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I miss 2D, rest in peace. Let's post sprites of new mons
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You are currently reading a thread in /vp/ - Pokemon

Thread replies: 167
Thread images: 40
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I miss 2D, rest in peace.

Let's post sprites of new mons in memorial.
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>If the games were still in 2D I would actually like them

Fuck you, Game Freak.
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>>26430912
noooice
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>>26432912
this looks so neat and organic
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>unovabortions sucking eachother's dicks
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>>26432912
I love it
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>>26433006
Why are you trying to force this dumb meme so much? You dont even make sense, sprites are not a gen 5 only thing
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>>26430877
2D had clearly run its course, with BW/2 being the ugliest games in the series. I'm glad we finally got models. But there were some nice sprites over the years.
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>>26433356

I thought those games were gorgeous and I generally prefer the cel-ish spritey blockworld look over the PS1-game-with-lighting-effects look of Gen 6.
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honestly many pokemon got ruined by GF just giving them bad 3D models and animations
certain pokemon just look incredibly derpy now whereas they didn't with sprites
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>>26433408
That isn't really a thing.
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>>26433418
Haxorus

There, proved you wrong.
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>>26433418

it is
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>>26433512
Those sprites look all derpy to me. Then again Nidoking in general is derpy as fuck.
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>>26433539
Or any of the motionless flying models
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>>26433539
The sprites make it look a lot more angular and aggressive, they're also posed in interesting ways so it looks like it's actually in the middle of a battle. The 3D model is much rounder and goofy, looks kinda like it doesn't know why it was sent out of its pokeball.
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>>26433539
That's an incredibly easy counter-point.

The fact remains that sprites used to show a pose that could imply movement or an emotion, now with 3D they all have to look idle.

And let's not even get into the whole "flying or not" abortion which gave us shit like Tropius, Swellow, Eelektross...
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>>26433539

deny it if you want but I think its pretty obvious to most people that some pokemon were just ruined by the XY models
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>>26433585
Eelektross's 3D model actually looks pretty good.
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this comparison I especially like
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>>26433661

God damn it. Usually I don't mind much but that's just sad. I can literally hear it going "hurr"

The sand should really always be part of the design
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>>26430877
I'm still waiting for a black/white romhack up to date with all the mons.
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>>26433594
Okay that's not even close to being the same design.
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>>26433539
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I miss black and white TV, rest in peace
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>>26433661
I think it would be much better if the mons not just stand around
they do / use some of their things what make them THIS pokemon / THIS type of pokemon
for example:
>Hippowdon should stream sand out of its holes
>KIngler snaps with his claws
>Machamp maks some fighting gestures
>flying mons always flap their wings / occasionally do a air trick like a barrel roll or something
>gras mons let things like little flowers grow around them

I think you get the idea
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>>26433356
>BW2
>almost no different from DPPt

Hoenn is ugliest game, anyway
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>>26434044
You are one ignorant nigger if you think 2D is comparable to black and white TV.
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>>26430877
The mons translated really well to 3D though.

I think I'll miss hig view top down camera more.
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>>26433443
You really didn't.

>>26433512
Nidoking 2 and 3Doking are the same thing. Nidoking 3's eyes look like shit too.

>>26433574
>>26433585
>they're also posed in interesting ways so it looks like it's actually in the middle of a battle
You do know the models move, right? Nidoking 3 isn't even fighting, it's going home. Complaining about "poses" is fucking retarded.
At least >>26433661 is a valid point because it lost the point of the Pokemon.

The worst thing though is retards like >>26433566
>>26434155
that only play Showdown and then complain.
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None of the models are bad, I just think idle animations should be as involved/lively as they were in B/W. The attack animations are great for the most part. If GF just upped the ante with maybe some intros and thuds like the stadium games it'd be fine.
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>>26434508

I can see you're just a hardcore GF apologist

but even when animated most of the XY models are still totally lifeless and boring compared to the sprites

it doesn't really matter anyway
everybody knows GF will just keep using the same models and animations for many games to come no matter how flawed they are so I guess you can be happy about that
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>>26434155
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>>26434647
To be fair, Salamence has always had a retarded design.
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>>26434641
>but even when animated most of the XY models are still totally lifeless and boring compared to the sprites
No, they aren't. That Nidoking is breathing and ready for battle. Going home immobile Nidoking is the lifeless and boring one.
You also posted a cicled gif. That isn't Nidoking's only movement.

