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ITT: Mechanics included in Sun/Moon that would make it a Day
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ITT: Mechanics included in Sun/Moon that would make it a Day 1 buy for you

I'll start:
>New system that allows you to transfer a Pokemon into any type of owned Pokeball
>Reintroduction of Pokeball Seals
>>
Character voices.
>>
the only reason anyone wants seals back is to spell FAGOLA when their pokemon comes out but nintendo would obviously censor the hell out of it
>>
>>25647699
Yes!
>>
>>25647701
I want Seals back because I have Balltism
They could always just remove Seals that have letters
>>
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trainer customisation with as many options for male trainers as female instead of x/y's bias

more involvement from the trainers themselves during battles rather than only seeing them at the start and end of a fight

following pokemon

sentret on route 1
>>
>>25647692
Bug/Water Mega Masquerain
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>>25647692
>Real time combat system
It will never happen, but I can dream.
>>
>>25647751
>>>/vp/pokken
>>
>>25647692
Everyone except for poorfags are gonna buy it on Day 1 anyway, but I'd love the game to allow you to customize the characters in a way similar to The Sims
It sucked that the clothes didn't even match, like the black jacket with green stripes, there was nothing else with the same shade of green, so it'd be great if we could choose the jacket's colors, like white with black stripes or whatever
Heights would be cool as well, I would say ages but I don't think they'd let you be a 30+ year old with teenage friends that still lives with mom despite the average /vp/ poster being like that, but heights could work
>>
>>25647751
What's your opinion of Ni no kuni?
>>
dedicated battle simulator mode
bye bye pokemon showdown
>>
>>25647692

Adjustable difficulty.
I wouldn't mind playing against a gym leader using 6 Pokémon AND a mega (before yoy're able to mega-evolve). Especially if (s)he relies on actual tactics by switching out etc and doesn't necessitate just grinding out levels.

Keep the 2-Pokémon Gym leaders for the 6 year olds, but I want a challenge.
>>
soaring/similar movement as a way to make certain areas a platformer.

mostly gyms. i hate skyla, but the cannons were fun
>>
>>25647699
No!

I much prefer to read dialogue. That way you can get through it at your own (usually faster) pace. If we had to listen to every NPC trainer before and after battle at a normal speaking pace, it'd get frustrating very quickly. And if the voiceover quality is anything less than excellent, it'd be torture.
>>
>>25647758
Pokken isn't an action RPG, you retard.

>>25647774
I haven't played it, but it looks neat. Even something like old FF/CT would be cool, since the cooldown bar would make Speed more interesting.
>>
>>25647791
pretty sure he meant just for cutscenes like the post champion parade in XY
>>
>>25647692
ANTI-HACKING TO BTFO PKHEX FAGS
>>
>Customization
>No more IVs
>Challenge mode on first playthrough
>>
>>25647751

Strongly disagree. Pokemon is a turn-based RPG series. To me, that's a fundamental characteristic of the series. Real-time is fine for side games, but the main-series games should always be turn-based.
>>
Take the Soaring from ORAS and push even further where you can actually FLY INTO the city.
>>
>>25647802
>Generate Pokémon in a previous game
>Transfer with PokéBank to SM
Genning is never gonna stop faggotron, get used to it
>>
>>25647819
I think that turn based combat like in the mainline Pokemon games is outdated as fuck and that Game Freak only keeps doing it because it's iconic and simple for children to understand.

I know they'll never change it, it's just a pipe dream that we could have a Pokemon game with more interesting combat.
>>
>>25647818
>Challenge mode on first playthrough

So I actually don't think this is unlikely. It'd be pretty easy to implement in a sensible way - maybe unlock it if you link your S&M game to a Global Link account that has a completed Gen VI game, similar to the BW-BW2 linking.

Maybe I'm being overly optimistic, but I think there's like a 50% chance that a challenge mode will be available from the start.
>>
>>25647837
NO FAGGOT, PLAY THE GAME RIGHT OR GTFO
>>
>>25647818
>No more IVs
>People actually want little kids to spam perfect Legendaries on Battle Spot
>>
>>25647862

They're going to spam it either way. It makes no difference.
>>
>>25647862
little kids still dont bother with EVs or good movesets so they'd still be shit
>>
>>25647843
>I think that turn based combat like in the mainline Pokemon games is outdated as fuck
I just don't agree. There's nothing inherently outdated about turn-based play. It's an alternative to real-time, not a predecessor that real-time necessarily improves on.

