Insane Russian qt Edition
>Stellaris OP:
http://pastebin.com/qsTFCyvh (embed)
>Stellaris Mod Archive
https://mega.nz/#F!hpBCSbCC!vZNs1Qhip_UJQPSSdoZjUg
>What is stellaris?
A 4x game developed by paradox development studios.
>Stellaris Steam Group
http://steamcommunity.com/groups/vgstellaris
>Where is the white only mods/patch
Ask in the thread.
>/civ4xg/ OP:
http://pastebin.com/P5XCTQx9 (embed)
>Civilization VI trailer with release date:
[YouTube] Civilization 6 - Official Announcement Trailer
>More info on Civ VI:
http://www.pcgamer.com/civilization-6-everything-you-need-to-know/
http://www.ign.com/articles/2016/05/11/three-ways-sid-meiers-civilization-6-radically-reinvents-itself-city-building-science-and-diplomacy
http://www.gamespot.com/articles/civilization-6-revealed-brings-major-changes/1100-6439691/
http://well-of-souls.com/civ/index.html
Hit by a Tachyon Lance: >>146939840
>>147148516
>no megumin empire
Second(?) for civ husbando
>>147151218
You think we'll have Brynhildr as a Viking civ leader
I mean it's legendary but whatever they put fucking Dido in so...
Why would you take any military ethos/government when taking power is far more important?
>-20% army upkeep or -5% ship upkeep or -10% ship cost
>military ethos is only 10% damage
You can get +35% power if you take the right traits/ethos/government which is far more useful for any military faction. By the time you hit 1,000 power thats 350 more power you can pump right back into your ships to ensure you can can sustain more without going into a power debt.
Apart from roleplaying everything military based is weak as fuck.
I remember Kinetics being pretty shit in Stellaris, did the patch fix that? Do I still gimp myself if I just glue huge guns to my spaceships?
>>147151442
They are still objectively shit in comparison to lasers
But are better than they were before, so you can 'sort of' justify using them. They now actually deal bonus damage to shields.
If I kill the Nomads do they give any rare techs?
>>147151272
Isn't Dido supposed to be the founder of Carthage though? They didn't put jut one random legend
>>147151483
>a fuckmassive rod of something moving at a significant fraction the speed of light doesn't instantly disintegrate both the thing that fired it and the ship it hits
>>147151606
Yeah but Bryn isn't a nobody lineage wise either
She's Aslaug's mommy which makes her Ragnar Lodbrok's mother-in-law.
>I get a relationship penalty for having close borders instead of getting a reward for open
WHAT KEKERY IS THIS
Is stellaris finaly finished? Is it finaly fun?
Should I buy it now?
>>147151785
>Is stellaris finaly finished? Is it finaly fun?
Yes buy buy buy give the sheklesno
>>147151785
>Finally finished
That will still take at least a year, knowing Paradox.
>>147151218
Longships are so much fun to play with in NQ Mod!
>>147151691
There's no friction in space and it's fired with magnets according to the tech description
thread theme: https://www.youtube.com/watch?v=lDv8_gKSosU
>>147151950
>no friction in space
You mean air resistance or something
That's not the problem here, it's the recoil and shock from something that massive getting fired that fast., by all rights the gun should essentially disappear.
>>147151785
no; no; no
>>147151950
>>147152056
Just because there's no friction due to lack of air doesn't mean there's no counterforce. Action=reaction. See also: https://en.wikipedia.org/wiki/Railgun#Materials_used
That being said, if you consider the railgun as being part of the entire ship and sufficiently integrated, you can consider the entire ship as part of the reaction mass. (Instead of the gun slamming back into the ship). If this is the case, you have a very large mass to "counter" the recoil. m*a has high a and relatively low m for the projectiles in the railgun, whereas the ship will experience m*a with relatively high m and thus lower a.
>>147152358
I guess it's a matter of how you imagine it, I'm more thinking that the railgun itself would experience such a high acceleration that it would be unable to transfer it to the ship fast enough to avoid being blown apart
I guess lmao future materials is enough for that though
>>147152568
Its vibranium lined with elements from a neutron star and dark matter :^)
>>147153565
>elements from a neutron star
>neutron star
>elements
>>147154565
Not like Parashit knows any better
>download 1.2 in the middle of Tyranid invasion
>every sector has a slave revolt
>purge 400+ pops in a single pause
>build synth pops in their place because I know they'll never revolt
IS THIS WHAT YOU FUCKING WANTED PARADOX YOU FUCKING CLOWNS
WHAT IF I WANT TO ROLEPLAY A FANATIC SPIRITUALIST COLLECTIVIST GOD KING
Jesus fucking christ. Muh multiplayer "balance".
>Let's double weapon range! That will make things more balanced!
Pic related enemy losing all his fleet despite me getting FTL snared and still winning a battle against a similar fleet power with exactly 0 losses.
>>147154668
Honestly, I care more about sound game mechanics.
But we don't have those either, so yeah.
>>147154302
Technically speaking there are probably still protons in the outer layer, meaning there are "elements". Then again, a neutron star is not exactly ordinary matter anyway.
>>147154856
And this happens without getting FTL snared and playing chess against the AI so he can't fucking run away, 0 damage, that was a 20k fleet.
1.3 when?
>>147154856
Another fun thing
"Admiral, the enemy fleet FTL jumped to a neighbouring system, fleet is prepping for jump to follow"
>NO, GET THOSE TWO SCIENCE VESSELS, THE CONSTRUCTOR SHIP AND THE THREE MINING STATIONS FIRST
>>147154906
Well Neutron stars have gotten to the point where they're THIS close to breaking physics in half with their gravity so yeah
WOULD YOU BE INTERESTED IN A TRADE AGREEMENT WITH ENGLAND?
Is Endless Legend a good game for a 4X Newfag like myself?
>>147155486
Are backgrounds just paintings now? I liked Civ V style more
>>147154302
There is neutronium in the game and dark matter
>>147156607
Yeah they're just watercolor-ish paintings
Civ V did a lot of things wrong but the graphics style was spot-on.
>>147156793
I know, it's all memes.
>tfw still no empire borders for mac
>>147157648
>Using Mac
You deserve this.
>>147155026
Well now top tier weapons worth efforts to get them. Isn't this good?
>>147156607
Too expensive.
>>147158498
So, what are they using their income for? Civ games sell a lot and I don't think I saw a feature in Civ VI where they put a lot of money to it, graphics look like it's a mobile game for fucks sake
>>147158215
Lances were good even with 60 range and you couldn't go just full range against fast ships.
Now dodge rate has been nerfed hard and AI ships hardly ever dodge my kinetic accelerator shots meaning I can or more like I have to make pure builds which is boring as fuck.
>>147158863
recouping dev costs of beyond earth
>>147158215
Also anything smaller than a battleship is now useless since they don't have the HP/Armor to withstand the barrage. Shields are a joke after cruisers.
>>147151691
>>a fuckmassive rod of something moving at a significant fraction the speed of light doesn't instantly disintegrate both the thing that fired it and the ship it hits
It would float in the barrel of a mass accelerator. It can't destroy what it doesn't even touch. The problem with terrestrial railguns destroying themselves is due to the air in the gun, even if the projectile proper never seat itself on the barrel it's moving through air creating significant delta pressure and heat. That problem doesn't exist in space.
>>147160706
>It can't destroy what it doesn't even touch.
Counterforce lad, that's what I was thinking of. The actual magnets would pull themselves apart as far as I care, but then again I don't actually know how big these ships are. Railguns aren't comparable to mass drivers, as far as energies involved.
>>147158863
>what are they using their income for
Did you think the money earned would be uised to make a BETTER game?
The concept is to make a barely viable one to maximize shekel gains.
>>147161224
https://www.youtube.com/watch?v=F6ioLh7boMc
It's the heat and pressure that fucks with railguns.
>counterforce
Worked around by having long barrels and an acceleration period exponentially longer than solid fuel projectiles.
>>147160706
Lad.. Every action has an equal and opposite reaction. Magnets are no exemption to this.
>>147161224
What does it do if I give them 200 credits?
>>147161823
>Worked around by having long barrels and an acceleration period exponentially longer than solid fuel projectiles
DOES it have a long acceleration period, because fuck I don't think so unless you got a gun literally tens to hundreds of kilometers long.
>>147162675
Just ignore the lib. arts "physicist"
>>147162502
It becomes habitable. I mean, at 4k credits and +55, what have you to lose.
>>147159178
Destroyers are userfull for interceptor and raider squadrons. BBs are fucking sloooooooow.
>>147165528
You mean cruisers?
The answer is no. Battleships have 120 range, speed has no relevance.
Fighter/bombers take too long to reach their destination and deal laughable damage.
Also get countered hard by 1-2 flak.
>>147166438
He means actually catching and tying down the enemy
>>147162675
>>147163710
There are two theoretical ways to make railguns not rip themselves apart:
1.) Long barrels with much more gradual acceleration
2.) Developing tougher materials for the gun
That's it. Nothing I'm saying is controversial.
>>147166438
>Fighter/bombers take too long to reach their destination and deal laughable damage.
Just adapt phams
Fill a cruiser with fighter wings and PDs and throw it on the front line with the Corvs
>>147155486
wtb sexual favors
>>147166997
Yeah and the thing is, mass drivers are supposed to be at an exceptional fraction of the speed of light. How long is the damn barrel?
I don't understand how to get anywhere in this game without being a massive space douche.
I'm doing my first peaceful playthrough but no one likes me enough for me to make any deals
how2peace?
>>147167681
>Sacrifice the same amount of fleet points and maintenance for 90% less damage.
How about fucking no? The game is broken and the only use of fighter/bombers is to harass space stations. And they even suck at that.
>>147168178
It's impossible to make friends with everyone, because some are just xenophobic assholes.
Your best bet is to pick the biggest xenophobic asshole disliked by the most people, declare rivalry against him, and then everyone will go enemy-of-my-enemy-is-my-friend on you.
Also just give them money and credits.
>play long lived turtle people with fanatic collectivism and xenophobia using hyperlanes
>enslaving all of the alien pops and scrounging tech from their ships
>get a cozy star empire going in my corner of the galaxy with a couple of vassals
>the next empire I find is a fallen empire that is a xenophile
>Not long after get a popup demanding I stop enslaving and purging aliums
Goddamn xenosympathizers ruining my slave empire
>>147167885
The ships look like they're similar in size to small planets, or at least moons. The guns are probably colossal.
>>147168443
How do you manage to run a slave empire? I guess collectivism helps, but with xenophobia alone it's basically impossible. One pop will randomly switch from xenophobe to xenophile or individualist despite having negative ethics divergence and then he'll agitate even your docile slaves non-stop.
>>147167885
He is right tho
Twice the barrel means half the accelaration RATIO
This means you get the 1/3 of the force because differential equations that I am not going to bother explaining since I am just done with semester exams
Thats 66% Force less for each time you double the length of the barrel nigger
So if say you quadruppel the barrel you get 1/10th of the force
This of course means x4 the firing time and the time that the force is applied so you decrease your fire rate and you probably need some stabilization systems or you will be spinning around
>>147166438
I mean destroyers. They can mount 120 range too.
>speed has no relevance.
Did you ever see how how BBs raid system? You could fall asleep waiting till they crawl into shooting range of enemy station after combat starts. Destroyers zip around system and kill enemy stations like 3 times faster.
>>147168326
>The game is broken and the only use of fighter/bombers is to harass space stations.
Some fighters in fleet are ok as PD weapons.
>>147168696
No wait I am a bit drunk
It is 1/4 for every time you double the barrel
>>147168675
Honestly I'm still trying to sort out how to deal with a slave empire, I'm tempted to purge diverging pops while having information quarantine policy up
I also have decent defending armies so any slave revolts are promptly crushed. It is my first time running a game using slavery so I'm pretty clueless honestly
>>147168696
>>147168990
Yeah but still
I mean I'm assuming that destroyers being the size of Titan or battleships being the size of Neptune is just exaggeration or something, I doubt the crew even be able to really operate that ship without getting severely affected by its own gravitational field.
>>147168358
Thank you anon, It didn't take long before empires started sending non-aggression pacts my way
What's the next step? Guarantee independence?
>>147169256
Non-aggression pacts drive up trust. Guaranteeing independence will make that a little faster, but it costs influence. I think defensive pacts don't cost influence.
Get trust high and it will drive up your relations. Add more mutual enemies and you can get alliances with personality types that are predisposed to personality types. Hell, I once got a hivemind to ally with me by having two mutual rivals.
>>147169205
Gravitational force has to do nothing with the size
It has to do with mass and a judging from our experience a vessel would be at least 70% thin air
>>147169205
I don't think you should base the ship scale on game graphics. Otherwise planets are on the same order of magnitude in size as stars.
>>147169938
Plus if they're making "tachyon lances" they've probably figured out how to control gravity in such an artificial environment.
>barbarians will use horses if their encampment is near horses
This will make it a lot more immersive. I wonder if iron will have a similar effect.
>>147170323
Yeah, that's a good point. Paradox games have always had pretty abstract game pieces, and it's not like that's unusual in 4x games.
>Random some empire because who even cares I got rid of influence problems
>Fanatic Xenophobe, Collectivist
>First empire I come across is Enigmatic Observers
>Every single other neighbor is fanatic xenophile
>Even that little blobbing shit putting a frontier outpost LITERALLY inside the observers' space
I guess it's another genocide crusade, ain't it?
I don't think I'll ever be able to use diplomacy in an effective way
>>147169938
I'm not an idiot, but presumably you're making this thing out of of what, iron? Steel? Crystal? And it's armored too, so it isn't just a tiny as fuck shell. If you had something that was 30% "full" the size of Neptune made of pure normal non-condensed iron at room temperature it'd be like twice as massive as Neptune.
>>147170323
Right makes sense.
>black holes with EH's the size of Rigel
>"""stellar black hole""""
Wew
>>147170615
Doesn't fanatic xenophile help overcome the diplo penalty for being xenophobic?
It's like +40
>>147170837
Yes, it's a +40 to my -40, and then -30 for the purge politics
>>147170787
Why the fuck would you make a scifi spaceship out of iron?
It's probably a mythical steel alloy that's lighter than real steel, or maybe an imaginary space metal.
>>147170787
Lots of assumptions but still not important
Even so most of the gravitational forces for an object inside the ship would nullify each other due to cyllindrical symmetry
>>147171496
>>147171526
I guess...
I mean this is probably my issue for trying to take scifi that doesn't specify anything seriously but yeah
>>147170787
>>147171496
>>147171526
How about this reason to not make them that big:
It would take forever to build and you'd need an imperial shittonne of resources to build one that size too.
>>147171847
I still don't get the obsession with resources in the spess age, especially "terraforming gases". What the fuck is a terraforming gas supposed to be and why can't we just siphon it out of Jupiter?
I plugged the numbers into wolfram alpha and a ship with the volume of Neptune and 70% empty space, made of iron or steel, would have almost 1.5x the mass of Neptune. That's without accounting for the mass of the air inside.
If you made it out of aluminum instead it would be 0.49x the mass of Neptune.
So let's just assume the sizes we see in-game are abstractions.
So how do I deal with conquered planets if I'm not some kind of genocidal bastard? The unhappines never ever stops. Do I just give up and only liberate/vassalize enemies?
>>147172213
>needing to plug it into wolfram alpha
Just multiply the density of iron by .3 then compare it to the mean density of Neptune.
>>147172047
>I still don't get the obsession with resources in the spess age
What's not to get? The only way to make resources unimportant is to achieve a post-scarcity society, which requires both infinite free energy and some way to safely transform that energy into matter of any kind.
Terraforming gases are probably a gameplay conceit, though. You can only terraform planets that already have breathable nitrogen-oxygen atmospheres.
>>147172369
Huh, I didn't think of that. Good to know for the future.
>>147170447
>encampment near uranium
>barbarian giant death robots
that actually brings something up, I hope that they dont have some super future crap like that and xcom troopers in there. I'd love for a bit of semi-future stuff obtainable in the next few years, like exo-suit troops, but not some sci-fi stuff.
>>147172267
>The unhappines never ever stops.
It does, it just takes a while.
>>147170323
If you watched the dev diaries from a year ago they mentioned that the sizes of ships and planets aren't on a 1:1 scale obviously. Also destroyed ships "sinking" were a development choice.
It's a real pity though they gave so little shit about the aesthetic of space battles.
I still remember how I shat my pants in Homeworld 2 when I heard metal screaming every time a capital ship got destroyed.
Small stuff like this is what I want from spess games. And I get this.
>>147172612
I actually have no opinion on this because the late game is too fucking boring for me to ever reach those techs.
>>147172823
And stuff like this this.
>>147172902
totally understandable, I cant think of a single person that enjoys the late game of civ, especially when you get future tech+. theres no real siege breakers outside of nukes, but even then it barely matters. I would love if they did something to the endgame, for domination especially.
>>147173212
Isn't domination the most fun? At least you're doing something.
I was doing a one-city game as Poland and having a ton of fun until I hit the Modern era. I don't have any choices left to make, it's just a matter of rushing the techs I need to boost tourism while keeping my military strong enough to ward off the Aztecs. In the Renaissance and Industrial eras I was tracking my GPP for artists and writers and keeping an eye out for good trades to get my theming bonuses while collecting artifacts, but now it's literally just waiting for techs and trying to figure out if I can get a culture victory before France wins a score victory.
>>147172612
I hope they do have such future unis. Games rarely get to that point, but it's good to know that in the rare instance that they did technology doesn't simply become pointless. There is almost always something powerful to research.
Why the fuck is /vg/ so fast now? We go from page 1 to nearly 10 in literally 20 minutes.
>Let dead aliens lie.
What did they mean by this?
