

lol I recognize that game
>>
>>2831450
>autistic people often cannot comprehend that other people have thoughts distinct from their own
way to out yourself retard
>>
>>2831442
isnt that the dos mario game thats like 1kb or something?
>>
i like mario 2 but dont really consider it a mario game. p much every other mario platformer has a system where you have to find and keep powerups in order to have an advantage over your environment, that's like the meta of the whole series outside of jumping on shit. in mario 2 you have to take every challenge as-is, with no advantage over it outside of what the environment gives you (veggies and shit). always felt more like castlevania or something than mario to me
>>
>>2833492
why is this so funny
>>
survey time:

in what order did you originally play the 4 (or 5) main /vr/ 2D Super Mario games?
Then list your personal favorites from highest to lowest.

For me it was:
SMB3, SMB1, SMW (only a little bit at a friend's house), SMB2.
I eventually got a SNES and got to play SMW properly shortly after I played SMB2.
Some time later I got All-Stars and played Lost Levels.

and my list would be
World>SMB3>SMB2>SMB1=LL

They're all pretty great though, I like 1 and Lost Levels a lot for the challenge and tight controls they have, but I really appreciate how SMB2 (or donkey death picnic) introduced the pick up and throw mechanic, which I think was polished on SMB3 and perfected on World.
>>
>>2835752
1>2>3>world>YI
3>2>YI>world>1
>>
>>2835752
1, 2, 3, W.

3=2=W, 1.
>>
>>2831405
mario 3 is better, but I have more nostalgic memories related to 2, so 2 wins out in my book

3 is definitely the best 2D Mario
>>
I played 3 the most and was unaware that world existed for some time. 2 was just too hard for 10 year old me.
>>
>>2835726
Yeah, it was designed just as a demonstration of a sidescrolling engine, not intended for release.

It's not licensed by Nintendo, but it was always freeware.

Unrelated to this, but of note is that id Software, before they were really the id Software that became so famed, did a 1:1 copy of the first level of SMB3 on PC, using John Carmacks revolutionary new programming trick (adaptive tile refresh), allowing you to have console style scrolling for a computer (without these rendering tricks, making a smooth sidescroller was just not a possibility on computers, at this time they were just too slow to do such a thing).
The idea was that they'd send this demo in to Nintendo with a business proposition, that they would be given the rights to port SMB3, one of id's favorite games, to home computers. Nintendo declined, stating that they were fine with just doing consoles and had no interest in pursuing computer gaming, but that it was some impressive programming.
id then used that technology to make the Dangerous Dave and Commander Keen games, the success of these series paving the way for them making Wolfenstein 3D and Doom
>>
>>2833617
>luigi 0
Pls leave
>>
File: madara explains mario 2.jpg (289 KB, 1204x1032) Image search: [Google]
madara explains mario 2.jpg
289 KB, 1204x1032
>>2831413
>>
File: 1433384861488.jpg (200 KB, 1600x1150) Image search: [Google]
1433384861488.jpg
200 KB, 1600x1150
>>2831405
>Doki Doki Panic
>Mario game
>>
>>2833617
Well, using the princess is basically saying "I prefer to avoid all obstacles and also I suck at jumping to platforms."

However, you used Mario several times and he's objectively the worst character, so you're not 100% casual.
>>
>>2839234
>revolutionary new programming trick
AKA dirty rectangles, which were common on 8bit home computers
>allowing you to have console style scrolling
Actually no, the framerate was still terrible even with all of Carmack's optimization skill. Earliest PC game with console style scrolling (60/70fps) I can think of is Jazz Jackrabbit.
>>
>want to do full run without princess
>remember pic related
Wat do?
>>
>>2839635
Looks like you have no worries friend.
>>
>>2839619

I agree. the princess is a bit too broken imo.

I always used luigi.
>>
>>2839610
Yes.
>>
Don't buy the new hipster counter-meme
1,2, and 3 are all fine games but 2 is just different.
>>
>>2835404
>having this much autism
>>
>can't stomp on enemies
>life bar
>shitty power ups
>no Bowser
>game is a dream so the plot/game doesnt even matter

Shit Mario game T B H
>>
>>2831442
Where were you the exact moment you realized you were too old to be spending all your time arguing about video game hierarchies with tweenagers incapable of holding more than half a thought at one time? Answer: right here.
>>
>>2839983
If you come to 4chan expecting anything else, I genuinely feel bad for you.
>>
>>2831405
yokatta
>>
>>2839989
Expecting, sure. But it actually did happen on this board up until about a year ago.

We're all just sad for the loss, is all. Even in those days we had people be way more helpful, any negative post with no content was >>>/v/ 'd and the namefags actually seemed to know what they were talking about, except for NESfag (that was apparent after a week).
>>
>>2839848
Yes, it must be very hard for you, you're probably a terrible burden on your parents.
>>
>>2839946
Chucking enemies at each other is about as satisfying as stomping desu

Lifebar is fine, you gotta find the extensions in each level and you don't get to keep them after beating the boss.

I can do without Bowser for one game.

>plot doesn't matter
Well, no, but how often does it matter in a Mario game?

