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/fog/ - Fallout General
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Everyone is a Synth Edition

>CK
http://www.creationkit.com/fallout4/index.php?title=Main_Page

>Fallout 4 General Information (Read Before Asking Questions)
http://pastebin.com/UkxVHYQB

>Vault Dweller's Survival Guide Links
http://pastebin.com/x1yeAmcP

>The Art of Fallout 4
https://mega.nz/#!vQkWVLpD!nBOiJBqgYriOJNkjU8OqxSFOfpKJHYWT6wZunopd6Fg

>Fallout 4 Item IDs
https://docs.google.com/spreadsheets/d/1J9quAMtGK70aptz0t5teqWHGZJ9T9uvJmzNEBJEB36Q/htmlview?usp=sharing&sle=true

>Fallout 4 Legendary Effects & IDs Guide
http://pastebin.com/qg0KhsCA

>Fallout 4 Settlement Mods & Information
http://pastebin.com/QJquVveh

>CBBE Links & Outfit Studio Guide
http://pastebin.com/GG0n8K62

>Fallout 4 Mods By /fog/ And/Or Removed from Nexus
http://pastebin.com/6kGZaPiy

>HELP! THE NEW PATCH BROKE MY MODS!
http://pastebin.com/EEaEc6rW

>Fallout 3/NV
http://pastebin.com/wVAqLvCD

>Archive
http://boards.fireden.net/vg/search/subject/fog/

>/aco/ Thread
>>>/aco/fallout (nsfw)

>/y/ Thread
>>>/y/fallout (nsfw)

Pre-War Thread: >>145569105
>>
first for proper ghoul hair when?
>>
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Well having spent a day messing with factories.. yeah, it's not really feasible at the moment.

There is no easy way to dump items. No way to hook it up to your settlement network items. Not all containers work for item collection.

It's core is there and works but it's just cut off from the rest of the game.
>>
My ass bleeds
>>
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>>145644110

xth for cute ghouls!
>>
>>145644225

How exactly does it work? I heard you had to manually drop each item in the device?
>>
>>145644225
>cut off from the rest of the game
Because there is a way to connect this game to manufacturing teddy bears in any reasonable way.
It would completly break the game balance if it was actually useful.

With a few mods this can be factorio 3d thats actually good.
>>
>>145644401
there is a storage box and an other box that takes items from the storage box next to it

>new day new factory
gona make one that chugs out ammo like crayz and very likely crash the game
>>
>>145644727
How fast is it?
>>
>>145644727

You can make drugs?

Actually all my shit is in Sanctuary so I might just store all my shit in there and begin making absurd amounts of supplies.
>>
>>145644727
Could you walk through a bit of the configuration you have here? For e.g. an ammo plant, it doesn't seem like there is any benefit to putting components in a container -> vacuum conveyor -> manufacturer, when you could just add them to the manufacturer to begin with. An ammo plant wouldn't even be able to share with e.g. a weapon plant, so you would still need to manually move all of the components over anyway, right?
>>
>>145644857
painfuly slow

>>145644935
dunno only tried ammo because it made sense
>>
>>145644965
its completly useless yes, it was my first build, just tryin things
Having shit move around looks good, thats the only reason.
>>
>>145644727
Those new power lines don't show up for me, under what category are they?
>>
>>145645291
power>conduit
right between switches and lights

I had some problems with things not appearing too, reinstall fixed it. Probably nmm fucking up uninstalls again

>havent did logic gates for years
how the fuck do i make one that changes output if there is any input change?
>>
So, why aren't there any buildable doorways in the game that match the wooden walls?
Is there a way to put doors inside a building without it looking like shit?
>>
will you leak dlc please
>>
>>145644727
How fast are conveyor belts and can you ride them?
>>
>>145645597

all I want is turrets on conveyor belts
>>
>>145645636
If that works, I'd imagine only the machine gun turrets would work unless if you make them rotate around a power pylon/conduit like something from a festival.
>>
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I edited that synth Nora mod. Actually all you need to do is open it in CK, find her tab, go to template, set it to none, and unclick traits box.

