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>"Gen 7 looks ugly!" Man. Did you guys not remember
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>"Gen 7 looks ugly!"
Man. Did you guys not remember XY? What a difference a few years can make.
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I'll miss the chibis tbqhwy
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>>26296041
I guess...
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Kalos was a mess

Kalos was a big fat mess
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>>26296041
I haven't seen anyone complain about the visuals so far, but anyone who does needs a slap
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Did anyone else here actually like walking being locked to a grid? It just felt right to me. Clean and simple, like handheld games were meant to be. I'm going to miss that.
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>>26296041
Who the fuck thinks Gen 7 looks ugly?

Also, what exactly are you trying to say? That SM will have the camera lifted to a less dynamic angle for the final game? That we can rest assured it'll be just as boring as usual?

>>26296051
Chibi style can be awesome, but it just wasn't done well for XY. I think the bodies were too slender. The opening of ORAS with Machoke is a good example. Next to the mom, doesn't look that bad, but with the player in the scene it looks really fucking off.
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>>26296041
Farewell minecraftmon. Your bland and blocky overworld will not be missed. Feel free to drop roller blades also.
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>>26296073
Kalos was very low-energy.
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>>26296115
No. You're wrong
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>>26296115
You can still lock yourself into the grid by using the D-Pad. Since ORAS lazily replaces rollerskating with sneaking, it functions the exact same way. Use the d-pad anywhere, and you'll snap to the nearest grid square, after the screen does a brief 'blink' to hide your skates (or not-skates in ORAS).
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Unrelated, but they didn't even go with that camera position for Route 3. And its the second thing you see in the trailer, too. Talk about misleading.
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Remember how ugly early XY footage was compared to the actual game? SM's early footage is already better than finalized XY, I can only imagine how great the actual games will look.
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>>26296115
Not really no, the D-Pad still exists, but 3D movement in this day and age should be the standard. Especially in a 3D environment.
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>>26296196
I'm still not happy about the graphical "upgrade". Pic related, SM looks like an ugly PS2 game whereas >>26296196 is intentionally stylized to be blocky and had that unique Pokemon charm to it.
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Just no more rollerblades please
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>>26296041
Yeah, theres a few major changes that they've made that make it fucking miles better.

First off, and the most noticeable to me personaly, is the skybox. It was actual shit in XY because you only saw it like once or twice. Looking off into the distance was rare, and so when they tried for more cinematic views, it was jarring as hell, made the world feel small.

Another major change is the layout. Things have varying heights and topography, buildings arent always facing one way, plant life is scattered. It feels less like a Mario Maker build-em level and more like a damn world.

The proportions, not just of the character models, but the world are far better. XY and ORAS felt so.. cramped to me. ORAS especially. They kept roughly the same tile distance from RSE for everything, but since the player model was then 4 times taller, Hoenn ended up feeling super cramped. With Sun and Moon, just look at the "would be" tile distance. That road's width is roughly 15 player tiles wide. Imagine that back in RSE.. that road would feel fucking annoyingly big. But it works here because the proportions are correct.

The texture work so far seems a little less busy than in XY and ORAS, which to be honest I would miss. The detail was nice and natural in a "video gamey" way. But these are shitty screenshots of a non-final game, and textures are commonly changed upon release, so we'll see. It's not like theyre horrible as of now.

Honestly, I'm more excited for the world than the new starters as of now.
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>>26296156
>>26296264
What was wrong with the rollerblades?
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>>26296196
While it's totally relevant, I feel like people use that one instance as proof of a larger issue.

Compare the early HGSS footage to the final game. It's pretty much a 1:1, even the stupid potato Chikorita spirte.

Moreover, we *did* get that angle in the game, and in ORAS, just in different spots. It wasn't a good idea there, because it makes navigating needlessly difficult.
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>>26296041
Kalos hardly new Pokémon.
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>>26296219
>>26296196

...gamefreak better not ruin it...
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>>26296259
Dude you do realize that >26296196 is a 400x240pic while yours is a 1125x677 stretched shit screenshot from a youtube video
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>>26296280
Not them, but rollerblades aren't inherently bad, bt they implemented them in a really awkward way. If you wanted to move off grid, you HAD to use them, which is needlessly restrictive. They also were "slippery" since they were meant to be used for long distances, and not just normal movement, so it got annoying.

I think theyd be great if they were added as just a regular item like a Bike. Doing tricks on them was fun as hell.
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>>26296280
I love them, but I can totally get why others don't
>always equipped
>obtained you're used to circle pad running
>ruins chains if you accidentally use the standard input
>imprecise and slippery, like constant ice
>WHOOOSH WHOOOOSH WHOOOOSH WHOOOSH
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>>26296280
Some of us just want to run normally
Also they served little purpose outside of the third gym
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>>26296314
*>>26296196
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>>26296041
SM runs on the same engine as XY and ORAS you retard
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>>26296051
consider suicide
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>>26296339
And Crystal runs on the RG engine. Are you trying to make the case there was no visual improvement? Because if so, you failed miserably.
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>>26296339
No one said it didn't.
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>>26296339
He never said it didn't, and the visuals have clearly been altered stylistically with people and buildings being more proportional to real life. You retard.
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>>26296353
consider prepping the bull
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It doesn't really look like a Pokemon game... I hope they haven't changed it too much
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>yfw we only get 70 new Pokemon again and a bunch of shitty megas
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>>26296413
I'm confident we'll get more new Pokémon this time. GameFreak won't have to make hundreds of brand new 3D models again.
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>>26296413
don't say that anon, please
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>>26296413
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>>26296413
>yfw megas are dropped and were only a gen VI thing
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>>26296375
No, but pretending like there was so some revolution in graphics just because GF decided to swap the chibi look to the early PS2 game look is stupid

The only notable changes in graphics in the franchise history were RS and XY.
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>>26296407
>It doesn't really look like a Pokemon game...

