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>"Rather than any actual feedback from players, it's
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>"Rather than any actual feedback from players, it's more accepting the realities of modern life," he said. "Kids these days or even people who grew up playing Pokemon--everyone is a lot more busy. There are a lot more things competing for a person's time than there were back then. For example, there are so many free games you can play on your phone now, there's so many entertainment options, so making it a little easier to play is the reason for that."

>"Back when I was younger, someone would buy us a game and that was the only game we had, so we had to play it," he added. "I don't think that's really the case for many people these days."
>>
>>26620934
Well, he ain't wrong.
Gamers today are entitled manchildren.

Case in point, /vp/
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>>26620934
This guy need to die
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>>26621060
>this much edge
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>>26620934
Who's that guy?
I keep seeing him posted
Is he the king of /vp/ or something like that?
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>>26621101
Yeah
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>>26620934
basically what ash "taijiri" checkup have said before him
nothing new rly
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>>26620934
I don't even get the whining about the difficulty.

Are we crying about Gen 6 'difficulty'? I say it's a different way of implementing Difficulty Settings.

Think Gen 6 is too easy? No-one is forceing you to keep that EXP.Share on. No-one is forceing you to raise Pokemon Amie so you can withstand fainting and cure status. No-one is forceing you to use that Kanto Starter or their Mega Evolution. No-one is forcing you to use Snorlax or Lucario.

No-one is forceing you to use Lati@s in ORAS.

No-one is forceing you to use the crutches Gamefreak gives you. By rejecting those crutches you are setting the difficulty up. Admittedly; X/Y has a weird difficulty curve and random trainers are often stronger than the actual bosses, but X/Y honestly is one of the harder games in general if you don't take the crutches. Trainers actually evolve their pokemon. Some even use TM movesets. This happens in 0 other games until postgame with the odd exception of a random Surf Zigzagoon in Gen 3 and a few Gym trainers.
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>>26621101
ken sugimori (kensugi/super 32x), designed most of the pokemon and was in series since capsulemon that is with the bug catching LARPer creator

now oslo got 2 or so anime characters named after him, nice stalinist-tire cult

had one e/p/in quote from him about the 3rd gen but can't find, eh!
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>>26621146
Really? I never used any of that garbage and I still thought Gen VI was pretty piss-easy. Not saying the other games in the series aren't, just that I disagree that Gen VI was somehow this huge step-up in difficulty.
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>>26621101
Mr. Miyaki, founder of Nintendo and creator of Mario, Pokemon, Metroid, and Smash Bros. Used to do the Nintendo Directs before he retired.
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>>26621201
Wasn't that Iwata's job before he permanently retired?
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>>26621146
Never used any of that shit and it was still mind-numbingly easy. Even gen 1 had harder moments. We need better opponent AI.
>>
>>26620934
I've been saying this since the first iPhones came out, but mobile games really are fucking cancer. By actual definition too, not just as a meme word for "bad".
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>>26621234
DELETE THIS
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>>26621129

He didn't actually say this though, but I laughed anyways
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>>26621245
>gen 1
>hard
With the VC releases being a thing too, that's definitely wrong. It was super easy to get exp, it was hilariously easy to break the system to your advantage, and the champion was trash with his team.
Come back and talk to me when you fight Cynthia
>>
This nigga is really out of touch. Mobile isn't the threat every gamedev thinks it is.
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>>26620934
It's a half assed reasoning. Sure, you have to compete with other things for the customers attention, that's a valid point. However, that's not an excuse to not do the best game you can do. You should be doing a game the people would want to play instead of the free easy shit. And there should be difficulty settings, right from the start. Don't give me that shit about how all the items and pokemon they give you are optional and no one forces me to use them, because even without using them, the game is fucking easy. I know a pokemon game can't and won't be hard ever, and I'm alright with that, but the 90% of the regular trainers have stupid movesets, and some of the "bosses" as well, from time to time, which is insulting. Gen I at least had the lack of moves to justify that shit, there's no excuse to have every trainer with a Starmie having the same 4 useless moves other than lazy developing. No wonder every NPC thinks you're the best trainer they've ever seen, everybody else seems to be fucking incompetent. While I'm on that topic, if everybody stopped treating the MC like Jesus, that would be great.
Rematches with Gym leader, or any trainer, with actual full teams should be a staple, and there's literally no downside to it, yet it's been years since we had that (the battle maison doesn't count, they don't use full teams).
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>>26621234
Fuck you.
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>>26621129
That pic isn't even of tajiri, it's some anime director who isn't even related to Pokemon
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>>26621146
Yeah, and no one is "forceing" me to use good pokemon so might as well beat the game with metapod to make things harder.
The fact is that gen 6 is easy as shit and all your mental gymnastics won't change that.
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>"While there are longtime fans of the series who still play these games today," he said, "I subscribe to the belief that those people are delusional if they think we plan at any time to make the games more challenging than they are now. If a game is too difficult to complete, it makes the player feel awful and less motivated to complete the game. This is especially true if the player in question is a child of the current generation, lacking even two brain cells to rub together."

>"Should anyone find fault with my logic, I would like to remind them that I am in charge, and I call the shots. When you create a game that surpasses mine, perhaps I may deign to reconsider my opinions."
>>
>>26621146
>By rejecting those crutches you are setting the difficulty up
Well no shit, retard. Let's also not use potions, pokemon centers and if the pokémon faints, don't use it anymore. Wow this game is actually hard!
Imbecile.
>>
>>26622182
>"Should anyone find fault with my logic, I would like to remind them that I am in charge, and I call the shots. When you create a game that surpasses mine, perhaps I may deign to reconsider my opinions

Actually a rock solid point. Arrogant as fuck, but solid.


