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/twg/ - Total War General
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You are currently reading a thread in /vg/ - Video Game Generals

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Everchosen Edition

>FAQs & General Info
http://pastebin.com/gZ1T9VCN

>Steam Groups
http://steamcommunity.com/groups/totalwargeneral
http://steamcommunity.com/groups/twgmp

>Total War Warhammer
Mods -- http://www.twcenter.net/forums/forumdisplay.php?2191-Total-War-WARHAMMER-Modifications

Old thread:
>>144673065
>>
Nagash did nothing wrong
>>
>>144722102
thx dude
>>
Vlad a good boy!
>>
Skaven are a product of their environment!
>>
Orcs have a unique and deep culture!
>>
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>>144722102
Boys and girls, time to roll!
>>
Dark Elves are the true heirs of Ulthuan!
>>
>ten hours later
>finally finished short campaign as Chaos
>>
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slayers are not shit
>>
>>144722209
NAGASH WAS WEAK
>>
My dick no longer becomes hard at the sight of anime girls. Only Slaanesh and the hordes of chaos can sate my lust.
>>
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Archaon is coming for your lands, /twg/. What do you do?
>>
>>144722472
I accuse him of being a faggot and he runs home to the wastes
>>
>>144722374
They're not cost effective against anything except monsters and other naked expensive dudes
>>
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KHAZUK KHAZUK KHAZUK-HA
>>
>>144722501
How are they against savage boys?
>>
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>>144722452
Anime is slaanesh approved and as such is relevant to /twg/
>>
>>144722597
Slaanesh is ded
>>
Regular or halberd demigriffs? Why?
>>
>>144722284
rollan for my next legendary
>>
>>144722284
roll
>>
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>>144722597
bless you
>>144722725
i will never forget you

>>144722753
halberds, because they it makes them more versatile in "counter matchups"
>>
>skullsmashers still smashin skulls 150 turns in

Those are some tough orcs
>>
If I use an agent to destroy a building in an enemy town, let's say Walls, or the "Town" Structure itself or a Garrison upgrade, does that remove the Garrison as well or damage them?

Some of these early cities as Empire are ridiculously hardened, and usually a 20 stack squats in them forever. I'd like to take Wissenland early on, but I don't know how I'll deal with them with one army.

My other one is busy with Marienburg shits atm.
>>
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THEY HAVE WRONGED US
>>
>>144722990
Damages the building/walls not the troops I think
>>
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>>144722909
Lel, deleted already.
Take a sfw slaaneshi cultist instead, you'd fuck anything anyway
>>
>>144723074
>poor little white guy
>>
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grimgor is a fucking tank
>>
>>144723421
Grimgor alone is a good reason to bring a couple thunderers imho
>>
First time playing dwarves after some Empire playthroughs.

What are the equivalant hero types?
Which ones are good/bad?
Thanes=Captains
Runesmiths=Battle Priests
Engineers=??

Other advice would be helpful as well. I plan on focusing on ranged units mostly.
>>
Who else /stillontheirfirstcampaign/ here?
>>
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>not playing on Ultra unit-size
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So this is how it ends...

Karak Norn for absolutely no fucking reason betrays his high king, and the once friendly mountains spew orcs into the empire while Karl Franz is forced to deal with the traitor dwarf.

Can't say I'm that upset that the game is giving an end-game challenge, tbqh
>>
>>144723483
I have learned the wisdom of this to my sorrow

Another grudge for the book
>>
>>144723706
>inb4 Dwarfs confederate Karak Norn and get pissed at you for 50 turns for breaking treaties with them
>>
>>144723706

Having a united Empire with Norsca wiped off the face of the map must be comfy af
>>
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>>144723421

Well he is called IRONHIDE for a reason
>>
>>144723565
I'm /onmytenthcampaign/ or so, always playing and then starting anew when I think that my cities aren't build perfectly demolishing buildings is against my religious believes
>>
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>>144723638
>Ultra isn't default settings
>>
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>just mindin my orc business
>this comes my way

wut da zog
>>
>>144723942
>spoiler
Well now, you can't just say that and not tell us the story.
>>
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>>144723924
just wish Grimgor would look closer to his miniature.

he's always been a "lean"(read: lean for a massive black orc warboss) muscle packed but fast monster.

