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Real-Time Strategy General
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You are currently reading a thread in /vg/ - Video Game Generals

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Anachronism Edition

>What is this?
Real-Time Strategy and Real-Time Tactics games, now for any historical, fantasy, modern, or scifi setting.

>What games?
Real-Time Tactics and Real-Time Strategy wargames like Supreme Commander, Men of War, Company of Heroes, World in Conflict, Command and Conquer, Age of Empires, DEFCON, and many others are welcome!
Basically any strategy game without its own general.

>Releases in 2014:
Etherium
Maia
Men of War Assault Squad 2
Planetary Annihilation (Early Access)
Star Ruler 2 (Early Access)
War for the Overworld (Early Access
Grey Goo
Act of Aggression
Age of Mythology: Extended Edition
Rise of Nations: Extended Edition
Company of Heroes 2: Western Front Armies
War: The Game
Ultimate General: Gettysburg

>Recommended Mods & Freeware List
http://pastebin.com/fXvXPmDR

>More mods and helpful links, list of recommended classics, list of many strategy games sorted by era
https://docs.google.com/document/d/1fkzKeEKDi1-aVqME8XFEx_oEGjeLVGdQyk4SOEsq7cE/edit

Steam groups:

http://steamcommunity.com/gid/103582791434205657 (more populated group that plays games other than COH2)
http://steamcommunity.com/groups/vgrtsg/ (/rtsg/ specific group)

Don't hesitate to ask questions, discuss games old and new or post stories, reports and campaign progresses.
>>
>>78492978
First for stalin did nothing wrong
>>
>>78493393

Heetler plz
>>
third for supcom 2
>>
GOD DAMN BLACK MESSIAH HITLER DID NOTHING WRONG
>>
Fifth for Hitler being a closet faggot.
>>
KCH combined with Grandiers /w Scherks. Wehr god-tier faction
>>
>>78492978
dat fuckin pic

did you get it from here / /twg/?
>>
AOE 2 > AOE 3 > AOM > AOE 1 > AOEO > AOE 2 EE > AOM EE
>>
twitch tv/BlindMindStudios
SR2 stream is on
>>
>>78501208
that faggot with a mic made of solidified interference. can't watch that
>>
>>78501049
WOLOLO>
>>
>>78492978
Is RoN worth getting. Im sure this has been asked before but give me fact based opinions.
>>
Hey, guys. Can someone tell me what the max population limit is in AoM: extended edition? (original AoM population cap was too low, i like to build large armies)
>>
My awesome substitute teacher introduced me to Total Annihilation. He showed me some basic rules, but he can still rek me hard. I bought Planetary Annihilation recently, he's getting in a week and we're going to 1v1. Any tips he might have missed when playing TA/PA? Also, any sites other than PAmatches.com that I should look at?
>>
>>78505612

pls respond ;_;

pls i know you, yes i mean YOU reading this here knows how much the population cap is in AoM:EE, why don't you want to share your knowledge? i will suck ur cock if u tell me
>>
>>78505612
Same.
>>
>>78505585
It's okay. Campaign are extremely boring because SKIRMISH SKIRMISH SKIRMISH but the gameplay mechanisms are neat.
Too bad it becomes repetitive really quickly.
>>
>>78505585
I'd say no. MP is ded, and singleplayer is a series of skirmishes with some neat mechanics. Get Rise of Legends instead.
>>
>>78506749
really? they didn't raise pop limit like they did with AoE 2 HD ? =(
>>
Whoever is in charge of making the driving AI in CoH2 should be sent to the gulags.
>>
>>78508343
>=(
fuck off autist
>>
>>78509274
You ain't seen nothing untill you try wheeled vehicle driving ai in mowas2. It even has better shit ai than coh.
>>
>>78506048
Halp
>>
>>78511842
Git gud.
>>
Does anyone have the link to Knights of Honor?
>>
>>78512647
You mean to the Steam page?
>>
>>78512809
kek
>>
>>78512614
But h-how anon?
I only know how to git gud in CS GO (I'm not even that good anyway)
>>
anyone here play FAF (supreme commander forged alliance)?
>>
>>78506048
>My awesome substitute teacher

You seem to have quite a close relationship with your teacher, anon.

does he touch you?
>>
>>78512905
https://mega.co.nz/#F!2RAgRDwZ!Tk0vw9SfiuZ_ltmRoJwWcA
>>
>>78514335
Only congenially inthebutt
>>
>>78513146
Yes, religiously.
>>
>>78514335
Does anyone here play PA?
>>
>>78516207
I have it, but don't play. It was the biggest gaming-related letdown in the last few years for me.
>>
>>78518118
Why?
>>
>>78513146
Yes, a lot. But without the retarded fanpatches.
>>
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>>78513146
I really want to but I'm shit so I never end up doing it
>>
>>78518118
>>78518548
I'm the guy with the teacher he wants to beat.