And I find turn-based more interesting than real-time. Being able to think about your next move to me is more fun than having to react quickly. It's a personal preference and I get the appeal of both, but I think it's wrong to say that one is objectively better, more interesting, or more up-to-date.
>>
>>25647862
You can't use any of the box art legendaries on Battle Spot Singles.
>>
>>25647868
>>25647886
>Wanting to get outsped by a Darkrai
>Wanting them to have a bulkier Arceus
Not saying it would be hard to bet them since they always do retarded shit like using Shadow Force against a Normal Type or Roar Or Time against Fairy Types, but the faster I KO their Pokémon the better
>>
>>25647898
I don't know, I just feel that turn based combat gets old after playing with the same basic mechanics for 20 years. It feels too slow and clunky and in single player the strategic choices usually aren't more than "pick your highest damaging move that is super effective/neutral".
>>
>>25647862
>He plays unranked battlespot
Laugh at this man
>>
>>25647791
>>25647799
I'd be down if it was the little "wawawawa" type stuff they have in Golden Sun. I've always been a sicker for that.
>>
>>25647906
Try Free/Random/Whatever they were called Triple Battles, every single 8 year old has a team consisting of 6 of the following
>Primal Kyogre
>Primal Groudon
>Mega Fug
>Mega Mewtwo X
>Mega Mewtwo Y
>Arceus
>Darkrai
>Xerneas
>Kyurem Black
>Kyurem White
Most times they try to do stupid sjit like using Origin Pulse when Desolate Land is up, but it is still annoying and most times they end up Rage Quitting after they realize you're gonna win
>>
>Pokemon remember all their moves.
Pokemon can only have 4 moves at a time but by going into the pokemon menu you can switch out current moves for past moves. If your pokemon knows a HM move, it can use it out of combat at any time, without it being in 4 main spots.

>pokemon say their name
Like pikachu who says pika, all pokemon say their name instead of their old cries.

>you can train IV's similar to supertraining
It will be a long process to raise 6 stats up to 31 but you can do it. Especially useful for legendaries.


>pokemon can wear hats and shit.
Just something cute that I would love.
>>
>>25647843
>outdated
They should also make Magic the Gathering real time. Why the fuck is all this turn based shit STILL made in this day and age?
>>
>>25647692
Balltism

>>25647699
Terrible feature, huge waste of resources.

>>25647744
Customization would have been better if we could have picked different face types instead of just skin tones

Gen 5 had this and it was annoying

Pointless feature

Agree

>>25647745
Agree

>>25647751
Fuck off

>>25647779
It'd still have its utility for unique metas and PC access. I'd actually like something like Emerald's battle factory but multi-player, or Stadium rental mode. You build a team of rentals and fight with them.

>>25647784
Pokemon has needed this since like gen 3

>>25647802
Isn't happening, instead they just need to make breeding less autistic, it's already much easier but they should add a gene splicer machine that lets you switch IVs between pokemon, so you could take a 3 or 4 stat and make it a 6 stat with other perfect IV pokemon.

>>25647826
Soaring was a waste of resources

>>25647843
again fuck off

Anyways, I'd like the gene splicing I mentioned and a way to set EVs to automatically train the right stats and reduce the wrong ones. I think grinding EVs is just really boring even though it's way easier now. Even if it does reduce some of the appeal of the games for breeding autists, those autists can just make more sets and train more pokemon. There's still an advantage to playing that way in that you'll have more options.
>>
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>Auction GTS
>more detailed GTS not the lmao 6IV HA (in the end the information is fake)
>dual region
>seasonal events
>balanced online (never ever)

Don't know dude Pokemon is complete shit they might as well reboot the whole series to fix it
>>
>>25647744
Sentret's indeed adorable.

