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/kfg/ - Killing Floor General
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(BETA) SHARPSHOOTER IS OUT!

Latest Update (Bullseye Update Preview Beta)
http://forums.tripwireinteractive.com/showthread.php?p=1489075

>KF2 Steam group
http://steamcommunity.com/groups/kf2vg

Memetastic maps by /kfg/:
>KF-Mall http://drive.google.com/file/d/0BywcqXA0Kt4IS3pwMFQ2VVRHZ00/view?pli=1
>KF-ParkingGarage http://steamcommunity.com/sharedfiles/filedetails/?id=642348804
>KF-DanceFloor http://www.moddb.com/games/killing-floor-2/addons/kf-dance-floor-contest
>KF-Fog_Rig http://steamcommunity.com/sharedfiles/filedetails/?id=646654523
>KF-GreenStreet http://steamcommunity.com/sharedfiles/filedetails/?id=646131633
>KF-Antarctic http://steamcommunity.com/sharedfiles/filedetails/?id=644445723
>KF-LetsTryGas http://steamcommunity.com/sharedfiles/filedetails/?id=677201858
>KF-Nuked http://steamcommunity.com/sharedfiles/filedetails/?id=642313451

Mods n shit:
>Anon's weapon skins and modded Soundtracks
http://mega.nz/#F!axEgHD7L!7d-vuxYC5SBMmADi6cMjlA
>Engraveless 1911 skin
http://kf2.gamebanana.com/skins/143388
>Anon's guide to modding sounds
http://pastebin.com/UTnM0yb8

>Useful console commands for testing or goofing around:
http://steamcommunity.com/sharedfiles/filedetails/?id=424641626

>Spreadsheet with lots of stats about Perks, Damage, Weapons, Etc:
http://docs.google.com/spreadsheets/d/1GDpg2mN1l_86U_RaDug0glFx8cZCuErwxZLiBKl9SyY/

>Grind map for gaining xp fast:
http://kf2.gamebanana.com/maps/187635

>Mapping/modding help, Bugs, Tweaks, Downloads, and extra stuff:
http://pastebin.com/w5jdaGVn

>Old 2015 /kf2g/ pastebin info (old server IPs):
http://pastebin.com/gCA9DkDw

EU servers:
open 85.236.101.21:8077?password=rage
open 51.254.187.123:7777 no password
>>
>>144972465
Noice
>>
SCREENSHOT OF THE NEW MAPS
NOW
>>
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>>144972732
what
>>
>>144972732
post more
>>
https://www.youtube.com/watch?v=XzgtLXa57i0
>>
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>>144972953
I got it from the hub, I'm still downloading
Third world internet is not fun
>>
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>not getting any downloads
AAAAAAAAAAAAAAAAAAAAAAAAA
>>
>>144973271
You have to opt in the beta you turkey, read the update post
>>
>>144973341
Well fuck, now I feel like a dunce. Thanks for feeding me that info.
>>
>>144972732
THATS NOT THE ARMORED SOLDIER I WAS PROMISED
>>
>>144972732
>If a character doesnt fit our theme, it isnt added
>So lets add this bright pink haired 50's punk with a huge dress
>>
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>>144973716
TW makes some top waifus tbqh
Sad that it wasn't some outdoorsy hunter woman who knows how to snipe
>>
>early access
>beta

what
>>
>Weight added to the HUD
>Loading Screen Tips
>LAR - Sped up bolt time
Added Basic Training - Tutorial (cosmetic items rewarded for completion)
>Reduced gorefast headless damage 50% and reduced the attack speed
>Fixed an issue where Zed would get confused about who to target (and constantly switching targets) leading to them not attacking
>Fixed an issue with blood not showing up on the Bowie Knife
Nice

>Added boss health bar
Not sure how to feel about this one, Commando is pretty much useless on Boss Wave now
>>
>>144972732
>pink hair and tattos
didn't we have already one of these
>>
>>144973953
commando can reveal patty
>>
>>144973953
>mando is pretty much useless on boss wave now
Its not like they took that much advantage of it to begin with honestly
>>
>>144974121
Not anymore, only they can see it
>>
>>144972732
WHERES WILKES

WHERES WILKES
H
E
R
E
SW I L K E S
>>
>>144974395
Died in Wyre
>>
Railgun doesnt penetrate, only hits your targeted zed. Pretty cool though.

