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/wowsg/ - World of Warships [& shipsluts] Admiral
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You are currently reading a thread in /vg/ - Video Game Generals

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Cycloneâ„¢ edition.

Public Test Server goes up today:
http://worldofwarships.com/en/news/common/057-public-test/

Patch notes:
http://worldofwarships.com/en/news/common/056-update-notes/

Stat tracker/Stalk your favorite wowsg
http://warships.today

>Useful Information:
http://pastebin.com/nuWhcW1K

>In-game chat channel
EU Channel: "Official /vg/ channel", password is "vidya"
NA Channel: Search for '/vg/' channel by Antibully ranger
SEA Channel: /vg/

NA: [KUMA]: http://na.wargaming.net/clans/1000021519
EU: [NOFUN]: http://eu.wargaming.net/clans/500011239/

Previous thread:
>>144635685
>>
>>144858805
>kANkOLLE pictures is ok
>posts related to the game is not ok

What's your point autist?
>>
>>144858943
>related to the game
>>
Don't take the bait.
>>
>>144858967
>forum posts discussing the state of the game, high tier carriers
>not related to the game

Sick one dude.
>>
Don't reply to bait.
>>
Good morning, /wowsg/! What's your goal in-game for today?
>>
>>144859093
>>144858983
spam more samefag
>>
1st for Blyskawica
>>
How about we talk about botes instead of posters for a change?
What is your favorite overall videogame bote line for whatever reason?
>>
>>144859303
T8-T10 battleships, they deal quite a lot of damage, can sustain HE damage and they're capable of repairing a huge portion back.
>>
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Shimakaze detection buffs when? I can deal with the shit torps and the shit guns and the huge turning circle, but the least I could ask for is to see the ships that hard counter me coming before they do.
>>
>>144859303
Good morning anon!

US DD's. They keep enemy DD's under control, and once you've dealt with them you're free to use your own torps to be a cunt to their BB's.
>>
>>144859480
Let's buff a ship that can outsail any other ship and remain undetected while detecting everything else around it.
>>
>>144859039
>>144859480

Use your guns while running away. They do a pretty hefty amount of damage.

Smoke and speed boost your way out if necessary. Like when the entire enemy fleet is nearby.
>>
>>144859480
>the least I could ask for is to see the ships that hard counter me coming before they do

If a baBBie said that he'd be told to use the WASD hacks.
>>
>>144859303
IJN BBs. They're all great.
>>
>>144859582
Burger DDs you are my greatest ally
t. T10 BB
>>
>>144859303
Both BB lines up to T8. After that it's just diminishing returns in terms of fun.
>>
>>144859205
ARP Myoko and maybe grinding for a 5th skill.
>>
>>144859717
If a baBBy said anything they'd be told to use the WASD hacks.
Apparently it's a fix-all for every situation.
>>
>>144859608
>Let's buff a ship that can outsail any other ship
Is this summer 2015? Literally every Soviet Destroyer after Kiev outsails the Shimakaze in top speed.
>and remain undetected while detecting everything else around it
Its detection is the same as Gearing and worse than Fletcher. You know, the ships with better torps and better guns. It's also outspotted by its immediate predecessors, though that's less of an issue.

>>144859686
Using my guns gives them and the Moskva inevitably on the other team more time to shoot me while I'm spotted. Speed boost just makes you outrun your smoke, especially if you're dodging their fire.
>>
>>144859947
>Literally every Soviet Destroyer after Kiev outsails the Shimakaze in top speed.
They can also outspeed CV torps which is pretty hilarious to watch.
>>
>>144859890
Typical baBButism mentality

>if I don't angle, it's the destroyer's fault for hitting me with torps!
>if I don't angle, it's the cruiser's fault for hitting me with HE!
>if I don't snipe behind my team, I'll take damage and pay a huge bill!
>>
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>>144859743
>tfw I'm always the DD escorting and defending BB's
>tfw I have no DD div friend to escort me while playing BB's myself
>>
>>144860115
t.shitter with no t8+ BBs
>>
>>144860246
13% survival rate
>>
>>144859890
>le ebing WASD hacks meme xdddd
Fucking stupid meme. The torpedo soup problem is that sometimes there are just too many torps at the same time to evade them all. You change course to pre-emptively evade a possible torp wave, and you are successful. But then you run into another one that was not aimed at you.