...And My Captcha literally had Thomas the Tank Engine in it.
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>>26622640

>using healing items

casual detected
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>>26621311
>trash champ
agreed, pic related
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>>26620934
I can't wait for the main Pokemon Series to move to Mobile. That day will be glorious
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>>26620934
I don't understand this logic.
The very fact that someone has bought the 3ds systems means they are putting forth an investment to playing a game-- they are willing to put the time and effort into it.

Mobile games, an cancerous as they are, are for convenience purposes. I don't sit around my house playing mobile games because they're pretty much shit, but when I'm at work and things are slow, pulling out my phone and playing a quick mobile game for a minute or two to pass the time is entertaining enough.

pokemon games have never been too difficult in the first place. people with incomplete moveslots in the end of the game is straight up insulting. If the game is't at least a little challenging, then there's no real satisfaction to beating it.
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>>26622714
also, if anyone cared, toad dino
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>>26622692
That's a fucking terrible argument. If "well let's see you do better" was valid, film/food/etc critics wouldn't exist and everybody would just eat up whatever shit any media creator put out.
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>>26622721
Have you never actually seen what the current generation of children is like? I have nephews that literally will sit on the floor with their mom's ipad and play shitty mobile games for hours, while a proper game console is five feet away from them.
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>>26622737

More like: If something you're doing is successful and making billions, why change it to cater to a smaller audience and make less?
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>>26622737
And yet, people still lap up whatever bullshit is fed to them regardless of what critics say, or if they supposedly "hate" it.
>>
>Hard mode
>Every time your pokemon faints, you need to drop it in either the daycare or pokemon center for a certain ammount of real time.
>This time is usually around 2-4 hours, depending on level.
>The only way you can speed this up, is by using special "poke points"
>These points can only be obtained by winning online VGC battles, or buying them fo 4.99$
>You can only buy healing items with these now.
>Poke centers take time to heal your pokemon, usually around 30mins if they are not fainted.
>You can buy TM's and IV's,EV's for "poke points" at any pokemon center
>The difficulty spike raises to 20 levels and competitive double battles after the third gym
>Every gym leader now uses legit monotype 2v2 teams of 6.

This is the future of pokemon difficulty, enjoy.
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>>26622080
>>26622640
Those are completely different things and you know it but I wouldn't expect anything less from you dinks.
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>>26622786
>only 4.99$
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>>26622762
That's more of a problem of culture. Parents park kids in from of their mobile device because they understand the mobile device and not a game system. I still see plenty of kids who go for the 3ds.
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>>26622786
>Leaked Plans for Pokemon GO
>>
>>26622796
The game is not restricting your use of these features, and you are putting limits on them yourself to make the game more difficult artificially. It is exactly the same thing, you just don't have a proper counterargument.
>>
>>26622799
>Each. A Potion is 1.
>>
>>26622762

It's not just kids today. I remember when I was a kid in the early 2000s, me and lots of kids I knew would just sit on the computer playing shitty browser games all day or watching retarded Newground videos, even when we had better shit available.
>>
I bought my 7 year old cousin Alpha Sapphire half a year ago. She's halfway through and over the weekend she asked me if there was a point where any of the trainers she fought could actually beat her.

The design philosophy embraced in Gen VI is self-defeating if even members of the target audience are asking for more of a challenge.
>>
>>26623072
Hahaha man thats sad. Its a shame but GF will keep making more easy and easy games. Its Pokemon. It will sell anyway
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>>26620934
yeah, that's the reason you should make great games instead of shit ones.
If you do shit games, no one would buy them and will download games for free
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>>26622786
see
>>26621129
>>
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>>26622182
>"While there are longtime fans of the series who still play these games today," he said, "You should find a job or a girlfriend and grow out of pokemon, pokemon is for kids!"
>>
He's right.
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>>26620934
Who is this guy? I keep seeing him posted everywhere...
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>>26620934
While he isn't wrong, I feel the reason why he's saying that is more to excuse a glass ceiling on content rather than it is about what people want.

>>26621180
Nah, it's Masuda. Sugimori has facial hair and glasses.
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Sounds like he's just using that as an excuse to not put effort in to their games. Hopefully Sun and Moon will be different because we actually saw them working on it in the first teaser and they've been working on this game alongside X and Y. Good god, I hope Sun and Moon will be good. Good enough to at least have me not beat the game in one weekend.
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>>26623856
>Sounds like he's just using that as an excuse to not put effort in to their games.
This has been the case since Gen 3. I don't understand why people are so surprised about it. Pokémon XY is essentially RBY. You practically have been playing the same game but with different colors. So the question is why should they go out of their way to make the franchise evolve if there is a huge amount of autists that will still buy their games regardless.
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>>26621234
It still hurts, fuck I miss that guy.
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>>26621996
Thanks for pointing out summerfriend. That's Dai Sato btw.
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>>26620934
So basically
>"Fuck my fans and their feedback, I'll keep making these games the way I want to because I know they'll sell anyway"

>/vp defends this shit
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>>26622765
That is the sad truth.

