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ITT: Pokemon that got absolutely ruined by their new 3D models
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ITT: Pokemon that got absolutely ruined by their new 3D models
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While I wouldn't say absolutely ruined, something looks very off about Gatr's model.
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>>26804315
What's wrong with Blastoise's?
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>>26804310
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>>26804315
I still don't get what's wrong with Xatu. It looks more like a totem when it's wings are outstretched, and it just hovering there instead of flapping it's wings isn't unusual considering it's psychic and can just levitate.
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>>26804325
the right one is how blastoise should look in 3D. Instead they made it look like a derpy fatass with manlet cannons.
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>>26804310
Fucking agreed. Typhlosion is my favorite mon and they shit all over its model. Not like it has to have its fire out all of the time, but at least make it look less like a fucking loaf.
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>>26804315
The only reason I like that Eel is because of its 3D model, fuck it's gen V sprite
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It could probably be fixed with some better lighting, but some extra texture on the body would be nice.
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Such a cool Pokemon, too.
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>>26804310
Would it be better if Typhlosion was on all fours and the fire occasionally sprouted from its neck like it did in other 3D games?
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>>26804345
>eel
It's a lamprey
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>>26804315
The Lugia one just suffers from the fact that every single sprite beforehand was styalized in a way that just couldn't be translated to 3D well. Unless you chucklefucks REALLY want a soaring Lugia like Xatu
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Let's address the elephant in the room, shall we?
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>>26804334
>mfw they don't fix this in SM
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>>26804355
Well it had Eel in the name at least
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>>26804350
if they don't fix this model in sun and moon i'm not buying the game.
its fucking awful
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>>26804380
WAIT WHAT THE FUCK WHY IS IT STANDING IN ITS TWO LEGS
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>>26804380
This really annoyed me.
And then it pissed me off when I looked for a justification only to see that the shitty ass ashnime made it stand all the time.
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>>26804354
>on all fours
no

>fire occasionally sprouted from its neck
yes
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>>26804380
This bothered me greatly.
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>>26804380
It looked quadrupedal in B/W. Then I found out they made it fucking furbait. I hate this model.
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>>26804415
>he thinks furries don't spank it to quadrapeds
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>>26804383
So? Plenty of Pokemon have names that they are based on animals that they aren't.
Beedrill is clearly a wasp, not a bee.
Zigzagoon is a tanuki, not a raccoon.
etc
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>>26804315
>>26804350
>>26804385
What's wrong with it? It looks exactly the same as it did in Gen V
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>>26804427
Oh, I know they do. But now they have an excuse to slap tits on it because it stands on two legs.
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Eelektrik's shiny was completely ruined by going 3d
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>>26804310
>>26804335
Here's this~
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>>26804462
Here's how it used to look like for comparison purposes
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>>26804428
>Beedrill is clearly a wasp, not a bee.

Says who?

>Zigzagoon is a tanuki, not a raccoon.
Says who?
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>>26804458
There was a certain elegance only sprites could capture. Haxorus was only one of the few gen 5 'mons that fell from grace.

>>26804463
>mfw this looks god-tier, but know it will never happen
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>>26804428
Zigzagoon is a actually a raccoon though.
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>>26804463
>~
Why do you have to ruin your post?
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>>26804463
You're the best, anon. This makes me feel so much better. If only this is the model they used.
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>>26804329
>Putting Fakemons
NO THANKS
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>>26804486
what's wrong with ~?
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>>26804310

>New
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>>26804463
actually looks better
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>>26804477
The fact that Zigzagoon has been presented as much more dog-like in both the anime and the game. Tanukis are canines. Which poses a problem, seeing as it evolves into basically a ferret/weasel.
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>>26804329
Many of the pokemon in there aren't even real.
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>>26804496
Newfag.
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>>26804509
Pokemon in general are portrayed as "dog like". What sense are you using it that makes it seem more like a literal dog?
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>>26804346
Honestly I always thought it was SUPER lazy of them with tangrowth's design. I like the idea, but the fact that he no longer looks like hes made out of vines, more just wearing a stringy shirt just pisses me off. Had they stuck with the original tangela look by making him covered in actual vines it would be great.
>>
Literally every one looks better, Pokemon's sprites were garbo
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>>26804528
It's actions, I suppose. They give it actions that make it seem to howl, bark, and wag its tail, much like a dog. Raccoons, while they make sound, don't move in such a way while they do it, nor do they wag their tails in any other way than to show irritation (in amie, Zigzagoon wags its tail when it's happy). In the anime, it's been shown to bark as well.
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>>26804500
>Pokemon Stadium 2 model of Typhlosion
>Still being better, somehow.

