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Screen filling bosses
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You are currently reading a thread in /vr/ - Retro Games

Thread replies: 140
Thread images: 65
File: bigboss.png (630 KB, 686x600) Image search: [Google]
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Those are really cool and not that common in 2D games, so I want to see those that actually exist. Preferably in platformers and with sprites, but other sidescrollers and 2.5 also works.
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K R A I D
R
A
I
D
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>What is Neo Geo
>>
Every Treasure game.
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>>2809521
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I love this thing. One of my favorite Genesis monsters. Also, do Not-zilla and mecha Not-zilla count? Notzilla does fit on the screen, but his was an impressive sprite for a console game of the time.

https://www.youtube.com/watch?v=n4APiN_ZJEI

https://www.youtube.com/watch?v=khZ7qu-I1zE
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I guess this counts as you're standing on the boss
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>>2809579
Is he in the background, or is his head really that small?
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No mention of Galamoth yet?
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>>2809557
Holy balls that boss is hard. Not because any of it's attacks are particularly hard to dodge, it's just so slow and repetitive, and you have to be super consistent; I would argue it's the perfect primer for the incoming difficulty slope.

I would say it does, since it fits the whole screen.
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>>2809579
How is he not getting burned by the fire?
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>>2809591
Did you not see Aladdin or something? Jafar at that point is a powerful genie who is a total pyromaniac.
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>>2809603
Oh that's Jafar? I haven't played the game in years, and haven't seen the movie in decades. I thought it was just a regular big snake.
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>>2809579
The game gear Aladdin has a really nice snake sprite.
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>>2809618

much better than the tiny one on Genesis
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>>2809521
What game is this?
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>>2809630
Skyblazer on SNES
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>>2809583
Snakes can have fairly small heads in relations to their bodies.

Not sure either that applies to this level of scale though.
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>>2809630
Skyblazer. It's nice looking, but really super short and simple, and not all that good.
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>>2809521
Dumb question. What is 2.5? Some kind of construct to refer to 2d games that attempted a 3d perspective through layering?
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>>2809521
Was so sad he wasn't even so much as referenced in Uprising. Oddly, there wasn't even any mention of Zeus either. Fantastic game, though.
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>>2809557
Oh god damnit I was going to post this
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>>2809678
>What is 2.5? Some kind of construct to refer to 2d games that attempted a 3d perspective through layering?
3d graphics, 2d gameplay.
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>>2809678
It's a trendy buzzword coined by magazines, not a technical term.
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>>2809687

Not quite. 2.5D the technical term refers to shit like the BUILD and Doom engines- looks ostensibly 3D, but actually isn't that at all if you look at the level data.

The more modern usage is the buzzword, and I fucking hate it.
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>>2809681
just a wheel
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This game had a few.

First level there's one.
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>>2809719
>>2809687
>The more modern usage is the buzzword, and I fucking hate it.
>2.5 means 2D gameplay with polygons
What are you memeing about? It's nothing. You autists really have to be annoyed by everything. Get real and shut up.
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>>2809749
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>>2809527
This
>His boss only fills one screen
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Not Retro, but Intrusion 2 (imagine mix between Contra and Cortex Command) has a final boss that literally deconstructs the level as you go and uses the parts to kill you.
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>>2809607
>using "decades" to refer to <23 years

Fuck off retard.
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>>2809823
that's more than one decade, tim

YOU'RE OLD
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>>2809724
It wheely is.
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>>2809719
2.5D was used to refer to 3D graphics with gameplay restricted to a two-dimensional plane at least as far back as the N64, and considering we've had way more titles in the 2.5D style of Kirby 64, Street Fighter IV, and Sonic Generations than Doom and Blood at this point, 2.5D referring primarily to the former is the most accepted use of the term.

In fact, I don't even recall "Doom clones" being called 2.5D. I remember first-person shooters like Doom and isometric platformers like Sonic 3D Blast being referred to as "Pseudo-3D".
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>>2809835


>2.5D was used to refer to 3D graphics with gameplay restricted to a two-dimensional plane at least as far back as the N64...