I found it very satisfactory considering it's not finished and they're still building it

I get stutters (not fps stutters) on occasion and I would like more features and a more complete soundtrack

But still, far from a let down for me. I wanted expansive TA and I'm pretty sure that's what I got.

Plus, more mods are on the way.
>>
>>78521628
>Plus, more mods are on the way.
So you admit that the game is so bad it needs mods to be decent.
>>
>>78523535
No, I'm saying it will be even better.
>>
>>78523671
No matter how much you multiply zero, it'll still be zero.
>>
>>78523772
>multiplying
>not adding
retard
>>
Guys, the Gentool (mod tool for C&CG/ZH) site and mirrors are down, does anyone have version 6.5? Or working mirror?
>>
>>78523535
Imaging having some nice chianti. It is good. But then you add some fava beans and liver and it becomes a meal to kill for.
>>
>tfw no forged alliance Seraphim campaign
;_;
>>
>>78528252
>implying PA is chianti
It's shit.
>>
>>78528457
I am implying your reasoning is fallacious. Whether it does apply to the game in question or it does not is irrelevant.
>>
>>78529090
Putting chantilly over shit doesn't turn it into chocolate.
>>
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>>78528447
Why would you want to play as a filthy xenos? This is heresy.
>>
>>78528447
thank god. those ugly fucks dont deserve one
>>
>>78529451
Equalling improvement from an optional component with shortcomings of a core is a fallacy. Which is the only thing I care about.
I don't care about PA one bit.
I will stop feeding you now, you have had more than enough to sustain yourself until someone actually falls for one of your crude baits.
>>
So I see Company of Heroes 2 is on sale on Amazon for 10 dollars standard/20 for deluxe
I heard the game is riddled with DLC and very unbalanced but i loved the fuck out of CoH (even though it was mostly against AI with friends)
is the standard/deluxe edition worth it
also would like to add I have a 5 dollar gift card so it would be $5/$15
Is there tons of changes from the first and does the AI change tactics or do they still get stuck on bridges like in the first one
>>
>>78505612
I think there are mods on the workplace that increase the cap.
>>
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>>78530043
So, I suppose 40kfags are basically the bronies of the RTS genre, at this point?
>>
>>78531541
Wouldn't bronies be the 40kfags of the whatever they are? I think they came first and are even more autistic.
>>
>>78531541
no. the ones you hear are just a very vocal part.
many of them can discuss shit without doing le heresy maymay and retarded shit like that.

i see the similarities but you could do that with every group
>>
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>>78531171
It's kind of all over the place. I'd say it's worth it for 10 bucks, but I don't think the deluxe version is worth bothering over. Meta is pretty stale and repetitive and balance currently favors Axis to the point that pic related is par for the course in matchmaking. Allies are very micro heavy and punishing by comparison, and don't get any interesting units(USF only uses one unit for 90% of the match.).

Oh, and this should go without saying if you've played CoH1, but BUY MINE SWEEPERS!
>>
>>78531698
That's a pretty good point. I motion for the titles to be reversed, then, as 40k is a much more vintage form of faggotry.
>>
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Beware local bike thief
>>
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>>78532317
it's the german front the Western front
the partisans destroyed all the railroad so they bike to the battlefield
>>
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>>78532823
>>
Whoever suggested buying STORM: Frontline Nations I thank you dearly, this fucking game is so fucking addicting and good, I had rather low expectations but I was pleasantly surprised. But I feel bad only giving 69 cents, it feels like I'm robbing them
>>
>>78531171
The AI is still nonexistent.
It MIGHT be worth 15 for errything, but it's a stretch.
5 for the base game is a bargain.
>>
>>78535421
I picked up a few weeks ago for $2.99, and I feel bad only giving them that. The game is a little clunky, and the tech tree isn't perfect, but I've been having a lot of fun, too.
Ireland will never bow to English tyranny! Dirty bombs and suitcase nukes for everyone!
>>
>>78532120
>>78535603
guess ill skip out on CoH2 and stick with 1 then
thanks
>>
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>>78536623