He looks fine in the game, but I guess I imagined him a bit dofferent
>>
>>144724025
Western Dwarfs are legit retarded in all aspects. I blame it on being surrounded by manlings on all sides.
>>
>>144723815
I'd be pretty surprised, if I were Thorgrim this shit would be grudge number 1, only thing worse than greenskins destroying your kingdom is a race traitor.

>>144723874
The great crusade was anything but comfy, but it was worth it to close the chaos rifts and rebuild Kislev.

>>144724025
>karak Norn selling out his race in yet another campaign

Why am I not surprised.
>>
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bump with my screenshots
>>
>>144724262
let's get some action shots, famalamadingdong
>>
>>144724170
Happened to me in my Empire playthrough. Karak Hirn or Izor declared on the Grudgebearer (or the other way around), and we naturally sided with Thorgrim. About 3 turns later, after we razed half their settlements to ash, they suddenly became Dwarf settlements and my diplomatic relations took a massive hit. Had to pay that old jew 2K a turn for the next 30 turns or so to stop relations going into the negative. (this was after we'd wiped out Norsca and Chaos)
>>
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>>144724313
>>
>>144724409
that's the good stuff
>>
>>144722284

It's go time
>>
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>>144724313
>>
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>>144724409
>>144724313
>>
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>>144723483
>>144723924
they attacked again after my army routed

finally wounded him with my cannons but the other general was magically at 100% hp at the beginning of the battle so I'm still going to lose
>>
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>>144724025
>>144724170
Karak Norn also wanted to be my vassal.
>>
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>>144724567
>>
>>144724046
I'm just bullshitting, I'm an autist that doesn't want to rearrange buildings
>>
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>Chaos rifts left behind from raiding don't spread corruption
>Chaos rebels disappear after they raid the province they spawned in
>>
>>144724614
Is Karak Norn the Sweden of Warhammer?
>>
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>>144724698
>>
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>>144724567
>>
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>>144724405
>>144724614
I'm not even a dwarf and this triggers me something ferocious. My resolve to raze these mountains has doubled.


>>144724804
Get the Chaos Rifts spread corruption mod, I found it weird that they actually made a special ruin for chaos and had it do jack diddly squat. This makes stopping chaos a real priority.
>>
>>144724804
>>144725065
I thought the rifts DID spread corruption, on account of one of my northern provinces surrounded by rifts having +15 chaos corruption due to 'buildings and commandments'.
>>
>>144722102
What would you guys say is the strongest and weakest factions?
I have a friend who thinks the vampire counts are too weak because of the attrition they suffer, but I don't think it's that bad.
>>
>>144725256
Attrition is damaging, but not the main problem: the main problem is the public order penalty in uncorrupted provinces, and also the negative diplomacy modifier of Aversion.
>>
>>144725173
yeah when the scum raised the capital in ostermark it spread corruption like crazy
i think only capital rifts do it
>>
>>144725256
>Strongest
Empire
>Weakest
Counts
>>
>play Orcs
>love fooling around with the dwarfs and other orcs
>feels like a race against time if I want to raid in the empire before Chaos fucks everything
>later half of the campaign is just intercepting Chaos and Norscan stacks before they raze the feeble human factions

really thinking about the mod that removes the Chaos Invasion alltogether, does it work properly?
>>
>>144725437
I got a mod that delays chaos, but ever since I've used it, for some reason the entire Empire gets btfo by the first wave
>>
>>144725256
>because of attrition
you can reach most cities from others in 1 turn i rarely if ever suffer attrition with them
their biggest issue is the lack of ranged units which is the most reliable way to take out big things atm
i also really dislike their leadership system even though it usually works in their advantage
>>
>>144725256
>Vampire counts isn't good meme is back
Campaign wise, VC is really fucking easy, just tedious. Empire probably has a harder time in campaign. In multiplayer battles, Chaos is the weakest, and Empire is the strongest.
>>
>>144725548
i think that mod also doubles the amount of stacks produced anon
>>
is there any difference in magic ability between hero and lord magic users, and is there a site that hosts all the unit stats, the wiki is not very detailed
>>
>>144725693
Oh shit, that probably explains it

