[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
3D was a mistake.
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /vp/ - Pokemon

Thread replies: 167
Thread images: 36
File: Spr_6x_237.png (4 KB, 240x240) Image search: [Google]
Spr_6x_237.png
4 KB, 240x240
3D was a mistake.
>>
Pokemon has always looked like shit, and it looked even shittier in 2D.

3D and mega evolutions are scapegoated as the problems with the series because Gen 6 happened to be absolute shit for unrelated reasons
>>
Pokemon models are fine.
Now the trainer models on the other hand,
>>
>>24899411
>Pokemon has always looked like shit, and it looked even shittier in 2D.
Not really. There have always been some ugly aspects, especially in early generations, but the later totally 2D games look pretty great and White 2 looks stellar aside from semi-shitty 3D stuff. Some of the White 2 sprites are actually pretty beautiful.
>>
>>24899396
Hitmonchan is based in capoeira, it's making a capoeira dance and spin in the top when attacks.

>>24899411
Generic garbage comment
>>
>>24899427
*HITMONTOP
Holy fucking shit
>>
>Colosseum looks fantastic
>XY looks like ass
>PMD is the best collection of games in the franchise

Maybe the problem is Gamefreak? They are incredibly incompetent and unskilled, flunking their way into success with an honestly pretty bad game held afloat only by its gimmick.
>>
>>24899396

Hitmontop standing on its head makes sense with a static/barely moving sprite, but with a 3D model, there's no reason for it stand on its head all the time, when it's established that the Pokemon only does this when attacking.

Same with Typhlosion and its flames. It's never kept them out all the time, it only has them out when it's angry or attacking. The games simply weren't capable of showing this until XY.
>>
File: hqdefault[1].jpg (13 KB, 480x360) Image search: [Google]
hqdefault[1].jpg
13 KB, 480x360
>>24899449
>Colosseum looks fantastic

The Gen 3 Pokemon looked alright, but the older Pokemon looked like absolute shit due to the models being ripped straight from the Stadium games

The human characters also looked like blocky shit, like they belonged in an N64 game, thoug XD improved on this
>>
File: Diamond_one_man_skit.png (133 KB, 474x613) Image search: [Google]
Diamond_one_man_skit.png
133 KB, 474x613
>>24899396
>"why are pokemon permanently flying it makes them all look like shit"
>"I want Hitmontop to be permanently balacing on its head tip or permanently spinning around like a dumbass"
>>
File: maxresdefault.jpg (156 KB, 1920x1080) Image search: [Google]
maxresdefault.jpg
156 KB, 1920x1080
>>24899396
>>24899427
>>24899440
>>24899449
>>24899452
>>
>>24899426
>Some of the White 2 sprites are actually pretty beautiful
you'd never be able to tell, because those sprite scaling "animations" in Gen 5 are hideous as all fuck.

The 3D in Gen 6 isn't perfect, sure. It shouldn't be as performance heavy as it is (seriously, that framerate?), the colors look far too faded on many Pokemon and a few Pokemon (the Cyndaquil line for example) have absolute turd animations. With all that being said, 3D wasn't a "mistake" and it's still an improvement over previous generations.

3D doesn't need to be purged, it just needs to be tweaked up for Gen 7.
>>
>>24899463
That Mewtwo still looks better than XY Mewtwo
>>
>>24899468
>it just needs to be tweaked for gen 7

Well if that's the case that's unfortunate. Now that the series has transitioned to 3D expect agressive asset reuse, and seeing the same models ported to every gen hereafter.
>>
File: 8822[1].png (249 KB, 750x650) Image search: [Google]
8822[1].png
249 KB, 750x650
>>24899471

No, it really doesn't.
>>
>>24899482

Most of Gen 5's sprites for older Pokemon were just the Gen 4 sprites with animation added.

In terms of sprite quality, Pokemon had already peaked.
>>
>>24899482
The models aren't a problem though. They just need more saturated colors, new animations for a handful (a big handful, don't get me wrong) of the janky-looking Pokemon, and no frame-drop (which will come with the territory of better hardware).