>>147177692
americans
>>147178935
Fuck 'em
>>147179525
I actually don't fucking know what that means
What, you leave those fuckers where they are and somehow you get MORE research points by doing nothing rather than actively downloading their brain scans?
What the fuck?
>>147179642
:^)
Can someone explain the mechanics of Civ IV to me. I am getting my ass whipped.
I am playing Noble difficulty, Earth18 with England and built 5 cities, and yet somehow the likes of Spain, with 1 city at population 1, are somehow more technologically advanced than me. Even though my research has been at 100% the whole time.
I can't tell if psi-jump drives are worth it.
They use more power and chasing people is a major pain in the ass.
I'm playing a hyper lanes only game btw.
>>147182274
They are purely worth it for the event.
>>147181420
Are you building cottages? Commerce is everything in Civ 4
Should I go for civ V or stellaris? I never played this kind of game.
>>147184780
Civ 5 is much more newbie friendly than Stellaris.
>>147185403
I would have never thought that I would encounter the words "civ" and "noob friendly" in the same sentence 5 years ago
>>147185713
Really? Civ has almost always been the gateway into 4X and GSG. They even made casualized versions of Civ like 8 years ago.
>>147185713
Civ is casual as fuck
>>147185713
I played Civ 3 when I was 12 and barely knew English. And we didn't have wikis and shit back in the day.
>>147185713
Civ is pretty easy to pick up.
>>147185713
Civ is extremely easy to start playing.
Below Noble/Prince you can play and have fun without actually understanding the game. After that you just have to look up some basic strategies. Civ 5 in particular is very streamlined, encourages you to build tall instead of wide, and has very little micromanagement.
And Civilization Revolution is a console/mobile game that's extremely casual. Actually, come to think of it, that was doing the "army" thing years before Civ 6.
I can't believe it! Paradox taught AI to offer some war goals for potential allies. Genius!
Now protectorates of the vassalized remain marked red, but they fixed war goals!
>>147189143
>I can't believe it! Paradox taught AI to offer some war goals for potential allies. Genius!
When? Last night I was still getting requests to go to war with a powerful enemy across the galaxy with no gains.
>>147189448
There are people that got invited to go to war against themselves
>>147190115
Yeah, that happened to me a few days ago.
At least the plots to assassinate yourself in CK2 only seemed to happen with certain mods. I'm playing vanilla and getting this shit.
>>147189143
It confused the fuck out of me the way it was presented. It was like they were asking me to vote to go to war with these guys like I was part of some federation that I wasn't.
Any must have mods for Stellaris 1.21 right now?
>>147191387
>the plots to assassinate yourself
Devious
>>147191442
You are voting. If you vote no, the war won't happen.
>>147191970
Yeah, there are screenshots floating around where the player gets assassinated but the plotter was exposed during the act, and we find out it's... also the player, somehow. And there's one where the player's spymaster reports that he discovered himself plotting to kill himself.
But I'm pretty sure these only happen in mods that make heavy changes.
Also, Victoria 2 has a cabal of shadow jews who lend money from an infinite pool to the AI because Paradix couldn't program it to balance a budget in a closed system.
>>147192403
>Victoria 2 has a cabal of shadow jews who lend money from an infinite pool to the AI because Paradix couldn't program it to balance a budget in a closed system
Sounds pretty close to the real world to me.
Is PD shit now or am I just not using enough of it? Was fighting an enemy fleet which was firing torps at me and even though I had a fair amount of PD they didn't seem to be shooting any of the torpedoes down. My destroyers ended up munching through their vette swarm but it wasn't as clean a victory as I had expected.
>>147191902
Most of the ones that have been updated from 1.1
The fanatic xenophobes to the south had been expanding gradually, eating up their neighbours and being a general pain in the ass by expanding right up to my borders before going south-west. Despite that they still asked for a Non-Aggression Pact with me earlier on and had kept it going since then, turning the relationship into a kind of hate-love relationship.
They then invited me to go to war with their now 'new' neighbours to the southwest, who is quite strong despite their small size. though the war demands weren't that good for me I decided to go for it anyway, wanting to lose my corvettes and get my admiral experience.
Seeing this, maybe I'll let the fanatic xenophobes lose by not providing support at all, even though I said I would. After all, the only one to lose anything are the Jakyl, and hopefully they'll both lose enough fleets that I can finally push south.
>playing community balance patch for the first time
How the fuck is this even remotely balanced?
>Jungle starts are 20 times worse since you need 5 techs to even remove jungle and they aren't techs that help you
>Can't move from initial settler location since you don't have any information other than luxuries
>Liberty is even worse since than in vanilla
>If your luxuries don't generate gold you're fucked since all of the buildings have a ton of maintenance and markets are out of the way
why are my fortress slowing losing fleet power as I get more tech? Has anyone else noticed this? They were 10k+ last night now they are down to 7.8k. Is this a bug or what?
>>147197831
I'm looking at their wiki and it's not a balance patch, it's a gameplay overhaul.
The wiki isn't very useful for someone interested in finding what features it adds, but there seem to be a ton, plus major changes to civ abilities.
>>147192403
They COULD, it's just that AI takes up a lot of processor time. Better just to give them bonuses that are equivalent to the AI difficulty level the player wants.
>>147199629
Considering Paradox doesn't know how the game's market works, I think it's safe to say they actually couldn't program the AI to balance its budget.
And let me just quote Sid Meier on this one:
>If you've got a feature that makes the AI look stupid, take it out. It's more important not to have stupid AI than to have good AI
>>147199629
>it's just that AI takes up a lot of processor time
guys
what if
wait, guys
imagine this
guys
what if we used the three or five or seven cores that are literally idling
to run the AIYeah, I know. Multiple threads are hard. It's like we're stuck in 2006.
Does the Europeans mod on the workshop disable achievements?
>>147199892
Sid is wiser than others give him credit for.
>>147202209
I think the current version of Clausewitz supports multiple cores.
>>147202575
This is the same guy that thought video games were for momma-boy shut-ins who had no lot in life.
is stellaris good yet
>>147203442
Sounds like you're agreeing with anon.
>>147203567
It's alright.
I doubt it will be good before the first major DLC.
>>147203567
no, its playable but far from good
I think I'm already off to a good start
Dammit, I knew it was too good to be true. There goes my entire navy right at the start of the game
>no mods enabled
>ironman on
>still no achievements
This is really fucking stupid.
I should really stop giving Paradox money if they can't get shit to work right.
I've been playing a shit ton of Civ 5 and Sins of a Solar Empire lately. Does Stellaris share any aspects with Sins? Been thinking about picking it up but have been put off from people saying the late game is horrid.
At least the first empire I meet after that attack are friendly enough to consider the northern border safe
>>147208003
it's in space
there are spaceships
that's about it
>>147208584
starting next to "friendly" fallen empires is always nice
my start has 4 xenophobe isolationists
>>147208003
Stellaris has the same resources as sins
>>147168675
>How do you manage to run a slave empire? I guess collectivism helps, but with xenophobia alone it's basically impossible.
Colonize zero planets and start enslaving people as early as possible.
0-2 - Elliptical galaxy
3-5 - 2 Arm Spiral
6-8 - 4 Arm Spiral
9 - You guys decide
Why the hell aren't there more galaxy map mods? I've seen some meme paradox logo map mod so clearly people can do it.
>>147192403
It's fun when stuff like that happens.
Pic related.
Because of fucking /tv/ I can only think of one thing when I see the Archeologist icon.
God damn it.
My citizens modified themselves to be deviants. Why did they do it? They didn't even change adaptation.
Also fucking hell, my protectorate I got from vassalizing his previous overlord is still somehow hostile to me. It does not attack me on purpose, but will fight me.
>>147155159
Oh god this is the literal worst sometimes.
Goals with this mod?
>Captured synths from another empire
>Can't free them because I don't have synth tech
So uh... What does Slavery tolerance even do now that slave uprisings are a thing? The slaves keep rebelling in my collectivist empires.
>>147222941
>Wilhelm
>Uboat
>Stormtrooper
UU's should be restricted to the ruler's time period desu
>>147223709
You just can't enslave literally everyone. You have to keep them down to a certain % of your population otherwise they gain influence fast. They pretty much use EU4 unrest mechanics. Slavery tolerance just makes your other pops not throw a fit over slaves.
>chilling out in my empire
>suddenly an empire declares war on me
>lets go then
>defend myself by wiping them out
>somehow I'M the bad guy
>>147226889
>>defend myself by wiping them out
>>147226889
theres no way to play the game well and not be the galactic villian. Virtually every single game I've played has been entirely defensive wars where i cede a planet or 2 when i win and I'm space hitler somehow with every single civilization at -200 or more.
>>147224674
You realize that the original stormtroopers were WWI shock troops for assaulting Allied trenches, right?
>>147198370
what the fuck is up with this shit? These just keep dropping, surely this is a visually bug right? Has anyone else seen this at all?
>>147227628
>spend the game shitting on aggressive cocksuckers that attack me and their neighbors
>the only people who like me are my vassals, a fallen empire I border, and the Unbidden
>Rebellions now actually happen more often but do not actually produce armies and instantly implode
Wow, paradox.
>>147227921
>capture a few planets from a rival empire after they start a fight they couldn't finish
>have to dump a bunch of energy and influence to put down riots and strikes every few years
I should have gone with something that allows purging instead of xenophile.
Everyone hates you after midgame anyway thanks to the bullshit threat mechanics.
>>147228134
Rome wasn't burnt in a single day either. They'll see the errors of their ways.
>>147228134
Trying to play as a honorable conquerer that happily declares war but looks down on senseless slaughter of civilans was my worst run and I wished I could just purge these always unhappy alien cunts.
>>147228975
I like playing as a collector of species. Conquer everyone and let them be citizens, happy or not.
>AI asking me to join him in war against myself
cool patch
>>147215945
He doesn't even look like CIA tho
>>147228134
collectivist/fanatic militarist everytime
>>147229095
Can you even change your own war goals if you get invited into a war? I'm too stupid to do it.
>>147224674
https://en.wikipedia.org/wiki/U-boat
https://en.wikipedia.org/wiki/Stormtrooper
>>147229095
Three thousand bucks the Drones are defending it though
>>147229186
no but it allows me to humiliate myself
>>147227828
Honestly I wish I could just sign a NAP with the Unbidden.
I go out of my way to destroy the portal and clear the Unbidden out of half the galaxy, with no help from anyone else, and when I'm finished everyone still hates me and the tiny pocket of Unbidden trapped behind a rival's territory is still friendly.
I would have been better off just joining forces with them to purge the shitters from the galaxy.
>>147229332
you actually see the unbidden conquer half the galaxy? I've never seen any of the crisis survive more than a few years since 1.1, I don't even have to do anything because the AI always stops it on their own. All of the crisis need an enormous buff imo, if I don't have to do anything to stop it then its not much a galactic danger. Special mention to the machine consciousness which never does anything.
>>147229680
They conquered half the galaxy before I was able to do anything about it, because I was on the opposite side and blocked by rivals.
I had to ick the shit out of my rivals to even get access, and then build up two hard cap fleets because the first fleet failed.
This game... Magnadine is pretty much this entire Civ, my friend on the other hand though Hippus was unplayableHe kept trying to scout with him only for him to die to barb camps.
Also managed to fix the ai, for some strange reason it kept changing to profits and that basicly screwed the ai up.
-40 less production in cities 3 gold per culture level.
So lowered the ai weight on the civic and now they're doing so much better.
>>147229824
did you actually get to see the other anti matter people show up? From what I understand if they conquer enough of the galaxy 2 more factions of them show up and fight each other. I can't even fathom how they would be able to conquer half the galaxy though, I've never seen them take more than maybe 1/10 before being pushed back and destroyed
When Synths are trying to build ships and escape, that means I'm in for some crisis?
>>147229962
Fuck is this shit
Playing stellaris for the first time and started off as the commonwealth. How should I compose my ships?
>>147230056
Three portals opened in my game.
The third opened in my territory and they got one system before I ended them.
What ever happened to the common threat diplomacy mod anyway? The entire time the Unbidden were shitstomping the galaxy, everyone was still going to war with each other. The dumbest part was that most of the wars were fought between empires actively getting eaten.
Just had the weirdest dream.
>was playing Stellaris
>receives message saying that some pops with a huge ethic difference are planning to assassinate my leader
>check the Empire screen
>check how many inquisitors I can spare
>all my puritan inquisitors are busy
>only have a few radicals ones
>don't really want to send them because radicals inquisitors are walking time bomb that can possibly destroy an entire sector if I pick the wrong choices
>tell a puritan inquisitor to stop researching for traces of rebellions and investigate the assassination threat instead
>send the radical inquisitors back to training to turn them back into puritans
It was pretty neat. I like the idea of an inquisition in space with subfactions that have different bonuses.
>>147230406
The game has glaring holes that just scream DLC at your face.
This is just another Crusader Kings 2, wait 2 years and it will be great.
>>147230271
so you actually saw the 3 seperate factions of them? that's neat, I've never seen more than the 1 portal. All my games seem to be the complete opposite of that tb.h, when they arrive i always get invited into alliances immediately even when they all hate my guts just to join them to stop the unbidden.
>>147230497
>tfw we could have had a Vicky 2 + CK2 in spess
>tfw we got steaming garbage that even mods might not be able to fix
>>147230497
I'm a bit scared to be honest.
I can do okay in Crusader Kings 2 without any DLC but when I activate them, I get slaughtered too quickly.
So far I'm doing okay in Stellaris because the AI is stupid, but when they'll start improving it, I'm going to suck again.
>play cultural civ
>end up winning through domination
>play military civ
>end up with cultural victory
Augh
>>147230551
Civilization is really popular isn't it
>>147230653
Cultural victory really is piss-easy on Emperor and below
>>147230551
Nice meme kiddo.
>>147230665
ya, alot of people have really bad taste
>>147230653
>play military civ
>end up with science victory
Senpai noticed me but is too shy to make a move.
Also, does "In Limbo" event have a continuation?
>>147230761
What's wrong with Civilization?
>>147230756
Explain yourself.
So many barbs coming in to pillage my land, not sure where two of them are.
Dealt with the more deadly undead ones early on.
>>147230769
Ashurbanipal is so great on higher difficulties, you close the gap real quick.
>>147230769
I really like Civ V's leader scenes they felt so full of life
>>147230761
>having the edgy opinion
>>147230653
Cultural victory is basically domination victory with less micro required.
>>147231049
Except the part where they don't change with era.
>>147231404
>change with Era
You're in what amounts to their throne room, and most of them seem to be pretty possible to be 'throne rooms' just built in an ancient style.
>>147231434
>Askia's throne room is forever pillaged villages
Come on, I know you are delusional, but leader screens look retarded both from in-game and UI perspectives.
>>147231595
So what you liked Civ IV's better? Come on nigger the leader screens were one of the only things Civ V unironically did better than Civ IV BtS right at launch
And it's better than Civ VI's puke-worthy characters and watercolor backgrounds at least
>>147231595
>>147231404
>leaders live forever and Bismarck is around in 4000 BCE
>complains about where they choose to talk to you
Why not complain that when they contact you it's not in your own throne room?
>>147230886
I have no idea what the game looks like now but it was so insufferably bad on release that I uninstalled it after a week and never played it again. imo civ has been absolute shitfest since they removed unit stacking, although that's just the tip of the iceberg for everything wrong with their design philosophy at this point. civ 5 was the first game I actually went and wrote an angry review about, that's how offensive that trash heap of a game was.
>>147231198
if by edgy you mean correct then sure :^)
>>147231679
>Come on nigger the leader screens were one of the only things Civ V unironically did better than Civ IV BtS right at launch
>fullscreen scenes which don't change in a course of the game, even though civ games are all about the passage of time
>can't access any crucial info during trade/diplomatic deals
>uneven quality between different screens
I presume you only know about civ4 leader screens from screenshots, otherwise you wouldn't embarrass yourself with writing this.
Civ5 screens are by far the most cancerous tumor of the game.
>>147232134
>insufferably bad
It looked good on release too though...?
Unitstacking being removed was fucking retarded and I still don't know why they did it, at most I guess you could have some sort of attrition thing even discouting collateral damage
Also you still haven't said what's wrong with the game
>posts Ms. Shitposter
Are you that guy from /twg/
>>147232134
>imo civ has been absolute shitfest since they removed unit stacking
shit taste confirmed
Doomstacks never again
>Goblins on a hill.
Poisoned units take forever to heal and with diseased that unit in Feiss Mabdon will be there forever.
Pretty much invested 8 scouts into attempting to kill them when there were just three.
Elephant also killed a unit and a settler over by the dragonbones a few turns ago.
>>147232287
>I presume you only know about civ4 leader screens from screenshots, otherwise you wouldn't embarrass yourself with writing this.
>Civ5 screens are by far the most cancerous tumor of the game.
I meant what they looked like, not how the UI was faggot. I've played Civ IV, the actual diplomacy is far superior as is info accessibility and they're still going in Civ V's direction with Civ VI seeing as CITY screens are dead too
>crucial info
Yeah, but that has nothing to do with how the scene looks.
>uneven quality
But Civ IV just had poor quality all around, unless you're pretending Charlie and Gandhi looked good in it?
>>147232314
>what are catapults
>>147232407
Poor quality across the board is better than Gajah Mada's belly having more details than Catherine's face.
>>147232549
I dunno about that
And Catherine being a hyperslut I don't remember from Civ IV, but then again I haven't played vanilla in fucking forever
That's a rather poor doomstack that's lacking enough units and most of all pyre zombies.
They're also behind in military tech so their units are weaker for now.
Just mainly need more metal to build more radiant guards to garrison the cities.
>>147232627
>6 units
>doomstack
>>147230886
Gee, I dunno.