Get the standard version. Like you said it's only gonna be $5. Try out the two armies you get, and get a feel for it yourself. Play a few games with the /rtsg/ bros in the Steam group, too.
>>
>>78536623

If it's AI you're looking for then it'll be the same. Relic programmed AI is all about capping points in all their games.
>>
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mfw I just finished a three hour long game of AoEII against the ai
>>
Any Ra players here/?
How do I scout or county heavy myth unit skew?
best I've come up with for both is just use sphinxes
>>
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Anyone make their own badges and regiments?
>>
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>watching a gyle cast
>one of the players has 530 engineers
>>
Itt: Shit you hate in RTS

>Static defenses being useless
>Population limit
>Resource collection limit
>>
>>78555369
>turtling fags
>>
>>78555369
You're literally garbage at this genre if those are serious complaints.

Just go play some tower defense flash game or a zombie sandbox game like GayZ or something
>>
>>78557168
Sure is mad as fug :DDD
>>
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>>78557235
>U mad xDDDD
>comes crying to /rtsg/ because he can't git gud, whining that games don't let him turtle.
>>
>>78557445
>Being mad

top cake

explain this fgt

>Build defensive structure
>Have to defend it or it'll get rekt by units that outrange it

ebin logic
>>
>>78555369
How to word this properly so that people don't get butt mad
>static defenses not good against rush
>population costs above 1
>resource limits/total gather rate limits
>>
>>78557556
You should have to defend it against its counters, thats the strategy part of the game
>>
>>78557564
Why would people get mad at not liking arbitrary restraints? They're just there so to rubberband the shitters.
>>
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>>78557669
>population limits were originally an artificial restraint
>>
>>78558220
But it is? What's the point of having a population limit?

As if the fucking Teutonic Order kept exactly 200 men at all times. Doesn't make any sense.
>>
>>78558339
technical restraints? not just one's computer but also their connection.

Anyway population caps add more strategy to the game since they force you to choose from population efficient and resource efficient
>>
>>78555369
>ai dodges artillery every time

why is aoe2 so shit
>>
>>78557556
It's almost like you need strategy in an strategy game.
>>
>>78561803
>Strategy
>Need to defend things that exist for the sole purpose of defending other things

epic I like it
>>
>>78561803
>It's almost like you need strategy in an strategy game.

You're so funny, anon.

Building the forticfications is actually closer to actual strategy as far as warfare is concerned than the unlucky so who has to tear them down.

Emplacements and fortified positions are strategic objectives.
Assaulting them is idiocy.

The real strategist starves the city/castle, circuvements the fortified position, et cetera.
Rushing into it is something an ape would do and it should come with the consequences ape-like behaviour has in warfare.
>>
While on the topic of static defenses, I just wanted to say that the age of empires series does it well.
The castle and fortress ages are aptly named, as taking one down ends up being a monumental spending of resources in those ages, as they cannot be outranged.
Also in supreme commander the cybran rapid fire artillery and the Mavor can definitely defend themselves
>>
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>People wouldn't hate turtling if it wasn't lethally effective in those games that don't deliberately nerf it

How dare those awful bastards actually have defenses when you attack. That makes it harder to win! And I wanna win!
>>
>>78530304
Yeah, run away while pretending you're the smart one. Everyone can see you're wrong and out of arguments.
>>
>>78564072
>implying faggot won't whine about anything
>"how dare that guy rush me with low tier units? NERF"
>"how dare that guy yurtle? NERF"
>"how dare that game not play like I do? NERF"
>>
>>78563167
>Monumental spending of resources
>160 wood 75 gold
>>
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>>78566308
>he thinks one battering ram can destroy a castle
Maximum lel newfag
>>
>>78566673
But it can, even if the castle has crenelations, the ram will ruin it easily.
>>
>>78566308
>160 wood 75 gold
>per unit
>a single one isn't going to do shit before it gets paladin'd to death, you need five or six at least
>they're going to die in seconds unless they have a large army defending them
>that army is going to take casualties from the army of archers and paladins any smart player has garrissoned inside an important castle

>not monumental spending
>>
>>78566780
This is what newfags actually believe.
>>
>>78566824
It's true doe.
>>
>>78566861
It's not. And don't call me Doe. My name is Shirley.
>>
ITT: people being assravaged that they cannot masturbatorily place defenses and win without any interaction
>>
>>78566928
>ITT: Turboscrub thinks he's a master strategist for making one trebuchet and 199 paladins
>>
>>78566928
ITT: people being equally assravaged that they cannot masturbatorily stream units at the enemy and win without any interaction

seriously, in what world does building nothing but defenses equal a win?
>>
I remember turtling a lot when I was a kid. Now that I've grown up a bit, a rely a lot fucking more on tropps rather than turrets.
I remember I played that way because I hated losing units.

