You are in charge of designing Mega Evolutions for both Solrock and Lunatone for the upcoming Sun and Moon games that would propel them to at least the UU-tier. You can change one of their types and change their ability (Levitate) as is necessary so long as it makes thematic sense, as well as the usual distribution of 100 points. You are also allowed to redistribute up to 20 points from other stats and add a maximum of two new moves to each of their movepools.
How do you fix them?
Solrock:
70/95/85/55/65/70
Becomes
70/145/95/55/95/80
Stays Rock/Psychic
Gains the ability Drought
Gets Flare Blitz as an additional move.
70/55/65/95/85/70
Becomes
70/55/105/115/125/70
Becomes Rock/Fairy
Gains the ability Magic Guard
No additional moves
Lunatone:
70/55/65/95/85/70
Becomes
70/55/85/125/105/100
Becomes a Rock/Fairy Type.
Gains the Magic Bounce Ability.
Gets Power Gem, Dazzling Gleam, and Moonlight as additional moves.
Solrock:
70/95/85/55/65/70
Becomes
70/125/105/55/85/100
Becomes a Rock/Fire Type.
Gains the Flash Fire Ability.
Gets Flare Blitz and Flame Charge as additional moves.
>>26972167
>>26971988
>Dem Lunatones.