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New Moves and Abilities R&D 2
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MOVES

> Angel Rush [Fairy]
40 BP (Physical) / 100% Acc / +1 Priority

> Vacuum [Flying]
--- BP (Status) / 100% Acc
"All Flying type moves are sucked in and raise the user's defense”
> Lightning Kick [Electric]
70 BP (Physical) / 95% Acc / +1 Priority
> Poison Dart [Poison]
40 BP (Physical) / 100% Acc / +1 Priority
> Spit Fire [Fire]
40 BP (Special) / 100% Acc / +1 Priority
> Friction Punch [Fire]
40 BP (Physical) / 100% Acc / +1 Priority
> Rock Cannon [Rock]
40 BP (Physical) / 100% Acc / +1 Priority
> Motion Blur [Psychic]
40 BP (Special) / 100% Acc / +1 Priority
> Electromagnetic Burst [Electric]
40 BP (Special) / 100% Acc / +1 Priority
> Baby Powder [Fairy]
--- BP (Status) / 100%Acc
“If hit by this move, the opponent temporarily turns into its first stage evolution”
> All Out [Psychic]
--- BP (Status) / 100%Acc
“The user unleashed all of its energy to power up, then it cannot battle after some time on the battlefield”
+3 Atk, Sp.Atk, and Speed, faints after 3 turns.

ABILITIES

Sugar Rush
> Draws in all Fairy-type moves to boost its Speed stat.
Thrill
> Gains a big attack boost upon being Intimidated or Taunted.
(+3 Atk)
Resounding
> Sound-based attacks receive 30% boost
Plasma Generator (Original Kyurem)
> The user activates its Plasma Generator, gaining affinity for Lighting and Flame-based attacks while also ignoring several Pokémon abilities.
> Gives STAB to both electric and fire type attacks + Mold Breaker
Hyper Adaptive
> If the user is attacked by the same move twice, instead of damaging it increases its stats randomly.
>>
>>24658493
> +1 Priority
> +1 Priority
> +1 Priority
> +1 Priority

kill self
>>
Not every type needs a priority move.
>>
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>>24658493

>SUMMON
The user summon a ancient pokemon (Only legendaries) using some of its HP. The summon pokemon attack with its signature move during this turn and then vanishes.
>>
Move

chant
psychic status

Increases Crit Chance and Accuracy
>>
>>24658493
> Angel Rush [Fairy]
40 BP (Physical) / 100% Acc / +1 Priority
> Lightning Kick [Electric]
70 BP (Physical) / 95% Acc / +1 Priority
> Poison Dart [Poison]
40 BP (Physical) / 100% Acc / +1 Priority
> Spit Fire [Fire]
40 BP (Special) / 100% Acc / +1 Priority
> Friction Punch [Fire]
40 BP (Physical) / 100% Acc / +1 Priority
> Rock Cannon [Rock]
40 BP (Physical) / 100% Acc / +1 Priority
> Motion Blur [Psychic]
40 BP (Special) / 100% Acc / +1 Priority
> Electromagnetic Burst [Electric]
40 BP (Special) / 100% Acc / +1 Priority
> Baby Powder [Fairy]
--- BP (Status) / 100%Acc
“If hit by this move, the opponent temporarily turns into its first stage evolution”
> All Out [Psychic]
--- BP (Status) / 100%Acc
“The user unleashed all of its energy to power up, then it cannot battle after some time on the battlefield”
+3 Atk, Sp.Atk, and Speed, faints after 3 turns.
> The user activates its Plasma Generator, gaining affinity for Lighting and Flame-based attacks while also ignoring several Pokémon abilities.
> Gives STAB to both electric and fire type attacks + Mold Breaker
Hyper Adaptive
> If the user is attacked by the same move twice, instead of damaging it increases its stats randomly.

These are stupid af. I'm ambivalent towards the the ability granting abilities. Vacuum seems does seem useful however. Thrill seems like overkill, and why give another ability that boosts atk?
>>
>>24661742
*Immunity granting abilities, not ability granting abilities.

Stupid phone.
>>
>>24658493
>Target Mark [Normal]
--- BP (Status) / 95% Acc
All attacks made against the target automatically hit. (Basically a permanent Lock On.)

>Chill [Ice]
--- BP(Status) / 60% Accuracy
Freezes the target.
>>
>Haboob
80 BP / 90% Accuracy / 5 PP / Special / Rock-type
"The user looses a duststorm at the foe. This attack kicks up sand briefly (for 2 turns)

>Whiteout
80 BP / 90% Acc / 5 PP / Special / Ice-type
"The field is swamped with snow crystals and flurry of snow is briefly called forth."

>Skybeam
80 BP / 90% Acc / 5 PP / Special / Fire-type
"The user focuses solar energy into a destructive beam onto the foe, briefly intensifying sunlight."

>Deluge
You should know where this is going by now.

