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/emugen/ - Emulation General
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http://emulation.gametechwiki.com/

Read the General problems FAQ before asking questions. If you still need help, post your specs (speccy screenshot), OS, emulator version number and details of what's wrong.

http://emulation.gametechwiki.com/index.php/General_problems_FAQ

Please contribute to the wiki if you discover any inaccuracies or have relevant information to append.
>>
I have a question about the tvout-tweaks shader.
Can't all resolution be unified in one?
Like for example the interlacing.cg shader produces interlacing, but only if the resolution is above 400px.

So... can't the tvout shader be like
if (resolution >= 256) {// set output resolution to 256};
else if (resolution >= 320) {// set output resolution to 320};
else if (resolution >= 512 {// set output resolution to 512};
else if (resolution >= 640) {// set output resolution to 640};
>>
Recently got a clip and USB cable for the phone. I haven't tried RA at all in the desktop, but it seems comfy on Android. I'm currently playing Fire Emblem 7 on mGBA and want to export that save to the mGBS core on RA. Is this even possible? I can't load any type of save or gameshark file exported from the desktop mGBA.
>>
What's the most optimal way to get Skyward Sword running on Dolphin with a controller?

Yes I know they tell you that Dolphin doesn't have native Motion Plus emulation, but I don't have a SD card big enough to run Skyward Sword on my Wii, so all I'm left with is PC.

I don't mind having a less optimal, shittier gameplay experience if it's at least doable, surely somebody has figured out a controller map that kinda works? Or a mod/plug-in was made?
>>
>>146344584
>What's the most optimal way to get Skyward Sword running on Dolphin with a controller?
You get your Wii Mote+ and play with it.
>>
>>146344805
I don't have any blutooth dongle for my PC.
>>
>>146344938
USB bluetooth is cheap, anon.
>>
>>146344938
They're like ten burgerbucks or less, anon. Are you a turtle, by any chance?
>>
Any recommendation for a GB/GBC/GBA emulator on Android?
>>
>>146345787
mGBA core on RetroArch.
>>
>>146343295
That webm describes all of my experiences with emulation in the last few years. Something's wrong with me, I used to be able to just PLAY THE GAMES ALL THE WAY THROUGH.
>>
>>146345056
>>146345114
lol how about you just tell it doesn't work instead of wasting my time telling me to buy something
>>
>>146345787
There's more than one scammy payware GBA emu that's just shamelessly stolen code, beware. mGBA through RA is by far the best solution, especially in accuracy but also just in raw featureset.
>>
>>146344584
Actually helpful anon here.

Have you tried configuring the emulated wiimote? You can right-click things in controller settings to get more advanced options. I'm sure the game will throw a tutorial at you early on where you can make sure the bindings allow you to do what you want to.

btw, a scrubbed iso might fit your SD card
>>
> In order to appeal to the mainstream, an emulator needs to be capable of rendering at higher than native resolutions. Once you do that, you're suddenly faced with a lot of technical issues.

Let gonetz build his horseshit then on top of a solid foundation. Gliden64 and GLN64 by extension sure as hell ain't that.

He can learn a lot looking at the codebase and finally see how a real graphics expert approaches things. Then maybe, a few kickstarters later, he can finally make himself relevant for once in his life, since you people seem to like supporting mediocre charlatans that much.
>>
>>146346943
I tried checking the config for emulated Wii remotes and I don't see an option to turn on MotionPlus?

When I start up the game it just tells me to plug the Nunchuk into a Wii motion plus compatible remote.

Also if there is a scrubbed iso for Skyward Sword then somebody's gonna have to spoonfeed me on that one cause I can't find it.
>>
>>146347259
>a solid foundation
>native res
ayy lmao. Phone me when angrylion does 1080p. You have to write a plugin that can scale up in the first place in order to scale it up. Though I do agree that HD "enhancements" can never beat accurate emulation.

>>146347535
Are you using a recent build? I never tried doing this, and if the UI doesn't say anything it's probably not possible.

Also for scrubbing, there's numerous scrubbing utilities out there.
>>
>>146347764
>ayy lmao. Phone me when angrylion does 1080p. You have to write a plugin that can scale up in the first place in order to scale it up. Though I do agree that HD "enhancements" can never beat accurate emulation.

You have no clue what you're talking about.

'native res' has jack shit all to do with a 'solid foundation'.

let me tell you what a solid foundation is: a codebase that doesn't have ANY PER-GAME SHITTY HACKS, WITH A DATABASE SETTING SWITCHES PER-GAME.

For fucks' sake already, it's 2016, not 1999 anymore. You consider horseshit codebases like GLN64 still 'decent', and for that you should be discredited and disqualified from ever speaking again.

We needed zero-hack RDP renderers YESTERDAY. You and your implicit support for these hacky hack crappy-as-fuck codebases is what has held N64 emulation back for decades, and you STILL support the mediocre charlatans that just fork codebases they did not write themselves and make themselves a nice kickstarter beggar career off it. For shame my friend.
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>>146348059
Your greentext specifically mentioned native resolution, which was the cause of my reply.

Either way, GLideN64 doesn't strive for preservation. It is essentially just trying to be popular.
>>
>>146348752
So make preservation popular.
>>
>>146348752

"Either way, GLideN64 doesn't strive for preservation. It is essentially just trying to be popular."

One day you want to go "gliden64 is the most accurate plugin of all", next day you want to go "oh but it's not striving for accuracy, it's about being popular".