I know, right? If only they had bigger heads, and bollards blocking my path, then it'd be a #REAL pokemon game.
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>>26296427
>I'm confident we'll get more new Pokémon this time.
>GameFreak won't have to make hundreds of brand new 3D models again.
Pick one dumbass
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>>26296413
What about all the good Megas, though?
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>>26296041
People are saying SM look ugly? I love the way it looks, neatly polished compared to its predecessor.
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>>26296115
I like the grid, too, but i think the change is good.
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>>26296473
(you)
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>>26296413
Considering there are several dozens of old Pokemon already confirmed (hinting to the possibility of new Megas for older Pokemon) I wouldnt be surprised
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>>26296280
they are too imprecise. I just like running better. I don't mind the skates I just wish you could disable them when you want to.
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>>26296473
I'm talking about the hundreds of Pokémon models from X and Y. Of course they'll have to make new models for the Gen 7 Pokémon.
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>>26296115
I like equipping the itemfinder/dowsing machine anywhere I can in the gen 6 games.
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>>26296444
>tfw they are items so they don't go through Bank
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>>26296413
50 is more than enough. I believe more pokemon is good but on the 40th anniversary when there are 1500 pokemon with most of them being forgettable, well be wishing they didn't pump out so many.
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>>26296493
>People are saying SM look ugly?
Just /vp/ dude. Everyone outside is saying how beautiful it looks
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>>26296450
>trying this hard to be a contrarian

If you're actually trying to say 'it looks like PS2 that's not an advancement', you're the biggest fucking retard to graze this site.

Dropping the Chibi look isn't the only thing they've done. There's also less of a dithering effect, which makes the whole world seem much smoother and more organic. It's not trying to replicate the pixel art style any longer. I'd say that's a revolution, in every fucking sense of the word.

>RS

Top fucking kek. RS only had a wider colour pallet and visual gimmick, like falling soot or footsteps in the sand. Crystal, on the other hand, introduced fully animated sprites, which we wouldn't see again until BW.

You're a cheap, tasteless whore if you think RS and XY were the only leaps.
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>>26296339
Yeah, and this game (layers of fear) was made on the Unity engine, the same engine as the original Slender game. What's your point, "retard?"
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>>26296561
Out of all the kinds of people on the board, you're the worst kind.
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Is this game fully 3D, ala Pokemon Coliseum/XD? Sorry it's been a while since I've played or paid attention to this series.
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>>26296473
Hundreds as in they'll only have to make 100-200 brand new 3D models instead of 721+ (megas) brand new 3D models, you fucking cunt.
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>>26296595
Yes
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>>26296595
It has the same freedom of movement on the overworld as the Orre games.

Still has a fixed camera, which will sometimes shift depending on the area.

With the Gamecube games, you get to play them at a higher resolution, but the models are inferior to the newer ones, which are clearly made to be reused for years to come.

Also, it doesn't have the grit of Orre (or the atmosphere) of Orra. They went with a cell-shaded look to replicate Ken Sugimori's art style.
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>>26296561
>most of them being forgettable
Maybe if you're a casual faggot like yourself. Who can't remember 1500 pokemon?
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>>26296492
>any Megas
>good
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>>26296574
Don't forget that GSC had a day/night cycle that had a visual difference, which was missing in RSE. If anything, considering that I massively prefer GSC's sprites and color palette, RSE was almost a step DOWN in graphics.
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>>26296561
Kill yourself GF shill, we want more fucking mons.

More mons, more changes to the meta, MORE FUN.
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>>26296631
>>26296595
Also, to add onto this, there's still a grid you can move on with the D-Pad, and this grid provides the outer boundaries for free movement as well.

This means you'll never have problems like clipping and getting stuck on a corner, which could occur in the GCN games.

This is especially useful in XY, which has lots of organic rounded areas. In ORAS, they stuck too closely to the original design, so you have LOTS of 90 degree corners to bump into.
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>>26296561
Speak for yourself faggot. More mons is more choices and replayability.
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>>26296259
>>26296314
Here's a better scale for a better impression
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>>26296146
>Who the fuck thinks Gen 7 looks ugly?
Yesterday I saw comments about 'how tall are people in gen7, they sure are sexualizing the protagonists, they look like teenagers lol'.
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>>26296652
Agreed on all fronts (especially GSC's pallet), although I would say the day/night cycle, while cozy, was on the same tier as falling soot. Cool, atmospheric, but not really that useful.

The footsteps thing however, that did have practical application for things Spear Pillar's puzzle, with your tracked movement being essential for progression.