Only do this if you seriously fucked your Nora's face in the beginning. Thankfully I didn't really screw up my Nora that much.
>>
>>
>>145646198
Say, do those new conduits work with turrets?
>>
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>>145646071

Also I'm not 100% sure but I think that synth Nora mod fucks with the Diamond City guards helmets.
>>
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Did some more work on the cruise ship, just trying to get a rough feel for the layout of the ship. I plan on building it and the rooms entirely on one map and then copy pasting it into new cells to maintain internal consistency so I don't end up with impossible spaces unless totally necessary. Also means I can snip pieces of the exterior out to stick in separate cells if you're inside and can see outside to the rest of the ship, will be really handy for the high-end hotel suite area since the tower will overlooks the entire bow of the ship.
>>
>>145646071
Is that mod any good?
>>
>>145645404

placeanywhere or that other one
>>
>>145646396

it's gonna be a dungeon?

either way, wonder if the AI will be able to handle moving around in there
>>
>>145646396

shiieet son
>>
>>145644110
>Everyone is a Synth
Main problem of Fallout 4
>>
>>145646237
they should
conveyors cant haul turrets thou
>>
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I want to do a V.A.T.S build, no companions, no crafting only scavenging, lots of luck so I can win through PURE SKILL and I'll be doing this on survival.

I know I want 9 Luck and 6 Agi (Can get to Ninja with Bobblehead) but that's about as far as I've got. Help me out, m80s.
>>
>>145646537
Mostly, the idea is that you come across a stranded derelict cruise ship after picking up an SOS signal, and you get 'convinced' by the ship's AI to help it get the main reactors back up. get the ship's nuclear engines back up and running, and get it unstranded so it can continue its directive.

And only some of the areas facing the outside of the ship around the midship area are actually part of the exterior cell, you won't have the entire map on one cell because that would kill the engine.

Although technically many areas will be exterior cells of their own since the lighting actually makes it feasible for once. this map is basically the master file for the exterior so I can snip and paste any exterior parts that should be visible from interior cells into those maps when needed
>>
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>>145646714

>I want to do a V.A.T.S build, no companions, no crafting

it's called Blitz tbqh
>>
>>145646782
Guns preferred because I can't stand melee combat in Beth games, even if Blitz makes it better.
>>
>>145646396
looks like shit senpai
>>
>>145646768
Make it a ghost ship mod. I'd be down for working on that.
>>
>>
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>>145646768
>>145646864

Make it like Triangle
>>
>>145646916
>Today on How it's Made
>>
>>145646931
What's the gist of that movie?

>>145646864
I actually wanted to do something like the Philadelphia experiment where the ship went missing shortly before the bombs fell and only recently reappeared,
>>
>>145646931
I liked that movie. Infinite loops makes you wonder about what could and could not be.
>>
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>>145646425

Seems good to me so far.

Nora doesn't sound like a robot or automated customer service with her spliced dialog like I was expecting. Its all done very well. The first quest is kinda lacking in choices, but eh, same could be said for the entire game.

>>145646916
>>145646198

This might be a decent way of making materials if you make loads of makers to a few conveyors.
>>
>>145646916
now it makes a decent amount of ammo
too bad the splitters are unreliable as fuck, shit is flying all over the place
>>
>>145647156
As in physics is actually making them bounce around and off the belts?
>>
>>145647115
Whats the story? Why is she a synth?
>>
>>145647189
no the belts are good, the wooden stick thing is just swinging around too fast and puches stuff off.
>tried recording with nvidia thing for webm but accidentally alt+f4
>>
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>>145647040

existential time loop horror

a modern day Sisyphus
>>
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>>145647218

You'll have to use your imagination for that. I don't think there really is a story.

If the Institute made a synth of your wife, I can only think they're trying to make amends to you, but they don't realize that it could potentially be awkward if you've already romanced someone else. Or if you're enemies to them, they'd use her to try to get you to join them maybe.
>>
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>>145644110
Why did the institute destroy the other factions? Why didn't they just replace the leaders with synths.

Any other major plotholes in this steaming turd of a game?
>>
>>145647446


Because they're ME2's Cerberus
>>
>>145647446

Because the other factions are trying to destroy them and take their power source and are in their way
>>
>>145647350
>existential time loop
>such a thing is literally impossible IRL, because reasons

It's like being in absolute darkness and absolute silence, it doesn't matter that you're in the loop, it's never ending.
>>
>>145647350
Oh shit that sounds kinda cool.