Make up your mind. A codebase with a ton of per-game hacks is essentially a collapsing foundation. N64 emulation should be getting at the stage SNES emulation is at, where I can throw random homebrew at it and I know it will run without me having to add a shitton of per-game 'hacks' to get it to render just right and load the correct HLE microcode for that game's microcode. This is shittier emulation for what is such an old console by now, and it's about time for a change.
>>
>>146349473
Please stop. You're making sane people that care about accuracy look bad.
>>
>>146349614

I guess those people are not gliden64 fanboys since they don't care a shit about 'accuracy' evidently unless your definition of accuracy is something like UltraHLE per-game hacks for everything 'just so my favorite games run'.
>>
>>146348059
Does this mean you will no longer work on improving your fork of Glide64?
>>
>>146347535
Search for a .wbfs rather than a .iso. .wbfs are scrubbed isos.
>>
>>146355494
I found one, scrubbed Skyward Sword is still 3.93 GB, which is still like 700mbs over my SD card space.

I don't even know why this game is big, I thought it sucked and had no exploration
>>
>>146355753
Lots of music probably.
>>
>>146355753
Do you have any sort of external hard drive? You could run it off that instead.
>>
>>146355963
Nope. I have a 8 GB flash drive but can't find it.

Fucking wack ass motion control, I could just play this on PC if that weren't the case, how you gonna even archive this game for playability when Wii peripherals phase out?
>>
>>146356151
People could make copies of the hardware I guess.
>>
This needs a libretro port and someone smarter than me that is able to do it.

https://bitbucket.org/opentyrian/opentyrian/wiki/Home
>>
>>146357754
I fucking love Tyrian but they've already done everything, you can already play it on literally any device right now.
>>
>>146357754
Good luck with that, the code is a clusterfuck. If libretro is callback based then it won't work since the game has a dozen "event loops" nested inside each other. Would take a lot of effort to clean up.
>>
>>146348059
How exactly do you propose to render at higher than native resolutions without any hacks?
>>
>>146357754
It literally lists ports for consoles that libretro has cores for. Use those. Or don't, because it's already ported to whatever your device is.
>>
>>146358071
>>146358989
In fact what am I even saying, it doesn't NEED porting, or the use of this sourceport in any way, because it's a DOS GAME which is a thing libretro already covers via Dosbox.
>>
>>146348059
>let me tell you what a solid foundation is: a codebase that doesn't have ANY PER-GAME SHITTY HACKS, WITH A DATABASE SETTING SWITCHES PER-GAME.
Kinda weird how Dolphin is riddled with per-game hacks, but people turn a blind eye to it.
>>
>>146359824
Aren't most of those (optional) speedhacks, though? Like, they disable features a game doesn't need to speed it up.
>>
>>146359875
They're fundamentally no different to what N64/PS2 emulators do. Turning special settings off, turning them on, and of course the odd dirty memory hack for Sonic games and such.
>>
>>146359981
The game settings for most of the sonic games are blank templates. Which dirty memory hack are you talking about?
>>
>>146359824
>Kinda weird how Dolphin is riddled with per-game hacks, but people turn a blind eye to it.
Because those people are retarded sycophants.
>>
>>146360468
All these fucking hacks. Only a retard would tolerate this shit!

https://github.com/dolphin-emu/dolphin/blob/master/Data/Sys/GameSettings/GXSP8P.ini
>>
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>>146360397
It's not a per-game memory hack, but rather a general hack that fixes Sonic Adventure DX.

https://github.com/dolphin-emu/dolphin/commit/51a36f27e0c91ac819d077c6a9242cac5a8085ed
>>
>>146359981
>>146360397
Memory hacks are fairly rare in modern emulators. PJ64 has maybe three or four at most, and using GLideN64 bypasses most of them. PCSX2 has quite a few, though.
>>
>>146360703
Its not a per game hack. Its a general hack that will be reevaluated and probably fixed later.

A per game hack is if game x is running do y. Not if detected behavior b is detected do d instead of c

Splitting hairs maybe but this whole argument is weak at best anyway. Yeah hacks exists but the devs never said shit was perfect.
>>
>>146360703
If anything it seems like more of an argument to drop the extra graphics apis and focus on one. (I vote for vulkan)
>>
>>146361023
It's worth noting that Dolphin's HLE audio system fits the bill because HLE audio is naturally built around detecting a game's audio ucode and using custom libraries to run its audio. It's also worth noting that HLE audio never really took off for N64 emulators because PJ64 has always done LLE audio.
>>
What the fuck is sharp bilinear?
>>
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Friendly reminder that whatshisname's N64 video plugin will never look this good.
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>>146362696
>>
>>146362696
>>146363091
Now if only N64 emulation wasn't rubbish...
>>
>>146363091
Everyone knows the human eye can't see resolutions greater than 640x220, anyway.
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>>146363156
>Now if only N64 emulation wasn't rubbish...
How is it rubbish?
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>>146363250
>How is it rubbish?
>>
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Thread, I give you life!
>>
Why must, every time I update RetroPie, I have to redo all my settings and mods?
It would take them like 5 minutes to include some code that plays a playlist of music in the menu on shuffle. All I want is my cab to have a bit of attract music (and a attract video on idle wouldn't hurt either. Used to have some nice ones on hyperspin).
Can't they have some code that scans the scripts for any unique changes and stores and reapplies them after updating everything?
>>
>>146363250
>>146363353
>tfw he never experienced good emulation
>>
>>146363353
It's plugin based and as such relies on messing about with settings to play specific games rather than using pretty much the same for everything.
>>
>>146368309
*It's plugin based and as such relies on messing about with settings to play specific games with mediocre to shitty accuracy
>>
Ayyy
>>
>>146368845
To be fair, most games on n64 are completely playable with minimal problems if any. You still have fringe cases like banjo tooie, but progress is being made.
>>
Any recommended blutooth recievers for using Wiimotes with Dolphin?
>>
New ecco game prototype. https://equityarcade.com/2016/06/21/ecco-the-dolphin-dreamcast-sequel-prototype-leaked-online
Works emulated or as a CD burned for console.
>>
>>146371817
They support the sales of a specific Bluetooth sensor bar that also acts as a receiver. Mayflash.
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>>146371776
>Fringe cases
>Rare games are some of the best loved games on the system
If high profile games like banjo don't work then that why bother?
>>
>>146360624
That sure is a lot of changes that don't include FIXING THE FUCKING SHADER CACHE STUTTERING which makes this emulator completely useless for real setups. Do you not fucking understand? This program is POINTLESS until it's fixed.