You're literally defending shitty, immobile sprites that never changed position. BW didn't did it great, but it tried to and it shows. I didn't like fighting cardboard figures. BW and XY fixed that.
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>>26433661

The 6th gen model makes it look like it has hippowdowns
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>>26434641
This lifeless memes is fucking retarded, they have multiple animations
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>>26433661
Hippowdon was a mistake anyway. That piece of shit will always be awful no matter what.
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>>26434951
>some mons literally have 3 animations counting their idle stances
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WHY DID GF MAKE ALL THE POKEMON FAT IN THEIR 3D MODELS??
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>>26434770
Its design isn't that bad. Seems like natural progression from Bagon's concept. The mega evolution on the other hand.....
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How are there so many yet none of them are good?
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>>26435655
There are some decent ones if you look long enough.
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>>26433356
>gen v sprites are bad meme
b-b-back to >>>/2012/
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>>26434992
Having 3 is way better than 0. Also the Pokedex doesn't show all of them, you know that right?
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>>26430877
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>>26435162
Gengar is supposed to be fat.
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>>26437593
Never.
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>>26437501

what are you talking about?

sprites had animations since gen 2
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>>26434770
sadly, yes
>>26435320
i love salamence but I still can't understand those wings
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>>26430877
all the battle sprites outside of gen4 are terrible though
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>2D thread
>3Dfags shit it up
Every time.
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>>26434974
shit taste
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>>26430877
Ballio 2D sprite when?
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>>26438668
The sprites make even some mons I hate look good
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>>26438668
2D sprites were dynamic and full of life. It got even better when Gen 3 introduced the sprite movements at the beginning off battle. Crystal sprites were also cool as fuck.

All those Trainer Card threads look lame as fuck when the teams are full of boring ass 3D sprites.
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>>26438668
It's amazing how so much better Delphox looks.
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>>26438828
>Gen 3 introduced the sprite movements at the beginning off battle

That's Gen 2, anon.
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>>26438828

>All those Trainer Card threads look lame as fuck when the teams are full of boring ass 3D sprites.

>tfw when this is actually 100% true
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>>26433700
Problem isn't even the sand, it's mostly its skull. It's way rounder and his eyes are turned more to the sides.
A lot of Pokemon are way rounder than they should be >>26433594, >>26434641, >>26434647, >>26435162

I don't know how people like >>26434508 can't see it.
>it's just the Showdown loops!
No. It isn't.
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>>26438872
Oh man fuck me. Gen 2 did introduce them. It's a shame the constant movement was gone until Gen 5 but the action packed poses upon starting a battle in Gen 3 onward were pretty badass too.
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>Pokemon posed to look they're in the middle of an attack in sprites look less good in models when they're not

No shit, sherlock. It just highlights how little they thought about how Pokemon look in a 3D space in the early days.
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>>26432972
>>26433318
It's face looks like shit.
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>>26435162
*phat
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>Sprites were always so much better.
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>>26435162
Real Pokemon have curves
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>>26439224
I never liked Gen3 Sprites, I don't know why.
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>>26439224
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>>26433794
It won't happen because the process to animate them is obnoxious.
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Colosseum had more life in their 3D models than 6th gen.
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>>26438640
The wings are sudden mutations to it's skeletal structure which is why they don't look like they were built for it's body.
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>>26435989
>pic not related
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>>26438668
Some of those are bad
>Mega Lucario
>Sylveon
>Mega Aerodactyl
>Mega Diancie
>Zygarde
>Noivern

