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Have you ever made your own region?
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Thread replies: 38
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Have you ever made your own region?
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Yes, based in the glorious Southern Cone
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I have but designed on paper, i'd make a digital version like yours if i could
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>>24936718
>glorious Southern Cone
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>>24936713
Where is that based on, OP? I've designed a few based on the area where I live, and I meant to digitize them, but I never did. I may rummage through my desk later to try to find them and post them.
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Yup. Not based on any real-life landmass in particular though. It's a bit outdated too, I recently fleshed out my region a bit and I haven't made a new map yet.
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My super edgy pokemon game was going to change the world. Gamefreak was going to play the three versions, and then accept them into the canon; and it would be best pokemon game of all time.. Complete with the first online trading system and serebii like forum.

Being eleven was fun. I actually redid this map I think a year ago for a thread when I saw my old shitty version.
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no artistic talent, but I would like to try. Is there a program that I can use to make world maps?
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>>24939539
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>>24939604
Add something in that big valley in the middle, it would be cool to go exploring in a jungle valley. and more town in those marshlands to the north.

7/10 not bad m8.
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Here's my region. Let me know what you think.
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>>24936713
I DID, BUT THEY CHASED ME OUT ONCE THEY FOUND OUT I WASN'T REALLY A GOD.
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sorry, no autistic enough
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>>24939604
I like all the little islands and ocean routes you have going on. Looks good.
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>>24938914
>Not based on any real-life landmass
it looks like the indian subcontinent
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>>24939539
Holy shit, I used to think the exact same sorts of things. I had no idea that other people thought like that and was starting to think I was the biggest psycho on Earth.
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I would create my own region, but it's apparently very autistic to create your own region.
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>>24936713
Listen lad, I can tell you spent a lot of time thinking about your post and I just want to give some feedback on your endeavor.
1.
Where's the anime? I don't see any anime anywhere in your post and this is troubling to me, a user on one of the net's largest anime discussion site.
2.
I don't understand the moral? Spice it up! Every good post starts with a good conflict, try to incorporate this into your future posting.
3.
Posts without structure often don't attract many readers. Make it clear who you're addressing! In the future be sure to site every quotation with the appropriate speaker.
4.
Create the right mood with your posting! Many readers will be thrown off by your haphazard writing style and avoid the thread all together. To avoid this, read through your post as if you're a prospective poster. Does it seem natural? Interesting? Be sure to think through these!
5.
Before you start crafting your post, it's important to remember that successful posts are written in the same way, before you start writing be sure to read over the classics! Get a feel for your audience!
I hope I helped! Please work hard to make this a high-quality community!
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>>24939547
I used some of this
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>>24936713
Yeah, it was during Gen 5 before XY was announced, I designed a region based on France with towns and cities named after metals.
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>>24936713
>Unova style
Good taste.
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yes

http://ltkay.deviantart.com/art/UK-Pokemon-Regions-265724070
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I did, in Sinnoh style, when BW wasn't a thing yet.
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Yeah for a pokemon tabletop game. I even had gym leaders and the whole shabang
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>>24942985
ugh forgot this
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From my fangame, Pokemon Titan
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soon
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>>24937958
Success Breeds Jealousy
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Was thinking about designing one but wasn't sure what I should base it off of. Any good geography suggestions?
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What software are you guys using for those? Is there some sort of Pokemon map editor?
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>>24943451
>>24942874
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>>24943365
I wanted to give Adelaide the ghost gym
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Argentina-Chile-Uruguay region maybe?
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>>24936713
Yes, for a game I'll be running later this year. Largely just to stave off feelings of familiarity and metagaming from my players. No OC Pokemon, though, that's a minefield that there's no need to cross.
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>>24943580
Seems like a huge area to cover for one game. How about just the southern tip for the first game and the other parts later.
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>>24943606
Why?
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>>24943606
too busy but great for a MMO-version
Thread replies: 38
Thread images: 13

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