Ignoring the obvious aged models, why do most of the older 3d game models look better than X/Y/OR/AS models?
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>>26804556
Because they only give a shit about later gen mons, now. They could care less about gens 1, 2, and 3.
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>>26804556
Nostalgia, because if you think the Stadium models actually look better than the new 3d ones, you need to get your fucking eyes checked.

The only thing they really need to do with the new 3d models is more dynamic neutral poses and more idle animations.
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>>26804556
Lazy design probably, Everyone knows the quilava line can turn the fire on or off, so they just kept it off.
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>>26804310

>new


Typhlosion has been like that since Pokemon Stadium 2

His flames are supposed to be lit when attackingo

Even the anime does this
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>>26804310
Typhlosion was always like that though.
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>>26804315

>hating an eel for floating like a fucking Eel instead of that floppy jump shot Gen 5 did
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>>26804580
True, but since we see our Pokemon in battle 99% of the time, it would be nice to see its model with a lit flame, instead of bare. Or, at least, lighting itself every few seconds.
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>>26804580
The main games are all that matters.
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>>26804568
>Category: Nostalgia
>This pokemon still has the best 3D model from the original Pokemon Stadium game when compared to the 3DS games.
What is Nidoking.
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>>26804380
It got the Meowth treatment in the anime.

After Red and Blue Meowth has always been standing.

After BW2 Purrloin has always been standing.
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>>26804590
See the problem with that logic is that the flames only come out when it's attacking.
A battle isn't constant attacks.
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>>26804556
Because they aren't pixelated as shit.
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Technically it was the games fault for assuming his flames were lit all the time, but they wer sprites and they needed to show his defining feature

It's an on and off switch
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>>26804555
Tanuki are as much dogs as foxes are. It isn't meant to literally act like a dog even if it were a tanuki. Tail wagging is pretty commonly accepted signal for displaying happiness, and I'm sure even if raccoons don't do it that Zigzagoon would still do it just because it's an easily percieved and understood action. And lots of animals "bark" or can be said to make a sound like a "bark". Raccoons probably do " bark".
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>>26804477
>Says who?
The fact that it has long legs, a skinny body, lacks hair, and has an aggressive demeanor are good signs.

>Says who?
Brown coloration, tail with only one stripe, and the fact that it learns belly drum which Tanukis are associated with.

Also
Kricketune is a violin beetle
Dewgong is a seal

>>26804589
>eel
It's a lamprey
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>>26804556

They don't
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>>26804607
Meowth has always been standing.
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>>26804618
Yeah, instead they're pixelated and square as fuck.
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>>26804597
>What is Nidoking
A Pokemon whose 3d model looks exactly like its official art?

The 3d model even has an idle animation that fits the officials arts stance.
>>
Consider this

You guys consider Mega Sharpedo over designed trash despite it's spikes only coming out when attacking and perfer him when it's not out

It's the same shit as Typhlosion, his flames are supposed to come out when attacking
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>>26804477
>Says who?
Literally anyone with an IQ of 1.
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>>26804616
That's also true, so I can see my fault there. I believe its flames also come out when its excited though-- So, maybe excited for a battle?
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>>26804629
>Meowth has always been standing.
>i'm a lying nigger who never played gen 1
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>>26804630
You know good and damn well the models weren't nearly as pixelated in the Stadium games. Stop being a fucking Game Freak apologist.
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>>26804596

