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/egg/ - Engineering Games General - Formerly /svgg/
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You are currently reading a thread in /vg/ - Video Game Generals

Thread replies: 16
Thread images: 4
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True edition

Previous jej: >>145704595

The thread is dedicated to all games about building machines and systems out of blocks, in space or otherwise:
Corneroids, Space Engineers, Starmade, Avorion, From the Depths, Factorio, Robocraft, Machinecraft, Garry's Mod, Homebrew, Besiege, Medieval Engineers, Infinifactory, Scrap Mechanic, GearBlocks, and anything else welcome. Also, all these games are ded. Only ded games may join, otherwise they must have their own thread.

WebM for retards:
>gitgud.io/nixx/WebMConverter.git

http://pastebin.com/iQuEeQxi
INFO ABOUT VARIOUS GAMES/RAN OUT OF SPACE

gfgywwgd2gdsgfedsthgeogowgwwtfhsgkspsmtgtgbnsgkrogtosgfggdbgmcgtwghbgdfogutgxivgtesglolgpoegtf2ginkmbggxbcxgss13gnsunsg@kfgdrgaognepgenrogwwfgagdgfgogssbghotsgmaagffgvitawtcwowsggw2grpgmgosgskgbbgswggaa2gksglisgpso2gwpsgemugenddgshmupgarkghgg2dlzgrlghgdigigtagwwotg4ccgfogbloggsg5N@Faagmhgdgvnsognintyglitedngcsgogdomgcm3dgr6gps2gciv4xghggmgggtesogxsfgindiegergopggdagbwgmegpdgps4gmffgdfgteragsgsimgevnsmgenww*gcocpadgbdogmmgacegblazmsgsc2bsgxcgacgacgmkglozgsrg
>>
plz live
>>
>>145976525
>tag spam
>fog
Not even mad, infact you guys might like this.
https://www.youtube.com/watch?v=UFtogafZNAQ
>>
Are the physics in Space Engineers still garbage? I played a year ago and the main appeal of the game was getting immersed in space, but the physics were so garbage I couldn't. Were there major reworks?
>>
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GARRY'S MOD.
A
R
R
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'S

M
O
D
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File: Vampire of the Sands.gif (1 MB, 778x553) Image search: [Google]
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POST PROGRESS

Today I added flashing for shit that's near you, so you know what you'll open/pick up/use/etc.
>>
>>145984914
>he fell for it

also is that you hopoo?
>>
>>145984914
Wrong thread, retard.

Also your spritework looks like shit.
>>
>>145984914
>>145985419
What is programming other than highly advanced electronic engineering
>>
>>145985419
>his spritework looks like shit
I dunno, looks pretty okay to me what'e your issues with it? it gets the point across and looks reasonably okay.
>>
>>145987810
What is shitposting but highly advanced social engineering?
>>
>>145976525
>gfgywwgd2gdsgfedsthgeogowgwwtfhsgkspsmtgtgbnsgkrogtosgfggdbgmcgtwghbgdfogutgxivgtesglolgpoegtf2ginkmbggxbcxgss13gnsunsg@kfgdrgaognepgenrogwwfgagdgfgogssbghotsgmaagffgvitawtcwowsggw2grpgmgosgskgbbgswggaa2gksglisgpso2gwpsgemugenddgshmupgarkghgg2dlzgrlghgdigigtagwwotg4ccgfogbloggsg5N@Faagmhgdgvnsognintyglitedngcsgogdomgcm3dgr6gps2gciv4xghggmgggtesogxsfgindiegergopggdagbwgmegpdgps4gmffgdfgteragsgsimgevnsmgenww*gcocpadgbdogmmgacegblazmsgsc2bsgxcgacgacgmkglozgsrg
fuck off cunt
t. /ps2g/
>>
>>145987995
It's that godawful "eight bit" style wherein pallet and other limitations are tossed out the window.
I'd have to frame-by-frame it, but I also suspect he's shitting on the pixel grid.
>>
>gfgywwgd2gdsgfedsthgeogowgwwtfhsgkspsmtgtgbnsgkrogtosgfggdbgmcgtwghbgdfogutgxivgtesglolgpoegtf2ginkmbggxbcxgss13gnsunsg@kfgdrgaognepgenrogwwfgagdgfgogssbghotsgmaagffgvitawtcwowsggw2grpgmgosgskgbbgswggaa2gksglisgpso2gwpsgemugenddgshmupgarkghgg2dlzgrlghgdigigtagwwotg4ccgfogbloggsg5N@Faagmhgdgvnsognintyglitedngcsgogdomgcm3dgr6gps2gciv4xghggmgggtesogxsfgindiegergopggdagbwgmegpdgps4gmffgdfgteragsgsimgevnsmgenww*gcocpadgbdogmmgacegblazmsgsc2bsgxcgacgacgmkglozgsrg

fuck you
t. /emugen/
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>>145992316
And the "simplistic blocky torso and one/two pixel wide arms and legs" just stinks of Chucklefuck.
>>
>>145976525
>gfgywwgd2gdsgfedsthgeogowgwwtfhsgkspsmtgtgbnsgkrogtosgfggdbgmcgtwghbgdfogutgxivgtesglolgpoegtf2ginkmbggxbcxgss13gnsunsg@kfgdrgaognepgenrogwwfgagdgfgogssbghotsgmaagffgvitawtcwowsggw2grpgmgosgskgbbgswggaa2gksglisgpso2gwpsgemugenddgshmupgarkghgg2dlzgrlghgdigigtagwwotg4ccgfogbloggsg5N@Faagmhgdgvnsognintyglitedngcsgogdomgcm3dgr6gps2gciv4xghggmgggtesogxsfgindiegergopggdagbwgmegpdgps4gmffgdfgteragsgsimgevnsmgenww*gcocpadgbdogmmgacegblazmsgsc2bsgxcgacgacgmkglozgsrg

holy fuck at first I thougt this was some obtuse keyboardmashing shitpost
Thread replies: 16
Thread images: 4

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