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ITT : Make a Mega
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You are currently reading a thread in /vp/ - Pokemon

Thread replies: 105
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No specific rules, let your imagination rain !
(just try to not do too much bullshit)

Mega Dusknoir
Type : Ghost
Ability : Cursed Soul
Curse the opponent if you inflige him damage or if your opponent inflige you damage with an attack.
HP : 45
ATK : 140 (+40)
DEF : 170 (+35)
ATK.SPE : 65
DEF.SPE : 170 (+35)
SPD : 35 (-10)
Shadow Punch have now 80 PB.
>>
>>26891296
lol no
>>
inflige me
>>
As long as Mega Kekleon changes its palette depending on the ball it is in I don't care about anytihng else
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>>26891792
Why the hell would anyone want that?
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>>26891820
camo innit
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>>26891775
But why
>>26891778
Damn, my english is terrible.
Forgive me, I'm french, no bully please!
>>
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The best goddamn megas you ever done seen.
>>
>>26893202
>wonder guard
Jesus fuck, that entire list is autistic but Mega-Dusknoir is a special kind of autism.
>>
>>26893229
You scared bro? Does that awesome mega Dusknoir spook u?
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>>26893202
I'd love the buff to zatu and vileplume
>>
>>26893202
Shoulnd't Tentacruel be Water/Psychic

In the earliest anime it was shown to have posessive mind control powers
>>
>>26891296
Nice edgy OC ability
>>
>>26894181
Fuck the anime. In the anime Pikachu can kill an Onyx with a lightning bolt.
>>26893554
Goddamn right you would.
>>
>>26894281
Pikachu also killed onix with a lightning bolt. In the manga so what are you complaining about?
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>>26893202
Mega Torkoal instabanned from every Smogon tier
>>
>>26894339
Nigger the manga is gay too.
>>
>>26893202
This has to be a joke.
>>
>>26894370
Don't be mad just because my megas are better than yours.
>>
>>26894381
Haven broken as fuck megas is usually not something to brag about, but be my guest.
>>
>>26894387
>Haven
Can you even read my megas? Clearly not, otherwise you would know how goddamn perfect they are.
>>
>>26893202
These are fucking terrible.
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>>26893202
Thank Christ you don't work at GF, these are broken as fuck
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>>26893202
>Flygon
>Dragon/Bug
>not Ground/Bug
It isn't even a primarily Dragon type. Why would it switch types around just to get a new one?
>>
>>26894601
Why are you so autistic?
>>26894499
>>26894569
All y'all niggas jealous.

GameFREAK just called me up like, "Yo nigga, get in here for real. You're hired."
>>
Mega Electivire
>Type
Electric/Fighting
>Ability
No Guard OR Sheer Force
>Stats
HP: 75
Attack:123 (+30)- 153
Defense: 67 (+10)- 77
Sp. Atk: 95 (+30)- 125
Sp. Def: 85 (+10)
Speed: 95 (+20)- 115

Sheer Force would make it hell to switch into with all the coverage moves that get boosted, and lets it go mixed very effectively; No Guard would just be absolutely hellish if the Electabuzz line got Zap Cannon again, since it can spam high-power STAB moves on either side of the physical/special split and throw parafusion into the mix for good measure.
>>
>>26894941
Nigga, how drunk are you?
>>
>>26895380
You don't know me!
>>
>>26893202
I want that Raichu. :(
>>
>>26893202
>Flygon gets a boost to Sp. Attack
This will come with more moves, right?
Because his current special movepool is Typhlosion bad.
>>
OK So this is more of a flavour Mega but I noticed something odd about scrafty: he can use dragon dance. So why not a righteous martial artist Mega Scrafty for our first Fighting/Dragon type? It's a bit of a stretch but imagine the baggy clothes turning into a gi. You could make his head a bit more dragon like too.