I'm calling bullshit. Where's your proof?
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>>2809804
Amazing one
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>>2809836
Old Tips & Tricks magazines in a landfill somewhere that called Kirby and Goemon 2.5D games when they were new.
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You know I'm the guy that asked the question but I didn't think getting an answer would turn into a wankfest. It was easier to google.

https://en.wikipedia.org/wiki/2.5D
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>>2809557
first vid is gay it's just the same pattern repeated over and over
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>>2809903

Let that be a lesson to you.
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>>2809903
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>>2809678
the Z plane my fiend the Z plane. in which gaming first had to deal with X + Y snes and some others tinkered with the very begginings of 3d rendering and graphics. so we had the new Z plane. some times called 2.5 because its not true immersive 3D. like mario 64 or diakitana.
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>No Kraid

Really?
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>>2809527
>>2809949
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>>2809950
A ctrl-f for kraid ITT yielded no results. So there.
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>>2809917
>that guy in yellow's face
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>>2809908
Indeed. I don't know what I was expecting from 4chan.
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>>2809960
It was literally the first reply. How did you not see it immediately upon entering the thread?
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>>2809719
2.5D is when you fake 3D using things like raycasting and mode 7.
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>>2809521
There's A LOT of these in Contra and Metal Slug.
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>>2810295
I think pretty much every boss in Super Contra took up most of the screen
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The ORIGINAL screen filling boss. Big enough to be its own stage!
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>>2810384

took long enough until someone posted it

also pic related, not really bosses but they're some cool screen-filling enemies.
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>>2810384
Dat theme song tho

I really need to play through this again, holy shit.
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>>2809673
Wrong, it's great.
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>>2810492
Damn that's a cool picture
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>>2810492


that's thunder force III right?
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>>2810610
That's an iconic R-Type Force leading the ship.
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>>2809724

>>2809829

Feels like a Wheel
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>>2810634

Oh, I need to play more R-Type.

It reminded me of this stage on Thunder Force III which also is a giant spaceship being the whole level.

https://www.youtube.com/watch?v=Y4RSFdqBHBA
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HELP ME MARINAAAAAAA
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>>2809521
Most of the sigma bosses in the megaman x series were screen filling iirc
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>>2809673
Short, simple, sure. But it's really good.

>>2809521
I never beat this guy because I ran out of patience. Feels bad.
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Hi guys. Remember me?
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It's too bad he's so easy, but considering how hard the rest of the game is it kinda evens out.
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there are a few in kirby 64
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>tfw you have to fly THROUGH the boss by blowing a hole through it or it'd crush you
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>tfw boss so big it's the ACTUAL LEVEL
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>>2809679
Prehistorik Man on the GB had some rather impressive boss fights.
https://www.youtube.com/watch?v=eQ3hMUDrB2M
https://www.youtube.com/watch?v=Zji0hguQ1JU

The comments have timestamps for each fight.
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>>2809994
probably all of his IE toolbars on his 800x600 screen pushed it way out of sight
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>>2809678
2.5D is either
>2D with a illusion of 3D (Like doom 1/2)
>Game with 3D graphics but only uses a 2D environment
>Game that is efectively 2D but has layered sprites to seem like there is depth, like some old SNES games or Terraria.
It isn't a "Real" term, but it's a easily understandable and widespread one so we use it.
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Would this count?
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The other two final bosses qualify too, but this guy is the largest
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Can't believe no one posted this yet.
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>>2809521
>not that common in 2D games

I disagree
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Blood Gear, late PC Engine release by Westone

Very similar to Zelda II but a lot better

This boss is 2 screens tall
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>>2814197
Not a sidescroller.
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Well my mom needs at least 8 TV screens to fit in...plus she's always bossy...tee hee hee!
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>>2814232
Sure it is, this one scrolls up to bottom though
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>>2814232
>>2814234
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>>2814238
Gee, that's hilarious.
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>>2810501
this game is beautiful

>>2814197
doesn't count unless it moves
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>>2814232
>preferably sidescrolles
>not exclusively
http://www.youtube.com/watch?v=LTrdOBZ6AMQ
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>>2809835
Doom clones were called 2.5d in a 1997 (or was it 1998) in our local gaming magazine, and they explained it as the game not storing depth information (on the first level of Doom 2, after the switch moves under ground, you can still press it).

