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Create a broken ability with a simple concept and choose a pokemon
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Create a broken ability with a simple concept and choose a pokemon that would have that ability.
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>>26065106
End Pact.

When a Pokemon with this ability faints, it faints a random pokemon on the opponent's team as well.

Given to some ghost type or something.
Probably Gengar because we must find a way to buff Sugi's waifumon every gen.
>>
>>26065106
>Provocative: Automatically taunts anything that steps into the field

>Eventual Primeape mega

Banned to AG from day one, the Omgon tears would be delicious.
>>
>>26065106
>Conversion-Z
Changes typing to match the first two known moves of the user
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>>26065222
So a shittier Protean then.
>>
>>26065106
>Energized
>all stats are raised after each turn
>give it to Hoopa-U
>>
Shadow Guard

Maximized evasion until hit by an attack.
>>
>>26065106
When an opposing Pokemon activates their ability, reduce Attack by half.
This Pokemon takes no damage during the battle step.
Opposing Pokemon cannot activate abilities during the battle step.
When this Pokemon would be removed from battle, discard an attached item and restore it's HP to full. If this Pokemon has no item, choose one Pokemon at random from the opponent and remove it from play.
This Pokemon cannot attack last.
>>
>>26065234
Not exactly, you could create some pretty good dual type combos for a nice defensive mon
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>>26065106
Grudge:
For every hit the pokemon takes or any time it gets inflicted with status of any type, it's attack, speed, and defense all raise by 2 stages.
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>>26065222
>use curse
become type ???
>>
>>26065106
Premonition-
If about to be KO'd by an attack, switches out with a random Pokemon in your team.
>>
>Detonator: Moves like Explosion and Selfdestruct now deal damage to the opposing foes party as well.
>Golem and Electrode
>>
>>26065278
>double battle
>a weak mon uses that priority water move that hits multiple times on your own other pokemon
>maxxed speed defense and attack
lel
>>
>>26065291
Curse is Ghost type now, anon.
>>
Manipulator

Trick Room effect immediately upon entering battle, if not already in effect.

Give it to Reuniclus.
>>
>>26065329
>people will like golem after this
this kills the memes
>>
>>26065362

give it to slowking, bronzong, and aromatisse too
>>
Hot spot
Burns random two Pokemon on opponent's party every time it switches in
Sunflora just for the lulz
>>
Force Protean

>Change your opponents typing on switch in to the type of the move in your first slot

Give it to Arbok or something, I dunno
>>
>>26065234
It's Protean for wallbreakers.
>>
>metronomic

Forces oppenents move to be random for first 3 turns.

Either from its own moveset or all moves in the game.
>>
>>26065136
Stallfags would be gushing blood for their asses.
>>
>>26065479

So would anything not HO.
>>
>>26065136
Please God make this real.
>>
>Punchable

The opponent can only use punch moves against a Pokemon with this ability
>>
>>26065261
Sounds like Yu-Gi-Oh!
>>
Unstoppable Force

This Pokemon has a small random chance ("Gen 1 miss") to attack twice in a row with its chosen move; all (absolutely no exceptions) secondary effects and subsequent proc chances are removed from the second attack.

No clue who this would even be remotely viable on.
>>
>no rest
moves that require you to waste a turn dont need it anymore
>>
>>26065136
>Primeape
>Not Infernape
>Would utterly destroy Xerneas, Smeargle and Clefairy spams
>The meta will be no longer shit
>>
>>26065234
Tri Attack
Shadow Ball

Ta daaa
>>
Menace
>25% chance that all damaging moves cause flinch. This is doubled with boost of attack stat
>>
>Equal Level
When switched into battle, if hp is bellow that of your foe, gain hp equal to the difference between your hp and your foe's.
(When double or triple battling look at the biggest hp difference)
>>
Shimmer
Its like intimidate but with accuracy
>>
>>26065583
>this is doubled with boost of attack stat
It was good until you said that.
Now it's just unrealistically broken.
>>
>rapid reload
Giga impact, hyper beam, etc have no recharge turn. Give it to blastose or metagross or something
>>
>>26065604
OP said to create a broken ability. But I'd agree, I was originally gonna say it causes paralysis when it switches in
>>
>>26065556
>Primal Regigiggas
>>
Capacitor
Its like Blaze/Torrent/Overgrow but for electric types
>>
>>26065556