It's been a while since I turtled properly.
>>
>>78566989
supreme commander
mavor op
>>
>>78567042
>implying you don't need a shitload of ressources to build that
>implying you don't need to hold most of the map
>implying it doesn't turn into you turtling all around the enemy base rather than you turtling in your base
Artillery is expensive as fuck in SupCom.
>>
>>78566989
AoE
>Pick defensive civ
>Make a shit tone of walls
>Ranged units to attack from behind them
>Build a Wonder once you're ready
>>
>>78561904
>>78562529
Defenses are meant to supplement your forces' ability to hold an area.

Not to fucking do it all by themselves while you sit and drink coffee like a lazy shit.

If you want to just wall yourself off for 10 minutes while casually building up a death blob to storm an enemy that has no straight forward counter to your turtling, go play Starcraft 2 and play as Terran.

Git gud and stop crying that you have to actually apply effort and thought into a game instead of just building arbitrary structures that should supposedly keep the enemy from ever contesting ground without investing inordinate resources just to deal with a single, brainless obstacle.

This is literally why artillery was invented, and why any decent RTS has it readily available. Learn2strategy before whining about how unstrategic it is for you to have to actually move your shit around and engage the enemy.
>>
Is there any RTS featuring stealth in a satisfactory way?
SupCom has a stealth field, but given the AI cheats anyway, and given you can order artillery to attack a point rather than a building, it's pretty useless.
>>
>>78567286
>stop crying
>writes massive posts explaining why he mad

tiptop minikek
>>
>>78567343
SC1's stealth for terran stuff/cloaking was cool.
>>
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>>78567361
>Anyone who doesn't agree with me is mad!
It's like I'm on /v/
>>
>>78567415
Retards... Retards never change.
>>
>>78567343
This is actually a good time to recomend battle realms, Serpent clan specifically.
Their all about stealth and traps. It's a really fun playstyle
>>
>>78568328
Caltrops + mines + musketeers with sight = maximum samurai slaughter.
>>
>Being able to organize your ships into fleet elements for instance. "These 25 ships stay in front of these other fleet-elements and their job is to block shots which would hit the fleet commander. This other fleet-element stays in the back and tries to find holes in the enemy fleet's defenses to hit the flagship with lasers. This third element roams around behind the front line repairing things with repair beams, favoring the large ships. This fourth element breaks off from the fleet and fires grappling lines on the largest support ships of the enemy fleet or the longest-ranged weaponry platforms of the fleet and tries to drag them away from the fight as far as possible" might be your Fleet's strategic settings, and then you could put ships into those 'buckets' you made in the settings (or hopefully have them be automatically placed into those buckets).
That sounds really cool but I was thinking more along the lines of ships having utilities and roles outside of combat. Haulers, mobile construction, miners, orbital refineries, scuttlers, planet resource leeches. Shit like that.
>>
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What games let you kill infidels?
>>
>>78568607
There are already mobile gates.
>>
>>78567271
So don't allow the Wonder victory condition?
>>
>>78568916
Age of Empires II.
>>
>>78567343
You can do some really cool stuff using stealth in multiplayer games. Like how a T2 cybran rocket bot has a larger range than a T2 point defense' intel radius. Couple it with some stealth and you can snipe the PD then kite anything that retalliates without having to build T2 MMLs.
Or that the stealth field stays active when loaded into a transport, so you go seraphim, get a cybran to build you some T2 mobile stealth and do stealthed ilshavoh drops.
Supreme Commander against the AI just isn't very good.
>>
>>78569613
>Turning off victory continues because you can't counter them