Pokémon will become whatever is needed to please children, there is no need to try anything else.

My hope is that at some point GF decides to branch the games in two separate directions, that is the only chance we got to have a deeper story and a challenging game.
>>
>>26621344
Agreed. I think people look to consoles and mobile for different gaming experiences. Room for both of them in the market.
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>>26624916
Yes.
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>>26621146
Gen6 is the only Nulocke where I never lost a single Pokemon -- didn't use any of the game's handouts and had exp-all off. It's just piss-easy even if you intentionally handicap yourself. I honestly don't understand why people defend it.
>>
>>26620934
He cares more about the games accessibility than quality.

Reason? Profit. You'll never get a AAA Pokemon game.

X and Y were fucking trash. Fuck Masuda.
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>>26622718
Enjoy paying 3 dollars for 10 pokeballs and battling five Pokemon per day before your "Poke-Energy" runs out.
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>>26622786
What depresses me is that this is probably accurate. Mobile games are such cancer.
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>>26623072
I saw my younger relatives having a similar conversation amongst themselves over Easter dinner a few months back. They were all straight-up bitching to each other that XY and ORAS were too easy . To be fair most of these kids have been playing Pokemon since they were old enough to read, but it's not just the salty manchildren here complaining, because actual children in the real world noticed that the games got easier, too.
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>>26621146

Pokemon is a series that has been more easy than not. I think the only generation that kind of needed a strong team to go through it was Gen IV and very later half of Gen V.

Gen 1 (especially replaying it on the VC), Gen 2, Gen 3, and Gen 6 have no real difficulty spikes.
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>>26623072
Man give her a Game Boy or Emulator and show her the hell that is Emerald.
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Today I will remind them.
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>>26621101
Nice pasta, you cunt
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>>26626189
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>there are people that care about difficulty in a Pokemon game
>people that actually genuinely care about difficulty in a Pokemon game

I would actually prefer the games to be simpler, less trainers and saving the world crap. Then beating the mandatory main scenario would be faster so you could get to the breeding/wi-fi/BP grind endgame quicker.
>>
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>>26621180
Fuck off, krautchan shitposter.
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>>26621311
>M-Muh Goth chick
Cynthia a shit, well all shinnoh a shit actually, but you're too much of an underage fag to know that.
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>>26626321
>wanting games to not be mobile game tier easy
>asking for too much

probably.
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>>26621146

I've said this before and I'll say it again:

I turned off the Exp. Share and changed the battle mode to Set in ORAS.

Then I proceeded to beat the game with a lone Plusle.

Now try doing that in RSE and have fun.
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>>26622796
see >>26622823


You are autistic.
>>
>>26626390

>Gen 4
>Shit

Anon, I think you mean Gen 6.
>>
>>26626189
>>26626236
This makes me want to fucking cry. Just pull the fucking plug.
>2020
>Entire game plays itself
>We don't want to impose on your other hobbies
>You probably have better things to do than play this game

End it please.
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>>26626749

Yeah, it's fucking stupid. The instant gratification today is pathetic.
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>>26620934
>>26626189
>>26626236
This just really hurts, because even legitimate children think Gen 6 was too easy. They really feel this way? They're really this out of touch?

I've been playing since the beginning, like many people here, and I think gen7 might be the stopping point for me guys, I really do. I'd rather end on a decent note than see something that's been a part of my life so long linger on and die the kind of agonizing drawn-out death the series seems to be headed towards. I want out before you can level up your Pokemon by dumping some money into the game.

It's stupid how much this actually affected me but fuck, shit hurts.
>>
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>>26620934
>people who have never made will disagree with him.
>>
>>26621344
>Mobile isn't the threat every gamedev thinks it is.
The biggest craze in Japan at the moment are mobile games though
>>
>>26625188
just pull a FE Fates with the two versions then
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>>26627463
It's just gen 6 but my hopes are so much lower than X and Y I'd say even ORAS
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>>26627746
>It's just gen 6
You dont know that
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>>26627648
seriously. like its already split versions anyhow.

just make one harder than the other, and make it known that that's the case.
>>
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>>26627463
I'm also feeling that Sun and Moon will be the last Pokemon games for me. But alas, I am a weak man and I'll be buying DP remakes in 2017/2018
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>>26627746
It's because we WERE so hopeful for XY and ORAS that we're so bitter and cautious now. I want these games to be good, and I feel like if it's XY/ORAS 2: Electric Boogaloo, then the games are moving in a direction I can no longer really enjoy. But despite that, I can't help but be optimistic that the games won't be as hand-holdy, tiny, and shit as I worry they will be. I want to believe.
>>
>>26622786
See, like, I'm actually okay with this.

Makes the game free to play, not $40 upfront for something that might be garbo, and if you're not cashsinking, Its like a soft nuz/itemlocke.

Totally fine with that.

Heck, it forces a diversified team larger than 6. Train up like, 15 mon, so you can swap teams while the others heal.

Would totally play. In fact, may make this my new challenge.
>>
>>26622786
I do like idea that healing needs time- so you could use different pokemon then, also you would need to be more carefull in battles.
>>
>>26627912
No seriously, like I am hyper fine with this.
It's a completely new and refreshing playstyle that breathes new life into the game, compared to the traditional making 6 behemoths and roflstomping or more recent repeated (re)building of teams of random chumps just to watch them be thinned in half after the next gym battle.
It provides extra difficulty in the form of needing to manage a larger team, which can now include all your bros, no need to choose.
And there's none of the permanent heartbreak of a full on nuzlocke. You just have to go without them for a few hours. It sucks, its certainly a penalty to be avoided, but it's not the end of the world or of your journey together. Half of everybody I know that does nuzlockes ends up eventually cheating because their one broest of bros died, but they can't give them up. This fixes that.