How's it feel to know that the guy who created all of the Prof. Layton puzzles passed away recently?
>>
>>25648057
feels like I have five matchsticks
>>
>>25647802
>That blissful few weeks after XY release where iv checkers weren't out yet and trades felt genuine.
>>
>>25648062
FUCK YOU!
>>
It being a pokemon game

You faggots will buy anything

/thread
>>
Apricots balls/new pokeballs

I'm pretty autistic when it comes to color coding. I just want moon balls and lure balls back. They have such nice designs
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>>25647751

It would be cool, but that would mean making unique animations for over 700 different Pokemon and potentially having battles that go on forever if you can just dodge by being good.

It could work on console, but then that would kill the trading aspect of the game since Nintendo really likes having people do stuff in person rather than online.
>>
>>25648122
Fucking autocorrect. I meant apricorn
>>
>>25647956
Turn based combat could conceivably be cool if there was a lot more complexity/depth but as long as they have shitty ai and mechanics understandable by babies it'll suck.
>>
>>25648156
Dude, the single player Pokemon experience is LITERALLY a tutorial. Do you expect any sort of complexity?
>>
>>25647692
>character customization with a wider array of clothes, hair-styles and hair colors for both genders
>misdreavus and mismagius re-typed to ghost-fairy
>challenge mode
>battle frontier
>online contests
>more ribbons to collect
>apricorns
>no exp share 'til after you become champion
>gym leader re-matches
>more husbandos
>the post-game involves being able to travel back to kalos with places such as the power plant opened, and zygarde gets its own section of the game and its story expanded upon
>mfw this will never happen
>>
>>25648201
No. Just saying a turn based monster battle series could conceivably have good core gameplay.
>>
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>>25647692
being able to pick your background in online battles
seriously, all of those awesome backgrounds wasted because
>lol default background xD
>>
>>25648235
It already has pretty deep gameplay. Have you seen the VGC battles?
>>
>>25647751
What a faggot
>>
>>25648268
Not in the pve campaign it doesn't.
>>
>>25648002
>>pokemon say their name
>Like pikachu who says pika, all pokemon say their name instead of their old cries.
kill yourself
>>
>>25648284
I know, the tutorial has really shallow gameplay. I don't think anyone is expecting otherwise.
>>
No gyms
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Games are now worthless when showdown exists
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Character customization.

Ability to revisit other lands such as Kanto, Johto or Sinnoh etc

An actual plot like X and Y were attempting to do but failed, kinda

End game content out of the fucking ass
>>
>>25648341
Alot of people a. Don't like competitive at all and only want to play the games stories, or b. Want to play competitive with real game graphics.
>>
>>25648363
Thats honestly surprising.
The single player is painfully boring and the graphics dont add anything
But thats cool, we need those people to keep feeding the machine
>>
>>25648057
It reminds me of a puzzle.
>>
>>25648377
>graphics dont add anything
Get back to smogon
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>>25648301
Most people don't play multilayer seriously when they're done the story, especially non autistic people
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>>25648441
Just like how people only play Street Fighter for the story
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>>25648490
mortal kombat X sold massive numbers to the casual crowd because it had an extensive story mode

believe it or not, the casual single player crowd is way bigger than the competitive crowd
>>
>>25648441
>pokemon
>story
>>
I want a system that blocks cheated in Pokemon. I stopped playing online because I just kept encountering people designing their teams with tools.
>>
>>25648532
Why? I would be able to see your point if it was for hacked pokemon with illegal abilities/moves/stats, but not for pre-generated ones. Just saves all the training/breeding and gives it down to the good stuff in competitive. Honestly, you think people will go into tournaments with pokemon that aren't 6IV with correct nature? The point of competitive is to see who has the better skill with pokemon at their prime conditions.

tl;dr only apply that argument for truly hacked in pokemon thanks
>>
>>25648532
Oh fuck, I hate those. Stupid wondertombs and Shell Smash Mewtwo.
>>
>>25648595
>Wondertomb.
>Shell Smash Mewtwo.
Are you guys stupid? Those would only apply for gen 5.
Shell smash mewtwo is easy: Mold Breaker.
Wondertomb: There's this thing called FAIRY TYPE. There's also this thing called "Status Moves" which, wow much toxic very rip setup.
If you're arguing about hacked mons, at least specify an electric type w/ wonder guard holding an air balloon christ.
(Even though Thousand Arrows annihilates this hacked mon, it's still one of the best to use to troll)
>>
>>25648586
Yeah, that's what I mean. To a point where it's fair, you know?
>>
>>25648616
>mold breaker doing anything to Shell Smash Mewtwo

Sorry anon, I think you are stupid. How in the world does Mold Breaker have ANY sort of resemblance of any sort of relevance in any topic concerning a Mewtwo with Shell Smash.