As a kid, I really felt like RS was a step down from Crystal, and it took me a while to warm to the changes. Especially the fucking music.
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>>26296631
>take the effort to build a fully 3d world
>fixed camera
>no way to even go into first person to look around even if you wanted to
WHY? fuck pokemon following you, why the fuck isn't this a thing?
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>>26296561
>50 is more than enough
MORE than enough? Dude, there's hardly any choices in there. Pretty much half of those will be taken up by a full team when you count evos.
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>>26296703
and now this live playing at the 3ds and not from a video would be sick
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>>26296797
We just have to wait the official website to update in the future and hope they'll post screenshots
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>>26296753
> although I would say the day/night cycle, while cozy, was on the same tier as falling soot. Cool, atmospheric, but not really that useful.

Fucking utilitarians.
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>>26296784
This
>9 starters
>3-6 legends
>2 region bird
>2 regional rodent
>1 regional pikachu
>4 fossils
>3 Pseudos
Only 1 of those lines are widely used (the starter). The rest is regional trash and legends/pesudos. So half the dex is going to barely be used by most players. Let's say the rest of the dex averages out to 2 stagers. That means you have 12 lines to chose from to fill up 5 spots on your team, assuming you keep the starter.
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>>26296753
>WHY?

Because the games don't have a 'fully 3D world'. Nor did the Gamecube ones.

They're glorified dioramas. You're generally looking from the top down, or from the back forward. That means they can skimp out on staging, texturing and lighting for a large swath of the overworld, because it will never be seen in a full-frontal manner.

Take Mt. Chimney for example. We get that dynamic shot, so they staged it in a way that looks good for that angle.

To give us a dynamic camera would mean they'd have to consider staging for all areas, at all times. Want to put in a house? Well, you not only have to design an appealing front, but a whole wraparound, and test it to make sure it looks and functions properly in various scenarios.
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>>26296574
>There's also less of a dithering effect, which makes the whole world seem much smoother and more organic.
Who cares when the background elements still look like cardboard cutouts and battles are exactly the same as they were in XYORAS (framerate drops included)?

There are lots of pretty games on 3DS, sadly Pokemon is not and will never be one of them. Pic related.

You're saying the graphics look revolutionary now because you 1) have no standards 2) suffer from the new generation hype hang-over like 3/4 of this sheepish fanbase. Once the buzz around gen 7 dies off and we move on to the first HD generation, Sun and Moon will be remembered as very ugly games (and rightfully so).

>fully animated sprites, which we wouldn't see again until BW.
So you didn't actually play Crystal. Nice try Timmy, now please go and make another 6 million threads about how Popplio is the worst starter of all time because we clearly didn't have enough.
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You guys understand that the overworld is going to be the deadest, most empty thing since gen 2 Kanto, right? The extra polygons needed for the big detailed models are going to come straight out of the NPC population.
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>>26296835
>Fucking utilitarians.
Guilty as charged, but at least I'm cognizant of it.
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>>26296051
The chibis were disgusting. I mean, the overworld models were always chibis, but the 3D ones were particularly bad. I don't get how anyone could like them.
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>>26296757
Because then the reviewers would easily notice all of the blurry low res textures they used for the enviroment and thats a big no-no
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>>26296911
Dude from where is that yo-kai pic?
Cuz yo-kai looks like pic related at the 3ds
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>>26296913
This. You can already see how empty and soulless the cities look on the trailer. SM's graphics are a trainwreck in a disguise.
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>>26296911
>There are lots of pretty games on 3DS, sadly Pokemon is not and will never be one of them. Pic related.
>Cyber Sleuth
>3DS Game

OK.
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>>26296703
SM looks damn comfy. I wish the 3ds had a higher resolution though.
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>>26296911
>Who cares
Not you, obviously. You have made that abundantly clear by now. Not even a portable PBR would sate your needs.

>You're saying the graphics look revolutionary now because

Because they literally are. It's a turning point--a revolution. Do you not grasp English very well?

>Sun and Moon will be remembered as very ugly games

Hah, people said the same about BW. Funny how that is.

>So you didn't actually play Crystal.

I was LITERALLY talking about Crystal. Nice reading comprehension, Billy.
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>>26297012
>>26296911
Oh, I get it now, you don't think Crystal's spirtes were animated.

Right, I'm the kid.
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>>26296911
Yokai watch doesn't look like that at all, see pic
Cyber sleuth and the other game are Vitaa, and I'm pretty sure the screens come from the PS3/PS4 version
And the last look like they pasted a 2d dragon and rocks on a background.
SM look really good for a game on 3DS
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>>26296911
Whoever made this is a fucking retard.
Pokemon is the only 3DS game in this pic.

See >>26296991
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>>26296991
>>26297048
That's the YW anime.

Obviously whoever made that image was a rusemeister. Only rusemeisters try to make this point, after all.
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>>26297047
>see pic
Woops
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>>26296991
If I remember correct, Yo-kai was a Wii U game
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>>26297096
You remember incorrectly, it's only on 3DS.

The difference in screenshots may very well be an issue of XL vs non-XL and how the capture cards pull the feeds.
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>>26297002
>>Cyber Sleuth
I think he meant to post Re:Digitize.