Any artfags wanna help out?
>>
>>26895416
>Flygon's special movepool
>Earth Power
>Fire Blast
>Draco Meteor
>bad
It may not be much but you only really need those moves. A Tinted Lens mega opens up Boomburst, Giga Drain and Bug Buzz as well.
>>
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>>26895406
Of course you do.
>>26895416
Say what motherfucker!? I'm doublemad!
>>
Mega Sudowoodo
Rock/Grass
Rock Head

HP 70
Atk 140 (+40)
Def 125 (+10)
SpA 30
SpD 115 (+50)
Spe 30

Gets access to Head Smash
>>
>>26895528
The whole point of Sudowoodo's design is that it ISN'T grass-type, nigger.
>>
>>26895444
Boomburst
>>
Mega Kecleon
Type: Normal
Ability: Protean

Hp: 60
Attack: 120 (+30)
Defense: 100 (+30)
Sp.Attack: 100 (+40)
Sp. Defense: 120
Speed: 40
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Mega Magnezone
Electric/Steel
Analytic

HP: 80 (+10)
Att: 70
Def: 155 (+40)
SpA: 190 (+60)
SpD: 110 (+20)
Spe: 30 (-30)

The drop in speed goes hand in hand with Analytic, so it isn't bad at all, I think this guy would be pretty good competitively. At least UU
>>
>>26895792
The ability makes sense, but the shitty speed and HP would doom it to RU, if not NU. I would rather Kecleon just get an actual evo. Or two.
>>
>>26895913
>adds to HP
>doesn't address lethal EQ weakness
>ass tube
Into the trash.
>>
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Abililty: Passive Smog: Enemy Pokemon are effected by Smog every turn.

165 90 120 185 70 60
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>>26896036
>+100 SpAtk
>+100 HP

Full retard.
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>>26896053
Glad you noticed. I still dont give a fuck. :^)
>>
>>26895772
Did you read my post?
>>
Mega Purugly
Normal/Fairy
Own Tempo

HP 71
Atk 127 (+45)
Def 74 (+10)
SpA
SpD 74 (+15)
Spe 142 (+30)

New move: Thrash

>Thrash
>Fake Out
>Play Rough
>Knock Off / U-Turn / Sucker Punch
>>
Mega Torterra
Grass/Ground
Thick Fat

HP: 95
Attack: 140
Defense: 125
Sp.Atk: 90
Sp.Def: 95
Speed: 80
>>
>>26897179
Boosting the speed to 80 makes it worse.
>>
>>26897179

You're kidding, right? Are you legally allowed to post on 4chan? Or have you just been playing Pokemon for only 2 years, so you have a shit imagination still?

>>26896165

That's ridiculous.

>>26896036
>>26896060

Worse shit so far. fys

>>26895913

HP can't be boosted, retard. >>26895931

>>26895792

I have no fucking clue what you're thinking.

>>26895528

Christ. >>26895682

>>26895339

>No Guard OR Sheer Force

Neither one makes much sense. No imagination.

>>26893202

Not even going to try.

No wonder this thread was on page 9 when I got here. Absolutely N00b3
>>
I'm envisioning Mega-Kricketune, just for the lulz.

Ability: Amplifier (oc)

What I'm imagining is that Amplifier takes sound-based moves and makes them more damaging and more accurate, if not 100% accurate (i.e. guaranteed to hit), then 1.6x accurate (it would be a stronger version of Compound Eyes, which doesn't suit Kricketune all that well).

HP: 77
Atk: 85
Def: 51
SpA: 55
SpD: 51
Spd: 165 (+100)

Alternatively, you could take up to 15pts away from this Spd boost to give to /either/ Atk or SpA.

Sample set (AG format):
- Sing
- Perish Song
- Infestation
- Substitute

With this Mega, you can play exact set above, or you can run Sing along with some offensive capabilities to make the pokemon a light but fast hitter.
>>
>>26899948

Along those same lines, we could get a Mega-Exploud, also with Amplifier.

HP: 104
Atk: 110 (+19)
Def: 77 (+14)
SpA: 110 (+19)
SpD: 77 (+4)
Spd: 102 (+44) (this ties with Garchomp)

- Boomburst
- Blizzard
- Crunch
- Earthquake

The effect is that Boomburst, 140 base, 210 with STAB, becomes ridiculously powerful, able to be used against almost any opponent. The rest of its mixed moveset picks up the slack.