M14 is fucking sweet.
>>
>>144974945
S C R E E N S
>>
killed hans downloading beta and omg its hug
>>
>>144975025

ummm just dl it? or are people having issues with the dl?
>>
>>144975116
gotta opt it in betas
>>
>>144974945

The new hud and ui is really clean too. Loving it.
>>
>>144975254
what's wrong about that
>>
>>144975116
See >>144973128
>>
How long is it gonna be up? Is it multiplayer?
>>
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Screens incoming


looks like rail will penetrate up to 1 more zed

RG in the dark
>>
>>144975724
>top part of hud is blue themed
>bottom part is red themed
this reeks ass
>>
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>>144975724

Scope of railgun and acquiring target yellow icon. When it locks, it turns red.
>>
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>>144975905
Interesting
How much does it weigh though?
>>
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>>144975851

I like the red because it sticks out since it's important information that I need to know at a glance. That or I'm simple to please.

>>144976023

I believe 10. You cannot have any other SS weapon on you when you purchase it. I'll boot the game back up to check numbers.
>>
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Doing the basic training thing gives you a graduation cap hat
>>
>>144976114
so you only get 20 shots and only hold 1 weapon?
The fuck?
>>
>>144976114
I thought LAR weighed 5 now
>>
I want to know what quality my SWAT weapons are.
Download faster, game.
>>
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>>144976174
>>
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>>144976114

Railgun stats.
>>
>>144976529
Can you show the M14's scope?
>>
>>144976529
how much is it for the ammo, is it another fuckup with anti tank rifle?
>>
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>>144976529

M14 stats
>>
Is this thing multiplayer or not? Why wouldn't everybody be downloading?
>>
>>144976721
theyve done this before anon, everyone with the beta patch can play online together
>>
>>144976721
Yes it is, update literally just came out give it some time
>>
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>>144976696
It's nice.

>>144976703
I didnt check. just fucking around right now. Ill update you right now.
>>
>>144976953
Eh not a big fan of it but it's ok, I wonder if it can be modded like the Xbow
Will have to check later
>>
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>>144976703

25 for mag, 350 for full fill from starting ammo.

Laser sight on m14.
>>
>>144977308
ugly as sin scope, would be miles better without
>>
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>>144977308

Correction on SS weapons: You can use the LAR with the railgun.
>>
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>>144977497

Alright anons, im out. Have fun with the new stuff.
>>
>>144977687
Thank you for the screens anon
>>
>new female character can wear Antons helmet
fug
>>
>>144972732
>tripwire can't design a female character without shitty dyed hair and tattoos
why am i not surprised
>>
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>Added boss health bar
for what purpose
>>
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>>144978295
are you for real
>>
>>144972732
Are those high heels she's wearing? Is this a joke?
>>
>>144977206
yeah, once the DL finishes I'll look into it. How does a MIL reticle sound?
>>
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>>144972732
>>
Oh they fixed the kill feed, looks actually decent now and doesn't pop up at random parts of your screen.
But what are they going to show at E3 now?
>>
>>144979535
probably a trailer of the beta run through a bunch of post processing to make it look nice, and an announcement they'll push it as a real update SOON
>>
>firebugs reloads are swift as fuck now
>>
>>144973929
"early access done right" in TWI's opinion is leaving the game playable the entire time
an opt-in beta lets them put out a risky update without compromising that idea
they should have done this much sooner
>>
>DevaStation made oficial
Nice.
>>
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bbeen trying to post 15 different posts here all I get is connection error. Test post
>>
>>144981170
you did it buddy
>>
>>144981170
Yeah, image server was fucked up to me just now.
>>
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>opting into the beta removes some soundtrack mods
>>
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>>144982217
Also resets your key bindings. I've had to fix my shit so many times I can do it in less than a minute though so whatever.
>>
the beta right now is 85% tattooed girls shooting rpgs, you've been warned
>>
>>144982668
>Not setting your KFInput.ini to read only
C'mon anon
>>
>>144982748
does her skirt lift up?
>>
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Alright guys, Demo can kill an FP on 6 Player HOE with 2 pipes and 2 RPG rounds. Splash Damage on the RPG is shit unless you're running the extra AOE skill. TNT simply stumbles FP's now.

Zerker can guarantee a flinch/stumble with pulv with Scrake when gets hit on the head, Zerker got a nice damage buff and also kills FP with 8 loaded pulvs to the head, Ran Butcher and Smash.

