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was watching the japanese trailers when I noticed this on the
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was watching the japanese trailers when I noticed this on the Rotom-Dex. Look at the little flag symbol. I dunno about you guys, but that seems kinda like a waypoint to me. I might be slightly out of the loop here, but does anyone know for sure what that symbol might mean? I really hope they aren't gonna make the games even easier. I'm sure you'd be able to change the bottom screen though, right?
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Its going to be Yokai Watch tier easy. Rotom is going to guide you through literally everything.
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Apparently it just tells you where to go next.

It doesn't really make the game easier since you would already know. It's for kids who button mash then don't know where to go.
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>>26623973
looks like an event flag.
this could mean multiple things:
one step from literal hand holding
an actual quest system.
more optional areas, and the flags help remind kids where they needed to go.

Its up to you, and how cynical or optimistic you are, as to which, if any, it is.
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>>26623973
I don't see the harm. Almost nobody gets lost in Pokemon games anyway.
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Save points.
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>>26623973
Could be optional.
>>
it shows where your next Shiny HA Lucario is located :^)
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From the pokemon website.

> The Rotom Pokédex shows your current location and your next destination, and it also gives you advice on where to go next, based on the conversations you have with others! It's likely to be of great help to you in many parts of your adventure.

Hand holding? Maybe. Could definitely support that argument. Could also mean things aren't as linear as before. I know, long shot. At this point, it is speculation no matter how you look at it.

It could also be a way to avoid a situation like this:
>talk to NPC
>NPC mentions a place to go
>NPC disappears
>Go to pokecenter, heal, save.
>Take a break, answer phone, shitpost on /vp/, whatver
>go back to game
>"Ok. Let's go to... shit."
>>
It's just a pinpoint that you can mark or in the case for newbies so they can remember where they're supposed to go.
>>
You're worried about handholding in a pokemon game? This isn't exactly a series known for its difficult campaign mode, you know.
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>>26624024
>
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>>26624120
>campaign
Fuck off.
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>>26623990
>Yokai Watch tier easy
Do you played YW? YW it's harder then all Pokémon games together.
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>>26624120
>campaign
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>>26624120
Right, but we all beat our first pokemon game without waypoints, the internet or our pokedex strongly suggesting we move to the next town to further the story. The more I think about it, the more it may just be a problem with the kids today, not just Pokemon. I know GF has said before that they're worried that the smartphone generation has changed how kids play games but as long as the kid buys the game they shouldn't care if they think it's too hard...right?
>>
Have you ever seen a modern day child try to play Pokemon and navigate the region?

My younger sibling never knows where to go or how to do anything his Pokemon are always underleveled and he gets destroyerld by Rivals and shit, he's probably retarded yeah, but if a Rotom holding his hand is what he needs to understand and be able to enjoy the game so be it.

The game wasn't made for manchildren like you and I.
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I bet it doesn't stop here, either
>Rotom-Dex starts popping up mid-battle to tell you what the opponent is weak to, and if you're weak to it
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>>26624151
>>26624190
Exactly. Fucking no one plays pokemon for the single player, so who gives a shit if it has waypoints.
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>>26624198
Kids these days are so used to having a sci-fi omnitool telling them how to get around with its fancy GPS all the time that they can't even navigate a top-down 3rd person gameworld with a built-in map.

That's just terrible.
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>>26624229
fuck you I like the singleplayer, even if it is simple. I just thought we had reached the apex of being piss-easy but...I guess not.
>>26624255
agreed.
>>
>/vp/ is LITERALLY complaining about a quest journal system in an RPG
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>>26624224
This doesn't sound too bad, a ton of people don't know every single type match-up (myself included) and if they don't have access to an internet connection then a small feature like that would be nice. Plus FRLG had a feature similar to that but you don't see anyone complaining or making reference to that.
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>>26624078
>maybe

Kill yourself.
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>>26624078
The way it says "based on the conversations you have with others" sounds to me like there is more to it. Something more clever than just "person A said to go to location X".
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>>26624024
who is this qt
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>>26624229
Stop speaking for everyone, plenty of people play for the story and don't give a damn about the competitive scene or have ever tried it. There are more types of fans than just those that play competitively.
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>>26624303
Maybe there will be a mystery to solve like the Regi cave in Hoenn