Does this also apply to non-damaging moves like stat boosts/status effects/phazing/etc? Or would it be hard-coded to only trigger on moves with a "base power" attribute greater than 0?
>>
>>26065534
It is.
>>
Capitalize - Super effective moves get 30% boost
> Hawlucha
>>
>>26065278
Grudge is already an attack, anon
>>
>>26065653

t. Game Freak's opposite universe clone

>>26065702

I didn't intend for it to, but I guess that wouldn't be too bad. Double Shell Smash would be clowny as fuck and double Belly Drum would be even better, lmao
>>
>>26065106
Monopoly:
If the pokemon with this ability is inflicted with a status-condition, all pokemon on the field will give up 15% of their HP to said pokemon
>>
The Forbidden One:
If Pokemon holding the Right and Left arms and legs of the Forbidden One are in the party, you automatically win the battle.
>>
>>26065573
Fuck off with your shitty Sinnoh fire monkey.
>>
Waden
When the pokemon is switched into battle it makes a free safeguard that heals for 15% every turn
last 5 turns
>>
>>26065106
Echo: If a sound move is used, it takes effect a second time at the end of the turn.
>>
>Perforator
EVERY pokemon in either party takes/recovers damage from their item, status and field effects

e.g.
if a pokemon in it's pokeball is poisoned or burned, it will continue to take poison/burn damage when it is switched out

if weather is on the field, all pokemon take weather damage, with the exception of abilities that recover hp like rain dish. solar power will drain hp in sunlight.

any pokemon with leftovers recovers HP while in its ball

grassy terrain will restore hp to grass types, etc

leech seed will not affect any one but the target because leech seed can only ever have one target. Entry hazards obviously only do damage upon switch-in. Delayed damage attacks like doom desire are unaffected
>>
>>26066297
I feel like that ability would make sense with Dialga.
>>
>>26066292
>Double Boomburst Mega Exploud
rip
>>
Devoid: All other pokemon have their abilities negated while this pokemon is on the field

Spiritomb, Chandelure, creepy stuff in general

Slow and Steady: All attacks with a positive priority modifier become priority 0 and the speed stat cannot be modified while this pokemon is on the field.

Slowpoke line obviously. Would need to design a wall with it or give it to an existing one that needs a boost like Bastiodon.

Aggressor: Raises attack when this pokemon hits twice consecutively. Lowers attack when not attacking (using a non attacking move or being halted by a status effect) or missing.

Angry and prideful stuff like Primeape or Luxray. Thought about it also having a hustle esque accuracy modifier but I don't want it to be garbage.
>>
>>26065865
>double belly drum
>does literally nothing after the first one except eat your health

itt: retards
>>
>>26065106
Xatu/Natu's signature new ability, Fategazer:
If Xatu enter in the first turn of the battle he will predict enemy's move, If enemy is going to use a non-damaging move Xatu this turn would use a special taunt(+6 prio) and It would count as a move(you don't need to actually have Taunt on your moveset). If enemy is going to use a damaging move Xatu will auto-swith itself for a resistor, It would do so using a sort of switch move(like v-swith, u-turn), this move is uneffected by immunities and it's damage would be calculated in the same way game calculates Night shade damage, so based on his level.
If enemy is going to switch Xatu would auto switch itself for the most advantaged pokémon on your party against the mon enemy is going to send-in.
This implyies if you use Xatu the first turn of the battle you would be able to select anything as the game would automatically do that for you.
After the first turn this ability effect turn into Magic Bounce.
>>
Inverse- type effectiveness is reversed while this pokemon is in play.

its such a splashy effect, i'd like it on malamar
>>
>reality warping
for legendary pokemon only
highest chance to evade a move
like 50%
>>
Hard Work: Whenever a Pokemon's stat raises, add an extra +1 to that stat
Give to Ninjask
>>
Antagonizer
Causes taunt or torment on switch in. Has a small chance of causing both
>>
>>26066972
some fixes because shitty grammar:
>This implyies if you use Xatu the first turn of the battle you would be able ...
*you wouldn't be able...
>If enemy is going to use a damaging move Xatu will auto-swith itself for a resistor, It would do so using a sort of switch move(like v-swith, u-turn), this move is uneffected by immunities and it's damage would be calculated in the same way game calculates Night shade damage, so based on his level.
This move has +6 priority.
>>
>>26065106
>Kill Everything: it kills everything.
>>
>Cheerleader
Inflicts Encore upon switching in. Plusle/Minun
>Lockdown
Maximizes Defense after getting critically hit. Forretress
>Golden Eye
All attacks are critical hits. Luxray
>>
>>26066995

>please make baton pass starts viable again
>>
>>26065106
>Omnipotent
Faints all the opponent's pokemon upon entering the field

Arceus
>>
>>26067146
All of my yes to Golden Eye.
>>
>>26067166

Baton pass strats were always viable. People are just asspained that they cant always 1 shot scolipede so they got banned
>>
>>26066997
Give this to sableye
>>
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>Inner Fire
>Pokemon draws in Fire attacks to cause burn with the next contact attack used. Fails unless used on the next consecutive turn.