The worst of all is that you usually never get hit by torps. But they force teams to play in a very passive manner, which means they won't follow through whenever you try to push or do something that is not blobbing up with them around the base.
>>
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>>144860115
>angling affecting HE and fires
I don't know why BBs don't just WASD away the fires caused by getting focus fired by 3+ T10 CAs more often
>>
>>144860441
I don't know baBButistic players can't disengage, possibly not because they're mentally deficient!?
>>
>>144860441
I assume his argument is that angling provides a smaller profile than going full broadside. While it's true, I wouldn't argue that the benefit is anything more than marginal at best.
>>
>>144859947
>turn 180°
>Pop smoke
>Keep going and see if you broke LoS with the one spotting you

Usually saves me in bucky.
>Pop speedboost and keep running away.
>>
>>144860317
But anon I'm not who you think I am.
>>
>be dumb baBBie
>shit up thread with avatarfagging
>complain about shitposting when they shitpost the most
>cry about everything because they can't instant delete everyone
>>
>>144860246
Probably just a no-name -50% who gets a kick from triggering people by calling them shitters. He just keeps spouting forum-tier CAsual and baDDie arguments.

Ignore him and move on.
>>
>>144860527
Yes, I played Fubuki too. And that's fine, but it works all of three times, after which you're going to be dodging shells every 3 seconds for quite a while until you outrun either Fletcher or Gearing. 41 knots is good, but it's still going to take some time to escape something going at 38 knots.
>>
>>144860518
The reason high tier games are stale is because people don't know how to disengage, so they don't bother getting engaged in the first place. This results in those players max range sniping till the timer runs out.
>>
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>you can now spectate floatplanes

neato
>>
gtfo bad_arcade_shitty.
>>
>>144860974
Tell your team what to do, you can communicate or are you socially inept for that as well?
>>
>>144860880
>took the bait
Fug
>>
>>144860518
Try disengaging in a ship that takes over 30 seconds to turn around, and be sure to remain angled the entire time so you don't get citpenned or expose yourself to torpedoes.
>>
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Fail div is a form of griefing, no matter how you slice it. Can't believe WG justified this cancer with "muh social interaction".
Sometimes I wonder if playing this game is worth the stress it caused.
>>
>>144860518
>BB disengages because they can't soak fire from half the enemy team forever and have no support
>start complaining that they're a coward who's not doing their job
>>
>>144860942
Use prem consumables. Now it's four times.
>>
>>144861140
>>144861223
>be (You)
>notice your team isn't near you
>go in and die
>complain about bad teammates, HE fire, torps (how torps hit you at 20 km range is beyond me) etc

Pottery
>>
>>144860419
The torpedo soup isn't even that big of a problem these days, even in the odd game where there's like 8 DDs on the enemy team because of the high tier IJN DD nerfs.
But the mentality of not risking pushing and just sitting back has remained because people know that they're unlikely to get any support even if they do try to push, so therefore nobody does.
>>
>>144861393
baBButists don't push because they fear torpedoes, they do it because they think it's the right thing to do with 25+ km range.
>>
>>144861393
They really need to add the easy command menu like in WoT. I really miss being able to call allies specifically by username and tell them to "follow me" or "fall back." I imagine it'd be really useful in the Asia and EU servers too where there's a huge language barrier.
>>
>>144861506
>>144860518
>>144860115
>trying to force 'baBButists' this hard
>>
>>144861576
You can force anything on this general lmao just look at