I had a dorf campaign, came over the hills and saw humanity had fallen, seeing the same in my orc campaign
>>
>>144725715
It's unclear at this point. Though, if lords can do it, they SEEM to do it a bit better than heros. That said plenty of heros have unique abilities in on themselves.
>>
>>144725392
I meant to mention the public order, but I couldn't remember the term.
It's a bit of a shame that the penalty is so high, because I like the theme of the counts the best.
>>144725397
I suppose I'll stick with Greenskins, then. They're my second favourite in theme, and they're pretty fun to play, too.
>>
>play as chaos
>raze all of bretonnia
>estalia takes over the ruins, mousillon does fucking nothing

When they add the beastmen the beastmen should have a primary focus on bretonnia and athel loren because otherwise Bretonnia just seems like nothing happens there and everything is retarded
>>
>>144725256
In multiplayer
>Strongest
Empire
>Literally trash
Chaos
>>
>>144725912
Dont worry, Wood elves get to bully bretonnia
>>
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>Karak Norn
Declared war on me for no apparent reason in a previous campaign and sent a stack to sack Grunburg. Ran back to their hold afterwards and requested peace, offering payment.
What the fuck is this faction's problem?
>>
>>144726009
I'm convinced Karak Norn is either skaven/gobbos in disguise
>>
Watch yourselves, around Karak Norn
>>
>>144725956
what's wrong with chaos ?
i've only played 4 mp games
>>
>The largest hold in the Grey Mountains is Karak Norn (“Barren Earth Hold”). Populated by displaced clans from the fallen hold of Mount Silverspear and the watchtowers of Mad Dog Pass, Karak Norn sits on the only sizeable deposits of metal and semiprecious stones in the Grey Mountains. The Dwarfhold is strategically placed with its upper level visible on a plateau high above the Loren Forest. This enables the Dwarfs to monitor the activities of the Wood Elves of Loren, albeit from a considerable distance. While the Elves haven’t been a threat for over 4,000 years, and the grudge against the Elves was officially settled with the taking of the Phoenix Crown, the Dwarfs see no harm in vigilance.

http://warhammerfantasy.wikia.com/wiki/Karak_Norn

That explains it, since Wood Elves still not announced, the manlets think that everyone is an elf and go berserk.
>>
>>144726168
They're pretty much just overpriced and less versatile than the other races. Chosen are great, but almost never worth it for 1500 a pop. Chaos warriors tend to pale in comparison to grave guard, or great swordsmen, not to mention black orcs. Forsaken and chaos spawn are pretty good, but "pretty good" doesn't cut it against turtling dwarves, rush-snipe greenskins, even the knights of bretonnia mess them the fuck up. They're actually ok against VC, but VC has way more tools to deal with other races than them.

I don't think I have to mention empire in detail.
>>
>>144726281
>swears fealty to a greenskin because elves shreked him 4000 years ago
makes sense, Dwarfs are literally that retarded
>>
>>144726009
Yes they did that to me as well, right under a wave of chaos invasion. Fuck those stunted assholes, now Mannfred himself is going around razing every single one of their karaks, just got their main force, 2 stacks hiding in some shithole karak. Now I will have to seek out the rest of them in their holes in some mountain range.

Is this what it felt for U.S. after 911?
>>
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>every single time i boot up shogun 2
>hard drive crashes
>need to restore it time and time again
>could install it on another HDD
>lose all my Otomo campaign progress

I bet it's Ieyasu or Hanzo behind this shit.
>>
>>144726952
Neither, it's fucking Takeda Shingen.
>>
>>144726952
It's literally always Shingen.
>>
Reminder to raze Karak Norn to the ground in every campaign, regardless of faction
>>
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Why is there a Spearman unit, and a shielded spearman unit? Is it like in other games, where shielded units will prioritize blocking arrows and will attack less?