That might be too much to hope for though. They make it sound like they're just going to give more sidequests.
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>>26624287
They suck in other RPGs too, what's your point?
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>>26623990
But the YW check-point flags are to show where a quest goal is - so if its for that then i'd be happy "its going to be Yokai Watch tier easy" I'd love for quests to extend the longevity of a pokemon game.
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>>26624078
Side-quests? Hell yes!
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>>26623973
How would making waypoints be a bad thing? That's actually incredibly convenient.
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>>26624164
the demo says enough about its baby-tier difficulty
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>>26624287
In something like Skyrim or Dragon Age I feel like it may be a bit more warranted, but when every town has about 50 square feet of land, I don't think there needs to be a waypoint system. I realize it's there mostly for the kids but it seems so unnecessary. Now, if these little flags are side quests like some of the other anons are suggesting I'd be one happy manchild. the more content we get the better, even if getting to the content is a little simple.
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>>26624287
>implying most of /vp/ has played another RPG
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>>26624329
They don't though

most WRPG worlds are big and quests don't give very good directions on their own
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>>26624078
Jesus fucking Christ I hate the Yo-Kai Watch kiddies pandering already. This might actually be the point were I drop the franchise. I'll probably still collect merch but games wise, I'm not really sure at this point...
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>>26624328
>more
Are you sure you've been playing pokemon? Not really any side quests in previous entries besides that lost phone thing in BW2
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>>26624349
The demo was shit but the real game is really nice.
YW is never easy because the bosses are really hard and you have so many conent after the story.
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>>26624385
There's the Looker episode in XY and I'm sure there's other things in older games. GF might be pushing for things to do besides catch 'em all and do the main story.
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>>26624414
Oh I guess the Looker episode counts - I just considered it a fun post game story. I sincerely hope GF is pushing for quests - even if its just "find this pokemon and bring it to ___ to help them do something!"
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>>26624229
I like the single player. Granted, just for one playthrough, but playing against other players is boring.
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>>26624414
What, do you mean the Battle Maison isn't enough post-game for you anon?
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>>26624444
No need to be so condescending, Nr. Quads
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>>26624470
>Nr.
fucking hell I hate my keyboard
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>>26624314
(Not the fag who posted it)
I think it is Azuki from Bakuman
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>>26624470
that's DR. Quads to you, sire.
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>>26624321
*quietly raises hand*
I-I agree w-with anon. I never wanted to play competitively, once there is no sidequest left, the games are pretty much over for me.
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>>26624508
Same here as well. The more post-game and side-quest stuff we get the better, imo.
>>
Why are you guys talking like if the flag is a side quest, then it's fine?

Even side quests shouldn't be signalized. You should have to talk to NPCs and figure out by yourself where to go to find a sidequest. Putting a flag in a map basically removes the R from RPG.

Side quest or not, unless it is some sort of annotation made by the player, it is hand holding and should be at least optional.

God, Pokémon is pissing me off more and more each gen.
>>
>>26624563
No, quest markers are always a good thing, and most RPGs have them nowadays.
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>>26624164
>>26623990
>yokai watch
>hard
Watching three minigames over and over again on auto-battle can only be hard if the AI is retarded. Grinding also doesn't make something hard.
>>
>>26624349
and the oras demo said enough about how its a great game and it fucking wasnt
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>>26624487
>>26624314
Don't watch Bakuman though, it's baby shit. I know that coming from someone on /vp/ might be ironic. But it's still babyshit.
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>>26624578
this
Grinding doesn't make something hard, it makes it tedious and annoying
>>26624583
>"look ma, I posted it again!"
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>>26624605
>Grinding doesn't make something hard, it makes it tedious and annoying

This is why I want EXP scaling back or switchable difficulty. I don't like easily breezing through the game or being stomped on so hard I'm being forced to grind.
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>>26624631
nobody is disagreeing with you, it's just that Yokai Watch isn't a difficult game.
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>>26624578
Pokémon starts to copying YW so it can't be that bad. If you people would play YW you would see how nice the game is and never easy. The most boss battles are like 10 - 20 minutes.
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>>26623973
I know this is grasping at straws, but is there any hope that could be a mark for potential Secret Base?
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>>26624652
People only bought YW because they like the anime. You're also committing ad populum.
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>>26624078
>"Ok. Let's go to...shit."
You mentioned shitposting twice, anon.
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>>26624665
People only bought Pokémon because they like the anime, TCG, merchandise. You're also committing ad populum.
>>
>>26623973
I'm being far too hopeful, but quest marker maybe?
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>>26624686
I really wish children would get banned from /vp/ they aren't contributing. It's just sad. Thinking you can talk to someone that goes lalalala can't hear you the second someone points out their ignorance.
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>>26624686
You know that pokemon was already a hit in Japan before those right?
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>>26624652
I also only played the demo, but that batttle system was horrendous to me. I couldn't get past it.
>>26624653
In the middle of a city? i dont think so.
>>
>this whole thread
>all these underaged pokefags desperately trying to shit on YW because they can't stand the idea of another monster game
>>>/reddit/
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>>26624715
But it's literally true. A lot of the original hype was built off of the anime. After a point, people started getting into Pokémon because it was popular.
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>>26624508
Yep. Once I've gotten all the legendaries and done every side event I'm done with the game.
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>>26624578
you'd think so, but then you get shit like this happening
https://www.youtube.com/watch?v=akGG95qnRpo
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>>26624508
>>26624528
Look at these fucking casuals. I hate these fucking casuals. Die casuals.
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>>26624592
What kind of anime do you consider not for babies, then? Naruto? Dragon Ball? Bleach? Now, that wouldn't be ironic at all.

