Why don't they just make it where you can access the move relearner/forgetter features at any PC?
if they do, faggots here will whine about how they "Casualized" it
>>26857743
Because cramming a Heart Scale into the PC is a dumbass thing to do
>>26857763
This
How fucking hard is it to just fly to the town or city where the guy is located and just speak to him in person? The map clearly shows where he is, so why is it such a problem?
>>26857782
>>26857782
Then replace heart scales with some other currency.
>>26857789
Why would I have to wait until I can use fly? Why should I have to waste a move slot on fly?
/vp/ is probably the one fanbase I've seen actively fight to keep the series as unstreamlined as possible
>>26857743
They need to give purpose to houses around the map.
>>26857833
very good post I agree well done anon
>>26857833
Naw, TESfags are the same way.
>None of the games should have fast travel because the third game didn't and that's the one I started with so the two before it don't matter but anyone who started after it should kill themselves! REEEEEEE
>>26857743
>>26857818
Its just tough for me because I don't want us to tip over from "streamlining" to making everything convenient at the expense of immersion. I don't like the idea of giving us everything and making most of the travel pointless or unnecessary.
Like, ORAS had a tonne of legendaries made easier to catch, but there was no added lore to them like how HGSS added lore about how the Johto of the past built shrines to the Hoenn Legendaries so they could rest there. Stuff like that I love.
A bit unrelated but you get the idea. I'm not against it, but I'm afraid of how far they'll go with it.