[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Can we have a Diablo/Diablo 2 Thread? I have been playing Eastern
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /vr/ - Retro Games

Thread replies: 255
Thread images: 63
File: 685482615781203.jpg (110 KB, 1920x1080) Image search: [Google]
685482615781203.jpg
110 KB, 1920x1080
Can we have a Diablo/Diablo 2 Thread? I have been playing Eastern Sun for D2 and am wondering what mod I should play for D1 to make it a better experience when I finish this one.
>>
Why did it have to permanently ruin CRPGs forever?
>>
>>2672983
It didn't you are just jaded.
>>
>>2672983
What, by being too good?
>>
I loved D2. The atmosphere and the music is superb. My favourite part is the sidequest to the tower in the first act. I wish the game would have more small "urban legend", "small mysteries" kind of things in it rather than hurr the great evil comes durr. D3 takes the latter to the max, and I could hardly even finish the demo.

But other than that, I'm planning to give a shot to the first one for a long time. What should I expect? Can D1 considered to be abadonware now, btw?
>>
>>2673565
I'll sees it if no one else is. Battle net still works but you gotta be a google wizard to get it working.
>>
>>2673596
Seed*
>>
>>2672963
Have you played Diablo 1 vanilla yet?

I really enjoyed the Belzebub mod for Diablo 1. Restored a lot of cut quests and game is a lot harder.
>>
>>2673565
>>2673565
Diablo 1 is my favorite. It is pretty much a fully realized graphically enhanced rogue clone with a much darker plot. It provided me with one of the most enjoyable multiplayer experiences in my life. Sadly that's dead and gone now but you should definitely give the game a whirl just for fun. Once you get the hang of it, i'd highly suggest doing an ironman run to enjoy the full flavor of the game. Spend the starting gold on a cap and cloak, and never enter the town again.
>>
>>2673596
seed what?
>>
>>2672983
somebody else would expand on Gauntlet idea, it was just a matter of time that something like Diablo came around.
>>
>>2675018
How am I a cunt?
>>
>>2673565
Can D1 considered to be abadonware now, btw?

No because the company is still selling the game digitally to this day on their web store.
>>
>>2675016
Diablo1
>>
>>2672983
What does the C stand for?
>>
>>2675093
Clickfest probably
>>
>>2672983
Along with Diablo, we still had Wizardry 8, Baldur's Gate 2, M&M8, Geneforge, Morrowind, Arcanum, Gothic, etc.

I doubt most hardcore grognards OR Diablo fans consider Diablo to be much of a classic RPG.

You're more likely to blame modern BioWare or Bethesda for this.

>>2673565
It's a wonderful roguelike, and if you can get some friends to play it with you (the multiplayer is dead, and when it was alive, it was ridden with cheaters), it's an absolute blast.
>>
>>2675257
>I doubt most hardcore grognards OR Diablo fans consider Diablo to be much of a classic RPG.
How is it not a classic?
>>
>>2675336
It's gotta be like dnd to be a classic role playing game.

Diablo 1 was considered an action rpg at the time
>>
>>2672983

The Baldur's Gate thread is somewhere else.


Anyway, while D2 plays better (and really, is the better overall game), I ended up liking D1 a little bit more, if just because I like the idea of being in one place with a huge hell dungeon below it a little bit more. Plus I enjoyed it's ambiance more as well.
>>
>>2675402
Baldur's Gate owes a lot to Diablo.
>>
>>2675402
I liked how there were no class-specific spells/equipment, and you could make a sword n shield wielding sorcerer with heavy armor
You could do that in d2 also, but really the best shields are paladin only.
>>
Daily reminder that the overworld of act 5 is the worst of all: Everything's brown (and when it's not brown it's white which makes ice and lightning projectives invisible), huge, walls blocking your way all the time...
>inb4 teleport
>>
>>2677060
I liked the siege aspect of it, breaking through doors, razing towers and walls, garrisons and all that, but execution wasn't exactly stellar.

Act 1 and 2 are by far the best parts of the game.
>>
>>2677087
I remember playing on normal difficulty with a sorceress. I had just gotten Frozen Orb, which tore down everything in its path. It's ridiculously overpowered on normal.
>>
>>2677030
Like what? They're nothing alike.
>>
>>2677030
>baldur's gate owes a lot to dnd 2e

Ftfy
>>
>>2677127
Patently false, and stupid to boot.
>>2677148
Baldur's Gate owes a LOT to Diablo.
>>
>>2672963
Speaking of which, is there anyway to get ES working when you dont have a CD drive? Even the suposedly no cd version I had wasnt perfect and broke the install when i tried to run it.
>>
>>2677352
diablo 2 patch 1.12 bliz launched when anouncing d3 i think, is a no-cd patch in itself

wait whats ES, even i the context of D2 LOD i cant imagine what this is, damn milennials with acronyms
>>
>>2677781
the 2014 vr convention chose in unanimity the exempt Diablo II

fucking whiners
>>
>>2675046
Where? I can't find it on Battle.net at all.
>>
OP here, I finally beat Eastern Sun for D2, man that was difficult. Probably gonna do Bez for D1 when I get the chance.
>>
>>2677781
OP again, it came out in 2000, it is at the deadline. Diablo 1 is retro. Fuck off.
>>2677352
Yes. There is a site, one of the ones when you google the very questioned you asked that has MDS (or MDFs) of the disk that need a specific setup in A120 or Daemon Tools to work.

Here is the original post: http://d2mods.info/forum/viewtopic.php?f=15&t=54529
>>
>>2678043
I remember trying that one. ES still screwed up when I tried to play it.

I will try that specific setup tho. Why the hell that mod has that retarded DRM shit I'll never know. Installing ES is almost luck.
>>
>>2678047
Here is how I got it to work, exactly:

1. https://thepiratebay.la/torrent/6098061/Diablo_2_With_Lord_of_Destruction_(v1.13c)_(Direct_Play)_(Latest

Step 2. Install Eastern Sun

Step 3. Get the files from that FAQ and Alcohol 120

Step 4. Do the very specfic setup requirement for A120

Step 5. Mount the Disk(s)

Step 6. Boot from the Shortcut of ES placed on the desktop

I agree on the DRM being retarded and honestly, I preferred Median XL.
>>
>>2678051
Eh, Median changes the game too much imo, and has way too much reliance on AOE skills and massive hordes. ES has skill changes different from vanilla, yet still not coming out of nowhere. Necros getting 1 of each golem type is a thing I like. Plus that hugeass final dungeon for Act 5 is a thing I love.
>>
>>2677060
Act 2 > Act 4 > Act 1 > Act 5 >Act 3
>>
>>2678073
>he likes Maggot's lair!
>>
File: archbishop lazarus.png (51 KB, 165x134) Image search: [Google]
archbishop lazarus.png
51 KB, 165x134
ABANDON YOUR FOOLISH QUEST
>>
Patch notes 1.09b:
>Fixed a bug where the invisible monster in the Worldstone Keep could be affected by Monster Shrines.
So that's why Baal was laughing constantly at me when I was in the first level of the Worldstone Keep yesterday.
>>
>>2678090
>killing lots of baby maggots
what's not to like?
>>
>>2678051
>>2678043

by the way anons, daemon tools can emulate MDS/MDF, and has an option to enable copy protection, dont even need alcohol installed.

offcourse the person must have selected the correct options in alcohol when generating such image files from the original disks (and be sure to not have some incompatible optical drives)...

