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ITT we come up with signature moves for a pokemon/line. Hard
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Thread replies: 30
Thread images: 9
ITT we come up with signature moves for a pokemon/line.
Hard mode: don't make them OP

>Heracross
Beetle Throw
Fighting, 95 BP, 100 acc
Super effective against Bug-types
>>
>Metagross

Analyze
>Status move
>psychic type
Scans the opponents stats and raises def or spec def by 2 stages, depending on if atk or spec atk is higher
>>
>Donphan
ROAD ROLLER DA
Ground type Extremespeed
>>
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>>26879493
>Togekiss

Lucky Beam:
75BP
Never Misses

Causes Paralysis and Confusion simultaneously, may cause the target to flinch. (30% chance)
>>
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Everyone just comes with the most retarded names all the fucking time so I'll skip that part
All I want is a Fighting type Slash/Shadow Claw/Psycho Cut/Night Slash equivalent for Gallade, either that or have him learn Sacred Sword, but that's probably never happening
If it ever happens hopefully they'll make the move 90 BP like Attack Order and Leaf Blade instead of only 70
>>
>>26879550
isn't drain punch 75bp, with slash being 70? all you do is just sacrifice the higher critical hit ratio for 5 more bp and draining health.
>>
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>Sceptile
Leaping Slash
Dragon/Physical
100 BP, 100 acc, 5PP
After using this move, the user switches out.
>>
>Bisharp
Cross Slash
Steel type Stone Edge
>>
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>>26879567
That's why I said hopefully they'd make it 90 BP
The fucker gets Drain Punch and yet most people still go for Close Combat regardless of the drop on both Defenses, a middle ground between both moves would be nice
>>
Magnezone: Magnetic Bolt
>Electric / Spec / 70 BP / 100 Acc / 20 PP

>Damages a target by overloading its magnetic field with electric energy. Power doubles against Steel types.

Bring back Magnezone the Steel slayer.
>>
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Bravado
Boosts Attack, Defense and Speed one stage.
>>
Arbok

Enhanced Venom
40bp 100acc
If the enemy is poisoned it does double damage and they are now badly poisoned
>>
>>26879574
>100BP Volt Switch
>with Dragon type
>on Sceptile

Yiff yiff away

>>26880616
This good
>>
>Flareon
>Inferno Dash
70BP/95acc/Fire/Physical
+1 priority
10% burn chance

Wouldn't fix its myriad other problems but at least you could chuck a choice band on it without getting outrun by fucking Slurpuff
>>
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Braviary
Striped Skies
Flying type Status move
It flies through the sky in straight lines to boost its and its allies' morale. (Buffs up each pokemon's highest stat for a few turns) Takes two turns to complete, like Fly.
Battle animation has red and white stripes reminiscent of the American flag
>>
>>26879493
>Heracross
Megahorn
Bug, 120 BP, 85 acc
No additional effects

did I do well ?
>>
>>26880799
>85 acc
It's shit
>>
>>26880799
120 BP? Fuck off you fanboy and post something realistic.
>>
Slaking
King's Tackle
150 BP / 90% Accuracy / 10 PP
Normal / Physical
Hits through Protect, Detect, King's Shield, Spiky Shield, Endure and Substitute.

Now Slaking doesn't just lose to Protect anymore.
>>
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>another snake Pokemon signature move ala Glare or Coil

Gaze
Normal/Status
Freezes the enemy 50% of the time.
>>
>>26881983
>225 bp feint
"Hard mode: don't make them OP"
>>
>>26882040
It's not OP if it stays limited to Slaking. In fact even with that move Slaking will still be PU in smogon singles and unusable in doubles.

Truant is that bad.
>>
Eelektross
Ultrashock - OHKO move
>>
Gengar
Disguise: for multi-battles. Gengar takes on the appearance of the target and all attacks on Gengar have a 50% chance of hitting Gengar's original target. Bypasses substitute. Effect disappears on switch out of either Gengar or the target.

You know, doppelgänger and all that.
>>
>>26879545
>Doesn't miss
>Confuse and paralyze
>75 damage stab
>Can flinch


You are one dumb turbo faggot aren't you.
>>
>>26882198
>150 BP STAB Feint off of Base 160 Attack
>Unusable in doubles, the format with Follow Me, Wide Guard, and Quick Guard to protect a Pokemon on Truant turns
Holy shit /vp/ is so bad at Pokemon.
>>
>>26879493
Vileplume/Muk/Weezing/Garbodor/Skuntank

Foul Scent
>Poison Move
>Status Attack
>Accuracy 95
>15 PP
>Description: The pokemon spews a noxious gas across the battlefield that affects all other pokemon. Pokemon who inhale it have their accuarcy lowered and are poisoned. If used a second time, it inflicts a badly poisoned status. In the field, this can be used with the same effect as a Max Repel
>>
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Dialga/Celebi/Arceus
>Time Skip
>skips back 5 turns, fails if attempted to be used twice in the same battle
>PP: 5
>Acc: ---

Palkia/Hoopa/Arceus
>Worldline
>+1 priority for your team, lasts 5 turns, renders Protect and derivatives useless
>PP: 5
>Acc: ---

Giratina/Arceus
>Distortion
>renders all items except the creation trio orbs and plates useless, no Pokemon may mega evolve or use primal reversion, lasts 20 turns, +8 prio (acts before mega evolution occurs)
>PP: 5
>Acc: ---

Yes these are all broken as fuck, but screw balance t. Game Freak

These Pokemon are literal gods, just sending them in should actually insta win you the battle.
>>
>>26884505
Should have probably also done one for the OG himself, but couldn't come up with a move that is hugely powerful but not so good that it instantly nets you the win.
>>
>>26884243
There is absolutely nothing wrong with that move
Thread replies: 30
Thread images: 9

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