Good job!
>>
>>146375279
Anon, stuttering to compile shaders is totally fine unless you are playing an action, platforming, fighting or racing game!
>>
Dolphin 5.0 is due this month, about time I guess.
>>
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>N64 turns 20
>Emulation is still shit
>>
>>146382128
>Emulation is still shit
Delusional
>>
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>>146382225
>>
https://www.reddit.com/r/emulation/comments/4pf30n/why_amd_cpus_are_utter_shit_and_you_should_not/
>>
>>146382296
>implying retroarch is the best way to emulate N64 :)
Gonetz has already fixed pilotwings shadows.
>>
>>146383228

Does it work on Linux?
>>
>>146383081

....aaaaaaaaand banned.

Goodbye mooch, we'll miss you.
>>
>>146383389
It should, via standalone Mupen64Plus. Not sure how well frankenmupen's port of GLideN64 runs.
>>
>>146384637
Isn't frankenmupen better than OG mupen?
>>
>>146384637

gliden64 has never worked properly with core profile, so SP literally cannot use it on his intel.

gonetz is content with only compat. context support, which means things are broken as hell on non-AMD/non-nvidia.
>>
>>146384770

it is, but gonetz is not a skilled opengl coder, so he made a pretty bad fork of GLn64 and didn't even bother making it work with core context, which Intel and RetroArch needs.

Ergo, why continue wasting all this time on this mediocre mess of a plugin when a unified HLE renderer and proper RDP LLE is far more important. Gliden64 is just a fork of GLN64, and not even a very good one. It should just be integrated inside this unified renderer, beyond that it has no real significance.
>>
Is Angrylion+Vulkan the savior of N64 emulation?
>>
>>146384770
>Isn't frankenmupen better than OG mupen?
In most cases yes. However I believe M64p standalone is more suitable for those who really want to use GLideN64.
>>
>>146384971
>>146385024
I honestly think that we need to start over and make an emulator that doesn't rely on plugins. Get Ryphetcha on it. Mednafen i quite the success story.
>>
>>146384840
So his hate for GlideN64 is sour grapes
>>
>>146385105

> Get Ryphecha on it

Ryphecha doesn't know a thing about GL, Vulkan, or 3D-based systems. He/she is completely out of her league there.
>>
>>146384971
>a unified HLE renderer
Tell me more about this anon. I'm very interested.

>>146385105
>I honestly think that we need to start over and make an emulator that doesn't rely on plugins.
No real point. Statically linking the code doesn't all the sudden yield improvements. Only real reason to abolish plugins is if you write all of the code on your own.
>>
Why doesn't MAME make drivers into plugins?
>>
>>146385345
Mednafen works fine and many PSX games are 3D. She's working on Saturn as well and that's a 3D system.
>>
>>146385295

That would imply there is something to be envious or sour over.

All I see is undelivered promises, shady profiteering scams and an one-eyed man being king in a land of the blind.
>>
>>146385372

>Only real reason to abolish plugins is if you write all of the code on your own.

Or just in order to have a coherent codebase maintained altogether instead of a patchwork of dynamic libraries maintained by different people with different feature sets (sometimes overlapping) and different levels of quality.
>>
>>146385591

PSX and Saturn both were not true 3D systems. N64 was the first one and that is where all her 'skills' stop.

I'll give it to her: she is a far more skilled version of byuu, which is mostly just a clueless bumpkin. She actually has math ski
>>
>>146385591

He's probably one of those "PSX and Saturn not real 3D" retards.
>>
>>146385693
Exactly this. We don't need 3 different plugins that allow us to play everything. We need 1 plugin or 1 emulator that will do them all because it has combined features of those three.
A lot of the trouble comes from the fact that emudevs don't collaborate enough. If they all just worked on one thing together then surely we'd have something better a lot faster than with this competition and code stealing.
>>
>>146385819

That's basically what mupen64 libretro already is and is becoming.

Don't like RetroArch's GUI? Make your own libretro frontend, problem solved.
>>
>>146385730

The distinction between true and untrue 3D is ridiculous and pointless. Adding a depth buffer and perspective correction to PSX wouldn't make it much more complicated to emulate anyway, I don't see why Ryphecha wouldn't be capable of handling that.

Please stop with this shitty meme.
>>
>>146385930
Yeah, that'd be great if it worked better than Pj64.
>>
>>146385982

Actions speak louder than words.

All we have in Mednafen so far is a ton of forked emulators which she didn't even write and just added some 'enhancements' to, and maybe a few originals.

Other than that, nothing much really. And PSX needs tons of work on top of just something that renders in native res and has a CPU interpreter, you need to actually go the extra mile, write a dynarec, write hardware renderers, and it's pretty obvious by now she either is not interested (sounds like an excuse) or, the more likely explanation, doesn't know how to do any of that.
>>
>>146385641
OK, whatever you say Mr. Fox
>>
>>146386273

That's a lot of baseless assumptions from someone who says that "actions speak louder than words".

The fact is that she managed to write a bunch of very good quality emulators and based on that I have no reason to think she wouldn't be able to make a (slow but accurate) N64 emu if she wanted to.

