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Create a mega thread #89 >No OC abilities/moves Hardmode
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Create a mega thread #89

>No OC abilities/moves

Hardmode
-No lowering stats for mons over 500bst
-Some added points into unused stats for 600+ bst

Try to justify your abilities if you think the reason isn't obvious, don't slap on huge power just because.
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It's got a really simple design, and it seems pretty simple minded.
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>>26831117
New move: Riptide. Special variant of Aqua Jet.
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Bellossom more or less screams "SUN SUN SUN"

Vileplume used to have Shield Dust. Then I've learned that in Japan, it's called Moth Scales.

Yeah.
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r8 and h8
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>>26831140

>pokemon faster than this m-manaphy that could also OHKO it

+6 252 SpA Manaphy (No Move) vs. 0 HP / 0 SpD Mega Manectric: 315-372 (112 - 132.3%) -- guaranteed OHKO
+6 252 SpA Manaphy (No Move) vs. 0 HP / 0 SpD Mega Lopunny: 271-319 (100 - 117.7%) -- guaranteed OHKO

+6 252 SpA Manaphy (No Move) vs. 0 HP / 0- SpD Mega Sceptile: 83-98 (29.5 - 34.8%) -- 13.7% chance to 3HKO

You better have a mega Sceptile basically and hope it doesn't beam a predict
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>>26831168

I like Arena Trap on it. I'm guessing it's long ass legs don't let you leave

>>26831165

I like both of these because they don't feel overpowered at all
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Mega Torterra
Grass/Ground
Solid Rock
Attk 109 > 144 (+35)
Df 105 > 130 (+25)
Sp. A 75
Sp. D 85 > 110 (+25)
Sp 56
Give Spiky Shield, Rototiller, Spikes
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>>26831273

You're missing 15 points
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>>26831280
Thought that seemed wrong. Give that to attack then. Sorry, it's late.
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>>26831227
For M-Hitmonlee, I was thinking it challenges you to a fight. Either that, or a combat ring.
Same idea with M-Hitmonchan, but with a boxing ring.

As for mega dodrio here, I fucked up the typing placement and I was too lazy to fix it.
But yeah, Flying/Ground type with ground type -ate ability.
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>>26831273
Please stop with this solid rock meme. It's not a good ability and my bro doesn't deserve it.
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>>26831304

>groundilate

kek, maybe call it terraform

But I'm a big fan of megas removing the normal type on birds
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>>26831317
It'll help power down ice attacks, to an extant of course, and it makes more sense thematically than, say, Thick Fat. Torterra honestly doesn't need much.
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>>26831358
Or instead, you can realize that nearly every good pokemon in OU has a x4 weakness and they handle it just fine because they bring something to the table. A x4 weakness isn't crippling and you shouldn't set every sight on it when you think of something's viability. Not to mention that Torterra will still get murdered by ice moves so it won't matter in the slightest.
You want to think of giving torterra a niche rather than trying to cover up a problem badly when it isn't a problem.

Christ. Exactly the kind of person that always suggests sap sipper quagsire or some garbage like that.
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>>26831317
>>26831402
people like you make me ashamed to like torterra
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>>26831402
Mega Torterra what then?
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Trying to make a shitmon good.
Basculin already learns Super Power, so it'll make good use of Contrary. It doesn't have any other options than that, but I think that's really all it needs unless GF would go crazy and give it Close Combat.
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>>26831465
Thematically, a gravity setting ability would make sense and give it something unique, but snowflake abilities only lower the quality of these kind of threads.

Something like Simple could make Torterra take advantage of all the boosting moves it gets and keep its identity of being a dangerous Rock Polish user.
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>learns every tm
>"origin of pokemon"

Protean seems fitting
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Wonder why no suggestions ever aim for a doubles setting
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>>26831587
Because doubles focused megas and pokemon usually end up being shit in both doubles and singles. Look at Florges and Mega-Audino.
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>>26831473

That's about the best you could do without minmaxing
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>>26831587
because the p in /vp/ stands for "pleb who don't play doubles"
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>>26831515
I like the idea but it would be OP as fuck considering mew's movepool.
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Mega Scrafty
Dark/Fighting
Multiscale

HP: +0 (65)
Att: +40 (130)
Def: +25 (140)
SpA: +0 (45)
SpD: +25 (140)
Spd: +10 (68)
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>>26831304
>no OC moves/abilities

Are you that autistic that you need to special-snowflake your way through this thread?
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>>26832539
There's precedent to -ate abilities. It's different than XxDarksteelxX immune to all damage abilities.
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Mega Delphox
Fire/Fairy
Magic Guard

HP: +0 (75)
Att: +0 (69)
Def: +10 (82)
SpA: +35 (149)
SpD: +35 (135)
Spd: +20 (124)
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On special snowflake abilities:

