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/sg/ - S.T.A.L.K.E.R. General
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Rk 62 edition

>BugTrap, crash to desktop, freeze/lockup?? Find your crash log.
Check your Documents or game install directories for the xray_[your name].log file. If you can't find it, look in the location specified at the top of fsgame.ltx. Copy the last few lines from the log and paste them here if you want any help.

>Start guide, beginner tips, and much much more
http://pastebin.com/FUPEbLiv
>HUD guide, modding basics, mod reviews, and AMK mod guide
https://docs.google.com/document/d/10yi79NUFhJrFO4hmGeKqaWSw35BJQv0Ve0OK94ioMEw
>Why Complete is bad and you shouldn't play it
http://pastebin.com/6AtetpMM
>Performance Guides, Steam settings
http://pastebin.com/nzXEevG7

>The Zone Manual: Every Mod You'll Ever Need for the True Ukrainian Experience
http://steamcommunity.com/sharedfiles/filedetails/?id=121125400
>Pasta summaries, streamer listing and more
http://cheeki.violates.me/
>STALKER General Steam Group - Join chat and ask for an invite!
http://steamcommunity.com/groups/BroZone

Reminder that MS Update KB2670838 breaks your DX10/11 games including Clear Sky and Call of Pripyat. Here's a fix:
https://mega.nz/#!LAAXlaIZ!uVbJ-gsIPm8Sn2ydh7btI_3VK7Mfr41qoO2L6M7FZfQ
>>
Mods and Repositories | Often out of date; use only as a last resort!

>Shadow of Chernobyl
https://mega.co.nz/#F!R5tnxQab!u1LS76bEVBuIrAZw6Py_3A
>Clear Sky
https://mega.co.nz/#F!NoVzUJLZ!g4Qdy88rL3BG7WTlNXsGOw
>Call of Pripyat
https://mega.co.nz/#F!58lwDISQ!P-UNABvTEA7km2fLUIAU7A
>Game Repacks + Modding Tools
https://mega.co.nz/#F!Ql5CSLxb!gNkfqg-xAUfYezLuMaFtYQ
>Downgrading Patches (drag-and-drop)
https://mega.co.nz/#F!M4BmDRCL!vfze70GSJDyv-HzWn7Dwww
>Unpacked Gamedata + GSC Backup HDD assets
https://mega.co.nz/#F!V5hBzKab!wF7fgX6m5Tq29B_m5EX69g
>Old Builds (dated from June 1st, 2002)
https://mega.co.nz/#F!kFtnBTSb!K-RlA1TVxlJGl86yE1c6fw

>Lost Alpha
https://mega.co.nz/#F!nJEUgaKS!UdZXAwzMWmtjwfn_dFM3dg
>Oblivion Lost Remake
http://pastebin.com/ZUHS77ZS
>Joint Pak 2
http://pastebin.com/yfTBRhid

>Call of Chernobyl
https://mega.nz/#F!Z01CVQgZ!kzFOBdGnnehBSk1OUQm6PQ
>Weapon Soup for CoC Repo
https://mega.nz/#F!O0hSmBAT!0u8yH2lQc-7Q3-yN6phXhQ
>Call of Chernobyl/Warfare Bitbucket repository
https://bitbucket.org/revo_lucas/
>Don't have Call of Pripyat but want to play Call of Chernobyl?
https://mega.nz/#!uoYinJ7I!Lqj2DNIAkaVkcFUa1PLZzj80cVhAFK5D-9zbU2Iy5KI

>Codebro's 1.0008 Patch for SoC - enter "menu_fps_cap 0" in the console to prevent crashes.
http://www.mediafire.com/download/6644yv6xekn73rr/Codebro's+1.0008b+Fix+1.zip
http://pastebin.com/CtQ7zfkA
>Xetrill's Modified LuaJIT for CS/CoP - improves performance, especially in script-heavy mods.
https://mega.co.nz/#F!BIISmQgK!KHZR01ljznUqJlcHUax-aQ
http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_id=23321&sec_id=22

previous thread: >>147146758
Rk 62 sauce: https://www.artstation.com/artwork/o6aX4
>>
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first for ded
>>
Not very lively these days, huh?