Not wanting to bother with hardware renderers and dynarec doesn't mean much. Both of those things are almost certainly going to reduce accuracy and she obviously aims for accuracy first and performance 2nd.
>>
>>146386863
>The fact is that she managed to write a bunch of very good quality emulators and based on that I have no reason to think she wouldn't be able to make a (slow but accurate) N64 emu if she wanted to.

We already have such a slow but accurate N64 emu. It's called every N64 emu with Angrylion and low-level RSP.

What do you think all the hype regarding RSP LLE is about? It's the one missing link that still makes N64 emulation universally shit, and it's the first real point in history where we can be guaranteed that what is rendered onscreen, is supposed to be rendered like that. No more crappy bullshit going on where we have to figure out what each game's displaylists are and how to approximate what should be rendered onscreen.
>>
>>146385730
Squarepusher, why do you have to bring up byuu's math abilities every time you shit on him? Seriously, it's like the 15th time I'm reading this here and I'm 100% positive it's you again.
>>
>>146373549
Banjo-Tooie is far less popular than Banjo-Kazooie, which works fine, for whatever reason
>>
>>146387453

SP is a weird vindictive person who can't let shit go. He has a hate boner for Byuu and hates him over and over again for petty bullshit.
>>
>>146387480
If you play one and like it then it stands to reason you'd probably want to try the other.
>>
>>146386273
>Actions speak louder than words.
Optimizing is way easier than improving accuracy. I have respect for those who pursue accuracy (except byuu).

>it's pretty obvious by now she either is not interested (sounds like an excuse)
It's not hard to write a dynarec lol..

>>146386863
>Not wanting to bother with hardware renderers and dynarec doesn't mean much.
agreed.
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>>146388372
Anyone that actually pays attention hates byuu
>>
I just want N64 emulation that can give me super sharp anti-aliased 3D graphics while also not fucking up the texture filtering, sprites, and UI elements
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>>146388680
I just want emulation where all the games are playable and can be played at a higher resolution.
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>>146387453

> Byuu posts embarrassing forum threads on his own board asking elementary math 101 questions to his 'fanbase'
> Obviously anybody pointing this out obviously has to be SP
> Obviously anybody disliking this faggot sellout has to be SP

Why do you whiteknight for this queer anyway? Put a sock in it already. You are as sycophantic as the gonetz nut swallower in here. Grown men don't defend other grown men as if they're their girlfriends.
>>
>>146388932
>Grown men don't defend other grown men as if they're their girlfriends.
You don't have to act extremely jaded, cynical, and assholish just because you're on 4chan, you know. Stop trying so hard to fit in.
>>
>>146385819
>Exactly this. We don't need 3 different plugins that allow us to play everything. We need 1 plugin or 1 emulator that will do them all because it has combined features of those three.
>A lot of the trouble comes from the fact that emudevs don't collaborate enough. If they all just worked on one thing together then surely we'd have something better a lot faster than with this competition and code stealing.
Easier said than done. Audio alone is enough of a pain. I've yet to find any emulator or audio plugin that just works, for every N64 game.

No one in the entire scene has both the dedication and skills to incorporate all of the good code from different code bases.

>>146385693
>Or just in order to have a coherent codebase maintained altogether instead of a patchwork of dynamic libraries maintained by different people with different feature sets (sometimes overlapping) and different levels of quality.
That's only worth doing if you plan on making significant changes w/o regard for keeping upstream (nothing wrong with doing this though). I myself don't like to just copy others. It's better to focus on improving the code, rather than keeping upstream.

>>146389305
The guy you replied to, prolly is SP, but I have to agree with him in regards to byuu. Why even defend byuu? The stuff he's said and done is cringeworthy.
>>
>>146388932
>the gonetz nut swallower in here.
I find it amusing that you haven't figured out who he is.
>>
>>146385730

You're a fucking idiot. Please stop vomiting useless heaps of garbage from your mouth and never return.
>>
>>146388932

Why the fuck do I care about any of this? For that matter, why the fuck would _anyone_ ?

You have too much fucking spare time on your hands. Get a second job or something. Nobody should have this much free time to obsess and worry about such irrelevant minutiae.
>>
>>146385105
https://github.com/loganmc10/GLupeN64

:^)
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>>146389674

>That's only worth doing if you plan on making significant changes w/o regard for keeping upstream (nothing wrong with doing this though). I myself don't like to just copy others. It's better to focus on improving the code, rather than keeping upstream.

Right, I wasn't really advocating that either.

I really think plugins only took off because they allowed people to work without sharing their code by using standardized ABIs. For open source emulators it's a liability IMO.
>>
>>146387453
calm down byuu.

>>146388597
preach. this is not reddit. everyone is disgusted by him here on /emugen/
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>>146388932
I'm not defending him, I merely pointed out how obsessed you are about that guy.

A quick google of "byuu" "high school" "libretro" gave me these, I'm sure I'd find more if the archive weren't lost. Nobody ever mentions that shit except for you.

http://ngemu.com/threads/svn-repository-for-virtual-jaguar.112761/page-17#post-2096031
https://www.reddit.com/r/emulation/comments/1rbyf7/emulating_xrgb_snes_upscaling_in_higan/
http://mamedev.emulab.it/haze/2014/04/07/ume-0-153/
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>>146383228
Call me when Banjo Tooie can be perfectly emulated without any freezing issues.
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>>146393740
Is that seriously still not fixed? Even in Project64?
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>>146393740
>Call me when Banjo Tooie can be perfectly emulated without any freezing issues.
I don't play that game. Can you tell me where it happens and how to reproduce this issue?
>>
>>146393704
nobody likes byuu.
everyone is obsessed with him.
autists are fascinating,
>>
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>>146394226
>everyone is obsessed with him.