>>2840017
I think there's still hope for /vr/, we just need a jannie or mod who cares, so we can genocide the /v/ermin out of here, make /vr/ a board for videogames, instead of a /v/ for old games

>NESfag
He's pretty boneheaded at times, but there's way worse name/trip fags, such as "Skeleton Man" or "The Last Proud Aryan", and not to talk about clearly identifiable anons, such as the fag who ironically shitposts as an SJW to desperately bait people.
I don't love him, he can be a real ass, but as far as recognizable posters go, he's far from the worst.
>>
>>2831635
>No B Dash
>Have to beat it with every character for proper ending
>Seizure inducing waterfalls
>Something shit I can't remember but honestly aside from those 3 it's not important
>>
I love Mario 3 for what it is, but holy shit is it annoying how mushrooms at random move towards the left so I miss it.
>>
>>2842973
>still taking damage in mario 3 in 2015
>>
>>2842973
>still thinks the mushroom is random
>>
>>2834006
>TTYD was inferior to PM64

kill yourself
>>
File: Difficulty Spike.jpg (58 KB, 320x288) Image search: [Google]
Difficulty Spike.jpg
58 KB, 320x288
Best Mario coming through.
>>
>>2842973
The mushroom moves according to which side of the block you hit. Hit it on the left, it goes right.
>>
>>2843059
TTYD has completely shit pacing and copies a hell of a lot from PM64. It can also be easily broken thanks to that retardedly high badge point limit, leading to ridiculous strategies like Danger Mario.

The combat was deeper than PM64, but I think stuff like the audience just added clutter to a system that did a simple thing very well.

The art direction in TTYD is worse, as is the music. PM64 is a more complete package that maintains a level of quality, unlike TTYD's wild swings of quality that make you suffer through garbage chapters like Boggly Woods, Twilight Town, and Excess Express so you can get to the ones that don't suck.
>>
It wasn't the better game, but it's more creative.
>>
>>2844223
>never played this game growing up
>keep hearing constant praise
>pick up used copy
>play it
>it fucking sucks
>it's like one of those shitty, flash-based fan-made Mario games on Newgrounds
>I realize everyone only thinks it's good because it was likely one of the first Mario games that kids had to keep them company on car rides and shit, which deepens the nostalgia
Last time I listen to you people.
>>
>>2845816
>played this game on release
>hate it
>all the physics are fucked up
>still enjoyed all the other Super Mario games on NES and SNES

Take it from someone who would have every reason to have been blinded by nostalgia, I genuinely hated this game.

Sorry you got swept up by the hype.
>>
>>2845816

what the fuck is this "Newgrounds" I keep hearing about all the time?

Yesterday there was a thread on /v/ about Super Mario World's art style and someone said "I don't like SMW because it reminds me of Newgrounds videos I watched when I was a kid"... what the fuck is that and why is it always mentioned in Mario threads?
>>
>>2831405
No not really.
SMB2 was a great game. Yeah, looking back, it's the odd game, but it could might as well had been the new direction for Mario games. At that point there were only one game to compare to...

It improved the music and graphics, made several characters playable with different abilities. Lots of the new monsters are still used today.

But in the end SMB3 is just the better game. It had actual power-ups, and great ones at that. It had better worlds. SMB2 seems very generic in comparison.
And this is something I can't quite put into words, but it just felt better playing SMB3...

But both are great games.
The only way to play is to play 1-2-3 in succession.
>>
>>2845831
Is mentioning Newgrounds a meme in Mario threads? I'm sorry it's one of your trigger words. My bad, I was unaware.

I mentioned it because back in Newgrounds' heyday, I remember there were a ton of people who made their own Mario games using a bunch of old Mario sprites, but even though they were made from familiar elements, everything just seemed weird, and obviously they played like shit. Which is why I compared them to SML2
>>
>>2845846

I actually don't know if it's a meme, I don't even know what it is (some sort of flash web site, I assume?), but I've seen it mentioned twice in Mario threads in less than 24 hours. And I'm sure I've read that name in Mario threads before, always with a comment saying "when I was a kid..."
I've been using the internet since the 90s and I never came across that website.
>>
>>2845825
That only proves that you have good taste.

Although, I hate to admit that I did play the original SML growing up, and still enjoy it quite a bit. I think that it succeeds over SML2, not despite its simplicity, but because of it. It doesn't overreach itself for a handheld game on a tiny screen. Even though it was less of an effort, everything about it felt much more solid. I still wouldn't place it anywhere near the main Mario releases in terms of quality, but it was a solid little platformer. I'd like to think that opinion isn't just because of nostalgia goggles, but if it is, oh well.

>>2845849
>I've been using the internet since the 90s and I never came across that website.
I suppose I'll give you the benefit of the doubt. It's not impossible. It was basically the biggest flash animation toilet on the web. Some good stuff, but mostly shit. There was a large Nintendo sub-culture on the site, and a ton of flash games and animation made using Super Mario World sprites. They were so prevalent there are likely people on /v/ right now who saw the the Mario sprites used in shitty web animations before having actually played the game.
Thread replies: 108
Thread images: 11

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.