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Thread replies: 46
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>>
So basically injectors and legit players stand on totally equal footing only being a pro player that plays legit involves being an autistic manchild willing to put up with the tedium of soft resetting for hexaperfect genies? And injectors all have the same ease of access to the same resources, so their standing is more dependent on skill?
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>>24696877
>this requires skill and attention so it makes you an autistic manchild!
I don't like competitive but jeez you sound stupid.
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>>24696883
>resetting your system ad nauseum requires skill and isn't autistic
>bike simulator requires skill and isn't autistic
The only retard here is you.
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>>24696888
>implying it doesn't take skill to plan a team in advance and following through with it requires
>implying it takes any skill to cobble shit together at a moment's notice and toss it out to see how it goes

Turbo autists have always led the way in builds and strategies. Injecting just gives the shitters a way to carbon copy someone else's work at the drop of a hat.
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>>24696883
Breeding requires no skill, at all. It's merely means to attain the resources for battling, which is the actual competitive aspect for measuring skill.

Breeding has NOTHING to do with competitive pokemon and is irrelevant and a waste of time to do.
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hackers are more skilled because they spend more time actually battling and team planning instead of on a bike simulator.
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>>24696847
REMOVE GENIES
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>>24696921
A plan made by someone who takes the easy road is not a very scary plan.
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>>24696972

This desu. I know because I'm an injector
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>>24696972
This is the gayest thing I've seen all month, and I browse /fit/ on a regular basis
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>>24696908
You think the turbo autists innovating VGC trends are breeding every single time they want to try out a new mon?

No, they come up with an idea, inject it and 10 minutes later they're testing it to see how well it works.
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>>24696972
>two people with exactly the same resources to partake in an activity
>one spends the majority of their time gathering the resources, and a minority of their time engaging in the avtivity they're for
>the other spends a minimum amount of time gathering the exact same materials and the majority of their time doing the activity
>there's no overlap between the skills required for gathering the resources the long way and the skills the activity requires
>I THINK THE FORMER PLAYER WILL BE MORE SKILLED AT THE ACTIVITY

It's like saying that someone who spends more time blowing up a soccer ball than actually playing soccer will be better at soccer than someone who doesn't have to blow up a ball and can just play the whole time.
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Ok so imagine you're rolling ten d20s in a row to land on 20. You're not doing it for the sport of it, to test the odds, or to show off that you can do it, you're doing it merely so you have a nice row of ten d20s on 20. It has to be 10 consecutive 20s, too, so if you get nine 20s and a 4 you fucked up, start over.

You could roll them all for hundreds of hours, OR just fucking pick them up and place them on 20.


>>24696998
*wheeze* FUCK OFF WITH YOUR AIR PUMP Y-YOU DOUBLE NIGGER *wheeze*
>>
You faggots are arguing over the wrong thing. It's not about choosing between breeding or genning, it's about how things would be if there was no injecting or genning at all.
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>>24696998

One could make the counter-argument that the one who takes care of and finely tunes his tools cares more about his craft and is more passionate and invested.

2Bhonest, neither of these really matter. You either battle enough or you dont. The extra few days breeding doesnt matter much in the long run of months playtesting a team, but it doesnt necessarily mean they care more or have a better plan or more skill either.

You either good or no. You either try to become better or no. Pls stop arguing. The true autists are the ones who care about such distinctions.

Breeding is weaker, injecting is weaker, these distinctions are only in the perceptions of weak trainers. Strong trainers win no matter who they face
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>>24697021
Underage pls learn how to post without sounding tweentastic.
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>>24697013
If there weren't injecting or genning, people who don't want to spend four years crafting a team of six would be at a disadvantage for not bike simulating AND winning at RNG.

Who fucking cares? Those purists out there are retards who think it's an achievement to flip a coin heads instead of tails
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>>24697021
>One could make the counter-argument that the one who takes care of and finely tunes his tools cares more about his craft and is more passionate and invested.
except that would only apply if taking care of and tuning your tools actually changed anything

Pokemon don't wear out with use, so there's no need to take care of them (unlike say, a knife) and the extra effort tuning ends in the exact same finished product (unlike say, sharpening a knife which would make it cut better)

>Breeding is weaker, injecting is weaker, these distinctions are only in the perceptions of weak trainers. Strong trainers win no matter who they face
you sound like a Mexican teenager
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>>24697032
I'm fucked up, sue me.

My point wasn't that the tools themselves are better, but rather the time invested may be indicative of greater investment in the activity.
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>>24697030
>if people could spend more time getting a better team, the people who didn't spend as much time would be at a disadvantage!