Can't blame 'em, he always provides a good chuckle
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>>146392206
The bride of Frankenmupen.
>>
so, what do you guys think of the citra 3ds emulator? I just found out about it's existance, I suppose you guys know more about it.
>>
>>146394582
No reason to bother at the moment since 3DS is so easy to hack. There's better ways to do 3DS piracy than by emulating.
>>
>>146393704
>https://www.reddit.com/r/emulation/comments/1rbyf7/emulating_xrgb_snes_upscaling_in_higan/

So, what DOES twinaphex do for a living?
>>
>>146394226
>>146394443

There's plenty of that shit here. Why would you feel the need to to obsess over a has-been emudev?

He served his purpose.
>>
>>146394790
a hacked 3ds can also play ds games, right? I'm not interested in many 3ds games, so getting an actual 3ds would be a waste if it can't play ds games too.
>>
>>146395115
It can, but only off cartridge. Someone's currently working on a port of Desmume for N3DS though.
Get a N3DS whatever because it can do emulated GBA and SNES games better and you ca overclock games from before the N3DS to work better by taking advantage of the N3DS' better CPU.
Check out /hbg/ for all the latest info. New systems should ship as version 10.3 and therefore are fine to hack easily.
>>
>>146395575
thanks
>>
Different anon

>>146394049
It still exists in project64. Only time I've gotten it without freezing is on 1964 0.8.5 with some pj64 plugins which is an ancient program, it's proprietary, and has variety of bugs and random crashes with the emulator itself that will never be fixed.

>>146394201
BT is the most infamous game when it comes to N64 emulation. The game will freeze at any random point be it an hour or 25 seconds of play. You simply had to use frequent save states to play it.
>>
>>146395769
Is this that freeze that can be fixed by commenting out DP_Freeze or something?
>>
>>146395769
>Only time I've gotten it without freezing is on 1964 0.8.5
Wow haha. I honestly beleived this was a meme. Guess I'll actually try playing it and see if I can figure something out.

btw zilmar plans on improving compatibility in PJ64 after 2.3 is officially released. Feel free to send bug reports so that the wonderful team of experts can start tackling these issues.

>The game will freeze at any random point be it an hour or 25 seconds of play.
thanks, i'll keep that in mind
>>
>>146396462
>Feel free to send bug reports so that the wonderful team of experts can start tackling these issues.

"Experts" that don't even know how to create an RDP plugin from scratch, and an actual outsider completely puts to shit all their efforts within a few weeks where losers like Gonetz spent years forking mediocre existing plugins by Orkin without any visible progress.
>>
>>146396462
BT under 1964 0.8.5 will not have the random freezing other emulators do, it's still fairly buggy so expect a crash to happen now and again. Better be on the safe side and make a save state every 10 minutes or so.
>>
>>146396742
>"Experts" that don't even know how to create an RDP plugin from scratch,
Got proof?
>>
>>146394443
I don't hate or love byuu (I really don't like having to import a game library and shit in higan, but I use an earlier version of bsnes for my SNES emulation) but this screenshot always pisses me off. How could someone who codes cycle-accurate emulators come across as such a fucking retard?
>>
>>146397098

The "proof" is in the pudding.
>>
>>146397142

Because he didn't code them, blargg, anomie, and such guys did the majority of the work.

byuu's role in all that was no more significant or grand than SP's role, really, except for the single huge difference that SP doesn't steal your copyright and then prance around and act like 1) he did all this, and 2) that he has the copyright on everything and thus the rights to sell it.

Byuu is a massive fraud, and his latest 'deal' with Hyperkin only further solidfies that.
>>
>>146394443

> absolutely zero chance in hell i am ever writing a nintendo 64 emulator

> implying he could even if he wanted to

he'd have to know what an identity matrix is first, and acquire some basic triognomotry skills first. that, and quit acting like equations is some form of hieroglyphs that is impossible for you to understand.
>>
>>146397213
>The "proof" is in the pudding.
It's all speculation.. Maister's code hasn't been released yet, so it's too early to boast about that. You're also disregarding the fact that there's other things to be worked on rather than an RDP plugin..

>>146396742
>and an actual outsider completely puts to shit all their efforts within a few weeks where losers like Gonetz spent years forking mediocre existing plugins by Orkin without any visible progress.
You're stretching it way too far. First of all, vulkan is new.. You couldn't even code in Vulkan until recently. Second of all, there is clear visible progress in GLideN64. Lastly, the same criticism could be said for those who forked Glide64 :) .
>>
Is there a resource where I can check per-game compatibility with N64 games with GLideN64?
>>
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>>146266617

It's.. better. Sort of. The light still glitches out all the time, especially in the cutscenes.

It runs like garbage though. I was averaging about 25 fps in this teeny tiny shed.
>>
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>>146395575
>Someone's currently working on a port of Desmume for N3DS though.
>wanting 3fps gameplay
>>
>>146398298
It might work better if they can somehow implement it with the inbuilt DS emulator thing.
>>
>>146383081

I haven't looked at the mod queue today to approve and remove shit. Unless you went looking for their posts you wounldn't see that on the main thread. I removed it. Not like it had a chance in hell of being approved.
>>
I'm thinking of creating a database for PlayStation games to allow emulators (in my case rustation) to have a better auto-configuration and deal with crappy dump naming.

I'm thinking something like:

serial number
name
DualShock support
Multitap support (5players or 8 players)
Memory card support in slot 2
Pocketstation support
PS mouse
Lightgun (different types?)

Maybe a few other types of controllers (negcon...) if they don't just behave like a dualshock.

I don't propose to compile the entire database myself, it sounds like a soul crushing job, but hopefully if it's in a github repo people will help complete it.