.... but i can testify that in the case of D2 / LOD, daemon3 + MDS you can operate just like with CDs in tray, played like this using mods and closed bnet.

grab the latest nonadware daemon from oldversion.com or similar site, dont get it from official site

most likely you're not selecting the proper options

or even something as simple as the virtual MDS drive letter not being the same one where you installed the game from

>>2678051
why download the torrent? if you get the alcholo imges, just install and play from them on the same daemon virtual drive letter

i.i.r.c. the game registered the drive letter and cdkey during install on some diablo MPQ file, so its no use going to registry keys, just reinstall
>>
>>2678121
Diablo had the best fucking voice acting
>>
>>2680775
D2 had some top notch stuff too. I wasn't actually pulled out until I heard fucking Metzen in Act 4.
>>
>>2678073

For me it's:

Act 1 > Act 2 = Act 5 > Act 4 > Act 3

Act 1 is just so fresh, every quest is cool, there's some back and forward between the areas. It's just great.

Act 2 and Act 5 are "good but" - for Act 2 there's Maggots lair and Summoner's labyrinth. For Act 5 the size of everything is too big, the caverns, Nithalak quest, the build-up to Baal.

The only fault of Act 4 is that it's too short and unvaried. The chaos chapel is great though.

Fuck Act 3.
>>
>>2683327
Whatever happened to Metzen anyway?

Like, he used to write good shit, but then it's like he became a retard for some reason.
>>
>>2684038
I think he just wants to turn everything into something akin to world of warcraft lore. that's among the many reasons why people shat so hard on D3
>>
>>2684050
>world of warcraft lore
But that lore is shit and uninteresting, I literally took a medical sample of my own shit this morning that was more riveting than THAT.

I mean, what happened to the exciting intrigue of Starcraft? The downfall of Kerrigan and her being irredeemable and a monster Raynor would obsess with putting down is fantastic, but then it's all LOLNO power of love brought her back, forget her unrivaled tiers of genocide never seen before, or all the close friends of Raynor she mercilessly killed, or all the other betrayal and horrible shit.

I also hate that the UED and most of Broodwar is ignored, that shit was GOLDEN.
It's like the UED never happened.
>>
What's the best way to run Diablo 1 on a modern computer? I played it on a CRT monitor a few weeks back and it looked good but I don't have enough space on my desk for the monitor.
>>
>>2684194
I guess Belzebub, though it's not 100% accurate, and adds a bunch of things.
>>
>>2684194
Xp compatability mode in 256 color
>>
>>2684010
>Summoner's labyrinth
You mean the Arcane Sanctuary? But that is a great level, what with the Escher-esque architecture. It can be easily navigated (contrary to the overworld of act 5) and not too big (contrary to just about everything in act 3).
>>
>>2684010
Act 3 was just atrocious
>>
>>2684301

Yeah Arcane Sanctuary. It's great for the first time.. then it's just big level you need to search through to get to the summoner.
>>
I fucking loved diablo 2. I just bought diablo 3 the other day, and it just doesn't even have the same fucking feeling. I feel like a super hero in 3. In diablo 2 I loved how you actually felt like you were in a dark evil world.
>>
>>2684380
Then you should try the first Diablo. Its atmosphere is even better.
>>
>>2684380
Same as >>2684404 . The first one had an atmosphere that I haven't found in any other game, and the way the spells work is elder god tier.
By the way, is there any game with a mechanic even similar to Diablo's Spellbooks? I
>>
>>2672963
Is it good if I play Diablo 1 on PSX?

On a PSP
>>
>>2684643
It's... something.
>>
>>2684724
play it on my phone, its pretty fun, but the original is better.
>>
AAAH, FRESH MEAT.
>>
What was so bad about act 3?
>>
>>2688013
Huge.
Really huge.
Did I mention it was huge?
I liked the fetishes though. They were cute wielding the big-ass kitchen knifes.
>>
>>2687916
this isn't /v/
feels bad that im the only one who got the reference, nice going pudge
>>
>>2688563
I really hope you're trolling.
>>
You know what sucked? Gloams.
>>
>>2688017
The shamans had some insanely powerful fire breath though.

Although they were nothing compared to pre-patch Oblivion Knights. Nothing like being a Zealadin and getting Iron Maiden slapped on you in the middle of Zeal. Honestly glad they patched that skill out of them.
>>
File: Butcher.jpg (11 KB, 325x123) Image search: [Google]
Butcher.jpg
11 KB, 325x123
>>2688563
What the fuck are you talking about?
>>
>>2688609
>The shamans had some insanely powerful fire breath though.
True. One whiff and half my health was gone.

And then there were the Undead Stygian Dolls that exploded upon death. I lost count of how many times I died to them.
>>
>>2672963
Anon, I've played about 10-15 different mods for Diablo 1 since VK's, so I know quite a bit about it. There's one mod you should not miss out amongst Diablo 1 mod and that is "The Hell". Simple as that. Some slav guy (russian or ukrainian can't remember anymore) worked on that, and the full mod was about 1-3 GB at one point because of a completely new soundtrack with music which is as good as the original, no joke. Basically The Hell has everything you could ever ask for and that is possible within Diablo 1, is actually every mod combined into one. And it is hard. I mean really hard. There's regeneration in this one and it is still the hardest or second hardest Diablo 1 mod I've ever played.
New environments, creepy ass atmosphere, whole lot of new monsters, spells, weapons, animation/sprites, shrines, difficulties actually work, single and multiplayer possible, dupe method made impossible. Mind though it's a Diablo 1 hellfire mod, because there's so much new content that also builds on Hellfire assets, so you'll need Diablo 1 AND Diablo 1 Hellfire. Both can be easily found on the internet in case you don't have them anymore.
I wouldn't be as much as a fucking fanboy here, if this mod hasn't really been _that_ good.
>>
>>2675362
Sorry, Dungeon Crawler is the genre, anon. Diablo 1 created that genre. Just like Resident Evil was the start of the Survival Horror genre (without taking Sweet Home into account).
>>
>>2684050
>>2684170
Warcraft lore was interesting up to but before the Icecrown Citadel in WoW.