Eh, not that big a fan of double battles, but you don't see them much, so I could learn to like a bit more of them. Every battle is a bit much, but that seems unlikely.

My only real complaint then is the difficulty spike. Which... if its a numbers issue, I suppose there's always just grinding up those 20 levels. Really kind of a pain, and not conducive to creating purchases either I wouldn't think. You got to make them think they're making progress, ever so close to completion, if only they had something to push them over that last little edge, oh wait, here's this powerup for only 2 dollars, erggggggg, alright fine. just this one except not really now its a permanent habit.
But they did kind of do that with Red, considering he's lvl 80, and the next highest trainer is 55ish, and any pokemon in the area surrounding him are literally half his level..

Like, there is no curve there. It's a slope only a skyrim horse could climb. Certainly not fun for the player. It's just 30 levels of grinding on underleveled mobs.
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>>26621146
There's no dash in no one. I don't know where the fuck you came up with that.
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>>26628056
>>26627912
I think I'm getting old, because the fact that people consider mobileshit gameplay models a fresh and a positive change is just honestly depressing.

I would like it if the games had some changes that really switched things up, sure -- I like the idea of having to use other Pokemon while yours heal up because I often find myself training like 12 at a time anymore anyway -- but I can't into "pay to continue playing or else wait it out" shit. Kids are fucking stupid, and if you give them the chance to either throw money at your game or sit there and wait for your game to let you keep playing, they're either going to throw lots of their parent's money at you, or find something else to play. (The smart ones will wait for an "unlimited currency" APK to come out and play that instead.)

I feel bad that this is becoming normal and even expected, because I miss being able to just buy a game and play it without having to worry about the servers shutting down or that the endgame will be locked behind a paywall. I feel bad for kids who don't get to experience things like that because everything is tied to dragging more money out of you now, even RPGs find ways to shoehorn in microtransactions. All the old games I own still work, but a lot of the new ones wills top working due to always-online DRM and shit -- eventually those servers shut down, and then what? Content already in the game gets locked behind a paywall, and the game itself suffers. People talk more about the DLC they hope to get instead of the things they want to be in the actual game proper. I don't get it.

I sometimes feel like I'm getting more and more out of touch with what game developers seem to think people want, and I wonder if I'll continue to be playing new games down the line, because what they want and what I want seem to be completely different. And that's fine, that's their vision, but it sucks to be left out in the cold. I just don't get why people like all of this shit.
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>>26628224

I'm in the same boat. DESU, I think its been shoved down our throats whether we like it or not. They know they can get away with it because everyone is doing it. Now its just down to who tries to money gouge the least.

I've been playing pokemon semi-religiously since Gen II, but if they start making additional pokemon (or towns, or regions, or gyms) only available through DLC, i'm done. Life has been getting in the way enough as it is, and the only reason why i've still stuck with the series is due to nostalgia and wishful thinking that hopefully they'll make another pokemon game that has the same charm as the older versiosn. If I had started pokemon at, like, gen IV or V I wouldn't even give Su/Mo a second glance.
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>>26622786

You don't have to complicate "hard mode" if they ever implement it into a pokemon game. I'd be more than happy with a "hard mode"/"Challenge mode" consisting of;

>>-Gym leaders with more than 2 fuckin pokemon
>>-More Ace and Dragon trainers that are unavoidable
>>-trainers in general have slightly higher level pokemon
>>-trainers actually trade off if they're at an obvious disadvantage and even use potions.

I would be absolutely ecstatic for that bit of added difficulty alone.
>>
>mobile free games
>full of ads and pay locks

Letting kids play that shit is irresponsible. Is SM going to have ads and shitty DLC?
>>
>>26620934
>"Rather than any actual feedback from players, it's more accepting the realities of modern life"
>"rather than any actual feedback"
aka
>"I didn't do any polls or take feedback or focus test this, but trust me it's true, I'm making the games shit for your own good"
fuck this guy. how does he get away with this?
>>
>>26621146
But many kids keep the Exp. Share on and will only use Lati@s. So for many people the play trough is the most forgettable experience because there is no challenge.
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>>26628429
I would be just overjoyed to have that tiny amount of challenge, I understand that feel. Just something to wake me up from the stupor of not even having to switch Pokemon to win the battle.

>>26628445
I hope not, but I honestly wonder if it's only a matter of time before it goes that route too.
>>
>>26627463
Same, dude, same.
>>26626189
>>26626236
>>26620934
WHAT
ABOUT
THE FUCKING
FANS???
THESE GUYS WORRY TOO MUCH ABOUT CAUSALS I SWEAR
The TRUE fans want a challenge, not a piss easy game that we can beat in a couple days. We want something that will keep us entertained for a longer time before even going into the post-game. These assholes only worry about making their franchise as popular as possible to sell more. They only worry about the money, they want to cater to the normie majority and for that they ignore what the true fans want. It's not fair, family, it's just not fair.
>>
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Masuda was right
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>>26628560
This. You would think thy now have enough money to not only care about making profit, but also because they like making good games. But apparently, the only things they care about is money and thats why all the new games are shit.
>>
>>26628528
I used absolute shit pokemon in ORAS. My team was;

Quilfish
Chatot
Ledian
sandslash
magargo
Sawsbuck

and still utterly raped and clean sweeped multiple gyms. I never used megas, I didn't use exp share or legendaries, I didn't level grind, I just walked from one town to the next fighting trainers along the way and even that was too much. Granted they all had at least four 31 iv's, but they were hatched in the game so they weren't boosted and I didn't properly EV them so there was no distinct advantage.