I didn't watch the whole anime (mainly beacause it was way too faithful to the manga and didn't offer anything new), but I read the whole manga and Bakuman is far from being "baby shit".

In a world filled with copy paste fantasies, it was a mundane story but stood interesting from the beginning to the end. But you have to be older than 12 in order to have fun with something that doesn't have fireballs coming out of people's hands.
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>>26624758
>but it's literally true
No it's not, now either respond to my argument or fuck off with your shitposting. Just talk to yourself without replying to me.
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>>26624652
Fuck outta here with your yokaishit and kill thyself.
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>>26624767
What's hard about this?
I mean, that's exactly what he was talking about when it came to grinding.
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>>26624715
I'm over 18 so I will stay. It's only the fact you people hating something you never played. The same people crying about Pokémon and it's too easy."but the demo was shit" yes the demo was shit that's true. But I swear YW is better then ORAS.
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>>26624767
Yes, there will always be sell-outs and eceleb cancer. But you do realize those are only watched by little kids right? Why else do you think Mario Maker is so popular? Not because the game is actually a competent level creator with slopes and charlies but because little kids can send their idiolized mouthbreather their shitty uncreative levels.
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If you can't tell where you're supposed to go next based on the dialogue in these games then you are too retarded to be complaining in the first place

honestly it's a good thing, it could promote less linearity in traversing the region.
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>>26624298
>Wanting battles easier
>Not memorizing the type match-ups
>Believing the HELP function in FRLG is equivalent to Rotom-Dex IN BATTLE telling you what your opponent and you are good against

Pic very related
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>>26624801
It's too late, accept that YW is better than pokeshit.

You've just gotta accept your taste is bad, and not as many people care about Pokemon now
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>>26624767
Dude the guy can barely manage a semi auto game.
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>>26624801
Why so mad?
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>>26624796
>just talk to yourself..
Nobody talks through here, dipshit. We just TYPE and READ. Keel yurselve peace of shite.
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>>26624788
>blatantly asking for suggestions
hah
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>>26624831
>not as many people care about Pokemon
>what is /vp/
???
>>
>>26624768
owtheedge.jpg
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>>26624846
I'm a Trump supporter.
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>>26624806
Not mentally you're not, you're resorting to all the fallacies in the book instead of actually responding to my argument like an intelligent adult

>>26624853
Autism.
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>>26624859
A dying board that is now filled with underaged retarded plebbit browsers with irredeemable taste.
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>>26623993
Kids and Game Grumps.
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>>26624806
>yes the demo was shit
Did it ever occur to you that the game as a whole might be shit? I !ran the problem doesn't lie with the demo itself but the actual gameplay and how dull and grindy it is.
You need to come to terms with the fact that it's a bad game which only became popular due to heavy marketing.
>>
Skyrim with pokemon
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>>26624872
You're both manchildren, or actual children and need to fuck off to reddit
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>>26624831
It's too late, accept that Pokemon is better than yokaishit..

You've just gotta accept your taste is bad, and not as many people care about yokaiwatch now

Fixed. You're welcome, piece of shit.
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>>26624872
What argument? This entire thread is literally opinions. Don't expect well-reasoned arguments when that was never the point of the conversation.
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>>26624872
What are you expecting on /vp/ m8?
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>>26624872
That's why I'm trying to help you, son.
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>>26624899
>nuh uh
Fuck off.

>>26624902
>what argument
If you actually read my comments instead of talking to yourself while resorting to all fallacies in your book claiming to be adult you'd know and wouldn't have to ask
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>>26624768
>Must be either competitive or casual
Not playing competitively doesn't make someone a casual. Most RPGs doesn't even have any sort of competition, anyway.