He realized WoW sold with the lore it had, so he started writing similar lore for Starcraft and Diablo. He figured, whatever sells.
>>
>>2689370
>Diablo 1 created that genre.
Didn't Rogue create the genre? Diablo "merely" moved it away from the text-based roots.
>>
>>2689401
I support this point of view.
>>
how the fuck do i get diablo 1 to work lol
>>
>>2690421
>lol
>>
>>2690421
HD Mod/Belsebub has modern compatibility, but it also adds a shitload of stuff which isn't in the original, so if you're a purist that might put you off.

I've had no issues running Diablo on Win7, you just need to do a few things, such as kill explorer.exe while it runs, or the colors are going to get all fucked up in the game.
>>
>>2690421
>>2690427
I think there was also a trick where you'd set your desktop background to a solid colour to make D1 run properly.
>>
>>2690540
Huh, now that's an esoteric trick.

Can anyone verify this?
>>
File: Mon-ancient-kaa-hover.jpg (17 KB, 470x53) Image search: [Google]
Mon-ancient-kaa-hover.jpg
17 KB, 470x53
Favorite superunique? For me it's this guy and Pindleskin.
>>
>>2672983
Diablo just took Ultima 8's gameplay ideas and refined them.

CRPGs were headed in the direction of using the mouse for pretty much everything by that point in time (which I believe was a mistake since I find mouse-heavy CRPGs like Diablo to be cumbersome when there are so many buttons on a keyboard that could be used. Using the mouse for movement especially sticks in my craw.
>>
>>2690881
Are you an idiot? Diablo is just a graphical roguelike. Fuck, that's what it was marketed as.
>>
>>2690881
Diablo is literally a roguelike with graphics and real time combat, it's in fact not very close to Ultima 8 (it was initially a turn-based game early on in development).

For another thing, Ultima 8 is an unplayable mess.
>>
>>2690703
Never heard of this, but I always have a blank background and my D1 runs perfect on Win7
>>
>>2690703
Just download the fix

http://www.moddb.com/games/diablo/downloads/diablo-color-fix-windows-7-64-bit
http://www.moddb.com/games/diablo/downloads/diablo-color-fix-windows-7-32-bit
>>
>>2690421
make a batch file to kill explorer.exe, then run diablo, then re-open explorer after you close diablo. i did this for a 3 man lan party once as a jank solution.

we even got hellfire up for 3 player lan but it crashed everybody when we opened the alien cave thing.

also, a weird bug happened when we dropped a unique and someone else picked it up. a stat would re-roll to an insane number. like a shit weapon had -20 ac or something, but when my buddy picked it up it had +300 or something making him invulernable.
>>
>>2691028
same
>>
Anybody know how far Diablo I HD (Belzebub) development is going on? Can you play Multiplayer already? (At least on LAN with your boyfriends or something)
>>
If you don't want to download the color mod fix for Diablo I you have to end the "explorer" on task manager, open diablo with the same task manager (File > New task > browse Diablo Executable)

After finished playing you have to open a new task with the name "explorer" to add the explorer again (windows start menu and desktop icons)
>>
>>2690421
Has anybody tried this: http://www.strangebytes.com/index.php/projects/1-diablo-1-windows-7-vista-patch=60
There's also this: http://sourceforge.net/projects/dxwnd/
And a guide: http://khanduras.net/resources/khanduras-network-resources/game-guides/compatibility-guides/classic-diablo/
>>
Plllleeeease, no hurt, no kill, keep alive, and next time good bring for you!
>>
I liked Diablo 1 more than Diablo 2. Filling out Diablo 2's maps was a pain in the ass.
>>
>>2691583
SOMETHING FOR YOU I AM MAAAAAAKING
>>
>>2691657
This TOOOOO good for you. You want, you...
>>
>>2691957
... take?
>>
>>2690917
>>2690959
Even Richard Garriott admits that if Origin would have been able to properly finish Ultima 8 instead of being rushed and having to cut a lot of content out, the game would have been much more like what Diablo eventually ended up being two years later.

Diablo has a lot in common with Ultima 8. It has the mouse-heavy real-time gameplay, the isometric view, the dark, foreboding atmosphere and art direction, etc. To think that Diablo didn't take at least any inspiration from Ultima 8, an iteration in arguably the most influential CRPG series of all time is laughable.

As I said, Diablo is a refined Ultima 8. It having procedurally generated dungeons doesn't change that fact.
>>
>>2677964
Actually sorry, you are right. I guess I mistakened the 2 games for D2 and LOD separately. Plus the current prints of Diablo II Battle Chest officially omit Diablo 1 so maybe Diablo is fading into abandonware. However it kind of wont' be because Blizzard, the owner of the intellectual property, publishing rights and all that shit, is still a very much alive company.
>>
>>2692867
Good job ignoring the massive world building and sense of immersion Ultima is known for.

There's more to rpgs than tinkering with stats.
>>
>>2694519
Are you saying that Diablo didn't world build with a sense of immersion? Because it totally did.
>>
>>2691196
>Anybody know how far Diablo I HD (Belzebub) development is going on?

Belzebub is a closed project.
Autor switched to Tchernobog, which is basically multiplayer version of Belzebub.
Still, no development takes place now because the author doesn't have time.
>>
>>2672963
I've never finished this game.
Once I went up until the Desert Freeze boss - who is fucking OP as fuck.
Dropped it.

Then I went up to Diablo. Instakilled me with his AoE attack, think it's called a nova?
Dropped it.

I install it time and time again because the atmosphere and music is GOAT, but I can never play too long. Gets real frustrating.

On the other hand, I love D3. I constantly have fun with it.
>>
>>2677060
The lack of contrast with projectiles is a proper complaint (I don't understand how they let it through) but about it being shit... it's on par with the rest. They are all big plains full of nothing, and when there are things, like the walls of act 5 or the rivers of act 3, they are a pita.
On the other hand, the diversity in dungeon patterns in the game is excellent, the best in the game, and you come to appreciate it

I'd say Diablo 3 manages the aesthetics of overworlds much better, changing the tileset more often and making each one more varied.
>>
>>2696335
It's a shame Diablo 3 tilesets are low contrast, wispy, pastel toned, always a set of vibrant complimentary colors, no light radius at all.
>>
File: test.jpg (809 KB, 1280x965) Image search: [Google]
test.jpg
809 KB, 1280x965
>>2696490
I did a quick test. I'd say Diablo 3 has more contrast (lightness/darkness variation), but somehow the characters manage to stick out crisply. Not sure what the reason is, I think there are a few:
- lack of anti-alising
- lack of "shines" and bloom
- darker shadows
>>
>>2696561
>[...] somehow the characters manage to stick out crisply.
In D2. I meant to say they stick out more in D2, despite the background having less contrast.
>>
>>2696272
Maybe you're just building poorly
>>
File: d2.jpg (776 KB, 1680x1769) Image search: [Google]
d2.jpg
776 KB, 1680x1769
>>2696561
>>2696567
I'm really confused by your typo but the fact is, Diablo 2 uses contrasts really well (dark shadows, bright highlights) to achieve a gritty, moody, gothic look. D2 has really vivd and saturated colors too, but it never looks cartoony because of the above.