The above look way too unnatural. It's like they just took their artwork/models and shrunk them down. Noivern looks weird, and Mega Lucario is a shitty edit of his normal sprite.
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>>26437527
wow that is some shitty spritework

for some shitty designs

for a shitty human being
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>>26441628
Colosseum and the other console games have way better everything than Gen 6

Hopefully Sun and Moon fix the mistakes
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>>26442575
purposely.
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>>26433594
central spike should be bigger, and he should be more inclined like its about to attack
same for
>>26433512 and a lot more, the problem with the 3d sprites its that they look too neutral for someone that going to attack
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>>26442875
They're not attacking when they're waiting for commands, you idiot. They go into an attacking animation when they attack.
>HURR BUT THEY'RE NOT IN AN OBNOXIOUS BATTLE STANCE LIKE IN MUH ANIMUS!
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>>26441628
>>26442588


yeah even the Pokemon Stadium game's models and animations I like better
we're talking about almost 20 year old N64 games here

gen 6 was a mistake
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>>26442134
>sudden mutations
bagon got a pupal stage, it's not suddenly
also, charizard got a sudden mutation and his wings looks natural on him
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>>26443006
I really miss stadium
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>>26442942
well someone got triggered, what I mean it's that they should look more "ready" to fight
hell some even look better, beedrill went from "neutral pose" to "stupid karate pose" and now its like "I'm going to impale you to the ground if you come too close" shut up, I know its a stupid example but you get the point
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>>26432924
Sounds like you might be a faggot, friend.
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>>26434834
oh, wow, he's BREATHING! Way more exciting and interesting then any sort of battle pose or other action!

Of course 3D is better then 2D, flat pixels will never beat having actual models. But that doesn't mean 3D models beat the 2D ones in every way and in every aspect. The 3D pokemon don't do anything in their idle poses, they lack any sort of emotion/personality until the two the very short animations where they attack. None of them have any poses or battle stances, aside from a few fighting pokemon.
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>>26443121

The fact that you people are so triggered by the models having idle animations instead of looking like a freeze-frame poster of Jackie Chan is utterly ridiculous.
Is a Psychic type Pokemon supposed to put up its fists or something? No, because it's not going to use them. It can bend spoons while lounging in a sitting position. And how is a bug supposed to look ready for battle? Beedrill is pointing its stingers, that's all it can do. What do you want Clefable to do, put on its Angry Eyes from within its butt compartment a la Mr. Potato Head?
The only way this argument makes sense is for fighting types, and those already DO look ready for battle in their idle animations.
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>>26432912
>>26430944
>>26430929
ugh these are so good, im so upset now. The colors are so vibrant
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>>26434155
They do though. Have you even played the games, or do you just sit around on showdown? Every Pokemon has a little quirk/trick animation that happens randomly throughout the battle.
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>>26443224
>The fact that you people are so triggered by the models having idle animations instead of looking like a freeze-frame poster of Jackie Chan is utterly ridiculous.
I don't think that was anon's problem…
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>>26443199
Im hoping they add in more idle animations or even go the extra mile and give us victory animations or something though I know that's not happening. They can always fix the half dozen or so models that looked too derpy in Gen 6.
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>>26443257
A lot do, but not every Pokemon does (you can check them in the ORAS Pokedex). Besides, you really only see them if you leave the battle idle between turns so its not something most people will notice.
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what about this one's idle
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>>26443257
As someone who has only ever played the games and not showdown, I can say:
>Oh wow, a one second long change in their idle stances!
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>>26430877
I wish GF would still use these style of sprites in some aspect of the game like the Pokedex or something.
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>>26443380
Why would you want them to waste man hours on that???>>26443380
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Anyone remember the unique animations the console games had?
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>>26443432
>Sableye being silly and creepy
>Sceptile actually looking ready for battle
>Groudon fucking jumping whenever it uses Earthquake
>Ampharos shaking dat ass
>Ho-oh's midair dance for moves like Earthquake
>Aeroblast being a fucking fireball of death in Stadium 2
Gen VI has the high-poly count models but the animations just miss the mark way too often.
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>>26443473
I want them to update them for n3DS. Even if old 3DS users suffer
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>>26443478
Fuck you bitch
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>>26443558

You'll be alrighr
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I would gladly take good-looking 2D sprites over jaggy-as-fuck 3D models. At least pixelated edges look natural on 2D sprites, it makes anything 3D look low-quality.