I truly believe Mega Steelix deserves auto-gravity. Sheer Force or Heatproof would work too, but

- Fits thematically. He has a gravitational pull with his shards, and epitomizes the steel/ground type with a core of the earth motif
- Gives him a unique niche, especially over Aggron
- Lets him hit everything with his primary STAB, particularly faggot fliers like tflame/skarm/thundy/balloon tranny
- Evasion reduction from gravity lets him hit everything with Iron Tail, Stone Edge etc
- as a bonus, prevents HJK

Now what do we call the ability bros?
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>>26832633
Just give him Magnet Pull. It makes sense thematically, makes him actually good and isn't some snowflake ability.
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>>26832643

It doesn't make him very good, he's still much worse at it than Magnezone so it doesn't justify a mega slot.
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>>26831504

I know the thread says no moves, but I would do this + Head Smash. Now it has recoilless wood hammer and smashquake. Although even without smash it's free wood hammer (and double edge if you're a memelord). The speed lets it outspeed scarf keldeo with one RP.
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>>26832704
>Get STAB Ground to hit Steels with
>A nasty Fire Fang for Scizor and Skarmory

I'd say that's decent.
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>>26832704
>worse at it than magnezone
I can think of 6 pokemon off the top of my head that steelix would beat that magnezone can't.

Not to mention that dragmag gets more options.
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>>26830888

>Not Ground/Ghost with Parental Bond
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>>26831117
>can get +6 in an instant with no negatives
>bulky
>130 base speed and satk

terrible
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>>26832726

Mag fucks scizor and skarm harder with tbolt and HP fire. Heatran will fuck Steelix up anyway with fire and balloon.
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>>26831515
Too bad it can't turn into a Water-type
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Mega Electivire

Electric ==> Electric/Fighting

Motor Drive ===> Iron Fist

HP: 75
ATK: 123==>153 +30
DEF: 67==>97 +30
SP. ATK: 95==>95 +0
SP. DEF: 85==>105 +20
SPE: 95==>115 +20

Gets access to Drain Punch as tutor move.
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Simple ability, simple stat boost
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>>26832781
+20 to each stat
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>>26832781
I think Moody would be better but Simple works I guess. I think Whiscash is the perfect candidate to get a mega with Moody, since its based on a catfish that causes earthquakes
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>>26832828
but Simple DD tho
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>>26832781
Ah +2 dragon dance in one turn. That sounds so sweet
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>>26832828

Simple is better. Just look at him.
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>>26832568
No it's not. You can lie to yourself all you want but you Donut Steel'd Dodrio.
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>>26832872
Are you trying to break everything?
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Dark/flying
Stakeout

HP 100>100
Attack 125>145
defense 52>92
Sp Atk 105>115
Sp Def 52>62
Speed 71>91
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Mega Raticate

Type: Normal/Dark

Ability: Strong Jaw

New moves: elemental fangs

Base stats

HP: 55
Attack: 81--> 136
Defense: 60--> 75
Sp.Atk: 50 --> 20
Sp.Def: 70--> 85
Speed: 97--> 147

Total: 413 (+100)

Dark typing fits thematically for Raticate, and makes it a dangerous Sicker Punch user. 4x weakness to Fighting hurts, but it can outspeed the majority of fighting types and can carry Zen Headbutt to counter them. Much Punch and Vacuum Wave are the main concerns.

147 speed let's Mega Raticate outspend everything shy of Mega Aerodactyl. And crucially, out-priority a lot of dangerous priority users.

136 attack is respectable, and with powerful stabs in Crunch and Hyper Fang (assuming hyper fang is added to the strong jaw list) both hitting at base 120 power before STAB, it hits like a truck. Add in a coverage move to compliment your team, and it's got great options in the elemental fangs and zen headbutt. Depending on which coverage move you pick it'll have neutral coverage against all but a handful of pokemon.

Pumped the defenses to avoid total glass cannon syndrome, like Mega Beedrill. With 55HP, it'll still fold like tissue, but at least it won't die to a stiff breeze.
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>>26833037
if you read its pokedex entry it could turn into a water type plus seeing how its fangs can apparently gnaw through concrete with ease

also Le water gun rattata
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It's pretty heavily reliant on luck, but doubling both Ice Beam freeze and Ominous Wind boosts could be pretty horrifying.
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>>26833083
Just give it Technician + Frost Breath
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>>26833154

Technician makes zero sense thematically.
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>>26833197
>It freezes prey blowing its -58°F breath. It's said to secretly display its prey.
>secretly display its prey
>a person skilled in the technique of an art or craft
It was literally made for technician Frost Breath.
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Mega Dragonite
Type: Dragon/Steel
HP: 91
Attack 139
Def 145
Sp. Attack 100
Sp.Def 145
Speed 80