>Energizer
130 BP / 85% Acc / 5 PP / Special / Electric-type
The user can target any pokemon around it with this move, including itself. If the target survives this attack, its Attack, Sp. Atk and Spe are raised by 2 stages after damage calculation, even if damage is calculated to be zero.

Ability:
>Persistent
Non-weather field moves (e.g. "Room-type" moves, Tailwind, Gravity, etc) have their duration increased by 2 turns.
>>
>>24661027
Probably wouldn't need the sacrifice hp because it's already balanced by the randomness of it. It's basically Assist but with legendary signature moves, and a lot of those have things immune to them. Sacrificing knowing whether the move will be super effective, neutral, not very effective, or even do nothing is a pretty big deal.
>>
/vp/ beam
fairy type
120 BP 30% chance to burn +3 priority hits through protect and substitute and hits twice and hits again three turns later like future sight
>>
>>24661837
needs to set up a hazard too
>>
Move: chitin blast
Bug
Special attack
140 BP 100% Acc 15 pp

This is for shit bug types that lack strong STAB options. Sorry Volcarona and Genesect.

Move: Lighting Storm
Electric
Status

Lighting strikes randomly on either side of the field. Rain increases the damage.
>>
Stone surprise

Rock
Special attack
90 BP
100% Acc
This move has +2 priority if a priority attack is used. However, if a move with no priority is used, this move goes last
>>
Objection
>Fairy Type
>Physical, Contact
>BP: 70
>Acc: 100
>This move's power is doubled if the opponent used a stat-boosting move on their last turn.

Angel Arrow
>Fairy Type
>Physical, Non-Contact
>BP: 60
>Acc: 100
>Pierces through screens - such as Light Screen and Reflect - breaking them.

Prod
>Fairy Type
>Physical, Contact
>BP: 20
>Acc: 100
>Occasionally attacks the weak point for massive damage. (30% chance of 200 BP)

Percussive Roar
>Dark Type
>Special, Non-Contact
>BP: 80
>Acc: 90
>The user roars so loudly that soundwaves buffet the target. Hits all Pokémon and has a 10% chance for flinch.

Corrode
>Poison Type
>Special, Non-Contact
>BP: 65
>Acc: 90
>Corrosive fluid is thrown over the target. Hits Steel-type Pokemon super-effectively and has a 10% chance to cause a burn.

Frostbite
>Ice Type
>Physical, Contact
>BP: 80
>Acc: 100
>The user supercools the target with a deathly cold touch. Has a 30% chance to cause a burn.

Sleeperhold
>Fighting Type
>Physical, Contact
>BP: 80
>Acc: 100%
>The target is locked in a fierce grip. Has a 20% chance to induce Sleep.

Refract
>Rock Type
>Special, Non-Contact
>BP: 80
>Acc: 100%
>The user focuses harsh light through its body at the target. Becomes more powerful under bright sunlight. Has a 10% chance to cause a burn.

Glass Sword
>Rock Type
>Physical, Contact
>BP: 100
>Acc: 90%
>The user slashes with a sword polished so clear it can't be seen. Ignores type effectiveness.
>>
New ability

> Affliction

The user can stack sleep, freeze, burn, poison/toxic, and paralyzed status (movepool permitting)
>>
Topple.

Dark, contact, 30 bp. Hits once for every pokemon in the opponent's party. The idea being that the pokemon is pushed over and collides with all its teammates.
>>
Moves:
Firewall
>Boosts Defenses drastically, lowers offenses sharply

Processor
>Boosts Sp. Atk and Speed sharply, but lowers Defenses one stage.

Hack
>Normal Type, 15PP, Special, 100 Power 100 Accuracy.
Hits the foe's lowest defense.

Give them to Porygon line and Genesect.
>>
Infect

This ability will produce a substitute if a bug type is KOed. The substitute has the same amount of HP as the KOed bug
>>
>>24658547
>>24658566
It's a culmination. I didn't make most of them, I only made Angel Rush and Lightning Kick, the rest are original /vp/

>>24661168
Kinda bland though, and won't it be confused with Lucky Chant?

>>24661742
Vacuum should've been an ability, but it's kinda overpowered. (then again, it is a flying type lightning rod)

>>24661772
> Target Mark
Isn't this just a weaker version of Lock On?
> Chill
It's good, needs a new name though.

>>24661804
> haboob
> whiteout
> Ability Persistent
Needs new names
> Energizer
NICE

> chitin blast
what's chitin?
> Lightning Storm
kinda nice, but we need to know how much damage will it inflict. (is it Thunder-like? It's kinda OP if it is).
>>24662551
> Stone Surprise
Nice, I'd lower it to 80 BP though so it's the same as Sucker Punch
>>24662608
> Objection
Kinda like Punishment?
> Angel Arrow
Nice
> Prod
What does it mean?
> Percussive Roar
I like it, even though it doesn't make much sense. Like a damaging Noble Roar?
> Corrode
> Frostbite
> Sleeperhold
YES
> Refract
How much more powerful?
> Glass Sword
OP, sorry. Kinda nice though since rock is bullied by GF
>>24662703
> Firewall
....why?
> Processor
I would like it more if it didn't lower defences, since it will become like special Dragon Dance
> Hack
Nice, but OP.
>>
>>24662720
Firewall is for PoryBalk, you are assured to never die at he cost of damage.