That's all for now.
>>
>>144982812
ever so slightly, also, playing level 25 zerk on hard now is a chore and i almost died to a scrake
>>
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>Install beta
>play 10 minutes
>bored already
>close it out, uninstall game
RIP KF2, you were OK for a while
>>
>teammate icons through walls
LOSING SIGHT OF YOUR TEAM MATES WAS PART OF THE TENSION THIS GAME OFFERED YOU MOTHERFUCKERS WHY WOULD YOU EVER
>>
>>144983745
They just so clearly have no idea what makes the game fun to play. I have a load of unfinished shit (maps, etc.) for this that I just have no inclination to complete because the game simply doesn't interest me anymore. I only pop back here sometimes when there's updates going on.
>>
>Renaming skills for Perks that didn't get a skill overhaul
For what purpose
>>
The RPG's splash radius is now so hilariously small and its damage against non-big zeds is hilariously bad.
I've direct hit Stalkers with it and they survive.
>>
>>144984503
stalkers dont have health to survive a direct hit
stop bullshitting
>>
can EU server guy update his servers or something? i cant find a slot in a server that doesn't kick <level10 even though its fucking hard difficulty
>>
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http://forums.tripwireinteractive.com/showthread.php?p=1489076#post1489076

>we felt that blocking and parring was to OP due to taking almost no damage when you do so, so we tuned this down

>Pulverizer
>Explosive radius reduced to 225 (was 300)
>Parry mitigation blocks 40% damage (was90%)
>Block Mitigation blocks 40% (was 50%)
>>
>>144984814
fucking wonderful
Berserker was balanced and fine as is, then they nerf it for no fucking reason
>>
>>144984694
Not him but I've hit a clot or two and it seemed to just do no damage, not sure what was up with that.
>>
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>>144984814

So blocking is useless now.

BRAVO TWI
>>
i honestly fucking hate the visual changes they made like ally icons through walls, shitty sound effect when someone dies, horrible immersion shattering halo around heads when stunned, red and blue ui

shits getting too video gamey
>>
can't freeze a fleshpound.
>>
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>>144985503

MUH IMMERSION and whining about a video game being too video gamey in one post.

Shut the fuck up you useless retard.
>>
>>144985394
blocking AND parry.
>>
>>144985619
Did you try using 2 nades? Maybe it's like Zerk's EMP
>>
>>144985651
No man, fuck you, these changes are shit.
>>
what is TWI when their long awaited update drops, and the game is back to 1000 players nightly a week or two later?
>>
>>144985696
Tried 2 on scrake jsut now, nothing.
>>
new character is THICK TUMBLR
>>
zerk is absolute garbage now, thanks shitwire
>>
You now drop the biggest weapon you own on death instead of the one you were holding.

fucking casuals
>>
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THICK
>>
>>144986323
>you can change the hair color
that's something at least
>>
>Sharp is finally back
Time to start listening to this on a loop again.
https://www.youtube.com/watch?v=ON-7v4qnHP8
>>
>>144986550
everything about her is fine except the tattoos really. Out of 2 females they put in the game 2 are covered in tattos, what the fuck? I get it whoever is art director has a tattoo fetish bbut dont bbring it in the game so hard
>>
>>144986879
tattoos are what's hip with the youths these days, I'm told.
>>
>New Scrake sounds
They're ok
>Get an achievement for killing it
>>
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What the fuck is this shit.
>>
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>>144986879
Yeah for what its worth, she's easy on the eyes pretty much, especially compared to Ana. What I don't get is why they went literal doll-mode in this type of game and with fucking tattoos, it felt so contradictory.
I expected more of an outbacks type than some 50's lover. Tattoos work for Ana because gothic punk and are more subtle, at least.
>>
>>144986323
she looks a lot better with out the tumblr hair
>>
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The fuck is the difference between the railgun firing modes? Different damage type?
>>
>>144987930
>If it's not a traditional style it's tumblr hair
pls stop
>>
>>144988209
I don't get it either, they seem to do abbout the same damage to scrake heads
>>
>level 3 ss in suicidal game with medics, demos, commandos etc above level 25
>you took out the most zeds!
>>
Will the xp for SS will be resetted?
>>
>>144988209
>>144988374
Railgun alt fire turns on and off the weak point auto-aim (yellow reticle that turns red seen here >>144975905)
>>
>>144989004
No, they didn't last time they added a beta

>>144989052
Why would you turn it off though? Shit locks-on instantly it's insane
There has to be a trade-off
>>
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>>144988338
I meant the color.
>>
>>144989052
Oh. Well, I don't use sights so there's that.
>>
>>144989152
>There has to be a trade-off
Might be obnoxious in certain situations where you are trying to line up a collateral shot.