>>144727056

That fucker.
>>
>>144727093
can't wait to raze it as Wood Elves
>>
>>144727114
Shields pretty much just protect from missiles. Un-shielded guys are cheaper.
>>
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Do I intervene, or do I wait for one faction to beat the other, and then go in for the kill after when one side is weakened?
>>
>>144727281
Take it while it's weak.
>>
>>144727281
>Nordland
You're going be dragged into a war with Todbringer regardless of whether you do it now or later.
>>
>>144727114
it's a social experiment
>>
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>>144724313
orc warboss after wiping out the last of a slayer unit. last slayer prays to valaya as he dies.
>>
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>>144726679
That's going in the book
>>
>>144722284
rolling even though im playing a VC run right now and don't plan on starting a new one

>>144722472
kill him
>>
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> Tomb Kings still not announced
>>
About to start my first serious Chaos playthrough after beaitng or coming close to beating the campaign for everyone else.

I'll be playing on Hard, any tips revolving what buildings to make, and whether or not to Sack/Raze near the beginning?

I'll be using Archaon.
>>
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>>144722472

Headbutt him
>>
Should I be paying more attention tactically with orcs rather than just rushing the enemy lines with big 'uns and grimgor, it seems to work fine for the most part
>>
>>144728004
Better call someone better than you to wound him first then
>>
>>144727959
>Tomb Kings have special mechanics where they can't occupy any cities outside of nehekhara
>>
>>144727981

Rush Horde Growth and build the Chaos Warrior building ASAP so you can start tossing away your marauders.

Then you can do whatever you like.
>>
Are there any good mods that fix balance?
>>
>>144728149

Radious :^)
>>
>>144727981
always sack/raze mane
the only possible exception being that you're being chased by a strong stack

also always awaken the tribe and immediately attack them again to make them into a vassal
it's also worth not awaking a tribe until you capture the capital settlement in a region
>>
>>144727981
Just grab Tribes of Chaos and sack everything, only raze if you want to destroy the faction.

I like to rush Chaos Warshrine with maybe the cannon building to avoid sieging for a turn, or alternatively the reduction upkeep building. If you upgrade that reduction upkeep building and have two Exalted Heroes with Exemplar close by, you can pretty much recruit rank 9 units at any time, which is helpful since you'll be doing a lot of merging and re-recruiting.
>>
>>144728149

FOTE
>>
>>144725256

In multiplayer the tier list is something like this:

>Empire
>Greenskins
>Dwarves
>VC
>Chaos

In singleplayer, who gives a fuck? You can win with anything. The difficulty comes from the starting locations and, in that department, Empire has the hardest start while Dwarves have the easiest.
>>
Can someone explain what lightning strike is to me? I haven't been able to find anything that adequately describes what it means and the description is shit.
>>
>>144728306

Its night battles from previous TW titles
>>
>>144728306
It's basically like night battles from Shogun 2. If you're attacking an army that has a reinforcing stack next to it, using lightning strike means you can isolate the one army, but you also go without your own reinforcements.
>>
>>144728204
>slowly walks towards you katana in hand
>starts to increase speed with a light jog
>sprint at you so fast that the dirt beneath me is breaking
>jump in the air and swing sword at your head
>miliseconds before making contact i teleport behind you catching you from behind slicing your back open

ha... i could have easily killed you if I wanted to, but that wouldn't be fun would it....

>sticks out super long tongue and licks lips

Radious is a shit mod and anyone who praises it, even jokingly deserves to die

>transforms into a snake and eats you whole

>turns back into a human and takes a handkerchief from my pockets and gently dabs my lips

Now hopefully this serves as a warning to anyone who considers complimenting this shit mod that made Black Orc Archers.

*laughs*

*spins in a circle throwing my cape over my face*

*dissapears*
>>
You are now nostalgic for volleys of flaming arrows in a night battle.
>>
>>144727428
ITS A PRANK BRO!
>>
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>tfw the WAAAGH sounds aren't anywhere near loud or orc-y enough.
>>
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HELLO FRIENDS! Did you enjoy raiding Sylvania?