Gengar, Mega or otherwise? Crunch.
Aegislash? Earthquake.
Mega-Sableye? Disarming Voice will suck regardless.
Dragons? Blizzard if Drg/Grd :^)

If you invest in full speed plus nature, and full or nearly full SpA with Atk getting the leftovers, you can have a pretty well-rounded Pokemon that's about as powerful as Mega-Kangaskhan.
>>
>>26895528

Hmm...

I would have gone with Solid Rock instead. I don't necessarily disagree with your stat allocation, however. Looks good.

- Stone Edge (Head Smash doesn't quite fit here, plus SE gets the job done anyway)
- Earthquake (always a must)
- Wood Hammer (best line of defense against Ground and Water types)
- Counter (to punish Fighting and Steel types)

And because all of those are attacks, you can give it an Assault Vest to maximize its defenses; you wouldn't even need to invest EVs into SpD, probably.

A very fine Mega, I think.
>>
>>26999999
>>26900000
>>
>>26899999
I meant.

>>26895913

If I had to defend this, I'd say that even though it's vastly overpowered, it still has that crippling Earthquake weakness. Not even 155 base Def is going to stop a STAB EQ from taking it down, though it will have a killer time against most everything else.
>>
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I want a Mega-Ledian.

Bug/Flying -> Bug/Fightning
Ability: Huge Power

HP: 55 -> 55
ATK: 35 (45) -> 115
DEF: 50 -> 80
SP ATK: 55-> 15
SP DEF: 110 -> 110
SPE: 85 -> 125

Yeah, minmaxing out of the ass but what you gonna do in order to make Ledian viable. Also notice that I've bumped up Ledians original attack by 10.
>>
>>26897179

I don't think this design does Torterra justice. It's not bad, but definitely not perfect.

I would have recommended Solid Rock, but how about an OC ability?

Terraforming: Grassy Terrain is always in effect/in effect for 5 turns upon switch-in. Now, what Grassy Terrain does is it 1.5x Grass type moves and heals grounded pokemon by 1/16 HP each turn; however, it halves the power of Bulldoze, Magnitude, and Earthquake. What this means is that Torterra gets 2.0x power on Grass type moves like Wood Hammer and Leaf Storm, but Earthquake is nearly worthless.

This sounds like shit until you consider the possibilities. First, if you gave a boost to Torterra's SpA, then it could reasonably run Earth Power instead, which does not get cut power. In fact, Mega-Torterra could be more of a mixed attacker, or at least finally get viable enough stats to be a special attacker instead. With Earth Power and Leaf Storm on deck, one could pick up a Hidden Power and maybe one physical move or a status move and be good to go.

But just imagine: Wood Hammer doesn't do 120 damage, nor 180 damage, but 240 damage—just from abilities alone, not even taking into account type effectiveness. This kind of number is even above STAB Facade in terms of damage, at 210 with no possibility for super affecting anything.

I would make some tweaks to your stat allocation accordingly, but overall this is the idea I'm getting at. I think there should be abilities that incorporate these shitty Terrains that nobody ever uses as moves. Mega-Aromatisse with an ability that summons Misty Terrain, for instance.
>>
>>26900107

You need to look at the Pokemon and try and figure out what the developers had in mind.

http://bulbapedia.bulbagarden.net/wiki/Ledian_%28Pok%C3%A9mon%29

Looking at those stats, those abilities, and that movepool, what all sets can you imagine Ledian having? And, what about the Pokemon's personality and design makes this sort of setup more sensical than some other one?

If you just lazily press the OP button when you want to make a new Poke, you risk rendering the game inbalanced because players will be rewarded for going with generic full assault sets that don't take into consideration strategy at all, because they don't need to. This was Garchomp back in Gen IV. You literally could not go wrong unless you were a retard.

Consider this: Ledian is one of only about 40 Pokemon in the whole game with access to Baton Pass (not all of whom can utilize it effectively). I don't know if you keep up with the meta, but Scolipede sets are all the rage, and why? You know why.