Some decent battle environments and particle effects wouldn't go amiss either.
>>
>>24899486
Yes dude, it does. Better proportions, better animations, and XY's celshading is ugly as shit. The lower amount of polygons may mean it has objectively less fidelity from a technical standpoint, but it looks better despite that.
>>
>>24899494
You're never going to get any of that though, because gamefreak will just reuse everything without tweaking from this point forward.
>>
File: fisherman's bait 2.jpg (75 KB, 640x616) Image search: [Google]
fisherman's bait 2.jpg
75 KB, 640x616
>>24899495
>Better proportions
>>
>>24899495
They wanted to maintain the cartoon aspect of the pokémon (which is a good thing), thus the celshading. The thing is that the 3DS has a very low resolution, so from a certain distance the celshading looks very pixelated.
>>
File: serveimage.gif (893 KB, 320x239) Image search: [Google]
serveimage.gif
893 KB, 320x239
BUT FLETCHINDER IS A CUTIE
>>
File: gamefreak quality.png (22 KB, 362x581) Image search: [Google]
gamefreak quality.png
22 KB, 362x581
It's actually hilarious how awful Butterfree looks.
>>
>>24899506
>New particle effects is a given
>More saturated colors is just applying a filter to all the existing textures, 30 minutes of work
>No frame drop comes with the territory, as I said
>Different battle environments is incredibly likely for the next generation
New animations for old Pokemon is the only thing I listed that honestly seems unlikely. Unfortunately, it's also the most important one. Swings and roundabouts, I suppose
>>
>>24899526
No I mean the normal texturing of the pokemon, despite the lower resolution of the N64 and Gamecube, is more aesthetically pleasing than XY's celshading.
>>
>>24899536
Actually the models looks very good in close distance (see amie or battle zooms), the thing with butterfree model is old now, they just used the anime proportions instead of the sugimori.
>>
File: 025 - Copy.png (5 KB, 163x80) Image search: [Google]
025 - Copy.png
5 KB, 163x80
not bad
>>
>>24899545
>GC
>lower resolution than 3DS

Hilarious
>>
>>24899564
Is this from RS remakes or X/Y or are they the same models? Why is it so washed out?
>>
File: 162.png (6 KB, 120x120) Image search: [Google]
162.png
6 KB, 120x120
FURRET IS A CUTIE
>>
File: s.png (964 B, 80x80) Image search: [Google]
s.png
964 B, 80x80
shitty model
>>
>>24899575
XY and ORAS use the same battle models, and XY's textures are generally washed out as fuck in a poor attempt to emulate watercolors

ORAS's overworld colors are pretty nice though
>>
>>24899396

well you see OP the beauty of gen 6 is that it's not just 3D models, it's 3D models with DIFFERENT ANIMATIONS. so unlike previous gens they're not stuck in one pose, they can have both idle animations and attack animations that can display them in different poses B^U
>>
>>24899594
I prefer the sprite, even though the model isn't bad.
>>
File: Arceus.png (387 KB, 608x314) Image search: [Google]
Arceus.png
387 KB, 608x314
>>24899563
Here's one example, from a long distance you could tell that the Arceus model is bad/subpar.

But in close range (which still is the same model), is actually a pretty sharp and precise model.
>>
>R: 34
Perfect
>>
>>24899619

people don't seem to get this. the models aren't bad, it's just poor resolution on the 3ds. the models are actually stupidly high poly.
>>
>>24899536
I don't see anything wrong with any of those except that it being zoomed out makes them look shittier and the fairly static poses, which is a fault of the animations, not the models.
>>
>>24899603
>>24899594
>>24899582
samefag
>>
>>24899632

It's all hardware's fault, that is also the reason why 3D is bad and why the game gets really slow with horde battles. I'm sure it can't even handle a lot of animations.
>>
File: HIDEOUS AS FUCK.gif (130 KB, 200x178) Image search: [Google]
HIDEOUS AS FUCK.gif
130 KB, 200x178
see filenmae
>>
File: not quite perfect form.png (387 KB, 945x572) Image search: [Google]
not quite perfect form.png
387 KB, 945x572
generic moeblob poses with washed out colors were a mistake
>>
>>24899632
I think what gets people is that at some points the textures seem low-res, and then there's how desaturated they
are compared to previous gens.
>>
>>24899665
One off and thanks for ruining my favorite game making me realize how shit the models are
>>
>>24899665
Wow firedog and cloudbird are especially bad
>>
>>24899682
what the fuck happened there?
>>
>>24899665
Also, arcanine's delicious booty and sexy masculine dark orange and black color scheme are gone in the xy model
>>
>>24899665
Is Arcanine missing some stripes in its model?
>>
>>24899665
The only difference with Arcanine is the angle

Most of them though the issue is either animations, washed out textures, or it's captured from the shitty 3DS screens and zoomed out, the only one with real difference is Luxray and it looks better
>>
>>24899701
no its big butt is just pointed away making the illusion of less stripes
>>
>>24899665
I still prefer XY models with 3D arenas, dynamic rotating cameras and attacking movements than the flash animations with pixel jumping out of the screen like in BW.