Either way, I'd rather being labeled as a casual that spend half of my lifetime hatching eggs and training EVs for a game that needs additional rules because is not even propperly balanced for competition.
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>>26624210
this, so much
Pokemon is first and foremost, a children's game. Regardless of the demographics that Pokemon brings in, Game Freak still has to focus on their target audience
>>
Well I didn't expect this thread to become a huge argument about Yo Kai watch but this is the most replies one of my threads has ever gotten, so that's nice.
>>
>>26624919
>nuh uh
Are you retarded? I'm calling you out on what you and they are, I'm in no way apart of your dumb argument.

Thanks for proving you're a child.
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>>26624937
Pathetic. Kill yourself.
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>>26624937
Do you played YW?
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>>26624937
but what about the thread you posted on /v/?
>>>/v/340087636
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>>26624945
>I'm not contributing please give me attention
Fuck off
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>>26624933
I'm glad I can die since I do actually have a life.

Now, what about you go chain some shinies?
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>>26624946
k sorry
>>26624950
I played the demo, wasn't a fan (i mentioned somewhere earlier that I couldnt get past the battle system) but it must have done something right. maybe Ill have to give it a shot sometime.
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>>26624960
I didn't make that, but I would go read through it if I didn't have to sleep here in two seconds
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>>26624822
Maybe if he ask if you already played pokemon before would be good.

Then you wouldn't need to deal with all of this.
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>>26623973
>That tiny ass island
God damn.
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>>26623973
What if they shove down a tutorial for every little thing the entire game?
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>>26625058
they already do that now
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What if...what if all our nightmares are true? What if there really are, like, 6 tiny islands for the entire game?

Gym leaders share gyms so you can get 3 badges per island at the beginning of the game.

Only about 75 new Pokemon, and the only way to get any old ones are via Pokemon Bank.

Completely linear storyline that doesn't give you any reason to go back...ever. Even postgame.

No time changes, weather changes, etc.

What if it's the biggest rip-off in history?
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>>26624229
>>26624508
Count me in with this lot. I DO play competitively, even, but I mostly play Pokemon to explore the new region, catch the new mons, and kek at the attempts at plot.

>>26624653
I've played the first one. It wasn't bad but it was also not really that challenging. I don't know if I'll get the second one desu.
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>>26625224
Eh it would still be better than gen 4
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>>26624788
Mushi-shi? Tatami Galaxy? Michiko & Hatchin? There are more out there than just shounens, anon-kun.
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>>26625224
>W-WHAT IF BAD THINGS HAPPEN

Why is /vp/ so pessimistic? It's unreal that a board focuses entirely on a game for children manages to be so overtly negative.
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>>26624875
And yet, here you are.
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>>26625344
That's why I stopped coming here so often. It's a depressing shithole.
>>
Guys what if our worst thoughts are real?
What if the Prof. just HANDS you 8 gym badges at the beginning of the game and gives you 999 Master Balls?

What if you go to the PC and enter the name of any pokemon you want, legendary or not and you receive it already level 100 with max possible stats regardless of EVs and IVs?
>>
>>26625224
I'll probably have to walk away from the games if we hit that point. I can deal with a lot, but I need something to keep playing for.

>>26625344
Gen6 as a whole left a bad taste in a lot of people's mouths, and those people are worried that the quality of something they (deny it or not) care about has been jeopardized. It's a coping mechanism, I guess -- if they expect the worst then at least they won't get burned again, and they might even be pleasantly surprised.

But then people who are legitimately hyped come here and make positive threads, and it winds up a clusterfuck of people trying to speculate and get excited while a loud, vocal minority reminds them of everything that has ever gone wrong in the franchise and the worst possible outcomes, because they can't stand to see people who are still hopeful and excited when they are unable to feel that way.

/vp/ is a mess, but I'm not one to talk because here I am still.
>>
>Fighting gym leader for fifth gym badge
>About to die
>Rotom: "Here, let me help you."
>Pokemon's HP fully restored

>catching a Pokemon
>out of Pokeballs
>Rotom: "Here, I saved these."
>+5 Pokeballs

>Catching legendary Pokemon
>Rotom: "Hold down B!"
>Pokemon automatically caught

Thanks Rotom
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>>26624064
Is he proud of his power
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>>26624592
Normally I tell people to just watch the anime, because I know not everyone has time to read, but for me, Bakuman works much better as a manga.

Read, don't watch Bakuman
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>>26623993
This. Anyone complaining is retarded.
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>>26625224
>linear storyline
It's like you people don't even know what would make a pokemon game good.