Doesn't matter though because CS didn't really improve on the visuals outside of upscaling it.
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>>26297141
No, if you watch the first Yo-kai trailer, it wasn't on 3ds. A 3ds can't run an engine like that.
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>>26297048
Monster Hunter Stories is for 3DS.
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>>26297012
I actually have PBR and it was ugly as shit for the most part so you're right, it wouldnt
>Because they literally are. It's a turning point--a revolution.
They're slightly souped up XYORAS graphics with chibi models swapped for full scale models. Thats literally it. The most important aspect of the game ie. the battles still look exactly the same. That's not a revolution by any means.
>BW
It's mostly considered ugly by majority of the fanbase, with it's tryhard "modern" menus, dimmed out overworld and hilariously pixelated backspirtes.
>Crystal
Please stop trolling. It's sprites weren't animated in the same way BW's sprites were and if you actually played this game you'd never make such a dumb comparision.
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>>26297188
Oh, you're saying just the trailer was on better hardware? My mistake then. That's not only possible, but quite likely.

I was just saying it hadn't been released on any other platforms, other than 3DS.

At least we can take solace in Game Freak for not teasing us with gameplay footage that vastly exceeds what we'll get. Folks be here, complaining about how it's actually too low of quality. We have only to be surprised by improvements.
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>>26297233
>the battles still look exactly the same.
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>>26297048
The second to last, Monster Hunter Stories, is a 3ds game. But even then, its stylized to be cel shaded and characters take an odd amount of time to pop in
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>>26297233
>Please stop trolling.

Please stop being a hypocrite.

>It's sprites weren't animated in the same way BW's sprites were

Boy I never said that, I simply said it was the first time we had genuine animation. As opposed to, two frames with a distortion effect.

You have to be a special kind of stupid to gloss over the clear point I made to repeatedly say "NUH-UH THEY'S NOT THE SAME THO"

>Thats literally it

Except, it isn't. I'm about done with you, so I'm going to say this one more time. There's a difference in dithering, we have more dynamic lighting, and virtually every camera angle has been dynamic.

>majority of the fanbase

Kekekekekekekekekekekekekeke
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>>26297282
He had to do mental gymnastics to ignore the in-battle trainers, showing him images won't do any good.

Plus, the tweaked the camera angles for ORAS from XY, no doubt he'll say that's all this is too.

He's obviously a 6.5 fag trying desperately to justify his position, and existence.
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I'm actually going to screencap all of those GF cocksuckers soiling themselves over SM's graphics and spam them all over the board once the first complaints inevitably start pouring in. This must be the famous Pokemon Cycle I've been hearing about lately, huh
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>>26297282
The fuck are you even trying to accomplish here lmao
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>>26297344
>I've been hearing about

And with that, you show your age.

No wonder you're so salty, we're all making fun of your first Pokemon games.

Life must truly be suffering when you started with XY.
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>>26297357
>lmao you know I'll keep saying this shit regardless of facts
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>>26296911
>using bullshots to make a point
This isn't /v/ man.
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>>26297340
>in-battle trainers
Oh yes, such a great and useful feature, we might finally see the battles drop to the single-digit framerates for the first time :^)
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>>26297357
you didn't even read what he wrote right?
you can clearly see a difference in the battles
>different camera angels
>no circle shit
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>>26297390
>great and useful feature
>complains about backsprites

Pick one.
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>>26297378
What facts? A different camera angle? Like who even gives a fuck?
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>>26296041
The left screenshot is from like a year before XY came out and the game ended up looking way nicer than that. Fuck off with your cherrypicking.
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>>26297344
>Pokemon Cycle
This isn't Zelda, and besides that Skyward Sword was handholding shit and Twilight Princess was better than Wind Waker.
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I want for once they include optional sidequests into this game and two save slots.
A manchild can dream.
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>>26297413
Backspirtes didn't cause the gameplay to drop to unplayable framerates

Overly detailed trainer model definitely will
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>>26297428
See >>26296196
With an actual screenshot of XY, SM looks even better since it has a better camera angle
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>>26297418
You're a fucking autismo, you know that, right?

You're complaining about the game's lack of improvements, down to a minuscule level, then asking "who cares about minor improvements"?

Do you lack any self-awareness? Wait, let me answer that: FUCK YES YOU DO.

You're reek of an entitled shitlord who thinks if the thing added isn't the thing he wanted, surely nobody does.
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>>26297428
The left screenshot is from like a year before XY came out and the game ended up looking way nicer than that.