2casual4me
>>
>>78569694
>I won't turn off a victory condition, but I'll whine and shitpost that it's allowed at all
>>
>>78492978
So how's Age of Empires 2 HD? Is it worth the few bucks it's on Steam for right now? How's the new expansion?
>>
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>>78568916
nigga dat sum cossack
>>
>>78570253
It's objectively and literally shit.
Only nostalgiafags play it while repeating ad infinitum that "its ze best game evar xDDD".
>>
>decides to step it up in SupCom
>goes against normal AI
>instantly get bombed
>leave the game
>go cry under the shower
>>
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>>78570536
yes
>>
>>78558543
so the lower the cap the more strategy involved?
i knew dota was a true RTS
>>
>>78555369
>hoping static defenses will be useful after Tour de France 1940
>>
Is Space Rangers a RTS?
>>
>>78563167
there is no fortress age. and if by fortress age you mean imperial age then you're wrong. there's several things that can outrange them.
>>
>>78574831
There's a fortress age in AoE3.
>>
>>78574921
oh sorry. i totally forgot about aoe3. my bad then.
>>
>>78570536

S-Sundowner?
>>
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>>
So is Star Ruler (1 or 2) actually good then? The 1st looks bargain bin-tier
>>
>>78575371
The first is a piece of shit that will make you rage a thousand time.
The second is in early access and therefore uncomplete, but seems okay despite weird stuff left and right.
>>
>>78575324
ayy lmao
>>
>>78570253
I regret destroying my treasured childhood memories
>>
>>78575371
The first was great and very unique but had some glaring problems. You'll either love it or hate it.
The second will probably shape up very nicely, but it's too early to say whether or not it'll be good. I haven't been enjoying it very much so far but I'm yet to try the new patch or the experimental branch.
>>
>>78575371
The first was an unfinished piece of shit.
The second was an unfinished piece of shit.
>>
>>78584110
>game's not even released yet
>was
>>
Everytime I try to join MM in Assault Squad 2 I get an eternal 'Connecting', anyway to fix this?
>>
>>78585182
Who are you quoting?
>>
>>78567286
I actually remember fags that played brits in CoH1 with SimTown in mind.
They were so ass ravaged when two squads of Storm troopers blown them the fuck up.
>>
>>78548748
I once made PETA Chaos Space Marines
>>
>>78589018
>PETA
What's that?
>>
>>78586514
There's a problem with mowas2 at the moment. There's a steam interface layer that's causing connection issues in all multiplayer games. So in matchmaking it picks the players then connects them to a (random) host, if the host doesn't have a set up connection it fails to connect, at least that's the way i understand it.

In custom games it affects the connection making it very laggy even with a predefined host. The way to stop it is to connect through direct IP, in short get friends and don't try matchmaking untill it' fixed, I haven't had a single matchmaking game work in 100+ hours of game time.
>>
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>>78589954
People for the ethical treatment of animals.
I was trying to be funny.
>>
>>78587680
Truly, turtle-babby tears are delicious. Especially in CoH1. There were so many ways of dealing with sim city, especially as Axis

>Panzer elite
>Drive halftracks full of panzergrenaders with shreks up beside an emplacement
>Or be really fancy and just run headlong at them with AT grenades and sprint, and instagib their emplacements(Why AT grenades did massive damage to structures as opposed to incendiary grenades is beyond me).

>Wehrmacht
>Build a mortar
>Spam pioneers
>Upgrade them with flamethrowers
>Drop smoke on top of their sim city then casually walk up a blob of pios and burn it all down because the morons spent all their pop cap and resources buildings bunkers and shit instead of actual units.

Ah, those were the days. Then they all gave up and stopped playing automatch so they could become scheldt babbies, or moved to Supreme-baby: Forged Alliance.
>>
>>78594861
Welcome back captain obnoxious opinions. Please continue to throw them out there for nobody to care.
>>
>>78594861
Reminder: The Scheldt takes more skill than most maps due to the increased choke points and difficulty in overcoming them when on the offensive.

The only ones who call it noob maps are those who have been anally devastated by their opponents as they were unable to seize an advantage early game and rage quit as soon as they lost the opening engagement.

Reminder these people are shit at all RTS games and are the cancer of the community.