>4x2
>>
>>144861574
There's already some inbuilt commands in the game, I don't know if it's like WoT's because I haven't played WoT since like 2013 or something but it doesn't seem like the average player really listens to it anyway, outside of maybe the 'focus this dude' command.
>>
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>mfw I embrace the gunbote bucky lyfe
>invisi firing on cruisers and BB's
>wrecking DD's who think I'm easy prey
>51k average with little use of torps
>>
>>144861745
>Bucky-Chan is a little odd
>>
>>144861736
I actually think people pay those commands more attention. Mostly because they have sound, unlike WoT. But so far I haven't found the one for "follow me". F7'ing an ally just asks everyone to support him, not for him to follow you.
>>
warships.today is down or loading slow for anyone else?
>>
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>>144861736
I last played in late 2013 as well, but if you had xvm to see who was at least competent, most greens, blues and purples will usually work with you if you communicate them by name.

What we have currently is the quick voice menu on the F(X) keys (which WoT has as well), but it doesn't have other commands and can't be customized with mods. I can't tell a specific ship to come with me, or tell them to stay back.
>>
>>144862089
battleships should spend the time between reloads typing elaborate strategies into chat.
>>
Wow I finished the Kirishima mission and it hasn't been awarded yet, literally WTF?
>>
>>144862042
seems to be ded for me too

>>144862089
>teams are nothing but heavy tanks and TD's
good memories
>>
>>144862269
Yokosuka port, dumbfuck.
>>
>>144862260
>try to talk to my team between reloads
>met with nothing but boxes and moonrunes in response
>>
>>144861576
>being racist

Serves you right.
>>
>>144862470
>met with silence or disagreement
>>
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>>144862260
Well I'm speaking in general. As a DD I think it's helpful to ask a cruiser to cover my retreat or that I'm popping smoke, or to tell an IJN DD that I've already been spotted and there's somebody else nearby. As a cruiser it'd be helpful to mark incoming planes to a BB or tell them to get close. With mod support WoT's menu could still individually name people and show icons, but still have customized commands. It was one of the more convenient and intuitive parts of WoT, especially compared to more advanced but difficult to use quick commands like Tribes' VGS.
>>
>>144862540
what
>>
>>144861187
>T5 and T3 div getting matched into a T9 game
What?
I don't understand what they did wrong here. The very worst they should be able to see is T7, right?
>>
>>144862634
And what, pray tell, is a tier 3 going to do against a tier 7?

Apart from very extenuating circumstances (i.e. a Lo Yang or Kamikaze R with a good captain with a higher-tier ship), divisions should be a +1/-1 spread at worst.
>>
>>144862634
maybe they were with a T7 div to start off with but he left the div? I have no idea if that still shows up on the end screen or not
>>
>>144862549
>met with silence, disagreement or outright suiciding into the enemy team just to spite me for trying to order them around.

Gotta love NA pubbies.
>>
>>144862634
They were divisioned with a Benson. The Benson left the division after he died.
>>
>>144862779
I think he's more talking about how the fuck a T5-high division gets into a T9 game, that flat out shouldn't be possible
>>
>>144862779
>>144862634
Wait, I didn't read properly, you're right.
why are they seeing Tier 9s?
>>
>>144862845
>pubbies

Kill yourself
>>
>>144862779
It's a little bit fucked, but hardly unforgivable. This is assuming the T5 would be getting in a T7 game to begin with!
>>144862909
Oh. Fuck that.
>>
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>>144861187
This makes me want to div Umikaze with T10s
>>
>>144862779
>Lo Yang
I don't really see how a Lo Yang in a higher tier div could really be an issue, same with just about any T8 ship really. It's different in WoT because they have T9/10 and T10 only games that dragging a T8 into is a disadvantage, but because of WoWs' low T9 and 10 population every single game is going to have a bunch of T8s no matter what.
>>
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Alright you stupid fucks, have some goddamn game discussion for once.

Here are the new USN BB modules, previewed on the Iowa on PT server.

I have no fucking clue where that guy who copied the patch notes from EU got his shit from, but these stats are pretty much consistent with the leddit post from yesterday.