Less of a trade off and more of solution to a downside.
>>
Wait, xbow is not an SS weapon?
>>
>>144989681
What, it is
What makes you think that?
>>
can anyone else get the SDK to work on the beta branch?
>>
Support is now more useful than a zerker.
>>
>>144989897
my brain totally skipped it in the trader menu
>>
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THIS GAME IS FUCKING DEAD
BRAVO FUCKING SHITWIRE
IM DONE.
>>
>>144990817
Cute nep poster
>>
>Consider your outfit and gear carefully. One must look stylish while killing Zeds.
Is this what we have been reduced to?
>>
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>"resistances to specific damage types didn't make much sense, so we changed it"
Because keeping track of 7 damage types, 2 of which were rare to see, and most of which had the same effect across all zeds, we get
>assault rifles are good against this zed, this zed, and this zed, mediocre against this zed, bad against this zed and this zed, and does pretty much nothing to this zed
>and SMGs are good against this zed, and this zed, but bad against this zed, [...]

I'm sure we'll get the hang of it eventually, but this is NEEDLESSLY more complicated than the system previously in place and will confuse new players for all eternity.
"You're telling me fucking handguns do better against Fleshpounds than assault rifles? And a katana is more effective against a Scrake than an SMG?"
Now repeat this ad infinitum for every weapon class against every zed.
If the previous resistances were first grade math, the new ones are string theory. I don't see why these changes were warranted or how they figured this would make any sense.
>>
Does Crossbow still stun with one headshot while offperk?
>>
>>144991038
ever seen how vindictus is doing after the content has been dried up?
>>
>>144991134
No
>>
3-4 m14 shots to decap a sui husk
6-7 m14 shots to decap a sui bloat
>>
>>144991380
At level 25 though?
>>
>>144991134
not even in perk
>>
>>144991380
WHAT

Why so many for a Bloat? I thought their heads were their weak point. Is TW trying to make Bloats a bigger threat?
>>
Is Shrapnel still unchanged?
>>
>>144991380
No, but the point still stands, it's way too hard to decap a bloat. Similarly, killing a stalker with m14 body shots will take you like half a mag and you'll probably die before.
>>
>>144991854
Shrapnel was utterly destroyed this patch.
>Zed Shrapnel
>Damage reduced to 10 (was231)
>Damage Radius reduced to 200 (was840)
>Very high stumble/knockdown incaps added
>To better fit the role of supporting and causing havoc on zeds and stopping them from acting we felt it was better to have this skills strength to knock zeds down and stop a group for a moment rather then just killing everything in a area
>>
>Zed resistances
Another nail in the coffin, first knockback now this
>>
>>144976713
With damage like that, I'm not optimistic that the m14 will live up to it's former glory. It looks like they're forcing you to either use LAR/Railgun or M14/Xbow as the meta.

https://www.youtube.com/watch?v=ZH0hnp-g3f0

Long gone are the days where the my all purpose raifu is the only thing I really needed.
>>
>>144992226
>first knockback now this
Not to mention the block and parry nerf.
>>
>most zeds that enter the gas will panic from the poison or die, making it easy for another class to finish them off
Fucking TWI are so damn casuals that they are bodyshotting every zed, instead going for the headshots
>>
>>144992018
meant for >>144991684
>>
>>144992141
Impressive. It only took 9 months.
>>
>>144986879
doesn't really fit with the game.
>>
The new resistance system is fucking retarded and makes no sense.
>>
>Scrakes and Fleshpounds have less HP on Sui and HoE now
>Hans and Patty do now as much damage on HoE as previously on Sui. Sui damage is equal to previous Hard damage
>>
We should be allowed a refund if they change the game this dramatically
>>
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Obligatory shitpost.
>>
>>144993308
A released game maybe but this is early access ,don't be stupid, anon
>>
>>144993409
COME BACK TO US
>>
>>144993667
I forgot the early access label was slapped on this
considering this game was supposed to be finished last december
>>
>Still no Clot sex slave to assrape.
>>
>>144991050
>Main Medic
>Tier 4 weapon is now potentially less effective than other lower tiers
>Not an undisputed upgrade
>New Zed damage resistances imply I can't pop heads left and right with well placed shots any more
>Stopping power and most likely killing power of crossbow against big zeds reduced for both on and off perk
>Update as a whole disincentivizes headshots and indirectly promotes bodyshots, reduces everyone's ability to clutch

TWI says it wants to promote team play, but all this is gonna do is increase the gap between shitter pubs and competent players. You are now forced to rely on pubs to know their damage types and roles (which is asking too much of them) on top of having your ability to carry them drastically reduced.