Please, I would love to see your reasoning.
>>
>>25648638
Whoops, wrong thread. Sorry anon.
What I meant to say was the ability of oblivious.
Anyways, another way around it would be toxic setup, as well as manaphy's heart swap.
>>
>>25648595
It bugs me when people pimp out Shedinja
>>
>>25648659
How does Oblivious effect Shell Smash Mewtwo? Seriously, do you know what abilities are?

Are you clinically retarded?
>>
>>25648659
Annnnnd wrong ability again. Fucking hell I need to learn my abilities. haven't played in ages..
>>25648673
Yes yes I know. I've not played in a while and I meant to say unaware. Hell though, bibarel doesn't really do much to it. But if they're hacking in moves, why not you hack in abilities eh?
>>
>>25648704
Then Mewtwo would likely have Mold Breaker. So again, your argument is retarded.

Besides, I think you are missing the point. The first anon was complaining how "cheaters" were ruining online. Of course, he meant to say people that were using hacked, yet legal, Pokemon. What I did was misconstrue that statement to mean illegal Pokemon. The aim was for him to back off and say he didn't mean people who were creating illegal Pokemon, just spending less time than him. I understand subtle nuances like that can be hard for you to understand.
>>
>>25648733
Again, heart swap. Works wonders and pretty much kills off a mewtwo in an instant. heart swap may increase their defensive ability due to shell smash both lowering def and spdef, but I'd assume it'd be useless as unless it's packing stored power I don't think it's got anything going for it. Even then, you could just stall it out by changing into a dark type to make stored power useless and then just stall it out...
Also, please read this. >>25648586
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>>25648782
So, what Pokemon can go up against a +2/+2/+2 Mewtwo with Mold Breaker to get the Heart Swap off?
>>
>>25647692
>Mechanics included in Sun/Moon that would make it a Day 1 buy for you
Pokemon
>>
>>25647692
>Pokeball Seals
I thought those only existed in the anime.
>>
>>25648795
A wonder guarded electric type holding an air balloon.
>>
>>25647692
>difficulty modes from the get-go
That's it.
>>
>>25647692
Balltism nerds are truly cancer
>>
>>25648825
Which one.

You do know what Mold Breaker does, right?
>>
>>25648795
>>25648825 <- Please take into account that this post was a joke. Don't take the bait m8.

If I was being honest with you? Probably imposter ditto. kek.
>>
>>25648843
>>25648846
This being after a focus sash goes into effect and you hit off that lovely gastro acid.
>>
>>25648821
Gen IV had them

>>25648837
Why's that?
>>
>>25647699
Because it's doing wonders for Pokkén, right?
>>
A minigame where I can beat the crap out of pokemon I dislike.
>>
>>25648962

They have that. It's called "Pokemon."
>>
>>25648002
>>pokemon say their name
>Like pikachu who says pika, all pokemon say their name instead of their old cries.

Are you fucking retarded?
>>
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Dating sim mini-game.

It's inevitable. Every game since BW2 has been going further and further towards it.
>>
>>25647802
muh bike simulator
>>
>>25647699
Aren't most people playing Pokemon without sound?
>>
I just want the league champion to be you from another universe.
>>
>>25649526

That would be a great way to get me to never buy a Pokemon game again.
>>
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>>25649610
they might have hinted at multiversity in oras, but there is no way they will have inter dimensional doppelgangers as characters.
>>
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>>25650020

>but there is no way they will have inter dimensional doppelgangers as characters.

Don't speak so soon.
>>
>>25650182
it would be cool if he came back even crazier.
>>
>>25649610
It would be interesting if a Pokemon game had the champ use the exact same team as you, as some sort of 'clone' thing.
>>
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Ending HMs and having to use HM slaves to get through the game.
>>
>>25652746
>having to use HM slaves
never done it
>>
>>25647699
Kill yourself.