>Get killed by robutts/the mutated passengers/the ???
>the quest and everything is reset back to the start and you respawn in your cabin
>think 'okay that's weird, whatever, maybe this mod is a like a roguelike'
>get back to the area where you died previously
>your body from the last death is lying where it fell
>mindfuck

or even better

the ships AI tells you a room on the ship is off limits

you go and find a way into it

It's full of bodies

Your bodies from all the failures
>>
>>145647538
Could have replaced the leaders still..
>>
Does contraptions let you produce nuka cola?
>>
>>145647563

Consider Art, his synth clone, and their never-ending struggle as the game continuously throws that random encounter at you over and over again
>>
alright so with the vault builder DLC we're supposedly going to be able to run "experiments" or some shit on our settlers. It seems like they might be more or less putting a sorta but not really fallout shelter into FO4.

The point I'm getting at is will we have pregnant settlers and be able to selectively breed them?
>>
>>145648008

no
>>
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>>145647668
I would like to know this as well, wanna build a Nuka Cola bottling facility and become a Nuka Cola sales man
>>
>>145648008

> something that requires a new model


ain't happening


(though maybe they'll make a pregnant vault suit)
>>
>>145648008
breed-able cait when?
>>
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>>145648081
>>145648121
pls no

>>145648204
I didn't even consider that
>>
>>145648008
>>145648204
>breed

This is literally the shittiest fetish ever to exist
Just how much of a desperate beta virgin faggot do you have to be to develop this mental defect
>>
>>145648008

I really doubt it.

Its not really realistic for a kid to go from a baby to adult in only a few days. Unless that Vaults experiment happened to be rapid growth serum.
>>
MO > FOMM
>>
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>>145648403
well i was just baiting for replies
guess I was successful
>>
>>145648554
>jokes on them I was only pretending

Fucking off yourself
>>
>>145648403
>hating on impregnation
It's the most patrician of fetishes, cuck. Go back to raising your wife's son.

>>145648449
Something something Vault Tec
>>
>>145648403
For me it isn't even a fetish thing.

I'm >>145648008 and all I wanted to do is to make sure my settlers were all racially pure. I mean I guess I could just change their skin colors since I remember hearing we will supposedly be able to change their appearances, but taking in radiation soaked dirt farmers into my utopia before cleaning them up just doesn't sound as nice.
>>
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>>145648623
>he keeps replying
>>
>>145647678
>Consider Art, his synth clone, and their never-ending struggle as the game continuously throws that random encounter at you over and over again

Oh, right. That guy.

I always kill them both.

Over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over.

Does this mean that the teleporter is not perfect, and caused this anomaly to appear in the Material Realm of the universe?

Imagine if YOU got stuck in an infinite loop after using the Institute's teleporter, you wouldn't even realize it, you'd be stuck for an absolute eternity until the last proton decayed into absolute darkness and silence.

In the end, we are all embraced by Darkness.
>>
>>145648514
Well yeah, FOMM is antiquated garbage. Anyone recommending it is trolling you.
>>
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>start of Nuka World, exploring the areas around the amusement park, not too interesting
>inside the park people mention that only a couple of rides still work
>one quest is to fix up the rides using parts/intelligence
>last ride is the hardest one to fix, takes an ungodly amount of copper, aluminum, and nuclear material
>it's a Red Rocket sponsored ride
>once you finish it up you get the pleasure of the first ride
>sit down and the pod closes around you
>rocket sets itself into a 90% angle
>"Coordinates set, commencing lunar launch"
Nuka World is a front for Enclave moon DLC. They even tease it on the official photo.
>>
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Is there a mod that removes dirt from combat armor?