Fuck off dude here is your trailer
https://www.youtube.com/watch?v=xMnwB6neGlY
It was only 5months before the release

S/M is 6months away from the relase
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>>26297470
But anon, it's just framerate. That's not even relevant. You're complaining about nothing.
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I'm waiting for actual high resolution screenshot before I judge, because right now it's just a blurry mess.
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>>26297463

Seriously, the game is backwards as fuck.
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>>26297513
>>26297463
>complaining about the lack of multiple save files

I bet you think that's some sort of technical shortcoming, rather than a marketing decision.
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>>26296196
I understand that the decision to switch the camera angles to top-down during the development of XY has to do with the polygon count being too high for the 3DS to handle with all the stuff displayed in the background at the same time. And yet they didn't bother to fix the fucking hordes of Trevenant.
I wish Pokemon would go full 3D and sever its ties with the top-down controls that prevailed since its inception, and I'm hoping SM's final release will retain most of the beta elements but as long as they're being made for a Fisher-Price tier handheld I'm not personally holding my breath.
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>>26297438
But Skyward Sword was objectively the best Zelda game this century.
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>>26297577
>implying
It was Link: The Faces of Evil
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>>26296444
>>26296555
>M-Rayquaza only needs a move to mega evolve
>Only mega in game

:^)
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>>26297506
>high resolution screenshot
>of a 3DS game

Are you an ant or something?
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>>26297233
>implying improvements from gen to gen are worth noting

battles looked the same till black & white, how do you think they could have change it for this game?
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>>26296041
The gen 6 style was spot-on, gen 7 is obviously based on yokai watch. So far it's looking a bit sparse and in the screenshot you've used especially, the colours are awful
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>>26297621
While I'm not so deluded to thinking Megas will ever be removed, it's worth noting that Rayquayza still needs a Key Stone to Mega Evolve.

It doesn't need a Mega Stone, because it has a gland that functions like the Mega Stone.

For all we know, the RSE Rayquayza doesn't have this gland. We know for sure that it didn't eat those meteor though, since Sootoplois was a volcano not a crater in the non-Mega universe.
>>
>>26297491
A camera angle doesn't have an effect on the overall graphics, not a huge one at very least, you literally stop noticing that shit after the first 3-5 battles. You never hear anyone talk about different camera shifts in ORAS anymore, that's because it just isn't significant.

Things like texture quality, lightning and even framerate are what has an actual impact, and these haven't improved much at all since the last generation. They're even too lazy to create new attack animations. Water Gun and Ember look the same as they did in XY.

Man, trying to talk reason to a bunch of hype overdosed fanboys is like banging my head against the wall. In a few months everyone will see what I was talking about.
>>
>>26297504
Play BW and then DP and try to say that again with a straight face.
>>
>>26297702
>you literally stop noticing that shit after the first 3-5 battles

Yeah, if you're an inattentive shitlord. Played XY the past few days for the Friend Safari, and I immediately noticed the more bland camera angle for battles.

Literally the most casual players I've known have remarked about the camera angle.

>Things like texture quality, lightning and even framerate are what has an actual impact,

Again with the ausitim.

Just because they're more readily apparent, doesn't make the less apparent things unimportant.

You have unrealistic expectations. No wonder you're so angry.

>In a few months everyone will see what I was talking about.

Yeah, you're practically Ghandi! First we laugh at you....then we laugh at you....then we laugh at you.
>>
>>26297627
I meant uncompressed.
>>
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>>26297723
Right over his fucking head.
>>
>>26297772
We all understood you anon, it's just this one guy who insists on his vernacular and viewpoint being accepted by others.

He's not even the fun kind of autist, just a spreadsheet that needs to eat and shit.
>>
>>26297616
>Link: The Faces of Evil
>this century
How old are you? Old enough to vapidly spew memes I guess.
>>
>>26296277
I disagree about ORAS. HGSS kept distances roughly the same, but ORAS made the maps noticeably larger for me. Its the one thing I wish HGSS did that ORAS did.
>>
>>26297167
CS was a vita game originally.
>>
>>26296280
>GRASS
>>
>>26297874
Older than 75% of this board. In all seriousness, Majora's Mask was the best Zelda this century.
>>
>>26297555
>3DS couldn't handle it
LOL
>>
>>26297974
Don't be a simpleton.

It's not that the 3DS couldn't handle it, it's that 3DS couldn't handle it without having to worry about draw distance and objected popping in and out of the environment.

I don't now about you folks, but I'd much rather have a low res, low poly world that's consistent rather than a high poly world where shit materializes in front of my eyes.

That shit killed any immersion I was experiencing with with Xenoblade. Pokemon doesn't need the additional problem of being too big for its britches.
>>
>>26296259
Comparing a 3DS game to an outdated console game is pretty bad.
If you're gonna compare a handheld console to anything, it should be another handheld console.
Another game in the 3DS library, for example.
Plus, they're making it "to scale" proportions,
but it still cartoony/anime-ish,
I really don't think it looks very bad.
Especially as long as it controls like ORAS,
and omits mandatory rollerskates (a la XY)
Then I'll be fine.
As long as the controls are fine,
animation is fluid and not really janky,
Fuck, I'm way too hyped for this game!!!
>Team Moon
>Team Rowlet
>no more chibi
>more consistency
Yes, please.
>>
>>26296280
not that guy but:
They were mandatory.
If ever you wanted to just walk/run somewhere,
you HAD to use the D-Pad.
Which, isn't necessarily a bad thing,
But if you want to hold/use the 3DS comfortably as it was designed,
you're instinctively drawn to use the circle pad..
But when the circle pad almost only EVER does is make you wildly dash off in whatever direction,
it's just terrible.
I didn't HATE the skates, I liked using them from time to time.
But, 9 times outta 10, I'd MUCH rather just walk/run somewhere where I have more precise control.
>>
>>26296473
Uhhh...he's talking about how XY had to make new 3D models in the new game engine for all of the previous Pokemon.
AS WELL AS MAKE NEW POKEMON TOO.