It's also safe to assume that Hotel won't be getting the extra range as her range and dispersion mods are different.
>>
>>144861071
We wouldn't be having this discussion at all if teams could communicate effectively.
>>
>>144863826
>-70% to the risk of your ship's magazine detonation
Seems a little redundant given the flag.
>>
>>144863826
>Main Armaments Modification I
DDs wet dream.
>>
>>144863826
>It's also safe to assume that Hotel won't be getting the extra range as her range and dispersion mods are different.
thank fuck for that
>>
http://forum.worldofwarships.com/index.php?/topic/82800-057-patch-notes-from-eu/

Where were you the day that IJN BBs died?
>>
>>144864594
>Where were you the day that IJN BBs died?
Explain.
>>
>>144864594
How about you actually cross check those "copied" notes with what's actually on the test server right now? >>144863826

Especially since the post with the actual test server stats explicitly mentioned the post you linked as being full of shit.
>>
>>144864792
>Artillery Plotting Room Modification 1 (+16% to main battery maximum firing range; -20% to maximum dispersion of secondary battery shells). This upgrade will be available only for US battleships

>This upgrade will be available only for US battleships
>>
>>144863826
Aw shit nigga I can't wait to use that secondary upgrade that reduces dispersion :^)
>>
>>144863826
Are these modules availible for all the USN BB line?

Some of them modules are nice.

I hope all ships get some more options like this instead of picking the same 3/4.
>>
>>144865291
>can't wait to use that secondary upgrade that reduces dispersion :^)
But -dispersion mod already exists
>>
>>144865391
Only Montana
>>
>>144865219
Ignoring the fact that the actual test server shows differently to what's in that post
>Added Upgrades:
>Aiming Systems Modification 1 (+20% to secondary battery maximum firing range; -20% to maximum dispersion of secondary battery shells; +20% to the torpedo tubes traverse speed; -7% to maximum dispersion of main battery shells)
IJN would still have more accurate guns even with those changes.
>>
>>144865534
So now Yamato can have 2 mods that increase secondaries range+skill+flag?
Whats the range of Yamato secondaries?
>>
>>144865391
First column is all tiers

Second column is T5 and above

Third and fourth column are T9 and T10 only

Propulsion is T6 and above

The artillery plotting room mods are exclusive to USN BB, everything else gets main battery mods, which have the order reversed (dispersion at T5 then range at T9) and have slightly different stats
>>
>>144865534
fug I'm a dummie and though that the burgers wouldn't have been able to mount both for whatever reason, never mind either way because that post is unreliable anyway

>>144865706
7km if I remember correctly
>>
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>>144863071
>>
>>144865914
Thanks.

Looks like CV going to have a harder time with more AA buffs.
>>
>>144866147
7km*1.2*1.2*1.2=12.1km and that's without flag. dispersion*0.8*0.8=0.64 of standard secondaries dispersion and that's without T5 skill.

Am I missing something here? Or is Sushi sister going to have some fun with secondaries?
>>
>>144866537
>multiplicative
I thought all the modifiers were additive for that?
>>
>>144866756
AA mods are multiplicative, so I always assumed that secondaries are also. I don't have high tier IJN BB
>>
>>144866537
Zao will burn you to crisp before you enter secondaries range.
>>
Target Acquisition mod or Concealment System mod for the Benson? I like hunting enemy DDs and screening torpedoes for friendly ships.
>>
>>144867108
Why is this even a question? Concealment on all DDs, no exception.
>>
>>144861020
they are so damn tiny
>>
>>144861187
<insert picture of wave teamkilling failtoon here>
>>
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>>144861020
>mfw this sorry excuse of a plane can lock a full squadron of DBs/TBs/fighters
>>
>>144865914
Fucking hell then they nerfed the secondary range on my north carolina because they removed secondary range buff. and I have a secondary specced captain
>>
>>144868175
I was thinking the same thing
>>
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>>144868175
catapult fighter is of much historical accuracy and balans, comrade))))))))))))))))))))
>>
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>>144868645
>north carolina
>secondary specced captain
>>
>>144868997
Preparation for the Monty and its flamethrower secondaries
>>
>>144869078
Then get Iowa ASAP.
>>
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>>144868175
>mfw this sorry excuse of an airplane and its pilot are the only ones standing between my ship and a horde of bombers
>>
https://www.youtube.com/watch?v=tDhV1B-5klU