I dumbed the game down significantly going as far as raising pokemon I didn't even like and I still plowed through the game.
>>
>>26628574
Did the same in XY and ORAS with shitty NU Pokemon and still it was easy. That's why I hope for a hard and very hard option for SM, they could do it in BW2 so the games shouldn't be regressing.
>>
For christ's sake, just remove him from GF already. He is the cancer that is ruining the series with his 'muh smartphone audience' mentalty. He has too much power. Either get back to being a composer, Masuda, or just fuck off.
>>
>>26628603
Fuckin yeah anon. This guy is basically fucking cancer.
>>
>>26628603

I don't mind that the games are piss in a bucket easy, I just want a "Challenge"/Hard mode.

The games are almost so easy that they're trying to cater to a demographic younger than the target audience (like 3 or 4 year olds)
>>
>>26628603
that's everywhere though
having to appeal to casual market and compete with freemium is a universal problem any replacement for him would have to deal with
>>
>>26628574
Sounds like it's almost as easy as HGSS.
>>
>>26627474
To be fair, the dick who asked if he could help in the development of sm4sh is a total fucking weeb.
>>
>>26628224

Have to agree with you there. I hate the micro-transaction bullshit that people are more and more fine with every day. I have no problem with the more realistic, more difficult ideas suggested for Pokemon - in fact, I've had similar ideas myself - but paying to speed up your game? No, fuck off.
>>
>>26628594

To be fair, the way they did it in B2W2 was absolutely terrible, especially since the hard mode was only obtainable from Black 2, and you had to beat the game to unlock it so you basically had to find someone else with a "finished" Black 2 to unlock Hard Mode from the beginning.

Not all games need difficulty modes, and I never thought Pokemon was one of those, but after Gen 6, I just want a damn difficulty selection when I start the game.
Provided the AI doesn't cheat like the Battle Maison and similar where they can predict half the shit because they know your team and moves and such, I'd always choose the hardest difficulty.
Which isn't to say I don't like good AI, but it IS cheap when the AI knows your whole line-up beforehand.
>>
>>26628652

It's far easier than HGSS will ever be.
>>
>>26626156
>the hell that is Emerald.
>cheesed to shit and back with swampert+breloom
No pokemon game ever was even relatively hard
>>
>>26628752

>>You have an egg in the daycare center. For .99 cents you can quadruple of the hatch rate of eggs for 24 hours.

>>Professor Barabait: Hello poke trainer. I see that you have purchased Pokemon Sun. For $4.99 you can gain access the Pokemon Moon exclusive legendary Lunala.....

not gonna lie, if I was GF I probably would have implemented this shit back in X/Y
>>
>>26620934
Irrefutable proof that SuMo is going to suck shit. Once you taste that sweet, sweet mobile jew gold, you can't go back.
>>
>people mad that the main story-line is easy
>playing Pokemon for the fucking story

There are these features called Wifi and Battle Spot. You should try them.
>>
>>26628574
That's your idea of a self-imposed challenge? You're not very sadistic.

> start game
> catch x pokemon until you have the same as the gym leader
> after each gym, catch x more and box all the others
> avoid as many encounters as possible

That will give in-game trainers a bit more bite.
>>
>>26628780

Oh, sure, business-wise it's a great decision, but I sure as hell don't want it in there as a consumer.
>>
Replaying Pokemon Colosseum, I think it actually has the perfect amount of difficulty
>Enemy trainer levels tend to be on par with your pokemon, unless you use the same pokemon all the time
>Some higher level trainers, esp the admins and Mt. Battle trainers have some actual strategies, like protect + earthquake, or basing it around Sunny Day/Rain Dance
>Game isn't obscenely hard or impractical, there's easy access to pokemon centers and PCs everywhere so you don't have to worry about resource management
>People that talk shit like the final boss are actually intimidating because their team's competent, and makes it more satisfying when you beat them

Part of what makes XY and ORAS so easy is you have so much access to better moves with TMs/egg moves, while enemy trainers have terrible movesets. The fatass "rival" in XY doesn't even have 4 moves on his Talonflame
>>
>>26629382

Agreed, available moves causes a problem.

This is why I mentioned the other day that having one-use TMs made the games a lot harder, because you had to very carefully choose which Pokemon you used those TMs on, but now you can just stick the strongest moves on all of your Pokemon.

And how many times have you seen an NPC use something like Odour Sleuth? Yeah, fat lot of use THAT is.
>>
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>>26629401
Listen...If I had to choose between a more challenge game or infinite TMs I'm taking the latter every fucking time. No way I'm going back to that limited tm bullshit.

Can't blame infinite TMs when nothing's stopping them from making trainers more challenging and fleshing out their movesets.
>>
sure is much samefag F2P shill in this thread
>>
I still think Platinum and HGSS were the only games to get it right. These were the only games to NOT feel too easy to me, I don't give a fuck if the game has postgame or not, an easy game is an easy game. I don't care if the last bits of the game are tougher if most of the game is a cakewalk.