I feel nothing but a mix of emptiness and rage. This might be the update that makes me quit. I was looking forward to SS so much, but I don't think even SS is gonna save this trainwreck.
>>
Marksman/Sniper?

I move a lot but i can stop quickly for 25% damage...
>>
>>144994998
Sniper if you have a good team, Marksman otherwise
>>
>>144991050
This reminds me of Empire Earth. Except it was a good game.
>>
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>Make a perk that rely on headshots that require precision
>Give him auto-aim weapon
>>
>>144997558
>Takes 3 seconds to lock on
>Need to keep a stable lock
>Is optional and can be turned off
QQ more
>>
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Based resistances are really shaking up the meta in a good way! Good job TWI!
>>
New bitch looks like Harry in drag especially with the wig on
>>
Looks like Railgun is really good against Scrakes, but not so against Fleshpounds.
>>
[KFWeap_AssaultRifle_M16M203] ItemName="M16 M203 Assault Rifle" ItemCategory="Assault Rifle" ItemDescription="" SecondaryAmmo="M203 Grenade"

Based reddit
>>
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>>144998173
I knew it wasn't going to be the M32 but
>No M32
>>
Man they've really ruined zerk this time round.
Cant run as fast as pre-patch, even with the move speed perk.
Don't have as much hp as before if you choose the hp perk.
Melee attack speed slower than before regardless of perk choices.
No more knockdowns.
No more base 25% extra melee damage.
All zeds resist all melee damages.

And yet TWI in their infinite wisdom insist this isn't a nerf, and in some ways the zerk is stronger than before.
>>
As expected, the railgun truly trivializes scrakes and fleshpounds like nothing. Just won a suicidal game on the new paris map with 4 sharpshooters, me level 6, another level 8 and everyone else sub-5. We didn't have any trouble. The sharpshooters died on patriarch because they weren't careful but I did just fine.

Personally I enjoy the m14 too much, even though it does less damage than the scar used to to literally every head except scrakes and fleshpounds, so I'll pass on the railgun most of the time.

Crossbow is kind of pointless so far but works as a sidearm for damage, you can't stun with it nearly as well as you can with the m14.

Bloat heads are stupidly resilient now (remember when LAR one-shotted them? Now, you need 3 shots, and the m14 is even weaker than the LAR). Stalkers are stupidly bullet-proof to everything but the head, and every now and then a LAR shot to the head will stun them instead of decaping them. Crawlers are completely impervious to 9mm ammo and that's a huge bitch to deal with, I sometimes empty the whole 15 rounds in a couple crawlers only to find them still biting at my ankles.

Demo seems good, I haven't played but seen lots of pubs having fun with it. Zerker is near unplayable on suicidal even at level 25, either it will get some serious getting used to, or it's just gonna suck forever.

The new girl has a stupid design that doesn't fit the game at all, even stupider tattoos that don't fit her design, and an annoying voice. Looks like she got triple times the customisation all the other character got all together.

The resistances themselves, I have no idea if it's a good thing or not, it just feels weird so far.
The whole teamwork build-up incap system they mentionned is either not ingame or very intricate to trigger because I've seen very little incaps beside flat-out stuns from m14 or LAR spam.
>>
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>>144997826
I like these new changes because they affect the Survival VS meta, now one class can't rape every single fucking player Zed anymore. VS was the only fun thing left in the game, and it's sad that a horribly balanced pvp mode still in early development is more fun than the main meat of this game

KF2 coop has always been boring as shit, it doesn't have that same endless appeal that KF1 had
>>
>>144998523
It's fucking ridiculous, level 25 on hard basically can't kill a gorefast with the pulv light attack, it takes like 8 fucking hits, nonsensical.
>>
god I want to rape xenos so badly!!!
>>
>>144998784
Not to mention bloats now take 5 light swings to decap on hoe. Enjoy being covered in vomit for 90% of the game, since no player will want to spend an entire mag of any of their weapons to decap a bloat from afar.
>>
>TWI makes sharpshooter
>also a bunch of changes to everything else
>QA time, TWI employees all get together for a game
>everyone picks SS
>game goes well, team wipes at wave 8/10, but hey, it's hard difficulty so that's as high as they'd ever get really
>everyone happy with that, SS is good
>release the game and go home

t-thanks TWI
>>
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>>144998573
Sounds grim.
>>
>>144998784