Processor is for PoryZ and Genesect. Sweep time.

And I thought Hack may be OP, but if only those 4 get it, and not Megamance or something bat shit crazy, it would be a cool thing.

I just really like Porygon and Genesect for the computer themes.
>>
>>24662720
>> Prod
>What does it mean?
https://www.youtube.com/watch?v=SK7guNbQwFw

>> Refract
>How much more powerful?
50%, i.e. 80BP -> 120BP. Similar to Solar Beam except instead of taking two turns without sun, it is weaker.

>> Glass Sword
>OP, sorry. Kinda nice though since rock is bullied by GF
How is it OP? It can't be super effective either.
>>
Ability

>Plantaeomancy

Regardless of gender or lack of, the grass type pokemon is hesitant to attack the user, sometimes choosing not to attack at all
>>
Feast

Berries' effect is doubled when consumed
>>
>>24658493
So making quick attack available to every type doesn't raise any eyebrows about priority being problematic and overcentralization, but the mere mention of elemental swifts immediately triggers people.

>>24661804
I also thought of weather/damage hybrids. They also had 80 power but only applied them until the end of the next turn and had diminishing accuracy so they couldn't consistently benefit from the rain/sun damage boosts
>>
>>24661836
I really was not seeking to make a useful move to the metagame, I just wanted something visually impressive for poke-wizards: Delphox, Mismagius, ...maybe Hoopa.

https://www.youtube.com/watch?v=P5IxbwAyzK4
>>
>>24662746
Ah, but then all three of them can learn Firewall, Processor and Hack?

>>24662839
Ohh right, right like Saber's sheated Excalibur slash.

> Refract
good
>>
>>24663474
Instead why not make it into a metronome like move that only chooses from signature moves?
>>
Moves

All are 60 bp 100 acc

Zap
Physical Electric
Raises speed by 1 and lowers enemies speed by 1

Psyphon
Special Psychic
Raises Spa by one and lowers enemies by 1

Rake
Physical Ground
Raises Atk by one and lowers enemies atk by one

Weaken
Physical Poison
Raises def by one and lowers enemies by one

Take on
Special Dragon
Raises special defense by one and lower enemies by one
>>
>>24661837
>30% chance to burn

Based on the shit banter on this board, probably only a 5% chance to burn
>>
>>24662608
Sleeperhold is cool but a bit too strong. I don't think Fighting type should have such an efficient move that inflicts status; it goes against the themes of the type.
>>
Ability-Contagion

Attacks that make physical contact (ie moves that are affected by rocky helmet) have a chance to inflict: burn, paralyzed or poisoned status
>>
>>24664826
Ikr that seems more like a dark type move
>>
Move: Sacrifice
Ghost: Status

The ghost type kos itself, the incoming non ghost type has their Stat boosted by 3 stages

If another ghost type is brought in, the sacrifice turns into a Curse, trapping the opponent while its hp is wittled down
>>
Ability
>Hypnotic
>When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will sleep.
>Outside of battles, this increases the chance of encountering wild pokemon with the sleep status.
>>
>>24664869
That's very useful!!!
>>
>>24662720
How would vacuum be OP? It would curb the flying spam

Chitin is the material that fungi and bugs are made of
>>
Ability
> mimic
> copies stat changes
>>
>>24662551
>Stone surprise
Sounds like a donut flavor or sth
>>
>>24664974
or a new drug's street name
>>
Contrary Beam
Changes target's ability to contrary.
Special combo; using Simple Beam and Contrary Beam on the same target in the same turn creates Moody Beam.
>>
>Psych Out
physical Psychic Fake Out

>Fossil Fuel
special Rock-type Scald
>>
Lifeguard
Fairy Status
Creates a ward that heals an ally if their hp drops below 50%
>>
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>>24664103
The point is summon a god or deity, it's very cinematic, you know.....cliche!
>>
>>24662949
Elaborate more?
>>24663100
Oo, this one's interesting. An ability, yes?
>>24664828
Nice, a variation of Effect Spore
>>24664867
yeah... what stats that are boosted 3 stages? more than 2 is OP.
>>24664869
Nice, but I'd lower it to 20% or else it will be a bit OP
>>24664963
Ah, good point
>>24664967
> let's make all moves become abilities
Don't, anon. You just took out Mimic and Psych up in one go.
>>24665016
Kek, this is the winner of this thread
>>24665019
> Psych Out
okay..
> Fossil Fuel
Only ancient pokemon learns it?
>>24665035
How many times? How much does it heal?
>>
>ability that lets your pokemon use man-made items
how broken would this be
>>
>>24669101
not very
how would you know when the pokemon wants to use its full restore?
>>
>>24662551
>designed to completely counter the bravest bird
Thread replies: 48
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