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/agdg/ - Amateur Game Dev General
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How's the game going, Edition.

> Current Game Jam (Space)
https://itch.io/jam/agdg-space-jam
Collab: http://pastebin.com/NEPv0pPC

> Current Demo Day (Nine)
https://itch.io/jam/agdg-demo-day-9

> Next Demo Day (Ten)
https://itch.io/jam/agdg-demo-day-10

Helpful Links: http://tools.aggydaggy.com/# (Still in beta)
New Threads: >>>/vg/agdg
Archive: https://boards.fireden.net/vg/search/subject/agdg/

> Chats
http://steamcommunity.com/groups/vgamedevcrew
http://webchat.freenode.net/?channels=vidyadev

> Previous Demo Days
http://pastebin.com/Qi63yBxd

> Previous Jams
http://pastebin.com/hVhvNWLw

> Engines
GameMaker: https://www.yoyogames.com/gamemaker
Godot: https://www.godotengine.org/
Haxe: http://haxeflixel.com/
LÖVE: https://love2d.org/
UE4: https://www.unrealengine.com/what-is-unreal-engine-4
Unity: https://unity3d.com/

> Models/art/textures/sprites
http://opengameart.org/
http://www.blender-models.com/
http://www.mayang.com/textures/

> Free audio
https://machinimasound.com/
http://freesound.org/browse/
http://incompetech.com/music/
http://freemusicarchive.org/
>>
First for engine dev.
>>
>>148712269
Second for engine dev
>>
nice meme
>>
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4th for bisu :3
>>
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Reminder that if you don't know how to use at least SIX of these engines, you're a nodev.
>>
I- I'm going to make a space game!!
>>
>>148712537
what kind of space game?
>>
How do I innovate on the Mario Party/100% OJ/Fortune Street formula to create a really great and fresh game?

Also, without DLC or microtransactions, how would I make a profitable F2P game?
>>
>>148712723
Fix the redundancy problems in MP and add more mechanics.
Good luck with OC mini-games though.
>>
>>148712723

it's not microtransactions per se that are frowned upon, it's pay2win and pay2play that's the issue. Cosmetics are generally fine, unless it's day one DLC bullshit like Evolve.
>>
to anyone that uses playmaker how do you combine a finished FSM object with another? i need 2 objects interacting with each other in a sequence and i have one finished.

i want it to run the sequence, run the sequence on the other object and reset to the first.

can you collapse the FSM and use it as part of the chain?
>>
>>148712441
what is this shit why do i keep seeing this faggots shit everywhere on this site?
>>
>>148712919
What was redundant about MP?
Also, thanks for the luck.
>>148713002
How much do F2P games with only cosmetics usually rake in if it's popular?
>>
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>less talking more progress

Got ranged combat in finally but now I'm having this weird ghosting effect after attack a monster. Any ideas why its doing this? Is the window not updating correctly?

I'm coding in python if that helps.
>>
>>148713331
post webm

progress, the game checks the server for a newer version and asks to download/install it, so thats working now. Before it was freezing because it was trying to write to a directory it wasnt allowed to.
>>
>>148713274

There's tons of f2p games anon, and revenue varies from 0 to millions depending on the game. Creating a successful f2p games takes more than designing a viable business model. The business model alone cannot predict revenue. So, that's a silly question.
>>
>>148713274
After the initial lap around the course, it just becomes a grind for stars and praying to RNG you roll on <the good tile> and the npcs/other players don't roll on the ones that can fuck you.The mini-games and events just don't do enough to deviate from the loop. There just needs to be more to do in general to make the lapping more fun.

Keep in mind, I haven't played anything past 7 though so my opinion isn't completely valid.
>>
>>148713331
I can understand the thinking behind it, but spaced out text like you have at the bottom is god awful.
>>
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>>148713331
>>148713435

>>148713557
what do you mean
>>
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Discussion time: do you prefer larger or smaller sprites?
>>
>>148713930
It literally doesn't matter until we see it in game vs your view/camera
>>
>>148713843
Are you ever re-drawing that tile?
>>
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Was he right?
>>
>>148713843
>what do you mean
It's hard to read. Yes it's possible to read. Yes it's "fast enough" to read. But the readability is shit nonetheless.