Ability: Metalize
Steel type pixilate.
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>>26834152

It becomes steel because?
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>>26833231

Technician means tactile skill. Displaying frozen prey is not skillful. If the dex said something about carving ice sculptures you would have an argument.
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>>26834173
I thought i would be cool if Dragonite went for a Knight/Paladin theme. Also Steel Extreme Speed sounds pretty good without being completely fucking broken
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>>26834185
It displaying its frozen prey is an ice sculpture...
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>>26834217

It's not carving it you dumb shit. There is no tactile skill or precise movement involved. That's the unifying theme for all mons that have Technician.

Freezing something and putting it on display doesn't make you an ice sculptor. Like throwing paint at a canvas doesn't make you a painter.
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How do you customize the smogon charts?
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>>26834245

Right click, inspect element

release your autism and find monds win corresponding stat numbers and copy paste the code
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>>26834245

Right click > Inspect element
Hover over the lines until it highlights the part you want
Click the arrows to the left of the text to drop down more specific options
Keep doing it until you find the line you need

For bar color and size, find a Pokemon with a similar stat and copy the bar size/color to your mon
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>>26834268
Bar size is x/2% where x= the stat.
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>>26834195
>Steel Extreme Speed sounds pretty good without being completely fucking broken

>252+ Atk Dragonite Extreme Speed vs. 0 HP / 0 Def Mew: 192-226 (56.3 - 66.2%) -- guaranteed 2HKO
And DDance Mega Rayquaza in comparison
>+1 252+ Atk Mega Rayquaza Extreme Speed vs. 0 HP / 0 Def Mew: 184-217 (53.9 - 63.6%) -- guaranteed 2HKO

Considering the synergy between its pre-mega and post-mega typings (resisting what the other is weak to) making mindgaming easy, its pre-mega ability being Multiscale, its post-mega defensive typing and massive bulk and that it has access to Roost, getting at least one Dragon Dance up is easy as pie.
And when that boost is up, it's nigh-impossible to revenge kill it.
Mega Sableye is probably the best counter, because not even Skarmory can take two Fire Punches and Whirlwind it out.
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Mega Volcarona M (two megas in SM)
Bug/Water
Drizzle

HP 85
Atk 75 (+15)
Def 90 (+25)
SpA 160 (+25)
SpD 125 (+20)
Spe 115 (+15)

Gets Scald and Hydropump. Why? Because Hurricane Volcarona on rain teams was a cool gimmick in the Gen 5 weather meta. I also really, really like the idea of two megas for the same Pokemon that represent completely opposite evolutionary directions.
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Mega Wailord
Type: Water
Ability: Pressure

HP:170
Attack:90
Defense:85
Sp. Atk:90
Sp. Def:105
Speed:60
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>>26832759
>Aqua Tail, Brine, Dive, Rain Dance, Scald, Surf, Waterfall, Water Pulse, Whirlpool

Crabhammer meme is not applicable here, buddy
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>>26834476
I understand you probably wanted a Bug/Water type that's not a total shitmon, but as the SUN Pokemon, it would be more likely to lose its Bug typing (yeah, I know no megas yet have lost or replaced their primary type, only the secondary one) than to lose its Fire typing.
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>>26831504
>+2 stat boosts for Amnesia, Curse, Growth, Stockpile

Yes, please.
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>>26834477
oh look it's still shit
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Mega Bronzong
Type: Steel
Ability: Levitate

HP: 67
Attack: 89 -> 119
Defense: 116 -> 146
SpAtk: 79
SpDef: 116 -> 156
Speed: 33

it gains Recover
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>>26834597
Fine.

Mega Wailord
Type: Water
Ability: Pressure

HP:170
Attack:90
Defense:45
Sp. Atk:90
Sp. Def:45
Speed:160
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>>26834617
It's still shit
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>>26834173
Fairies of course
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>>26834611
It might also lose 13 points in speed and gain some more def
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>>26834617
>not jacking its defenses up

It's like you can't even into stalling.
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>>26832828
Even though I play cart just as much as smogon I wouldn't want an insta-ban just for a gimmick ability
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Mega Venomoth
Hp: 70
Att: 50 (-15)
Def: 80 (+20)
SpA: 130 (+40)
SpD: 105 (+30)
Spe: 115 (+25)
Ability: Simple for Quiver Dance fun

Or
Hp: 70
Att: 50 (-15)
Def: 70 (+10)
SpA: 145 (+55)
SpD: 95 (+15)
Spe: 125 (+35)
Ability: Tinted Lens

Anywas it gets Hurricane
Thread replies: 82
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