I just want it to look clean and not like taken straight from the dumpster.
>>
>>145649127
My only hope is that it's a huge wasteland + Themepark and not just the themepark
>>
>>145649187
BUT THAT'S LORE FRIENDLY

WHO CARES THAT YOU CAN USE RAW MATERIALS TO CREATE IT IN A FACTORY WITH THE NEW DLC
MUH LORE
>>
>>145649204
Well they did say something about being a 'raider' and raiding settlements. It'd be dumb for players who already have all settlements to have to raid their own places. You can only imagine that they'd add settlements for that.
>>
>it's an assault rifle that uses the side reloading animation so the mag clips in mod
>>
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god fucking damn it Cricket, why did you have to hire your caravan guards from the commonwealth's stripclubs
>>
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>DC guard helmets still missing the mask part
>Add it back directly to meshes folder
>Still gone
>Uncheck all mods
>DC Guards helmet masks are still invisible

T-time to Validate files I guess...
>>
>>145648121
prego bodies aren't far away anon
>>
>>145649915
already is
>>
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>>145649915

You could make prego bodies since 7 months ago
>>
>>145649942
you can use your static bodies, I'll wait
>>
>>145649187
bump
>>
I don't think a town started by the Vault Dweller, who probably had very high INT, would have degenerated into a tribe of starving spearchuckers.
>>
>>145650314
>high int
more like high CHA and AGI
>>
>Bethesda wouldn't do dumb things
-/fog/
>>
>>145646262
That's just been a bug for a while, not the mod
>>
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>>145650714
who are you quoting?
>>
>>145650015
Sorry, but HDT physics tits likely won't be a thing in FO4. Custom skeletons are a near impossibility.
>>
>>145647115
>>145647430
dem tits
i want to ejaculate on them
>>
>>145647648
>wipe out brotherhood
>create synth replacements
>send back new airship with full-synth crew
Todd is a step ahead of you.
>>
>>145649805
It's part of the game. I don't think the latest patch fixed it either.
>>
>>145650780
Yeah and a month after FO4 was out Izzy said armor with physics wasn't possible let alone jiggly titty mods
>>
>>145651227
Izzy also said Buff wasn't a modder.
>>
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Bow and Arrows when
How you gonna have them on the cover of Guns and Bullet and not have them ingame
>>
>>145651360
>Never ever
Animations damn near impossible to make
>>
>>145651227
What, do we have armor with physics now?

>>145651360
No custom animations, bruh. ONE person figured it out, but he disappeared, kidnapped by Todd.
>>
trap mods when
>>
>>145651684
Well we have bear traps and caltrops now so maybe someone will expand on them.
>>
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>>145651684
>>145651718
I highly doubt he meant that type of traps.
>>
>>145651975
I'm sure he was being sarcastic
>>
>>145651227
http://www.nexusmods.com/fallout4/mods/8731/?
http://www.nexusmods.com/fallout4/mods/7210/?

This has been around for ages.
>>
>>145651718
>be survival
>maybe bear traps will be cool
>8 fucking pounds (or whatever the weight is)
No thanks
>>
>>145651459
>ONE person figured it out
wasn't that you, like 3 threads ago?
>>
>>145652652
I figured out speed modulation, and am in the process of figuring out custom behaviors.

Only one man ever figured out making fully custom animations from scratch, he never shared his work.

https://www.youtube.com/watch?v=EoV1gKqRdGA
>>
>>145652785
well that's a damn shame, hopefully someone else will figure it out too and share how
>>
>>145647609
Oh man that would be spooky.
>>
The only one who could ever reach me
Was the son of a preacher man
>>
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>attacking Hub City Auto Wreckers in survival
>picking off enemies at range with my laser sniper rifle
>run low on ammo so move in closer for shotgun action
>kill a legendary gunner and get a nice piece of armor
>hear whistling
>>
Somewhere in the Mojave, a courier wandering the wastes...

https://www.youtube.com/watch?v=jrgKBxYLq0k
>>
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Trying to find a good female Bodybuilder body preset. Anyone care to share?
>>
>>145653538
Did you shoot your wad on what was supposed to be a dry run?

>>145653710
Are you trying to advertise a LP or something on /fog/?

kys my man
>>
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>>145653723
Why not make one? Pretty easy to do.
>>
>>145649673
Really weird that it only seems to be Cricket's guards that do that.
>>
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>>145653816
Because I end up with shit like this.
>>
>>145653772
>Did you shoot your wad on what was supposed to be a dry run?
what did he mean by this
>>
>>145653864

reduce boob and thigh size and that'll look less fucked.
>>
>>145653864
I mean, if you're going for that 1/4 super mutant look, it is kinda good.
>>
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>>145653864
What are you doing. Breasts aren't beach balls.

