Is Pokémon-Amie worth the effort?
>>26358547
Strictly speaking you will need to elaborate or you'll get people jumping to conclusions, as with any OP with an ambiguous statement concerning a non-worthy discussion topic
It is if you want a Sylveon, I guess. Otherwise, I don't see the point. Doesn't it just make the game even easier if you increase the bond?
>>26358547
The effects don't carry over wireless or battle mansion but I yes considering it only takes 20 mins to make a Poke
>>26358547
only for the exp bonus and sylveon
You may get unwanted critical hit in battle.
>>26358547
>>26358627
At Affection level 2 and higher, a Pokémon will gain 1.2 times the normal experience from battles.
At Affection level 3 and higher, a Pokémon may endure attacks that could otherwise make it faint and survive with 1 HP (including confusion damage). This can activate multiple times per turn.
At Affection level 4 and higher, a Pokémon can sometimes:
>Avoid attacks, even when they have 100% accuracy. This can activate multiple times per turn.
>Shake off status conditions at the end of the turn.
At Affection level 5 and higher, a Pokémon can sometimes have higher chance of critical hits.
>>26358547
I like playing with my pokemon in amie more than battling
If this development time was put into making the battle maison more like a maison, I'd take the option everytime.
>>26358654
So, then the answer to my question was "Yes, it does just make the game even easier." Still don't see why anyone would want to do that.
>>26358547
Yes.
>>26358547
Yes, unless it asks you to make a wide smile, then it's not worth straining your cheek muscles, it never works.
>>26358547
Yeah, I actually play headit more than the actual game at this point and I haven't even beat the elite four
>>26358654
>Mightyena toughed it out to show its best side to Swoll!
Thanks to that, not only did we win, but I cried for 15 minutes like the bitch I am