Seeing as you're not stuck in the past, you can just separate the text rendering from the world rendering. There's no need to have your characters so far apart.
>>
>>148714009
It should be redrawing. It does when I walk over the tile again. Although it might not be redrawing with the mouse input.
>>
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Player-controlled units can now actually shoot and kill enemies.
The gamey bits of the game are finally habbening.
>>
1~3 New animations
4~6 Other graphics
7~9 Fixing bugs
0 New features
Dubs/Trips Procrastination.
>>
>>148713930
I hope you're not planning on manually scaling up every image, anon
>>
>>148713113
On the first object, in the first state, start your state with "enable fsm" action directed towards object 2, but turn the enable off. In the last state on this fsm add "enable fsm" action towards object 2, with it set to enabled.

On object 2, make the first state "wait" with a time of .1 seconds. This is so the first object will disable the FSM from starting on object 2 before the .1 seconds are up. In the next state, "enable FSM" actions towards object 1, with it being turned off. Then do the rest of your actions, and on the last state, again add a "enable FSM" action towards Object 1, with it being enabled.

This will then reset the FSM of object 1 and have it start back at the first state, repeating the entire process.
>>
What kind of character should I have in my Mario Party style game?
>>
>>148714928
Customizable
>>
>>148713964
That makes sense actually, I'll get on that
>>148714629
What else would you recommend?
>>
>>148714928
A cute robot princess
>>
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>>148714928
Let the player draw their own
>>
>>148714928
>mario party

pls no I never want to feel that kind of rage again
>>
Free released 2D or 3D cute girl mada?
>>
>>148712456

Wait moviemaker and mario maker? It's almost like you are shitposting or something hmmm
>>
>you'll never make a game as terrible as flappy bird and make tons of $$$
why even dev
>>
>>148715579
Look up Breeding Season assets.
>>
>>148714928
>clone game reskin bullshit
>what do i reskin the characters to?
really? you have one job here.
>>
>>148716141
I did and there are only portraits in there. Nothing you can really use unless you're into futa. Are you into futa? I sure am not into futa.
>>
>>148716336
>I did and there are only portraits in there.
nani?
>>
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>>148712456
>know Python
>attempt to use Ren'py
>>
I asked in the last thread but i guess it hit its bump limit.

Dose anyone have any good resources on making sprite sheets for animation.
Mostly for walk and attack cycles. Maybe some solid examples?
>>
>>148716336

There's not even any futa content what are you smoking/
>>
Anybody using Unity ever find a decent solution for 2d level editing? I think official support is getting kicked down the road forever.
>>
>>148712456
how do i use microsoft paint?

pls respond
>>
>>148716641
Tiled
>>
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>>148712723
Maybe you could do something has a little more direction/depth to it, like Dokapon Kingdom?
https://www.youtube.com/watch?v=HA4V4LRxMXQ

Please allow the player to decide the number of turns, like Mario Party. I always had a love/hate relationship with MP because of how long it could run; if there was no option to limit turns, I probably wouldn't play it at all. In fact, I don't fucking touch Monopoly anymore, for the same reason.

>Also, without DLC or microtransactions, how would I make a profitable F2P game?
Cosmetics, like another anon said. Basically, anything you can think of which doesn't drastically skew advantages toward another player.

Also, >>148712919 and >>148713536 are good advice, though I haven't play MP past like 5 or something so they might have changed a lot.
>>
>tfw almost done with first concept sketches of the main aliens

Doing this reminds me that I'm a writer long before I'm an artist.
>>
>>148716432
Feel free to post any supposed usable sprites you found in there.
Protip: you won't, because they don't exist.