If you're going to make the thighs that large then thicken up the waste.

Adjust the knee size too

Take references from actual fitness models or /fit/ cam girls
>>
>>145653864
>what kinda body you want cuz?
>gimme that roidrage physique G
>>
>>145644219
I don't see why all the ghouls don't just have like the Children of Atom hair, or they could be wigs :^)
>>
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>>145653932
>>145653941
>>145654086
>>145654092


I'm trying to get something more like this but with some large breasts.
>>
>>145653892
It means he just blue himself for no reason.
>>
>>145654145
Are you? Because looking at the body it's only similar at the arms.

What body replacer do you use?
>>
>>145654145

Well the sliders aren't made for that so fuck you.
>>
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>>145654216
I've just never been good with sliders. It's a Janebod as I believe that is the best one for toned muscles. I could of course be wrong.

When I make things they tend to turn out like this.
>>
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>>145649187
Last bump.
>>
SHIELDS WHEN

if im going to clunk around in a giant suit of sci fi armour i want a giant slab of sci fi shield to go with it
>>
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Did I kill the thread or something?
>>
>>145654696

Thred was always ded.
>>
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>>145654290
These are my settings with that outfit.
There are some fitness presets on Nexus you can look at and adjust yourself.

As i said before though. Cut down on the breasts. Adjust the knees and calf muscles to better fit the body. Same with the waist.

There's also this http://www.nexusmods.com/fallout4/mods/9354/?

I use the realistic soft version
>>
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How is True Storms? I already like vanilla weather, is it an improvement?
>>
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>>145653723
My waifu has the most built body out of all the built bodybuilder bodies!
>>
>>145655024
That's not a body builder that's a legendary albino super mutant
>>
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>>145655024
She gonna break that pip boy m8.
>>
>>145654947
It is what it is, y'know?
>>
>>145654947
I enjoy it, the rainstorms really feel like a proper rainstorm, and the thunder is really piercing, at least through my headphones they do
>>
>>145654420
There's shit tons of combat armor mods on nexus.
Just search combat and pick one.
>>
>>145654947
Where's that?
Is this bed and wall and window from the new patches/DLCs?
>>
>>145655315
It's an Institute-like house I'm making in Finch Farm, the assets are from Homemaker I think.
>>
>>145655024
Care to share?
>>
>>145655473
Wow another shitter namefag

To the list you go
>>
lel
>>
What F4 radio mods would /fog/ recommend?
>>
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Has Wasteland Workshop been updated or anything?
I may have acquired some old dolphin porn and i wanna know if this is alright to use or not
>>
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Giskard is finally leaving modding for good
>>
>>145655473
It's not what you're looking for. I don't use CBBE or Bodyslide and the proportions only apply to outfits that I've edited myself in outfit studio. It's not user friendly and you might be dissapointed but if you're still interested you can get it here I s'pose.

filedropper com/fo4-allbuffquadoutfits
>>
>>145656059
Has he even made any good mods?
>>
>>145656029
all good
>>
>>145656059