>>25647692
meh

>>25647751
>I don't want to play pokemon

>>25647779
If they ever made something like that I guarantee it would be its own game.

>>25647784
Agreed.

>>25647802
It's impossible and a waste of resources.

>>25647818
>>No more IVs
>actually expecting this

>>25648307
I don't even

>>25648341
You're retarded.

>>25648343
>Ability to revisit other lands such as Kanto, Johto or Sinnoh etc
Never going to happen. At most you could shoehorn 3 regions in and that's really pushing it. Maybe cut down the majority of the 3rd. Level progression would be retarded and not work otherwise.

>>25648377
Really kill yourself.

>>25648800
My nigga.

>>25652746
But don't you love teaching your Talonflame how to fly? Your Wailord how to swim?

>>25652757
>I teach my main pokemon garbage moves.

Anyway, I'm buying them day 1 anyway.
>>
>option to make battle transitions faster
>all pokemon can be following pokemon
>gym leader aces and signatures are the same pokemon
>adjustable difficulty from the start
>check IVs and EVs through a Pokémon's stat menu
>retcon Indian Elephants and shit, repair lore essentially
>the first thing this guy >>25648002 said (so move relearners are unneeded and HMs can be used in battle or only outside if wanted)
>>
>>25652946
>>check IVs and EVs through a Pokémon's stat menu
That really needs to happen already.

It's a fucking jrpg that doesn't show me the arbitrary stat values it has me grinding for. What's even the point?! And no, fuck the IV checker npc. I want values.

>so move relearners are unneeded
I disagree. It's not bad that there's a cost to making the choice to forget a move.
>>
I hope it's even easier than XY

I hope you get EXP Share right when you get your starter
You get 6 Lucky Eggs from your mom before you leave town
All gymleaders have only 2 pokemon
All e4 members have 3 pokemon

sound good?
>>
>>25653045
I bet you were really proud of this post.
>>
>>25653020
If the last part was changed to
>HMs are permanently available to use in-field once learned
>HMs can be switched into your moveset outside of battle should you want to use it in battle
>>
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>an item that allows you to get and hatch eggs immediately
>>
>>25653081
Oh I absolutely agree that HMs need to go. A swimming pokemon should fucking know how to swim without me teaching it. I just don't think that you should have freedom to freely forget and relearn any move without any cost. It's not like getting a heart scale is hard.
>>
>>25653056
incredibly
thx 4 tha response :^)
>>
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Side quests, nothing major but getting legendaries should be more than just;

Go to cave.
Catch legendary.

Old event exclusives did a decent job, like having to stay at a spooky hotel to catch Darkrai. This needs to be expanded upon, for all in game legendaries. Bringing up Darkrai for an example, if it wasn't event exclusive. The steps to get to him could be;

Finding a book that references Darkrai at a library/in the house of some Hex Maniac or some shit.
The next time you sleep, be it at your own home or one of the homes on a long route where strangers let you stay the night, you have a dream about Darkrai and some lead involving him. Perhaps the dream involves someone in a region who was tormented by him.
You find them, and in lieu of any typical lines they give the player it starts a topic about Darkrai. They refuse to tell you because they don't want to endanger a child, so you battle them.
Win, they give you the key to the hotel.
You stay the night, another nightmare, you find out he's on New Moon Island so you go to the ship master.
He refuses, not wanting to endanger a child, you battle, impress him with your determination and strength.
He takes you to New Moon, you catch Darkrai, you have a legendary you worked to get and had fun doing so.

I don't think I'm crazy for wanting this, or puzzles like the Regis.
>>
>>25647692
>New system that allows you to transfer a Pokemon into any type of owned Pokeball
That would be fantastic. I'm very obsessive about which Pokemon go in which pokeballs.

>decrease loading times between battles and routes
>optional gyms and side-quests throughout the story
>make HM's into special abilities for certain Pokemon (ex. Gyarados knows surf, but it isn't part of his 4 attacks).
>further improve GTS
Can't think of much else. GTS improvement would be a great thing imo, especially if there was a way to filter out bullcrap trades and encourage fair ones. Improving difficulty would be great too, but I don't see that ever happening.
>>
Colress comes back with a machine that "unleashes a Pokemon's true potential" (maxing out I.V's) in exchange for BP.