Now that a lot of IPs have transitioned to 3D, and with Castlevania and Metal Slug being dead, the only place we'll see good looking sprites ever again is indie-games, unfortunately.
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>>26443644
>we will never have 2D Pokémon battles with Metal Slug tier sprite art
Why fucking live.
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>>26438828
Interestingly enough, most if not all of your sprites are from Pokemon Pinball and not from the main games
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>>26443686
Goddamn I forgot how good those games look
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Conquest sprites are so fucking good.
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>>26434885
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>>26438919
Yes it is.

>>26443199
>Way more exciting and interesting then any sort of battle pose or other action!
You mean the one it does when it's attacking, retard?
>None of them have any poses or battle stances except for the ones that do
ok

>>26443302
That's more than the sprites ever did.

>>26443432
Anyone remembers how long those battles took? I did.
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>>26444039
I'd rather have a long fun battle than a lifeless one.
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>>26444039
Pokemon battles take fucking forever anyway, might as well have something nice to look at.

If they're going to do 3D they should do it properly and have it look nice like on the consoles, otherwise use quality sprites. The 3DS games are a weird in-between and they look like pixellated garbage.
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>>26443802

conquest sprites are top tier

its just too bad all the pokemon don't have one
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>>26444141
Game Freak can't control Nintendo's shitty screen quality
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>>26444203
Right, my point was if you can't do anything to make it look as good as consoles, stick to really quality-made sprites.
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>>26430877
>I miss 2D
Then play Gen I-V

3d models are best thing to happen to pokemon and long overdue
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>>26444261
The sprite distortion in BW was amazingly shit.
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>>26443006
Every move was animated specifically for every Pokemon in the Stadium games, look at how that blue shit follows his hand. They did this even for moves they couldn't normally learn in case people cheated.

In Gen 6 every attack is a stock animation + stock effect. It looks bad. Obviously the Stadium games only had a couple 'animations' but every move was fitted specifically.
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>>26444280
Gee, it's almost like in a sequel they could have improved upon it instead of scrapping it for mediocre 3D.
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>>26444297
>Gee it's almost like they could improve the "mediocre" 3D in a sequel or something.
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>>26444315
But they won't, and you know it. Enjoy pic related. At least his BW sprite looks good.
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>>26444315
Maybe Sun and Moon will be better, but I'm not sure if the 3DS is capable of fully bridging the gap to high-quality console-tier 3D. I think handhelds should stick to sprites if they can't do 3D well enough.

I'm not the guy you originally started the argument with, so I don't know what his point may have been. I'm not against 3D Pokemon, in fact I've wanted one on the WiiU or something like that.

My point is that the X and Y models look like trash.
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How did you guys find those absolutely gorgeous sprites I couldn't find in google. I feel envious
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>>26444337
They wouldn't have improved the sprite distortions either then.
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>>26433356
bw/2 was so fucking ugly. i mean in combat is looked fine but running around in the world sucked. 3d models were the best thing to happen to pokemon in a long time.
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>>26444289
To be fair there were 251 Pokémon, now we're at 721.
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>>26446006
There's probably >800 when you consider Megas and form changes that use different models
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>>26433661
The problem with models:
-Eyes are not focused on front
-Boring poses
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>>26446116
This too, yeah.
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>>26443257
But with non stop changing camera angles you barrely see them.