Literally who?
>>
>>145656525
DUde you haven't heard of GISKARD??? The guy makes ALL the mods and he's SOO FAMOUS among like 12 people. DUDE AND HE'S LEAVING, did you catch that??? fucking hell that's so interesting. Modders are basically like celebrities!!
>>
Are there any good female face mods for 4 that don't make my character look like they are from an anime or look like a transexual that had 40 cosmetic surgeries?
>>
>>145656823
Yeah
>>
>>145656340
Neat
I found fah fahbah too, has that not been updated too?
considering the lever action still always reloads five bullets i doubt it
>>
>>145653832
>>145649673
If you check their inventory they're setup to wear clothes plus armor pieces. Armor pieces have better stats so they wear those instead. There's a mod that gives armor slots to normal clothes or you could open up the geck and force those guards to wear road leathers or raider leathers or something like that.
>>
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So the Brotherhood people don't talk to me anymore, is this because I advanced the quest with the Minutemen? Does this mean I can shoot them on sight now?
>>
>>145656147
Tried the Mechanic top from Eli, the rest of the outfit is there but the top isn't for some reason. It's there on the standard eli nif files. Strange.
>>
>>145657295
It has nothing to do with the Minutemen, otherwise they would be normal or hostile towards you.
It's more likely something bugged out.
>>
who /hypeaboutbecomingaraider/ here
>>
>>145654420
it's pretty easy to edit textures famalam
not trying to be a smartass, just saying it's fairly straightforward and fun to learn to do
if you're really desperate and don't see anything on nexus, i'll see what i can do this weekend
>>
>>145657583
Oh yeah, I removed it from that one because I wanted a shirtless variant. Sorry bout that. The "short top" variant still works though.
>>
Man, Point Lookout really sucks as an expansion
>>
Is there anything close to Resurreciton without going quite so extreme?
I love it when I'm out exploring but I miss being able to see the pavement in the drive in and the roads in sanctuary not being so full of bushes.
>>
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>>145657153
Anything codex seems fine, but obviously only copy the archives and .esm files if you're using steam. >it just works
There was a kind anon who dropped a link to contraptions a while back, too, in-case you missed that;
>http://pastebin.com/RdsbeQnn

Have a fantastic day anon!

Female gen1 synth masks yes? Female gen1 synth masks yes! This will be done tomorrow, I'll need a tester or something if someone's interested, probably anyway.

>inb4 muh lore
>>
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>>145658312
>.ru
>>
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>>145658312
Female Synths and Plugsuits!

YOU'RE DOING ATOM'S WILL MY FRIEND!
>>
Is survival fun or are people just desperate to make the game last 400 hours?
>>
Why don't we have a site similar to tesg's?

http://www.tesgeneral.com/
>>
>>145658672
yes, yes
>>
>>145658672
It's significantly more fun on survival
>>
>>145658789

I don't see why we'd need to pay for hosting for something we can just have in the OP
>>
>>145658672
>Is survival fun
Yes.

>are people just desperate to make the game last 400 hours?
Yes.
>>
Does contraptions let you make nuka cola?
>>
>>145658789
Never going to happen. /fog/ is filled with complacent and apathetic people(moreso than Guardly) and it would never be updated.

It's not the first time this has been suggested and in the past people have tried but what I mentioned happened.
>>
How does body mods work in fallout?

Is it like in skyrim where you had to get mods to fix every piece of armor to match or will it auto adjust (with some clipping issues and so on)?
>>
>>145658879
>>145658915
Alright, shame.

It's great if someone takes a break and doesn't keep up with the mod news. Just hit that site up and see if you've missed something.
>>
>>145658961

It is what it is, y'know?
>>
>>145658961
>Is it like in skyrim where you had to get mods to fix every piece of armor to match
Bodyslide has had batch build since inception. What the fuck are you talking about.
>>
>>145658915
Besides that there's hardly any reason for it. There's barely any mods out and fewer still that actually conflict and warrant a guide.
>>
>>145659054
Here you go.

http://pastebin.com/5r63D0qr
>>
>>145658312
Y-you too
I literally just browsed fireden for mega links
>.ru
ehhh i'd rather not
>>
>>145648403
>sex for the purpose of reproduction is a fetish now
>no one points out the absurdity of this statement for hours