Also Reusable TMs need to be sent to postgame. The main reason I feel a lack of difficulty after Gen 4 is failure to balance this shit.
>>
>>26629432

Whilst I agree that unlimited usage of TMs is better, wouldn't it be nice if they could find a way to limit them and still let the usage be unlimited once it came to post-game or just building competitive teams? I'm not sure how they could really achieve that so that it is fair. Perhaps a difficulty selection would lock out TMs on a higher difficulty once you used them, until you've beaten the champion. That's just an idea.
>>
>>26629464
Just have them all given out/recharged in the Battle Maison-type thing.
>>
>>26629462
Gen 5 had the right amount of challenge even after it introduced infinite TMs. this is an opinion not fact.
>>
>>26629462
>Also Reusable TMs need to be sent to postgame.

No thanks. Horrible excuse/logic incoming: Nothing is forcing you to use said TMs.


>>26629471
Please no...The thought of having to pay for TM refills with BP terrifies me when battle items, evo items, and other junk is already locked behind it.
>>
>>26622868
Newgrounds was the shit
>>
>>26629464
>Whilst

It's "while." Whilst is outdated, and using it nowadays only serves to make your writing pretentious. There is literally no purpose for that word in modern lexicon.

Anyways, that's a terrible idea. Unlimited TMs provide a great way to make many different pokemon throughout the game. Limiting the moves you use in battle is a completely backwards design philosophy when it comes to making a challenge. A challenge should be like surmounting a mountain -- wanting to gimp yourself to make a small hill feel like a mountain is not a challenge.
>>
>>26629516

Actually, both are valid in this day and age, so fuck you. I prefer to say "whilst" in most sentences because it flows better with my pronunciation. It only serves to make my writing pretentious if you are a faggot who takes such things so extremely personally. Get over yourself.

Besides, I fail to see how that's a terrible idea. It would force you to primarily only use the moves that Pokemon can learn by themselves, thus meaning you have to strategise more rather than slap powerful moves on everything that can use them.
>>
>>26621344
you're delusional if you think that, but it shouldnt affect game development that much but mobile dev is a threat

Why make a 400 man team to make 50 million when a shitty 20 man team mobile game makes 5 million a week?
>>
>>26629503
same shit different generation
>>
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>>26629561
Besides, I fail to see how that's a terrible idea. It would force you to primarily only use the moves that Pokemon can learn by themselves, thus meaning you have to strategise more rather than slap powerful moves on everything that can use them.

Anon some/many pokemon would literally become dead weight if they could only rely on their level up movesets. Not everybody can be drangons, lucario, etc
>>
>>26621253
Why? Because you don't feel like part of the catered to market base anymore?

There's nothing wrong with phone games considering every game was destined to abuse microtransactions soon as companies figured that shit out.

We live in a world where, phone games or not, people have way more shit to play that is openly accessible to them, you don't even have to go to a physical store. That's his point and why many companies are adapting to the new market.

But keep crying, manchild.
>>
>>26629473
If the whole was more like the final battle then I'd agree with you, but aside from the E4 onwards BW felt like XY with the Exp. Share off
>>
>>26626481
>Playing with a single Pokémon where the exp share and set mode don't matter anyway, and you get massively overleveled
>>
>>26621146
This anon is right.
>>
>>26629561
How would doubles even work without everything being able to use protect
>>
>>26629657
You're probably him. If you did that stuff and has a challenge you shouldn't be here
>>
>>26625188
You know games outside of Pokémon exist?

This is like being upset that Fantasy Life doesn't have a deep story. It's a game meant for casuals. It's meant to be easy to get through. It's meant to feed off a kid's natural obsession to collect shit and show it off without boring them due to grind walls and overly convoluted plots.

An rpg is a role playing game but it isn't required to have a plot Kingdom Hearts would be proud of too. Pokemon is what it is, a goofy and simplistic world where 10 year olds can fight with cartoon monsters. It's always been that way. If you can't appreciate it for being a solid game for kids and casuals go play something else that you'd enjoy more.
>>
>>26629643
>You've never solo runned have you?

Not coming across any difficulty issue for a Pokemon with only 4 moves too
>>
>>26629710
We ducking like what we had in Gen 4 and gen 5, then X and Y has little had the the devolpers say they wouldn't be interested in a battle frontier.

Fuck off we can like something and have criticism it

It's like you think these battle should be the same the games before X and Y's last rival http://bulbapedia.bulbagarden.net/wiki/Hugh#Seventh_battle and now! http://bulbapedia.bulbagarden.net/wiki/Serena_(game)#Rematches Not even a fucking full movesets,

>Mfw when yellow had more complete sets than X and Y http://bulbapedia.bulbagarden.net/wiki/Blue_(game)#As_Champion_2
>>
>>26629744
They fucking*

They devolpers say we(the fans) wouldn't want a battle frontier.