>>148716551
There is, and gay stuff, and regular sex. It's all a sin. It's all the same.
>>
>>148717306
You are asking for free cute girls, you never specified you didn't want penises, protraits, or sex animations.
>>
>>148717306

The only sin is the fact that real life doesn't have qt traps and futas

IF there is a ""god"" he fucked up badly
>>
>>148712456
>Know how to use Game Maker and Game Maker Studio
>Can make a Mario Maker level
>Know how to MSPaint
>Can find Waldo
>Know how to use 4chan

Phew, thank god.
>>
>tfw a ""tutorial"" for unreal is just an image and "recreate my spaghetti code gaiz"
>>
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Usually I just lurk here. But I remembered I made a modified version of the Unity 'Space Shooter Tutorial' for an intro to coding class a year ago. So I'm modifying it starting now.

Sorry about .webm quality, first time encoding.

New Features:
+++Changed game to Horizontal (was originally vertical for mobile)
+Added a health system (was one hit and KO)
~Cleaned up/reworked GUI (still placeholder, like all the assets)

Unchanged Features:
~Custom made splines for enemy patterns, chosen at random
~EX system, 20 for invun, 100 for screen clear

Planned Features (For Now):
~Re-work the unbalanced EX system
~Replace ALL assets, every last one
+Make better, and more splines
(No more features until those actually get finished)
>>
>>148718269
>placeholder assets edition
Maybe I should stop being lazy and make something for the space jam to get into dev again. But I have no ideas and I'm not an artist.
>>
>>148718269
Good progress.
>+Make better
I always add that to my to-do list, too. Also, wouldn't a horizontal shoot-'em-up be a shoot-'em-sideways, or a "schmides" instead of a "schmup"?
>>
I'm making a run to mcdonald's, you guys want anything?
>>
>>148718808
3 packs of fries, 4 double cheeseburgers, a large bucket of McNuggets, 2 sundaes and a diet coke.
>>
>>148718808
2 mc chickens and 2 apple pies
>>
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>>148718808
>>
>>148718808
i want you with a side of fries
>>
>>148718808
Large fries and an M&M McFlurry, please.
>>
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you can lose now
>>
>>148718808
#4 large combo with a diet coke please
>>
>>148718808

soggy McDonald's small cup with salty water pls
>>
>>148718808
Just a large soda, please.
>>
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Progress time:
Replaced the sound engine for something better, that will get rid of a couple of sound playing related bugs and also decreased the file size a little bit.
Posting old progress since that shit can't be seen.
>>
Anyone have the link to that really good article on camera motion for 2D games?
>>
>>148719357

Sorry if you've been asked before, do you do your own art?
>>
Is it possible for a game to have cross platform gameplay between PC and mobile and if you buy it on one platform, you get it free on the other?
>>
>>148719440
I do, or at least I try, since not everything ends looking as pretty as I would like it to.
>>
>>148719357
Don't fall into the trap of posting the same .gif
>>
>>148719357
What engine?
>>
>>148719452
Apple/Google wouldn't allow it so you could only do it the other direction or distribute it through an alternative market.
>>
>>148714698
sorry for the late reply i didn't think anyone would respond.

i'll copy paste your post and try it tomorrow thanks.
>>
>>148719573
Is a new one, I made the fade in and fadeout effect smoother and fixed the timing on the blinking animation that somehow I fucked up yesterday, since my last post. But yeah, nothing else new worth showing right now.

>>148719607
Game Maker 6.1
>>
>>148719357
>bit
why
>>
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>>148719357
>still ita
>>
>sunday
>recap monday tomorrow
>didnt get as much progress as the previous week
time for progress
>>
You're flying in space collecting stuff and dodging stuff. You have a health bar. What item do you collect that regains health? Stars and comets are already taken.
>>
>>148720060
I'm horrible at naming things
>>148720095
+100 years trying and still ita
>>
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What did he mean by this?
>>
>>148720208
None because this is not a game for casuals
>>
>>148718641
I always thought shoot 'em up meant, shooting the shit out of 'em? Not literally up?
>>
>>148720231
No I mean, why not "bite"? Are you ESL or something?
>>
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>>148719357
I accidentally gave her a maid costume
>>
>did nothing except watch anime and browse the internet for the past week
>have to make up progress for the recap so I don't lose my recap highscore
>>
>>148720307
>x-files.wav
>>
>>148720307
That pixel represents how short human life is and other 3deep5me shit. Thanks for noticing I'm blind and didn't see it.

