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>victory road >requires useless HMs to progress
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>victory road
>requires useless HMs to progress
>>
>>24926481
what hidden machine
is useless when its needed
to traverse dungeons?
>>
>required
>useless

Pick one
>>
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>>24926481
>Victory Road
>>
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>>24926481
Hi
>>
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>victory road
>>
>>24926811
BW2 Victory Road is absolutely glorious, though.
>>
>pokemon dont learn secondary moveset for field moves
?
>>
>>24926917
>first room has a large J in in
>region is called J(!)ohto

bravo game freak
>>
>>24927343
>Kanto
Anon...
>>
>>24926841
I see you've posted the best Victory Road.
>>
>>24926917
replaying silver recently i was disappointed by how empty victory road was. no puzzles and 1 trainer.
>>
>>24926481
>HMs become progressively less important throughout the series
>still bitching about them
>>
>>24933091
I'll give gen 6 credit, with the exception of Surf, which is actually pretty decent in battle, none of the HM's are need except to open up shortcuts and collect knicknacks
let's hope that trend sticks
>>
>>24926481
>HMs are useless
>need HMs to progress game
HMs must not be useless if you need them
>>
>>24930231
It was the first time you entered any old content and realized that Kanto was going to be less than stellar. Route 26 and 27 were new experiences, despite being part of Kanto. You expected to enter Victory Road and explore the same dungeon from the previous generation.

Instead, you got the same dungeon layout shrunken significantly and missing most (if not all of) the content.

Gen 2 Kanto in a nutshell.
>>
>Victory Road
>it's a cave
>>
>>24930231
Silver the rival already beat them asses before you came.
>>
>>24933575
I did like that HG/SS fixed all the problem with GSC Kanto.
>>
>>24933612

>Mt Moon
>it's a cave
>>
>>24934924
>fixed ALL the problems
Eh, HGSS is still my favorite pokemon game but let's not exaggerate.
>>
>>24934780
Yeah I'm sure he came to life and stopped Gamefreak from creating the rest of Kanto as well
Thread replies: 22
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