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ITT: we come up with absolutely terrible new game mechanics
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You are currently reading a thread in /vp/ - Pokemon

Thread replies: 35
Thread images: 3
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>sandstorm and hail now do damage to Pokemon depending on how weak they are to rock and ice, respectively
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>every type gets its own version of stealth rock
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>>26626470

>Knockoff now applies to mega stones, reverts mega evolution and deals quadruple damage
>U-turn/volt switch now deal double damage if they go first.
>Baton pass protects the next pokemon sent out from damage this turn
>Trick room once activated can only be deactivated by using trick room
>SpDef and Def are combined, taking the stronger of the two as the new stat.
>Extremespeed now has 120 Base power
>Bug bite, aerial ace, and all other base 60 power moves are raised to base 65.
>Fire types now lose hp each turn due to being unstable
>Water types now lose hp each turn due to drowning, even if they're based on animals that can breathe above water.
>Grass types required regular care, else they'll wilt and die.
>'Story mode' is implemented, where you don't actually have to play the game, you just press a and watch the story unfold.
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>>26626961
>also, ghost rock is immune to rapid spin
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>>26626961
>they all stack
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>>26626961
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All Pokémons' HP stat is halved and base damage of every move is doubled.
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>Gen 4 SkarmBliss with Gen 2 stall meta
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all Pokemon receive STAB boosts instead of damage when hit by a move of their same type, like the Flash Fire ability, but every type and not an ability

including normal and dragon
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>New STAB water moves all water types can learn similar to Scald
>Same accuracy and power
>Same percentage to paralyze or freeze the target
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You stay frozen until you are given an item or have a fire type moved used on you

You take a turn to wake up from being asleep

Special Attack and Special Defense are one stat
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>>26627095
You already do take a turn to wake from sleep don't you?
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Ghost-type immunity to Normal attacks now applies damage from using Explosion.
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>>26627126
That's already a thing.
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>moves now require you to hit a random sequence of buttons within a short time to power them up
>the only upper cap is physics
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>>26627153
I wasn't referring to the enemy using Explosion against a Ghost-type.
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An ability that inflicts bad poisoning when the Pokémon switches in that is held by a Steel/Fighting Pokémon.
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>>26626470
Certain moves can damage and inflict statuses on Pokemon in the opponent's party.

Certain abilities can inflict debuffs on Pokemon in the opponent's party.
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A move that lets you attack Pokémon that are not currently in battle.
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>>26626470
Debuffs/buffs no longer wear off when Pokemon are switched out.
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Cloyster and Heracross can learn Water Shuriken
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>>26626470
Sturdy now works like focus band.
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>>26626470
>Ability: Magic Drain
>Negates all damage from a Fairy-type attack to boost the Pokemon's attack stat

Pokemon with this ability:
Hydreigon
Sableye
Garchomp
Mega Scrafty
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>>26626470
>ITT: we come up with absolutely terrible new game mechanics

In-game dating simulator
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normal type is supereffective to ghost types XD
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>>26626470
Pokemon amie buffs carry over into whatever post game battle facility there is and online play as well.

Now everyone can be Ash.
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>Knock Off now disables mega evolution and, if able, mega evolves the user.
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Can't turn EXP share off until post game.
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>>26627635
I need that
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>>26627124

I assume they mean like in Gen I. Where when you woke up it took up the waking up turn. So you'd make no action the turn you woke up and could be put back to sleep immediately without an action.
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>Pokemon has a chance to die permanently if the hp reaches zero
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>You can ride ghost pokemon giving you the ability to go through walls, hover over water, grassy areas and ledges
>The distance you can travel depends on the pokemon hp
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>Guts, toxic boost and flare boost have their multipliers raise to x2
>GF releases a move with a 30% chance to freeze
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No battle menu. You have to shout the move names in the mic. The louder you shout, the stronger the move
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>>26626470
>that's a bad thing
Thread replies: 35
Thread images: 3

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