))))))))))))))))))))))))))
>>
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What is your favorite unit of any RTS ever?
>>
>>78596579
>Furry shit

I'm not telling you faggot.
>>
>>78596868
i thought you were being facetious until i saw that it wasn't actually just a fat dog
>>
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>>78596868
Ok
>>
>>78567343
you would have more luck with RTT's like Men of war or blitzkrieg.
>>
>>78563167
.Not building trebuchets
>>
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>>78596868
Rude.
>>
>>78596579
>>78598010
>>78600019
>3. Do not post the following outside of /b/: Trolls, flames, racism, off-topic replies, uncalled for catchphrases, macro image replies, indecipherable text (example: "lol u tk him 2da bar|?"), anthropomorphic ("furry"), grotesque ("guro"), post number GETs ("dubs"), or loli/shota pornography. Keep /pol/ in /pol/. In essence: Don't shitpost.
>>
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>>78600269
>Anti-fun rulefag
>>
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>>78596579
Those are some nice conscripts you got there.

Shame if something happened to them.
>>
>>78596579
That pic is cute and makes me want to dress up as a doggy and have little girls caressing me, I'm no furry I swear, just a pedo.
>>
>>78596579
Musketeers from AoE3.
>>
If anyone here is up to play some Supcom FAF, send me a pm in the lobby. I'll be in there for most of the day.

ign is TeX
>>
>>78602191
>animefag finally mends his ways
>a furfag appears

Why is this general so good at attracting shitposters?
>>
>>78602536
I'm on the verge of abandoning the thread to be honest.
>>
>>78602536
Because sometimes you requre a certain degree of autism to play RTS games not GS tier autism but enough autism to attract furries and weebs
>>
>>78602536
>Getting this worked up over a reaction image

Jesus go take your autism pills anon.
>>
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>>78596579
The one true Yuri, converting enemy units and buldings is awesome.
>>
>>78603174
Remind me to post gore reaction pics next thread.
>>
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>People literally get this upset about images on an anonymous board in the internet
>>
>>78591457
Also known as brain dead morons.
>>
>>78604036
>People don't want your degenerate furry shit spammed everywhere
>Its also against the rules

There's a reason for rules and there's a reason ponyfuckers have their own board. Please contain your autism and abide by them.
>>
>>78603819
Where you raped by a furry? why are you getting so worked up over a reaction image?
>>
>>78604294
Speaking of which, why don't the furries have a board of their own?
>>
>>78604294
>R-RULES!

R-REDDIT!
>>
>>78604409
there was a furry honeypot once created by moot for the express purpose of banning everyone who ever posted in it after a while

its dissolution is likely the cause of the group's present situation within the 4chan social fabric
>>
>>78604409
Because furries have been dying out for a long time and most of them post on their own sites or /b/. Ponyfuckers are the new furries along with cancerkolle, strike dykes and girls und cancer.
>>
>>78604641
>Doesn't like furries
>Doesn't like anime
>Doesn't like western animation
>Doesn't like lesbians

I bet you're real popular at school, huh? :o)
>>
Behave, fuckers. Talk Strategy.
>>
>>78604821
>File deleted

my sides.
>>
>>78604965
How do we exterminate all the furries, anime tards and generally all degenerates?

Do we go through a long campaign of sterilisation to ensure that they cannot breed or do we straight up build concentration camps and exterminate them in one generation?
>>
>>78605518
By going back to reddit where you came from.
>>
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>>78605518
>>
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>>78605518
oh man there are those words again
>>
>>78605593
Reddit holds the key to exterminating your kind? Do tell. Do i rally the faggots and tell them that you are responsible for their oppression?
>>
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>>78605518
can't wait until he finds out OP and creator of the steam group is weeboo
>>
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>>78605836
If I keep posting anime pictures, would you die?
>>
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>>78605902
>ceator of the steam group
>>
>>78604036
I've seen that porno.
>>
>>78606132
ohh i don't know
someone who took his time responding to it
>>
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>>78605836
>>78606132
>Hates anime
>Thinks he can remove anime from 4chan
>An anime image board
>>
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>>78606132
>/rtsg/
>>
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>>78605902

You lookin' at my steam group?
>>
>>78606068
It would be extremely painful.
>>
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>>78606680
for him
>>
>>78606756
>Will make anime real

But then it will be 3DPD.
>>
>>78602847
Thanks for making the decision for me. If anyone decides to go through with the retro RTS on /vr/ I'll likely post there.