>*unsheathes Ghal Maraz*
>>
>>144729161
All the voiceacting makes me pine for DoW's desu. A shame when Canadians are doing angry cockney monsters better than actual brits.
>>
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looks like ye dun fucked up ye poncy lad
>>
>>144729354
How do you even put a huge warhammer in a sheath?
Also, the power bar seems to have no idea just how good steam tanks and demi-gryphs are.
>>
>>144729354
/twg/ approved army featuring a luminark
>>
>>144729560
Reinforcing army is probably going to appear right behind your deployment zone too. Easy kill right there.
>>
>>144729415
sigvald chariot mod when

>>144729560
azhag's army and the garrison boss are the bigger and badder forces by far, they're holed up in Zhufbar behind some level 2 walls and full stacked. I'll probably opt out of lightning strike just to bring em all out onto the field. tomorrow
>>
>>144728781
>>144729354
>tfw shitposting
>tfw even though first anon was shitposting his opinion is still correct
>>
>>144729820
No matter how big and bad those forces are I doubt they match 8 steam tanks. Going by their performance in battle when I've used them against VC, one steam tank is equivalent to about 1000 zombies, and that is without the ward save buff. Add the demi-gryphs on top of that and your stack is more like the equivalent of 4 stacks
>>
Pssh...nothin...personnel...kid
>>
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Was gone for a week, any good mods I missed?
>>
>>144728272
>Empire has the hardest start
Nigger what
Empire has no real enemies until Chaos shows up, Orcs are the ones with the worst starting position
>>
>tfw you pick kremlin on legendary VC
>go fuckshit crazy raizing the dead
>at altdorf by turn 20
it's all about to come tumbling down. what a fucking ride
>>
>>144730458
You obviously haven't played Empire on VH or legendary. Everyone and their grandmother is out to fuck you up within the first 20 turns if you don't diplomacy the fuck out of everyone and have a bit of luck as well.
>>
>>144722284
roll
>>
>>144730547
Did you just blitz through Stirland?
>>
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>>144730318

Radious
>>
>>144730458
Maybe in easy difficulties, in higher difficulties EVERYONE you're surrounded by wants a piece of dat ass except Talabecland and Stirland. And considering they start with very bad relations with each other you likely will lose support with one of them.
>>
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>>144730713
What did he do this time, he add reiksguard archers or some shit?
>>
>>144730632
I'm currently playing on VH and beating Archaon for the second time
While everybody indeed hates you, as long as you fuck rebels quickly and Marienburg next nobody will actually declare war
>>
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>>144722510
ERE WE GO
>>
>>144730997
Age of Sigmar units.
>>
>>144730997
Black orc archers
Dwarves with polearms taken from orcish chariots
>>
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ah, yes... yes, very good.
>>
>>144730997
Nah, just Reiksguard handgunners.
And Black Arrer Boyz.
Dwarves with orc halberds.
>>
>>144731212
>Black orc archers
i still get slightly mad when i hear this
>>
So is cost efficency the new hot meme?
>>
>>144731338
Haha I bet you don't even know a good meme if it bit you in the ass.
>>
>>144731398
>memes
>good
>>
>>144731338
Yes.
But I've been thinking about doing a max army value challenge run.
What would be a good cap for the different factions?
>>
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>dl bretonnia mod
>tech tree is some orc placeholder thing
>starting province only lets me recruit yeoman horse riders
>vampires attack
>their mass zombies induce terror and peasants have worse morale than goblins

Eventually I found out that spamming mounted archers absolutely destroys the AI's armies of skeletons and zombies, letting me conquer Mousillon. No idea where to go now though. I'm in an alliance with all 3 of my immediate neighbors and I'm not sure how buttmad people will be if I attack Bastonne.
>>
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>the double garrison mod has been deleted, problably because the author used donald trump as his mod image

So what the fuck am I supposed to do now. The AI could actually stand up against eachother because of the mod.
>>
>>144731538
get 2 champions and nothing but grail knights and go crusade.