It's always been true in the main games too though, they just couldn't show it until Gen 6 because of limitations.
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>>26804635
i actually say its over designed trash because of all the scars, the spike are fine for me.
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>>26804647
I see it standing, now look at its back sprite as well you dumb piece of shit.
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>>26804633
>People seriously think this
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>>26804649

Gen 6 models aren't pixelated though.
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>>26804655
They could've easily shown it in gen 5, but they knew it looks far better with it constantly going.
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>>26804663
this, the retractable sawfish teeth are cool as fuck, the scars are stupid and out of control.
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>>26804621
Oh, definitely not saying its actions are like tanukis at all. It just seems very dog-like to me, much more than raccoon. And it wasn't the sound I meant, it was more of the action following the sound. Raccoons won't move their whole body to a barking action, but a small dog will. Either way, I guess that it would be hard to make a raccoon Pokemon act like a raccoon when it doesn't have very many raccoon features (besides the banded body).
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>>26804671
I'm talking about in-game, how fucking stupid are you?
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>>26804671
>Uses ripped 3DS models as an example

Literally anyone can fucking make a 3D model look clear on a PC, you fucking faggot.
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>>26804665
tell me whats wrong with the model?
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>>26804649
Yeah they're more pixelated.
Seriously though unless you're playing on am emulator with some kind of HD texture pack it's going to look horrendous.
They were okay games but they aged like milk.
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>>26804714
>aged meme
Here's your (You), be satisfied with this at the very least.
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>>26804677
No they couldn't, if you hadn't noticed pokemon had one looping animation instead of several like they did in gen 6.
The only choices were the flames off permanently or on permanently.
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>>26804665

He's right though. Gen 6 Nidoking is more accurate to how it's actually to look.

Stadium models were blocky as fuck, and this true of most N64 games; Bowser looked like absolute shit in-game in Mario 64, but the official art for the game showed looking exactly the way he does now.
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>>26804719
>aged meme
>meme
This is a joke right?

Or do you honestly think video games haven't changed dramatically in the last 18 or so years?
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>>26804744
I never noticed how janky his face is.
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>>26804459
2 legs, 4 legs, 6 legs - it doesn't matter how many limbs something has. If you can slap tits on something then by fuck it's going to have tits.
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These models were better
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>>26804772
Requesting a shellder with tits.
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>>26804787
Word.
Pro > gen 6 > stadium
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>>26804647
In yellow it was standing and in the jap versions it was sitting but its front paws were lifted in the air.
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>>26804812
>ignoring the GameCube games
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>>26804787

Those are exactly the same as Gen 6's models

>>26804855

Gamecube games only made new models for the Gen 3 Pokemon, every other Pokemon had its model ripped straight from Stadium 2, which is why the old Pokemon looked like shit compared to the new ones.
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>>26804787
literally the same models with worse animations and eye-searing colors on the textures
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>>26804855
>Gamecube games didn't just have models that had a marginally higher poly-count when they put gen 1/2 models next to gen 3
JUST
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>>26804855
Those were laterally stadium models with better textures
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>>26804873
>>26804874
You guys do realise that gen 6 and pokedex pro don't use the same models right? You can see it at a glance that they have different proportions to the gen 6 models.
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>>26804912
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>>26804949
No need to get angry anon.
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>>26804977
>he forgot the comma
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>>26804390

It was actually the TCG that first made Purrloin bipedal.

So the anime isn't to blame, it was actually the designer's intention for Purrloin to be capable of walking on two legs (but it runs on four, therefore it's a quadruped, like Pikachu, Zangoose, or Typhlosion).
>>
Dugtrio not being angry bothers me more than any other model
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>>26804834
>in yellow it was standing
exactly, after the anime it stood up.
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>>26804985
Everybody makes typos especially on tablets you know? Now calm down or well have to make you.
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>>26805007
You mean a facultive biped
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>>26805057
>or well have to make you
Are you calling the internet police?
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>>26805057
>"Everybody makes typos"
>"especially on tablets"
>"you know?"
>"well"
See, this is the part where I call you a nigger.
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>>26804330
then it should be standing on the fucking ground, retard
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>>26804355
>>26804383
>>26804623
>it's a lamprey
So that makes it alright? Fucking autist.
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>>26804315

Eelektross is fine.