>comes to a Stellaris general
>"guys stellaris sucks amirite ;)"
>>147232134
no, its literally an edgy opinion because you're le going against the grain! doomstacks sucked. theres literally no good reason why you could have them in the game over one unit per tile, which makes the game a million times more strategic and user friendly. you're just someone that cant take any change.
>>147232671
The ai normaly declares war and attacks with something like a doomstack in position, it thought that it was going to be able to take the city rather easily.
Though she is following up with a lot more units now.
>>147232304
>It looked good on release too though...?
that's an amusing thing for you to say because I remember the firestorm the game created on release. There was an endless barrage of complaints and criticisms of every kind and the only light at the end of the tunnel was "well give it some time and mods". Anyone complaining about how bad stellaris is now clearly didn't play civ 5 on release because it was downright awful in more ways then I'm willing to sit here and write down. If you wanna see what I'm talking about go look at some negative reviews from launch on metacritic. Like I said though, I haven't played the game since launch basically and I'm not going to try to convince you of why I think the game is shit at this point because it's 6 years old and it's not even the same game anymore. The fact that Shafer came out and basically admitted he made a mistake is more than enough proof of my point though I think. There are fundamental problems with the way they have taken the game to a more casual playstyle that doesn't suit the genre just to get a wider audience and until that is addressed I won't bother wasting my time with their games. I'd rather go back and play a modded civ 3 then waste my time trying to make civ 5 playable.
>Are you that guy from /twg/
nah, just a random smug anime girl from my folder for the guy calling me edgy
>>147232314
enjoy your dumbed down CoD kiddie/gamer girl strategy game
>>147232808
>CoD kiddie/gamer girl
Gee, can you be anymore elitist? Don't forget to call him a foreigner/ESL while you're at it.
>>147232671
>pretty poor
>>147232714
It's not "comes to", it's people who have and play and were looking forward to stellaris
Are you new in a one-month old general?
>>147232749
>theres literally no good reason why you could have them in the game over one unit per tile, which makes the game a million times more strategic and user friendly
Fuck your shit. It massively increases micro, often makes it impossible to even more shit, makes it impossible to garrison cities with more than one unit, DOESN'T increase strategy by any good amount since collateral absolutely ate doomstacks, and doesn't even make sense - at most a supply limit or attrition or some shit instead of being literally unable to break through defenses because you can't have multiple units attacking and the defender just cycles his line
>>147232808
>that's an amusing thing for you to say because I remember the firestorm the game created on release
And I'm SPECIFICALLY about how the leader screens look dumbass, I'm not the one calling you edgy.
>>147232890
Yes, cry more, shitposter. It doesn't make your argument worth more, but it makes you entertaining, which is sadly all you're good at.
>>147232890
*to even move shit
>>147232880
butthurt because someone doesn't like your baby game? If you're defending the dumbing down of the strategy genre just for profit then you're part of the fucking problem. You know you're reaching critical faggot levels when you call someone an elitist though, do you unironically use the word problematic as well?
>>147232942
...whose side are you even on...?>>147232942
>>147232890
TL;DR version : "I am right and you're all wrong!"
>>147232808
>He thinks doomstacks aren't the dumbed down mechanic
KEK
>>147232890
shitter detected. theres barely any micro involved in having to move a group of units a few tiles. and yes, there is an increase in strategy, because you have to correctly position your units! unlike in civ 3/4 where you would have literally everything in a single stack, you actually have to position your troops well in this. archers/siege in the back. and you actually have to hold the line. because if your line gets broken, your siege gets fucked, and thats all your fault. theres a huge amount more strategy compared to the literal none with doomstacks.
>>147233001
how did removing lamestacks even dumb down the game? explain this to me.
>>147233041
If you think that's the only thing I'm referring to then you're just retarded, multiple aspects of the game were "streamlined" aka dumbed down to sell the game to a wider audience; this was openly admitted and praised as a selling point. Go read Shafers post from 2013 where he basically admitted he fucked everything up because he didn't like dealing with micromanagement or sliders and didnt realize until years later then the things he removed were important aspects of the game. Let's pretend you're not a fag though and that "doomstacks" were a real thing; 1 ICBM destroys it and voids any point of creating one therefore all they did was create a navigation clusterfuck of single units and remove a key feature of the game. like I said though, enjoy your baby game; even the worst of paradox is better than the best of firaxis at this point.
>>147233113
You really expect an elitist shitposters to explain himself? He's just going to sperg "b-b-b-but muh game" and then insult you.
Elohim came in and pretty much destroyed me...
>>147233250
>m-muh shitposter
>now with amazingly improved shilling!!! such as "KEK", "shitter detected" and "can you be anymore elitist"
oimlaffin
>>147234137
Go read the rules now.
>>147233021
I think the game look nicer but plays worse, not like you actually made arguments beyond "I'll right you're wrong" either.
>>147233113
>theres barely any micro involved in having to move a group of units a few tiles
Except there is when you have fifty something units with only two movement and no terrain ignore each.
>position your troops
No you don't - you can literally just keep shuffling troops forever.
>civ 3/4
Again, collateral damage. I'm not saying Civ 3 and 4 were perfect with their literally limitless doomstacks, but that doesn't mean having a single unit on every tile is any better, especially when the 'line break' you're talking about doesn't even exist if you're not an imbecile and place your units on defensive terrain and have defense-in-depth. It's not like the doomstack doesn't have other disadvantages either - having only one or two stacks leaves you extra vulnerable to raiders that you can't catch thanks to your catapults being slow as fuck. Not having ANY stacking also makes the map cluttered, you'll often see players with units on every fucking tile of their territory because they can't concentrate garrisons on the borders.
>>147233839
What mod?
>>147235151
>"I'll right you're wrong"
Learn English.
>>147235180
>doesn't point out >>147233250
>immediately jumps on what is obviously a typo seeing as I didn't fuck up in the rest of my post
Nice Epic I Like It
>>147235151
>"I'll right you're wrong"
To the trash you go.
>>147235341
>>147235341
hehe xd
>>147235506
Pretty sure he was being ironic
>>147235540
Or was I...?
>>147235151
Master of mana 4.1, fixed a few things myself though the ai seems to like profits for a civic though it might be ideal for cash.
>>147235613
Why the fuck is he doing that
>>147236054
Because he clearly didn't think his master plan of getting cat to play with his boner through.
>>147236179
He should be playing with his cat's boner instead desu
>>147236476
>desu
Wrong board, weeaboo.
>inb4 "i mean to type something else, I swear on me mum!"
>>147236476
Don't cats have spiked dicks or some shit
>tfw a stray I've been feeding is pregnant somehow
Fuck man I don't have enough money to buy salmon for an entire litter
>>147236537
What's up you newfag
Try typing t b h without the spaces.
>AI drafts an endless army with 0 gold and -55 GPT
Jesus christ. Anybody know of any good Civ V overhaul mods focused on singleplayer? Preferably ones that remedy nonsense like this. There's so many that I'm not really sure where to start.
>>147236537
Back to wherever it is you came from
>>147236573
Only if they're not neutered
And even then, the spines are pretty much the same as the ones on their tongue, or so a couple people on the internet have told me
>>147236573
Exactly as I predicted.
>>147236578
I never understood this shit
Shouldn't the fucking computer of all things be godlike in managing its money? It's just calculations and clean planning ffs
>>147236623
>or so a couple of people on the internet have told me
>>>/zoo/
>>147236647
>implying I'm not already there
>>147236634
But he doesn't mean to type anything else, because that's exactly what he typed.
>using weeb as an insult
Back to facebook.
>>147236708
>ablublu how dare you call me a weeaboo
Gotta call a retard a retard. I don't sugarcoat things, this isn't tumblr.
>>147236803
Actually you speak as if it is, since you seem to be under the impression that hurling insults is a good reason to make a post and that liking something you don't like is wholly unacceptable.
Also, weeaboo doesn't refer to Occidentals who like anime any more than westaboo refers to Orientals who like Superman.
>>147236885
90 bucks you get banned
>>147236647
>It's just calculations and clean planning ffs
Not very clean when you have neighbours. Besides, money management is all about stacking right multipliers and medium-to-long term planning. AI can't into both.
>>147236923
You're the only one who considers weaboo as an insult.
So, as I said before, fuck off back to tumblr and whine there.
>>147236537
your summer is showing
>>147236979
You're the one misusing it and pretending someone typing desu (t b h) and getting it converted through a filter belongs on another board entirelyyou summer newfag
>>147237014
Weird. They have pretty small dicks I guess.
>benis 3
So you have a benis 2? Do you just take pictures of your cat's dick all day long?Are you a grill
>>147237058
>>147237082
>is so mad he has to samefag
Go read the rules. Shitposting is not allowed.
I've got chain about rogue robots and now suddenly Unbidden.
I thought only one crisis occur? Or it only sets once event chain is complete?
So
How about that Civ, huh?
>>147237110
>45 seconds apart
"samefag"
Go read the rules, shitposting isn't allowed andthat particular rules is not all that enforced
>>147237126
Catherine is a whore.
>>147237116
Inb4 robotic unbidden
>>147237167
We all know about your mother Catherine, shitposter.
>>147237194
You quoted the wrong guy
>implying my mother is Catherine
I'M Catherine.
>>147237259
You whore. I will invade your backdoor with all my settlers.
>>147237269
Nah I'd rather not desu
I don't particularly like seeing dicks.
>no girl would settle for anything smaller
I dunno man, are dogs massive?I'm gonna get banned for this shit aren't I
>>147208003
both games ares i n g l e c o r e
>>147208003
Stellaris is bigger, and winning is difficult. There are more uncolonizable planet, and a lot more minor empires.
Also, space pirates are a joke currently.
>>147237463
>>147237269
>>147237014
>>147236885
Ayyyywhy the FUCK do you know so much about animal dicks you raging cockslut
>>147237705
Cute kitty.
>not being a girl
>>147237928
The one girl I know who fucked her dog said she did it to get off on feeling like a hardsub and worthless trash or some shit.
That being said she really did care about the doggo and was sad when it died.
>>147238048
Eh whatever
Personally I'm just annoyed that the stray went and had kids
>leave some sugar milk and a small bit of salmon out every day
>now it thinks that it has a steady food supply or some shit and the time is ripe to fuck another cat
Do I stop feeding it and make is scavenge or something now
>>147238152
It's a female you raging faggotcan we have some on-topic
Civ V is too slow for some reason and keeps fucking freezing
You people are doing a nice job of proving that there can be worse than /scg/.
This is some bullshit fellas
>Beat the ai to this spot
Pretty much makes up for the goblin barb camp with archers of 34 str.
>>147238230
Nobody is talking about anything else and it's literally just a tangent typical of /vg/
Bring up a topic like "Civ VI is just Civ V in a new engine" or some shit
>>147238310
Some shit.
>>147238285
Let me guess, Tachyon Lances?
>lost: 14/10
What
>>147238356
t. scatfag
>>147238195
If you modded the shit out of it it tends to do that
>>147238470
I just want more factions fuck
>>147238369
>lost: 14/10
Maybe it's because I joined 2 fleets mid-combat?
>>147236537
SMΗ
>>147238285
Clearly your problem is that you are a T*rk
>>147238530
Was Civ V able to use more than 2 gb ram by default? If not I think you can mod it to that. I play it with about 30 mods and I don't have any freezes or lags, but the game always uses about 3 gb ram I think
>>147238695
How do you unlock it
It's definitely that, it crashes around 2.06 GB
>>147215489
I think it can happen if they have Lunatic
>>147238695
Doesn't the game clear it automatically, which is visually shown as gray tiles?
Never had memory-related crashes and I play exclusively on overcrowded huge maps.
Fucking slavery is fucking broken. I have slavery prohibited, synths have full rights but they are still enslaved.
How is stellaris right now? What ethics/government is OP?
In Stellaris how do I queue up ships in multiple planets quickly? Is there an interface like the build units thing in EU4?
>>147239371
They all are.
Wait for expansions.
I'd really like a warhammer mod for EU4. The recruitement system works exactly like I imagine the Imperial Guard doing whatsoever so far as decided.
>>147239535
no really though what's the OP ethics/government right now. latest patch killed happiness and made spiritualism useless.
Well I wasn't able to get a single wonder because 4 barb camps screwed me over from the start.
They pretty much put me back 50-100 turns.
The AI shifting between patriotism and profits as needed, well they did much better because they can deal with barbs with ease.
Heres a link for the mod: https://mega.nz/#!NJxVAIhQ!z7TlYlBucnRE_GgIZujZXCCTC8GdqIsmToflRPh1VU8
>>147240718
DISGUSTING NEUTRALS.
>>147240718
So basically Space Switzerland ?
>>147150967
The stellaris pastebin link dun fucked up, can someone fix?
Fucking Unbidden. Do they ever end?
>>147242619
>Unbidden
>u n b i d d e n
>u n e n d b i d
>u n e n d i n g
>unending
THE RIDE NEVER ENDS
>>147242619
ya, kill the portal
>>147242897
Yeah, I tried, but I just lost all my fleet instead. Can they be pushed back, system by system?
>>147242987Other Unbidden factions will start spawning and fight each other if the event goes on long enough
>>147242987
m8 it sounds like you need to embrace the philosophy of tachyon lances
>>147155486
>England always gets the queen in Civ
>King George cucked everytime
>>147243159
What the fuck is even a tachyon lance? It sounds like some electricity thrown at someone's face.
>>147243159
It doesn't seem to work very well, especially against reenforcements that land right on top of me. I'm looking into torpedoes right now, because unbidden are heavy on shields, aren't they?
>>147243246
Tachyons are hypothetical particles that travel faster then light. They would have some funny properties like slowing down when getting more energy.
>>147243369
I totally suck at science, dude.
And from the sound of it, you're basically projecting particles at someone's face, which probably doesn't hurt much.
>>147230497
The difference is that CK2 was fine on release. It didn't really feel unfinished, from what I could remember. Sure, you couldn't play Muslims or pagans or republics without a mod, but you couldn't do that in CK1 either. It was outside the scope of the base game.
>>147243720
Your problem is that you're expecting CKII+all DLCs in space.
CK2 was fine on release, but if you try it now with all the DLCs turned off, you're going to find it barebones as well.
>>147243498
Doesn't the sun burn your skin when you go to the beach?
It's basically throwing particles at your face
>>147243791
Yeah, but that's because it's going to be filled with broken half-features since Paradox's post-V2 expansion policy is terrible.
Stellaris didn't have slave revolts at launch.
>>147243887
So tachyon lance are basically giving suntan to your enemies?
I must be dumb because that still sounds retarded.
>>147244086
>Stellaris didn't have slave revolts at launch.
Oh.
I used to really like Paradox, but frankly, between that and Magicka, I'm starting to worry for Mount and Blade 2.
>>147244137
Still better than Sega and whats left of the Total War series.
>>147244137
Am I getting memed on? M&B has nothing to do with Paradox anymore
>>147243498
>>147244137
>And from the sound of it, you're basically projecting particles at someone's face, which probably doesn't hurt much.
What do you think radiation is? It's a concentrated beam of extremely high-energy radiation.
Besides, the neat thing about tachyons is that they travel back in time. Your opponent dies before you pull the trigger.
>between that and Magicka
How much influence did they actually have over whatever happened to Magicka? I assumed they were largely hands-off with the IPs they publish.
>>147244137
>So tachyon lance are basically giving suntan to your enemies?
>I must be dumb because that still sounds retarded.
Tachyons move faster than light, theoretically hit the enemy before they leave the barrel, and probably contain a fuckload of power since they're being used as a lance.
A laser is literally nothing but a bright light shone in someone's face.
Also, to give an idea of how relativistic energies work - a baseball moving at 99.9% the speed of light would easily obliterate the Moon.
>>147244137
>I must be dumb because that still sounds retarded.
Physics is basically about how to make cool shit sound retarded so we can calculate it back into cool shit.
An explosion is more or less defined as extremely fucking fast expansion, a car can be divided into about three pieces as far as Physics gives a shit, and all of electricity is defined in four tiny little equations.
>This equation shows that the total energy of a particle (bradyon or tachyon) contains a contribution from its rest mass (the "rest mass–energy") and a contribution from its motion, the kinetic energy. When v is larger than c, the denominator in the equation for the energy is "imaginary", as the value under the radical is negative. Because the total energy must be real,[dubious – discuss] the numerator must also be imaginary: i.e. the rest mass m must be imaginary, as a pure imaginary number divided by another pure imaginary number is a real number.
>One curious effect is that, unlike ordinary particles, the speed of a tachyon increases as its energy decreases. In particular, E {\displaystyle E} E approaches zero when v {\displaystyle v} v approaches infinity. (For ordinary bradyonic matter, E increases with increasing speed, becoming arbitrarily large as v approaches c, the speed of light). Therefore, just as bradyons are forbidden to break the light-speed barrier, so too are tachyons forbidden from slowing down to below c, because infinite energy is required to reach the barrier from either above or below.
Wikipedia has some neat info on tachyons but doesn't say how to make them.
>>147243498
>And from the sound of it, you're basically projecting particles at someone's face, which probably doesn't hurt much.
Laser beams and plasma rays you see in Scifi are the same thing lad
>>147244137
They keep listening to the circlejerk on the paradox forums that their games are perfect and nothing is wrong.
The majority of reddit disliked ASIMOV for Stellaris and the paradox forums got super butthurt and started calling all redditors "toxic" and claiming they wanted to ruin their game
>>147244345
Wasn't it published by Paradox? Or am I misunderstanding the publisher/editor thing again?
>>147244384
>Besides, the neat thing about tachyons is that they travel back in time. Your opponent dies before you pull the trigger.
>tachyons is that they travel back in time
>tachyons
>they travel back in time
YOU ARE ALREADY DEFEATED.If it's radiation, it shouldn't make the other ship explodes, it should just kill the crew? And eventually kill electronic stuff.
