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Can someone please explain what the point in doing this to the map is?
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Can someone please explain what the point in doing this to the map is?
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>>2816410
You're walking upside down on the inner side of the Earth's crust. That's why it's shaped like the inside of a sphere.
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Mode 7 was the shit at the time
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>>2816410
it adds a sense of wonder and surreality, Also, what >>2816416 said
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>>2816410
spoiler, you're in hell
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>>2816410

play the game and you'll find out
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>>2816986
No its not hell.

Soulblazer, and Illusion and Terranigma do a pretty good job of explaining that good and evil are just sides of the same coin.

Illusion is the best at this. Will has "Dark power" but he's not evil. Its just the power he has.
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>>2816989
\thread
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>>2816996
>do a pretty good job of explaining
Either they don't, or anon posting >>2816986
is very dense. Your call.
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>>2816996
I found Soulblazer and Illusion nearly inaccessible for some reason. Finished Terranigma though.
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>>2817000
Nah he's right, it's not hell, it's an alternate earth or something. Like a dark world. It just reminds me a whole lot of hell.
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>>2817002
I can see soul blazer, but not IoG.
I found IoG much better paced than Terranigma, there's just too long of a stretch when humans are revived in Terranigma that is just boring as nothing interesting happens. Not to mention Terranigma has a broken damage calculation.
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>>2817005
I know it's not hell. However >>2816996 said the games explain it well and >>2816986
was obviously confused about it. So there's two explanations: 1) the games don't explain it as well, so people do miss that, and 2) >>2816986 was a bit dense, and did not realize the game was explaining that
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>>2817012
>there's just too long of a stretch when humans are revived in Terranigma that is just boring
I thought since went downhill when humans popped up.

>Terranigma has a broken damage calculation
how?
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