I only really play these games over again these days when i'm feeling a bit depressed, so i'm planning to do a run of AMK 1.4 this month.
>>
>>147320978
:(
>>
>>147319835

Are there any weapon mods for CoC that add the RK-62? I want to be a true Finnish patriot and stop using the G36, fuck that Para-Jaeger bullshit.
>>
>>147307691
>>147311001
what mod?
>>
>>147321118
Sadly, there are none.
>>
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>>147321182

Fug. How about the RK-95? I just want a Finnish AK variant for crying out loud.
>>
>>147321108
Don't feel too bad for me. I'm planning to record it for a Youtube Series, so I don't deserve sympathy.
>>
>>147321365
Some version of MISERY contains the Rk 95 but the model is terribad. Radium is gonna have both Rk 62 and Rk 95 tho.
>>
>>147321172
idk, it was a youtube video
Don't know if it ever got released
>>
>clear sky vanilla
>limansk hospital
>no medkits, no bandages and low ammo for everything expect my dragunov
>monolith bastards on every corner
>military chopper above me
>barely any health left, crouching under a staircase and letting my single artifact heal me
is this the end? should i reaload? can i even go back to older locations at this point?
>>
>>147321506

I know that Misery has the RK, and the model truly is horrible. Also who the fuck thought that RK's ever had PSO scopes?
>>
>>147321617
Just get good
>>
>>147321659
i'm not too worried about the monolith guys, i can take them out easily enough with headshots, but the dragunov and the lack of supplies are what is worrying me. can i even go back at this point?
>>
>>147322016
fuck i meant helicopter not dragunov sorry im autistic
>>
>>147322016
You cannot
Kill Monoliths, take their things, kill more Monoliths, ez
Start over from the autosave if you really have to
>>
>>147321426
I will look forward to watching your Youtube series friendo, feel better.
>>
>>147322118
well fuck, wish me luck then boys i guess the chopper is gonna rape my anal hole, just checked the wiki and i have to kill him to continue
>>
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>>147321654
would you look at that tho
that's just fuckin a
>>
>>147321596
>it was a youtube video
do you have a link by any chance?
>>
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>>147322385
Beautiful
>>
>>147322538
No, was fucking forever ago
Just tech demo
>>
>>147322385
Oh shit, I recognize that model. It's from ArmA 2 FDF mod
http://www.fdfmod.org/
>>
>>147321654
>who the fuck thought that RK's ever had PSO scopes
I'm pretty sure that their dovetail would be able to accept them and any other slavshit optic.
>>
>>147322685
I have really fond memories of playing OFP+FDF mod with people from other chans. Too bad that chan's community practically went to shit overnight.
>>
>>147323021

Actually the RK's rails don't accept slavland optics.
>>
What are people's thoughts on Weapon Soup for CoC? Is it worth it over the other weapon replacements?
>>
>>147324738
All the weapon packs for CoC are shit in a way or another. WS is different in the aspect that it has a lot more content and maybe someday it will be polished AND have actually good gunplay.
>>
Is there a way to safely store stuff in OGSE? I was using the car in the rookie camp but now that I am in the bar that place is kinda far.
>>
>>147326201
it's not AMK, stashes are safe
>>
>>147326327
Even if I "find" the stash location when looting?
>>
>>147326327
OGSE is an AMK variant
>>
>>147326516
your mum is an AMK variant
>>
>>147326516
And yet stashes are safe in it

>>147326419
Not entirely sure but I think that probably overwrites it like in vanilla
either use a box that isn't a stash like the arena box or leave something in a found stash so that it isn't removed.
>>
>>147326594
>overwrites it like in vanilla
WRONG
>>
>>147321617
the question now is are you gonna go quietly into that good night?

or are you gonna take as many of them with you?
>>
Why do the ecologists in Call of Chernobyl have so much fucking health
>>
Does warfare work with the beta patch?
>>
>>147329162
It doesn't work with any patch :^)
>>
Where the fuck do I find detectors in CoC?
>>
>>147329162
No.