Well, it's balanced for based Vs and that's all that matters.
>>
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>weapons feel like airsoft shit that don't do any actual damage because of retarded new resists
>m14 has to be spammed to kill a siren or a bloat
>offperk 1911 is even worse than the live 9mm
>railgun with 0 damage buffs stuns a 6p hoe scrake on shot 1, decaps on shot 2
>freeze grenades are 10x worse than an ordinary frag grenade
>new character is pinup girl x trailer trash with a dress, heels, and tattoos

I've never been more disappointed by an update in my life, it's unbelievable how every single patch to this fucking game makes it even worse, how they've managed to fuck up almost every system. We wanted more interesting ways to demonstrate individual knowledge like kf1, instead we get this travesty.
Swapping to a handgun as firebug to efficiently decap bloats or husks? Jokes on you, .3x/.4x modifier respectively.
Bashing a zed that's mid-attack as a pseudo-parry? Incap system destroys that.
Locking down an entire lane with well placed headshots? Well, now half the zeds will randomly require half a mag to the head to decap because "reasons".
Duelling large zeds effectively by practicing parrying? Let's just remove that skill ceiling by making parrying shit awful. Wouldn't want people to feel bad about not knowing attack patterns, because we here at Cuckwire Interblacktive are all about making EVERYONE feel included regardless of skill level!

The writing was on the fucking wall when they renamed Beginner to Normal, but i'm still disappointed at the wasted potential.
>>
So what damage type does Railgun do?
>>
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>>145002307

I'm pretty sure the resistance and stun systems partially to encourage people to make combos, so the next time you wish your weapons could actually hurt Husks and Sirens, thank a MUH SKILL CEILING faggot on here or the TWI forums for fucking everything up.
>>
>>145003203
But this doesn't encourage combos. It wouldn't be on the people asking for combos, but on TWI for somehow thinking this helps with that.
People asking for combos want greater personal impact on the outcome of the game, this does the EXACT opposite. It tries to artificially force "teamwork" by arbitrarily designating zeds as "good" or "bad" for your perk, rather than natural counters with proper solutions (the above mentioned husk/firebug interaction being one example).
>>
Wow I can't even bash a gorefast away, it does shit all. Same for fleshpounds, looks like bashing them is not an option anymore. Stalkers are nearly indestructible when they do their flip attacks.

This patch is actually the fucking worst thing ever.
>>
>>145003880
I was wondering why bash works 50/50 times now...
>>
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>>145003880
>>144999014
>>144998784
ZERK FAGGOTS BTFO
>>
>>145004304
Did you never play the game on hardest difficulties? Bashing is paramount to every fucking class.
>>
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>Firebug is now officially the "spam MWG at big guys" perk despite being a trash cleaner with it previously
>Berserker is a dead horse that Tripwire insists on still beating
>Demolitions is "better" but feels more boring and unfun to play than ever before
>completely arbitrary weapon resistances that will takes ages to learn and will only increase the skill gap between good players and bad players even further
>incap system can be abused by pretty much all SS weapons while simultaneously bashing is made completely pointless
>Stalkers are now the bane of every fucking perk as if they weren't bad enough before
>parrying and blocking are worse than before and at best parrying is just a block with a stumble attached to it
>Firebug gets its 3 non-MWGs lowered in weight so you can carry a medic pis- HAHA JUST KIDDING WE INCREASED THE MWG'S WEIGHT TO COMPENSATE
>Tripwire is still trying to make the Eviscerator relevant and is doing so by making all other zerk weapons worse
>Tripwire is still working on Versus mode when at best nobody plays it and at worst people hate it and they're just wasting resources on doing anything but removing the game mode
>I can barely even muster the effort to care about this game because of what Tripwire keeps doing to fuck it up

The only good thing about this update is that they added my SWAT weapon skins to the game.
AND FOR SOME REASON TRIPWIRE STILL DOESN'T JUST AUTOMATICALLY GIVE THE SKINS TO WHOEVER CREATED THEM, THE MAKER MUST BUY THEM LIKE EVERYONE ELSE.
>>
And am I the only one that have a hard time to land a bash on the head now?
>>
>>145004304
>let's break one of the only fun perks in this shitpile
wew lad
>>
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>>145004443
>>145004926
B T F O
F
T
O
>>
>>145004982
pls no bully
>>
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>>145004882
>THE MAKER MUST BUY THEM LIKE EVERYONE ELSE.
As expected of Tripwire
>>
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Look on the plus side, zerk walling is kill now
>>
>>145005816
Look on the plus side even more, now the whole game is dead so we can stop caring!
>>
>>145005816
Looking forward to the return of that April 2015 meta but with Sharps and Railguns instead of Supports and AA12s.
>>
I want Rae to sit on my face
>>
Does new maps have items to find?
>>
>>145006831
They do, but even if you find them you wont get the cheevo
>>
>Crawlers and Stalkers were my most hated enemies
>Now they are more tanky than ever
Just fuck my shit up, right?
>>
>>145006148
>going all SS with railguns when Stalkers are harder to kill than Fleshpounds
>>
>>145006987
You need to beat the map.
>>
This is awful, ive actually defended this game each update
But this resistance zed update literally ruins most guns