>>26625660
I think Bakuman is a prime example of a series you grow out of as you read/watch it
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>>26624885
>Game Grumps

Forget about the kids, it's just for the Game Grumps.
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>>26624444
Quads confirm Maison is shit.
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>>26623993

That takes all of the challenge/fun out of it.. That's precisely why I got bored and stopped playing Yokai Watch halfway through. Knowing where to go and what to do at all times is fucking boring.

If this is what the symbol is, I hope they add an option to exclude them.
>>
Sun&Moon is gonna have many optionable missions like GTA........O mai GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOODDDDDD.
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>>26626532
OH SHIT A PAIR OF TALKING TITS
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>>26625348
kek, he might need a burn heal after that.
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>>26625521
This guy gets it.
>>
This is appears to be shit no matter how you slice it.

Either
>It tells you where to go next, and maybe gives other tips about secret places or rare shit around

Or
>It fully casualizes the experience, from making legends easier to catch or auto reviving your KO'd Pokemon, to all of the stuff I mentioned above

No way is it just a map telling you where to go next.
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>>26626745
>auto reviving your KO'd Pokemon
Pokemon Centres are still a thing, so I really doubt it.
>>
It looks like, to me, RotomDex is just the new version of the Pokenav, and whatever the fuck it was called in XY.
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>>26627494
This. It'll probably implement the dowsing rod and dexnav in itself as well. Rotom just scopes things out by itself while you're out exploring.
In dreamland this would mean Rotom is "smart enough" to download and manage Pokétch-like apps but we all know GF hates bringing things back.
God I miss the Poketch
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>>26627566
Me too anon, I miss so many things from past games that there's no good reason not to bring forward.
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>>26624385
there is you just don't actively pursue them. for instance catching unown for seals and to open a tunnel in sinnoh, finding all the apps for the poketch, finding the lost room key, etc etc
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>>26625284
b8.
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>when you realize GameFreak just swapped genwun pandering to Yo-Kai pandering
If I had to pick my poison I'd rather them continue with the former. At least it's a demographic I can actually relate to.
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>>26623973
my hopes are that the region will be very big with a lot of branching path ways and you will be able, only if lost, to activate the flag to tell you where to go, but you can play without the flag
>>
>>26623973
I hope it's a quest marker. Pokemon NEEDS MORE QUESTS.

More quests:
Help me find my pokemon
My child didn't come back from the forest
Let's clear this dungeon
special battle quest
Pokemon race
Surf contest
Villain team double agents

There could be quests that teach your pokemon special moves they otherwise couldn't learn. More interaction with NPC's and just making the world seem more alive.
>>
>>26624349
The demo is absolute shit at showing you how tough the game is. It recharges Soultimates after every single battle when it takes at least three or four battles just to recharge one in the actual game on top of them never one-shotting enemies like in the demo, you're using level 20 Yokai for an area that's level 2-5 at best, and the only challenge is Snartle who isn't even a challenge in the demo since his damage, speed, and HP scale to your Yokai Watch level in the actual game but in the demo you only have the lowest ranking one so you're actually overpowered when fighting him. Hell, you can't even switch out to Yokai you befriended(Which you can do in the demo), you're stuck using the default overpowered ones.

Imagine if I gave you a demo of X and Y and the entire demo is running through Not-Viridian Forest and ends with you fighting the first gym leader. Now, during all this your Pokemon can all mega evolve and you have a team of six Pokemon above level 50. You're allowed to use Pokeballs but you can't use the Pokemon you catch, and the only tough enemy you can fight is your rival who has level 30 Pokemon.

Actual battles in Yokai Watch are juggling through partners to get rid of debuffs, healing at the proper moments, using Soultimates sparingly since the useful ones are buffs or recoveries, using items properly since they can't be used for a "turn" after you use one, and so on. The demo does a piss poor job of showing any of this.
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>>26624078

What about the log that showed the last few things you did in the game before quitting? Remember that?
>>
>>26624229
I don't battle with other people or do the comp stuff at all. Single player and collecting Pokemon is literally all I want from the games and that's all I do. Emerald is the only time I've ever done anything close to the Battle areas either since they were essentially just Gym 2.0 with harder fights.
>>
>>26624470

Nister
>>
>>26628649
Oh, someone explained it a lot better than I ever could. The demo was a mistake and turned off a lot of people to the game.
I watched a Japanese run through of the YW game before it was even localized so when I tried the demo, I immediately noticed all the glaring issues with it.

on top of that the demo of ORAS wasn't any better, it was absolute shit. the only cool feature was the ability to keep pokeballs and transfer them to have Pokeballs early game.
>>
>>26628626
This would make me so fucking happy.
>>
>>26624583

You thought the ORAS demo was good?