>>147329574
If you use weapon packs, traders sell them, and they're common loot from economists. If you're playing vanilla, fuck if I know.
>>
i just started the beta patch on CoC tonight, holy shit is it so much better now
>>
>>147329763
what's so good about it?
>>
>>147330047
Boku no read the changelog?
>>
What mod adds the most guns to SoC without breaking atmosphere? I want to drown in atmosphere but I need more slavguns.
>>
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>>147321617
>expect my dragunov
god
damn
right
>>
What is a good graphical mod for CS?
>>
>>147327557
they stack koboloks. you think they're out in the anomalies for picnics?
>>
>>147329574
scientist bunker will trade them. you can also check their drop chance in uhhhhhhhh character_desc I think. or death_items_by_communites, perhaps
>>
>>147329763
just dropping a couple nuggets between the sheets instead of a mudslide is still shitting the bed imo
>>
Where do they all go?
>>
>>147331231
Fuck you for reminding me that STALKER will never have the China Lake.
>>
>>147331231
they went in your sleeve, I've seen this trick before дypний
>>
>>147331231
More important question is why are you on an ancient alien spaceship hovering in the void?
>>
>>147331316
Just lug around three M79s and pretend
>>
>>147331430
It's just not the same, thought come to think of it a double barrel M79 would be baller as fuck.
>>
>>147331504
>>147331430
I thought that's what the RG6 was for
>>
>>147331552
>only one weapon allowed per use case
gb2QL
>>
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>mutant spawns in CoC
I killed 12 bloodsuckers just while walking through garbage and there are at least two packs of boars or pseudodogs around every fucking campfire.
Who the fuck thought this was a good idea?

Also why are all mutants so fucking aggressive? I remember blind dogs and fleshes being fairly cowardly in SoC.
>>
>>147331953
Been playing SGM, and i have to sprint 5 miles to get dogs to stop chasing me. at least i can outrun them
>>
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>>147331953
But reasonable spawns are BORING!

People loved AMK so all mods should crank those spawns up to serious sam levels ;^)
>>
>>147332131
>I am a giant baby who can only 1v1 me fgt mutants
k
>>
>>147332167
I remember playing ZoA where boars moved at mach speed and had their entire extended family in their hunting pack.
>>
>>147332250
I remember OGSE's armor-plated boars
>>
>>147331953
12 bloodsuckers sounds way too high, is that 1.3.2 or 1.4? have you tried having an RPG in your backpack all the time?
>>
>>147332417
hate it when boars can afford a better suit than me
>>
>>147332417
Shoot them in the side, not the head, stupid
>>
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>>147332250
hmmm
>>
>>147332538
kek is that ZoA too or a different mod
>>
>>147332490
fucking cardan gave them exoskeleton servers
>>
>>147332538
check the one for boars, i wonder what the actual numbers are
>>
>>147332612
He'll work for anyone who gets him drunk, damn boars are getting smarter
>>
>>147332443
1.4 RC. Had fairly similar experience in 1.3 too. I was thinking about getting a RG6

Is Docx Desolation any good?
>>
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>>147332596
no, I've been changing some numbers in CoC 1.3.2, this is coincidental to your discussion. perhaps I will make a webm later today, provided I find a flock of them and they don't mow me down before I can capture their grace and beauty
>>
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>>147320919
Fucking autists!
>>
>>147332856
nah man, i vividly remember those boars, they were literally too fast for their own good.
half the time they sprinted past me and missed their attacks
>>
>>147332706
I'm looking at the squad_general file right now, and personally I recommend the fn2000 if you want a grenade launcher. the dogs are defaulted at 4-6 dogs per squad, and because psuedodugs are different you can have three of these messes pop up. bloodsucker squads should be at two max so idk why the fuck you are having such a troublesome time with their numbers. only pripyat plaza, that fucking antennae place in zaton, and the northeast corner of jupiter.
>>
>>147332976
oh I don't doubt you, like I said this was a coincidence. I feel like the mod community seems to have a competitive streak to see who can make the biggest clusterfuck possible while still being able to to run the game.
>>
>>147332538
there was this one bloodsucker in the CS+AO merge i've been playing who moves at stupid high speed like the fuckin matrix. i thought it was a pretty good idea to up the difficulty.
>>
>>147333434
I think CoC... 1.4? has that Psysucker mutant where it's a bloodsucker with a mind-sodomizer similar to the controller's thing.
>>
Anyone know how to get rid of the sleeping cool down in certain mods? waiting an hour in-game is annoying
>>
>>147334179
Just search for the text it shows then find where the id is referenced and do what you need to do.
Come on people
>>
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>>147322016
you have inspired me, here's some OC
>>
>>147334538
there's so much in this mod that i'd have no idea where to look.
>>
>>147335454
Search as in use the dickin' search function
>>
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>Find an AN-94 and a detector in my first skirmish with the military
>>
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i keep crashing randomly when i turn in a quest, not every time, im a retard