This was the same thing with warframe and i dropped that game as well when the update hit
Its exactly the same, they made each gun in warframe split between 3 different damage outputs, shelfing most weapons in your inventory to be near useless
>>
>>144998329
There was a video of it in the community hub on Steam. One of the devs said that they're working on it and that it's almost done outside of lacking proper animations.
>>
>>145007449
As a mod.
Do you think even when the developers themselves make content the fans want, they'd actually put it in the game?
>>
>>144973929
It's actually a good idea. They're taking a hint from Darkest Dungeons to make sure there's no game breaking bugs with the actual release.
>>
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>>145007563
>Do you think even when the developers themselves make content the fans want, they'd actually put it in the game?
...No...
>>
>>145004882
you didn't get money for it?
>>
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>People cry about the resistance update
>It was intended to make people play with 1 of each perk

I don't understand. Did people actually enjoy stacking classes?
>>
>>145008302

None so far, but yes, I do get money.
But it should still be pretty common fucking courtesy to give them for free to the person who created them. You know, like TF2 did.
I don't even need them to have a special glowing effect or a fancy name, just give me a copy of what I made and I'll be satisfied.
>>
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THE HOUR IS UPON US
>>
>>145008309
Not on normal
On hard, i get friends on teamspeak to decide who wants to be a healer, everyone else can be whatever they want
Suicidal is where everyone needs to use teamwork with different classes
>>
>>145008309
No, people enjoyed headshots actually killing things instead of bullshit roleplaying game resistances.
>>
>>145008692
Every suicidal game I joined had 2 gunslingers, 2 firebugs, 1 berserker and 1 medic.
>>
>>145008309
Nice bait.
People hate resistances because it makes you practically helpless against random zeds for no reason.
It was pretty well-established in KF1 and (until now) KF2 that Fleshpounds were strong against everything except explosives, which they were weak again.
And here we are where EVERY zed has things it's strong against, semi-strong against, indifferent towards, weak against, and very weak against.
The WORST part is it isn't even "my weapon makes a boom boom explosion, so it works good against Fleshpounds." No, it's "my weapon shoots bullets and is longer than a pistol but shorter than an assault rifle, therefore since it's an SMG it's weak against this zed and strong against this zed."
It's like taking chess, a relatively simple game to understand, and adding rules like "the queen can only go to this square when standing on this square when playing as white, and the tower can only take out a king on this turn while you still have your other tower left, and your king must move in this direction assuming you have X many pawns left or else you automatically enter checkmate."
>>
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>Come into /kfg/ because I see it on the front page.
>Jump flipping shot dodging shit fucking stalkers are now tankier.
>No note of the DB ammo change being undone
>>
>>145009273

Hey, at least Support is better than Zerk now.
In the sense that Support itself wasn't changed that much, Zerk is just so bad that Support is good by comparison.
>>
>>145009273
Double Barrel
* Reload speed (2.0 was 2.6)
* Reload elite (1.3 was 1.7)

It got buffed at least?
>>
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And here I am, clicking on this general like >>145009273
hoping for good news about the SS update, only to find out they ruined the game further
for fuck sake can they do anything right? they made a game with godlike gunplay and animations and yet they are ruining it
>>
>>144972465
> Dead silence - kill siren before she screams

HOW THE FUCK are you supposed to do this? Sniping the bitch with a Railgun in the head with the electro-assist doesn't have it pop.
>>
*turns invisible*
*sneaks up behind you*
*spin slashes*
*takes no damage against your bullets*
psssh, nothin' personnel, kid
>>
>>145009727
Tripwire is proudly sponsored by blacked.com and want us to remember:
The game is our wife.
Tripwire is the black bull.
We are the white guy with a small dick.
The only way we can get out of this living nightmare is by uncucking ourselves and getting a divorce.
>>
>>145009953
>>>/tv/
>>
>>145009953
>tfw don't understand these cuck memes because black guy with tiny peen
>>
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>The resistance changes