O-okay.
>>
>>26624367
>complaining about difficulty in a children game
Go and stay go. It's like you don't even know what you are playing.
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>>26623973
It IS a fucking waypoint dumbass. The games are now easier than ever. Go play a ROM hack or something, the dream is fucking dead.
>>
>>26628626
can't fathom why they've never done this yet, but it's about time.
>>
>>26628626
Long as they're substantial and interesting.
If there's one thing I hate it's the tired "Kill/gather X amount of Y" and "Just follow the markers to deliver/save mcguffin" quests.
>>
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>>26628808
Well, it is time to commit suicide now.
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>>26628626
I'm with you, anon.
>>
This is the only place on earth that complains about fucking quest markers on a fucking RPG.
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>>26628796

>implying a game for children should be easy

Harden the fuck up, faggot. Just because its primary target audience is children, that doesn't mean it should be a walk in the park with lacklustre content.

The criticism is valid. Your shitty "opinion" is not.

>>>/out/
>>
>>26623973
I'm hoping for some kind of quest system but knowing Gamefreak I wouldn't be suprised if they just made it more handholding.
>>
Hey if this mean I won't be annoyed by 4 shitty ?friends like XY i'm all for it.
>>
>>26623973
I don't understand you. You think map markers will make the game easier? Do you consider having to read text to figure out where to go to be a challenge? Is this because you are retarded? When you feel like making a Pokemon game harder do you turn it off after talking to an important NPC and pick it up about a month later so you forgot where to go?
The amount of confirconfirmationthat people who want to complain about games more than they want to play them is fucking stunning.
>>
>>26626535
You have always had the town map from the very beginning of the game in every entry and the geography is not that fucking complicated. It has never been hard to figure out where to go. A little flag changes nothing.
>>
I know I'm just another Anon and my opinion is worthless, but I never used to complain about hand holding and this really scares/annoys me. The greatest thing about Pokemon is that it isn't just an RPG adventure story, it's a world that has been built across all aspects of the franchise over 20 years, the whole reason it's different from everything else is the fact that there's an element of adventure and discovery in a huge world. The idea of a 10-15 year old going out into the wild with just his or her own Pokemon to keep them company and explore is the premise of every main series game since the beginning, trying to make it 'convenient' just kills that. Pokemon has never been as difficult or as huge as other mainstream RPGs, there's no reason to enclose the atmosphere of the game by adding checkpoints and quest markers.

I really hope GameFreak understand this and have it balanced well. It's useless trying to copy YW when this is precisely what separates it from other monster battle franchises.
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>>26624229
I play for the single player only. I'm not in this to measure calculators & amounts of free time with some nerds online.
>>
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>second Sun and Moon trailer EVER
>first unique feature they shown is a literal handholding - the gadget
>they would rather show this than Battle Frontier, PWT, new Pokemon or any other thing people would actually be hype for
Whatever little hope I had for these games has now reached 0.

Thank god for CFW.
>>
>>26625674
Stop shitposting with awful opinions.
>>
>>26629738
>advertising end game content in the second trailer
Come on.

Not that, of course, it's likely to be in anyway given what they said about competitive post game features, but still. You're expectations were completely unreasonable for the second trailer of a new Gen. The Rotom Pokedex is primarily interesting because it's a fucking Pokemon that talks to you. People act like a fucking quest log feature is some great sin.

We're also likely to be getting new mons soon, with the Demo show coming up during E3. This is following what Gen 6 did with its hype season:

>tease new Legendary thing (in that case, it was Mega Mewtwo-Y, in this gen its Magearna
>reveal Legendary thing
>show starters and tease legends
>reveal more about legends

Hype season is only just starting anon.
>>
>>26629791
I'm mostly appaled how shameless are they about it this time around. Correct me if I'm wrong but we didn't know about Exp Share new mechanics till the day of release. Today a Navi/Fi equivalent is one if the first things they ever show off.