FATAL ERROR

[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 193
[error]Description : <no expression>
[error]Arguments : LUA error: ... of pripyat\gamedata\scripts\coc_treasure_manager.script:221: bad argument #1 to 'insert' (table expected, got string)


stack trace:

0023:0056719F xrCore.dll, xrDebug::fatal()
0023:051F10D8 xrGame.dll, CDialogHolder::IgnorePause()
0023:05284D93 xrGame.dll, CDialogHolder::IgnorePause()
>>
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>>147334179
>>147335454

Sleep is checked every 6 mins, so that's why you have a 1 hour wait = 10 * 6mins.

Edit gamedata/scripts/amk_mod.script and look for the function called test_for_need_sleep_matras(). Look in it for the line that looks like:
if amk.load_variable("gg_need_sleep",0)>10 then
and change it to
if amk.load_variable("gg_need_sleep",0)>-1 then
>>
>>147335718
What mod adds AKM?
>>
>>147335848
STCoP, I much prefer it to the others on offer.
>>
>>147334832
Make one a monocuck and another with a Hind, please.
>>
Fuck my ass with a 9x39 pole
>>
>>147335718
is this the beta patch?
>>
>>147335821
Playing CoP (sigerous to be precise) so AMK scripts wouldn't be there.

Although it's most likely in the scripts folder, so ill check the files it's likely to be in. this is the one time i'm annoyed by how much sgm adds.
>>
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>>147335718
>that lighting
Reset atmosfear settings
r2_ls_bloom_treshold 1
r2_gloss_factor 2
>>
>>147336159
You forgot r2_tf_mipbias 3
>>
Why do my guns look so fucking bulky and cartoony in CoC
>>
>>147336247
Because you have brain problems
>>
>>147336159
>>147336218
Is there a list of all console commands to make CoC not look like shit?
>>
>>147336421
/please_gfx
>>
>>147336421
texture_lod 4
renderer renderer_r1
vid_mode 1024x768
disconnect
quit
>>
>>147336010
what like the Hind in the background?
>>
>>147336120
yea
>>
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>>147336563
>>147336010
what kind of monolith mask do you want? If you have a good pic send it
>>
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>>147338021
missed a spot on the filter
>>
just came home from the family party of my russian gf

all i can say is that stalker is a realistic representation of slav culture
>>
>>147336563
The Hind's cockpit instead of the doctor's head.

>>147338021
>what kind of monolith mask do you want
Of course the exo. Also I think soldatji should be an officer with the soft cap, not a military stalker.
>>
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>>147338919
it's not great bc it's late and i'm not great at ps anyway but here ya go. I'll see if I can find a decent monolith pic to work with
>>
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>>147338919
>>
>>147336758
did you not install it correctly?

if you are to use aweapon addons(ao, stcop,owr)
"Official Weapon Addons
4. Extract your weapon addon as normal ***EXCEPT*** for the 'configs' and 'scripts' folders.
5. Extract the weapon addon patch included in this release candidate to your 'gamedata' folder."