Gen 6 manages to make battles more lively.
>>
>>24899396
No it wasnt. You autistic phaggot
>>
>>24899723
upvote
>>
>>24899665

>moeblob

please stop using terms you don't understand
>>
Like others have said, the models just need to have brighter colors, and the camera needs to be zoomed in more.

The real problem with XY visually was that it was still trying to emulate the 2D games with the camera, backgrounds, and terrain circles. Which is understandable, considering that they're Game Freak's first 3D games. Stadium, Colosseum etc. were made by different development teams.

Hopefully by Z or Gen 7, they'll have gotten better at 3D.
>>
File: sKaT5oF.gif (556 KB, 169x152) Image search: [Google]
sKaT5oF.gif
556 KB, 169x152
>>24899665

Yes, when the pokemon only has one pose or idle animation they have to make it look dynamic. XY doesn't rely on that because it has actual dynamic battle animations.

I'm not saying the idle animations couldn't be better, but actual battle animations are infinitely better than a static sprite.
>>
>>24899784
It was pretty obvious that Pokemon XD Gale Of Darkness wasn't even made by nintendo. Seriously? Sun and Moon Shards for Esp/Umbreon? Shadow Lugia? Shadow Pokemon/Moves? It was original as fuck and very fun, but had shit graphics compared to XY.
>>
File: puff angry amie.gif (2 MB, 492x372) Image search: [Google]
puff angry amie.gif
2 MB, 492x372
>Idiots comparing idle animations to sprites
Classic /vp/
>>
>Yellow & HGSS had the best sprites
>gen 5 Sprite animation was bad
>gen 6 washed out color is bad
>gen 6 idle animations are bad

It just gets worse every game.
>>
What would my waifu fennekin look like in HGSS?
>>
>>24899486
are you serious? this is just a 3d model where they draw eyes and some shit on it. you can't compare this to Collo/XDGoD.
>>
>>24899471
I bet you are one of those fags that say melee looks better than sm4sh.
>>
>>24899396
Listen, Hitmontop have been playing What's New Pussycat for the past four generations. Grown men and women are crying now because at the beginning of this generation, they switched to It's Not Unusual.
>>
Why are all the 3D models of pokemon so pale looking?
>>
>>24899471
>contrarian just for the keks
>>
>>24900088
That's the only thing that needs improvement asap. And also Rapidash's fainting animation, thag is hideous as fuck.
>>
>>24899527
Whoa, it is. How did I not notice this? Middle evos constantly get overlooked (except for Braixen).
>>
>>24899791
This tbqph.
>>
File: 4420[1].png (167 KB, 750x650) Image search: [Google]
4420[1].png
167 KB, 750x650
>>24900038
>you can't compare this to Collo/XDGoD

But I can. Just look at this blocky mess.
>>
File: latest[1].gif (48 KB, 86x66) Image search: [Google]
latest[1].gif
48 KB, 86x66
>>24899396
2D was a mistake.
>>
>>24900198
im2bqho it still looks better
>>
>>24900184
Is "t)9b-)9h" filtered here?
>>
>>24900212
are the facebook acronyms filtered on 4chan?
>>
>>24900198
>blocky mess
Mewtwo's Stadium model is fucking goat.
>>
>>24900227
baka desu idk senpai ne
>>
the animation for torkoal's smoke was literally the biggest disappointment of all the XY pokemon for me. come on, the half the moves that involve smoke or mist have better fucking animation. I can literally see the squares as it moves when im playing.
>>
File: torkoal.jpg (87 KB, 1920x1080) Image search: [Google]
torkoal.jpg
87 KB, 1920x1080
>>24900513
fuck, forgot image.
but yeah, one of my favorite mons, ruined.
>>
File: 150Mewtwo_.png (724 KB, 1117x950) Image search: [Google]
150Mewtwo_.png
724 KB, 1117x950
>>24900038
>>24900212
You're just a nostalgia fag, there's nothing particular good about the old mewtwo model, it matched the old sugimori with giant head, yes, but now it's different, the new 3d model is a lot more detailed in every aspect, the only thing that could be better is the body texture (even the eyes are not literally painted, you can see bulges above the normal mewtwo eyes).
>>
>>24899396
your birth was a mistake
>>
File: lel.png (594 KB, 871x556) Image search: [Google]
lel.png
594 KB, 871x556
>>24901386
have to say i agree 100%

the OP is a pitiful waste of life.
>>
>>24901369
have always preferd small head mewtwo to big head
gen1/melee looks like his heads about to break off even with the support
>>
>>24899726
oh right you are one of those autists whose whole life is on 4chan so you "hate da evil reddiT and facebook"

keep making yourself look like a no-life loser kid
>>
>>24899396
>complaining about such a trivial thing instead of actually doing something about it.