In Gen V, it just hopped up and down and looked silly.
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>>26804330
>almost every bird or pokemon with wings "hovers"
>this is a byproduct of X/Y's famous "Sky Battles"

Game Freak actively chose to cut their production costs down when animating a lot of the pokemon, ESPECIALLY those that could fly.
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>>26805140
Dont you mean a 'niger'
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>>26805145
>getting hostile for no reason
lmao chill cunt
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>>26805057
It's past your bed time.
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>>26804385
how is that one bad? looks exactly like the sprite
still mad about xatu
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>>26805261
Well it is nearly 4am and I have somewhere to be in the morning.
Eh, whatever. Im bored and have nothing better to do.
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>>26805297
>He has somewhere to be at 4am
>decides to shitpost before he has to be wherever this somewhere is
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>>26805175

But they only hover in battle, they have non-flying poses for Pokemon-Amie.

So it's not a laziness/cutting costs.
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>>26804310
>>26804463
>still on two legs
REEEEEEEEEEEEEEEEEE
I'm ok with him not having the fire all the time, it's supposed to turn it on when its about to attack
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>>26805322
Yep, life in a nutshell.
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>>26805322
Also you read my post wrong I said it was nearly 4 and I have somewhere to be in the morning. I didn't specify when I was to be there.
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>>26804334
>Instead they made it look like a derpy fatass with manlet cannons.

It's 5'3 and weighs 188 pounds.

It IS a fatass manlet.
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>>26804463
The Cyndaquil line never keep their flames on all the time in any official media besides the games with static sprites though
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>>26805365
Well, lets hope his mega changes that.
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>>26804329
>fakemon
>gen 5 is ordered randomly
REEEE
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>>26804566
>They could care less about gens 1, 2, and 3.
You're fucking stupid, they've been pandering to Gen 1 forever. Literally the only Pokemon that matter to them are Gen 1 mons, Lucario, and Greninja.
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>>26805342
>>still on two legs

It was always depicted on two legs.
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>>26804664
It's sitting with a paw up
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>>26804310
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>>26805577
The only issue is that it isn't covered in sand like its 4th gen sprite
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>>26805360
a turtle of that size would wiegh more hten three times that but ya know pokemon weights.. whatever
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>>26804329
Somethings fuckey
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>>26804463
>>26804310
or maybe you should have changed your mon's lore to not limit its back fire to "it uses its quills when attacking"
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>>26804346
the only right answer ITT

they didn't even fucking try with this one
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>>26804346
>>26804543
>>26806681
that's the problem with the original design though
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This plus all flying models.
There is seriously no flying model that looks better than a its BW sprite.
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>people think all flying models are glide
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>>26805057
>tablets
>>
Itt: Children who have never and will never learn 3D modelling, rigging, and animation.

The reason for the animations is the 3ds hardware. Even with battle animations off the game lags during double battles.

I let you fucking kids get to me goddamn.
>>
>force flying types to hover awkwardly
>give them standing animations in Amie

this is what pisses me off the most
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>>26804458
Unovabortions senpai...
The models put in light how awful most Gen 5 mon were, but they blame the models instead of Gen 5 designs
>>
Exeggutor. I have a tattoo of that baby but every time I see the 3D sprite I get sad
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>>26806700
>actually moves like a wild rat and constantly smells its surroundings instead of shaking its ass up and down and biting the air
Yeah, no.

>>26806705
This thread is a mess, there's no salvation.
>>
I am eternally mad over how butchered Cofagrigus' model is in Gen VI.