It's to Flash Fire what Volt Absorb is to Lightningrod. Kinda.
>>
Give Smeargle normal stats
>>
Flashpunch : Priority punch moves
>Mega Hitmonchan

Unstable : Auto Explosion when the pokemon faints
>Electrode
>>
>>26067426
Priority focus punch
>>
Potent
Upon switching in against a female pokemon the opponents pokemon is infatuated and paralyzed. In five turns an egg is either placed in your team or in the PC.

Give it to sylveon why knot
>>
Bad Curse

This pokemon deals 100% more damage but your ally pokemon always takes one third of the damage you inflict.

Only for doubles of course, like Healer or Symbiosys.

In triples, the pokemon would deal 200%damge but allies would take two thirds.
>>
>>26067426
I'd really like Unstable to be a thing, actually

Frost Armor: Raises Def, SpDef, and Speed 2 stages in Hail
Give it to Mega Abomasnow or something.
Immolate:
Fire Type Aerilate
Give it to Mega Typhlosion when that becomes a thing
>>
>>26065106
Turnaround:
This pokemon switches out every time it uses a contact move.

Clean slate:
Clears everything on switch in. Hazards on both sides, weather effects, other field effects, stat boosts, status, screens, everything.

Blunder guard:
This pokemon can only be hit by not very effective moves. HA for shedinja. Have fun guessing which one its using.
>>
>Dizzy Guard
This pokemon can't be infatuated, taunteted, tormented, confused and stat reductions are ignored.

For Primal Spinda
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>>26067840
>Blunder guard
I love this.
>>
>>26065136
>my idea is being said
>with the same name I came up with
>for the same mega I idealized

Im proud. Do you remember the stat spread I gave it? (Well its kinda obvious the ++attack and ++speed)
>>
Teeth Grit: all this pokemon's contact moves deal bonus damage equal to 1/3 of the enemy pokemon's current HP.

Give it to raticate
>>
>>26068915
>83% Super Fang
wew
>>
Something that allows Girafarig-Mega to use both a status move and an attacking move every turn.

I can't think of a name for it.
>>
Chemist: The pokemon is able to use held potions. Revive would revive a random fainted mon in the party.
>>
>>26065836
>>26066979
>>26067146 (Lockdown)
>>26067279
>>26067361
>>26067869
the thread asked for broken abilities not bad ones


>>26066550
calling ppl retards but not knowing that belly drum doesnt activate when you're at +6
>>
>>26069016
>ability: "give smeargle stats"
>not ass broken
>>
A Pokemon that can learn both Sheer Cold and Lock-On.
>>
>>26069080
NO GUARD
FISSURE
MACHAMP
>>
>>26069089
Will Fissure still hit flying opponents with No Guard?
>>
Frostbite
30% chance to freeze on contact.
Give it to Avalugg, Regice, Articuno, and Aurorus.

>>26068790
I second this.
>>
>Egg Shield
>grants immunity to all physical moves
>exclusive to Chansey line
>>
>>26069080
Replace it with Mindreader and Articuno exists
>>
>>26065106
Phoenix
After 3 turns this pokemon fainted, it ressurrects at full life.

I choose to give it to Ho-oh.
>>
The Moody Factor

Upon switching in, opposing Pokemon gets -2 in one stat and +1 in another.

Only the Bidoof family has it.
>>
>>26065106
Pansexual
This pokemon can infatuate any pokemons of any gender.
>>
>>26068947
>still pu trash
>>
>>26069267
>elemental monkeys get it
>>
>Torch Passer
Upon fainting, all stat changes are carried over to the next party member sent out.