Also, I hope you know there are more than one way to convert to grayscale other than clicking on desaturate in Photoshop. Act II in your image looks fine but Act I looks an error than anything.

In my image, the Act I tent, stash keg and the rock walls are the best examples of high contrast with dark shadows to achieve the mood.
>>
>>2696335
>They are all big plains full of nothing, and when there are things, like the walls of act 5 or the rivers of act 3, they are a pita.
I think my main beef is with the doors you have to break down. In act 3 you could at least move quickly through the Great Marsh, in act 5 you have to stop all the time because there's a door in the way.
I really like act 5's dungeons OTOH. Especially the caves.
>>
>>2696604
This. Although that's hardly >>2696272 fault, since it's really easy to create a build that's good for killing the average monster, but fails horribly when it comes to act bosses.
>>
>>2696272
I feel like a lot of people got stuck on Duriel. When the game launched and I was playing single-player on my first character, I had to grind like mad to get past him because I'd built a character that was very bad against act bosses (blood golem/iron madien/corpse explosion Necromancer). I ended up getting strong enough to just beat him to death with a poleaxe I found. Good 'ol storm prod.

Anyway, in the modern patch version most characters that aren't built stupidly should be able to handle him at level 20.
>>
>>2698402
Duriel is actually a pretty built motherfucker, he's one of the harder bosses in the game (given the level you'd probably be at by the time you find him).
>>
>>2698471
I've beaten this game... I don't know, thousands of times (I did a playthrough on hardcore without using stat points) and I really think that normal Duriel is the most difficult part of the game until hell.

A lot of people die on normal Diablo too, but once you get used to the idea that fire nova does about 150 damage and the red hose is basically an instant kill he's pretty easy.

While I'm on the subject, I feel like more people SHOULD be killed by normal flayer shamans and pit lords due to their disproportionate inferno damage, but they don't. They cause me a lot of close calls and stress but they never seem to kill me or anyone else for that matter.

I also skip Nihlathak habitually. If I didn't, he'd probably be the hardest part.
>>
>>2698402
Wasn't the main problem back on launch that the game would still be loading Duriel's chamber while he was already attacking you? Meaning you saw a black screen and then you died?
>>
File: D1-level-hell1.gif (74 KB, 549x288) Image search: [Google]
D1-level-hell1.gif
74 KB, 549x288
Am I the only one who can't finish either Diablo 1 or 2?
Especially 1, holy shit.

By the time I was 2-3 floors deep into Hell, the mobs literally gangbanged my warrior - and I think I had pretty decent gear.

Melee was completely out of the question since they could finish me in 4-5 quick hits.

Been playing the PC version from isozone. Is the PS1 version any easier?

Also fuck Duriel and Diablo in the 2nd one. Pretty much the only time I ragequit a video game.

I really wanna explore end-game content tho since I've got all classes lvl 70 in D3 and I need more Diablo...
>>
>>2701661
Sorcerer is MUCH easier in the late game than the warrior.

The warrior has it easy in the early game but you have to get crafty to get by, acid spitters, succubi, etc, if you don't have a good and reliable way to deal with them from a distance they'll rape the shit out of your warrior.
>>
>>2701661
Using choke-points and hit-and-run tactics to pick them off one by one helps if you're getting overwhelmed, though melee monsters should be the least of a Warrior's problem in Hell. I'm surprised ranged monsters aren't giving you more trouble; did you pump a lot points into magic?

It sounds like you're pretty close to the endgame of D1, unless you intend to start again on Nightmare and Hell difficulties, although you can only do that by getting a multiplayer character to those difficulty levels and then restarting in single player.
>>
>>2696678
what mod are you using for diablo 2?
>>
>>2701834
I think that's just the HD mod. Don't think it works with 1.13 though.
>>
>>2701661
Diablo as a warrior can be quite tough. Some things I would recommend:

1. Get teleport. Warriors really benefit from teleport. You might find it hard to read the book; the easiest way to get around that is to get gear that gives you a boost to magic since you only need the stat to read the book. Phasing will do in a pinch but it's a frustrating skill to use.

2. Get mana shield. It's free health.

3. Get some levels. Hitstun is based on your level (you take hitstun whenever you take damage greater than your level) and really, really sucks for warriors.

...Mostly it comes down to spending time in caves. Hell is hard for warriors.
>>
File: SCREEN201592792443.jpg (391 KB, 1366x768) Image search: [Google]
SCREEN201592792443.jpg
391 KB, 1366x768
Well fuck you too, item generator.
>>
>>2702706
WHY IVE NEVER SEEN NEGATIVE VALUES IN MY LIFE
>>
>>2672963
First playthrough: no mods, game is very good as is.

Second+ playthrough: The Hell mod. It changes a LOT from the original including the story stuff with balance >>> atmosphere, so DONT play it first unless you want to ruin the game for yourself.
>>
>>2672963
>you'll never play another game this fun with this level of soundtrack ever again.
>>
Decided to give II another chance after not taking to it so well the first time (I honestly prefer I more and still do), I'm currently up to lvl 10 as a Paladin with over 20k in gold and a nice little ensemble of gear in my inventory
>>
I'm going to be installing D2LoD in a hot sec here. Anyone interested in playing? Or any mods I should pop in?
>>
>>2703393
I could go for a round or two, so long as it's on other multiplayer
>>
>>2702731
Oh, so you never played Diablo then? Heck even the playstation version had them.
>>
>>2703429
I ended up downloading median xl, so if anyone's up for that ever, that'd be cool.
>>
>>2703872
Account name is Tuber (it's always been my name on there, might've played with some of you) by the way. Mainly playing xl because I've beaten D2 so many goddamn times that I need something else. Playing FFIX right now though.
>>
>>2702731
You should play Diablo 1 then.
>Ring of the pit
Yeah, fuck you game.
>>
File: 11-credits.jpg (38 KB, 800x600) Image search: [Google]
11-credits.jpg
38 KB, 800x600
>>2702731
There's a few magical prefixes and suffixes which have negative effects.
I can't remember if they were available in D2.

I think there were ones which made you do less damage, ones which would lower attributes, etc.
It's not too much to fret over since they aren't cursed and locked onto your body like in Baldur's Gate, but it can be pretty damn insulting if you defeat a boss and what they drop is this.

>>2702736
The Hell is really, REALLY hard though, it might not be everyone's cup of tea. I liked a lot of it's features, such as being able to store items (I really love all the interesting unique items in Diablo, so being able to actually collect and store them has lots of appeal to me), it changes a lot of things, some which I don't like, for instance it adds items which use Diablo 2 sprites, which clash terribly with the graphics.