sorry but your whole life is a mistake
>>
OP got straight up REKT
>>
Why doesn't make a sprite version of XY/ORAS.
>>
>>24901606
What the fuck can he even do about it
>>
>>24899582
its paws are way too high up compared to the flight
>>
>>24899527
but unnecessary
>>
>>24904964
*sprite, damn it
>>
Personally I really like most of the animations. Models are very good as well. The only thing I dont like about 3d are overworld sprites. Human characters seem to look so bad for me and I cant help this feeling.
I also disliked oras backgrounds. The colors were far too bright for me and playing them for Linger time tires my eyes easily, which didnt happen in xy's watercolor backgrounds.
>>
>>24904955
he (probably you trying to save face) could have got a job developing for gamefreak rather than wasting his energy crying about it and making these threads all the time
>>
File: grossmodels.png (704 KB, 1161x709) Image search: [Google]
grossmodels.png
704 KB, 1161x709
>>
>>24905063
I don't see what's wrong with Eelektross shown actually floating.
>>
>>24905061
Nah I'm not OP
If it was that easy to get into GF then the entire of /vp/ would be in there right now. Still stupid to whine about shit you can't change though
>>
>>24900083
Hahaha
>>
>>24905071
This. Eelektross is one of the best models. In gen 5 it splashes about like a fucking Magikarp.
>>
>>24899396
Agreed
>>
File: 531.gif (33 KB, 47x52) Image search: [Google]
531.gif
33 KB, 47x52
>tail never wags in 3d
>>
The amount of people who dont know what hitmontop is based on and why his new animation is better is saddening.
>>
>>24899633
Technically if the models are rigged poorly animating them well is near impossible.
>>
>>24899682
I get the desaturation, but honestly the problem is that people judge the models from the ripped gifs than in-game.
>>
>>24899665
See, this is the problem with what I am talking about. People use zoomed out snapshots to judge models rather than actual close ups which demonstrates the beauty of the models.

Unlike sprites, 3D models are meant to be viewed on different ways. Problem is that you can only see that in the dex.
>>
>>24911566
Is there some actual detail when you zoom in or something? I don't get it
>>
>>24911627
They don't look like shit.

When you zoom out an image they become distorted.
>>
>>24899396
You were a mistake.
>>
>>24911653
But that image looks a lot better than how it looks on a 3DS. Besides, compressed or not, it doesn't excuse the bland colors, the goofy modeling (seriously, look at arcanine), and the boring animations
>>
>>24899665
Were they too lazy to fully cover Tangrowth in vines?
>>
>>24911680
The colors are.

As for models, like I said, you need to fully rotate them.

Animations? They are plentiful. Problem is that people who ripped the gifs only looked at the status screen.
>>
>>24899507
Kek.
>That crap game.
Wish I could shop this as Feebas.
>>
>>24899466
So discussion on CG

Is it worse here or on /m/?
>>
>>24899396
nostalgiafag pls leave
>>
File: 1449614707522.jpg (121 KB, 2032x820) Image search: [Google]
1449614707522.jpg
121 KB, 2032x820
>>24899411
>pokemon has always looked like shit
then why are you even on /vp/?
>>
>>24918597
>the only way you can like a game is if it looks good
>>
>>24906046
Agreed
>>
>>24906046
no. It's dancing around like a smug motherfucker daring you to earthquake it. In gen 6 it just looks like a shitty floppy wind sock.
>>
>>24899396
Hitmontop was a mistake. 3D is great, there's just no salvaging a bad design like that.
>>
File: 1405024435975.gif (8 KB, 600x600) Image search: [Google]
1405024435975.gif
8 KB, 600x600
>>24921138
The fact that some people actually have nostalgia for gen 5's hideous hyperaliased flash-tweened shit is literally mind boggling. BW/2 was a trainwreck visually speaking and by far the least attractive game in the series by any objective metric.
>>
>>24921166
yet they still managed to capture eelektross better than xy did
>>
>>24921166

Your wrong gen 5 was way better than the previous gens speciallly the sequels
>>
I hate the washed out colors but the models are good
wish their animations were better though
>>
File: eelektross.gif (70 KB, 111x70) Image search: [Google]
eelektross.gif
70 KB, 111x70
>>24921138
Eelektross is modelled wonderfully in gen 6, you trippin'.
>>
>>24921232
idle animations*
attack animations are alright overall, but some need to be improved (eg: blastoise actually using its cannons)
>>
>>24921235
no it's not, because it's not supposed to be floating like a shitty looking spaghetti noodle.