Several fire types would have it, notably Macargo (Shell Smash) and Volcarona (Quiver Dance).
>>
>>26069285
Depends on the order things go in. If it's status first and then attack, they can get an instant nasty-plot boost in and hit extremely hard on the first turn. Though, I'm just expecting Girafarig to get some variant of Parental Bond if for some reason it ever gets a mega.
>>
>>26069112

No guard just makes it 100% accurate....you can still be immune
>>
Trickster
Steals stat increases and trades stat decreases when attacking.
>priority attack to steal increases
>Close Combat reduces the opponents defenses
>>
>>26069569
This is shit, Flame Charge will increase the opponent's speed, Charge Beam the Special Attack and so on...
>>
>>26069569
This would be better if it just swapped all boosting regardless of attacking.
>switch in and steal their dragon dance

>>26069735
then don't use those moves retard. They're shit anyway.
>>
Perfect Focus
>Now resists all effects that affect the mind of a Pokemon, such as Confusion, Taunt, Torment, Infatuation, etc as well as Flinch.
>Mega Gallade

Absolute Zero
>Temperature-based moves fail against this Pokemon. This includes most Fire- and Ice-Type attacks as well as some others like Scald and Steam Blast.
>Mega Articuno, Mega Regice, etc.

Glitchy
>This Pokemon's Normal-Type attacks all do 100% more damage and deal random statuses at a 30% chance, similar to Tri-Attack. Moves with secondary effects do not change besides being boosted.
>Mega Porygon-Z

Friction Charge
>This Pokemon's Fire-Type attacks all have a chance to Paralyze instead of Burn, excepting Will-o-Wisp.
>Fire/Electric Mega Typhlosion
>>
>>26069905
>ability called Absolute Zero
>Not given to Kyurem
also Fire/Electric Typhlosion? weird but I could get behind it.
>>
>>26069905
>Perfect Focus
Pretty useless on mega gallade. Apply yourself.
Try this: Nothing will stop this pokemon from attacking. Focus punch all day.

>Absolute Zero
Dank. Just give it to the base forms.

>Glitchy
Give it to the base form.

>Friction Charge
A straight downgrade then. Burn > Par.
Just make it so that fire moves hit water types for super effective damage if you want a fire/electric hybrid. Also typhlosion doesn't learn any good electric moves.
>>
>>26065576
>opponent used knock off
>>
>>26069983
>Opponent used knock off
>...Not that it did anything, considering the typing comes from it's moves and ability.
>>
Desperate:When HP drops below 50% all moves gain priority

Give to Azelf as it's the willpower pokemon.
>>
>>26067219

>people actually complained about not being able to kill a base 69 spedef poke that's weak to almost every single fucking special meta type except fairy

bullshit
>>
>>26067827

>fire type aerilate
>can't think of "pyrilate"

seriously dude?
>>
Jack of All Trades
All non-STAB moves get a 50% damage boost

Not sure who to give it to though
>>
Autotroph
Heals 1/8 hp every turn.
>>
>>26070237
deoxys
>>
>>26070237

Give it to mega nidoking. That fucker learns every single goddamn TM in the game; couldn't ask for a better jack of all trades
>>
Vengeful Retribution
If this Pokemon is struck by a critical hit or a super effective attack, the opponent also takes the same amount of damage before applying weaknesses. Bypasses resistances.
>>
>>26070282

Would have to be a substantial Special Attack boost over base Nidoking to make 50% worth using over Sheer Force/Life Orb.
>>
Strong Start

This Pokemons' attack and speed stats drop by half once below 50%, but will be maximized when above 50%

Archeops and Regigigas
>>
>>26065106
Frostbite

All ice type attacks have a 40% chance to inflict freezeburn
(new status, freezes foes and deals burn damage at the same time)
>>
Last Word
The user's attacks are doubled in power, but Speed is reduced to 1
Mega Slowking, among others
>Trick Room

Rounding Error
All effects that activate less than 50% of the time are prevented, all effects that activate more than 50% of the time will always occur. This ability affects all Pokemon in battle.
Mega Porygon Z
Applies to literally everything: Scald burns will no longer proc unless backed by Serene Grace, Paralyzed Pokemon will never become unable to move, Frozen Pokemon will never ever defrost, Stone Edge will never miss. All damage rolls are fixed to the maximum value under the effects of Rounding Error
>>26070393
>Freezeburn
That sounds deliciously broken.
>17% chance for a freezeburnt Pokemon to succumb to the freezeburn damage without defrosting
>>
>>26069735
learn to read retard. It steals increases from the opponent and transfers decreases to the opponent. It doesn't transfer your increases, only the decreases.
>>
>Starshine: All space based moves have their power boosted by 50% (Draco meteor, Cosmic power, Moonblast, ect)

>Deoxys, Lunatone, Solrock, Jirachi

>Unsustainable: Boosts special attack, speed, and attack by one stage every turn, but lowers defense and special defense 2 stages every turn

>Mega Hydreigon
>>
>>26070423
Oh, and a counterpart to Last Word:
Last Ward
The user takes 50% damage from attacks, but Speed is reduced to 1
Mega Reuniclus
>>
>Transparency
Raises user's evasion every turn they are not damaged. This includes Substitutes, so you can cheese it by using substitute for a turn.