Thoughts?
>>
>>146393704
Ugh I do feel bad for poking fun at SP as much as I did. Hes got problems, I shouldn't have messed with him.
>>
>>146400440
There's already a few out there, so grabbing info from them and parsing it to however you like shouldn't be too difficult I guess.
http://psxdatacenter.com/ntsc-u_list.html
>>
>>146400832

Yeah, openemu has a list of games supporting multitap and there's http://www25.zippyshare.com/v/zRF49VHD/file.html containing a pretty exhaustive list of serial numbers and game names (with a few names missing unfortunately).
>>
>>146398298
Never underestimate how stupid GBAtemp is. It's basically where knowledge goes to die. They legitimately think that it'll be the savior and bring them the .nds piracy they crave (but will never ever admit it), even though any other community would probably do a quick port of Desmume-libretro to say "Look, this is worthless and will never achieve decent speeds, the code will never help anyone in any other project, stop asking about a Desmume port, and move on with your lives. Just have your mom spend the $4 on a flashcart. She was willing enough to drop $200 on the system itself."

Look at this fucking thread:

https://gbatemp.net/threads/debate-poll-flashcards-vs-3desmume.430435/

> DS flashcards are cheap and very accurate, so let's not waste our time with emulation.
>19.8% 109 votes

> Why not both? 3DeSmume compliments, rather than competes against flashcards.
>47.4% 261 votes

> 3DeSmume will likely add extra features that hardware based playback cannot dream of. And it's FREE.
>17.6% 66 votes

>>146398432
The "inbuilt DS emulator" is the 3DS' ARM9 CPU. When you put an NDS cartridge into your 3DS and boot it, you're literally switching the 3DS into a DSi. It's the same thing as booting a GameCube disc on a Wii and entering GameCube mode. What you're suggesting is like trying to add save-state support to Nintendont. It's impossible.
>>
>>146400471
>He's got problems, I shouldn't have messed with him.

Do you think it's okay to make fun of people who don't have problems?
>>
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>download what the website says is an iso
>instead its two .bin files and a .cue file

What the hell is this and how am I supposed to play this with ePSXe?
>>
>>146401386
I wasn't sure how they were going about it but I did think that desmume was an odd route.
It'll probably be possible at some point to crack the DS mode and run DS roms through that though. Happened with Wii and GC, don't see why not with 3DS and DS.

>>146401781
That is correct. You want to run the .cue. ePSXe is also not the best thing to be using. I would suggest instead using mednafen via retroarch.
>>
>>146400471

"Reverend_Sins", some shitty loser "gaymer" manchild that thinks he has power by lording over some shitty subreddit, thinks he is an armchair psychologist capable of diagnosing people over the Internet.

Pot, kettle, black? Same goes for your buttbuddy Reddit admin too. Your only claim to fame is you can lord over a few insignificant nobody 'lusers' on some stupid 'reddit board'.
>>
>>146401781
.bin/.cue is the correct format for PSX games. Maybe you should read the wiki sometime?
>>
>>146401938
It just stops responding and crashes when I try to run the .cue file.
>>
>>146401475
No one should ever make fun of others but that isn't gonna happen. Making fun of someone acting like a jackass is one thing but picking on someone who is outing out because of issues is other.
>>
>>146401938
>It'll probably be possible at some point to crack the DS mode and run DS roms through that though. Happened with Wii and GC, don't see why not with 3DS and DS.
Smealum has already said that he hasn't poked around the TWL_FIRM of the 3DS too much, but he says that if someone put enough time into it, it's entirely possible to have the 3DS equivalent of Nintendont for DS games. What astounds me is that retards choose to COMPLETELY ignore the person who made this all possible and start porting CPU intensive emulators to a device that has a 200~mhz ARM CPU that needs to render two screens and think they're doing good for the community.
>>
>>146402142
Check that the .cue is correct. There's a section about it on the wiki somewhere. Alternatively get a copy from the PSX archive.org dump (links can also be found on the wiki).
>>
>>146400471

SP is not a tranny, not a guy who cut his dick in two, who pretends he is into 'platonc relationships', he is not a 'vagrant romhacker' like so many other freaks in this scene, and yet he is supposedly 'the guy with problems' to you?

Mind if you showed your mug pic so we can all see how much of an 'alpha male' you are? I am pretty sure if we ever saw your face, we saw a pathetic loser beta male with an ugly mug and two teeth left in his mouth who shouldn't have the right as to as much open his mouth.

How is life out there in that big glass house ?
>>
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>>146401781
>ePSXe
>>
Whenever I charge my PS3 controller from my computer, I can't use it to play my PS3 with. I assume it's because it's acting as a controller for my computer. I tried disabling the driver but it didn't work. Any ideas?
>>
>>146401781

Get with the times, fucking scrub.
>>
>>146402316
Who said those other people don't have problems? Making fun of them for their problems would be pretty shitty too.
>>
>>146402745
Charge it from your ps3
>>
>>146402745
Turn on your PS3 and just plug it into the system to resync it
>>
>>146402745
>Whenever I charge my PS3 controller from my computer, I can't use it to play my PS3 with.
Yep, that's how it works.
>>
>>146402316
>pretends he is into 'platonc relationships'
who does that??
>>
>>146401781

bin/cue is what you need. Use mednafen for 2D games, no reason to bother with ePSXe.
>>
>>146402774

I will tell you who has problems.

A pathetic Reddit 'gaymer' overweight fatlord that needs to sit on a pathetic social media site all day as his only social outlet, and his only relative 'power' ( the only 'power' he will ever have in this world) is that he can moderate a few enduser 'lusers' much like himself on some subreddit barely above 3,000 subscribers.