I wish we could stop the camera. I want to see battles from behind.
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>>26444141
>Pokemon Battles
>Taking Forever

Maybe in 3rd gen. I actualy wish many Pokemon had their HP boosted so battle wouldnt be just one shoting.
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>>26438668
It's crazy how much better they look
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>>26444176
I liked poses, but shading was horrible. They all looked like blobs.
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>some kid traces the official art
>HOLY SHIT WOW AMAZING 10/10

/vp/ is so easy to impress.
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>>26444039
>That's more than the sprites ever did.
The BW animations were better than the ones in Gen VI. What kind of shit are you smoking? The short multi-frame animations of Crystal had more charm and personality than the Gen VI animations could ever hope to.
>Anyone remembers how long those battles took? I did.
Doesn't matter when the battles are fun to look at and you have the attention span of a properly functioning individual.
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>>26446237
Ah the infamous trace argument.

Protip, if Trcing is so "easy" do it for us, show us you can do what he did. and don't try to throw any excuses of time wasting, you set this up on the table, now put your money where your mouth is.
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>>26446237
Seconding >>26447011
Tracing, especially into a different style, can be fucking hard.
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>>26446837
Sure, sure, whatever you say, dude.
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>>26447122
>Shit, I've run out of counterpoints!
>I'll be a passive aggressive faggot instead!
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>>26447122
That's just like, you're opinion, man
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>>26447011
>if Trcing is so "easy" do it for us, show us you can do what he did.
Not an argument.
He can understand that 99% of people can do something while also being in the 1%
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>>26433356
>with BW/2 being the ugliest games in the series
That would be Gen 4 especially if you're playing on a 3DS.
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>>26433512
Looking back on it those sprites are really shit.
I mean, with that perspective Nidoking's horn is slanting to the side.
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>>26447171
>>Shit, I've run out of counterpoints!
It's not like you made points in the first place. Buzzwords aren't great arguments, you know? You just need to call them "soulless" and we can complete the Circle of Buzzwords.
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>>26447358
>That would be Gen 4 especially if you're playing on a 3DS
>Not playing DS games on their original resolution in that handheld
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>>26447399
They do count for models/animations though, which is what this fucking thread is about. JFC, some of you people.
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>>26447425
>can't refute a fact so you play the "buzzwords" card
>implying soulless is a buzzword
You can deny it all you want but I made my points clear.
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>>26448382
Not for a discussion on animations/models which in a lot of cases are unique for forms/Megas.
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>>26447542
>Not playing DPPt on a glorious 3DS XL

Laffin at u
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>>26448499
>not playing them on a normal 3DS and pressing down start + select on startup for super high res mode
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>>26433594

I hated it with a passion at first.

Then I watched the attack animations it makes and started to love it again.

Just bred me a shiny one.
>>
>>26448529
>not knowing this exists

No seriously I don't


>not owning only a 3DS XL when they went on sale
>>
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Some Pokémon did very well in the 3D transition- Wigglytuff, Archeops, Aggron, Gengar, Mr. Mime, Magikarp, Accelgor, Spinda, and Ludicolo, to name a few.

Others didn't do so well.
>Salamence
>Xatu
>Swellow
>Haxorus
>Torkoal
>Hippodowns
>Hitmontop
>Vileplume, a little bit ; - ;
>Parasect, to a degree ; - ;
>Flareon
>Kabutops
>to name a few others.

Overall, I sort of miss the 2D sprites sometimes- a lot of my bros, such as the aforementioned Vileplume and Parasect, really lost the 3D model lottery, and many Pokémon just had way cooler sprites than models- but overall I'm not adamant towards the shift.

The future is now, thanks to 3D modelling!
>>
>itt people don't know the difference between models, textures, and animations
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>>26444039
>>26444067
>>26444141
Literally just add in the extra animations without stopping the battle, it can play the animation while still giving you control again at the same time it normally does
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>>26448756
>not liking It's Not Unusual Hitmontop
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>>26430877
>ITT
Plebs who think Showdown's idle stance rips from the game are the only animations each Pokemon has, and have the nerve to argue that pre-XY's still images for sprites are superior to vibrant 3D models and environments
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>>26432925
Top fucking kek
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>>26439195
>it's
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>>26444337
I remember encountering a cat in ORAS for the first time. I literally burst out laughing. I caught it and named it 'bruh.'

Seriously the game models are so fucking derpy
Thread replies: 167
Thread images: 40

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