>>147244385
And lasers basically burns you or something. Apparently it can also causes small explosions if it's fired in burst, on top of blinding you due to the light.
>>147244560
>Physics is basically about how to make cool shit sound retarded so we can calculate it back into cool shit.
That sounds dumb and boring. Why not make cool stuff cooler?
>>147244738
It's the word "particle" that fucks me up.
I imagine very small bullets that can't penetrate anything.
I have a really shitty imagination.
>>147244717
>Wikipedia has some neat info on tachyons but doesn't say how to make them.
Because nobody knows how to make them, we don't even know if they exist they're purely a mathematical construct and the speed of light being basically where physics stops working (just like Black Holes can't be described by normal equations inside the EH) implies that we will never be able to interact with them.
>>147244793
>toxic
The forums learned a new word?
>>147244793
What's wrong with Asimov? It seems like an improvement to me, although I just bought the game a few days before it came out.
>>147243369
m8 wtf are you doing, they're the single most broken weapon in the game. ok here; build 10 battleships with full tachyons 10 battleships with full arc emitters and 2 of each battleship for auras. You win, the game is now over. no fucking torpedos, thats pure shit.
>>147244843
>Wasn't it published by Paradox?
It was, not anymore
>>147244852
Wikipedia says CERN has conducted experiments to find tachyons, which implies there's some theoretical method to detect them.
I know they most likely don't exist but I assumed someone had figured out an equation that says how to make them, if they do.
>>147244843
Technically nothing should explode in space. I'm pretty sure you need air for that.
A laser is just a beam of photons. If you project enough photons in a small window of time, the high energy can have a visible effect on macro-scale matter.
Besides, technically laser beams fire radiation as well. Gamma rays and x-rays are both made of photons.
>>147244843
>And lasers basically burns you or something
Energy is a fundamental concept in physics and like all other fundamental physics stuff, it's absurdly fucking powerful.
>why not make cool stuff cooler
Because then you can't understand it and just circlejerk over how cool it is. We just word it in a boring way so we can actually understand and calculate it.
>If it's radiation, it shouldn't make the other ship explodes, it should just kill the crew? And eventually kill electronic stuff.
No? First off, Tachyons have mass so they're not purely radiation until you get into the equivalency stuff. Second off, you're REALLY underestimating how radiation works. Imagine dropping the sun on an enemy - you're killing him, for the most part, with radiation.
>>147244870
They nerfed a thing while making everything but one other thing useless, also buffed that other thing so it's disgustingly overpowered.
>>147245212
Oh, the combat balance is fucked, right. I still haven't run a game far enough that battleships and tachyon lances start appearing so this hasn't affected me.
>>147245141
>Technically nothing should explode in space. I'm pretty sure you need air for that.
Not him but that's not true, an explosion is defined as a rapid expansion of matter. At high enough energy levels you'd be able to instantly vaporize and heat sections of whatever you hit, "detonating" it.
>>147244843
Mate you really should look into physics and contemplate the stuff inside, some of the shit is ridiculous. A strong enough magnet can do far more than stick big papers onto a refrigerator for example - it can literally rip a human in two if he's standing too close.
>>147245141
>Technically nothing should explode in space. I'm pretty sure you need air for that.
Well, spaceships need air for the crew, and the crew should be able to reach the reactor to repair it eventually, so technically...
>A laser is just a beam of photons. If you project enough photons in a small window of time, the high energy can have a visible effect on macro-scale matter.
I'm going to pretend I know what "macro" means outside of video games slang and nod like I understand.
>>147245154
I know everything is matter or energy thanks to Bill Nye, but I still have trouble understand how energy can hurt. Mass is simple : if you hit someone with a mace, it'll hurt.
The only energy I can really understand are microwaves, since it affects the water contained in the cells.
>Second off, you're REALLY underestimating how radiation works
All my knowledge from radiation comes from STALKER and Fallout, and all I got was that radiation was bad and caused things to mutate, burn or die. Sometimes all. And not the X-Men mutation, but the ugly one with 3 fingers.
>>147245292
>A strong enough magnet can do far more than stick big papers onto a refrigerator for example - it can literally rip a human in two if he's standing too close.
YES.
WHISPER SEXY WORDS IN MY EAR.
>>147245281
ironically by nerfing the corvettes evasion they actually made the combat worse, now theres no fodder to take lances and nothing can even get in range. I mean lances were always the best weapon but back before 1.1 you had to at least build other ships to take hits for your battleships; now you dont even need anything but battleships to win.
>>147245429
>I'm going to pretend I know what "macro" means outside of video games slang and nod like I understand.
Macro just means big, anon. I put that word there because I'm pretty sure photons do normally have an effect on very small matter, like atoms, but you need a lot of them to burn something large like a square centimeter of human skin.
>Mass is simple : if you hit someone with a mace, it'll hurt.
That's actually because of energy. The mace transmits energy to what it hits via its momentum.
Look up Newton's three laws. Do it right now.
>>147245612
So the movement is energy?
I'm not woken up enough for all this science.
>>147227828
Unified Dethakkan Systems looks like the fucking Gmail logo.
What kind of victories are in Stellaris? Also usually how long does a game last? Both in real life time and game time
>>147245674
>So the movement is energy?
Yes. It's called kinetic energy. Have you seriously never taken an introductory physics course?
>>147245904
Colonize 40% of the galaxy or subjugate every faction.
Allies can't share progress for some reason.
Yes, they suck.
>>147245429
>macro
It's 'appreciably large' as opposed to micro which is 'fucking tiny' and cosmic which is 'we're talking entire stars or more'.
>I know everything is matter or energy thanks to Bill Nye, but I still have trouble understand how energy can hurt.
Have you ever burned yourself? That's energy. Now imagine that instead of being a paltry 300 degrees celcius, it was 3 * 10^9 degrees. This isn't accurate seeing as a laser doesn't have temperature, only an energy flow, but it'll do.
>mace
The impact of a mace is what hurts, not the mace itself. The momentum (which is more or less equivalent to kinetic energy for the purposes of American-tier physics but not really) is dispersed over a period of time and applies force according to F = dp/dt, and that force fucks you up (amplified by having a small area of contact aka spikes maybe that increases the pressure and breaks your skin)
>whisper sexy words into my ear
Millisecond pulsars spin over 30,000 times a second and can have equator velocities of more than 10% the speed of light.
>>147245674
>movement is energy
Movement isn't energy, but movement implies the presence of energy.
>>147246092
>Millisecond pulsars spin over 30,000 times a second and can have equator velocities of more than 10% the speed of light.
What the everloving fuck
itt
>discussion about the size of railguns
>neat math trick for getting the mass of ships the size of neptune
>civilization shitstorms
>paradox is shit
>cat and dog penis
>an american attempts to learn physics
>>147246073
I did. Several years ago. And it wasn't in English, so I'm a bit confused as I always believed the English word "energy" just refered to electricity.
Sorry about that.
>>147246092
>Millisecond pulsars spin over 30,000 times a second and can have equator velocities of more than 10% the speed of light.
Ohhh yeah. That's the stuff.
>>147246283
>an american
>implying
>>147244137
Paradox was always shit.
Thing is nobody else produce this kind of shit.
That is why /gsg/ is so hatefull.
They are addicted to GS games and paintmap simulators but they have only Paradox games to choose. They like this kind of shit and they want it to be a The Shit but what they get is really shitty shit.
Its like when guy is a hungry and there is food that smells well and when they taste it its not that bad but soon they realize that its taste horrple and they vomit and shit themselves but its too late they can't stop eating. So they hate themselves and the guy who sold them this shit.
Also Paradox was publisher of first Mount and Blade but it was produced by a Turk and now its produced by a bunch of Turks and its look great - just more advanced version of MB with more cool stuff and shit.
>>147246363
>I always believed the English word "energy" just refered to electricity
Nope.
https://en.wikipedia.org/wiki/Energy
>>147230260
i do torpedo/missile corvettes, kinetic destroyers, laser cruisers, and plasma battleships.
>>147246225
Conservation of angular momentum - the star they collapsed from was spinning, they have to maintain that spin "energy" (it's not energy but whatever) even when they're the size of London.
>>147246363
More on neutron stars I guess.
>With a radius of only about 11–11.5 km (7 miles), they can, however, have a mass of about twice that of the Sun
>Neutron stars are very hot and typically have a surface temperature around 6×10^5 K (aka 600,000 degrees celcius and 100 times the "surface" of the sun)
>They are so dense that a normal-sized matchbox containing neutron-star material would have a mass of approximately 13 million tonnes, or a 2500 m3 chunk of the Earth. The density of the star is comparable to that of the nucleus of an atom, both residing in the same degree of magnitude. They have strong magnetic fields, between 108 and 1015 times as strong as that of Earth. The gravitational field at the neutron star's surface is about 2×10^11 times (200 billion times) stronger than on Earth.
>>147246493
God dammit. I completely misunderstood everything from the beginning.
>>147246225
>30,000 times a second
That's a typo, it's "minute". They spin about 400 <-> 700 times a second. Their surface velocities though ARE on the order of 10% the speed of light.
>>147246658
Electricity hurts like fuck too with enough of it though.
>not American
Where you from then, I don't know any other countries with meme-tier education
>>147246702
It's not a problem of education, it's a problem of having English as a second language and just waking up.
>>147246793
I'll forgive you lad, just asking because I wasn't sure what country you'd be from then
>>147246658
"Energy" can be used to mean electricity because we use electricity to generate the energy required to do useful work, like lighting a light bulb or spinning the fan in your PC. That's why Stellaris and Alpha Centauri have "energy credits."
But in a scientific sense it's much more fundamental.
>>147246702
>Where you from then, I don't know any other countries with meme-tier education
Depends on the subject, really. Japan is way worse at teaching foreign languages than America.
Plus third-world countries often have mediocre education in general.
>>147246793
Are you Brazilian?
>>147246861
>>147246920
I come from a declining country who was really glorious back in the days.
And I always saw Energy as a mean to power up buildings in games, so I never bothered checking if it was really electricity or not.
Then again, there are these cattle prod who use electricity and are pretty good.
>>147246920
>Japan is way worse at teaching foreign languages than America.
No nation is good at teaching that though, it entirely depends on personal interest and it's trivial to learn a language currently-in-use i a year or two on your own if you care.
>>147247010
>I come from a declining country who was really glorious back in the days.
...I can only think of Russia, Germoney or France. Maybe a Nordic nation?
>>147247013
In the Netherlands and Scandinavia absolutely everyone speaks English fluently and often quite well.
>>147247010
>I come from a declining country who was really glorious back in the days.
Everyone thinks this about their own country except for the people who think they're really glorious right now.
>>147247113
France. The country that sucks so bad at teaching other languages that I learned 95% of English through video games and Internet and never had the bravery to tell my teacher it wasn't thanks to her.
>>147247113
Austria.
Russia isn't in decline, it always backward frontier country.
>>147247113
>Russia
>declining
>having meme education
suka blyat
>>147247220
How did you manage that? I always hear about Europeans learning English through video games but if I played a game in French or Russian, I don't think I would understand very much, despite knowing the basics of these languages.
>>147247206
>Everyone thinks this about their own country except for the people who think they're really glorious right now.
They're not always wrong and there are plenty of nations who were never glorious...ever, and some people are redpilled enough to know
t. "Fuck Mao and Cixi" Chinaman.
>>147247220
See France used to be a big deal, from basically Phillipe II it was literally France's Europe.
>>147247298
Austria isn't declining it's hit rock bottom.
>>147247337
>Russia
>not declining from the days of Peter "the big guy for you" and Catherine "the cockslut"
>>147247298
Stalin transformed it from a backwards frontier country to an industrialized superpower. Now they're back to being a backwards frontier country, so I'd call that a decline.
>>147247480
>t. "Fuck Mao and Cixi" Chinaman.
Are you the anon who lives in Beijing?
Does the government not spy on your Internet use?
>>147247404
That's simple. I started with the Megadrive's, updated to the Playstation, and learned word after word by doing the tutorials and reading every word.
I remember it was Team Buddies who taught me that you could add "-ful" to a word to change its meaning.
>>147247480
But France have been declining. With the World Wars, it became a laughinstock. Right now, it's regaining some political power now that the UK left Europe, but dear heaven, our politics are so fucking retarded and corrupts.
>>147247553
Isn't Putin kinda improving stuff?
>the main draw of individualist governments is happiness
>the chief characteristic of collectivist ones is purging
It was pure ideology and it was in my Swedish videogame.
>>147247553
>Beijing
Yes.
>Does the government not spy on your Internet use?
>implying it has the time or interest to comb shitposts written in fluent English on 4chinchanchong
>implying my family doesn't know enough people to stop them from doing anything even if they cared, which they don't
>implying the censorship bs is actually true to the extent westerners like to say
>implying they even care when VPNs are a dime a dozen and a simple proxy can get around it
They may or may not spy but they don't actually do anything if they do even when you openly badmouth them.
>>147247553
Stalin industralized it and modernized to a extent(like Peter the Great) but its still was backward frontier country with poor life standards and poor infrastructure.
>>147247592
Not really. But at last he keep thieveiery to somewhat berable levels(still high). He is better compared to 90 but not that great.
>>147247758
wheres a comfy place in china to retire?
>>147247592
>learned word after word by doing the tutorials and reading every word.
Wouldn't it just seem like a bunch of nonsense, though? Well, I suppose going from French to English or vice versa might not be so bad because we've got so many French loans. Maybe I will try that.
>>147247809
But it was also a superpower, and the second-most powerful country on the planet. It was about as good as a communist country can be.
You can't say that going from global superpower to funny dashcam video producer isn't a decline.
>>147247981
Guizhou maybe, although it's a poor as fuck province but it's extremely comfy and has a good climate and nice breezes as well as great nature stuff and an old guy doesn't really need a 'rich' province anyway since the food is comfy..
>>147247648
>Everyone thinks this about their own country except for the people who think they're really glorious right now
>>147248550
Korea has never been great.
>>147243159
In the middle of unbidden crisis everyone declared war on me. Including a guy who's got eat by unbidden more then anyone. Fucking hell.
>still no empire borders for mac
>>147232379
>Goblins
Did Mongolia have cultural units in Civ 4?
>>147248013
At first then. But when you see "commando", "punch", "more" and "pain" in a sentence, you usually figure out the rest very quickly.
I vassalized about 50% of the galaxy in my current game, is this how I should be expanding or should I be taking planets instead? Managing planets is a pain but I feel Im missing out on some efficiency playing the way I am
>>147250521
I integrate my vassals and put them in sectors. On the other hand, sure, why not have vassals? They'll do their own thing without bothering you, while serving as a buffer and a source of re-enforcement.
What size planets do you colonize, I've been only colonizing 20 and up but it requires quite a bit of tarraforming to make it viable, should I be swapping to 16+?
Time for SCIENCE!
>>147251774
A bit late
>when you really want an edit of the rule Britannia rule the waves edit with spaceships that says rule Britannia rule the hyperlanes but you can't draw spaceships...
>>147251681
i colonize everything. i reserve big planets for research, and small ones for minerals/energy.
my biggest planet with the best habitability becomes my breeder planet. i stack it with food and sartramene. when i run across an itty bitty planet i instafill it from my breeder, build all the stuff i want it to do, and immediately sector it.
>>147252098
Just draw planes without wings.
>start 1.2 game
>play militarist/collectivist/spiritualist
Spiritualist -10 % ED
Divine Mandate - 10/-20 % ED
Ministry of Benevolence -15 % ED
Virtual Combat Simulator - 5 % ED
Frontier Commissars - 20 % ED
Grand Mausoleum - 10 % ED
Symbol of Unity - 10 % ED
That's a potential -90 % ED per planet
Without the planet buildings that's still -65 % ED per planet
This is fucking retarded.
>>147252537
>start 1.2 game
Why not just start a full game?
>>147252098
Kind of sad, I guess the British feel the same as the Romans did in the hundred or so years before Constantinople fell.
>>147253501
Both destroyed by the barbarous natives
>>147252537
Fanatic collectivist and purge pop you don't like.
>>147254025
Fanatic Collectivist is useless because Collectivist can already do that.
>>147254189
My point still stands
Does anyone know how unbidden spawn? I just held off five fleets but ultimately failed to advance. Did I achieve anything at all?
>>147252537
Except Ministry of Benevolence is broken in 1.2.1
>>147255083
How did it break?
>>147255129
Terrorism.
>>147254025
>purging your own race
>>147255201
But ion propulsion can't melt minerals.
>>147255201
Can we rebuild it?
>>147255332
Do you have the technology.
>>147255129
Dunno? Here's what i'm looking at in 00_buildings
building_ministry_benevolence = {
base_buildtime = 720
empire_unique = yes
cost = {
minerals = 400
influence = 50
}
required_resources = {
energy = 7
}
country_modifier = {
pop_ethic_shift = -0.15
}
potential = {
planet = { is_capital = yes }
}
allow = {
custom_tooltip = {
text = "requires_building_capital_3"
planet = {
has_building = "building_capital_3"
}
}
}
prerequisites = {
"tech_galactic_benevolence"
}
ai_special_building = yes
ai_allow = {
has_any_resource = no
}
ai_weight = {
factor = 1000
modifier = {
factor = 0
from = { sector_controlled = yes }
}
}
}
>>147255424
If I had it, would you die?
>>147255473
How does Paradox manage to fuck it up every single time?
>>147255083
Display error.
Wait for the year to change.
>>147255547
Was getting your ministry bombed part of your plan?
>>147255621
Of course.
>>147255693
You're a tough guy.
>>147255904
For your space-faring empire.
>>147255301
I have no need for liberal faggots.
Why are Byzantine so shit in Civ 5.