>>148720392
8-bit, again I'm horrible at making names.

>>148720415
That's how unlockables are born you know?
Also, that's looking great.
>>
sounds are working now, but you can't hear them in this webm so i'm not going to upload it

i think next is some level design and some enemy design
>>
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>>148720418
>mfw haven't posted progress since the last year
>>
>>148720637
>8-bit
oh lol

Bit [Thing] is the common way to do that...

Bit Vampire would make sense to more people. Probably. Maybe.
>>
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Finished version when?
>>
>>148720692
Mfw I've been coding a fucking IRC bot instead of a vidya gaem

Feelsbadman not having the right to post in these threads
>>
>>148720826
i would give up everything else in my life to be able to draw cute girls
>>
>>148720826
>making a character off-model just to make it so you want to fuck it more
literal scum
>>
>>148720913
Would you give up an hour a day?
>>
>>148720786
Good point, will have that in mind. Hope is not too late to change it to that if more people like it better
>>
>>148720786
Not that guy, but Vampire Bit sounds to me like a play on both Vampire Bite and 8-bit.

Naming it Bit Vampire would make it more generic and remove the Vampire Bite pun.
>>
>>148720987

I like Bit Vampire as well
>>
>>148720963
i already spend that time on music.

every time i try to start drawing i feel inadequate and embarrassed. at least with music i'm good at it, so i can feel proud of what i make
>>
>>148720963
anything but that
need time to shitpost
>>
>>148721006
Yeah. that was the original idea, of course it doesn't really work to weel because of how Bit and Bite actually sound and I thought about that too late, but that's what I had in mind.
>>
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>>148721110
Finished version when?
I like the name of your game tho, don't change it.
>>
>>148721006
>>148720637
Just tossing what might be a more functional name, then:

Bit by a Vampire
Bit the Vampire
Vampire Bit (past tense!)
>>
>>148721110
Not the same guy but having Bit on the title seems gimmicky
>>
>>148721110
>>148721298
I really like the look of it other than that, though
>>
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>>148721157
Hope to get to that this week, since the dress was killing me and I focused a lot on the game itself for Demo Day 9 I didn't progress too much on it.
This is the last update I have posted, just in case you didn't see it.
I also tried to make a big version of the background with the castle and the moon but I think it doesn't really work to well in HD my opinion.
>>
>>148720340
It does, I was just making an awful joke. I'm sorry.
>>
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>>148721290
>Vampire Bit (past tense!)
Perfect.
>>
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What other kinds of balls do you guys think would be good/interesting in ball run?
I want to have a set number of ball types now, and stick with it to make things simpler later.
>>
>>148712456
>fruity loops
>mario maker
>paint
>source
>java
>binary
>4chan
>windows movie maker

post your address so i can come kill you
>>
>>148718887
underrated post
>>
>>148721706
>>148721706
golf ball, eightball, disco ball
>>
>>148721776
2501 Broad St, Chattanooga, TN 37408, USA
>>
>>148721861
Thanks
Added all three
>>
>>148721110
Is Vampire Byte an option?
>>
>>148721508
>nude
that's not appropriate anon
>>
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>>148718808
I'll have two number 9's, a number 9 large, a number 6 with extra dip, a number 7, two number 45s, one with cheese, and a large soda
>>
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>>148722029
Man, I was just about to paste this into the reply box when your post showed up.
>>
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>>148721401
This was the attempt at the HD background.
Not really happy with how it looks.

>>148721994
Thought about that one too, but would it make for someone playing NES games in the 80's?
>>148721290
>Vampire Bit (past tense!)
This is probably what I'll go with if most people agree on changing it.

>>148721508
Vampire puberty.
>>
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>>148721429
Am I doing it right?
>>
>>148721508
>oppai charlotte
>oppai bunny
>now oppai vampire
You do love big titties don't you agdg?
>>
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>>148722208
more of a thighs guy
>>
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>>148722104
What about just a high res version of the original? So a pixel version, just in bigger resolution?
>>
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>>148721508
>>148721290
>>148722104
>change it from Vampire Bit to Vampire Bit !