This is a good update, but jesus christ what the fuck is this shit. Why can't we have KF1 resistances with everyone but the bloat and fleshpound taking full damage?
>>
>>145009813
Collection achievements are also broken.
Stay tuned.
>>
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>Wake up
>Better do some studying for next week's exam
>Let me just check the Community Hu-

FUCK STUDYING ATM
ASCENSION HAS COME
>>
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they chose the shittiest m14 model
FUCKING TRIPWIRE
>>
>>145010695
Even in KF1 the Scrake took reduced damage from explosives.
But still, yes, that would be infinitely better than this abomination of a "improvement" they're adding.
>>
"Well it's fine in Normal and occasionally Hard. Quit your bitching." - TWI's response to resistances
>>
>>145010771
Just read the thread and be disappointed. You can go back and study in an hour or two.
>>
>>145010981

Yeah tbqh I'm pretty gutted that there are no boots.
>>
>>145010920

Please link to the post where they actually said something along those lines, because I'm willing to believe they did.
>>
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>>145010771
>have to go in for final exam today
>see Sharp is finally here
>get upset that I won't be able to play until hours later
>look at course website while I let the update download
>the instructor is in the hospital, meaning the exam is cancelled and we get the points for free
>>
>>145010849
>Even in KF1 the Scrake took reduced damage from explosives.
no he didn't, that was a meme
>>
>>145010762

The "get a perk to x level" cheevos are also broken.
>>
>>145010849
you can blow the fuck out of a scrake with the m32 in kf1 btw lad
>>
>>145011170

>the instructor is in the hospital, meaning the exam is cancelled and we get the points for free

Holy fuck actually?
Why can't awesome shit like that happen for my SMA Exam in a week?
That would be awesome.
>>
>>145011191
>>145011284
Well then, sure is a strange coincidence the Scrake resists explosives in KF2 then.
>>
>>145011338
they might have gotten the idea from misinfo agents propagating the explosive resist meme
>>
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>>145011170

Have fun with resistances. :)
>>
>>145011317
You know what you must do, anon.
>>
>>145011738

Be responsible and study in a couple of hours
;______________________;
>>
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>Check for RAE'S BOOTS
>High heels

Fuck this whole game
>>
>Check to see if anyone in the forums hates the new update
>Steam discussions doesnt care about resistance update but complaining about demo for some reason
>Leddit sucking tripwires dick, cumming their sweet sjw juices all over rae
>tripwire forum has a few people complaining about the patch while everyone else white knighting and telling those other people off
>>
This really is the death of kf2
This update is so fucking abyssmal
It used to be a meme with noone even playing the game, waiting for the SS perk. but now it really is fucking dead
>>
>>144998173

FUCKING CALLED IT
>>
>can't one shot husk with a 500 magnum headshot on normal with a level 25 gunslinger

WHAT THE FUCK
>>
>>145012828

Even with this HUGE game changing update we only have 1.5k players ingame currently.
If I remember right the peak right after the patch came out was 1.8k or so.
The game is unironically, all memes aside, dying for real now. And the very few people who still play the game will suck Tripwire's cock unconditionally and fuck it up even further.
If there are some poor fuckers that still have a shred of hope left in them they are probably the most powerless people in the world right now.
>>
>>145012828
>This was the first co op game where I bought extra copies to share with friends.
Well thanks Tripwire I learned my lesson.
>>
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>>145012902

Well it works well in Versus, and that's all that matters.
>>
>>145009813
I got it while playing PvP
>>
>>145013418
There are people playing PvP?
Last I checked there were 0 servers with vs.
>>
>>145013815
*YOU HAVE BEEN PERMANENTLY BANNED FROM THE KF2 COMMUNITY HUB. THIS BAN IS PERMANENT.*
>>
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So this happened
>>
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>>145014334
Fair point
>>
According to Tripwire's genius balancing, a thin and really short girl can walk off a shotgun blast to the chest with ease, but a regular adult human male can't.

Bravo TWI.
>>
>>145013815
There are cheevos for it :^)
>>
>>145014421
>Medieval man is fine
>Stop bringing up full body armored people, its impractical
>>
>Join pub
>6 Sharpshooters
>>
>>145014772

More effective than most team setups thanks to the resistance system.
>>
>>145015154
What gun other than railgun can kill stalkers and crawlers with sharpshooter?

Yep, you have to offperk something useful
>>
>>145015343

I was partially joking. :P
Thread replies: 255
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