And seeing that Salamence retard glide-in-place pose still in Gen VII just rubs salt in the wound knowing it will never be changed.
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>>26807925
pic?
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>>26807857
bait probably, but if not: this doesn't justify shit my dude

>flying Pokémon who were animated as flying and look shitty doing it when they really should have been standing, eg. Xatu and Salamence

>shiny colours which got fucked, eg. Eelektrik and Cacnea and Drapion

>base colours which got fucked, eg. Flygon and Drapion again and honestly most of them

>'mons which just look poor overall in these forms, eg. Exeggutor

>models which were just posed/animated awkwardly, eg. Haxorus and Arbok and Vileplume

>>26807925
Exeggutor is great, I feel your pain, and I love that you have it tattooed on your body.
>>
>>26804315
The only thing electross needs is a little more balk.
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>>26804350
It looks good in Amie though. Pose is the problem, not model. But that could be said for almost 50% pokemon.
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>>26808102
Salamence and Xatu makes sense, those two mons can fly and Xatu being a totempole makes sense not to move its wings when flying and Salamence being Devilman (that's how it flies) and having glider motifs

for the rest, that's not the model problem, more like the coloring of the games in general

also most of the time, people use the status screen to judge the mons
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>>26804310
You want me to post every Gen 1-5 pokemon?
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>>26805175
>Tfw you are the one who enjoys the flying poses (besides the static ones), and you think All pokemon that dont have levitate/fly should be starting on the ground.
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I know there's a faggot here who thinks Ferroseed model is bad
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>>26804329
>snover and abomasnow with fakemons
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>>26808102
So basically, autism?
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>>26808121
>Salamence and Xatu
Makes sense? Yes. Do they look fucking awful regardless? Yeah. Having them stand would not have caused issues with gameplay as per what >>26807857 stated

>the rest not a model problem, but a general issue
relevant, but it's still extremely reparable without causing additional game lag

>most people use the status screen
with all due respect, anon, what relevance does that hold

image not related whatsoever, bellsprout looks fine

>>26808235
what are you on about
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>>26804689
>>26804693
so take one of your beloved stadium/battle revolution models, remove texture filtering, render them in glorious low resolution without any antialiasing and see how well would they look on 3ds
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>>26808159
I don't think there's a way to make Ferroseed and Ferrothorn not look stupid as fuck in 3D
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>>26808100

Me egg
>>
>>26808260
that's a lot better than I was expecting. It's subtle and doesn't look retarded
>>
>>26808263
I worried it was too simple but I'd rather not have three goofy faces on my body until I die
>>
>>26804310
>models
You autists constantly making these threads never get it right. The models themselves are fine and they're better than anything HAL or Genius Sonority shat out.
>>
>>26808254
eh, personally I don't think they look awful, since I actually like gliding flights

and the flight thing is most likely to do with sky battles

and yes the status screen is relevant, you know why?

the status screen removes a lot of the animation - they don't show the various in-between and idle the mons have (like Pangoro's knuckle crunching), and stuff like pokemon release and faint
- they don't show the context, like Ferroseed

>>26808259
my gripe mainly is that people think it's just standing there, when in fact Ferroseed actually buries itself, and it actually makes sense that it doesn't move unlike in Gen V
>>
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>>26808278
>the gliding thing
well you fucking know what, anon? that's fucking fair, and I respect your opinion even though I don't wholly agree with it; I'll admit that Salamence isn't that bad, but my stance on Xatu is firm

and yeah the sky battle thing is probably right. but why not keep it for sky battles, ya know? they have standing models in Amie, why not use standing models for non-sky battles?

>status screen
I getcha, but my qualm here is with how the models are either posed or animated in usual stance, like how Vileplume's face isn't partly obscured by its flower like it used to be and as such just
looks kind of odd and doofy with weird side-view flat petals

the attacking animations and idle animations (eg. the aforementioned Pangoro's knuckle cracking) are virtually all totally fine by me


I'd like to note for the record that I am very tired and I do think that XY did fine with most models/animations, and even hit it out of the park with some models/animations (pic related)
>>
>>26807940
You think this is a problem that only exists in this thread? Literally every thread complaining about the models is like this. And it's the same abortions that can't tell the fucking difference between a model and an animation every time.
>>
>>26808334
I think Ludicolo does something weird in-between, I kinda wish rippers would rip that too

and yeah I kinda wish they had non-flying animations in battle too, but sadly that's the way it is
>>
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>>26804310

Golduck looks better with a smoother beak and less squat stature, like in his DP sprite.
>>
>>26808385
that's exactly how his pose looked like in the old sugimori art tho
>>
>>26808385
Literally me
>>
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>>26808390

