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>Electric/Fairy with Electric Terrain-inducing ability, probably
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>Electric/Fairy with Electric Terrain-inducing ability, probably a physical attacker
>Grass/Fairy with Grassy Terrain-inducing ability, probably defensive
>Pure Fairy with Misty Terrain-inducing ability, probably a special attacker
><?>/Fairy with <?> Terrain-inducing ability, probably <?>

>Their signature move is Nature Power, which changes into a reliable STAB on their respective terrains

Which one is the best? Which would you put on a team? What will the fourth's ability, typing, and stat distribution be?
>>
The signature is Nature's Madness, which is just a super fang knock off.

http://www.pokemon-sunmoon.com/en-us/pokemon/tapu-koko/
>>
>>26931974
Super Fang AND Knock Off? That's a bit overpowered!
>>
>>26931986
Knock off as in imitation, not the move.


Tapu Koko is honestly amazing without knowing anything about it stats.
Immune to sleep, double stab on electric moves.
Does 50% damage to everything on the switch in.
If this thing gets taunt, it's one of the best wall breakers ever.

It'll be amazing in doubles too with the sleep immunity.

10/10 pokemon. Must be really fun to use.
>>
>there were people who said that fairy type was a mistake
>>
>>26931949
>Grass/Fairy with Grassy Terrain-inducing ability, probably defensive
>Pure Fairy with Misty Terrain-inducing ability, probably a special attacker

Other way around. The grass one's going to be a special attacker because Grassy Terrain actually boosts grass moves, unlike Misty. All Misty Terrain prevents status and halves dragon moves which just screams generic Fairy wall.
>>
>>26932101
>All Misty Terrain does is*
>>
>>26932060
That doesn't mean that fairy type hasn't been terrible up until this point, but I'm excited now.
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