So basically the entire map was 2d in that it could not store any rooms above other rooms. Or enemies above enemies either - you could have a cacodemon 100 feet above you, and it would still block your path and you could still hit it with the chainsaw. Only really noticeable on the last level in Doom 2 though.
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Most bosses in Darius Gaiden were screen filling.

Except this motherfucker who was 6 screens long and the entire stage was a fight with him.
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>>2814280
guess what, it's still a buzzword
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Xmultiply by Irem
https://www.youtube.com/watch?v=LjnCTI7Bqkk
2:36
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>>2814390

you're a buzzword
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>>2811615

Best game of my life
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>>2809679
Love this design
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>>2814161
Such an underrated game!
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>>2814258
Can't believe there isn't more Metal Slug, best graphics and bosses!
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>>2814258
>>2818185
another one from the same game
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>>2809521
>not that common in 2D games

What? Virtually every NES game had these.
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>>2818182
Sure.
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>>2818185
>>2818187
Does this one count?
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>>2818185
>>2818187
Were these supposed to be the same guy? I could never tell.
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>>2818217
All these were by me hahah. Perhaps it was the lower case "a" on the second one that threw you off.

>>2818185
>>2818187
>>2818193
>>
>>2818217
OH I thought you meant the same guy who posted them here hahahaha, sorry.

On topic: yes, I think they are? I always assumed the were, but I'm not sure now that you mention it.
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So big it can't be shown entirely on one screen.
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does this count as retro? this gee is XL boss to rule them all
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>>2814280
Not him but I've seen Yoshi Story be called 2.5d in print as well.
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>>2818603
Nah.
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>>2818605

Pretty sure Yoshi's Story is 100% 2D, it just uses pre-rendered graphics ala DKC.
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Screen filling bosses? Pretty much any of the bosses in the Parodius series would work.
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>>2818629
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>>2814364
Not from a sidescroller
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I hate this bastard to no end
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>>2818726
Also, fuck this game, and fuck this boss
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>>2818638
wooooooooooooooooo gog gog gog gog gog gog
nyaaa
nyaaaaaaaa
>>
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>>2814226
Holy shit anon, thank you for exposing me to another PC Engine hidden gem. I've been collecting for the system since last year and I though I had basically found out about all the worthwhile hidden gems, so thank you for this.
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does bosses in the background count?
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>>2820973
migen jr. was so good
https://www.youtube.com/watch?v=azc-uHxJh1E
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>>2820973

Already posted nig:
>>2811615
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>>2809557
I got to the last boss of Shinobi III and never knew you can block. I still don't know how to do it.
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>>2818726
Fuck that fucking boss.
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>>2821018
Hold down the attack button to block. While blocking, you can still walk and crouchwalk slowly.

There's also a button code that fully enables the six-button controller, giving you different commands for most of the buttons.

I think it was:
A: Block
B: Melee attack
C: Jump
X: Ninjutsu
Y: Shuriken
Z: Shuriken
>>
JIM
>>
>>2818737
But that boss is easy.
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>>2821051
6 button mode makes the game play so much better while at the same time making it super easy. Can't go back to the original 3 button control scheme tho. Feels like a big step backwards.
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>>2818603
No not retro, fuck you.
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>>2818603
>this gee is XL boss to rule them all
Nigga please. You must be new to Castlevania.
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>>2811643
Not a boss but meeting the blue whale filled me with awe as a kid
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>>2818621
Nah, you walk on multiple paths through the level, hence there is another dimension. 2.5D would be the most reasonable description imo
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>>2809823
>20 years
>not decades

stop being autistic you depressed friendless cunt
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>>2818621
IIRC it has some 3D effects. Even Yoshi's Island has 3D effects.
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>>2820989
>Already posted nig:
oops
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It's amazingly disgusting seeing how Birkin devolves incrementally into some disgusting blob throughout the game.
Thread replies: 140
Thread images: 65

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