>his point is
NOW they're all made and seemingly using the same engine, so all they're gonna have to do is focus on the new Pokemon they add.

That said, they have more time to work on said new Pokemon.
>>
>>26296041
For some reason I'm worried. What if all the routes are shorter than the 2nd half of XY?
>>
>>26298061
>hyped
Way to set yourself up for disappointment, retard.
>>
>>26296574
Uhhh, Crystal didn't have "fully animated sprites"
They were animated for a second and then static.
They did it again in Emerald (IIRC)
And I think again later in Diamond and Pearl.
HGSS too? I haven't really played them in a while...
Either way, for the most part, they were all static sprites.
BW started the GIF trend that only lasted that generation.
NOW they're full 3D models.
>>
>>26298335
>he thinks fully animated means constantly animated

Crystal has multiple frames of animation for every sprite.

Emerald and Platinum didn't, they took two frames and then used distortion effects to create the illusion of animation.

BW had the first CONSTANTLY animated sprites.
>>
>>26296041
Reminder that the XY pic is from the first teaser, and got changed later
>>
>>26296413
I'm against the grain on this one, but I'd be absolutely okay with this.

I doubt it'll happen, but as far as my personal taste goes, I tend to like Megas better than regular pokemon.
New pokemon are a shot in the dark. They can be anything from shit tier Wormadam to something cool like Metagross. Out of every generation, I tend to only really love a handful, maybe 10 out of the roughly 130 on average introduced.

Where as for Mega's, they almost always improve on something old, and if they don't, you can just use the older one anyway. I only really have negative feelings regarding about 1/4th of them anyways. In fact, almost every situation is a win in my book with Mega's.

Either I:
>Liked the pokemon before and like the new mega, in which case, great
>Liked the pokemon before, and dislike the new mega, in which case I can just use the old pokemon instead
>Dislike the pokemon before, and like the new mega, giving life to something I previously disliked
>Dislike the pokemon before, dislike the mega, nothing of value was lost except a foreign, unlikely hint of "potential"
>>
>>26297874
I'll go get my stuff!
>>
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>>26298287
>being this bitter
SM looks miles better than XY. Face it.
>>
>>26298377
inb4
>well you didn't specify that crystal's sprites weren't constantly animated abloobloobloo
>>
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>>26296413
The 70 pokemon we got out of Kalos were at least well-inspired, and non were particularly obvious dex filler (except maybe Carbink, but it's connection to Diancie at least makes it not worthless.) Smaller dexes means less crap, I think.

Also, megas may be polarizing, but I'd bet so much money that if your favorite got one, you'd be hype as fuck.
>>
>>26296574
>dithering
Not the fag you're arguing with, but I'm curious what you mean by this. Is this an actual term in 3D design, or are you saying that it looks good because it's not trying to be both 3D and 2D at once?
>>
>>26298463
There was crap in the Kalos dex.
>Barbaracle
>Diggersby
>Aromatisse
>Avalugg
>Goodra
>>
>>26298460
I'm not bitter about XY because I went into it after ORAS, knowing that if ORAS wasn't anywhere near as good as BW2, there was no way in hell XY would be. I'm just saying that getting hyped for anything is retarded. Just look at how many idiots on the internet set the bar way too high for shit like Star Wars: The Force Awakens, and on this board specifically, ORAS. Hype is a big reason people here hate on ORAS so much.
>>
>>26298287
>STOP BEING EXCITED ABOUT THINGS REEEEEEEEEEEEEEEEEE

Man, you're a faggot.
>>
>>26298542
Avalugg and Goodra were awesome.
>>
>>26298565
You're still bitter.
Hype is all in good fun anon. Try enjoying something for what it is and not what you want it to be.
>>
>>26298586
shit taste senpai
>>
>>26298542
>Diggersby
2nd form of the regional rodent, we always have one, plus Huge Power makes it the best of them
>Aromatisse
>Avalugg
>Barbaracle
All at least unique concepts, may or may not be dex filler.
>Goodra
Just because you dislike the design doesn't mean it doesn't deserve to be in the dex.

t. actually likes goodra
>>
>>26297393
While I mostly agree with this, I'd like to point out

>these are only taken from the very first battle in the game

>in XY, the first battle didn't have circles either

So this isn't really a for-sure sign that the circles are gone...

ALSO, the camera angles changed (slightly) from XY to ORAS, too.
>>
>>26298607
no you have shit taste
>>
>>26298569
Now:
>So hyped for Sun and Moon it looks amazing!

Six months later:
>What a letdown.
>Sun and Moon are okay but not what I was expecting.
>ONE JOB GAMEFREAK REEEEEEEE

I guarantee /vp/ will be filled with this crap.
>>
Graphics just feel better because new textures, etc. The resolution, engine etc. is still XY engine. You can clearly see it in the battles with almost same looking animations (like ORAS alternated them), where the only new change was no cirlces around the pokemon
>>
>>26298463

But that means then there is a shitty pokemon selection and the same pokemon all over the time like gyms with only 2 lines of pokemon like Elese or Morty. IMO a more huge dex is better than new pokemon.
>>
>>26298588
Checked. Not bitter though. I did enjoy it for what it was. It was a blast steamrolling Kalos, and seeing that retarded Lucario statue fucking killed me.
>>
>>26298607
Is it just because of that goodra shitposter? I swear to god that faggot ruined an interesting psuedo (which for the second time wasn't edgy, angry, and powerful looking). Autism ruins everything.
>>
>>26298626
Obviously, because /vp/ is a shithole infested with cynical manchildren.