confederate your allies if you can aswell
>>
>>144731338

Don't blame us, blame the devs. Game needs a balance patch, and a big one.
>>
>still no DLC
>still no updates
>still no blood pack
>still no updated mod support
CA are just riding the pre-order money right now, aren't they?
>>
>2v2
>enemy double teams you
>still rekt them
is there a better feeling ?
>>
>>144731769
How did it affect the gameplay?
>>
>>144731338
[cost efficiency]
monsters are bad
wraiths has 75% physical protections but 75% less health
black orc archers
dwarfs are hard
competitive multiplayer balance
empire
gyrocopters are sometimes useful
autoresolve stacks
siege battles
AI forced march
age of sigmar spinoff
unmounted armored bretonnian undead troll slayer knights
first dwarf quest build gyrocopters
general snipe meta
mannfred's level 1 spell
summon the elector counts
>>
>>144731870
As soon as they see a big dip in players they will pull the DLC lever.
>>
>>144731978
>wraiths has 75% physical protections but 75% less health
>dwarfs are hard(er than easy)
>AI forced march
Those aren't memes but the bloody truth
>>
>>144731870
I assume that most of the staff went on vacation, I guess summer holidays are right now too.
>>
>>144731978
>unmounted armored bretonnian undead troll slayer knights

So, Hadrian?
>>
>>144731870

Model importer/exporter won't arrive until a few months from now.
Also, it's been two weeks after launch, it's still pretty early to ask for DLC.

Needs a patch though. They might be waiting for proper feedback from the multiplayer community for that.

>>144731927

Well for starters the AI did better against Skaelings and Vargs, so that's always a plus. Only downside with the mod was that the max limit of a garrison is of course 20, which meant that some lower tier units ended up pushing out high tier units from the garrison.
There are only two mods left that I know of that reworks garrisons, but they're only for dorfs and empire, and the rest hasn't been done yet.

>>144731978

>wraiths has 75% physical protections but 75% less health

Wait, what?
>>
>>144723638
>still not knowing that the game is made for normal unit size and normal difficulty
>still not knowing that magic is completely useless at ultra unit size
>still not knowing that AI at anything above normal uses literal cheating
>>
>>144731104
I did exactly that, and both Bretonnia and One of the dwarfen factions declared on me. I managed to pay them both off though, but If I didn't have the money the dwarfs would have fucked me up while I was fighting Marienburg. I'm sure more factions would have declared war if I didn't secure all the NAPs I could manage.
>>
>>144731870
talking about sales, are there any numbers on how well it sold?
>>
>>144732263

>still not knowing that magic is completely useless at ultra unit size

Well, I'm playing on Medium and some spells are still shit. Like the entire Lore of Metal. I mean, holy shit. Final Transformation is pretty good though against lategame troops like greatswords and chosen, but every spell besides that is terrible. The buffs and hexes need to be AoE for them to be any good.
>>
>>144732362
All we know is that its the fastest selling Total War to date and it has equal number of players that R2 had at its peak.
>>
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PROUD ROMANS
>>
>>144725595
I saved the world from chaos and yet every faction despises me on VC(normal). It's my first campaign and being forced to conquer and reclaim the whole of the empire for un death. I'm about 80% through and on turn 188...hopefully I can get in done in another 20 turns or so considering there's about 5 human factions left

Welcome to my nightmare Franz
>>
>>144732263
AI cheats even at normal, and has in every game.
>AI owns 1 town
>Still has 2 doomstacks sitting outside it with no downside

>Shit can AI somewhere, removing their armies
>10 turns later shows up with 2 more 20 stacks with triple silver+ promotions

>The super Norsca bros
>Roaming around with full gold 20 stacks regardless of how many times you remove them
>>
>>144731769
>donald trump

TRIGGERED
>>
>>144732714

Norscans don't build anything, they get armies for free that spawn. Really wish they weren't triple silver promoted though.

Would be a lot more fun if they had this mechanic where a small raiding army of 5-10 units just sit around in your land a few turns, then return back home to Norsca. Basically just a raiding party sent out to sack and cause shit instead of these invading 20 man doomstacks all the time.
>>
>>144722529

Slayers win against normal Savage orc boys, but only barely, by the time the boy break the HP bar is pretty much dead even, I wish there was a add magic items to your lords in custom battles so I could make the boys unbreakable.

