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PokeArt Thread
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Thread replies: 13
Thread images: 6
File: name_that_pokemon.webm (1 MB, 439x577) Image search: [Google]
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1 MB, 439x577
Trying a new style of art, what do you guys think?

Also, General PokeArt Thread I guess

I had to cut the first 12 seconds of the timelapse off because can't upload webm longer than 2 min. to 4chain
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>>24947722
Did you just put a filter on this?
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>>24947729

no, but I based it off of it.

Filters filter the whole thing at once, I made webm to show it wasn't filter
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>>24947729

It's actually that picture put into this website

http://alteredqualia.com/visualization/evolve/
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File: output.webm (119 KB, 439x577) Image search: [Google]
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>>24947722
16x speed.
Fractals are beautiful.
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>>24947768

What did you use to speed it up? I'm not great at webm's but I'd love to speed up the full thing instead of cutting out the beginning
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>>24947775
FFMpeg, with the following command:
ffmpeg -i 1451967849288.webm -r 60 -filter:v "setpts=PTS/16" output.webm
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File: output.webm (118 KB, 439x577) Image search: [Google]
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>>24947800
kk thanks
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File: output.webm (390 KB, 439x577) Image search: [Google]
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>>24947855

Best version

aaand I'm gonna stop, goodnight vp
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>>24947722

so I could do this on MS paint but it wouldn't be easy and would be very time consuming (switching colors). In photoshop ps5 how do I speed this process up? I'm certain I can replicate this, especially copying art (original would take mad practice yo). Shit I'm too high for the internet. tl;ldr need tutorial.
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>>24947892

set up a pallet to choose colors from, and just make a shit ton of triangles until it looks decent.

if it doesn't look decent, add more triangles.
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File: Rai.webm (549 KB, 439x577) Image search: [Google]
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>>24947913
>>
>>24947722
I think it's awesome.
Thread replies: 13
Thread images: 6

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