I know, I know. Golduck was meant to replicate a Kappa, right down to the pose, but he just looks cooler this way.
>>
>>26808385
>>26808400
Oh my god I can't believe I never realised until now, after 20 years, that Golduck is a fucking boss 'mon. I have severely underrated it.
>>
>>26808334
>>26807899
They're not making a separate set of battle animations just because a Pokemon can choose not to fly. I don't think you people understand that there's a separate set for Amie and battling. They aren't interchangeable. If that means these special snowflakes are going to get 3 sets while every non-flying Pokemon gets 2. That's an unnecessary workload and it isn't fair to all the other Pokemon.

I don't think you people understand just how much of an undertaking these models are either. Each Pokemon has at minimum 4 animations in battle which are a special/status attack, physical attack, getting hurt, and battle stance animation. And bear in mind there's 33 Pokemon with Levitate and about 93 Flying types give or take a few forms. That's about 504 extra animations without even taking the special snowflakes with 3 or even 4 attack animations or actual idle animations into account.

And if these flight battle animations are only used for Sky Battles it's an even bigger waste of effort since there's only like 12 of them. They made only flying battle animations to kill 2 birds with 1 stone so to speak.
>>
>>26804315
>named Lugia, xatu and Skarmory before I saw this pic
I'm amused
>>
>>26808263
>>26808260
Agreed, subtle tattoos are best tattoos. Looks great.
>>
>>26804315
Outside Eelektross changing animation and Xatu/Tropius gliding, these look the same. You have to be autistic to think anything else.
>>
>>26808260
Is that a pineapple? Looks pretty badly drawn.
>>
>>26804315
Blastoise looks fine to me.
>>
>>26804385
Liar.
>>
>>26804334
this
>>
>>26808992
It's Exeggutor
>>
>>26804334
>>26805360
My sides have disintegrated.
Fucking kek.
>>
>>26809075
great post
>>
Tbh while I think that the constant gliding is retarded for flying mons, I don't think I've seen a single sprite that looks bad.

Even my favorite mon Gatr looks pretty good.
>>
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>>26805577
BRING BACK IT'S SAND AND IT'S FINE.
>>
>>26809249
The "constant gliding" is even overblown as a problem. There are like 93 "fliers" and just 7 of them have that "problem", with 2 of them even flapping their wings as part of the idle animation.
>>
>>26804315
/thread
>>
>>26809249
Tangrowth is pretty bad, especially when viewed from the back

it looks like a piece of candy instead of a mass of vines
>>
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>>26809702
Welcome to Tangrowth's design. Not even the TCG saves it.
>>
>>26809776
You can't tell me that >>26804346 is the same thing as the art you posted

The art doesn't make it obvious that it's a simple shape with noodles stuck on. Its silhouette is much less simple.
>>
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>>26809838
It does though. Those few more don't help it.

Stop looking for problems that don't exist.
>>
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>>26805360
>weight is relative to body mass
>Thus, Blastoise is depicted as a fatass

Yeah okay.
>>
>>26809884
Blastoise IS a fatass though? The only time when it didn't look like one was GSC.
>>
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Archeops looked so cool in gen 5.
>>
>>26809963
That's one of the best models tho.
>>
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>>26809970
The sprite was better.
>>
>>26808427
>That's an unnecessary workload
Making your game aesthetically pleasing definitely not an unnecessary workload
>it isn't fair to all the other Pokemon.
What are you, some kind of autist?

Also, creating the models was the hard part, animating them is easy as shit and would take them a couple of weeks to do it at most.
>>
>>26809996
>wings flapping slowly
>that stiff tail
no
>>
>>26809963
He looks like a fucking muppet, or a midget in a suit
>>
>>26810065
Yes.

>vibrant colours
>better proportions
>doesn't look retarded
>>
>>26809963

>Archen can't fly
>Archeops is better at running than flying

I don't think Archeops was meant to look cool.