ITS OUT BROS
>>
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>>144861020
>>144868175
>Guns: 1× fixed, forward firing 0.30 in (7.62 mm) Browning M2 AN and 1× flexible mounted rear-firing 0.30 in (7.62 mm) Browning M2 AN machine gun
>>
>>144869765
>published on May 27th

???
>>
>>144866537
Now I understand what's wrong with my calculations.
7km*1.05 (first modification. I assumed it was 20%, but it looks like WG nerfed it.)*1.2 (second mod)*1.2 (skill)=10.6km. (11.11 with flag) Well that's not that fun
And it looks like Nagato into secondaries will have only 6.3km without flag. That's boring.
>>
>>144869923
>shilling
>>
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>>144863826
>no more secondary mod for lower tiers
>it costs 3,000,000 now too

I hope this is only the case for US BBs.
>>
>>144870678
>6.3km
>7.2km without flag now
RIP secondary memes Nagato.
>>
>>144870843
My Warspite maybe toast then.

Build for secondarys and hammers DD.
>>
>>144870843
>>no more secondary mod for lower tiers
IJN BB has mod that gives you....+5% of secondaries range and accuracy.
Looks like only T9-10 are allowed to have secondaries build. Thanks WG. My dream of sec. memed Kongou has drowned.
>>
>>144871385
>14cm secondaries have less range than 5-inch secondaries
BALANS
>>
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>>144863826
MODULES PART 2: ELECTRIC BOOGALOO: HOTEL EDITION

For every other ship the aiming system mod replaces artillery plotting room 1 and the GFCS range mod replaces plotting room 2.

Aiming system received a minor buff.

Range mod has always been there, but since it's literally the only thing that didn't get buffed if you were retarded enough to use it before you get punished even harder for it now.

Secondary spec for T8 and below is kill, secondary spec for T9 and T10 got slightly better. Yamato's secondary battery now goes out to 11.1km with AFT + Flag + both mods.
>>
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>>144871925
>+5%

Wow, thanks WG! This will surely have a worthwhile and noticeable effect, and my Kongou definitely needed 24.3km of range!
>>
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>>144870843
>>144871925
I'm with you bros.
>>
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>>144872681
>secondary spec'd Cleveland
>>
>>144872403
+5% secondaries. Not main caliber. Main caliber gets -7% dispersion.
>>
>>144872285
I-I use GFCS Mod 2. Was that wrong? Should I have gone for the AA memes?
>>
>>144872285
>Secondary spec for T8 and below is kill
Wow that's retarded, what else is WG going to kill next?

Stay tuned
>>
>>144872681
>Half of your main battery range covered by secondaries
Does anything else have a better ratio?
>>
>>144863826
>-12% reload time
>at the cost of not being able to track anything anymore
>>
>>144874516
I could see it being useful on US DDs and literally nothing else. Even on BBs, the ability to wiggle and keep guns on target is huge.
>>
>>144874649
A 12% RoF increase on a gunbote is unnoticeable.
>>
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Raptor dreams of having gay sex with a futa Yamato
>>
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>>144874746
>A 12% RoF increase on a gunbote is unnoticeable.
>>
>>144874746
So would a 8.13 second 180 degree turret turn time compared to 7.2 seconds on gearing.
>>
>>144874815
DELETE
THIS
>>
Internet is RIP, sorry Troll/Terminal. GGs
>>
Holy shit, I burnt down half the enemy fleet in my Kiev, you can bombard enemy fools for unhindered minutes through those islands, and Kiev has flat arc, yet I havent seen any USN ship doing it.
>>
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>>144874815
>futa
Literally the worst fetish.
>>
>>144875635
Kiev is great for that. The issue with USN DDs is that their arcs mean that it's much harder to lead non-battleships.
>>
>>144874815
Futa are women, you can't have gay sex with them.
>>
>>144874815
It's not gay if balls don't touch. And futa usually doesn't have them :^)
You misspelled Iowa btw.
No, I am not F-35 Lightning 2
>>
>>144872285
>Secondary spec for T8 and below is kill