#1 thing people shit on ORAS about, the region that introduced the battle frontier doesn't have it, making it the worst game to end a gen since crystal
>>
>>26620964
He's not wrong, but you are.
>>
>>26621146
>"it's hard if you ignore 90% of the game!"
every time
>>
I just don't understand his mentality, he wants to compete with freemium phone games by being exactly like them?
Instead of providing something distinct so people have a reason to go out of their way to play pokemon. It's like all of those MMO developers that basically just redid WoW to compete with WoW instead of doing something different to give people a reason to leave. People aren't going to leave their game to play the same fucking game.
When things like dark souls are super popular, even my 10 year old sister likes dark souls, I don't think you can play the "casual audience" card
>>
>>26623072
Same here, gave my little 7 y.o. sister OR to play and she dropped it around Petalburg Forest due to how slow/easy it was.

Methinks gamefreak is digging their own grave, but who knows, perhaps Japanese kids really enjoy being babied at every step after 12 hours worth of school and another 4 of homework.
>>
>>26629857
She's a retarded girl who can't understand pokemon, that's nothing new
>>
>>26626321
>he breeds
>>
People in this site do too much on mobile games
>>
>>26626236
>We make the main game easy for the casuals, players who want challenge can have it in the post game
>Why we didnt add the post game? Because too few would play it. If you want challenge, play online fag
>>
>>26629843
>When things like dark souls are super popular
Its not, nerd
>>
>>26627463
>because even legitimate children think Gen 6 was too easy
They don't. The don't even know what is effective against what, they just spam their strongest attacks.
Kids nowadays can't even beat Mario games, I have 2 cousins around 10yo and they are pretty good children, but they can't beat Mario Galaxy.
>>
>gen1
Had it's hard moments but wasn't super difficult despite the huge level difference due to bad enemy move pools and AI
>gen2
Pretty easy in general, i guess Lance would be a bitch if you didn't get a pokemon with ice punch
>gen 3
Well balanced until the end where everything is 10 levels above you
>gen 4
Well balanced
>gen 5
The dynamic exp was a great addition, well balanced with the final few bosses being fairly tough
>gen 6
I have to gimp myself and go out of my way for any sort of challenge for anything past the 2nd gym.

I personally find one of the things that make RPGs fun is maxmising your characters potential in combat. Going against that kinda defeats the entire purpose of an RPG.

The line between easy and trivial is crucial to a games enjoyment.
>>
>>26629843
>dark souls are super popular
It really isn't. Your 10yo old sister may like the game, but she probably can't beat it, even with your help she probably wouldn't.
And I bet she would prefer to play many other free and easy games.
>>
Difficulty is not something that HAS to exist. It can be present, but to require it will heavily narrow your focus until it's impractical. You will have more appeal if you either make it less difficult, or make it so a choice can be made, which is the key. You can either avoid difficulty if you don't like it by not getting the game at all, or you can make it so there is something harder present, but it is not required in any way. Even hiding better rewards behind a difficult thing is not a good idea to me. That just makes things totally unfair. For me, a challenge is something that should only exist to say you did it. It should never be a requirement for anything, it is just something you can do, but you should never have to do it. It only exists for bragging rights.

I honestly don't believe anyone here WANTS more difficulty. I think what they want is diversity. It's just lame to see the important trainer stagnate at only a few pokemon. We want to see a greater amount and more powerful pokemon. We want variety, no Magikarp fisherman. None of this really makes the game any more or less difficult, but it does make it more interesting.
>>
>>26629843
>When things like dark souls are super popular, even my 10 year old sister likes dark souls
Confirmation bias: the post

You probably forced her to play it thinking youre """"""redpilling""""""" her
>>
>>26630082
Not him, but I redpilled both my brother and sister from playing shit like Candy Crush and Flappy Bird on their smartphones.
But they are both 20+ yo, making a 10yo play Dark Souls is retarded.
>>
>>26620934
Fuck this guy so much I hope he has a good retirement.
>>
>>26629843
>le meme souls argument again
>implying any demons souls game was ever hard unless you're some utter casual of DSP/polygon tier, and even then retards like DSP are totally capable of beating it.
>>
>>26630410
>I hope he has a good retirement.
He's worth billions of yen now, im sure he does
>>
>>26629879
>Pokemon is deep
thanks for demonstrating who's the retarded one here
>>
>>26628711
I know. I would have replied him the same.
And he didn't ask him, he challenged Sakurai saying that he wanted to play Smash with him, and if he won he had to let him help balance the game.
>>
>>26621245
>Even gen 1 had harder moments.
Gen 1 was even easier than than gen 6 because of the holes you could ACCIDENTALLY exploit.
>>
>>26621348
>You should be doing a game the people would want to play
In doing that you've ruined everything.
First rule, you can't please everyone.
Second rule, you can't incorporate everything for various reasons relating to the developement
Third rule, making something for a group and listening to them is guaranteed to produce utter trash because they lack the knowledge of what makes a game good. Case in point, Sticker Star.
>>
tl;dr
>I want to be forced to use a Level 1 Sunkern that only knows Growth, never have enough Money to buy Poke Balls, Wild Pokemon only know Roar and Whirlwind and my opponents all have Level 100 Smogon Approved™ Pokemon!
>>
>>26629843
Dark souls fans are the dark souls of video game discussions.
>>
>>26631171
So... the experience share defenders and defenders of possible way points from rotom-dex?
>>
>>26622737
People still eat whatever shit is given to them, the difference is that instead of the actual creators calling the shot it's the critics and they have developers balls in a clamp because they can easily just slam their game hard if they don't cater to them and only them as well as hand over free shit like the game at hand.
>>
>>26624815
>This has been the case since Gen 1.
ftfy
No pokemon game has had effort put into it especially not the first two.
>>
>>26631171
>purposely removing the choice in pokemon just because you have to use everything like a kid with ADHD
Why is it that /vp/ gets extra retarded when talking about the actual games?
>>
>>26631164
>you can't please everyone
perhaps I wasn't clear. my main complain about masuda's words is that he aims to make something that the kids today will play because it's easy, not because it's good. So I say that he should attemp to make something that gives you a better reason to play it.
>you can't incorporate everything
I am very well aware of that. However, I do think that there are good features that are not being included because of my point above, they think they are not necessary because they think the main target wouldn't enjoy it, so they do them in a half-assed way, instead of a battle facility with variety, we get the battle resort, instead of gym leader rematches we get the battle chateau, so that we can steam roll it and be done with it.
>making something for a group
except I'm not saying they should make the game for me, or for all the retards on /vp/ that will buy and complain about everything. I just say that they should make the game they want, but making so without aiming for mediocrity. There are a lot of lazy things in the game that are there because of that thinking. I have hopes that they actually step it up for SM, being the 20th anniversary and all. And make no mistake, I did enjoy XY and ORAS, I just think there were aspects that could and should have been better, both for me and all the stupid children that spend all day playing with the Ipad
>>
>>26621146
The hardest pokemon game I ever played was Platinum.
Appart from the Badguy team, who only used first form pokemon. Which is fucking stupid.
The gyms had strong pokemon, and they had moves to counter most types.
>>
>>26621311
Pretty much, just have a super fast pokemon and Crit the game away.
>>
>>26620964
Honestly /vp/ is not nearly as bad as mobile gamers

