Are we just going to ignore the fact that trainers will now be SEEN continuously beside Pokemon in battles now?
>>26236753
Only in new 3ds's.
>>26236753
So something that we already had in Colosseum
>>26236753
where does the night-time screenshot on the right come from?
I am OK with this.
>>26236753
Could be a rival gimmick thing, like 3D models in XY
>>26236799
This.
I dont fancy congratulating Gamefreak on catching up 10 years after the fact.
>>26236753
>gamefreak think they slick...
>>26236753
No more magically appearing circles too
>>26236818
That's not nighttime, FAMIBILY, but that's just the jungle as the BG.
And I am pleased so hard about this.
>>26236753
Are we going to ignore the fact that GRID BASED MOVEMENT IS FINALLY GONE?!
>>26236863
hey where did you get this picture of me!? mods, delete this!!
>>26236863
How did you get that picture of me?
>>26236912
Holy shit, I didn't even notice
>>26236863
Where did you find that rare picture of me?
>>26236753
We've seen it in XD and Colosseum.
>>26236912
It was the same on x/y, kill yourself holy shit.
>>26237074
>XD
Kill yourself
>>26237178
This was probably very funny the first 9001 times it was posted...
>>26237169
no it wasnt you dumb nigger
same with oras. there was still grid movement in the pokemon centers and gyms
>>26236795
Really?
>>26237169
No that was grid too. It was the clunky ass roller skates that hardly no one ever used, that utilized the "non grid based movement". It seems the running is more free in SM
>>26237271
You never used the circle pad?
Anyway, the trailer show only linear movement of the characters, you cannot say the grid based movement is gone.
>>26237337
Or the Bike.
But read the second paragraph >>26237351
>>26237178
What's wrong?
>>26236753
>tfw they got rid of the pokemon circles
those things were nice why get rid of them? they have been with us since gen 3
>>26237655
ebin XD maymay.
>>26237797
people complained
>>26236799
Yeah but nobody gave a shit about Colosseum
>>26236753
One more flaws
>no reaction trainers when pokemon took the damages
>>26236753
Where are their noses?
>>26237797
They have actual shadows now, if you look. The seal has a shadow that's actually shaped like it.
No one's going to notice when the game finally looks like how it was supposed to in the first fucking place.
Like no one walks into a restaurant and thinks "wow, its so clean and sanitary in here".
But with Gamefreak, We'll take what we can fucking get.
>>26240340
>no one walks into a restaurant and thinks "wow, its so clean and sanitary in here".
You've never been in a truly clean restaurant.
That, or you're not used to how mediocre cleanliness usually is.
>>26236850
Yep, it's probably that sadly.
>>26237277
look at the fucking box art, says compatible with 2ds
>>26236753
Yeah, but only in rival, evil team boss and champion battles
>>26236753
Wow, more useless background junk killing the framerate, just what we needed! Thanks based GameFreak! :^)
Only now do I realize that this was really a missing feature.
>>26236753
One one hand I know this will only be for important characters
But on the other hand it gives me hope that based in-battle dialogue will come back, without that shit in the XY/ORAS, the key battles felt way more lifeless than they did in previous games.