I'd end up being a massive ribbon whore if they did that, resetting for old legendaries in previous games for the right nature, go full autism for ribbon and then using said machine to fix their I.V's.
>>
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More Ghost types. I'm a bit too easy to win over, but I love me some ghosts.
>>
>>25647692

Customization and social links with human characters. Put those dating sim elements all in my Pokemon.
>>
>>25653045
>muh difficulty meme
I don't get this, can anyone explain?
>>
>>25656117
Pretty much x and y were incredibly easy giving you exp share super early pretty much guaranteeing you were going to be over leveled as long as you werent a fucking retard about it.
>>
>>25653275
I found the Regi puzzles really annoying because of how their really is no fucking way to actually know how to unlock them without looking it up. But I completely agree with the Darkrai strategy, its a really good idea that makes catching a legendary feel better than just going into a cave and catching it.
>>
>>25656174
But.. that's how they are supposed to be, right? All the Pokemon games are super easy, and you over level insanely fast.
>>
>>25656234
>Can't read Braile
>>
>>25653275
Regis were great. Stick those legendaries behind puzzles that take a couple brain cells, or a brutal postgame dungeon.

I'm curious how well they could pull off a roguelite dungeon. Bring one of your own pokemon into a procgen dungeon full of themed floors with increasing difficulty, limited supplies, and nuzlocke-ish rules for building/losing/rebuilding your team on the way down each floor. Put some nifty minmaxing shit at the end, like a station that can grant one of your surviving 'mons better IVs or their hidden ability.
>>
>>25652940
You know this is a thread for hopes, right? Not reasonable expectations.
>>
HMs don't take up a move space, but Pokemon can only learn one at a time
>>
>>25647784
>Lunatic+ Classic mode introduced
>Every trainer has 3-4+ mons that are IV bred and EV roided
>All have egg moves and good sets
>Trainer AI actually switches
>Battle mode is put on shift permanently
>if a Pokemon faints, it's released
>>
>>25656316
>shift
I obviously meant set, fuck.
>>
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>>25647692
>Mechanics included in Sun/Moon that would make it a Day 1 buy for you

>gimmicky bullshit
Kill yourself OP.

Anyway, feature I'd pick is
>NEW GAME
>NORMAL OR HARD MODE?

After all the important shit is out of the way, like actually making Pokemon a game and not just mash-A-you-win, then we can focus on fun little features like Pokeball swapping and stuff.

I mean, all that and more should be there anyway, but it's Game Freak we're dealing with here.
>>
>>25656349
>HARD MODE
I really don't get it. How is Pokemon EVER hard?
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>>25656389
Exactly...
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>>25648251
It would be cool to get some backgrounds from Battle Revolution too. Waterfall Colosseum was the shit.
>>
>>25656432
Exactly what? You want a hard mode in the game... to do nothing?

Why would you want Hard mode if it is literally impossible to make Pokemon hard?
>>
>>25656389
Literally play any fangame that markets itself as difficult.
>inb4 hurr fuck you shill I'm not playing fangames
>>
>>25656479
But all the fangames are easy as well.

Name any sort of Pokemon mainline game, or romhack, that is in any way difficult.
>>
>>25656459
>it is literally impossible to make Pokemon hard
Use your imagination, you fucking ignoramus. Have you ever played Pokemon Stadium Challenge Cup R-2? Tell me that wasn't hard as fuck. And that was N64. The 3DS blows it out of the water, no excuse why Pokemon can't be challenging.
>>
>>25656504
But that isn't a mainline Pokemon game. You would have to radically alter the way the game presents its Pokemon to make it difficult.
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>>25656525
Use your fucking mind dude, what the fuck are you even talking about.