That doesn't mean you have to go around and tell people not to be excited for things. It just makes you look like a cynical manchild like the rest of /vp/.
>>
>>26298542

Only Goodra and maybe Diggersby are bad.
>>
>>26298565
I get where youre coming from. I do. I get it. The same thing annoys me on this board continuously. I agree that people on this board generally overhype the shit out of themselves then literally cry when their expectations aren't met (I mean hell, people were literally, actually crying over CoroCoro having no news), but that speaks more to not being a giant manbaby than not getting hyped.

You can get hyped and not slink into nerdraging dissapointment so long as your hype is realistic and in check. I got hyped for XY and ORAS. I enjoyed them both, about as much as I enjoyed any generation. Moral of the story is, dont be an idiot.
>>
>>26298613
I didn't say they belong in the dex. I said they were crap.

>>26298616
>final evos that failed to match up to their pre-evo designs
top kek
>>
>>26298709
>final evo's that look cool and match up fine

No u.
>>
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i liked x and y. but from the looks of it, i may like gen 7 more. hopefully this time 3d will be in all areas
>>
>>26296167
>Since ORAS lazily replaces rollerskating with sneaking

Yeah, who the fuck would want a game where you could use analog control to sneak up on Pokémon in a game that's about capturing creatures from the wild?

I mean, Gamefreak could have had BOTH just by making a menu option to take the skates on and off, but who the fuck would be able to program something that complicated into a video game?
>>
>>26298461
You didn't.
>>
>>26298688
No, Goomy and Sliggoo are perfect. A unique take on the dragon type by making it a slug. Goodra looks like a recolored Dragonite with big goofy eyes while Sliggoo had no eyes and was blind. The design inconsistency is why I hate it. The shitposter didn't help.

>>26298722
S H I T T A S T E
>>
>>26296073
the camera and constant transitioning in Lumiose City was annoying as fuck
>>
>>26298686
The Lucario statue is fucking retarded and Kalos was underwhelming, but it looks like Game Freak will learn from their mistakes. SM already looks better than XY.
>>
>>26298785
Actually youre literally the one with objectively shit taste.
>>
>>26298626
IDK, I had a damn good idea what to expect from XY.
I was SUPER hyped for it.
I was NOT let down.
The people you're talking about are those that have unrealistic expectations.

>>26298287
>that's it
Best comeback ever anon. Holy shit.
[see above for any semblance of a retort]
Seriously, though.
Against all of the things I said,
and THAT's what you pick to argue against?
And with such a terrible choice of words?
JFC...

Responses like these are exactly why no one likes this board.
All you idiots do is shit on each other and shitpost in general.

And don't give me that
>WELL LOOK WHERE YOU'RE AT HURRRR GAYFAG
bullshit, because the "That's how it's always been" excuse is just that:
An excuse.
So you don't have to be an actually intellectual person and offer GOOD conversation.
>>
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>>26298823
>objectively
>>
>>26297651

>The gen 6 style was spot-on

For a dev that never made a 3D game in their lives and struggled to make something that would have been considered barely serviceable 17 years ago on the Sega Dreamcast , yeah, sure, spot on.

And yes, Gen 7 resembles Yokai Watch in that its actually acceptable for the standards of what a current gen handheld console is capable of.

Even if Yokai Watch basically plays itself from the moment you start a new game file, visually, in regards to using the 3DS's horsepower to its fullest, it embarrassed the hell out of XY and ORAS.
>>
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>>26298498
It's game design vernacular, but it ties into how graphics are created.

Dithering refers to using small areas, typically stripes or check patters, used to create the illusion of greater colour density or transparency. Pic related.

The models created for XY have a heavily rasterized look, probably because they were intended to be played on small 3DS screens.

SM appears to have foregone this in part, which allows for models to shine in a less pixelated way. There used to be threads on here where people would pose the XY/ORAS models without these effects and they were fucking glorious.
>>
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>>26298863
Literally objectively.
>>
>>26298742
lippity litten, please no fire/fighting kitten
>>
>>26298122

I like how we've finally reached a point on /vp/ where people can call out this glaring flaw without getting jumped down their throat by people defending the game unconditionally.

The dumbest part, the skates actually appear listed in the key items along things like the Exp. Share that can be effortless turned on or off to the player's choice, its like some programmer just forgot to enable an option to toggle the skates on and off.
>>
>>26298894
>barely serviceable 17 years ago on the Sega Dreamcast

Nice hyperbole.

Care to share something based in reality? Perhaps something you have actual experience with?

>Gen 7 resembles Yokai Watch in that its actually acceptable for the standards of what a current gen handheld console is capable of

Except that's still not true, you just use Yokai Watch as your guide for what ought be.

Gen 7 resembles YW because they're trying to tap into that same vein.