You ever feel like the only sane man in a mad world?
>>
>>148722436
>'s
No, you're not among the sane.
>>
>>148722269
Hips and thighs are the joys in life.
>>
are we alive yet.
>>
How do I become a famous game developer?
Serious question.
>>
>tfw you "git push" you entire day worth of work, just minutes before a lightning fried your computer
feels good man
>>
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>>148722672
>>
>>148722804
make some sjw garbage and complain on twitter a lot
>>
>>148722804
Make a good game
People forget FOTM hacks.
People remember genuinely good people.
>>
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just finished my game of the night

missile command

pay here:

https://hephaestus_rg.itch.io/meme-command-nightly-game-14
>>
>>148722854
Toby Fox??!?
>>
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fuck my life
>audio mixer stopped working, I have to use crappy laptop speakers so no new music production
>converting the project from GM8 to GM:S takes too much time
>agdg ded

at least I upgraded the event screen to make things more readable and include various effects.

post motivation
https://www.youtube.com/watch?v=-DSVDcw6iW8
>>
>>148722406
Yeah, went for that approach at least for now on the itch.io banner.
Maybe will try making something Art Nouveau-ish later since simpler backgrounds fit that style pretty well, and I like it a lot too.

>>148722436
>>148722474
But anon, nobody here is sane.
>>
Aaand it works!

>>148722202
Comfy particles, nice work anon.
>>
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Some progress looking for help / input:

So I have gotten to the point where the main game is polished enough that I can start adding more levels, problem is I have discovered an issue with powerlevels and difficulty.

With maxed powerlevel the game is too easy. At least too easy if you are playing the game balanced for no powerups.

So this gives me a few options:

1. Nerf powerlevels so they arent as useful
2. Reset powerlevels after each level
3. Reset powerlevels after every other level and balance the second level for maxed powerups/ first level for no powerups.

I'm currently doing #3 as it seems to be the most "fun" choice. I don't want to nerf it because max level is fun ( You shoot 5 rockets at once ), but not doing some form of reset makes the rest of the game hard to balance.
>>
>>148723026
>>audio mixer stopped working,
uwotm8?
>>
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Tender Arms dev here, got this on the DD page.

Anyone else who played it felt the confusion? I don't quite get where it comes from and want to make sure that clarity is definitely not a problem in the final game.
>>
>>148712456
>mfw Lunar Magic is here

>>148718269
Looks great, anon! It makes me want to try out Unity, even.

>>148722104
Have you considered Vampire's 8-bite(s)?
>>
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>>148723140
I was using pic related as an usb audio interface because my laptop's audio output is busted, worked great until just now
>>
I don't think I can learn how to do this shit while fixing some things in my life atm. I am getting too stressed but I really want to make a game. I will see you in the future /agdg/ bye ;(
>>
>>148723197
I think I'll collect all these names and will make a poll with them later.
>>
>>148723241
Oh, neat.
I need one of those.
Doing everything on a nano controller can get clunky sometimes.

Hope you get it sorted m8.
>>
>Still only 1 spacegame for spacejam

WHERE IS YOUR SPACE GAMES NERDS
>>
>>148723545
I singlehandedly made the EVE online game kiddo i don't need no space jams to tell me i'm the best in the biz
>>
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>>148720145
alright got this 3rd slash looking okay

wonder what i should do next, maybe the gun stuff but i wanted to see what tricky stuff i could cook up inside unity with that
>>
someone pls test my game
https://catheriiine.itch.io/blackdaddysimulator
https://catheriiine.itch.io/blackdaddysimulator
https://catheriiine.itch.io/blackdaddysimulator
>>
>Following tutorial
>Very little is explained
>At the end it just doesn't fucking work

ok
>>
>>148723797
He's gonna cut his arm off one of these days on that up-swing.
>>
>>148723853
I mean when people make tutorials they kinda expect you to know how to program
>>
>>148723518
>Doing everything on a nano controller can get clunky sometimes.
depending on what do you want to do with it, akai mpk is a cheap and universal solution I've used to both compose shit and dj in a club.
I've used Behringer xenyx only to connect laptop, speakers and external synthesizers though
>>
are we dead again
>>
What do you listen to while devving, anon?