>>147256462
If you can rush religion they're unironically god tier, otherwise straight up useless. They're more of a luck civ than Spain imo
>>147256462
They're literally religion based instead of commerce or something.
>>147255585
New year ticked by, at january 3 nothing changed
>>147255585
>>147256762
Had to save and reload, that fixed it
Not a display error tho, which makes it fucking weird
Defensive pacts cost 1 influence each month
Who the fuck thought this is a good idea?
Protectorates lost all their meaning since making a protectorate automatically forms a defensive pact thus giving you 0 influence.
Why should I even have protectorates now? Tiny ass shit empires who leech my tech and hate my guts anyway.
>>147246283
>civilization shitstormsthis bit was my favorite part so far
Am i autistic? I'm literally having fun by only reading the Distant Worlds Universe manual, and i get more interested as i keep reading.
Should i play the tutorial anyway once i'm done? Or can a beginner just jump straight into a game and discover things on his own?
>>147257812
>Am i autistic? I'm literally having fun by only reading the Distant Worlds Universe manual, and i get more interested as i keep reading.
I haven't read the DW manual but that's usually the sign of a well-written manual being read by a non-newage "it needs to be as short as a tweet" person.
>>147257812
JUST
TURN
AUTOMATONS
OFF
Sincerely. The game starts with literally everything automatized. Turn everything off and learn.
Also, haven't heard Distant Worlds' manual but really enjoyed the game.
Check the section explaining how to play as a space pirate.I used to read manuals when I was a kid. it was like reading a book about video games. Stronghold's and Battle Realms' were the best, describing every unit in the game.
>>147257812
Nah, you are just a guy having fun with learning and exploring new things.
Kids these days fucking complain if the game doesn't hold their hand even in presssing A to jump.
>>147258182
Thought I was the only one, same here.
It's like reading a lesser version of DnD I guess, plus the "epic" flavor text gave me a kiddie chub.
>>147258290
>>147258182
>>147257957
>>147258258
Well, /4xg/ never disappoints me, you guys know the finest pleasures in gaming.
>>147258290
Damn straight son.
Now, it's not the same thing. All manuals are pdfs.
Through I do have a lot of fun reading Shogun 2's manual. I probably spent more time reading it than playing the game.
>complete stats for easy comparaisons
>flavour text for every fucking thing
>>147258521
Meh I spend a lot of time actually playing tittle wart but the flavor text can be some of the best stuff
It's sort of sad in a way that reading the Civilization quotes, reading the flavor text in historical games and watching the Legions march slowly over the hills gets me all hyped and shit like a kid but whatever desu I'd rather be overhyped and overawed by this kind of stuff than be a shitter who feels nothing for the ability of ancient people to create and innovate and strive for perfection. Also rather not be a scifi fag who doesn't know any physics like 90% of Stellaris fans and all of Stellaris devs.
>spiral galaxy
>warp drive
>can't get to neighboring arm
>still can trade with empire from there
Kills the roleplaying
>>147258912
>he fell for the warp meme
>>147258912
>picking warp
Enjoy losing every war
>>147258840
Hey, ancient people are pretty amazing.
The Romans couldn't make curved roads, so they made a straight one.
And they went through ANYTHING to make their damn road. Mountain? Dig that shit. A valley? Time to make a bridge. Gauls? Murder them.
>>147224674
>Harald Bluetooth
>of Denmark
>ski infantry
>Norwegian ski infantry
>>147258954
>>147259132
B-but they said is good for beginners.
>>147259206
Why didn't they just give'em longboats or something or a trade caravan that doubled as a settler and missionary? Like seriously what the fuck is ski infantry supposed to be?
>>147259214
Paradox doesn't know their own game for shit they literally balance around their scrub-tier office multiplayer.>tfw Sweden's High Command literally spent 60+ divisions trying to kill 6 in HoI IV
>this is their actual high command
>they launched four separate naval assaults instead of just paradropping on a port and transporting their troops over
>>147259338
They also wanted to represent Norway in the game, without actually spending the effort to put them in I guess. IIRC, they did the same thing with Finland, Swedes have one of their units. Though I'll agree Danish Norwegian Ski Infantry sounds retarded as hell, and is probably the worst UU in the game
Longboats are added in 3rd and 4th Uniques mod if you're interested, though IIRC they're op as hell there(like they should be)
>>147259468
So which one should I pick next time?
>>147259527
>They also wanted to represent Norway in the game
>Berserkers and Longboats somehow don't represent Norway
>>147259607
Wormhole is hilariously fucking broken it has NO downsides whatsoever besides a minimal build cost and maintenance cost for the generator station
It lacks the cooldown of warp
Lacks the lock of Hyperdrive
Outranges both by a HUGE margin
Is fuckall fast
You can literally jump through entire empires near start when you only have 4-5 systems each.
20K fleet vs 10 enemy 10k
>enemy 10k moving for sol
>my ships have high speed engines and catch to them rapidly
>send out bombers and fighters
>do a bunch of damage before being shot down
>enemy continues flying to sol while firing nonstop at my slowed down ships
>eventually they wipe out my entire fleet which never gets in range to fire all cannons
I nearly threw my fucking laptop
>never using bombardment computers again
>I need to get balls deep inside of their fleet from now on
>>147259206
Norway and Sweden were both part of Denmark for several hundred years.
You wouldn't bitch if the English had Gurkhas, would you?
>>147259607
I've never used anything but wormholes and don't think I ever will. I might try hyperdrive just because it's something different, but warp looks like it's objectively the worst.
The only downside of wormholes is that each generator can only service one fleet at a time, but they are very cheap so if you need to increase throughput you can just build two or three in the most-frequented systems.
>>147261686
The poointheloos would though.
>>147261973
>each generator can only service one fleet at a time
Don't push generator-chan too hard, she's trying her best
Ganbare generator-chan!
>>147261686
By that logic, Spain should be able to build aztec and maya UU and UB, and Germany should have everything France, Austria and Poland units and the Arabs should have every european UU
>>147261686
Not particularly the same, it's more like complaining the Celts get Gallic warriors or the British get Welsh Longbowmen or something. Back in the viking days nobody gave a shit where they were actually from it was just "those nordic tribes"
>>147262187
It's really impressive how spectacularly you've missed the point.
>Denmark-Norway (though only Norwegian) ski troops were used against Sweden during the 1807–1814 Napoleonic Wars.
Ski infantry were used by Denmark (as Denmark-Norway, a personal union lead by Denmark). The fact that they were ethnically Norwegian is irrelevant, as they were deployed by the Danish.
>>147262353
The gauls were a celt tribe.
>>147262664
Except the Celts as depicted in game are lead by Boudicca, a Britannic celtic tribe, separate from the Gallic, Pictish, and Iberian Celts.
>>147262472
>Make a point
>Here called out of it
>A-actually i was saying this different point
>>147262721
They are called "Celts" not "Britonic"
The problem isn't the gaul units, but using a meme leader like boudica who only got into story for killing civilians.
>>147262968
Still, the idea is that the Danes are obviously just the Vikings, and back in Viking days there was very little functional difference between the three.
>>147262774
I know you're shitposting, but just in case anyone else reading this is as dumb as you're pretending to be:
Norway was part of Denmark. During a war, Denmark deployed ski infantry that were from Norway. Therefore, Norwegian Sky Infantry is used as a Danish unit.
If Norway had been in the game, it could've been a Norwegian unit instead, because the rules about this aren't very strict. But it's not illogical to make it a Danish unit, just like it wouldn't be illogical to give Gurkhas to the English.
>>147262721
But they are "the Celts," not "the Britons." It's like Polynesia; Maori warriors and moai have nothing to do with Kamehameha, but the civ we see in-game is an amalgam of related cultures.
In fact, the Celts have Pictish Warriors for their unique units.
>>147263179
>just like it wouldn't be illogical to give Gurkhas to the English.
Just watch the poointheloo rage.
>>147263276
Gurkhas still serve in the British military to this day so that would be pretty petty.
I guess nationalistic outrage usually is, though.
>>147263270
Is this going to be the new shitposting of /4xg/
Are we ready to become the most cancerous general, period?
>>147263486
>Are we ready to become the most cancerous general, period?
You guys have a long, long, way to go before you can even think about achieving such a thing
>>147263486
Report and ignore the kspg refugee.
>>147263587
>implying
/gsg/ is at least top five and they don't post fucking cat balls
>>147263486
Just report and ignore.
>>147263587
>>147263486
To be honest, I've only been here for a few days but it doesn't seem that bad.
There's a lot of autistic shitflinging but most of it isn't entirely off-topic, which puts this place leagues ahead of, say, /gsg/ and their steam group drama.
>Unbidden eating the galaxy
>Just barely made it to white peace with entire galaxy
>Militant isolationshists I conquered are starting shit everywhere, expecially in ringworlds
At last, I'm having fun
>>147263729
I though they finally found out who's been leaking infos from the steam group to /gsg/? Last time I checked, they were about to lynch someone.
>>147262472
>The fact that they were ethnically Norwegian is irrelevant, as they were deployed by the Danish.
Thats a very shitty excuse though, multiple nations used soldiers from other nationalities.
The Landsknecht is the German UU despite being used by most european nations.
>>147263729
I said "are you ready", since catpenis only started today.
/gsg/ is actually insanely good when it's on topic which is 10% of the time if you say politics and the JEWISH MAN is on-topic, 30% if paradox hate and Johan "six million more" Andersson is on-topic, and 0.01% if politics and border autism is off-topic
>>147260569
I told you dawg!
Forget small shit ships, go full battlecruiser and max range that shit+ pure armor.
And wait for the 1.3 nerf.
>>147263845
I haven't really been there in a while so I'm not caught up on the drama, but back in my day it was non-stop shitposting about and from t*rkslayer the gay black serb, who had an army of sycophants who would shitpost in his name in exchange for steam games.
>>147263920
Border autism and Paradox shitposting are on-topic but politics is not.
>>147263882
It would be nice to have mercenary units that can be recruited if you ally/have friendly relations/puppet some of their cities.
Specific units for specific civs.
>>147264115
Both of those are old news
Now it's Alex Grandi (HPM), Liquor, and general DA JOOS
>>147263882
I can't even figure out what you're trying to say.
Denmark gets Norwegian Ski Infantry because Norway isn't in the game and the ski infantry were historically deployed by the Danish military.
Germany gets the Landsknecht because they were typically Germans.
Neither is illogical.
>civ 5 Egypt is led by Ramses II
>speaks Arabic in 2500 BC
>civ 6 is led by Cleo
>Greek who hated Egyptian culture
>speaks Coptic
SID SSSSSSSSSSIIIIIIIIIIIIIIIIIIDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
>>147264284
>typically Germans
That's a meme in and of itself desu
Just be glad they didn't get this bad boy
>>147264394
>Consisting predominantly of German mercenary pikemen
>Landsknechte typically came from Swabia, Alsace, Tyrol and the Rhineland.
>>147264390
Egypt is a meme anyway, although Cleo is somewhat worse because Egypt literally ended with her.
>>147264585
I meant German was such a fuckoff huge group that half of Europe was German.
>>147264230
Only in a general like /gsg/ would people try to kick out modders.
It's completely retarded.
>>147264585
>Alsace is in France and Tyrol is in Austria
>Germans
You wish Adolf, you wish.
>>147203442
How can one man be so right?
>>147263673
>/gsg/ is at least top five
No. There are literally generals that don't have any video discussions in them, you underestimate the shittiness of some generals here
>>147264390
Sometimes it feels like they just search for leaders and put them without knowing anything about them. In Civ V, Harald speaks you about pagan gods when he was the first Christian Scandinavian king, IIRC Sweden's ruler literally looks like other ruler, they didn't even bother with finding the actual ruler's pic, etc
>>147264390
>The Ptolemies, throughout their dynasty, spoke Greek[4] and refused to speak Egyptian, which is the reason that Greek as well as Egyptian languages were used on official court documents such as the Rosetta Stone.[5] By contrast, Cleopatra did learn to speak Egyptian[6] and represented herself as the reincarnation of an Egyptian goddess, Isis.
I don't know why the fuck Ramses speaks Arabic, though.
>>147264910
>Wu Zetian doesn't make any references to being a concubine or being highly anti-feminist and talks in stilted Chinese
Sad.
>>147265009
>By contrast, Cleopatra did learn to speak Egyptian[6] and represented herself as the reincarnation of an Egyptian goddess, Isis
shidd
Missed that, I guess she was a special snowflake who rebelled.
>liberate a single planet from war because i'm an idiot
>give it some credit and leave it be
>it keeps dragging me into wars because i'm garaunteering its independence
>Thanks to the obscene amount of minerals I gave it it has colonized 4 planets in 3 years
>Drags me into another fucking war
>Decide to let it just sit there for 4 years without doing nothing but getting one planet down and closing the only entrance the enemy has to their systems with a military station
>Somehow in this they closed their borders to me
>Decide to mutually close my borders to them
>suddenly spammed by like 8 war joining messages
>every single planet is on strike and there's 8 separatists factions that joined the ongoing war i'm also stuck in
It'd be funny if it wasn't tragically dragging me down
>>147265192
>Isis
>literally blew her husband back to life
She REALLY went for the image
>>147265009
Ramses speaks Arabic because we don't know what spoken Egyptian is like
>>147265743
They could've used Coptic, which is the moderm(ish) version of the Egyptian language and is still used today as a liturgical language.
Like how they used modern Nahuatl for Montezuma even though it's loaded with loanwords.
>>147264910
Like how Montezuma claims to be the Emperor of the Aztecs, despiste Aztec being a word made by the Spaniards?
>>147266224
That's just the translation isn't it
A lot of times the stuff leaders say and the stuff they show in text are different.
>>147266332
>"U w0t m8? I'll fuck you up!"
>subbed : "Why hello, there."
>>147266224
>>147266332
Montezuma speaks a mix of modern Nahuatl (which has a strong Spanish influence) and a bit of Spanish.
Also, Aztec comes from a Nahuatl word; it wasn't made up out of thin air.
>>147265879
>is the moderm(ish) version of the Egyptian language
proofs
>>147266738
My ass.
>>147266512
Well personally, being Chinese, Wu Zetian has some slightly-off translations
>Attacked: Fool! I will disembowel you all! (蠢貨!我要把你們開膛破肚!) [蠢货!我要把你们开膛破肚!] (Chǔnhuò! Wǒ yào bǎ nǐmen kāitáng pò dù!)
She actually says "I will have your stomach cut wide open!", which was actually a punishment in Ancient China.
>Hate No 03: Get out of my face! (走開!) [走开!] (Zǒu kāi!)
She says "Move aside!" Also, it's a strange choice of words, like about half the lines she says.
>>147266763
Good thing they don't use your ass for making video games then
>>147266924
>which was actually a punishment in Ancient China
Jesus. And I thought that the tortures the communists used in Viet-Nam were horrible. This is worse.
>>147266615
>Aztec comes from a Nahuatl word; it wasn't made up out of thin air.
It would be the equivalent of people calling themsleves "Edenish"
Montezuma should be saying "Mexica"
>>147265879
Coptic is the closest thing we have to Ancient Egypt language, yes. But we don't know how actual Ancient Egyptian sounded. I'm not expert at languages but, Coptic is "closest" but how close is it exactly?
Also if I'm not wrong those who speak Coptic are really low in numbers, I don't know how they got one for Cleo
>>147266738
>Coptic or Coptic Egyptian (Bohairic: ϯⲙⲉⲧⲣⲉⲙⲛ̀ⲭⲏⲙⲓ ti.met.rem.ən.khēmi and Sahidic: ⲧⲙⲛ̄ⲧⲣⲙ̄ⲛ̄ⲕⲏⲙⲉ t.mənt.rəm.ən.kēme) is the latest stage of the Egyptian language, a northern Afroasiatic language spoken in Egypt until at least the 17th century.[2] Egyptian began to be written in the Coptic alphabet, an adaptation of the Greek alphabet with the addition of six or seven signs from demotic to represent Egyptian sounds the Greek language did not have, in the first century AD.[3]
It's true that we don't know what Ancient Egyptian sounded like, but we do know what Coptic sounded like.
Attila speaks a language that is maybe possibly a relative of Hunnic, so there's no reason Ramses couldn't speak the language that is known for a fact to be directly descended from the one he actually spoke.
>>147266950
They do. You never played Daikatana?
it's not so bad
but
life used to be better
>>147267009
>implying
The highest crimes like state treason got you hit with Name-kill, which meant anyone with your name died with you. Functionally that meant any family members within 4-6 degrees of separation.
That being said, ancient China had pretty clear laws and you knew what you were getting into when you did anything and abuse by ministers was nigh impossible after Qin during eras of peace because of the bureaucratic and law system that made the Byzantines look like a Boolean check.
>>147267250
I'm still going to have nightmares.
>>147267289
It was essentially just a blood eagle without the pulling, although they left you there to die and didn't kill you explicitly.
>>147267078
It developed in coptic with a strong greek influence, coptic was probably unintelligible for ancient egyptian
>>147267448
I don't want to know what a blood eagle is.
>>147267607
A meme viking punishment that may or may not have existed
Pulling your lungs out through your abdomen and spreading them sideways to make an "eagle".I found out through a graphic documentary when I was 9, suffer with me
>>147267009
Are you really surprised to find out an ancient civilization used disembowling as a form of execution?
The Chinese used Lingchi, also known as "slow slicing" or "death by a thousand cuts" as a form of execution until 1905
>The process involved tying the condemned prisoner to a wooden frame, usually in a public place. The flesh was then cut from the body in multiple slices in a process that was not specified in detail in Chinese law, and therefore most likely varied. The punishment worked on three levels: as a form of public humiliation, as a slow and lingering death, and as a punishment after death.