You can make Mega-Ledian more of a support Pokemon. But unlike Audino, it would be viable in the Single battle formats. Combined with an already high SpD, if Def was boosted, along with either its Atk or SpA, you could produce an interesting Pokemon.

Ability: Battle Armor (imagine a Knight-like Ledian, or at least a battle armor plated one)

Atk: 75
Def: 85–100

- Power Up Punch
- Agility
- Bug Bite
- Baton Pass

or

Light Clay
- Reflect
- Light Screen
- Power Up Punch
- Baton Pass

Just some ideas. You need to think more outside the box.
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>>26900162
>>26900166
>>26900169
>>26900173

This is nonsense without explanation. Stakeout is not a real ability—I have no idea what it does. Why is Cacturne suddenly super slow? Why didn't you give all of them their Mega Stone held items? The only one I like out of these designs is Mega-Manaphy—everything else is lazy and doesn't make sense.
>>
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>>26900183
>Stakeout is not a real ability
>>
>>26893202
I'd run that mega Fortress
>>
>>26900183

Stakeout is a real ability, just because you're retarded doesn't make it not real.

Cacture has always been super slow, it has base 55 normally. It's a shitmon so removing some speed to make it an amazing trick room pokemon is fine. Not everything has to be 130 speed sweeper as a mega.

Because the mega stone items should be fucking obvious in a MEGA MAKING thread.

Claydol regenerates because it's a mystic totem, gains defenses because it's a defensive pokemon

Marowak without huge power is weaker than thick club even if all 100 points go into atk. So huge power seems lazy so I went with special hold item to mega and gave it rattled because BONES

Slowed cacturne coz it is only good in a trick room and being slower=better and a little min maxing is fine for a shitmon, stakeout because its law says it stalks people.

Fucking retard try to think for yourself.

Manaphy is the literal joke one because a simple tail glow is an instant +6 and that is retarded
>>
>>26900183
>Stakeout is not a real ability
Haven't looked at any of the new Pokemon, have you? It's one of Yungoos' abilities, it lets you deal 2x damage on switch-ins
>>
>>26900190
>>26900198
>>26900201

>Stakeout (Japanese: はりこみ Stakeout) is an Ability introduced in Generation VII.

Oh, my mistake for not following Pokemon R E L I G I O U S L Y and knowing that this particular next gen info had been released. I hope you enjoyed your moment of superiority. By the way, I'm not planning on getting the next gen, so I don't care.
>>
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>>26900209
>(You)
>>
>>26900209
Then what the fuck are you doing here?
>>
>>26900209

Why you gotta try and be a faggot if it doesn't matter to you then?
>>
>>26900209
>Tries to act smug and superior without doing proper research
>Gets told they're wrong
>STILL tries to act smug and superior
Let me guess, you're next post will be "t-tricked! I was being retarded on purpose! t-thanks for the (You)s!"
>>
>>26900198

>Not everything has to be 130 speed sweeper as a mega.

>implying I was implying it wasn't fast enough

>Cacture has always been super slow, it has base 55 normally. It's a shitmon so removing some speed to make it an amazing trick room pokemon is fine.

Except if it doesn't make sense to do so, then all you're doing is optimizing a Pokemon for competitive gaming, which is lazy. I would want to see the design and such you had in mind for Mega-Cacturne before I had my final say, however. If you planned to make it a Saguaro or some shit, so it'd be too massive to move properly, like Mega-Abomasnow, then that would make sense.

>Because the mega stone items should be fucking obvious in a MEGA MAKING thread.

Which is why Marowak has a Mega Thick Club, right?

>gains defenses because it's a defensive pokemon

Nice reasoning there, pal.

>gave it rattled because BONES

That's not how "Rattled" is being used here. It means "Shaken up" in this context, or "Spooked/frightened".