>Normal Mode
Dumb, regular, stupid babby shit we're all used to.
>Hard Mode
Trainer's Pokemon have perfect IVs and competitive movesets. AI that doesn't keep spamming Growl when you only have 2HP left. Shit like that. It even exists IN THE GAMES THEMSELVES in the Fronteir and Maison to a lesser extent.
>>
>>25656459
It's easy to make Pokemon hard, dumbass, you would just alienate the kids.
>every boss has a full team of 6, 6IV every pokemon, competitive movesets, 3-4 levels higher than trainers before them, most of them have access to mega evolution
>limited Pokemon selection, only can get good Pokemon through difficult sidequests and/or puzzles
>make money an issue - don't hand out free cash easily, make medicine more expensive, revives are rare items that can't be bought
>give some bosses clear advantage over the player - rock gym leader might start off a battle with sneaky pebbles
>have Pokemon centers require money to use, obv becomes free if you run out
>have actual consequences on losing, like losing items
>make boss pokemon, a Pokemon with incredibly high stats so that it's significantly harder to take out than usual - make it so status doesn't work on it
>make for actually challenging trainer chains where you're forced to fight trainers in a series without healing
Looking over this, I think I inadvertently described Pokemon reborn's method of difficulty
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>>25656577
>you would just alienate the kids

>NORMAL MODE
>HARD MODE
>>
>>25656570
>>25656577
But
That
Is
Still
Easy

How do you not get this? The mainline games can never be "hard" in any sense of the word. Literally the only thing that comes close is the Frontier, and that is one of the very last things introduced.

The way Pokemon is set up, with the entire level system, makes strategy redundant when you can just overlevel everything.

>hurrdurr just don't overlevel
That self-imposed-challenge shit can get out of hand really easy. Fine, I won't overlevel, but it's still easy.
NoSTABs is still easy
Nuzlocke is still easy
No items in battle is easy
No items ever is easy
No healing ever is still easy
Even playing blindfolded is easy.

The only time I ever had any sort of difficulty was playing Pokemon B/W with the anti-piracy check enabled, And then it just came to a point where the game was literally impossible to beat without outside trading.
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>>25656621
>The way Pokemon is set up, with the entire level system, makes strategy redundant when you can just overlevel everything.
Literally the same thing for any RPG ever made, retard.
>>
>>25656635
And you don't see people getting all hard about the difficulty in any of those games.

Pokemon is literally the only RPG where people think difficulty is a factor.
>>
>>25656656
>EVERY RPG EVER MADE IS BABBY MODE TRASH, YOU CAN JUST GRIND + WIN
(You)
>>
>>25656663
With every other RPG, you at least have the story/setting to actually entertain you. The "gameplay" is largely a vehicle to tell the game's plot.

Pokemon literally only has the gameplay. The story is shit.
>>
>>25656621
>overlevel
Then make a level cap.

But honestly, dude? If you don't think taking down a full team of 6 Pokemon with 6IV and a mega with a bunch of schmucks isn't difficult, it's cause you've never tried it. Play one of the new ORAS hacks, reborn, insurgence, SOMETHING, and you will be very surprised at how challenging they can get.
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>>25656682
>The "gameplay" in every RPG is largely a vehicle to tell the game's plot.
>>
>>25656684
This guy is probably a Game Freak shill or something trying to convince fans that it's perfectly ok for them to be lazy, worthless, pieces of shit.
>>
>>25656690
Is it not?

>>25656684
Yes, and it is still easy. With even a modicum of thought, every Pokemon game becomes ridiculously easy.

>>25656706
The single player "game" is literally a tutorial for toddlers first learning Pokemon.
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>>25656724
>The single player "game" is literally a tutorial for toddlers first learning Pokemon.
RIGHT. LET'S FIX IT.
??????????????????????????????????????????

>people this stupid exist
>>
>>25656732
The only way to make a single player Pokemon game "challenging" is to turn it into a Stadium style game, where you face a gauntlet of opponents with a single team of equal leveled Pokemon.

Literally the only way.
>>
>>25656706
I don't even get what this dude wants. Why would you not want the games to be challenging? Its like he's deluding himself into thinking they never will be to stay in his own little world of...what, exactly?
>>
>>25656742
Sure ok you win gg no re.