That's the fucking point.
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>>24697043
the time investment is the same, though
it's just like this

>breedfag: 4 hours breeding, 6 hours battling
instead of this
>injectfag: 15 minutes injecting, 9 hours 45 minutes battling
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>>24697030
>Those purists out there are retards who think it's an achievement to flip a coin heads instead of tails

You don't see people pissing themselves over luck-based item drops in almost every single other game in the world.
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>>24697043
But it's not. It's objectively LESS investment in the activity by virtue of spending less time engaging in said activity.
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>>24697056
Not necessarily. Nothing says that they have the exact same pool of time to draw from. That is, people have other hobbies or responsibilities, etc. The amount of time you choose into playing this game competitively is your own discretion. The guy who cares enough to breed might then invest more time later.

I am not saying this is necessarily true, just that it may be true for some. It's just a stereotype.
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>>24697053
What a shitty point. Having people be at an inherent disadvantage because they didn't spend 10 hours flipping coins, in an arena where skill is supposed to be predominant (let's not get into things like crits and so on) is absolutely faulty.

>>24697060
That's nice, pokemon is an RPG but it isn't an MMO, which are supposed to compare the progress of the people playing the characters as well as their mechanical (battling) skill in PvP. In Pokemon the only determining factor is your battling skill.
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>>24697078
But it isn't though. Someone who injects obviously cares MORE about battling than someone who plays bike simulator, purely by virtue of dedicating more time to it exclusively.
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>>24696998
>soccer
wtf is that?
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>>24697087

Pokemon is pokemon. Even if the two activities are not mechanically similar at all, it could be argued that the guy who breeds cares more about his pokemon, and all related activies.
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>>24697105
No, it can't be argued. That's just dumb shit you keep spouting. It's wrong.

There's no line of reasoning that you "care more" about battling because you're willing to create your team in a more tedious and time-consuming manner for no practical reason
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>>24697105
But that's fucking wrong.

Caring more about pokemon more as a whole franchise has absolutely nothing to do with having higher battling skill, not when discussing COMPETITIVE pokemon, which is composed only of battling, the only competitive aspect of the game.

Injectors inherently care more about competitive battling because they spend more time doing it because of the ability to bypass the arbitrary time investment barrier that doesn't have any actual overlap with battling ability, end of.
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>>24696847
This argument, and this entire thread are pointless because, Showdown exists. Showdown let's you skip past all the bullshit with the access of all the possible builds of Pokemon and team configurations at the click of a button, and then you can immediately dive right into battling.

It makes more sense for a player to battle on a simulation to gain skill and find a team that he likes and then, breed or inject the team he liked for irl battling.

Breeding and injecting are both just diferent means toward the same end. Even with one method being more efficient than the other, it doesn't matter when players who use different methods spend the same amount of time playing on Showdown.

So, what really matters is clocked in hours for battling. So what if breeding takes more time than injecting? The average /vp/oreon is an autistic manchild who, more or less, has all the free time in the world when compared to the average functional adult.
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>>24696972
He's not taking the easy road
He's opening the door with a key rather than beating it down with his bare hands to get the things he needs behind it
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To thosewho inject, why not just play on Showdown? No need to buy the games to have perfect Pokemon.
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>>24697458
I like seeing the animations and other visuals that you don't get on showdown.
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>>24697489
Good enough. To be honest, I'm not a hardcore battler, and I enjoy the process of breeding my Pokemon and training them. It makes me feel more immerged in the game. So I'd just say everyone looks for something different in the game they play. So at the end, if you're having fun with the method you're using, that should be enough.
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>>24697422
>So, what really matters is clocked in hours for battling. So what if breeding takes more time than injecting? The average /vp/oreon is an autistic manchild who, more or less, has all the free time in the world when compared to the average functional adult.
This is easily one of the worst and most contradictory arguments in this thread. In the same paragraph you manage to say that time spent battling is what matters only to say it doesn't matter because people have lots of free time two sentences down.

A really big number subtracted with the 10 minutes it takes to inject is still more than the same big number subtracted with the dozens of hours spent breeding no matter how you look at it.
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>>24696998
>>24697008
>>24697091

OURF OURF
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>>24696847
>>
/vp/ - stupid analogies and people who are bad at pokemon
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>>24696921
And both are inferior to Showdown players who can skip past all of the cart related bullshit.
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Pokemon has less "skill" than mmo pve. Reading databases and grinding menial tasks for shit does not take an amount of effort that would separate a "bad" player from a "good" player.
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>>24697735
If Showdownies are so good then why are all tournaments dominated by gooks?
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>>24696921
SAUCE
>>
>putting this much time into one game
Y? This shit takes forever do people not have other things to do
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>>24698047
>putin dis mch ef4rt to rplyin
Y?
U jst wstin time
Thread replies: 46
Thread images: 5
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