basically dont overwrite the beta patch configs+scripts with the ones from the weapon packs.
>>
>>147339283
>>147339891
Nice. Maybe add an high tier weapon on the monocuck's back?
>>
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>>147340052
It's a bit hard to make out the gauss rifle. The original git gud pic is pretty low res so I dont have much room to work with
>>
>>147335718
>dat FOV
doesn't even look like he's shouldering the rifle
>>
>>147339938
i did it correctly to be quite honest with you lad
>>
Why are Bandits suddenly neutral to me as a Loner in CoC ?
>>
>>147340304
Use an RPG grenade.
>>
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>>147340960
yeah that comes out better
>>
>>147341108
is the rocket too small?
>>
>>147341201
No
>>
>>147341108
Move it a bit down.
>>
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>>147341361
how's that?
>>
>>147341439
The position in the other pic was natural but it was apparent that it was just a grenade without the launcher, this one is as good as it'll get.
>>
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>>147341547
the pic I used actually was a launcher. I think the launcher might have been too narrow on the picture though
>>
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Dunno why everyone thinks this game is hard. Got it yesterday and I'm basically unbeatable at this point. Haven't died once in 6 hours, killin bloodsuckers and controllers erryday boi.
It's not even tactical. You don't even have to properly stalk. I can just sprint around high off my head on energy drinks and loaves of bread for dat endless stamina and lolrek everything. TOO EASY. Gotta say tho, it's harder them every other fps I've played as the AI is really good.
>>
>>147341789
Mods mate, but yeah some people circlejerk the difficulty. Really you just need to pay attention so you don't get flanked
>>
>>147341789
try putting it on master instead of novice
>>
>>147326516

Its not.
>>
>>147335718
>>147339938
>>147340573
found a supposed fix on moddb beta patch page comments
http://www.moddb.com/mods/call-of-chernobyl/addons/beta-patch-14-rc/page/2#comments
IJoyner Jun 20 2016

open gamedata > scripts > xr_effect.script replace "t[math.random(#t)]" to "{t[math.random(#t)]}" without quotes.

i've done so to the vanilla script and uploaded here
https://mega.nz/#!VQgwTIgD!K9druMj5KFSA86J165AUYBAsjZmCS-hhGVh6WFAz8gI

throw it in gamedata\scripts
give it a try
>>
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>>147341658
yeah its 2:30 here so im going to bed. If anyone requests other edits I might do them tomorrow
>>
>>147341658
That is really shit.
>>
>>147342334
This one is p good.
>>
>>147341961

It's on master you fuckwit, how else would I play it. On novice the script makes like 90% of your shots miss

>>147341942

Could you recommend any good graphical mods or just general retweaking mods? Maybe something that adds more weapons? I'm clueless as to modding this game, dunno what to get.
>>
>>147342520
AMK AE 1.4.1
>>
>>147342363
yeah that was just showing the pic I used
>>
>>147342520
>graphical mods
Read the sodding OP.

> just general retweaking mods? Maybe something that adds more weapons
AMK AE1.4.1 or 1.4 if you are a masochist and don't ever put item in blue boxes, use the backpacks you get as quest rewards.
>>
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>Tfw had a choice between the AC96 and the Groza
>Chose the inferior AC96 cause the grozas just too ugly
>>
>tfw traveling so light in CoC I have unlimited stamina even without energy drinks
>>
>>147342809
>he was too poor to go for the AS Val or VSS Vintorez
lmao'ing @ ur life tbf
>>
>>147342971
Post inventory, also are you playing without a suit?
>>
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>>147343071
It's not my typical loadout, I just dropped most of my stuff at Skadovsk so I can loot the Exos in the CNPP (I think there are 3 exos and a Bulat suit so I might have to make 2 trips)
Using a Berill-5M I upgraded at Forester to weight 5kg less and increase capacity by 10kg.
>>
>>147343560
No artifacts? Also why not get the Sphere helmet for the NVG?
>>
There are three different weapon addons for Call of Chernobyl - the STCoP one, the Arsenal Overhaul, and Original Weapon Renewal 3.