The Greeks claimed that the Persians practiced a form of execution called "scaphism":
>The intended victim was stripped naked and then firmly fastened within the interior space of two narrow rowing boats (or hollowed-out tree trunks) joined together one on top of the other with the head, hands and feet protruding. The condemned was forced to ingest milk and honey, and more honey would be poured on him to attract insects, with special attention devoted to the eyes, ears, mouth, face, genitals, and anus. In some cases, the executioner would mix milk and honey and pour that mixture all over the victim. He would then be left to float on a stagnant pond or be exposed to the sun. The defenseless individual's feces accumulated within the container, attracting more insects which would eat and breed within the victim's exposed flesh, which—pursuant to interruption of the blood supply by burrowing insects—became increasingly gangrenous. The individual would lie naked, covered from head to toe in milk, honey, and his own feces. The feeding would be repeated each day in some cases to prolong the torture, so that fatal dehydration or starvation did not occur. Death, when it eventually occurred, was probably due to a combination of dehydration, starvation, and septic shock. Delirium would typically set in after a few days.[1]
And of course the Romans had crucifixion.
>>147266512
>>147266924
Leaders only have one voice things like greetings, defeat etc but have multiple subtitles written for them, probably to flavour things a bit. You might get the wrong sub but if I'm not wrong, every leader has one sub that directly translates the voice clip, except for retarded cases like Attila where he doesn't even speak an actual language
>>147267512
Doesn't matter, it's a direct descendant, unlike Arabic which is a distant cousin. It's a much better choice.
>>147267671
When I was nine, the only thing I saw was a Nazi documentary about some horrible experiments.
I'm still furious.
>>147267789
Attila does speak an actual language, he just speaks it poorly. It's broken Chuvash, because Chuvash is the only surviving member of one subfamily of Turkic that Hunnic may possibly maybe have belonged to.
>>147267789
The Civ wikia disagrees, but I dunno.
>>147267689
Live burial was also a thing in ancient societies, although it seems the Chinese outlawed it pretty early.poor vestal-chan
>>147267819
>direct descendant
It's like saying saying that italian is a direct descendant of proto-indo-european
Yes they are in the same family but they are completely unintelligible to each other
Having them speak modern coptic or arabic is the exact same fucking thing: not even close to original egyptian
what the heck is this
I just generated a new galaxy and a whole corner of an arm is like this
>2500
>fanatic spiritualist
>mad scientist
>still no jump drives
I sure do love me starting ever war at -80% war score as I jump 3/4's of the way across the galaxy.
>>147268152
what a shame
>>147268067
Coptic is literally the modern form of Egyptian in the same way that English is the modern form of Old English. It's much more closely related than Arabic. I don't know why you're disputing that Coptic would've been a much better choice than Arabic.
>>147268152
I guess it's graphic glitch.
I saw warp entry point in galaxy core once. Didn't affect game in any way, but was just hanging there making me uneasy.
Nice pathfinding.
>>147268412
>warp
>>147268412
>falling for the warp meme
Not even once.
Why did so many of you fuckers fall for the warp meme?
>>147268412
Even took a look on what happens if you try to join a dozen into one?
Extra fun for them all taking a detour toward unbidden territory because why the fuck not?
>>147268314
>3000 thousands years difference between old egyptian and coptic
>closely related
It's as related as proto-indo-european and latin
It's completely unintelligible
It's the exact same shit as using arabic
>>147266924
>>147268000
Taken directly from game files:Sid Meier's Civilization V\Assets\Gameplay\XML\NewText\EN_US\LeaderDialog\Civ5_Dialog_WuZetian.xml
<Row Tag="TXT_KEY_LEADER_WUZETIAN_ATTACKED_1">
<Text>Fool! We shall gut you like a carp!</Text>
</Row>
<Row Tag="TXT_KEY_LEADER_WUZETIAN_ATTACKED_2">
<Text>Barbarian fool! We shall destroy you!</Text>
</Row>
<Row Tag="TXT_KEY_LEADER_WUZETIAN_ATTACKED_3">
<Text>Curse you! You will rue this day for the rest of your brief existence!</Text>
So, sub is one of these when attacked, but the voice clip is always the same. Though still not the perfect translation, closer I guess
I think that I will disembowel you all is a civwiki translation, because I can't find anything like that in her dialogue file
>>147268572
>Barbarian fool! We shall destroy you!
Now THIS sounds like something a Chinese ruler would say
>>147268568
>Coptic and Demotic are grammatically closely related to Late Egyptian, which was written with Egyptian hieroglyphs.
Late Egyptian is what Ramses II spoke.
Ramsess lived in the 1200s BC whereas Coptic emerged in the 3rd century AD, putting them about 1400 years apart, not 3000. Coptic was influenced by Greek but is the natural evolution of the exact language that Ramses II spoke, whereas Arabic is a distantly-related cousin.
Does Stellaris explain what happened to Cybrex?
I found their homeworld, but there was no message or flavour text. Why aren't they around? Why did they fight among themselves?
>>147269253
>Ramses II died in 1213BC
>Late Egyptian is the stage of the Egyptian language that was written by the time of the New Kingdom around 1350 BC
>Late egyptian turned in demotic (beginning of greek influences) then it turned in coptic (which is basically a greek/egyptian bastardization)
> whereas Coptic emerged in the 3rd century AD, putting them about 1400 years apart, not 3000
Alright lets compare with something less than thousand years apart
Old English and early modern english
You can understand early modern english, almost no problem. Born around 1600
Pic related is old english from around 700
900 years difference and it's complelty unintelligible. If someone read this to you you would never comprehend
Yet it's the "natural evolution" of the exact same language as modern english
>>147269253
>>147269885
Coptic is literally fucking greek
It's as a direct continuation of egyptian as arabic is. It's a foreign language that mingled with the original language
>>147269885
And yet modern Persian/Farsi speakers can read texts from 1000 years ago.
Regardless, the fact that remains that Ancient Egyptian is as related to Arabic as Latin is to Hindi. Having Caesar speak Italian would be completely reasonable if Latin weren't so well-preserved, but having him speak Urdu would be absurd.
>>147270378
If you spoke or wrote coptic to Ramses and coptic to Plato, Plato would understand more than Ramses
Pic related is what Ramses would understand that Coptic speaks couldn't read
>Hieroglyphic writing, Royal protocol of Ramses II, Fourth title: Fourth title: King of Upper and Lower Egypt, 19th Dynasty (1320-1200 b.C.), Temple of Karnak, Luxor, New Empire, Egypt.
>>147270529
Same shit for arabic, but language doesn't stay the same everywhere
Coptic has as much to do with the language ramses spoke as arabic has
>>147269885
Middle English from 1000-1100 is legible with the slightest bit of training though.
Why the fuck are Danes, Swedes and Ethiopians even in civ5 for?
Their "empires" barely included three nations lmao, and had 0 impact on world history
>>147270952
Good thing we are talking about old english, not middle english
>>147271010
Aren't all of them in dlcs? Sid ran out of all relevant nations.
>>147271048
I'm not
>>147271010
>Viking Era Scandis
>no impact
Ragnar Lodbrok's kids who invaded England would like a word, as would Harald Hard-Ruler, Canute, etc. etc.
>Sweden
Gustavus among many others would like a word
I don't know anything about Ethiopia.
>>147271181
>I'm not
wew
That's what I get for pressing CTRL-Enter on a whim
I'm not involved in the discussion, just pointing it out. Old English is pretty obviously basically just a Germanic dialect of some sort.
>>147270378
>being written with the greek alphabet makes it greek
Do you think German is descended from Latin?
Coptic is the modern version of the Egyptian language.
>Coptic and Demotic are grammatically closely related to Late Egyptian
And look at this transliteration:
>ti.met.rem.ən.khēmi
that's not even a little bit Greek.
>>147270689
What does the writing system have to do with anything? You can write any language in any writing system if you're willing to take enough liberties.
>Coptic has as much to do with the language ramses spoke as arabic has
It's a direct descendant of his language instead of a distant cousin. It's grammatically much closer. The only reason there's even an argument here is that the name of the language changed; no one disputes that it makes sense for Ramkamhaeng to speak modern Thai.
>>147271010
Nordics helped open up trade routes between northern Europe and the near East.
They were also the driving force behind the wars that led to the creation of England.
All remaining royal families in Europe can trace their descent back to Rollo Ganger, a viking chieftan who settled in northern France.
Not a massive contribution to world history compared to Rome or China maybe, but I think they're influential enough to warrant inclusion, they shaped Europe quite dramatically if nothing else.
>>147271363
There are very few nations indeed that can compare with Rome and China, even America pales in comparison. The history of post-Rome continental Europe is 60% dreaming of becoming the next one.
>>147271565
Those two are easily the greatest civilizations and will likely remain important and influential for millenia.
>>147271825
>China
>Greater than the British Empire
>>147271916
Very much so, yes.
>>147271825
It's fucking incredible how a civilization dead in the Western sphere for almost 2000 years and dead in the East for over 500, nearing 800 for when it was still influential, still has the ability to define history.
>>147271916
Half the fundamental inventions learned from the arabs were created by the Chinese
Their Empire lasted for 2000 years easily, broken only by internal turmoil and "ending" with Yuan if you want to push it although the Mongols soon got absorbed.
All of Eastern Asia falls within their sphere of influence as does most of Southeast Asia
They boast some of the most impressive monuments built by human hands
By some estimates of non-Sinaboos, their national army and navy could take on the next three biggest combined at certain times.
They really, REALLY shouldn't be downplayed.
>>147272232
Not to mention the Chinese are one of just a handful of cultures to invent writing. Even the Romans got it from the Greeks who got it from the Phoenicians who got it from the Egyptians.
>>147272502
Also not to meme on the industrialization shit, but they had interchangeable parts by Qin, standard armor and weaponry, fire-by-rank for crossbows which had iron sights, and were, while not Rome tier, pretty close to them in terms of engineering.
>>147271358
>being written with the greek alphabet makes it greek
>developed by greeks
>everyone spoke greek in the ptolomaic era
>it was basically greek
>but the language is totally original guys
>What does the writing system have to do with anything?
>what does the written language have to do with the spoken language
wew
>It's a direct descendant
It's as much of a direct descendant as arabic
It's the language of the conqueror that was bastardized in the local language
Arabic was the same fucking shit, except ti came 400 years later
>>147271181
Ethiopia repelled invasions for its entire history until the Italians finally succeeded in 1935. Practically everyone of relevance in the area at some point tried to take them and failed to do so.
>>147273002
A writing system and a written language are not the same thing and Coptic is not Greek.
>>147273106
That I know, I'm just not familiar in general with the history of the area. I presume it was reasonably wealthy from Silk Road / Red Sea trade?
>>147271916
I'd say it was, simply due to it's longevity relative to the British Empire, which only enjoyed about 100 years as a true superpower.
The British Empire may have effected the world more dynamically in a shorter period of time, but a lot of that was due to capitalisation of it's era's technology, whereas China's height came millennia/centuries before.
It's always hard to compare cultures from different eras, but yeah, I think China's steady influence over the far East, with inventions and culture that spread all the way to Europe eventually, is more significant to the species' story than the British Empire's exporting of industrialisation and parliamentary democracy.
China underwent a minor industrial revolution in 11th century, western scholars ignore this and even rewrite history just so west doesn't appear inferior
>>147273304
>In the State of Wu of China, steel was first made, preceding the Europeans by over 1,000 years. The Song dynasty saw intensive industry in steel production, and coal mining. No other premodern state advanced as nearly as starting an industrial revolution than the Southern Song.[1][2] The want of potential customers for products manufactured by machines instead of artisans was due to the absence of a "middle class" in Song China which was the reason for the failure to industrialize.[3]
>The economy of the Song Dynasty was one of the most prosperous and advanced economies in the medieval world. Song Chinese invested their funds in joint stock companies and in multiple sailing vessels at a time when monetary gain was assured from the vigorous overseas trade and indigenous trade along the Grand Canal and Yangzi River.[16] Prominent merchant families and private businesses were allowed to occupy industries that were not already government-operated monopolies.[17][18] Both private and government-controlled industries met the needs of a growing Chinese population in the Song.[17][18] Both artisans and merchants formed guilds which the state had to deal with when assessing taxes, requisitioning goods, and setting standard worker's wages and prices on goods.[16][19]
Why the fuck didn't I know about this
>>147273202
Coptic is derived more from greek than egyptian
Shit even demotic already suffered heavy greek influences.
>A writing system and a written language
So despite them knowingly speaking greek commonly, having a greek-derived language and using greek customs you are saying they actually didn't use greek in the coptic language and that was actually THE original egyptian Ramses used? Really?
>>147273304
I doubt they rewrote history, they just fail to mention it because it doesn't fit the requirements of industrial revolution the way the West had it.
Also it died out and didn't truly revive under Ming so yeah...
>>147273539
>greek-derived language
meant greek-derived "writing system"
>>147273539
Do you think English is a Romance language?
Hold on, corvettes don't actually get a debuff against large ships and large ships don't get a debuff against small ships, so where is counters in battle?
Is there actually none?
>>147273703
Do you think a language written in the greek alphabet, made by people who spoke greek in the height of greek influence is a direct descendant of the language of Ramses?
>>147273227
Egyptians traded with them for sure. Ethiopia was a rich as fuck land. I'm sure the portuguese figured this out and thats why they sent missionaries.
Its also biblically relevant as its believed to be the hiding place of the ark of the covenant.
>>147273679
Technically the Greek writing system was derived from hieroglyphics. That doesn't make Greek an Egyptian language.
You can write any language in any writing system if you really want to. Japanese use of Chinese script is proof of that.
>>147273859
It is a direct descendant of the language of Ramses. That's a fact.
You're really obsessed with the writing system as if it's important to the origin of a spoken language. Mongolian is written in Cyrillic but that doesn't make it Slavic.
>>147273708
It's the size of the weapon systems that matters, not the ship it's mounted on.
>>147274221
Yes true, but isn't it just a change in dps and range scaled to the size of the weapon? I don't see anything that says less hit chance or damage against this specific type of ship.
>>147271825
Well rome isnt directly relevant anymore, its inflence only becomes less as time moves on.
China is still very much a cultural and geographical phenomenon and will only become stronger in our lifetimes
>>147274672
You can have counters without arbitrary damage modifiers, you know.
>>147273708
There is currently one counter.
Battleships with tachyon lances and a defensive computer counter everything before they can get into range.
>>147274827
Rome isn't directly relevant but you really can argue that most of Western history is chasing its shadow, so most achievements made while doing so also are an influence of Rome.
>>147272502
Well see thats the thing. "Chinese" as a homogenous unbroken culture is not a historical fact. It has gone through as many shifts as europe did. Just as western civilisation now is not hellenic civilisation then, chinese civilisation now is not chinese civilisation then
>>147274059
>Technically the Greek writing system was derived from hieroglyphics
Shit all to do with the matter at hand
>still posting the same wikipedia shit
>You can write any language in any writing system if you really want to
Yeah and in this case they also spoke greek, didn't only write in it or adopt their customs
If you think the coptic language wasn't heavily influenced by greek despite all this you are delusional
>It is a direct descendant of the language of Ramses. That's a fact.
It isn't a fact, it's a theory, and you are showing just one side of it
Even if it was a fact, it would change shit. Modern english is a direct descendant of old english, yet you would understand shit about it if someone spoke it to you. You can't read it, speak it or understand it. For you, it's a foreign language
It's the same shit for coptic and ramses. Arabic and coptic are the same shit for ramses: both something he wouldn't understand. One is derived from arabic, other from egyptian, both are the same thing to him: a foreign language
Playing as a democracy here. There's a period in mid-game where I'm so starved for influences that I can't even hire scientists anymore (thanks, frontier stations), but I seemingly hit the 1k cap constantly in early and late games. Influence income mechanic needs to be polished much better IMO.
>have to pick between frontier stations and colonizing
>one costs fuckload of influence, the other costs moderate influence and gimps your research on the short-term
>depending on RNG, you might have to spend an assload of influence for a planet that doesn't suck anyway
Like, there's no winning scenario here. Early game you kind of *have* to set yourself up for influence deficit mid-game so you can *maybe* hope to bounce back up in the late game.
Why won't they end this war? Is it a bug?
>>147274972
i dont think rome has been relevant since the renaissance and the rise of nationalism.
At that point, western european culture came out on its own as a separate and dynamically different phenomenon.
>>147275096
http://www.coptic.org/language/stshenouda1.htm
I'm not going to waste any more time on someone who thinks that having an alphabet derived from Greek is the same as having a language derived from Greek.
>>147269885
Modern english was influenced heavily by french from 1066 onwards, old english is more like german than english
>>147275425
I dunno about that mate
Without even wracking my head, we STILL use an Eagle as the symbol of Imperial Authority, and many of our law systems directly date back to Roman Law.
>>147275538
But it's important to note that despite using the Latin alphabet and deriving half of its vocabulary from Latin, English is still distinctly and inarguably a Germanic language, descended from Old English with a Norman French influence rather than the other way around. This is probably most obvious in the blatantly-Germanic modal verbs.
>>147275537
>using the coptic church as a source
It's like you are completely obviously to the history of Egypt. What a retard.
>>147275538
And coptic was influence even more by greek, that's the fucking point. Ramses wouldn't understand shit because he didn't speak greek. It's as foreign as egyptian arabic.
>>147275425
Civil law, which is used by every civilized country not using English common law, is derived directly from Roman law. Common law was influenced significantly by Roman law as well.
Besides that, the entirety of Western philosophy, math, and science is derived directly from the greater Greco-Roman tradition.
>>147274870
>>147274951
Well, I just did a test with 3 battleships equipped with nothing but large laser weapons facing a fleet of corvettes equal in mineral costs.
