Would you be fine with scripted story fights in Sun and Moon?
What I mean is if the villian somehow OHKO every single one if your Pokemon and finally unleashes their plan and then having you work your way back up to fight them again
>>25660207
Was thinking about that earlier, would be something new,
>>25660207
Literally anything that will spice up the game and change the formula I'm completely okay with
>>25660207
It's a standard in other RPG series. Why not?
>>25660207
Having the villain show up with his full team at the second badge villain scheme would be pretty cool. And unless you where tryharding or autism grinding it'd be a losing encounter
>>25660207
I don't like losing so no.
>>25660863
You could get some special dialogue for beating him and then get knocked out by his thugs regardless.