Sounds like such a winner. This goes for both Reverend_Sins and that other loser, the one with the stupid nick.
>>
>>146402904
>>146402942
Yeah, that works, but I want to play while also charging, while also not sitting 2 feet away from my TV.

>>146402978
I don't remember it being like that.
>>
>>146402316
No doubt. I gots 2 teefs, a sweet mullet, my trailer is a double wide.

Do people really fall for the alpha/beta male insult? Its almost as bad as "yeah well I fucked your momma!"
>>
>>146403040

30.000 'readers', sorry. This is a failure by any metric on Reddit. I know of a crappy gamer subreddit that has about a million subreddits and they are not even trying.

Step your game up son if you want to play this 'social media' game.
>>
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>>146403162
>Yeah, that works, but I want to play while also charging, while also not sitting 2 feet away from my TV.
>>
>>146403040
>>146401989
Why don't you tell him that directly instead of anonymously talking shit behind his back like a bitchass coward you are
>>
>>146403162
monoprice, they USB extensions, and long ass USB cables for $1-2.
>I don't remember it being like that.
You remember wrong then.
>>
>>146403360

Meh, he can read the shit here, like everybody else. A punkass bitch like him shouldn't be catered to as if he is anything more than another reddit 'luser'.
>>
>>146403162
Turn off the driver for the USB port it's attached to.
>>
>>146403040

> 'gaymer' overweight fatlord that needs to sit on a pathetic social media site all day as his only social outlet,

And what are you doing?
>>
>>146403486
How old are you? Why are you even here? Do you ever talk about video games?
>>
>>146403580

I'm clowning your bitch ass, what else?

Isn't that pretty much what reddit 'lusers' are for?
>>
>>146401938
>>146403023
>mednafen
>click on .exe
>first time it dumps more folders into my directory
>second time it does nothing
Wait so do I actually need another program to actually run this application once I downloaded it?
This is weird as fuck.
>>
>>146403040
>>146402316

Rev Sins is indeed a faggot. SP has problems too though. Pretty much ALL the Emu Devs are total weirdos.
>>
>>146403667
True man too true. My bitch ass has be clowned so hard. Any "yo momma" jokes you wanna throw in?
>>
>>146403867
http://emulation.gametechwiki.com/index.php/Dummies_Guide:_RetroArch
>>
>>146403040
Please stop
>>
>>146403929

What are you doing here silly Reddit admin? Go back to Plebbit like a good plebeian, you don't belong here.
>>
>>146403867
You can run it with a commandline.
I suggest using retroarch and getting the mednafen-beetle core though.
>>
>>146403272
Emulation is pretty niche though
>>
>>146403985
>>146404074
Why doesn't the program just have it's own GUI?

>using command prompt to operate a program
Is this what using the internet before search engines was like?
>>
>>146404060
>muh tribalism

More folks than you realize post on both.
>>
>>146404060
Reddit admins are too busy taking part in vast SJW conspiracies (because /r/The_Donald told me so) to care about niche emulator forums
>>
>>146404268
The program works without needing a GUI.
I've suggested a GUI for you anyway. Use that, it has improvements over the standard anyway.
>>
>>146403486
I also asked why you're posting as anon you stupid fuck, it's as if you were afraid of actual confrontation with someone you consider a loser
>>
>>146404515
It just seems weird for a program to not have it's own GUI is all.
>>
Seriously why the FUCK is -anyone- wanting to talking about reverend sins and whoever the fuck else here? Fucking nobodies. Ask them and they will tell you they are nobodies.
>>
>>146404613

Very uncommon on windows but much more so on un*x land.
>>
>>146404613

RetroArch has a GUI, it's just not a WIMP GUI.

Not sure why you'd want it anyway, WIMPs are out of date stuff. Stuff like OpenEmu is not a WIMP UI either.
>>
>>146403585
>>146403913
this is SP you're replying to if you didn't notice
>>
>>146404337
No, anyone who isn't a cancerous redditard won't go there.
>>
>>146404738
>WIMPs are out of date

I don't want to live in your future.
>>
>>146404738
>RetroArch has a GUI
Yeah but I was talking about the base MEDNAFEN program.

>WIMP GUI
What?
>>
>>146404682

Yeah, let's talk about Mintyhalls instead.
>>
>>146404850
WIMP is for wimps :^)
>>
>>146404818
You would be surprised. Its not hard to figure out whos who.
>>
Any prevision on when 3ds emulation will be, well, good enough to play games?
>>
>RetroArch uses B to select and A to go back
What is this madness?
>>
>>146405573
>It's another thinly veiled "Why can't I pirate 3DS games yet?" episode
>>
>>146405573
Not in 3d
>>
>>146405762
Nobody cares about 3D.
>>
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>>146405619
Anon, this is an 18+ website
>>
>>146405682
desu I just wanted to check if pokemon is ruined forever.
>>
>>146405619
It assumes you have a SNES type controller. Set it normally and then remap per core/game as necessary.
>>
>>146405880
>Asking about 3DS emulation
>Immediately goes to Pokemon
Wow, what a post! I bet nobody saw this coming!!!!!!!!!
>>
>>146405619
It makes sense if you use a dualshock. X is a pretty common "cancel" type button.
>>
>>146406018
I never said it would be something original, no need to get triggered.
>>
>>146405880
Pokemon stopped being good after gen 1.
>>
>>146405870
You now realize people born in 1998 are turning 18 now
>>
>>146406232
Pokemon was never good.
That still doesn't stop me from playing every single one of them.
>>
>>146405870
But I am 18. Born in 1997

>>146406052
But it feels so weird, your hand naturally rests on X, O is off to the side, it makes more sense to have the natural position be accept and you have to move to go back.
>>
>>146405880

Pokemon was "ruined" a long, long time ago.