Which one would /sg/ recommend?
>>
>>147342295
>http://www.moddb.com/mods/call-of-chernobyl/addons/beta-patch-14-rc/page/2#comments
ty
>>
>>147344004
Weaponsoup
>>
>>147344004
Go play something that isn't CoC and come back in six months.
>>
>>147344004
STCoP is best in my opinion, most balanced economy wise and all the guns feel really nice
>>
>>147343724
Like I said I dropped most of my stuff at Skadovsk, I couldn't find any of the weight increasing artifacts so I left what I had (anti rad and stamina regen) there.
I haven't found a Sphere helmet yet, tried reloading Owl a few times but he never sells it. Currently I'm only traveling during the day and sleeping when it starts to get dark.
I was trying to be as light as possible for this since I've been to the NPP before but couldn't grab the Exos and Bulat because of weight limitations (I was carrying 45 kg I think) so I went back to Skadovsk, dropped any unnecessary stuff there and now I'm going back to loot it.
>>
>>147344004
STCoP doesn't have an SR-3M so it's shit by default.

I also learned yesterday that it decreases damage and flatness for suppressed weapons which apparently isn't realistic, so there's that as well.
>>
>>147344384
>anti rad and stamina regen
Oh come on go back and fetch at least the antirad one.
>>
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>>147344387
>it decreases damage and flatness for suppressed weapons
>he can't edit basic configs
>>
>>147344568
>le le fix it yourself face
>>
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>>147344384
btw I picked those inside the NPP, anyone know what they are ?
>>
>>147344568
I was in the middle of copying the STCoP values over to AO3 files when a kind anon stopped me. It was not fun.

Why bother?
>>
>>147344701
Yes, that's what men do. They don't wait for someone to fix it for them, they do it themselves.
>>
>>147344795
>copying
Dude, edit them manually. That's the only way you can be sure.
>>
>>147344926
That's what I mean. I went into each individual file, searched for the values, copied them, opened the AO3 file, pasted it, and saved.

Not a good experience, not my first either.
>>
>>147344820
I'd rather fucking play something than unfuck a shitty modder's shitty mod, and maybe even have to do it again not even a week later.

>>147344778
I think the former is a 6kg gas canister and the latter is a 10 liters jerrycan but don't take that for granted.
>>
>>147345010
Winmerge is your friend ladm8.
>>
>>147345158
>I'd rather fucking play something than unfuck a shitty modder's shitty mod
Is that even possible in Stalker? Maybe other franchise would be up to your speed?

>>147345010
Yeah, adjust them manually keeping an eye out on bullshit like the one with suppressors.
>>
>>147343560
Nice weaponized "bread"
>>
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>>147345329
You miss my point, I gave up on manually editing because the one anon told me the damage reduction isn't even realistic as I thought it was. Not sure why it made it into STCoP in the first place.
>>
>>147344384
Grabbed the first 2 Exos, going back to Skadovsk to drop them off before continuing.
Can you upgrade Exos to be able to sprint in CoC ?
>>
>>147345329
>Is that even possible in Stalker
AMK is literal perfection, so yes.

>Maybe other franchise would be up to your speed?
Kill yourself.
>>
>>147345481
>Can you upgrade Exos to be able to sprint in CoC ?
Da.
>>
Is there a way to remove the motion blur in AMK AE?
>>
>>147345446
Probably because the slav creators of STCoP have never handled a gun in their life.

>>147345482
>AMK is literal perfection
)))))))))))
>>
>>147345482
>AMK is perfection
>Stalkers steal shit from your boxes

Great but not perfect
>>
>>147345665
That's realistic m8.
>>
>>147345734
realistic =/= good
>>
>>147345481
You need the expert tools, so I wouldn't count on it.
>>
>>147346013
>forester
>>
>>147345158
I dropped them but they were invisible. Shot at them and they blew up, so I guess you were right.

>>147345397
Placeholder icon for the supressor.

>>147345620
>>147346013
>>147346180
Thanks.
Btw not bringing energy drinks was a mistake, after looting all that crap my stamina drains fast as fuck.