>Slowed cacturne coz it is only good in a trick room and being slower=better and a little min maxing is fine for a shitmon, stakeout because its law says it stalks people.

wew lad

>Manaphy is the literal joke one because a simple tail glow is an instant +6 and that is retarded

I thought the Simple ability with innocent Manaphy+Tail Glow was actually clever. It's ironic that when you think you're being most retarded you are actually at your brightest, anon.
>>
>>26900209
Please leave
>>
>>26900237

>optimizing for competitive is lazy
>thinks simple+tail glow is a good idea

You're contradicting yourself because manaphy was modified absolutely for competitive.

I won't remark on the rest of your points because this already shows you're just talking shit
>>
>>26900220
>>26900222
>>26900231

The very first Pokemon I played and understood was Ruby at age 8 years old in 2004. I got gud in the Platinum era back in 2010 or so. I have been playing Pokemon competitively for 6+ years. I played White version and Y, and thought both of them were severely disappointing in every way compared to Platinum, Emerald, etc.. At this point, I'm not satisfied with the direction the series is going, so I'm not going to bother keeping up with it anymore. That does not mean that I've forgotten how to play with the mechanics up to the current generation.

Really makes me think you all are thirsty to make a vet seem stupid so you can make yourselves feel more important and smart than you really are.
>>
>>26900267
If you're so dissatisfied and don't want to keep up with the games, why the fuck are you on this board?
To make yourself look like a dumbass and then get pissy when people call you out on it?
>>
>>26900267

You don't seem stupid. You are stupid.
>>
>>26900252

I didn't say it was a good idea. Don't put words in my mouth. I was saying it made sense from a purely design perspective. Considering what Manaphy's personality is, I can legitimately see it having Simple as an ability, whereas I cannot see how Cacturne would get Stakeout, for example. And even though it makes Manaphy ridiculously overpowered, having Simple to have Tail Glow be maxed out at just one use makes it absolutely glorious.

I'm really not trying to hate on you. I'm giving very straightforward and insensitive criticism.
>>
>>26900288

I explained cacturnes ability perfectly well. It's lore is that it stalks people until they die of exhaustion, the closest thing to that is stakeout, which is just waiting to see what a person is doing then following them.

Read the pokedex entries if you don't believe me but it is honestly the perfect ability.
>>
>>26900280

This board is literally called "Pokemon", not "Current Pokemon Generation" or whatever. Even if I was a gen 1 fag who couldn't give a shit about the last few gens, I would still have a right to be here.

And I admit I was wrong. But why was I wrong? Because it was an obscure ability that's been around forever? Or because it's brand spanking new, and only people who have been closely following new Pokemon news would know it existed?

You're really grasping for straws, aren't you? Please stop embarrassing yourself, anon.
>>
>>26900267
Stop trying to make yourself more important than you actually are, especially in an anonymous imageboard. You basically have the entire world at your fingertips and you couldn't think to go on Google and type "pokemon ability stakeout"? It's even the first result too. Don't blame others for your own idiocy.
>>
>>26900291

I'm willing to have a conversation with you.

http://bulbapedia.bulbagarden.net/wiki/Stakeout_%28Ability%29

I'm looking here, but there's barely anything there that /clearly/ corroborates your interpretation. But if I put my mind to it, I can envision Mega-Cacturne as a kind of desperado/outlaw theme with Stakeout. And if you give it Spikes, then it really does start making sense.
>>
>>26900267
Anon, just stop. YOU made a mistake, no one else. Stop trying to pin your stupidity on anyone else. YOU were the one attempting to insult someone.
>>
>>26900307

I didn't say all that to emphasize my importance. I said all that to counteract the assumption that I'm a n00b who doesn't know what they're talking about.

I don't use Google. Enjoy your botnet, kiddo.

>Don't blame others for your own idiocy.

Still grasping for straws. Greentext me where I say it's someone else's fault I didn't know Stakeout just came out.
>>
>>26900316

Same thing goes for you. Tell me where I say it's anyone else's fault but my own that I didn't know Stakeout existed.