As the ancestor of all modern bird Pokemon, and the link between reptiles and birds, it's supposed to look awkward.
>>
>>26810075
The retarded look is one of his charms and his colors are just about the same.
>>
>>26804463
This is pretty good, I hope the Mega will be animated like this.
>>
>Not a single post about Houndoom

C'mon /vp/
>>
>>26804310
>ITT: Models that made you realize just how bad a design is

FTFY
>>
>>26808334
Honestly Vileplumes flower placement in sprites had the flower actually awkwardly floating. There's no way the entire flower could be seen from above and Vileplumes face still be visible
>>
>>26810075
>Over saturated colours
>odd proportions particularly around the neck and legs
>looks retarded with it's mouth constantly open for no reason

Also it's stiff as fuck.
>>
>>26805365
What about gen V? Those aren't static sprites
>>
>>26810537
They don't have attack animations.
>>
>>26804415

At least Liepard is still a quadraped
>>
>>26804486

>~<
>>
>>26809963
>inb4 knitpicking faggotry of my knitpicking faggotry
I wish gamefreak made flying models that actually flap like birds. This Archeops would generate no lift at all, even if it had actual wings, so why make it fly instead of awkwardly hopping?
>>
>>26804462

It has nothing to do with going 3d, it's just that the colors are more washed out in gen 6
>>
>>26804380
I never noticed this, good god
>>
>>26810135
What ? Houndoom's model is one of the best ones.
>>
the n64 models look bad by today's standards but they are way more animated than gamefreak's
https://www.youtube.com/watch?v=WWZ-tJQ2kzM
>>
>>26811158
That just looks an attack animation compilation despite being "idle". Aren't those recycled for actual attacks too?
>>
>>26811211
yeah they're the intro animations, but even idle they look more fluid. couldn't find a video of those though
>>
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>>26811211
>Aren't those recycled for actual attacks too?

Yes
>>
>>26804310
He used to be my bro, now I hate him.
>>
>>26804463
But that looks bad.
>>
What bothers me is that Jolteon is never seen without his fur spiked. It's only supposed to be spiky when angry or charged with electricity. Xerneas has an Idle form when out of battle, but Jolteon doesn't.
>>
>>26811158
because they only had to animate 151 models
>>
>>26811158
Goddamn those cries are excellent
>>
>>26809963
I like it's gen 6 model. I like how retarded it looks while it flaps it's wings.
>>
>>26810117
Right, and Arceus has a thousand arms, Grimers are made form X-rays from the moon and Slugma sleeps but never sleeps.
The Pokedex is just hearsay bullshit and speculation.
>>
slowking is supposed to look like a goof but good god do they make him look retarded
>>
>>26804334

is this a joke?

you're comparing it to..a toy..?
>>
They all look exactly like their art, except for poses. cause they move around and shit

What is this shit
>>
>>26805145
That's not a problem with its model, but its pose, mate.

Butterfree is one with a shitty model.
>>
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What I wanna know is why did they change Watchog's sassy bouncy sprite to the generic leer it has in X&Y.
>>
>>26811158
Unfortunately when they tried to use those old animations on smoothed/newer models it just looked like shit.

See: Pokemon Battle Revolution.
>>
>>26816751
I think the animations are what I like a lot about BW sprites.

That's why everyone is so mad of the the idle animations, because they are used too BW
>>
>>26810269
The worst had to be in R/B - I honestly thought it had a tall vase shaped body until I got a Vileplume Keychain from Burger King.
>>
>>26810051
As someone who does this for a living - the most time consuming part is texturing, followed by rigging. Modeling is actually one of the easier things to do, especially when ample reference is provided, though yes, a basic animation such as having Xatu stand there and have occasional movement with its wings and head takes little to no time at all.
>>
>>26810051
>>26817287
and by little to no time I mean like straight up 5-10 minutes.

It's shit easy when you have a pretty damn good idea on how you want the movement to look and the model is rigged properly.

Mons that are clearly meant to have rigid animations like Xatu and Porygon are even shit easier to animate than something like a simple animation of Rattata. Hell, recreating Lillipup's little hop animation from B/W would still take little to no time whatsoever even though it would arguably be trickier than most idle animations.
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