This is using my own mod that introduces more weapons (the battleships used tier 7 large lasers, I removed tachyon lances) but I used laser equivalents of the same tech tier for the corvettes and so on.
The battleships took a total of 250 HP damage.
Counter my arse. I`ll probably code in my own counters to be honest.
>>147275702
>obviously
oblivious*
influenced
>>147275425
>western european culture came out
How sad.
>>147274972
Most legal codes are based on roman and greek legal systems
>>147275580
Thats just the form, not the essence.
It would be like saying Russia is roman cos it uses cyrillic.
>>147275889
Oh I was using "Directly Relevant" as "actively exerts control" which it can't do seeing as it's gone.
Why are you cunts still arguing about a dead language?
>>147276104
I'm just jerking off over Roman and Chinese culture
>>147275702
I know I said I was done but I decided I'd pull up even more sources for you.
http://www.ancientscripts.com/coptic.html
>As the name implies, the Coptic script represented the Egyptian language just as Egyptian hieroglyphics had done for 3000 years before.
http://www.omniglot.com/writing/coptic.htm
>Coptic, a member of the Egyptian branch of the Afro-Asiatic language family and a descendant of the Ancient Egyptian language.
http://www.coptic-cairo.com/culture/language/language/coptic.html
>Coptic – in Coptic named MetRemenkimi - is the original language of the Egyptian, whose history stretches back thousands of years before the Christian era. The language was spoken in Egypt until at least the seventeenth century A.D.
Notice that "MetRemenkimi" is very distinctly NOT Greek.
http://www.crystalinks.com/coptic.html
>The Coptic Language is the name used to refer to the last stage of the written Egyptian language.
Please by all means provide a source saying that Coptic is a Greek language with Greek grammar.
>>147276104
Because someone is wrong on the Internet and I can't have that.
>>147276246
>I know I said I was done but I decided I'd pull up even more sources for you.
>Because someone is wrong on the Internet and I can't have that.
I know that feeling well
The soup my sister made for me went cold because of that yesterday, andshe was very cold to me today ;__;
>>147275812
>the entirety of Western philosophy, math, and science is derived directly from the greater Greco-Roman tradition
i dont deny the historical origins, and forms of governance and knowledge do remain, but it has evolved far beyond greco-roman systems. It would be like calling automatic weapons chinese inventions because they did gunpowder
>>147150967
So, I basically have no experience with strategy games, outside of AoE 1 and 2. I picked up Civ V recently and was wondering, which victory type should I go for as a beginner? Kill everybody? Is there any type which is particularly tough?
>>147276902
Science is easiest
>>147276246
>http://www.ancientscripts.com/coptic.html
>Back in 1996, I created the original Ancient Scripts web site during the wee hours of the morning
wew
>http://www.omniglot.com/writing/coptic.htm
>Omniglot is an encyclopedia of writing systems and languages
wew
>The Coptic alphabet is variant of the Greek alphabet
wew
>http://www.coptic-cairo.com/culture/language/language/coptic.html
>still using the copt church
wew
>http://www.crystalinks.com/coptic.html
>Everyday legions of fans are drawn to Ellie Crystal's remarkable digital Internet oasis, Crystalinks.com.
WEEEEEEEEEEEEEEEEEEEEEEEEEEEW
Even disregarding all that and even if we consider that yes, coptic is a descendant of old egyptian, that again means shit all
Modern english is a direct descendant of old english, you wouldn't understand and the time frame is even less almost millenium and half between the time ramses lived and the copt languaged being used
Shit there's even a whole language script that, while already heavily influenced by greek, didn't use the greek alphabet between the language ramses used and coptic
You are simply ignoring all the excruciating greek influence in the coptic language, not to mention the years of arabic influenced that seeped through modern coptic
Is it possible to keep playing (like in CiV) after victory is achieved in Distant Worlds?
>>147276814
It's influence, not direct eat-from-the-hand control.
The great bombards the turks used weren't Chinese, but they were the direct descendent of Chinese cannons from the 1300s so they're pretty influenced.
>>147276902
Play on an easier difficulty. If you've never played Strategy, period, go on Chieftain and feel your way through, Chieftain is fair enough that you can make mistakes.
Also, get the two expansions, they're basically mandatory and actual Expansion-tier.
>>147276814
Gunpowder is a thing, not an idea. It's not a good comparison.
The idea of Rome (and Greece) remains influential and absolutely will remain influential for a very long time.
>>147276902
Domination is probably the most accessible but if you're playing on a lower difficulty you won't have trouble with any of them.
My advise to you is to look up some opening strategies online so you get into good habits from the beginning.
What's the nickname for Civ VI? Siv or something?
>>147277010
In other words, you have no sources of any kind saying "Coptic is an Indo-European language derived from Greek."
I noticed you're also still fixated on that alphabet thing. English is written in the Latin alphabet with minimal changes but is not a Romance language.
>You are simply ignoring all the excruciating greek influence in the coptic language, not to mention the years of arabic influenced that seeped through modern coptic
I'm not. I'm saying that Ramses should speak Egyptian just like Montezuma speaks Nahuatl. The fact that both languages have been subject to significant foreign influence since those leaders' historical counterparts lived is irrelevant.
>>147277330
C1vI
>>147276991
>>147277068
>>147277185
Alright, thanks for the advice. I guess I'll try for a science victory on a easy-ish difficulty setting to get a feel for the game.
>>147277487
desu on the easier settings you often get Cultural without even trying
>>147277351
>"Coptic is an Indo-European language derived from Greek."
I never claimed that, you are the one claiming it. Not that it would matter anyway because, again, this isn't the central point at all.
If you are going to bring sources, please, go ahead, but they need to be better than
>legions of fans [...] drawn to Ellie Crystal's remarkable digital Internet oasis
>I'm saying that Ramses should speak Egyptian
Modern coptic isn't egyptian though. It's coptic. Modern english isn't old english either. Coptic was heavily influenced by greek and arabic. The old dialects died out. Thinking the original coptic was anything like the egyptian Ramses spoke is already ludicrous, but thinking that modern coptic would be more "right" if spoken by ramses than arabic is like saying Attila the Hun should speak Hungarian because hey both start with "Hun".
>>147277710
Attila the Hun might've spoken some Latin desu.
These fucking quests, oh god.
>>147277068
>It's influence, not direct eat-from-the-hand control
yes that is what im talking about. the influence becomes less over time, and by the time of nation states, romes influence basically ceased on the direction societies took, and quite due to emerging nationalistic origin myths. None of the myths cite a roman revival, as the entirety of europe would has the same background!
>>147277185
>gunpowder is a thing not an idea
no difference, ideas are things when you apply them
>>147277886
What the hell event is that
>>147278018
>romes influence basically ceased on the direction societies took
The fact that a good half or more of their laws and systems directly descend from Roman customs is a pretty big deal, not to mention the Christian Church and the idea of public education or a senate house.
>>147277710
>like saying Attila the Hun should speak Hungarian because hey both start with "Hun".
It's not at all like that and you'd have to be retarded to think so desu, though if you subscribed to the (controversial) theory that Hunnic is a Uralic language then it wouldn't be unreasonable for Attila to speak Hungarian.
Modern Nahuatl is heavily influenced by Spanish but I don't see you complaining that Montezuma speaks that instead of authentic 16th-century Nahuatl.
>I never claimed that
You absolutely did, see >>147273002 and >>147273539
Ancient Egyptian is not known well enough to speak accurately but there is a modern Egyptian language, called Coptic. It makes sense that the leader of Egypt would speak that instead of a distantly-related cousin language, just like most leaders in the game speak the modern version of their respective languages.
>Modern english isn't old english either.
It's the modern version of old English.
>>147277886
Yeah no that chain is cancerous as fuck
>>147278221
The one that starts with gaseous beings wanting to relocate.
>>147278221
There's an event chain involving a species of gaseous beings who live in gas giants and ask you to ferry them around.
>>147278225
>mentioning things that arent really relevant anymore
err, exactly?
>>147278498
>christianity, law, public education, and republican government aren't relevant anymore
What the hell are you smoking
>>147278498
>representative government
>christianity and the Church in general
>civil law
>public education
>not relevant
Huh?
>>147278289
>Modern Nahuatl is heavily influenced by Spanish but I don't see you complaining that Montezuma speaks that instead of authentic 16th-century Nahuatl.
I'm not the one doing the complaining, remember? You are the one saying that it would be more accurate if he spoke coptic.
Though to be fair, there's only a 400 years or less gap, way different than what happened in Egypt.
>You absolutely did,
Quote me where I did that.
>Ancient Egyptian is not known well enough to speak accurately
Which makes claims about coptic being the true descendant even less of a fact and more of a shitty speculation.
>but there is a modern Egyptian language, called Coptic.
No, the modern Egyptian language is Egyptian arabic. That's the language the majority of the egyptians speak.
>It makes sense that the leader of Egypt would speak that
It make as much sense as he speaking arabic, seeing as both are radically different than the language he spoke. Arabs conquered egypt in the 6th century AD while coptic only started in the 2nd century AD. The difference is marginal and neither are the original language.
>It's the modern version of old English.
As much as modern english is the modern version of indo-european.
>>147278597
>>147278728
>Christianity
yep not relevant
>law
roman laws arent relevant
>public education
didnt even exist in roman times wtf
>republican government
the modern day equivalent of the senate isnt patrician families anymore (well not exactly lol). The form is there, but not the workings
>>147278984
>Quote me where I did that.
>>147273539
>Coptic is derived more from greek than egyptian
>>147273002
>>it was basically greek
>Which makes claims about coptic being the true descendant even less of a fact and more of a shitty speculation.
That's an absurd leap in logic and you know it.
>No, the modern Egyptian language is Egyptian arabic. That's the language the majority of the egyptians speak.
The modern Egyptian language, not the language of modern Egypt. I can't believe this is hard for you to understand.
>It make as much sense as he speaking arabic, seeing as both are radically different than the language he spoke.
You're saying that it would make more sense for Edward the Confessor to speak Modern German than Modern English.
>As much as modern english is the modern version of indo-european.
They're a hell of a lot closer than that in time, grammar, and vocabulary and you know it.
>>147279316
>You're saying that it would make more sense for Edward the Confessor to speak Modern German than Modern English.
or rather, equal sense
Who here hype for playing as Teddy?
>>147279070
Ah, you're shitposting. My apologies for not noticing sooner.
>>147279070
>roman laws aren't relevant
Civil law is like 60% copy fucking pasted from Roman law
>public education didn't exist
Not in the free form it does now, but universities and the idea of a free platform to discuss your shit and rigorous science did.
>republican government
The senate was composed of patricians, but the way it worked was remarkably similar to the US Congress complete with stalling votes, trading votes for matters (I vote you if you vote me) and interest groups as well as deadlock that harmed the country as a whole in favor of certain groups.
>Christianity
>not relevant
Like half of western ethics, philosophy and morality are are derived from Greece and Rome and good quarter more are lifted from the Bible, and there's plenty of devouts today although you may not be (and neither am I).
You're baiting right?
>>147279563
The only thing you need to be sorry for is being dumb
>>147279606
>universities
Or rather, "Academies" which weren't the same and more like a forum for educated niggers.
>>147279653
t. shitposter who thinks cultures develop completely independently and the past is easily shaken off
>>147279653
That was rude.
>>147279719
>educated
>niggers
>>147279763
SOCRATES WUZ A PROUD BLACK MAN
PLATO WUZ AN AFRIKAN MAN WITH BIG DICC
WE WUZ FILOSEFERS 'N SHIET
>>147279841
FOR SHIZZLE MUH NIGGA
PLATON KNEW THAT SHIT YO
>>147279606
>Civil law is like 60% copy fucking pasted from Roman law
thats because its culturally neutral. shit like who owns what and who owes who tax isnt cultural. As far as law codes are concerned, every nation in the 1800s basically rewrote their codes.
>Not in the free form it does now, but universities and the idea of a free platform to discuss your shit and rigorous science did.
kek. this is a pretty big reach. an ideological "platform" is now a persistant cultural trait? pls. it was one good idea, but the institution of university or public schooling never existed.
>ut the way it worked was remarkably similar to the US Congress complete with stalling votes, trading votes for matters (I vote you if you vote me) and interest groups
thats just politics in general. parliament is a feudal invention
>Like half of western ethics, philosophy and morality are are derived from Greece and Rome and good quarter more are lifted from the Bible
western nation states are entirely secular now, and religion is becoming less relevant in educated societies. pls
>>147280217
please stop shitposting.
>>147280249
no u faget
>>147278221
its the gas planet alien chain, its really long and strange. You help them colonize multiple gas planets and eventually you can decide to help the colony revolt against the homeland gas planet. I'm not sure if i did anything wrong in the chain but its been like 20 years in game since ive seen the last quest, not sure if theres more since the quests all took a long time to progress.
also
>balanced combat
>>147280217
>thats because its culturally neutral. shit like who owns what and who owes who tax isnt cultural
It actually is. Germanic laws, Chinese law, and Mongolian law are completely different from Roman law, and it shows. Blood money, for example, isn't okay in Roman law, but it is in Germanic law, and Chinese law specifically degrades merchants and forbids stopping someone from entering any position he's earned the right to and specifies very clean limits for when that right exists for example.
>big reach
Yeah it is.
>politics in general
Incorrect. (Imperial) Chinese law under a strong ruler for example included a council but that council could not override orders given by the Emperor, only pre-emptively tell him what they would not accept, representative government able to have a real say and elected leaders comes from Greco-Roman tradition (in the West).
>entirely secular
Tell that to your people and the moral codes you still follow.
>>147280398
if you don't stop shitposting i'm going to demonstrate my roman cultural heritage by castrating you and raping your asshole
Hi guys
So I got a whole day off tomorrow and I'm willing to spend it all playing Civ and other vidya. But mostly Civ. Planning to play pic related on Perfect World 3 and with lots of extra mods such as Red modpack and luxury + wonders + building mods.
What would be the best game speed be?
http://www.strawpoll.me/10650607
http://www.strawpoll.me/10650607
http://www.strawpoll.me/10650607
>>147265197
>space WW1
>>147280741
Low texture resolution is really fucking up her dressrape when
>>147280683
>Chinese law specifically degrades merchants and forbids stopping someone from entering any position he's earned the right to and specifies very clean limits for when that right exists for example.
Can you clarify what you mean by this?
>>147281064
Her face is still QT
>>147279316
>>Coptic is derived more from greek than egyptian
>suddenly becomes
>"Coptic is an Indo-European language derived from Greek."
Yeah right.
>That's an absurd leap in logic and you know it.
No, an absurd leap is logic is going from
>Coptic is derived more from greek than egyptian
to
>"Coptic is an Indo-European language derived from Greek."
Like you claim I did.
>The modern Egyptian language
The modern egyptian language is the language spoken by the egyptians. The coptic language is a dead language that was theoretically derived from old egyptian and greek.
>You're saying that it would make more sense for Edward the Confessor to speak Modern German than Modern English.
No, i'm saying both are nonsense so it doesn't matter. While you are arguing that one makes more sense even though neither were intelligible or even close to what ramses spoke.
>They're a hell of a lot closer than that in time, grammar, and vocabulary and you know it.
It doesn't matter, the point still stands. Modern english is the modern version of countless languages that came before. That isn't relevant at fucking all because english isn't even close to proto-indo-european.
Old english and modern english are closer in time but they are not intelligible. Grammar and vocabulary is also pretty different,
>>147280683
nation states arent run anything like how greco roman societies were run.
Just because there are a few good ideas that passed down the centuries doesnt make roman influence present now, the idea of Rome no longer any dynamic influence on shaping society now.
Nation states run parliaments which are arranged very differently to republican rome, and trace their arrangement to feudal lord-vassal relationships.
National Law codes were all entirely rewritten by the 1900s, there is no roman law in use today.
Lastly the catholic church doesnt have any influence on european parliaments or really any parliaments anywhere in the world. This is in direct contrast to roman era catholicism which was very political
>>147281150
It's not really degrading merchants so much as looking down on them. As far as ancient philosophers cared, merchants didn't produce - they profited off peddling wares. Now while they provide a lot of revenue, that doesn't mean they're respected and there were relatively few specific protection laws for them compared to say farmers.
The second part basically means that if someone has an achievement that would merit a position of honor, you MUST give it to him unless there's a very good reason he's otherwise unqualified or if his loyalty is in question.
The Imperial Exams are probably the biggest example - it's illegal to forge test scores, tests got reviewed by three or more examiners against a score system, if you were caught faking an exam score you'd earn the vaunted Name-Kill punishment, and anyone who passed the exam would be invited to take a seat in the bureaucracy period and you COULDN'T be appointed, you had to pass the exam no matter who you were (exception for a few special offices like assassin management and shit). Command of armies could be similar although you could also be simply appointed, but generals who lost major battles were removed and the only time it was acceptable to not give squad leaders who had served exceptionally a promotion was if they were severely wounded or maimed.China had a fuckoff big bureaucracy and was in general pure autism.
>>147281632
Oh now I see what you're talking about. Go reread the comment chain - influence includes things that were directly descended, not just the actual systems.
>>147281573
>I didn't say Coptic was derived from Greek, I just said it was "basically Greek" and that it was more like Greek than Egyptian
Nice try.
We're both wasting our time arguing so I'm going to go play video games now.
Have a nice day, my anonymous friend.
>>147281865
>It's not really degrading merchants so much as looking down on them. As far as ancient philosophers cared, merchants didn't produce - they profited off peddling wares. Now while they provide a lot of revenue, that doesn't mean they're respected and there were relatively few specific protection laws for them compared to say farmers.
Ah, that makes sense. I remember that feudal Japan divided society into four ranked castes, of which peasants were the second and merchants the last.