Also, insult is a strong word. I suggest you take a second look at my post. >>26900183

Yep, I sure hope I assblasted him there and made him want to kill himself.
>>
>>26900324
>tinfoil hat
Wow
Here's your (You) you fucking retard
>>
>>26900314
Anon, do you not know what "stake out" means?
>>
>>26900340

I do. Based off what they had in mind, I would not have used that name for this ability. What I would expect is an active attack from the holder toward the opponent switching in, but here the damage is coming passively from entry hazards. Imagine something like "Broken Glass on the Ground" ability or whatever—that's the idea, that you take more damage from switching in when there is stuff already there laid to hurt you.
>>
>>26900331
It's not anyone's fault, obviously. But you're the one who became hyper defensive and acted like everyone else is a loser for knowing information you didn't.
You have a frail ego. Just stop posting.
>>
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>>26900347
>broken glass on the ground
>>
Mega Serperior
Ability: Contrary
Grass/Steel

HP 75
Atk 85
Def 125
SpA 85
SpD 125
Spe 133

Solid Snek, gets Spikes, Superpower, Iron Head, Earth Power and Flash Cannon as new moves. Improves on his defensive aspects.
>>
>>26900348

>But you're the one who became hyper defensive and acted like everyone else is a loser for knowing information you didn't.

You keep doing it, grasping for straws.

Let me tell you, if I'm posting seriously in an underwater milk jug drumming forum on a board dedicated to Pokemon, I'm automatically as much a loser as anyone else.

I already explained that I lost passion for the main games in my earlier post. That you all haven't is your business. I still play PS! from time to time, though, which is different from the adventure that comes with getting the main game. And since Sun and Moon won't be out till November,I can afford to not give a shit about upcoming changes for now.

Stop trying to look for reasons to hate me that aren't there.
>>
How is this one ?

M-Vespiquen
Type: Bug/Steel

Ability:
Hivemind:
When M-Vespiquen uses an "order" moves; The swarm protects her.
(It creates a free substitute + the Order move she made)

Stat spread:

PV 90
ATK 120
DEF 122
ATK SP. 80
DEF SP. 122
SPE
>>
>>26900365
*speed 40
>>
>>26900365
No. Stop with the OC donut steel abilities that are hugely overpowered, Heal Order creates a substitute, seriously?
>>
>>26900361

>gets Spikes, Superpower, Iron Head, Earth Power and Flash Cannon as new moves.

That's not how it works. You need to be able to learn the moves independently of Mega-Evolution; they won't magically appear and replace whatever moves you had in your set beforehand.

This snake is supposed to be regal,not spy-like and militaristic, besides.
>>
>>26900365
>>26900373

I would make Hivemind grant slight passive stat boosts for so long as Vespiquen had the ability. If this became enough of an issue, it would give trainers a reason to start carrying Skill Swap or Gastro Acid again, which is good.
>>
>>26900377
Ever heard of egg moves?
>>
>>26900403

*sigh*

Regardless, not all of those moves suggested make sense for regular Serperior to have. Do you think so?
>>
>>26900413
Meh, lots if mons have lots of attacks that don't make sense on them. But I agree that Steel doesn't make much sense thematically, it was just a fun idea to build on Serperiors good def stats, the real mega would probably switch defenses with offenses like Diancie.

Also, what's a good type for Mega Serperior to have? Dragon is taken by Sceptile already (and is useless without Draco Meteor anyways)
>>
>>26900438

Not everything needs to take a second type upon Mega-Evolving. You need to get out of that mindset.

That said, if you were to do so, nothing but Dragon would make sense. If I was going for a defensive Mega, I would much sooner encase it in a shell of hard wood. If it's back looks like a tree trunk, it doesn't look any less a Grass type or any more any other type.
>>
>>26900347

Nah you're right with your first thought, it does double the damage from the move used. Think of it like pursuit but as an ability and affecting the switched in pokemon.
>>
>>26900506

I understand now.
>>
Mega Shuckle.
Ability: Unaware
New Moves: Slack Off, Iron Defense, Amnesia.

HP: 20
Atk: 35 (+25)
Def: 255 (+25)
SpAtk: 35 (+25)
SDef: 255 (+25)
Spd: 5

I'd have put all 100 into the defenses, but I wasn't sure how the games would handle values over 255.
>>
>>26893202
Lol no.
Thread replies: 105
Thread images: 18

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