Makes me wonder who these trailers are even aimed at anymore. Fans/kids or sad middle aged fucks in suits who demand GameFreak to "broaden their audience".
>>
>>26629738
We will get new Pokémon in days.
>>
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>MUH HAND-HOLDING
>>
>>26623973
I really don't fucking give a shit
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>>26629453
Except the true mean of Pokémon is adventuring and exploring a region with your Pokémon friends while becoming strong with them.
There is no super challange or anything like that in it. Your opinion counts exactly like mine.
>>>/v/
>>
>>26625539
Are you implying that holding B down doesn't
help?
>>
>>26623990
The waypoints in YW are necessary though, since that game has several hundreds of side quests. Which would be a massive pain in the ass without the map.
>>
>>26623993
Well, it's especially for the player that stopped playing the game for a while and don't know where to go when they play it way later. For example the moment when you have to go see Serena at a random cafe at Lumiose, if you stop the game for a week you'll totally forgot later
>>
>>26628626
>>26628841
>I need you to go out and battle 5 (POKEMON) and 10 (OTHER POKEMON). ill give you some (MONEY) and (ITEM)!
I agree, if its anything but this that would be a neat system
>>
>>26628680
This shit stopped existing since DP
>>
Let's hope they add a "no indications" or whatever to remove the marks/points/indications from Rotom-Dex. Like a hard mode, or something close to that.

Also, since we will be on islands, then what's the point of giving us indications to where to go? I don't think there were going to be too many spots to get lost anyway.
>>
>>26629830
>>26629738
>a completely new feature was shown early unlike an old feature present in all the games in a modified way
No shit.

>showing ENDGAME CONTENT before even showing new fucking Pokemon
You're fucking retarded.
>>
>>26624885
They're still a thing?
>>
>>26623990
No big deal. Almost any modern RPG has it.
Plus, if it helps to make actual sidequests possible, I totally welcome it.
>>
>>26628626
>My child didn't come back from the forest
He should've thought twice before throwing those stones
>>
>>26624229
Only greasy autists give a shit about the competitive scene.
>>
>>26629531
Holy fuck dude that was hard to read. Revise and resubmit.
>>
>>26628796
It's a game for children, not a game for toddlers. If I want to play Sesame Street I'll bust out my old PC disks and reinstall that shit. It doesn't have to be SMT or something, but a little bit of challenge is, believe it or not, GOOD for kids to experience.
>>
If they're making it more like Yo-kai Watch I'm all for it.
>>
>>26628626

It would be fine as long as they don't make the quests obvious. The game would feel like a shitty korean MMORPG if any NPC with a quest had some kind of marker attached to them. Keep it invisible.
>>
>>26623973
be grateful that Alola's design is more than just a circle
>>
>>26635215
It's FOUR circles!
>>
>>26631337

>Let's hope they add a "no indications" or whatever to remove the marks/points/indications from Rotom-Dex. Like a hard mode, or something close to that.

You damn well know they won't do that. What if the retarded children accidentally turn it off, then drop the series for smartphone garbage when it takes a tiny bit of brain power to figure out how to turn it back on?
>>
I want to be able to draw the world map like in Etrian Odyssey.

FOE trainers optional.
>>
Pokemon X Yokai watch crossover when?
>>
>>26629738
except over half their customer base doesnt care at all about those things.
>>
>>26635462
>when it takes a tiny bit of brain power to figure out how to turn it back on?
But anon the super smart players didn't figure out you could turn off the Exp.Share either.
>>
>>26623973
Can we all just take a sec and admire how great this game is looking so far? GameFreak have improved so far visual-wise
>>
>>26636345
Nope. We must complain about little details and blame things we don't like on other franchises
>>
>>26636345
>still pixelated as fuck
>good looking
>>
>>26636345
I'am no hater but this>>26636866
>>
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>It's the 'older Pokémon games were harder' meme again

You just grew up. I remember as a kid I lost to the Champion like three times in a row in Red/Blue.

Looking at Blue's Pokémon's movesets now, that's embarrassing.
>>
>>26637067
There's also the fact that Gen I was absolutely broken in a number of programming and fundamental design areas. I need to give it a replay just to see how weird it really was, I don't remember much of the specifics of my experience with it as a kid.

But I do remember the "difficulty" of Pokemon has always come from either how ass backwards a lot of old mechanics were and the tedium of grinding. Looking back, every gen since the first has made things more sensible and thus easier, since you're no longer needing to wrestle with whatever crazy logic was driving some design decisions. Not that it was ever "hard," but the game certainly had a lot more nonsensical barriers in between you and actually playing the damn thing. And the games are still bizarrely obfuscating with how they work.

That people think a quest log function is making the games too easy says a lot about how difficult Pokemon is on a fundamental level, once you get beyond its bizarre quirks that don't add much to the game play itself.