You cancerous piece of worm-riddled shit.
>>
>>146406327
It's only a matter of time till kids born after 9/11 are allowed to post here.
>>
>>146406232
>being a Genwunner
>>
>>146406232
And you can't give me a single good reason to back up that statement except for "I played it when I was an impressionable child and the nostalgia compels me to say stupid bullshit"
>>
>>146406454

It's only a matter of time till kids born next year are allowed to post here.
>>
>>146405573
Needs a dynarec, which no one is currently working on, so no way to gauge when things will be playable.
>>146405762
3D isn't hard to implement. Anaglyph 3D has already been done.
>>
>>146406453
What about castlevania & metroid stuff, is it cancer for you?
>>
>>146406450

X is cancel.

O is accept.

[ ] is for menus.

/_\ Is for options.

Now, this semantic scheme pretty quickly became universally ignored (in fact they swapped X and O when they brought the Playstation overseas to us Amerifats). But that was the original intent.
>>
>>146406823
Why didn't they just switch places of the O and the X? That would be more comfy.
>>
>>146406481
>>146406498

Gen II was the last good one. After that they started recycling shit (and cutting features, of all retarded things). By Gen IV there was nothing substantial left. Hell, the only nice things about Gen. III are the Pokemon designs and the graphics; everything else is recycled or inferior.
>>
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Okay so using ePSXe it crashed when I tried to load the .cue file.

Now RetroArch I've downloaded the PSX core, then made sure I had my PS1 bios in the system folder, and now it still crashes when I try to load my .cue file.

At least it's an actual error message now and not just "has stopped responding" like ePSXe did.
>>
>>146407314
Make sure you have the right bios files. Get them from the wiki.
>>
>>146407162
Gen IV wasn't that bad because it introduced the physical/special split, and had the actual best games in the series, Heart Gold and Soul Silver
>>
>>146407314
>>146407392

Make sure your game dump is good, too.
>>
>>146407035

I would rather they had just kept the original Japanese semantics. But, who the hell am I?
>>
>>146406450

It's only natural to you because you're used to it. Many older consoles had the A button on the right, where B is on the Xbox controller. The japanese PlayStation games have O to confirm and X to cancel, they just changed it in NA and EU releases for some reason (and not for some games like MGS and FFVII).
>>
>>146407518
Did that only come in in gen4? Didn't realise that. Very good addition since it makes a lot of moves more useful than they were before.
>>
>>146407392
Just to make sure by system directory it means the "system" folder right, not just the RetroArch folder itself right?

Should I put in all the PSX bios or just the American bios?

>>146407671
What?
>>
>>146407794
Yeah, that's why competitive Pokemon battling was non-existent until Gen IV.

No, it wasn't because of the Wi-Fi. That just made it easier. People were using IRC bots to battle online since at least Gen 2
>>
>>146407978
Put them all in. System folder, yeah.
>>
>>146407978
>Should I put in all the PSX bios or just the American bios?
Download the RetroArch BIOS pack.
>>
>>146407518

I'm not counting remakes at all, mang. And improving game mechanics in a game that is now as compelling as watching smeared hobo shit dry on my living room wall means precisely dick
>>
>>146407978
Put in all three BIOS files just because why not, and yes you put them in the system folder.

If it still doesn't work after that, open your Retroarch settings, go to directory settings, and make sure that the BIOS folder is pointed at the system folder.

If it still doesn't work after that, go to our wiki, then re-download your game from the archive.org PSX ReDump set.

If it still doesn't work after that, your computer is self-aware and just doesn't want to work.
>>
>>146408074
>>146408254
Do the PSX bios need to be renamed to scph550x.bin if I'm using RetroArch with the mednafen PSX core or is it just for the standalone version of mednafen?

>>146408092
I did, the bios are just segregated in their own folders by region.
Actually I just realized that I only downloaded the PSX bios, downloading that pack now.
>>
>>146408254
If it doesn't work after that then get the superior version of the game on PSP and run it using PPSSPP.

>>146408380
Yes, it needs to be called the right thing.
>>
>>146406821

No. Castlevania I never thought one way or the other on, and if you're a Metroid fan I just feel plain _bad_ for you, son- Nintendo bent Samus over and fucked her from both ends 'till she screamed with that horrible Wii game.
>>
>>146408682
Metroid Prime 3 wasn't that bad :^)
>>
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>>146408682
Daily reminder that Metroid fans used to be able to say "Metroid Fusion is easily agreed upon to be the worst Metroid game in the series, and it's not even that bad of a game".
>>
>>146408791

It would've been great without those gimmick controls desu

and maybe online multiplayer
>>
>>146408461
Okay so now I have the whole RetroArch bios thingy and dropped it in the right folder it's done and done? and I don't need to mess with any of the new folders in there like Databases, dc, Machines or PPSSPP, just leave them as they are?
>>
>>146409018
No, that's fine. Just play the game. If you press f8 while playing then you get core options and can mess with things like internal resolution increases and per core configurations.

>>146408973
I actually think shooters work really well on the wii, especially if they use WM+
>>
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>>146408254
I have the right bios it worked this time.

Oh shit it's 4:3 aspect ratio.
>>
>>146409272
f8 takes a screenshot.
>>
>>146409367
You can change that by going to the settings .txt file and changing the aspect ratio from 1 to 1.7777777778. I'm not on my main PC at the moment so I can't tell you exactly what the setting is called. Might have the word viewport in it.

>>146409541
Oh well. See if you can find the right button for core config then, it's f8 for me.
>>
>>146394880
Shitting on emudevs, refactoring code snippets and dreaming about the ultimate API.

>>146394226
>>146394443
>>146397142

I would argue that anyone "hating" or simply getting triggered by someone because of his opinions about emulator development or your favorite video games has kinda autistic issues as well.
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