Also, there's that whole -50% ranged damage effect on items, which is pretty much mandatory to have (the author even says this), and it's common enough on a whole lot of magical items, but it seems there'd be a much better way to do this.

>>2704103
Sword of Trouble is another fun one.
>>
File: Malice.png (124 KB, 565x460) Image search: [Google]
Malice.png
124 KB, 565x460
>>2702706
It's a pity they removed the negative effects in D2 (except for pic).
>>
>>2704681
There's -5 mana on 'The Gull' as well
>>
Why are there multiple posts in this thread discussing Diablo as an RPG? There is not a single dialogue choice that is not "I want to progress into the one direction the plot has" vs. "maybe later". The only RPG element you have is character development. That would make DotA an RPG...
>>
>>2704681
Ethereal items are vaguely similar in that they have a distinct disadvantage. But since boots, helms and gloves lose durability very, very slowly, this disadvantage isn't really a problem.
>>
>>2704706
Having dialogue choices would Imply Mass Effect or Fallout 3 were rpgs, having character building with any figment of depth is more of an rpg. See Jrpgs, no choices, regardless they're rpgs due to the stat and gear managing. Which Diablo 2 has in droves, so what exactly doesn't make it an rpg? And no, that would not make Dota an rpg, because it lacks the state depth for it to be considered one.
>>
>>2704706
>"I want to progress into the one direction the plot has" vs. "maybe later"
So every FPS or strategy game with branching missions/scenario is now an RPG.
>>
>>2675030
cause the devs are fuckers
>>
>>2696217
and I guess he wont release the code so someone else can carry it on, or at least make a purist version with just HD support.
>>
>>2704681
Negative affixes in Diablo were largely a holdover from roguelikes, where wearing unidentified items is a common and necessary practice due to identification generally being difficult. Since identification was easy in Diablo (and you could remove cursed items readily), these items with negative affixes were kind of pointless. In Diablo 2, you can't wear unidentified items at all so there's really no point to having them.

I liked the items that conferred a mix of positive and negative benefits, like the constricting ring (which exists in Diablo 2 with the constricting effect intact) and Gotterdammerung. I also am a big fan of the Thinking Cap, an item that conferred huge bonuses but required a fair amount of effort to make usable.
>>
>>2705593
>Thinking Cap
>hard to make useful

>+30 Mana
>Armor Class: 1-4
>+2 to all Spell Levels
>+20% Resist All
It's one of the best spellcasting items in the fucking game, m8, it has shit dur, yes, but if you're a sorcerer, you shouldn't be getting up too close with mofos anyway, if it breaks, well, it's not like you're gonna put on another helmet if you're a spellcaster, it's the best one, just have it repaired in town.
It has shit AC too, but that doesn't matter, because again, LOOK at those bonuses.

The only better mage item is the Dreamflange
>+30 to Magic
>+50 Mana
>+50% Resist Magic
>+20% Light Radius
>+1 to Spell Levels
Look at that shit, makes you buffed as hell, and you can wear a nice shield in combination with it too, for even more mana or resistance.

I've had both items at the same time, feels gud as fuck.
>>
>>2705617
It's hard to make useful because it has 1 durability and items that hit 0 in Diablo are removed permanently, which means every time you get swung at you're rolling the dice. To make it useful you have to do shrine runs for a hidden shrine.

In short I think you may have misinterpreted my post.
>>
>>2705879
>it has 1 durability and items that hit 0 in Diablo are removed permanently
Are they?
I could have sworn they would have just turned red and unequippable.

Was this changed in some versions?
>>
>>2705890
No; in Diablo 2 items that broke could be repaired but in the original they just disappeared, so you had to be fastidious about fixing stuff before it broke entirely. This is what made the Thinking Cap basically useless without extra effort.
>>
>>2705942
I could have sworn that I never had issues with it breaking.
>>
>>2705960
If you played on battle.net one of the most common aberrations kicking around was an indestructible thinking cap.
>>
>>2706150
it was mostly godly plate of the whale and kings sword of haste tbh
>>
>>2706195
Yes, but sorcerers had the indestructible thinking cap, dreamflange armor/helmet, dragon's jewelry of the zodiac, and the arch-angel's staff of the apocalypse with 255 (or sometimes 242) charges.
>>
>>2706203
Nah, it was singleplayer, maybe I hit a shrine?
Can I hit a shrine and the shrine permanently improves the DUR of an item even for a new game? Like even make it indestructible?
>>
>>2706329
maybe, but i doubt it, durability was the only item stat that could be permanently altered via hacks, It made for all the "best" items having a few indestructable clones floating around the battlenet.
>>
>>2673565
https://en.wikipedia.org/wiki/Elizabeth_B%C3%A1thory

not an urban legend
>>
>>2706406
Bathory was kind of a cuntess that way.
>>
>>2706406
>bathes in blood
>Bathory
fitting name
>>
>>2706329
Hidden shrines permanently raise the durability of an item by ten. Players who want to use the thinking cap will run the first few levels over and over again looking for a hidden shrine.
>>
File: gloam.png (331 KB, 800x600) Image search: [Google]
gloam.png
331 KB, 800x600
two gloams, 1000hp, hell difficulty; guess I should have invested in some lighting resistance...
>>
File: Screenshot005.jpg (482 KB, 800x600) Image search: [Google]
Screenshot005.jpg
482 KB, 800x600
>>2707113
I was expecting to see the words "your deeds of valor will be remembered".

I switched to hardcore around 2005 and I never went back. I implore anyone playing the game who isn't picking it up for the first time to try the switch. It is downright surprising how much more fun the game is with the added risk.

On a more relevant note, I'm surprised you got clocked so easily. If you have 1k health as a necromancer and you're not massively overleveled for the area, your gear must be at least decent.
>>
>>2708217
that's most games for me, just gives the game so much more longevity and challenge
>>
>>2708217
>I was expecting to see the words "your deeds of valor will be remembered".
I used to play Deus Ex without saving. Does that count?
>>
File: diablo_1_warrior.jpg (8 KB, 179x79) Image search: [Google]
diablo_1_warrior.jpg
8 KB, 179x79
>>2688615

> Clear out level 2
> find an area with a door next to grates
> Open the door to the Butcher's lair
> AHHHH, FRESH MEAT!
> Lead The Butcher to the door you found earlier
> Walk through it
> Close the door in his face
> He'll wander back and forth in front of the grates because he wants to get to you but he can't open the door
> Spend five minutes plinking away at him through the gate with whatever shitty bow you found until he dies
> Grab his Cleaver and rip shit to shreds in Level 3
>>
>>2711194
>try to do the same
>be a wee bit too late in closing the door
>become fresh meat
>>
File: 1442589367875.gif (352 KB, 499x289) Image search: [Google]
1442589367875.gif
352 KB, 499x289
I wish I could find three other people who would be down for a four player Diablo marathon LAN party.