You see how Gengar is still standing on the ground? Eelektross should be the same.
>>
>>24921249
Mate, I wished they made Gengar flick his tongue at your ass when it attacks, but they didn't. I did love how they animated Chandelure (giggling, swinging about while attacking), but some people hate it. It is what it is, and most times it seems as if they want to add to the models based on what they are inspired by, and, well. Lampreys move this way irl.
>>
>>24921249
How else would the kids know it has levitate?
>>
>>24900038
>this is just a 3D model where they draw eyes and shit on it
Bitch it's called a fucking texture, that's what the old model has too.
>>
File: after the holidays.png (8 KB, 304x174) Image search: [Google]
after the holidays.png
8 KB, 304x174
>3D models look good, it's just the animations guys!
>>
>>24921305
same way kids would know Gengar would have levitate
>>
>>24899495
>Big head mewtwo
>better proportions
>>
>>24899665
Do you seriously expect the models to stand in one pose the whole time? That only works with sprites because they don't move
>>
>>24921472
it's a fictional creature therefore which proportions look better is subjective, but Mewtwo's original proportions look much better Feraligatr is another one that was ruined by the artstyle switch
>>
File: azu.gif (62 KB, 89x90) Image search: [Google]
azu.gif
62 KB, 89x90
DO THE AZUMARRIL
>>
File: image.jpg (68 KB, 640x636) Image search: [Google]
image.jpg
68 KB, 640x636
>ITT: Sensationalist faggots that always hate on the latest thread
I saw nothing wrong with gen VI. Shut up you fucking manchildren. There has never been a perfect gen and there never will be.
>>
>>24922119
>I saw nothing wrong with gen VI

ORAS exists
>>
>>24922129
>le "OR/AS sucks" meme
Name something legitimately wrong with it
Anything pertaining to the Delta episode isn't allowed
>>
>>24922144
>Name something legitimately wrong with it

no BF
>>
File: image.jpg (59 KB, 574x422) Image search: [Google]
image.jpg
59 KB, 574x422
>>24922157
>no BF
For fuck sake you dense retard, it's a remake of Ruby and Sapphire, not Emerald. Fuck off.
>>
>>24922160
no, it's a remake of Hoenn. Hoenn had BF. So no BF is a flaw. Sorry apologist faggot
>>
File: image.png (53 KB, 212x218) Image search: [Google]
image.png
53 KB, 212x218
>>24922166
>because I'm not a perfectionist manchild I'm an apologist
Literally hang yourself
>>
>>24922160
HGSS were remakes of gold and silver not Crystal.

but still had the Suicune plot.

The actual answer is that ORAS is not the end of Gen 6 which is why we got a mini-Frontier thats nothing but copypasta.

Also because Volcanion is possibly related to the Frontier, meaning ORAS will be updated with the Frontier when the event Volcanion is distributed. Every patch ORAS got brought the BF closer to completion
>>
File: image.jpg (12 KB, 118x125) Image search: [Google]
image.jpg
12 KB, 118x125
>>24922222
>tfw even quints can't confirm the BF DLC
>>
>>24922144
the world was remade from the ground up but paths are still square despite the 8-directional movement.

During Mega Evolution, all models lose the unnecessary black outlines, which tremendously improves the visual quality of them, but then it comes back after the animation. There is no reason to maintain the outlines, if anything theyre extra information and slow the game down, even if its by an imperceptibly small margin. Quality AND function would improve by removing them permanently.

Wallace never becomes the Champion and you cannot rechallenge Steven because "The Champion is out at the moment" during the Delta Episode, even though you are constantly being called the Hoenn league Champion.

mega Rayquaza is bullshit, there's no reason for it to not require Rayquazite or a Delta Meteorite or whatever.

Sky Pillar and the Desert Spire or whatever it was called both no longer have the Mach Bike puzzle.