Goes to Gastly, Haunter, and Gengar.
>>
>>26070486

I'd give Starshine to Palkia as well. Would it also apply to Spacial Rend?

>>26070342

You're right. Even if the entire 100+ BST was allocated to SpAtk, M-Nido isn't much more powerful than regular Nidoking is, it'd be better off keeping Sheer Force, since that boosts it's STABs as well.
>>
>>26070663
Yeah, sure, why not
He is the space pokemon after all
>>
Lucky Streak
-Raises evasion 1 stage when opponent move fails to deal damage to it (either status or miss, end of turn ticks not counted)
-Resets to stage 0 upon taking a hit of damage
Given to:
mega blissey
>>
>>26065106
Blunderguard

Pokemon takes 30% more from moves that it does not resist, but is immune to moves supereffective against it.

Give to pachirisu for lols
>>
>>26065106
Multi-Body
Contact moves are repeated 1-3 times at 25% power each. Given to everything in that body style category.
>>
Can't think of a name

Gives +1 priority to attacking moves with 60 or less Base Power
>>
>>26065106
Heatstroke
Burns all non-Fire types on the field during sun

Mega Ninetales
>>
>>26069969
Typhlosion uses friction to create explosions, so I don't think it'd be too far-fetched.
>>
>>26065106
Dodgy
Raises evasion by 1 stage each turn
Chansey/Blissey
>>
Big Guy
Quadruples Attack
Given to Wailord
>>
Blunder Guard: Only not-very-effective hits.

Blissey.
>>
>>26067426
>>26067827
Isn't Unstable already existent as Aftermath?
>>
>>26065576
wait hold the fuck up

Is that immune to everything?

I think it is, but I may be missing one, especially with the new fairy-based chart, which I am still not used to.
>>
>>26071357
Still weak to dark, desu
>>
>>26071226
A stronger aftermath basically.
>>
>>26065329
for real, it would be neat to see a move that could hit pokemon in reserve in a balanced way, it's been a mechanic in the TCG since the beginning
>>
>>26071173

Wait, but normal doesn't resi-... oh

Oh NO
>>
>>26065106
Eevee with wonderguard
>>
Emotional.

If this Pokemon's stat is changed by the opponent or its own moves it gets an additional stage of change for the same stat. (For example Growl makes its attack go down 2 stages instead of 1. Swagger gives it +3 Attack. Bulk Up gives it +2 Attack and +2 Defense. Amnesia gives it +3 Sp. Def) The ability activates after the stat changes are applied.

Mega Smeargle.
>>
>>26069267
>Espeon
>>
Vampire
All direct attacks heal the user a bit.
Give it to bat mons.
>>
>>26072246
what is Simple
>>
>>26072414
Fuck how did I forget this.
>>
Persuasive
Increases the capture chance with all pokéballs.
>>
>>26072246
That's just a shittier Simple.
>>
Greek Fire
Special attack is increased every turn.
On Mega Chandelure
>>
Impenetrable

Moves like protect and endure never fail, even when used in sequence

Give it to shielded or shelled Pokemon, most irritating stalls ever
>>
>>26072434
Wow so broken, banned to ubers for sure
>>
Recycle
While this pokémon is in your first slot, there's a 25% (or 50% if you're a real dipshit) chance that you'll instantly get a replacement for any non-pokeball item you use.
>>
No Holds Barred: all attacks are critical hits
Mostly distributed among the shittier dark types.
>>
>>26072447
>>26072449
Thanks Satan.
>>
Lifetaker - When a Pokemon with this ability attacks, half of that damage is also dealt to the opponent's Maximum HP.