I haven't played a game over a LAN with another human being in almost a decade.
>>
>>2711326
I tried doing multiplayer with my sister about a year ago. I don't know if we were just playing awfully but it felt a lot harder than solo.
>>
>>2673596
>not super easy to do
But then again, you have to use google
>>
>>2705593
>where wearing unidentified items is a common and necessary practice due to identification generally being difficult
if you wear unidentified shit in nethack (or at least stuff that hasn't been curse-tested, which usually isn't too difficult), you're usually asking for trouble
in fact, that's part of the reason that mechanic exists: to discourage people from trying anything and everything once they get it
>>
>>2712113
if you're talking about d1, i'm not sure
in d2, difficulty scales with the number of people but proper builds/teamwork will make the difficulty scaling worthless and you'll still be overpowered compared to single player
>>
>>2711326
i used to play occasionally with irc buddies as our flavor of the month multiplayer game
we used reddit's d2 server since it doesn't have authentication checks, characters will persist even if one of them changes computers, and i'm not aware of a better public server (the server's basically dead at all times so you usually don't need to worry about redditors joining, though you could always password-protect your game if you're worried)
it worked pretty well and we had some good times
>>
>>2712158
Yeah it was Diablo 1.
>>
>>2711215
>>2711194
You can also trap him in the U made by the downward stairs. He walks into the U and you stand behind it. Its a bit trickier but possible. Its how I always killed him
>>
>>2690917
Diablo isn't a roguelike at all.
>>
>>2712523
>randomly generated loot
>randomly generated dungeons
>play in Hardcore

Sure sound like you're a faggot to me, anon.
>>
>>2672963
I just had a nostalgia-gasm just from seeing the logo
>>
>>2712523
Dude, the game was literally conceived as a roguelike with graphics.

It was even turn-based in early builds.
>>
>>2712149
Because Nethack includes a lot of ways to determine beatitude there are also a lot of ways to utilize unidentified gear. Unidentified scrolls and wands are even easier to use since there are a lot of ways to determine when they're not dangerous.

>>2713795
>>2712818
I love Diablo and Diablo 2. Diablo 2 is my favorite game.

These games are not Roguelikes. They are real-time, there is no real identification mechanic, the concept of permanence in the Diablo games is totally unlike that in roguelikes, even in hardcore mode (Characters in roguelikes aim only to finish the game and perpetually struggle against increasing peril which will invariably consume them unless they finish the game), randomization in Diablo is heavily controlled... the list goes on and on.
>>
>>2714027
You're wrong in attributing that same style to all roguelikes. Hack-style roguelikes are not the same as angband derivatives (diablo is similar to the latter and inspired by them). In 'bands you can play the game at your own pace, and in most there aren't even persistent levels, but they are created anew every time you descend or ascend stairs. Moreover, they have the fixed town over the first level where you come back to restock whenever you want (like diablo). They tend to have lots of random loot and consumables you get by fighting hordes of relatively weak monsters. Very different from nethack.
>>
File: 36770-Diablo_[U]-3[1].jpg (40 KB, 600x596) Image search: [Google]
36770-Diablo_[U]-3[1].jpg
40 KB, 600x596
Has anyone tried the PS1 version of the first game? Is it a port worth playing?
>>
>>2677324
>>2677030
Seems like that's mostly a graphical issue in as much that they both used an isometric camera angle, but which wasn't necessarily a direct pull from Diablo as Black Isle had a number of developers who worked on Fallout, which in turn took cues from X-com, which predated Diablo and also used an isometric view.

Visually, they're very similar, and personally I got in to Baldur's Gate because it looked like a Diablo game with a full party, but BG owes a LOT to Diablo? I'm not sure that's a fair assessment.
>>
>>2701661
fighting a floor full of succubus as a warrior is like chewing on nails
>>
>>2701661
Do you have a lot of magic resistance? Part of being successful in Diablo 1 is to have resist gear on hand just in case the next floor switches up elemental attacks.
>>
>>2715404
It's cool because you play with the d-pad and it supports 2 player co-op. Kinda feels like Gauntlet. Doesn't have any of the expansion content, though.
>>
ughh King leoric just fucked my shit up in an iron-man run with rogue, guy doesnt go down
>>
>>2715404
if you have someone to play coop with, maybe. expect huge load times and it to eat up 10/15 of your memory card blocks.
>>
>>2714027
>>2714043
According to the book "Stay awhile and listen" (no, not by Deckard Cain, by David Craddock):
>Dave said, “You know, there’s these great dungeon-crawl games that we used to play, like Angband and Moria, that are crying out for an update.” The structure of the games was really addictive. You could play them for hours and hours.
>-Max Schaefer

>One of the whole points of making a roguelike with modern, 3D rendered graphics was that you could make things look really cool...
>-Max Schaefer

And:
>In laying out Diablo, the founders stuck close to the roguelike formula. A lone hero would descend through dungeons crawling with demons, going deeper and deeper until they eventually breached Hell. There, they would face Diablo, the devil incarnate. On the surface was a town where players could buy and sell equipment for their fighter, thief, or magician avatars. Each class had special abilities, such as stealthy movement for thieves and spells for magicians.
>Like X-COM, Diablo would play out over turns: first the player moves, then the monsters, and so on. Players would have to exercise forethought and creep forward to survive mobs of monsters like sword-wielding skeletons and archers. Defeating monsters made heroes stronger and awarded them with random treasures like gold, spells, and armor. The game would also randomly assemble each level of the dungeon, providing a different experience each time players sat down to the game.
>Unlike the roguelikes of days gone by, Diablo would feature full-color graphics. Spending countless hours playing X-COM convinced the guys that an isometric perspective was the perfect angle to follow Diablo’s action.
>>
i recently started playing diablo 2 LoD with a hammerdin on singleplayer. I feel like i have shit gear and cant kill baal on normal mode, is there a place or boss i should farm for better gear or its just that i suck..
>>
>>2716326
Now i want to read that book.
>>
>>2716398
www.bhfiles.com/files/Misc/Stay%20Awhile%20and%20Listen%20-%20David%20L.%20Craddock.epub
>>
>>2716406
hey, where did my spoiler tags go?!
>>
File: tcath4.jpg (17 KB, 500x346) Image search: [Google]
tcath4.jpg
17 KB, 500x346
>>2716406
Well thank you.
>>
>>2715404
If you play on an actual PSX instead of emulation, make sure you have a big enough memory card.
A single savegame needs an entire 1MB Memory Card.
>>
>>2715759
Yeah, that shit is NOT fun if you don't have the spells to deal with them.
It's practically worth keeping a good staff around for dealing with them.
Something like Bountiful Staff Of Fireball or Plentiful Staff Of Lightning

The acid spitters were even worse because of how they'd leave pools of corrosive spit for you to step in, and they'd always come in packs, rapidly laying down volleys of projectiles.
Stunlocks the shit out of you, but it's worse if you're a warrior because you're probably a melee fighter.
>>
Wait what? http://www.blizzhackers.cc/viewtopic.php?p=3943639
>Diablo II on your PSP via USB/WLAN
>>
>>2716475
Eat shit and die.
>>
>>2716523
Fighting succubi was always fun because they were topless.. IIRC. Or at least they wore swimsuits or something.
>>
File: 4537601.jpg (855 KB, 1250x1094) Image search: [Google]
4537601.jpg
855 KB, 1250x1094
>>2718051
They were topless, big titties and all.
I thought it was kinda cool as a kid I guess.
These days I much prefer A or B size breasts though.