https://www.youtube.com/watch?v=SmwW5kBfltk
>>
>>148722856
>finished
Can't you hide the mouse cursor?
>>
>>148724402
text-to-speech /agdg/
>>
>>148722856
>pay
>>
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>>148723882
his right arm will twist off before then
>>
>>148713331
Why all roguelike tutorials are in python. I just want to learn typescript and have fun.
>>
>>148724402
Five Star Hotel.
>>
>>148723897

it was a tutorial for unreal
>>
>>148724581
Because most of them are just making 7DRL shit.
>>
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>>148724402
https://www.youtube.com/watch?v=RyINHivFh4Q&list=PLNrVA42smUaRzpzxbg6VL8oy2wGbqKuh0&index=4
>>
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>want to make progress
>too tired to do it
>wake up even more tired every day
>>
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>>148723545

Needs more content before uploading.

But I like to think I am getting somewhere.
>>
a game where you run people over with a truck
>>
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My first walk (run) cycle ever. I'm new to this, so I can not tell if it's any good or not. It's my first step away from rectangles and circles.
>>
>>148725117
me everyday
>>
>>148725156
competitive speed walker?
>>
>>148725117
Stop sleeping for 12 hours.
Never sleep more than 8 really.
Start exercising.

If you don't like coffee try tea.
>>
Any GM:S users here?
I tried to place resources from my Project 1 folder into my Project 2 folder, and they're in the right place, but GM seems to ignore them. What do?
>>
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>>
>>148725567
>using GM:S unironically
buy bleach and drink it
>>
>>148725207
Should I tilt the upper body a little bit more to make it resemble running more? Or should I speed it up a little?
>>
>>148725601
>tfw NEET
>>
>>148725641
Where's your game?
>>
>>148725698
Google "The Stanley Parable" or "The Beginner's Guide"
>>
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>>148725117
Are you me?
>>
>>148725698
up your butt and around teh corner
>>
>>148725649
running is characterized by only one foot being on the ground at any given time

look at references
look at references
use yourself as reference
look at references

think about which body parts are expressive in a given motion
>>
>>148723026
Your event screen is looking better and better every time I see it.
>>
>>148725698
Ever heard of minecraft?
>>
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>>148725641

Almost nothing has changed between GM:S and GM:4.0 ( Yes, before yoyo even bought it ) aside from compatibility / export functions.

Stop being autistic.
>>
>>148725698
Search for World of Warcraft
>>
>>148725781
what if dog
>>
>>148725851
>unironically using any version of GM
drink bleach and buy it
>>
>>148725117
>wake up even more tired every day
That happens when you don't exercise/eat properly/consume caffeine before sleeping.
>>
>>148719030
Nice
>>
>>148725781
Thanks for the tips!

I'm digging the Richard Williams book, by the way, which gets recommended here by time to time, and it's a lot of help.
>>
>>148719030
>>148725975
samefag
>>
>>148725641
>>148725936
god's work anon
>>
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>not using GM:S unironically
buy bleach and drink it
>>
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>>148725902
hind legs kick off together, front legs carry the body, repeat
>>
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>>148725129

>current space game is a strategy shmup
>to be uploaded space gaem is another shmup

might as well be shmupjam
>>
>>148712456
>Jazz Jackrabbit level editor
wow based
>>
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>>148726064
>>
did spacejam just start? i wanna make something.
>>
>>148714470
Nice
>>
>>148725775
Heh that's exactly me.
>>
>>148725775
holy shit that's LITERALLY me
how the fuck did you know
>>
>mfw my GM:S Pro + all modules crack is outdated and doesn't have application_surface_draw_enable
>can't find an up to date version with all modules
>have to give up on screen scaling or go back to the ugly splashscreen and no HTML5 support