Give it to a Ghost mon like Mega Banette or Dusknoir or Giratina or something.
>>
Blind Fury: The user's accuracy is reduced by 30%, but all moves gain a 100% BP increase. Given to Primeape, Tauros, basically anything that's known for anger.
Transdescent: All the Pokémon's moves are one step more effective. All moves used against it are one step less effective. Given to Primal Arceus.
Overkill: Any "excess" damage dealt to a target is applied to the next Pokémon sent out (recalculated for that Pokémon's defense.)
Bright Glow: All light-based moves (Signal Beam, Dazzling Gleam, Flash, Tail Glow) have their effects and/or power doubled.
>>
>>26065576
Dark type moves are super effective.
>>
>Fug
Genies would be banned of the battle.
User:Rayquaza
>>
>>26070787
Why is that good? It'll take high damage from everything but ground and rock moves.
>>
Superheated
Thaws any Frozen Pokémon on the field when switched in, burns any non-frozen Pokémon.

Supercooled
The inverse.
>>
>>26073171
>freeze any non-burned Pokemon
dude are you for real?
>>
>Simochi
Any attempts at healing are instead turned into damage (Leftovers and Leech Seed become residual damage, Recover makes the user lose 50% HP).

If you prefer the ability to be as broken as possible, make it only apply to the opponent, and give this ability to a bulky Pokemon with its own form of recovery.
>>
>>26073171
Whoops forgot Pokemon.
Superheated: Mega Magcargo
Supercooled: Mega Frosslass
>>
>>26072453
Sue me.
>>
>>26066377
I think you meant Palkia
>>
>>26068945
>current health
>implying it wouldn't proc with it's hp after super fang
you're looking more at 67ish %
>>
Double Trouble
The user's attacks hit twice at 70% power
Doduo, Zweilous, Mega Girafarig

Triple Threat
The user's attacks hit three times at 50% power
Dodrio, Hydreigon
For both abilities, effects other than damage are only applied to the last hit. Recoil damage is still taken from each hit because that counts as damage./spoiler]
>>
Precision Pilot
Pokemon is not affected by stealth rocks
>Charizard
>Volcarona
>Talonflame
>Any bug/flying
>>
>>26073474
This honestly doesn't break shit.
>>
>>26073474
>literally an infinitely shitter Magic Guard
You completely missed the point of the thread, congratulations.
>>
>>26065259
give it to?

I say Mega Illumise.
Mega Volbeat gets an inverse ability.

It always hits and has highest priority until it gets hit. You use this with U-Turn. Volbeat does not have fake out so no double dipping.

Call it something stupid like "First Blood" or "First Strike" or "Strike One"

In new special double mega battles, M Illumise uses Helping Hand and M Volbeat destroys everything.
>>
Tetanus
Paralyzed pokemon never move when this pokemon is in play

And for TGC:

Siphon: opponent cannot use energy cards until this pokemon faints.
>>
Bob and Weave: Whenever this Pokémon makes contact with a foe, its evasion increases by one stage. Give to Mega Hitmonchan.
>>
>>26073474
>Talonflame
Fug off, it doesn't need a buff.
>>
>>26076010
That's a nerf, since it would replace Gale Wings.
>>
>>26070232
Immolate is actually a word
It means "burn", basically
>>
Regurgitate
Held berries and items are never consumed, but you still benefit from then
>>
>>26076140
Oh boy that's broken. Give it to a mon with recover
>>
Rock Repair
Pokemon is healed by and removes Spikes and Stealth Rocks upon entry. Given to various stuff that can learn Rock Polish.
>>
Mega bomb kamehameha d pokemon does a kamehameha dat explods 100 x bigger den d normul kamehameha n it can track ppl runnin away n hit dem charizard learnd it
>>
Ability: Dancer
Effect: The power and effect of dance moves in increased.

Moves affected are any that end with "mai" in Japanese:
>Swords Dance (gives +4 Atk)
>Petal Dance (240 BP)
>Dragon Dance (gives +2 Atk and +2 Spe)
>Quiver Dance (gives +2 SpA, +2 SpD, and +2 Spe)
>Fiery Dance (160 BP, 50% chance of +2 SpA)
>Lunar Dance (can restore a fainted Pokemon)

Not included:
>Rain Dance (only has the word "Dance" in translation)
>Feather Dance (ends in "dansu" instead of "mai")
>Teeter Dance (ends in "dansu" instead of "mai")

Give it to Lilligant only.
>>
>>26078970
dumb weeaboo
>>
Rapid Shot

Any move that can hits 2-5 times now has a much higher chance to hit 4 or 5 times and also has twice as much Power
Thread replies: 182
Thread images: 3

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