Lilith from Darkstalkers is more my speed when talking about succubi, though I can still appreciate a girl like Morrigan.
>>
>>2718061
>be succubus
>try to seduce warrior, because that's what succubi do
>warrior kills you
>>
>>2718061
fatalpulse is god tier
>>
>>2715404
Hardly worth playing, mostly for shit'n'giggles. Also, all your unique items turn to gold stacks upon loading the savegame.
>>
>>2718917
>That's the most retarded design decision ever.
I'm sure that's a bug and not deliberate.
>>
>>2718942
Bug or feature, it does not matter now. Good luck patching PSX game. Also drop tables in console version are even more broken than in original D1, meaning you can't get half of good uniques anyway.
>>
>>2718948
You'd think, but sometimes it just doesn't happen.
Shit like that happens all the time, even in modern games. I mean, shit look at Sonic games. Especially Sonic 06.
>>
File: 20151004_215800.jpg (3 MB, 3264x2448) Image search: [Google]
20151004_215800.jpg
3 MB, 3264x2448
Down at level 3 guys, just picked up this bad boy, trying the ironman run

screenshots came out all fucked up so had to take pic
>>
>>2718964
You don't need to go back that far. Tony Hawk 5 just came out last week and it's DOA without a patch that's nearly twice the size of the actual game. That's not a patch, that's a fucking quilt.
>>
File: 20151004_223511.jpg (4 MB, 3264x2448) Image search: [Google]
20151004_223511.jpg
4 MB, 3264x2448
>>2719534
yeaaaa i guess I could use this to learn spells
>>
>>2718917
>>2718814
If you want succubi to do their thing you should be playing nethack instead of diablo.
>>
>>2719708
I'm dreading what comes after "-- more --"
*reads http://nethack.wikia.com/wiki/Foocubus*
That doesn't sound too bad, though. But imagine if Blizzard had included sex in Diablo.
>>
>>2719708
Just text doesn't do it for me when it comes to games. If I wanted to do a bunch of reading I'd get a book from my shelf.

>>2719956
I can't think of a way to include that in Diablo outright which wouldn't be incredibly hamfisted.
>>
File: 1442862815928.gif (676 KB, 800x800) Image search: [Google]
1442862815928.gif
676 KB, 800x800
EVERYONE THAT WANTS TO PLAY MULTIPLAYER DIABLO 1

Go to http://tristr.am/ online still works gloriously just make sure you set gateway to DEU-1. This site is probably the last active community and they occasionally still do ironman and pvp events and have a cool character database
>>
>>2720769
>An active Diablo open server
HOW DO I JOIN IT WHAT IS THE IP
>>
>>2720769
>character profiles
I love these things. Last time I've ever seen them was on /v/net.
>>
>>2720960
Also, we could make a weekends general or something like that for this, if we have a server anyone can get in.
>>
>>2720967
I haven't really played any multiplayer game at all in a long time, but I could get in on this.
>>
>>2721002
Oh, and I've never really tried before, but are warriors good with bows?

Also, does this modern HD port have a stash thing where I can go and put all my gold so I don't have to carry it all around with me? I figure if I have a safe place to stow away my bling I could have extra potions and a weapon in my pack instead.
>>
Can Belzebub still play multiplayer?
>>
Trying it now, has some neat things, like a 50 page stash! I'll never have to throw away a cool but not very useful item again!

Though the old save and load feature seems to be gone, I miss that.
>>
It's pretty fun how the mod takes some of the better features of D2 and adds it into D1, takes a bit of getting used to.

I like how different sorts of weapons have different attack speeds too.

Is it possible to take a single player character and play them in multi?
>>
FUCK ME! I entered Arkaine's tomb, and motherfucker ain't dead, he's a tough cookie, what hurts him good?
>>
>>2722287
I eventually hacked him up with my scimitar, but he was a though old codger.

I like how the mod changes things up though, frequently catching me off guard, I didn't expect Gharbad THE WEAK to be so strong!
>>
File: 2015-10-06_00001.jpg (560 KB, 1920x1200) Image search: [Google]
2015-10-06_00001.jpg
560 KB, 1920x1200
OP here, I come back to check on this thread every once and a while. It is nice to see somewhere on this website I can discuss my interests without feeling like I am being called a Shill or a Marketer.... almost feels like 2010 again. Anyway, I just got started with Diablo 1. I decided on Beazulbub in the end, it didn't seem to change that much right off the bat and the added bonuses of resolution (pic related) among other things made a nice fit.

>>2716326
I may end up reading this, seems kinda cool.
>>
>>2723461
Hey, you'll be going down into the dungeon, you'll want to level up a good bit and find some nice armor before you go fight King Leoric, he's MUCH stronger and he has a few new tricks, when he hits you he'll eat away at your mana, so since you're a spellcaster class, DON'T LET HIM TOUCH YOU.
>>
>>2718953
The original Diablo has very generous loot tables; even the items with the bugged drop rate -- those that occupy the same item type as another unique but are not the first to drop, like Demonspike -- are still several times more common than your average Diablo 2 unique.

If you cleared Hell 30 times you'd probably have every unique in the game except the bugged ones.

...Of course, things are different on the multiplayer side, where these items will simply never drop.
>>
>>2724070
That's one of the things I really loved about D1, honestly. It felt like you'd get good loot just from playing the game normally.
>>
>>2724129
D1 confirmed for game for casuals ;_;
>>
>>2724282

D1 was made for people with jobs and wives?
>>
Holy moly, I didn't expect the Arcane Sanctuary, that place was HARD, I legit didn't expect I could beat it.
>>
>>2724129
I think this is a common arguement for Diablo over Diablo 2 but I think it's actually a bit of a mixed bag.

In Diablo, you almost always get gear at a pace steady enough to go straight from level 1 to the end of hell on hell difficulty, with no interruptions. And if you really want the best gear in the game it usually only takes a few runs to get it.

...The downside is that it really doesn't take a long time to "finish" a character. In Diablo 2, especially on hardcore, getting through hell untwinked takes time and effort because it's rare that you're immediately handed the tools to get through to the end unless you build specifically for that purpose. And getting the best possible gear? Forget about it! You could play for five years and never get close. But you don't need it unless you really want to slaughter everything.