Degeneracy has taken over, this world is beyond saving.
>>
>>145659971
If you truly believe that impregnation fetish is solely about "sex for the purpose of reproduction" you're an ignorant fuck beyond saving.
>>
>>145659971
>muh degeneracy
Fuck off back to /pol/. Don't you have gay people to shoot at after your kkklan meeting?
>>
Do Gunners, Raiders and Supermutants have different AI?
>>
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>>145659971
>>
https://www.youtube.com/watch?v=JCi1Bi7Vrgk
>>
>>145659928
>ehhh i'd rather not
Was skeptical at first too, but it checks out, been building a weapons manufacturing plant.
But it's up to you.
>>
>>145647040
Theres a few reviews of that movie on youtube but its more or less a time loop movie. From what ive seen its also completely ignorant of how a time loop works and constantly fucks up the time loop throughout the entire movie.
>>
>>145648403
I'm replying to this 4 hours old post just to tell you how much of a pleb you are, impregnation is god tier
>>
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>Degeneracy has taken over, this world is beyond saving.
>>
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>>145659971
degeneracy is great, have you ever fucked a trap before? its amazing
>>
>>145649204
Steam description mentions a wasteland, here's hoping it big too.
>>
>>145661194
Stop samefagging you little queer
>>
>>145649805
This happened for me on PS4 after I installed Far Harbor.
>>
>>145661452
(You)
>>
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What the fuck
>>
So there's a mod out there that moves all of the wasteland workshop items into their own separate category on the settlement menu, to avoid conflicts with other mods. How hard would this be to do with contraptions? I can't wait for a modder to release patches and I wanna start adding factories to my settlements.
>>
>go to join steam group
>been kicked from it.
What
>>
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Guys been away for a while, I have no idea what's in far harbour or how long it is.

Is it any good? Is the map big? I'm not sure if it's worth the price it's currently at, what's your guys opinion?
>>
>>145662170
Point Lookout 2.0
>>
>>145662170
it's kinda meh
no
depends, if you have money to spare then go for it, otherwise just pirate it if you're playing it on PC.
>>
1>NV=2>4>3
>>
>>145662026
Gut the mod with FO4Edit and apply the same modification to the new objects
>>
http://www.nexusmods.com/fallout4/mods/12504/?
Too casual or just right?
>>
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>>145662250
I play on PS4. I have 20 to spare and just want something to play, I had thought of dark cloud or project cars because I heard it was pretty good (I just want a fun racing game that isn't driveclub)

Sounds like far harbour isn't all that then? Maybe I'll wait for a sale
>>
>>145659187
>Bodyslide has had batch build since inception.
Not that guy, I don't have any idea what that means.
In skyrim if you used a body mod you had use clothing and armor mods fitted for the body you were using, or you would get clipping in some cases or have the body replaced by the clothing in others. That's why there body specific conversions of all the vanilla equipment and body specific versions of so many equipment mods. He's presumably asking if that's still the case and I would like to know as well.
>>
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>tfw no extended automatron paint mod
>tfw no extended automatron voice mod
>>
>>145662528
Yes, you turn on bodyslide, hit batch build, create, and you're done. Body fitted to new armor. Or you can select a single armor to do it to. What is so hard about this.
>>
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>tfw NV will never get remastered
>>
>>145662502
Why do you need /fog/'s approval
Use what you want to use
>>
>>145660246
the kkk doesn't shoot fags, muslims do

when was the last time the kkk murdered anyone? the 1960's?

the kkk is basically the enclave; racists with cool costumes that have been irrelevant for quite some time now.
>>
>>145662804
>KKK
>Cool costumes
>Just a bunch of dudes wearing their bedsheets
>>
>>145662773
Not approval, but an opinion, since I just started survival myself.
>>
Femboy/trap mod when
>>
>>145662502
save on sleep is pretty shit, I would have preferred save in settlements, or save in a 'safe' zone.

if you're using mods or have a less-than-optimal PC, the risk of crashing almost necessitates a survival save mod of some kind.
>>
>>145662502
That's pretty ingenious. It seems pretty balanced too.

Confining save points to beds is arbitrary as fuck anyway, so I really don't see this as being too casual. It seems like a good way to potentially alleviate the more frustrating aspects of survival mode without feeling to OP.
>>
>>145662981
Just use a female body, it's not like you're ever gonna see the dick

Unless you're a fucking sub-human and use nude mods
>>
>tfw no old world museum
>tfw no knight armor to loot
>tfw can't be a knight with a gun
>>
>>145662502
it's bretty good

i run it and saving is still a pain in the ass. i dont know if its my leveled lists but holotapes are rare as fuck, and whenever I find them I cling onto them like resident evil typewriter ink

there's also an option that allows you to use them infinitely in terminals, which I think is a still fairly balanced feature, since they're rare as fuck
>>
>>145662981
Just use Curie.
>>
Why do the commonwealth super mutants do what they do?
What are their goals?
Why do some of them blow themselves up?
???
>>
>>145662698
So, the actual answer to his question is "Yes you have to have armor and clothing fit to the body you are using, just like in skyrim." But you didn't want to say that, for reasons.
>>
>>145663548
because super mutants are a marketable enemy type for fallout and they're going to be in the game whether it makes sense or not

because fuck effort
>>
Alright, correct me if im wrong but assuming im reading stuff righ Bethedsa is updating the DLC to apply fixes right? Does this mean the Codex ones I have are useless? If so, where can I pirate an updated DLC
>>
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>>145651227
until someone made tools which nobody did.