Until then enjoy your shithole.
>>
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Shitposting, shitposting everywhere.
>>
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>>78606947
still mad i see
here, more anime for you
>>
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Help, I'm stuck
>>
>>78607135
>/ak/ degenerate

Thank god for operatorchan.
>>
>>78607240
>new and improved
>>
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>>78606898
They like anime over there too newfriend.
>>
>>78607135
I'm not sure who you are referring to, but funposting is still funposting.
>>
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>>78606680
>>
>>78607383
>better moderation
>there will be no furfags

Trust me friend you won't be able to avatarfag or post furry shit without it being removed.

Thats a 1000% improvement over this shithole.
>>
>>78607135
>implying IS-3 saw frontline combat during ww2

>>78607527
Don't let the door hit you on the way out.
>>
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>>78607527
Then why are you still here if you hate it so much?
>>
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>>78607292
>tfw /k/ will never finish that VNs they were working on
>>
>>78607867
Good
>>
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>>78607907
>>
>>78607690
Oh you know giving it a chance to go back to what it was before you autists showed up. The first week of the thread being alive.

Its obviously not going to change with retards wall to wall who are more interested in shitposting this place to death than talking about RTS. Hope really kept me here.
>>
>>78608151
>who are more interested in shitposting this place to death than talking about RTS

You're not very self aware are you?
>>
>>78608340
I've made 4 posts in the last hour friend and this shall be the last one. Protip: they were either replying to myself or to you.

Enjoy your shithole and I'll see you tomorrow :^)
>>
>>78603216
"There is only one true Yuri." - they both say as one rolls out of barracks and another from cloning facility.
>>
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>>78608151
shitposting general?
shitposting general!
>>
>>78613253
no
>>
Hey guys,

I usually play TBS games and 4X games because I can spend as long as I want calculating and thinking of possible outcomes and backup strategies, but I want to get into RTS games too. I find Age of Empires II stressful, even just playing the William Wallace campaign kind of stressed me out because I had to simultaneously harvest, build, keep units busy, explore and fight and I wasn't doing a very good job of it. When I play TBS games I don't feel like I'm running against the clock and I can usually make the most efficient decision, but this isn't the case with RTS games. Is there any hope for me in the RTS genre or should I give up now?
>>
>>78617370
it's a matter of practice. you can put aoe2 on slow gamespeed to make it a bit more manageable for you in the beginning.

if you keep going, you'll eventually get better
>>
>>78617370
Try to not worry that much about not doing the most efficient action at all times, you can also try slow paced games, I'd recomend looking into Close combat, it is a RTT actually but the slow pace lets you think about your actions carefully.
>>
>>78617370
A long time ago I had this problem as well. Besides the feeling of pressure I also was suffering from fear of losing units.
RTS is inherently different not in its core principles but rather in mentality: you try to do your best, only give up if it's absolutely hopeless and immediately start a new game to do better this time.
Start at the easiest difficulty available if it alleviates some of the pressure. Forgive yourself the inevitable losses. Whether they are in production, resource gathering or combat - they are irrelevant as long as you've became better (and not necessary have won, even). Don't let lost games discourage you, no matter how hard it might be. Everyone started clueless, slow etc. Everyone was about the same kind of bad RTS player when they started. What made them good players is they did not let defeats discourage them from trying harder.
After you've became good enough that you don't feel threatened by your opponent either raise the AI difficulty or add another AI player, whichever results in smaller difficulty increase.
You'll get there.
>>
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>>78548748
Yes.
>>
>>78620049
Based Terran.
>>
>>78620049
Oh god I hope the NC are Orks.
>>
>>78595201
>>78595440
Weak bait, bro.
>>
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>>78621165
>>78621329
I actually made NC as Space Marines, because hard hitting high caliber weapons and shit. Eldar are Vanu. Plus pic related my friend's base.
>>
>>78611297
Maybe the one true Yuri can pilot two bodies.
>>
>>78617370
Play AI war. It has the smoothest and the most adjustable pace and difficulty I've ever seen in any game. Plus it's strategy-focused, requiring planning ahead and good decision making rather than micro (micro helps, but it's entirely optional on lower difficulties and slower cobat pacings).
>>
Why is a game from 2007 still shitting on every RTS to date? Why is this game so based?
Talking about Supcom FaF
>>
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>mfw playing RoN: Extended Edition

Multiplayer is pretty slick.
>>
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>>78617370

Start with games that don't have complex base-building mechanics, resource-gathering mechanics and limit the number of units you need to manage.