HOLY FUCK WARGAMING

WE NEED TO MEME UP THE TEST FORUM AND TELL WG TO FIX THIS SHIT
>>
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>>144876364
>>144876493
If dicks touch, it's gay
>>
>>144877073
They should have made secondary spec viable for T6+ if anything. This T9-10 bullshit is retarded
>>
>>144877073
well I can only hope wargaming reads the feedback

http://forum.worldofwarships.com/index.php?/topic/82886-teir-8-and-below-secondaries-were-nerfed-because-of-module-change/

probably not though...
>>
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>>144877878
>I can only hope wargaming reads the feedback
>>
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>>144876364
If it has a penis, it is not a woman.
>>
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Shakiiiiiiiiim
>>
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>>144877878
>wargaming
>read
>feedback
>>
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>>144879349
But if it has a vagina it's not a man.
>>
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>>144879370
FUCK OF TO REDIT PLS
>>
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>>144877878
On RU server first thing people started whine about is nerf of secondaries speced Nagato/Warspite.
So there is a hope.
>>
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>>144880063
no
>>
>>144880282
I-Is that a sushi wearing a silly moetel hat?

SO CUTE
>>
>>144877878
>>144878897
>>144879538
>>144880282
If RU complain then it may change, they do not want to upset who they cater too.
>>
>>144881816
They will change. In 0.5.8, when everyone respecced their captains.
>>
>>144882205
Then they'll offer 50% off captain respeccing as compensation))))))
>>
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>tfw the only option for survival on an enemy kamikaze coming out of their smoke is to t-bone them and hope for the best
>>
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Rule the goddamn waves
>>
>>144883590
>SE vs no SE
>>
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>>144883590
>>
>>144883718
You can actually get Dreadnought medals with IJN DDs like the fucky bucky with SE.

And you can literally plow through torpedoes with your bow, because if the first doesn't kill you your destroyed bow will just absorb the others.
>>
>Anti-aliasing. Currently it does not look too appealing, any plans to improve it?
>We are working on improving it at the moment. It’s not actually a change to video tech, but actual changes in model. We are thinking on how we can do this quickly and with high quality. 0.5.8 there will two ships with these improvements – and if they work well, more will follow.
>>
>>144884854
>And what will be the leitmotif of German battleships, to come this summer?
>Think Tirpitz, but without torpedoes – relatively smaller guns, with flat trajectory, pretty decent armor and speed.

>What are the plans to address carrier gameplay, especially various loadout and US carriers?
>There are no ground-shattering plans for now, but one of the main things in the close future is making the support carriers – fighter/dive bomber loadouts – more useful to the team, giving fighters other things to do than just shooting down planes.
>As for US carriers, the lines are not intended to be equal, so the game style will always be different. For now the US are less affected by defensive fire, for the future see above. Once fighters will have more things to do, US support loadouts may be far more interesting than now.
>>
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>>144884854
HOW ABOUT YOU TURN FUCKING AA ON IN YOUR FUCKING ENGINE

IT MUST BE REALLY FUCKING HARD TO GIVE MINSK A FUCKING CALL
BECAUSE THESE FUCKS THERE DONT TOTALLY HAVE BIGWORLD RUNNING WITH AA

BUT NO
HURR DOES NOT RUN ON SIBERIAN TOASTER SO WE DONT GIVE A FUCK DURR
LETS JUST GIVE EVERYONE EYE CANCER EVERY TIME THEY LOK AT A SHIP IN A GAME THAT CONSISTS OF NOTHING BUT SHIPS