i guess i got memed on, didn't i
>>
>>148726826
us nodevs huh
>>
>>148726604
https://itch.io/jam/agdg-space-jam
>>
>>148727010
Speak for yourself that small triangle beneath the energy/sleep intersection is prime devving time.
>>
wow there are actual fags LITERALLY ON THIS THREAD RIGHT NOW who UNIRONICALLY uses GM
>>
>>148726971
Yep, anyone recommending GM is leading you down a path where eventually you realize GM is shit and engine dev is the truth path.
Start now anon, it's worth it.
>>
>>148727010
I'm not even a nodev, I'm a depressed hikki NEET virgin that spends all his awake time browsing the internet and playing video games, then spend 2 to 4 hours in bed half awake half asleep dreaming about making games before he bothers getting up.
>>
>>148727118
you're right. i'm going to switch to construct 2. wish me luck!
>>
if you're using GM you might as well use RPG maker
>>
>>148725775
So have these been proven to be related? Will burning energy exercising increase motivation sooner or will it only shorten the time until sleep?
>>
>>148725805
luv u
no homo
>>
>>148727180
Hit too close to home, except I sleep for like 7-8 hours at minimum. I don't play games that much either, mostly just dev and watch videos. Also not the dream part. I rarely remember my dreams.
>>
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>tfw my team mates are useless
Fuck this collab.
>>
>>148727684
So can we remove it from the OP now?
>>
>>148727684
hey i have a real job man just be patient jeez
>>
>>148727749
>still has the time to shitpost on agdg
no fuck you
>>
>>148727684
I just joined to ruin a team so they'd never be any collabs again
>>
>>148727880
Why?
>>
>Using Game Maker
>Using Unity
>Using Unreal
>Using Godot
>Using Monogame
>Using an engine
>Using a framework
>Using your own engine

>Making a game

>Ever

Just shoot yourself.
>>
>>148722851
you dont have to goto those extents, just having a playable female gets a lot of news coverage for some reason
>>
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>>148727987
>>Using Monogame
Take that back!
>>
>>148727987
I wish we had an ASM wizard posting here.
>>
>>148727849
Its Sunday, faget.
>>
>>148727684
I'm useless too does this mean I can be your collab team mate?
>>
>>148712456
I know how to use pygame, java (but I hate), flStudio, paint and paint net, game maker, why the fuck is there Charlie?, C/C++, is that lunar magic?, and flixel (but I don't know flan)
>>
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Thought I'd have fun making a clicker.. already bored. Maybe I'll make something entertaining instead, lmao.
>>
>>148728304
Because that's a joke image.
>>
>>148719357
Eyecancer?
>>
>>148728330
like your bed?
>>
>>148728410
Only with you anon ;) can you run by mcdonalds first?
>>
>>148728096
so you don't have work
now go work on your collab faget
>>
>got something in my teeth
>no floss or toothpicks to get it out
and I was hoping to make some progress today, oh well
>>
>>148727684
Prove you're not useless yourself
>>
>>148725601
I worked at mcdonalds when i was 26 and it was horrible, i was by 8 years the older employee there except the manager
>>
>>148728330
I will never understand the appeal of clickers
>>
Notice how the shitposting skyrockets everytime he joins around the same damn time each Sunday?
>>
>>148728498
Try going for a run and managing to get a seed fall right in, your eye-ball and then you having to carefully get it out with a toothpick.
>>
>>148728541
no
>>
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>still no Boston Dynamics game
https://www.youtube.com/watch?v=-e9QzIkP5qI

>still no Boston Dynamics psychological horror game
>>
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t-thanks, Game Maker
>>
I have made up my mind. I am going to attend Game design school. Any suggestion?
>>
>>148728535
They can get addicting if done well enough.
>>
>>148728590
under your*
>>
>>148728660
Suicide.
>>
>>148728660
try to get a sports scholarship!!
>>
>>148728698
b-but i am skinny and not very athletic
>>
Convince me to play your game and I'll make a video of it.

This is pay2win
>>
>>148727967
He's bullshitting.

That said, doing such a thing really would be the more humane thing to do. Nothing but tears ahead for collab dudes.
>>
>>148729041
>Nothing but tears ahead for collab.
Do you guys only know how to despair? Stay positive holy fucking shit.
>>
>collabing with an artist

see: breeding season
Thread replies: 255
Thread images: 187

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