On the flip side, that a broken mess of a game like Pokemon managed to become the second best selling game series in the entire world, and the best seller is decades older too, is a testament to what people really care about: the Pokemon and Pokemon world themselves. That's why Rotom Pokedex is advertised so early. It's a new Pokemon interaction thing, and it's Pokemon that sells the series, not battle frontier or PWT, fun as those are.
>>
>>26637067
>leer, tail whip, fury attack and horn drill

kek
>>
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>>26623973
The dexnav better still be in this, I SWEAR TO FUCKING GOD NINTENDO.
>>
>>26624210
I haven't even SEEN a kid play pokemon and I have 5 nieces and nephews under the age of 18.

From ages 6 to 17.

Literally most people playing pokemon are people in their late teens and 20s.
>>
>>26637747
Thank you for your anecdotal evidence that goes against empirical data. It really shows your intelligence.
>>
>>26636345
I still think their humans look really weird. I enjoyed their looks in XY and ORAS and here they just look really odd and DRR DRR ish.
>>
>>26637067
True this. Older games are actually easier until around Gen4 where the enemy pokes finally had EVs and better AI.

The leveling is broken pre-gen5 so that its more effective to just use one Pokemon. They didn't fix it until Gen5. Most of the game back then is just rolling over people with a single mon(usually your starter).

The levels in this post look intimidating but its not just the movesets that suck, Pokemon didn't have any EVs as I mentioned. The AI is also broken, like Lance's Dragonite will spam one move that be avoided if you send out a certain type, I don't remember what it is, think it was flying.

Those high level Pokemon don't do shit even to Pokes a lot lower than them.

However that is still no excuse for the shit they pulled in Gen6 with the exp share.
>>
>>26638364
Exp share is a god send for post game team making and filling up your dex. It also encourages rotating a teams out in game which I remember some people doing due to the huge number of pokemon available in Gen 6's regional dex. The only problem was that if you didn't do these things you'd have an over leveled team of Pokemon before you know it. EXP share as it is now in my opinion is preferable, as it cuts down on tedium and grinding and is entirely optional. However it can very easily break the game early on. I'd say a good solution would be to have both an old version of the exp share during most of the story, and the current given slightly before or perhaps just after the Pokemon league.
>>
>>26631302
still a vastly more elegant solution
>>
>>26628626
>Help me find my pokemon
Pretty much when someone asks you to trade them pokemon X for pokemon Y it's already a fetch quest.
>My child didn't come back from the forest
I have a feeling something like this has happened. Was it Wally who you had to find? There was also that kid who was part of a family who you had to fight near the end of the game.
>Let's clear this dungeon
Trying to survive a cave early game or on near victory road is like clearing a dungeon. There's loot and lots of Zubats.
>special battle quest
Like gym battles?
>Pokemon race
>Surf contest
Sounds like the bike race.
>Villain team double agents
If you like stealth this might be good but I rather just brute force my way through some grunts.

I feel like everything you mentioned has been done but it has not been abused. Also look at the trick house. I wonder if that is what you mean. It seems everyone wants repetitive fetch quests an minigames. Pokemon is already repetitive enough.

Seems like a bad idea to me but it seems I'm in the minority.
>>
>>26638461
>My child didn't come back from the forest.
It was on one of the Sevii Islands in FR/LG iirc. Here name was Lostelle or something and she was being stalked by a Hypno.
>>
I'd be okay with this if they took out the invisible walls like people blocking pathways.
>>
>>26638522
I have no problem with kids getting lost in forests. Once there is a Hypno involve it's just too fucking scary. The only way it's not scary it's if they go anime style and it turns out to be a misunderstanding and Hypno was actually protecting the child from other pokemon and keeping it safe in the forest. The games usually avoid that and make quests scary by not fleshing out the story.
>>
>>26628796
>muh children's game

>TRANSLATION: I'm an autist who is too emotionally connected to a video game that I'd rather continue to eat whatever drops out of Masuda's overrated ass than admit that muh childhood is ruined ;_;7
>>
>>26624367
>This might actually be the point were I drop the franchise.
same. I recently tried to replay Omega Ruby. I forced myself to get to Wattson, even though no trainer in the game had more than two Pokemon. But once I remembered what they did to Mauville city i had to give up on principle.
>>
>>26639022
I couldn't even finish my first playthrough. I really wanted to, but I just kept running into shit that was either neutered or missing and I just lost the will to keep going through the game. Feels bad.
>>
>>26639022
>>26639277
>i never liked pokemon to begin with
>finally found a scapegoat reason to leave!
>>
>>26638988
Yeah, do you want some challange?
Do you want a high risk high reward game?
Go play Dark Souls and stop shitting this board.
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