>>145652785
>he never shared his work.
yes he did and there are custom animations. I even talked with that dude he was chill.

the fuck are you guys talking about??
>>
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>>145662882
>dudes
>bedsheets

You gotta give the Democrats credit. When they don't want niggers voting, niggers don't vote.
>>
>>145663548
Religion of Peace
>>
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>>145663548
Lobotomized abortions of science with enough innate ferocity to attempt to survive in the wasteland.

Might as well ask why a pack of wolves does what it does.
>>
Is the season pass worth it for 38$? Would it go down more next week during the Steam summer sale? (Regular price is 50 bucks)
>>
>>145664023
Didn't they used to be farmers and the like that the 'tute replaced with synths?
You think at least some of them wouldn't just become screaming cannibal murderers
>>
>>145664023
>lobotomized

how come they never attempted to do anything else

i mean every single super mutant kind encountered in fallout has ended up with atleast some of them civilizing to an extent. even fallout 3 had a few super mutants here and there that weren't hostile. how come none of these institute super mutants have any sense
>>
In New Vegas, I was planning on doing a Luck run. Luck 10, Repair and Explosives as my two main skills. What about the third? Medicine?
>>
>>145647350
source on picture
>>
>>145664271
You'll probably need to heal yourself if you focus on explosive.
Or guns. Can't go wrong with guns.
tfw got banned out of all the casinos because luck 10.
>>
>>145664023
>Fallout 4 design document.txt
>>
>>145664181
There are oddballs like Virgil and Strong who cling to some bit of humanity.
>>
>>145647609
YES!
>>
>>145664479
I don't think you could say Strong is clinging to some bit of humanity as he just has more advanced concepts of loyalty and friendship than other super mutants. Still a good point, but the fact he constantly talks about slaughtering people nullifies it a little.

Virgil is slowly turning into a super mutant, plus he's a faggot
>>
>>145664181
seems to be a combination of loyalty to their own kind and mob behavior; when one picks a fight, the rest feel obliged to back them up

the smart or independent ones either go their own way, or take over the group. lone supermutants probably don't survive very long unless they're really lucky or capable. supermutant leaders still need to back up their feral 'brothers' if they hope to rely on safety in numbers.
>>
>>145664396
i lol'd
>>
>>145664271
Survival if playing on hardcore. The higher level foods are strong healing items.
>>
>>145663626
Pls reponsed
>>
>>145664703
It doesn't add up, I don't think. In all those years after all those generations of super mutants, they've persisted with their kill loot return hunter gatherer society bullshit, getting slaughtered by the towns they camp near and blowing themselves up, with none of them thinking of settling, farming and trading, like nearly every single other kind of super mutant?

Most examples of super mutants being frenzied killtards is when they're being lead, or when they're turbo retards. In the turboretards case, even they went on to not be generic cannon fodder enemies, having their own wants and goals. Fallout 3 is again an exception, but again, there were more stray friendlies than in 4's case. Plus, Fallout 3's ones were made randomly, where as 4's were designed by the institute.
>>
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>>145664887
is a beta update familia
>>
So when are console mods gonna be available for PS4, I wonder? I want a reason to go back to FO4.
>>
Is Piper an SJW?
>>
>>145665193
have the companions may as well be as much as they whine
>>
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Do you ever just grab your balls with the entire surface area of your palm making wet contact with the underside of your moist sack and then proceed to sniff that hot musky smell off of your hand?

Anyway post your latest screenshots.
>>
>>145665134
What does that mean in context to what I asked
>>
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>>145665113
Based
>>
>>145656017
Flobot radio. It's on Bethesda.net
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