FUCK NO
INSTEAD WE JUST MAKE NEW MODELS
>>
>>144885467

A-anon you need to calm down~!
>>
>>144885338
Maybe you should post source.
>>Think Tirpitz, but without torpedoes
I actually hoped that German BB would have torps. I guess not.
>>144885467
You see comrade, Ships are not tanks © so we need to create new solutions to existing problems insted of getting them from someone else.
Anyone knows if WoWP has Anti Aliasing?
>>
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>>144886290
http://forum.worldofwarships.eu/index.php?/topic/53745-questions-and-answers-st-petersburg-may-2016/page__pid__1085694#entry1085694
>>
>>144875765
kys
>>
>>144875019
ded internet
ded abru

F
>>
>>144886638

>Why do Secondaries have such terrible accuracy?
>We feel that they are very powerful as is and if they are too effective then we aren’t encouraging skillful play
>secondaries
>very powerful

Are we playing a different game than the devs?
>>
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>>144887730
>we aren’t encouraging skillful play
>>
>>144888095
To be fair, the maximum extent of player input in the use of secondaries is to click the desired target once.
>>
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VERY LEWD DO NOT OPEN
>>
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>>144888745

THIS IS A BLUE BOARD
>>
>>144888326

And to be quite fair

It would be more interesting if we could like press 3 or 4 and swap to our secondaries like one would go from main guns to torpedoes.....BUT THAT WOULD BE OF TOO COMPLICATEDS TOVARISH(((((((((((
>>
>>144888745
That was right before foxfag blamed us for not carrying him, kek
>>
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>tfw literally CANNOT carry
>>
>>144892107
Stop blogposting anytime.
>>
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>>144892107
haha nice one Raptor! What an amazing result! How can I donate money to your stream friendo? Could you please post more endplates?!
>>
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>>144892810
Thanks senpai.
>>
>>144892107
>2 frags
>"carry"
Also, here's your (you).
>>
>>144889136
WOOD CONFUSE OF PLAYERS (((((((
>>
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>>
>>144898027
>I don't understand the game
>>
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Boris, its good to see that you finally understand my POV on CV MM.
>>
Would you Shim a Kaze?
>>
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>>144898443
Spoken like true t. Shitter

Attached are the results of decent-ish (but not very high) amount of carrying.
>>
Would you Kit a Kami?
>>
>>144898983
I prefer not having any STDs
>>
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>>144899716

Speedy Turbo Dick?
>>
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>>144899047
>posted from my russian toaster
I don't include the scorecards when it's obviously gonna be me at the top. Or if my div mates are at the bottom :^)
>>
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>>144899713
she is team killer
>>
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Spot the bias
>>
>>144899984
>screen resolution of 1239x474
Nice try at basic IT knowledge. But please try again.
>>
Would you Bis a Marck?
>>
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>>144900684
Yes
>>
USS Arizona hype
>>
>>144900942
It's New Mexico with stat boosts, what's the point of getting hyped?
>>
>>144900136
>Colo vs Naga
>Higher average damage
>Higher average kills
>Significantly lower WR

how
>>
Is this game finally fun, played the beta and had fun but the actual games grind was way too much and only got to tier 3.
>>
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>>144901089
Style points
>>
>>144901228
>getting to tier 2 is about 2-3 battles
>getting to tier 3 is ~8
>"Too much grind"
Literally wat.
>>
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>>144901061
>whats the point of getting hyped for a super seaburger
>>
>>144901548
>super seaburger
>19.2 second rudder shift
>>
>>144901228
>getting to tier 3
>too much grind

Sounds like you should either goy up and get gud, or just leave.
>>
>>144901089
Mobility, I guess: with the Colorado you can tank damage, and respond to fire effectively while brawling, but you can't quickly turn around, nor relocate, as effectively as the Nagato would do in a my-team-just-vaporized-around-me (or on the other flank) situation.
>>
>>144901486
>>144901709

The kawachi was a pile of horseshit that was outclassed by everything.
>>
>>144901836
well it is the low point of the line
>>
>>144901836
You really don't deserve anything better if you gave up on kawachi desu
>>
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>liking AoBS
>>
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How 2 average 100k in Nagamon.
>>
>>144901836
Well, it's absolutely true. And Myogi is still not much. But get up to Kongo, and you'll be playing proper BBs.

