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Make up a multi-type move like Flying Press, or change an existing
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Make up a multi-type move like Flying Press, or change an existing move to multi-type

>Scald becomes Water/Fire
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I'd love Tri Attack to be like Triple Kick, with each hit being Fire, Ice and Electric type respectively.
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Judgment becomes a mixture of all types at once

hope you have an immunity or more resistances than weaknesses :^)
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>>24623145
It should be like that personally, make it a STAB move to normal, but the actual attacks are Fire, Ice and Electric.

With that said, should Scald really be part fire? Most fire attacks do involve using flames unless I'm mistaken.
>>
Forest Fire

Type: grass/fire

Simple two hit move, both have 40 power, a tree sprouts from the ground and then burst into flame.
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>>24623349
Some fire moves do involve intense heat instead of flames, like Heat Wave, but I don't think Scald needs to be part fire, it's already the water move of choice for too many 'mons
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>>24623151
Judgement always should be super effective.
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Scald being water only makes sense, but Muddy Water not being water/ground does not.
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>>24623372
Oh right, I forgot about Heat Wave. There's also Overheat too yes?
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Draco metoer being dragon/rock?
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>>24623402
technically speaking meteors are mostly minerals than actual rocks or precious gems
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>>24623404

Counterpoint: power gem, diamond storm.

then again, dragon/fire would mean it could hit steel tyeps nutrally.
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>>24623408
>precious gems
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>>24623416

from wikipedia: A gemstone or gem (also called a fine gem, jewel, or a precious or semi-precious stone) is a piece of mineral crystal.
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>>24623106
Solarbeam is now Grass/Fire
Energy Ball is now Grass/Electric
Seed Bomb is now Grass/Fire
Bullet Seed is now Grass/Steel
Wood Hammer is now Grass/Fighting
Absorb, Mega Drain and Giga Drain are now Grass/Ghost
Petal Blizzard is now Grass/Flying
Grass Knot is now Grass/Dark

If Grass types are never going to learn anything but Grass moves, might as well make those Grass moves worth learning.
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>>24623419
Fine, but I'd argue that in pokemon's case, mineral (gold, silver, etc.) is different to a gemstone (pearl, diamond).

But whatever, I'd say meteors are still closer to steel due to being more metallic in composition.
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>>24623427

Ill concede that point to you.
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>>24623424
Solarbeam and Energy Ball shouldn't really be Grass types period.
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I'd like Scald to be super-effective on Ice, since it makes sense, but it's not like Ice types needs to be nerfed more
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>>24623437
Can we do Dry Freeze style moves where the move is mono type but hits super effectively on types it normally wouldn't?

If so, Bonemerang should hit flying types super effectively
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>>24623450
>swift is SE on ghost
>twister raised to 50BP SE on fairy
>acid raised to 60BP SE on steel
>bonemerang SE on flying
>shock wave SE on ground

>bug bite does at least x1.25 to all types
technically 75BP move with no resistances but kricketot still gets technician boost. huge improvement guys, is it OU yet? :^)

>>24623424
>pure grass types grass attacks are boosted by a certain percetange (20% maybe)
is it good?
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>>24623434
>inb4 solar/energy/radiation type
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>>24623662
Why do any of those ideas make sense?
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All Ground moves bar Bulldoze, Magnitude, Earth Power, Land's Wrath and Earthquake should be able to hit flying types

Mud Bomb now works like Smack Down
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>>24623725
Pure grass types have more chlorophyl concentration hence extra power

Bugs bite everyone (fucking mosquitoes) ad flys)

swift throws "magical" stars, hits ghost types, whatever
twister is not directly dragon but a consequence of its movements (flapping wings) so it could it fairies. SE just because
bonemerang is ground but you literally throw shit at something. it should hit birds like a slingshot would
acid (jap name is corrosive something) corrodes the metal (don't try to apply real world logic too much)
shock wave was pushing a little too hard maybe
Thread replies: 25
Thread images: 1

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