>>147281989
>cherry picking
The point was greek influence in the language, both written and spoken. There's also a nice image to illustrate that, but you missed that completly
>>147281865
the only thing thats truly "directly descended" is the catholic church.
Can you autistic fucks stop shitting up this thread with your sperging out about languages that stopped being relevant 2500 years ago?
>>147282189
>of which peasants were the second and merchants the last.
That's not a Japanese system.
That's Confucianism, pure and proper.
>>147282345
t. /kspg/
>>147282234
Mate my head is killing me it's 7 in the damn morning my baby sister is hungry and whining and my older sister is throwing a fit for some reason on the phone, just pretend you won.
This war has lasted 20 years why the fuck won't the AI end it?
>>147282369
Specifically, I believe it was
>Samurai
>Peasants
>Priests
>Merchants
I don't know where noblemen fit in, though. They didn't stop existing and they were always distinct from samurai.
I don't know anything about Confucianism beyond what they teach in world religions class in high school, but I imagine it was influential in Japan.
>>147282692
That doesn't sound like Confucianism though, I guess they didn't just lift us entirely.
Confucianism is Scholars > Peasants > Artisan > Merchant in society, but in worth it's Peasants >= Scholar > Artisan > Merchant.
Warrior classes that aren't a commander nor studying to become one are considered trash who end lives to live their own.
>>147283103
I believe the Japanese hierarchy developed during the Edo period, when samurai were more like philosophers than warriors. They did a lot of philosophizing about death and war but very little dying and killing. They were still trained to mastery in several weapons, of course, but they spent more time writing poetry than fighting.
But I looked it up and artisans were third, not priests. It also was explicitly lifted from Confucianism.
>The Tokugawa government intentionally created a social order called the Four divisions of society (Shinokosho), that would stabilize the country. This system was based on the ideas of Confucianism that spread to Japan from China. By this system, society was composed of samurai (侍 shi), farming peasants (農 nō), artisans (工 kō) and merchants (商 shō). Samurai were placed at the top of society because they started an order and set a high moral example for others to follow. The system was meant to reinforce their position of power in society by justifying their ruling status. Peasants came second because they produced the most important commodity, food. According to Confucian philosophy, society could not survive without agriculture.[1] Third were artisans because they produced nonessential goods.
>In actuality, shinokosho does not accurately describe Tokugawa society.[2] Buddhist and Shinto priests; or court nobles (kuge); and outcast classes including eta and hinin (those sold or sentenced into indentured servitude) were not included in this description of hierarchy. In some cases, a poor samurai could be little better off than a peasant and the lines between the classes could blur, especially between artisans and merchants in urban areas. Still, the theory provided grounds for restricting privileges and responsibilities to different classes and it gave a sense of order to society. In practice, solidified social relationships in general helped create the political stability that defined the Edo period. [3]
I'm gonna try the PDM for Stellaris, what am I in for?
>>147283453
>侍 shi
Oh I see, they're using the Shang - Zhou definition of the word which implied "warrior nobility / ruling nobility". Also do remember that the castes are mainly theoretical, not fixed in place - merchants by Song were rich enough that you didn't want to offend them and during late Song the government enlisted their aid quite a bit.
>>147275339
Check all demands on the left and demand your spoil.
now wars don't end automatic.
>>147283643
Yeah, I think it's safe to say that well-off merchants living in cities probably had a much better quality of life than the average country-dwelling peasant, who could be beheaded by his lord on the spot if he didn't bow when he was supposed to.
>>147283920
>who could be beheaded by his lord on the spot if he didn't bow when he was supposed to.
Specifically forbidden, the Emperor could do that because he was above all laws.
>>147155486
She looks like an uglier Elizabeth from Bioshock Infinite.
>>147282475
No auto end wars now.
you need to request their surrender after demanding your spoils.
Are there any mods for Distant Worlds that scales the UI and make it bigger? I'm finding the current scale is too small when I'm playing on my couch.
>>147284013
In Japan the hereditary samurai were definitely on top in every respect, although the rules for killing commoners were stricter than I thought
>Because the right was defined as a part of self defense, the strike had to follow immediately after the offense, meaning that the striker could not attack someone for a past grievance. Also, due to the right being self-defense, it was not permissible to deliver a further coup de grâce. Moreover, the samurai who exercised the right had to prove the correctness of his action in court by producing a witness. Punishment for the incorrect exercise of this right was severe. An offender could be beheaded without being allowed to perform seppuku and have his house abolished, meaning that none of his sons could succeed the title. Due to the seriousness of the punishment, many performed seppuku to pre-empt the verdict. A samurai visiting a different feudal province had to be extremely careful, especially if it was in Edo, the seat of the Shogun. Wrongful executions of commoners from different feudal provinces were seen as an offense against a feudal state. It was thus advisable for samurai visiting different provinces to be accompanied by a servant, so as to provide witness.
>Because of the somewhat arbitrary nature of this right, anyone who was at the receiving end had the right to defend themselves by wakizashi (short sword). This situation was most common in the case of a higher samurai exercising the right against a lower ranked samurai as samurai would always carry wakizashi.
>>147276814
>thats because its culturally neutral. shit like who owns what and who owes who tax isnt cultural.
literally bin your own self and get the fuck out of my Civilization V™ thread.
>>147284892
No, you aren't supposed to play DW in a couch like a slob
>>147285481
It's comfy as fuck and I feel like a command overlording my empire.
>>147286380
>unironically using a controller
>>147286545
>>147286380
>to play strategy games
>like DW
>in your couch
>like some disgusting slob
>Banana
Went random and ended up as the fairies with all this great tundra about.
>>147286843
What mod?
>>147286545
>>147286638
You sound agitated, friends.
Is the character of a man decided solely by how he plays his games?
>>147287448
Master if Mana, links up here >>147240007
No more snow due to summer court, now where does this portal lead.
>>147287754
Nigger what the fuck i wrong with you
>having such a poorfag house
Where's your maid?
>>147287923
I AM a poorfag. Well, I can't afford a nice one so I'm renting with my sister.
>>147289327
Fuck her desu
>>147284518
I'm not war leader, I restarted the game and the AI finally demanded their surrender
>>147289486
But senpai, she's my twin. Don't be a bakka.how do I tell the private sector to NOT build shit in territory that isn't mine?
>>147291801
>But senpai, she's my twin
I-I have a twin oneechan too.
>>147232134
>posts anime
>is wrong
kill yourself?
>>147292583
He's right that Civ 5 was a turd on release, at least.
>minding my own business in my empire
>suddenly a random empire declares war on me
>not on my watch
>defend myself by wiping them out
>somehow I'M the bad guy
>>147294959
t. Yuno
>>147291951
Well then it sounds like we should fuck each other's twins.
>>147295589
>not fucking your twin
shiggy
>>147291801
Fraternal twins are made for fucking.
Why would God give you a female version of you if you weren't meant to fuck her?
>>147297791
We don't look or act alike.
>>147297898
Wew sucks to be you
I know I'd fuck my twin if I got the chanceexcept she doesn't want to anymore ;__;
>>147297791
>a female version of you
That's not what a fraternal twin is, anon. It's a completely different baby that just happened to gestate at the same time.
>>147297958
>anymore
Alcohol will fix that.
Get her drunk and watch Yosuga no Sora with her.
Is there a surefire way of finding that one unique Star System "Sanctuary" With the ringworld in the game?
Or is it randumb dumb luck position every single time?
>>147298176
>downs entire liter bottle of white wine
>barely tipsy
O-ok
>>147298249
The wine is for her, dork.
>>147298789
Who the fuck do you think I'm talking about? Not me, I can barely drink a glass of champagne.
>>147298930
Spike her drink then, pussy.
>>147299012
>spiking your sister's drink
Too far.
>/4xg/
>now with twincest
>>147291801
>telling the private sector anything
all you can do to them is tax the shit out of them, which you shouldn't do until your planet is at max pop. in fact, drop your taxes as low as you can to encourage growth as fast as possible.
>>147299405
I can get behind that
>Holy city
These religious nut jobs are after my pixie dust.
Only got so far because Summer court can turn everything to grassland though it ignore floodplains and Oasis.
I just want Valoels Grand Sawmill 1+ hammer and wood from lumber mill. The blight from Armageddon ticking over 30% has only delayed the insane growth and health of my cities that barely have improvements around them due to a lumber and stone shortage.
>>147291801
>how do I tell the private sector to NOT build shit in territory that isn't mine?
>how do I give the private sector public orders
>>147302846
i forgot how bad 4 looked
>decide to play diplomatically
>break alliance with my only ally and request to join the largest federation
>everyone votes yes
>WELCOME ABOARD ANON
>still not in the federation
>try again
>WELCOME ABOARD ANON
>still nothing
>reload the game and try again
>WELCOME ABOARD ANON
>ragequit
i was having fun that game too, fuck you paradox
Sheaim took the city, got it back now though going to have to increase my unit limit, might remove 5 units that are on an island.
>>147304847
>i was having fun
Fatal error
>>147304847
>>decide to play diplomatically
I see where you went wrong
What are those stations? Why do they have two symbols? Are they the reason Unbidden territory does not recede?
>>147301936
>>147303980
Is there a way to at least stop my military ships from guarding private sector assets built in foreign territory?
>>147308076
>Are they the reason Unbidden territory does not recede?
yes, their territory wont recede when they have stations there
I dunno what the question mark means, don't recall ever seeing it
>>147308382
Question marks are sign of affiliation to an unknown faction. Why are they glued to the right of an affiliated is a mystery.
>>147308559
are they a recent addition? I havent updated to 1.2
>>147307997
I figured it would be easier to win (i.e. hit the wincons instead of quitting after the game got stale) in an established federation. I'd do all of the steam rolling with some backup, liberate a good chunk of planets, have them join the federation, lather, rinse, repeat. I'm pretty sure you win if everyone on the map is either your vassal or in your federation. I figured out that game that if you donate a bunch of useless resources like terraforming gasses to someone for free for 30 years, they instantly like you.
>>147308646
They were always a thing on first contact. This one must be a glitch.
name 4x game with good multiplayer support
Can anybody give me some tips for warring in Stellaris?
Whenever a war break out it's just huge fuckfest. I lose overview and I don't know what's happening. Suddenly all their ships are at my planets.
>>147309231
Civ5 would be god tier if it just let each player take a turn in a row without the need for a bunch of bullshit setup behind the scenes. I hope to god sequential turns and easy save/resume is present in Civ6. I don't mind the other player taking a few minutes for a turn if I can just shitpost on 4chan in my other screen. As it stands right now the "combat clusterfuck simultaneous clickfest" that is the turn structure of Civ5 is annoying as fuck; I'm playing Civ, not Starcraft.
>>147310083
If players at war are sequential but those at peace aren't I think it'd be a pretty good compromise.
>>147310008
just rush their planets. Chasing navies accomplishes fuck all. They may destroy a few of your mining stations and then generally return to their home planets to defend them from you conquering theirs but only if you are conquering theirs.
>>147310008
Build military stations with snares to delay their advancement. It won't kill a fleet, but will force them to fight it as you haul your fleet to the point.
Make sure to build armies on the surface so they won't as easily invade. However AI seems to be stupid about invasions anyway, onften landing meager troops on fully fortified planets.
>>147310228
Does the position of the military station within a sector matter?
>>147310220
But this can't really be applied to Fallen Empire. I invaded them and fully fortified the border with military station and several fleets. Yet, they somehow just appeared near my planets (probably wormhole).
>>147310083
is that not the case? I'm playing Civ 5 multiplayer and the game shifted over to sequential turns as soon as I declared war on faggot ethiopia
>>147310762
I place stations near my spaceport so it could contribute to fight rather then letting invaders pick them separately. Otherwise, it doesn't matter.
Fallen Empires use Jump drive, which is an advanced drive not available on start. FE's planets is still a viable choice. You should target them ASAP because their gene warriors are freakishly strong and you should try to intercept them in space. If you let them in your systems unmolested, you will bleed warscore like crazy.
>capture a ringworld fallen empire
>quit playing
it's really hard to convince yourself there's still a challenge to be had when you have a 5x5 planet essentially filled with betharian power plants and another one with mining networks on steroids. fallen empires need to be buffed the fuck up, because as it stands right now all you need to do is not piss them off and then later rush with tachyon destroyers and battleships. i can't believe the "very ancient race of powerful but decayed aliens that have been bored since long before the other civs just developed fire" shtick if they have the same tech and fleets that i just came up with in 100 years. much like how they have factories and whatnot that can't be explained by the in-game tech, they should have challenging but fair weapons that can't be reverse engineered.
>>147310179
>>147310849
>>147310083
I was under the impression that the options for Civ 5 multiplayer are sequential, simultaneous, and simultaneous except when at war.
>>147311479
I think it would make more sense to quit after beating the crisis.
Did they buff scourge yet? I think Unbidden are more powerful this days.
Basically, Paradox was never about "winning" by some arbitrary condition. It was always about doing some shit and seeing how it plays out. Though Stellaris unfortunately is way too unchallenging.
>>147311686
It's not about unchallenging, it's that interesting shit never happens.
In the old games you at least amused yourself with Ulm eating the Byzantine Empire or the Capets cucking literally every other family in Europe somehow, or South Africa beating Germany, or Operation Sea Lion going through. There's nothing to base it off in this game so nothing seems absurd and the shallowness of the game is exposed.
Galactic Civ 2, Galactic Civ 3, or Stellaris?
>>147311534
The hybrid only shifts to sequential if two humans are warring each other. I can see how it might be annoying if you're both fighting an AI but otherwise it's exactly as he said he wants it to be
>>147311686
I haven't had the Unbidden event trigger since the patch, but the Scourge is definitely buffed. If they spawn in your borders and you're unprepared, you'll probably get your ass kicked. However, if you've got a decent lance fleet with point defense, you can hold off 100k stacks with a 30k fleet; once you've defeated their vanguards and any spawned fleets, it becomes "click on every infested world" until they're gone. If the invasion goes on long enough that the Sentinels spawn, you don't really have to worry about anything. So, tl;dr -- still uninteresting and unthreatening unless you're a dumbass that doesn't spend the game preparing for the endgame.
I've played this game for nearly 500 hours and have never seen the AI crisis, so I'm not really sure what to say there.
>>147312094
Uh, I meant 200 hours. Factorio's what I almost have 500 on. Much better game made with a fraction of the budget.
>>147309231
EvE
ded
>>147308076
>wasting power on battleship modules
>not just stacking tachyon lances and wiping out the enemy before they can even get a shot off
>>147314623
>not using a snare
>not using nanobot clouds
>wasting power on shields and armor when they'll never get close enough to return fire anyway
>>147314729
>shields
>ever
Just Crystal Plating tbhfamEvasion Corvettes with Crystal plate were fucking beyond broken holy shit
>>147222941
god please let this happen.
>>147314729
>having more than a single specialty ship with a snare
>implying you don't get jumped right on top of because that's what snare does
Every lance you don't have is a xeno that lives to fight another day.
>>147314851
The spirit is willing but the rng is weak.
>reading Kingdom
Why the FUCK is the MC such a moron
>>147315009
>The spirit is willing but the rng is weak.
kek
>>147315009
Those are actually all anti-shield auras. I didn't mean to use so many, but upgrade system is beyond broken.
How would you play as a Chozo race?
Xenophile/spirit/individualist
>>147315414
weren't they pacifists?
>>147315931
I think the chozo culture was more about respecting all type of lifeforms than being against war
That's why I think Xenophile is more on point
>>147316329
Sounds more like fanatic spritualist or some shit although that's not how it's presented
I mean it's not really "we welcome everyone BECAUSE they're different" so much as "we welcome everyone, as our fellow living beings" right?
>tfw reading Chapter 263 of Kingdom and reliving my High School history courses on Spring and Autumn
>chapter is about literally every other part of China attacking Qin at once
>when-you-hit-badboy-cap.png
>>147314851
>Crystal Plating
I've been trying to rush this every fucking game but someone else always finds it first. Does it really *only* spawn in pulsars?
>>147315090
>click [Upgrade Fleet]
>converts all my battleships to the "support" variants that I specifically created ONE OF EACH of
>>147317723
It's probably supposed to be based off the crystal lattice of atomic nuclei on the surface of the neutron star
That or Paradox meme'd too hard and thinks the inside of a neutron star can be extracted in a meaningful manner.
>nothing happens when your ships pass close to one
These are the things that can literally make light orbit them ffs
>>147279562
Not really hyped desu, I've been disappointed with leaders so far
>>147317723
Wait, isn't it a tech you can get from crystals?
>>147318018
Crystal ELITES, and there's like four groups of them on the entire map
>>147279562
Bully, simply bully.
>Settles a city on that hill
Well its time to die.
>>147181420
If Spain isn't bigger than you think it is, most likely it's trading something for techs AND you're fucking up hard.
You need commerce to turn into research. Trade routes (connect cities with roads or by rivers/seas with techs), cottages and sea tiles are the best way to get commerce.
That said, most likely Spain is just bigger than you think and there's a rest of an empire elsewhere.
I just went back to my Stellaris game after the latest patch, and HOLY SHIT what happened to energy? I went from +350 to +170, and now going to war with any of my fleets results in huge negatives. I dont have the most optimized empire, but I am totally stalled now. I am 20 worlds away from victory and idk if I can do this now.
Lazy faggots
>>147319567
>>147319567
>>147319567
>>147232749
1UPT was a really shitty overreaction. Civ V should have gone with something similar to Realism Invicticus or simply made collateral damage a universal trait.
>>147308165
Yeah you can change the orders for your fleets. You organized all your ships into fleets, right? Even your little escorts should be in some kind of "convoy duty" fleet so you can set their rules of engagement.
here's another protip: redesgin your various civvy mining stations so they have a couple of pew pews. this will let them fend off pirate escorts.
>>147323560
>not playing universe
what's wrong with you