Americans get their first good BB at tier 4.
>>
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https://www.youtube.com/watch?v=RubBzkZzpUA
>>
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ARIZONA
R
I
Z
O
N
A
>>
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>>144902534
>that paint scheme
>>
>>144903627
Nah, thats how its supposed to look.
>>
>>144902534
Despite using the same AP shell as NM the shell has different Krupp and damage parameters, both lower. Not to mention a slower speed, but thats to be expected from a shorter gun.
>>
F22xRaptor: feel like i should just wait a week so I dont hit a wall of unicum players against me
>>
>>144903836
Don't forget

>19.2 second rudder shift
>>
>>144892107
>>144895829

Every time you post a results screen, I cringe. Please stop, no one gives a shit about your games.
>>
>>144902259
>have a blast in the new mex and nagato
>get Amagi and Colorado
>meh
>struggling to get through them
>have 240k free xp just laying around

I'm tempted
>>
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>>144904179
But anon I don't care what you think
>>
>>144903682
If she really looked like that, sinking her was an act of mercy.
>>
>>144904472
Save it for the Izumo and first NC hull.
>>
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>>144905131
Americans have a habit of making some really fucking ugly ships.
>>
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>>144904560
Must be thrilled that someone is giving you the attention that you don't get in real life.
>>
>>144905369
>>144905131

Fuck off Hirohito
>>
>>144905689
Yes
>>
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the monkeys at rank 10+ have arrived
https://warships.today/player/1015277961/na/Justeel

>1.7k with premium is enough exp to not lose a star in the shitter bracket
>>
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My first mistake was expecting some modicum of effort from my team.
>>
>>144899713
>a torpedo boat with 20 tubes on each side that will mostly be captained by a kancolle player who has a credit card
Nice ship but no
>>
>>144907274
I don't think you understand the question
>>
>>144899713
>Kuma-class in tier 8
Even in closed beta she was more Citakami than Kitakami.
>>
>>144907367
because you're on /wowsg/, fuck off to your /jp/ or /a/. what's wrong? gonna get banned for smelling like a newshit?
>>
>>144906035
No, your first mistake was installing this game in the first place
>>
>>144901624
Well it does have the maneuverability of average burger on water, so it's accurate.
>>
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>>144902534
>>
>>144908209
DELETE
THIS
>>
>>144908209
>torpedo bomber divebombing

put some effort in
>>
>>144908135
NM has 13.5 seconds by comparison
>>
>>144908403
I'm being historically accurate
))))))
>>
>>144908135
>>144908543
The way gamesmodels lists it NM has a 17.66 second rudder.

So basically, that 19 number is bullshit
>>
>>144907581
Woow aren't you mad.
>>
>>144908543
To be fair, those are most likely not final stats, and it will most likely have some feature. Like battleship with speed boost. That would be strangely funny.
>>
>>144908669
GM3D lists the values for the stock hull of NM, which is 17.66 seconds.

Upgraded is 13.5, and Arizona only gets one hull.
>>
what nation do i play for the best battleships?
>>
>>144909190
IJN
>>
>>144909190
USN
>>
>>144909190
IJN
>>
>>144909190
RM_
>>
>>144909190
japs
>>
>>144909190
Depends on what you want from BB.
Snipe from 20km? IJN
Get into a fight at close range, guns shooting both sides? IJN
Be a floating CV target? IJN
Kill a lot of planes? Get a CA
>>
>>144909190
nippongo
Thread replies: 255
Thread images: 219

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