>was going back to CNPP to loot the other shit
>it's getting dark
>it started raining
>my feet hurt
>I wish I was at the 100 rads
Went back inside for some comfy sleeping until morning
>>
>>147346787
Use Hercules not energy drinks you stupid baka.
>>
>>147346787
That's what you get for not having night vision, faggot.
>>
>>147347135
nah use both, feel like a true stalker
>>
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>>147346013
>Expert Tools
Reposting, because shit.
>>
>>147347135
I was using Hercules, I was carrying 78 out of 80 kg

>>147347180
Fucking Owl won't sell the damn helmet
>>
Why are shotguns so fucking useless against other stalkers?

Why does every average armored stalker survive 10 or more meatshots from 2 inches with almost every shotgun.

fuck this game
>>
>>147347553
shotguns suck against people in vanilla, unfortunately.
good against mutants though
>>
>>147319835
624908
>>
Is OLR 2.5 any gud?
>>
>>147344387
It does, you retard.
>>
>>147347862
The one who calls other people a retard is the one who is retarded himself!
>>
>>147347553
Armor
>>
>>147347553
Because shotguns have practically no penetrating power whatsoever.
>>
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>>147347953
>>147348019
Even if it didn't penetrate being hit with shot a few times will break just about every bone it comes in close contact with and you'd probably die.
>>
>>147348129
That's not how guns or armor plates work, m9.
>>
>>147348129
It's not like armored vests are also designed for mitigating impacts.
>>
Umm we have some pastebin or wiki with locations of all service providing npc's for each faction in vanilia CoC?
>>
>>147347916
abloo bloo
>>
>>147348246
>>147348261
I dare you to fucking do what he described and continue moving and firing a gun. The AI should at least be on the ground with the wind knocked out of them.
>>
>>147348589
Don't they flinch/stagger when taking damage?
>>
>>147348589
With soft armor, yes. Not with rifle plates tho.
>>
>>147347553
Use Slugs or Darts.

>>147348656
Yes.
Someties they will also stay down but alive.
>>
>>147348912
Why are there no darts in CoC?
>>
>>147348958
It seems it shouldn't be too hard to implement them. According to the wiki "Some resources for the ammunition still remains in Call of Pripyat's resources, including the inventory icon and in-game model."
>>
>>147349431
I wish there were because my Vepr is literally only for mutants. I don't bother carrying slugs.
>>
>>147345446
Both the reduced noise and the reduced hitpower variables are exaggerated for gameplay purposes. To give the player a more pronounced choice between supressor and no supressor. It's like this in vanilla and most every mod since.

To only remove the hitpower discrepancy is pretty dumb.
>>
>Picked PKM from dead Monolith in CoC just for fun
>I'll just use it until it runs out fo ammo and ditch it
>Turns out is pretty good and I've been using it for a few hours
That 7.62x54 in full auto just tears through anything.
Now I just need to find out who sells more ammo.
>>
>>147349878
It's shit compared to an SR-3M though, too much recoil, too heavy, ammo heavy, one attachment.
>>
>>147349878
The tank in the Red Forest sells 2000 rounds for a whooping amount of 0 rubles.
>>
>>147349985
>9x39 babbies
>>
>>147350212
The 9x39 class of weapons is the highest tier in Warsaw Pact countries. My Monolith guy isn't so cucked that he would use NATO, so he uses 9x39. The SR-3M is the highest class of 9x39 assault rifles thanks to the overall adaptability of the gun.
>>
>>147349985
I've used other 9x39 guns (VSK, 9A-91) and didn't really like them.
Weight isn't much of a problem since I'm using an exoskeleton. Most human enemies die in a couple of hits to the chest anyway and firing in 3 round bursts it's somewhat controlable.
Against mutants it's even better.
It might not be THE BEST gun but I like it.