Go find any game that offers the first part free but offers you the rest for a small price. The reviews will be filled with 1-star ratings demanding that the rest of the game be free
>>
Cynthia was the only Champion who put up a challenge t b q h.

The only one who comes second is Ghetsis
>>
>>26629292
That's called an N run anon

It's fun can can be frustrating
>>
>>26632011
Yeah. I still remember waking up one hour before going to school to try to beat that League. Ahhh good times
>>
>>26620934
Explain the long tedium of easy fights and the secret base quest then.
>>
>>26627463
>because even legitimate children think Gen 6 was too easy.
Not really, kids don't even understand the basics of Pokemon let alone how to play.

>and I think gen7 might be the stopping point for me guys
We all know that it's not.
>>
>>26630528
Not him, but Dark Souls is the closest thing to Castlevania and Ninja Gaiden we have nowadays.

Dark Souls is hard, but it's not like I haven't played flash games that were harder than Dark Souls, and I am not talking about retarded shit like I wanna be the guy.
>>
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>wont even think about implementing a difficulty option
fuck him
>>
>>26626236
>It would be too difficult
>keeps IVs in the game
>>
I don't want to feed the Genwunner fire, but Masuda has gone on record as saying that R/B/Y weren't made with children in mind. I never played R/B/Y properly when it came out, but according to virtual console - it's pretty damn difficult. I wouldn't want S/M to be like that and I can imagine it would put off kids.

He's right, I never touch Yellow on the VC because it's tough work and I don't have time to invest given how big my backlog is. However, it's true to say that the last few games have felt...pretty easy, to the point where the games just go by too quickly and I have to set myself challenges to make it last and I've never chosen competitively viable Pokemon for the main series, I just choose my favorites with total disregard for balance.

The problem GameFreak have to face is that the whole reason Pokemon is so successful is because it's built a big, imaginative world that makes people of all ages want to escape to it. When you make the games very easy, you cheapen the experience and make everything feel smaller and less impressive and eventually it loses a big part of its appeal and market share.

If time is the real constraint, they need to work on making elements of the game more convenient for those who need it rather than outright easier.
>>
>>26626321
What if I don't give a shit about competitive battling?
>>
>>26626321
go play showdown
>>
>>26626321
What the fuck
>>
>>26620964
Case and point
>>26621060
What a fucking faggot.
>>
>>26621344
Mobile games are destroying handheld games
>>
>I play pokemon for the challenge

said no one ever
>>
if there are optional battle challenges postgame, then reduced difficulty main-game is really no problem

I know I say this faced with gen 6, but let's be real here, gen 6 is one giant beta test. Sun/Moon will be radically different and I'm completely confident this will present itself in the postgame content as well
>>
>>26620934
The lack of difficulty doesn't really bother me. I play the games so I can collect new Pokémon to add to my Living Dex. The lack of new Pokémon in Gen 6 was what disappointed me the most. Only 72? Really?
>>
>>26635297
It was for the best. I don't even feel Gen 6's "lack" of new pokémon, because more pokémon means more trashmon.
>>
>>26635318
>trashmon
like megas
>>
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>>26635254
I used to be pretty "live and let live" about mobile shit, but it pretty much is the cancer eating away at the good qualities of games, web design, and everything else. I'm so sick of it honestly. I miss when everything WASN'T interconnected to death.

I don't want Pokemon to be hard necessarily, but I at least want the games to be fun -- and when there's literally no thought, let alone effort, involved in getting through the game, any game... it's just vapid.

This thread has literally dampened my spirits for the new gen when I was legitimately hopeful before. I might go in blind from this point on after all. Ignorance is bliss, and I hate to see something that's been part of my life for so long fall apart from the terminal illness of trying to compete with games they have nothing in common with.
>>
>>26635318
Kind of redundant if half of the 72 you make is trash regardless.
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