Bug/Rock
ability: aftermath
>hp-60
>atk-105 (+10)
>def-150 (+70)
>spa-60
>spd-110 (+30)
>spe-20 (-10)
>it's too similar to crustle
i know...
Ground/Steel
ability: speed boost
>hp-90
>atk-180 (+60)
>def-150 (+20)
>spa-60
>spd- 60
>spe- 70 (+20)
>>26635538
Looks a bit like a Rhinobot from Sonic
Ice/Ghost
ability: sweet sorrow (curses foes upon fainting)
>hp-71
>atk-95 (+10)
>def-85
>spa-130 (+20)
>spd- 145 (+50)
>spe- 99 (+20)
>>26635427
Mew Dewgong
Water/Ice
Ability: Technician
HP 90
Atk 70 --> 155 (+85)
Def 80 --> 95 (+15)
SpA 70 --> 25 (-45)
SpD 95
Spe 70 --> 115 (+45)
Powered up Icicle Spear, Aqua Jet, and Ice Shard
>>26635714
*Mega
>>26635427
Mega Bellossom
Grass/Fire
Ability: Drought
>hp 75
>atk 80
>def 95 -> 120 (+25)
>spa 90 -> 165 (+75)
>spd 100
>spe 50
Give Fire Spin, Fiery Dance, Mystal Fire and/or Heat Wave.
It'd still stuck pretty hard.
Mega Weavile
Type: Ice/Dark
Ability: Tough Claws
HP: 70
ATK: 120 - (+20) > 140
DEF: 65 - (+10) > 75
SPATK: 45 - (+40) > 85
SPDEF: 85 - (+10) > 95
SPD: 125 - (+20) > 145
>>26635714
>Mew Dewgong
fuck now i want this
Mega Volbeat
>Type: Bug/Fire
>Ability: Simple
What are his stats?
>>26635693
Why isnt this a thing?
And by that i mean abilities that induce a status effect when a pokemon faints.
Aftermath for paralysis, poison, sleep, confusion etc