>it embarrassed the hell out of XY and ORAS

And Pokemon embarrases YW's monster roster.
>>
>>26296167
>after the screen does a brief 'blink' to hide your skates (or not-skates in ORAS).
I'm glad I'm not the only one that noticed this was the reason ORAS did this.
>>
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>>26298626
Why do some people seem to WANT the game to turn out to be shit? I'm just as jaded and cynical as everyone else here, but even I have it in me to at least be a little optimistic that maybe this time GF won't shit the bed.

>>26298742
lippity litten, please no fire/fighting kitten
>>
>>26299110
>Why do some people seem to WANT the game to turn out to be shit?

Some people think it's better to be pessimistic and correct when something is bad than it is to be optimistic and wrong when something is bad.
>>
>>26298953

>Nice hyperbole. Care to share something based in reality?

The visuals displayed in XY would not have looked particularly impressive on higher end home consoles circa 1999, which is the fairest rough comparison to the 3DS since it doesn't quite reach Gamecube era in terms of its raw horsepower.

> you just use Yokai Watch as your guide for what ought be.

No I don't, I fucking struggled to get even an hour into that game, and I only did that because a friend got it for me as a gift without me asking and I didn't want to waste their money, but yeah, visually, the presentation of the game world is an improvement on what was seen in Gen 6.

>And Pokemon embarrases YW's monster roster.

I'm not arguing otherwise. I don't even LIKE Yokai Watch, and the Yokai look stupid as fuck and a whole lot of them are based on folklore and puns that are unique to Japan, so just look like random garbage to me.
>>
>>26299155
I'm talking visuals, for the out to be bit.

And I'm taking numbers, for the monsters.

Pokemon shots itself in the foot by having to retain the extended monster roster. Yokai Watch doesn't have to concern itself with that, and can focus on other elements.

>The visuals displayed in XY would not have looked particularly impressive on higher end home consoles circa 1999, which is the fairest rough comparison to the 3DS since it doesn't quite reach Gamecube era in terms of its raw horsepower.

No, that's just not true. You don't know what you're talking about. It's that simple.

Pokemon on 3DS has drastically higher polygon count. Your plebeian eyes are just confused because of the 3DS' resolution.
>>
>>26299155
>doesn't quite reach Gamecube era in terms of its raw horsepower

>He's ignorant to advancement in graphic design during the last 20 years
>He thinks it's just an issue of horsepower

Ah, this is the crux of the issue, isn't it? You think it's just a simple numbers game.
>>
>>26298894

The onyl difference is that the 3DS was an handheld. If Gen 6 wasn't spot on, then Gen 7 isn't even spot on on something 20 years ago with the N64.

The 3DS have slightly less power than a GameCube. Pokemon never used the whole power the last 4 generations.
>>
>>26299229

>You think it's just a simple numbers game.

No, I'm just judging the games based how they look when I play them.

Kid Icarus Uprising for instance looks marginally worse to me some of the less impressive stuff I've seen on the GameCube, but the game still looks fine for what it is.
>>
>>26298696
I keep my expectations reasonable as well, but the last game I was actually excited for was BW2, because BW1 were actually good. I wanted to be excited for XY, but Mega Evolutions, the Fairy type, and only like 70 new mons were pretty big warning signs to me.
>>26298848
I'm not the anon you think I am. In fact you replied to me twice in your post.
>>26298821
>>26298848
I just want Sun and Moon to actually be great, not just alright. I didn't hype up either Gen VI entry and was still disappointed with how empty they both feel.
>>
>>26296041
>Cherry picking
>>
>>26296073
ORAS hoenn even moreso
literal minecraft-tier map
>>
>>26299283
>...then Gen 7 isn't even spot on on something 20 years ago with the N64.

Having just spend this morning playing Mega Man 64, I can objectively say that you're incorrect.
>>
When we GF allow us to use Miis so we can immerse ourselves with our waifu and husbando mons?
>>
>>26297048
Monster Hunter Stories, and Dragon Quest Monsters Joker 3 are 3ds.
>>
>>26296041
That SM town looks so empty though without any NPCs.
>>
>>26299284
>I'm just judging the games based how they look when I play them.

Your eyes are shit, and you lack the ability to describe what you're seeing. Shut up and lurk more, you might learn something.

>Kid Icarus Uprising for instance looks marginally worse to me some of the less impressive stuff I've seen on the GameCube

Why the fuck are you comparing consoles to portables?

KI:U was literally a Wii game ported to the 3DS. So if your point is it doesn't reach the level of a console game....no fucking shit!

>>26299565
Or how about this faggot simply look to the Zelda remakes on 3DS before he spouts off shit about 1999. It's a fucking joke what he's trying to say.

The best part is he actually thinks he's more informed than the rest of us. It's adorable.
>>
>>26299642
Am I the only one not bothered by the lack of NPCs? Their utility after the Unova games has felt middling.

I'm all in favour of removing some overworld NPCs with two lines of dialogue, in favour of more indoor or segmented areas where you can interact with NPCs. Something like Castellia, without the zombie NPCs on the overworld.
>>
>>26298742
lippity litten, please no fire/fighting kitten

I don't want another fucking blaziken
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