>one attachment.
which one ?
>>
>>147350397
One of the sights, Kobra I believe. Helps, but it's still inaccurate.
>>
>>147350367
I like the SVT, pretty good rate of fire for the caliber and low magnification scope.
>>
>>147350571
I didn't find it too innacurate. The recoil is harsh, but firing single shots accuracy is fine.
Better than the M60 anyway.
>>
>>147350664
I don't have much experience with it, I'll check it out next. Heading to Limansk for the first time. The Groza-4 was a failure, too much recoil although I do like the grenade launcher. I might just haul an RG-6 with me to take out entire enemy bases in seconds.
>>
>>147351043
It' more of DMR though, fires faster than the SVD and the scope magnifies less, but it's the same 7.62x54 caliber which can rek even Exos in a couple of shots. But it's not relly comparable to the SR-3M.
>>
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hol up

I'm at the Generators and the Emission is not coming from Chernobyl NPP, I thought I was at the center of the Zone.
>>
>>147351638
it's a mystery
>>
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>>
>>147351638
It's an Ukrainian Zone. It doesn't have to explain anything.

Also, bring Vodka.
>>
>>147344778
pretty sure those are explosive barrels, explosive cylinder tanks. drop them and see
>>
>>147352465
ebin animation
>>
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Damn dreary morning at Chernobyl
>>
>>147352465
Are you the guy who fucked around with different mags for weapons?
>>
what's the new hotness everyones playing right now?
>>
>>147353581
Factorio
>>
>>147353581
my dick
>>
>>147353581
Suicide.
>>
>>147319835
Does WS have the RK62/95 ?
>>
>>147353581
Va-11 Hall-A
>>
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>>
>>147353848
>dima why are you of wearing nasock on your head?
>>
Who sells 7.62x39 and 7.62x51 on CoC with weaponsoup ?
>>
>>147353780
Damn, that game looks cute.
>>
>>147353848
what is this?
>>
>>147354276
open up the trader files and look ffs
>>
>>147353446
Yeah.
>>
>>147324010
Yes they do, with some fitting. My 95TP did accept my slav dovetail mount and a hunting scope we tried on for shits and giggles.
>>
>>147353581
DCS
>>147354276
Nope
>>
>>147354276
freedom, duty, mercs
>>
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>>147347649
968489
Soon my love, just a couple months more then I'll be able to hold you again for a measly week.
>>
>>147355095
Which folder has the trader files ?
>>
how can i make the flashlight brighter and longer
>>
>>147356028
gamedata\configs\misc\trade\
>>
>>147356028
gamedata\config\misc
The files should be there.
I don't think ws edits those files so no trader will sell the ammo types it adds (.300blk, 7.62x51, 5.7x28 etc)
You'd need to unpack the game files (or get them from the repo) and edit them yourself.
>>
is there like a LEGENDARY comp but with the latest Oblivion Lost?
>>
>>147354979
Cyдьбa Зoны
>>
>>147357001
>Cyдьбa Зoны
>The Fate Of The Zone

k thanks m8
>>
>>147342520

>On novice the script makes like 90% of your shots miss

He actually believes that. So cute.
>>
>>147343560

>bread silencer

Can't get more slav that that.
>>
Anyone know what mods are/aren't required for weaponsoup preview?

I want to give it a go. Is it CoC/Weaponsoup only, do I need Itemsoup, anything else etc?
>>
>>147351638

In Vanilla SOC, it's explicitely stated that the source of the emission that created the Zone is located some kilometers north of the NPP.

In the cut storyline that was the generators.

The CNPP replaced it in the final game, though in game text still refers to the epicenter being not exactly there.

It's still technically the center. Nothing is closer to it.
>>
>>147358325
nothing is required, and anything else probably needs to be merged in manually. i think AN/AS might be ok
>>
where the fuck is the flash in lost alpha
>>
which mod is the best that restorest cut content / enchanced original story for SoC?
>>
>>147360505
RMA, Oblivion Lost Remake 2.5
>>
>>147360505
Lost Alpha (^:
>>
>>147360505
OLR 3 and LA DC :^)
>>
>>147352465
>firing a PTRD from the shoulder
>barely any recoil
No way senpai.
>>
>>147360740
>>147360750
>>147360801

well that sure didnt help

all have such vague descriptions about what it adds to story i cant decide
>>
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>this guy and his pals randomly zone in on me in that house from this distance
the fuck man
Thread replies: 255
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