I prefer Diablo 2. Both games are excellent but Diablo 1 only captures my attention for a few days, wheres I've been playing Diablo 2 almost continuously since release.
>>
How the shit does crafting work in Belzebub? There's no kind of guide or explanation anywhere, the mod tells you NOTHING at all.
>>
>>2721002
>>2720967
>>2720960
Theres no IP, battle.net still works on diablo1, even pirated copies. just get 1.09 patch and try to find a game. You probably wont find one but you can ask people on there or try to form some autistic group here.
>>
>>2724383
In Eastern Sun or just regular D2?

In ES I had lots of problems in AS, all of Act 4, beating the Duriels in Act 3, and Fighting Baal and his clones in Act 5. The rest was really fun.
>>
>>2724619
The website does.
>>
>>2724763
Where on the site?
>>
>>2724857
The forums. There is a bunch of stickied guides.
>>
>>2724739
>Install it
>1.08, works like a charm
>Update to 1.09
>Instant crash.
fuck
>>
>>2672963
Did anyone else have this problem with the Beelzebub mod? Whenever i try to run it it says: failed to create pcx texture.

I installed the whole thing properly and i have hellfire installed aswell.
>>
>>2724912
Ah, I didn't know about those, I guess I'll go check those out.

Say, is Belzebub compatible with Hellfire in any way? I mean, Hellfire wasn't really very fantastic in quality, but the new dungeons were cool.
>>
>>2725753
I installed Hellfire when I installed it, I would assume so.

>>2725554
Found this https://youtu.be/26CQeyDjkYY.
>>
File: 1407825519344.gif (1 MB, 500x281) Image search: [Google]
1407825519344.gif
1 MB, 500x281
>>2725753
I found a guide, but it's not really making me any wiser.

Can anyone give this retard an example or two on what I do to craft? Like, I have a bunch of flawed gems and some oils from breaking some items down, but how do I use them? Where do I find recipes?

What items can I craft and what can I not craft?
I have Gibbeous Moon, is there something I can do with that sword to make it better or different?

I have a Massive Bow Of The Stag, is there a way to make this bow attack faster? It has a normal attack speed.
>>
Could someone upload his Diablo 1 folder? I don't care about diabdat.mpq, just the rest.
I get instant CTD, and http://pastebin.com/2SDgM11e this is the only clue I have on it. I searched it, but all I found was people with crashes after the cinematics, I don't even get that.
Already used the compatibility tab, trying to play on Windows Xp SP3
>>
What? Why are you here? All these interruptions are enough to make one insane.

Here, take this and leave me to my work. Trouble me no more.
>>
>>2727812
>saving and re-spawning books until you get fireball or teleport
>>
>>2724070
>If you cleared Hell 30 times you'd probably have every unique in the game except the bugged ones

Yea idk about that.
>>
>>2724070
Demonspike coat has a 1/475 chance to drop from hell unique monsters. And a LOT LOT less from normal monsters. Even killing 10-20 unique monsters would only give you a 10-20/475 chance of getting the item.
>>
>>2729079
>>2729072

20/475 = 1/23.25

23.25 < 30, so if you did 30 runs you should expect to get one to drop, possibly two.
>>
>>2729067
Nyagh- your curiosity will be the death of you! hehehe...
>>
>>2672963
Diablo 2 was released in 2000. It isn't retro.
>>
>>2729193
Diablo 1 is Retro by Default and Diablo 2 IS RETRO now. 2000 is the cut off. Every single thread on this board is full of posts like this. It is just terrible go back to /v/ if you wanna bitch about video games. This thread has been up for a Month now. If it was "Not Retro" the mods would have done there job.
>>
>>2729629
>Retro gaming means consoles, computer games, arcade games (including pinball) and any other forms of video games on platforms launched in 1999 and earlier.
I guess shouldn't expect much reading comprehension from retards that don't even know the difference between "there" and "their"
>>
>>2729635
>Grammar Nazi
>4chan

Clever about that reading comprehension by the way. Check the post date on the Sticky.

>02/07/14

It is now 10/10/15. Games made in 2000 are now Retro as there is a 15 year gap.
>>
>>2729193
YOU WANT, YOU TAKE!
>>
>>2729676
>It is now 10/10/15. Games made in 2000 are now Retro as there is a 15 year gap.
Tell me what part of the rules says this
>>
>>2729929
Retro by definition defines things that are enjoyed from 15 to 20 years ago (as a style typically.) We can assume that the Sticky, that was made in 2014, is using the 15 year Definition of Retro. Now, I am sure as a "very smart anon" who browses 4chan you learned basic math. What is 2015-15???? The answer? 2000. That means games made in 2000 now fit into the definition of Retro.

I have a strong feeling you don't care either way and you just came in here to shitpost because, most likely, you feel the CRPG Genre has been dead for years because of how fucking amazing Diablo 2 was. That is alright, but there is a CRPG General on this board you can go shitpost and circlejerk in. Hell, even the CRPG General talks about games that came out after 2000. They talk about BG2 all the fucking time. Let me guess though, that is just fine (along with the entire thread dedicated to the N64 which was a console that had games coming in till 2005 at the earliest), those are completely fine, but in this thread where we talk about a game that was so rad it defined an entire Genre for the future, that is not okay. As I said above, if the Mods of this board had an issue with it. I would have been banned, the thread would be deleted, and you wouldn't have a thread to shitpost in.
>>
>Be here in 2013
>Waah, 2000 should be allowed, it's more than 13 years old!
>Be here in 2014
>Waah, 2000 should be allowed, it's more than 14 years old!
>Be here in 2015
>Waah, 2000 should be allowed, it's more than 15 years old!
>Presumably be here in 2016
>Waah, 2000 should be allowed, it's more than 16 years old!
>>
>>2730412
>Thread has been up for literally a month
>Mods haven't removed it
>Mods haven't banned me

IT ISN'T ALLOWED. STOP HAVING FUN.
>>
>>2672963
How to play Diablo II on an Windows 7 64bit OS? Had some trouble trying to simply run the ISO with daemon tools.
>>
>>2730421
That is a bit odd. I didn't have ISO problems. I did have problems getting it actually running (Desktop Composition I believe fixes it.)

I assume you have UAC disabled?
>>
>>2730420
>Thread is literally a Diablo 1 thread
>It's allowed
>Not even who you're talking to

I AM HAVING ALL THE FUN, TRY AND STOP ME SPOILSPORT
>>
>>2730389
>We can assume that the Sticky, that was made in 2014, is using the 15 year Definition of Retro. Now, I am sure as a "very smart anon" who browses 4chan you learned basic math. What is 2015-15???? The answer? 2000. That means games made in 2000 now fit into the definition of Retro.
You do not get to make the rules fam. As long as the sticky remains as is Diablo 2 is not retro.
Thread replies: 255
Thread images: 63

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.