I recommend World in Conflict, no base-building, no resources and you're managing maybe 12 units at most
>>
>>78627721
So based. If you're up to play on FAF sometime leave your ign, I'll pm you
>>
>>78627756
Play with the modern warfare mod PTSD guranteed
>>
>>78629620
>Mod that managed to make an already brutal game even more heavily attrition-based.

Good god realistic warfare between modern super powers is frightening. You'd have entire units wiped out daily.
>>
>>78627721
Supcom FaF is objectively shit.
If you want a real game, play FA, without all these fanshits.
>>
>>78627756
>Recommending dead, bland game

I would recommend one of the early RTS games instead friend.
>>
What is the objectively best Warhammer game? Dawn of War 1 or 2?
>>
>>78634575
Mark of Chaos.

Oh, sorry, you actually meant warhammer 40k.
>>
>>78634916
>Not Call of the Warhammer mod
>>
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How many battletonks have you sunk with AA weaponry, /rtsg/?
>>
>>78634916
But Mark of Chaos is mediocre at best.
Dark Omen or Shadow of the Horned Rat are vastly superior.
As for 40k... I'd say Chaos Gate or DoW one.
>>
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>>78635393
>>
>>78635138
>blood for Mother Russia
>skulls for the throne of Putin
>>
>>78635724
>a 3D games with lots of races is mediocre
>while a shitty looking 2D game with only one playable race is "vastly superior"
Take off your nostalgia googles, grandpa. Mark of Chaos was awesome.
>>
>>78636343
I did and it's still meh. Mechanics are where it falls flat, not grafix or variety.
>>
>>78636653
>Mechanics are where it falls flat
What do you mean by that?
>>
>>78627751
>that title bar
What is this, Windows 98?
>>
>>78617370
Play some old school Command and Conquer games, particularly Tiberian Sun and Red Alert 2. Red Alert 2 is the most accessible of the bunch, to boot. Their economy is extremely simple and mostly hands-off and they aren't terribly micro-heavy.
>>
>>78617370
I'd say try Battle For Middle Earth 2.
The economy is quite simply, and if you're really, really bad (or just want to make beautiful fortresses), you can give the AI a handicap of -95% (which reduces their damage and units HP).
Sure, you won't progress with it, but it'll let you build and discover the game very slowly.

Not that the AI in that game is dangerous anyway.
>>
>>78636826
I mean the way the game is constructed and how units and abilities interact with each other, as well as balancing and randomization. Level design doesn't fall under mechanics, but that's another thing that isn't that great.

Some examples: the entire hero mechanic, especially challenges. Interesting in concept, but the game's core mechanics meant that maxing out passive bonuses ('command' path) or maxing out the aoe path were the only two choices. The duel path was a waste of points due to how the duels worked (extreme randomness of abilities, having a 50-60% chance to land with a max bonus, being a big factor, plus gear and consumables having more influence than the actual hero build).

The power differetial between various units, making WHFBs main use of large groups of melee chumps (that is tying elite troops down untl they can be dealt with) obsolete, and in general making weaker, more numerous melee units mostly useless.

Low usable unit variety per faction.

Battle mechanics favouring repeated cavalry charges with knights and static defense with ranged units and machines over every other approach.

No formation and march mechanics at all.

It goes on. It's not a bad game, but it doesn't quite make it to 'good', due to how limited the available tactics and playstyles were.
>>
>>78640695
I kinda agree with the rest (especially duels that I mostly used to temporarily remove a hero while I slaughtered his troops before fleeing and slaughtering him as he stood alone. However...
>No formation and march mechanics at all.
Now this is bollocks, as there are two formations ; line (for combats) and column (for walking).
Not much, but it's more than "not at all".

And damn, it was beautiful.
Now I must look for a warhammer mod for Medieval 2.

Shadow of the Horned Rat, I vaguely remember moving units around a village, throwing them in melee against other units, and praying I picked the right choice in the campaign to get more units/reinforcement as early as possible.
I fucking hated that game, because if you picked missions in the "wrong" order, you ended up having to make a mission with just the basic cavalry and swordsman instad of having crossbowmen.
>>
>>78641403
Call of Warhammer, friend.
>>
>>78641403
Thing is the formations are mostly meaningless. Hell, charging in line formation paid off pretty well most of the time, not to mention that you could go through the entire campaign (and many mp battles) not even using the feature.

Marching mechanics or equivalent (meaning how units react to enemy presence in regard to movement) on the other hand are completely nonexistent.
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