1000 flags for a Garchompite? Fucking seriously?
>>
>>24922231
... Horey sheet i got quints
>>
>>24922177
>hours of unique challenging content
>waah you're just being a perfectionist

LOL
>>
File: image.png (73 KB, 198x204) Image search: [Google]
image.png
73 KB, 198x204
>>24922246
Jesus Christ I didn't know someone could be this autistic.
Quit pulling excuses out of your ass. OR/AS was fine and you and the rest of /vp/ know it.
>>
>>24922261
It was. ORAS was fucking great, I loved it. I do wish the Delta Episode was optional, though.

I was just listing things I felt couldve been done better. And honestly the games really were pretty fucking rushed, its obvious as shit they couldve been even better by miles if given more time.

They shouldve waited until this year, at the earliest.
>>
>>24921327
jesu cristo how fucking horrifying
And Haxorus is one of my favorite Pokemon.
>>
>>24922272
In all honesty, the games did feel a little rushed. And I have a feeling that's why Z isn't out. Because they're spending extra time just to appease everyone and not rush it out. And I don't see why you'd like to see the Delta Episode as optional. I don't see what not doing it would accomplish. Just less story.Tbqh I didn't mind the Delta Episode. It was more story and I got Rayquayza and Deoxys out if it.
>>
>>24922144
It lagged.
>>
>>24922293
>it lagged
If you were retarded and did it on purpose.
>>
>>24905063
I don't quite get Haxorus
If anything, they improved its proportions.
>its legs are bigger and don;t look fucking stupid
>its neck looks normal
I do not see the problem.
>>
File: 1437117144212.jpg (362 KB, 766x644) Image search: [Google]
1437117144212.jpg
362 KB, 766x644
>XY looked like shit
>>
File: 1347466897706.png (74 KB, 429x410) Image search: [Google]
1347466897706.png
74 KB, 429x410
Is it possible to hate a game so much, you literally go blind?
>All these replies to an obvious bait thread
>>
>>24922431
It's the draconian man-tits.
>>
>>24921225
In many regards, yes, you're correct. Gen 4 had many issues of its own. Gen 5's art was not one of the areas in which it surpassed gen 4, though. Another such area was music, which gen 5 did miserably poorly. However the engine was vastly superior to gen 4's awful laggy loadtimes: the experience and made gen 5 much more bearable to play. After playing gen 5 it's almost impossible to go back to gen 4.
>>
>>24899396
If everything didn't look so washed out and those borders on the models were gone it would be a lot better
>>
>>24921215
You know, it's funny that you're wrong about that, but what's even funnier is that gen 5 was the generation that introduced Eelektross and it still manages to be the one that represented it the worst.
>>
>>24922506
>it still manages to be the one that represented it the worst.

why? Because muh realism? Its fucking design is so obviously supposed to be mostly standing on two legs. Otherwise it wouldn't have arms and feet. It looks so stupid floating like a wind sock. Even in Pokemon amie it still stands. literally the only reason they changed it is for sky battles.
>>
>>24922166
Ummm... sorry honey but it's OmegaRUBY and AlphaSAPPHIRE, not OmegaHoenn and AlphaHoenn
>>
>>24922903
But they're still remakes of Hoenn. So BF should be in. The names don't matter compared to the content. HGSS didn't use this excuse. fuck off apologist
>>
>>24922502
It would be cool to see a mod that made them look more colorful.
>>
>>24921327
Note the different angle.
>>
>>24922518
>doduo line stands still
>unaffected by ground moves
>eelektross stands still
>unaffected by ground moves
>magnemite is floating
>affected by ground moves because fucking magnets
>>
>>24921327
I think this looks fine

Though to be fair I've never really liked Haxorus
>>
>>24922915
HGSS did straight up port Platinum's battle tower with no changes but music, though, and this despite the fact that Crystal had its own version of the Battle Tower. HGSS is just as guilty (and far guiltier in most other respects)
>>
>>24922518
>Its fucking design is so obviously supposed to be mostly standing on two legs.
Those are called fins, anon.
>It looks so stupid floating like a wind sock.
The word you're looking for is "eel," anon. You know, like its prior forms? It's okay to admit that gen 5 fucked its animation up, you know. None of the games in the series are perfect. Especially not Black and White.
>>
>>24899396
the problem is there is no shadiing, or if there is its not noticeable at all, in sprites you can shade really well, just look at pokemon crystal sprites and gen 5 sprites, they have great shading and are very colourful on a DSi
Thread replies: 167
Thread images: 36

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.