>>25656744
I dunno, but I'm out.
>>
>>25656742
Aren't there like a shitton of shitty hacks that make the game challenging whilist not doing that?
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>>25656724
>yes and it is still easy
>difficulty hacks
>literally designed to not be easy
>fucking dodges the point about the level cap
Gentlemen, let's just pack up while we can and stop giving this guy (You)s, we've been baited enough
>>
>>25656759
No, there aren't. There are a lot of ones that claim to, but there are also a lot of pills that claim to make you dick bigger.

Each hack that is "difficult" runs into one of two problems:
1) confusing "difficulty" with "time spent grinding" and just raising the levels of ever trainer
2) thinking adding coverage moves is a tremendous leap in difficulty sure to trip even the most seasoned pokenerd
>>
>>25656781
>penis pills
>literally designed to make your penis larger
When you look at the fundamental design of the single player Pokemon, you see how it cannot be difficult without changing the fundamental formula of the game.
>>
>>25656690
It can be. Paper Mario did a great job on this.
>>
>>25647692
It pains me to have a pokemon that isn't caught in a pokeball.
>>
>>25656621
>The way Pokemon is set up, with the entire level system, makes strategy redundant when you can just overlevel everything.

Have you ever even played a pokemon game? There are soft caps on levels tied to gym badges, if you go over the soft cap your pokemon will start to disobey your and pass turns and shit. All you'd need to do is adjust those soft caps (or turn them into hard caps) so that you can't just grind your way to victory.

Kill yourself retard.
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>>25656349
>features not directly related to battling = gimmicks

Just play showdown you fruit
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>>25657182
Only traded pokemon disobey if beyond the level cap.
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>>25657275
Still, no reason they can't just make it apply to all pokemon for a hardmode.
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>>25647692
Pokémon fusions with triple typing. Only compatible with Pikachu, Lucario, Mewtwo, and all starters.
>>
>>25647692
There's no mechanic that would make a difference when I would buy the games. But there are a ton that I want improved/readded.

>BW EXP scaling
>Difficulty modes
>IVs removed
>EVs adopting a skill points system (manually apply instead of automatic)
>Teaching pokemon only the field part of HMs
>>
>>25649559
>Missing out on the music, one of the best parts of pokemon

Disgusting.
>>
>>25656621
>>hurrdurr just don't overlevel
>That self-imposed-challenge shit can get out of hand really easy. Fine, I won't overlevel, but it's still easy.
>NoSTABs is still easy
>Nuzlocke is still easy
>No items in battle is easy
>No items ever is easy
>No healing ever is still easy
>Even playing blindfolded is easy.
Yeah, because the AI is garbage and the pokemon trainers use are bad. If you take into account what that anon suggested, it wouldn't be easy.
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>>25656570
>tfw you're not a competitive player and want an in-between difficulty like BW2
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>>25656724
>"game"
Now you're also implying that it's not a game? You are a certified retard fucked in the head aren't you?
>>
>>25657275
when did this change? i remember in silver version my quilava stopped obeying me just before i fought whitney.
>>
>>25658658
Never. It always only applied to pokemon that didn't have your ID.
>>
More trainer customization.

The option to have your pokemon follow you.
So people who don't like it don't have to have it.

Lots of end game content.

Be able to see other players in the world.
Example.
They got those lil exits inbetween each area, what if, when you go through one in online mode you connect to a online room where other players wander around. Would make the world feel more alive.
>>
>>25647692
Trainer pokemon actually using TMs and items that you also have access to by that point. I've always hated how dumb it is that you have trainers in areas only accessible by HM and they don't know surf, rock smash or whatever.
>>
>>25658799
>Be able to see other players in the world.
>Example.
>They got those lil exits inbetween each area, what if, when you go through one in online mode you connect to a online room where other players wander around. Would make the world feel more alive.
Nope. Online hubs in between areas or whatnot or instancing have never managed to make a single player game feel more alive. They're a waste of resources that always feel completely out of place in the world, they're completely useless and get old after the first week. Not to mention the load times and lag they would bring.

Fuck everything about that. Just make improvements to the online stuff like the GTS etc. That would be enough as far as the focus online goes.
>>
>>25647692
A hard mode that is genuinely challenging.
The only thing that would make me buy the game full stop. I wish I could still enjoy Pokemon games, but it's impossible to see past their terrible game design, and so easy to get bored by how fucking easy they are.
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