Slayers get torn to shreds by Savage Big 'Uns.
>>
>>144732362
by the time the numbers are said and done, this will be the fastest selling, and most sold TW game ever
>>
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>still no DLC
>people are complaining about it
It hasn't even been out for a month yet and already you folk are frothing over not having enough DLC.

Are you also some of the same crows that go ballistic and angry when told that DLC is to be there on release?
>>
>>144732876
They would have to return to Norsca if scared off by a large army though. Force marching around forever is just stupid, even if I can catch them with the movement buff in own territory mod.
>>
>>144733061
>wanting DLC at all
>>
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Anybody else already going back to some of the older TWs?

Re-playing through a Caesar in Gaul campaign right now, lots of fun.

TW:Warhammer is a lot of fun, I just feel like I need a break from it and I've already experienced a lot of what it has to offer.

I've played Rome 2, Shogun 2, and Attila to death but going back to them feels like a breath of fresh air right now.
>>
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>>144733194

>not wanting more content post-release
>still no Empire counties
>still no unique Kislev
>still no Dogs of War
>>
>>144733268
Im going back to your moms every night.
>>
>>144733305
>wanting tiny, cut-up, overpriced DLC
>instead of just expansions that are actually worth the price
>>
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>>144733460

>waiting a year or two for more Warhams
>nothing inbetween
>>
>>144733460

What if he wants DLC that are worth the price?
>>
>>144733061
I wouldn't be surprised if CA got pissed by that Bretonnia unlock mod so now they have to rework it
>>
>>144730262
Delete this you fucking bastard its not even Warhammer
>>
>>144733654
>Implying any of CA's DLC has ever been worth the price
>>
>>144733061
the fanbase is retarded anon
>complain to get something ingame for months
>guys if they add x i would totally pay for that !
>x dlc announced
>really ca ? again with the dlc jewing ffs never buying a game again
>>
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HELP first total war game ever and I'm getting curbstomped on easy at ~turn 10-25 (empire) and getting wrecked as orcs in the first few turns

>play game, finally decide to fuck over """ally""" thats been fucking me
>Out of nowhere Milliefield or some shit all the way across the map decides they don't like me and declare war out of me
>Out of nowhere a full stacked army takes 2 of my cities in 2 turns
>Go back to defend with my main army, breaking the siege
>Its army is so big it whipes my main army
>No units, 1 city and its humburg or something (not even main city in the province)
>He comes up to me and fucking wants """peace"""

Any tips?
>>
>>144732714
>>10 turns later shows up with 2 more 20 stacks with triple silver+ promotions
This
>Playing Dwarfs
>Trying to remove Greenskins before they can confederate and grow
>They confederate 2 factions before I even start my siege
>Start the task of killing them slowly
>Finally force some fights around turn 26 or so
>Kill 20 stack Azhag & Random mook
>2 turns later Kill Grimgor and his waagh
>Right, I can finally finish them off now
>Pretty much left them with 2 towns, the ones at the very bottom left
>Start to move over there
>"Greenskin Waagh"
>Grimgor shows up with a full 20 stack of multi silver-gold promoted units that he can't even recruit along with a waagh killing their way up the coast
>Azhag shows up the next turn with a similar stack

I don't care that the AI cheats, I care that its so painfully obvious and overblown.
This shit is as bad as those fuckers in Shogun2, with 2 doomstacks supported by a single low level town on the 1st 10 turns
>>
>>144731870

It has only been 2 weeks.

Though you would THINK they could have at least put out a fix for shit like the magic and arty damage scaling issue.
>>
>Several Dwarven stacks just tunneling all around the mountains with no chance of catching them
>>
>>144733918
It's like this fanbase is more than one person, but that's just silly!
>>
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>>144734054
>arty damage scaling issue.

There is no issue with arty scaling apart from like 1 or 2 units
>>
>>144732247
>>144732170
cairn wraiths ~40% health of grave guards
hex wraiths ~58% health of black knights
75% physical resistance means armor piercing (which fucking half the shit in the game has) doesn't work on them

don't believe every memen you semen
>>
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>>144734073
>he can't catch stunties in the hills
>>
>>144734054
wait it affects arty to ?
i still don't get how they managed to fuck it up that badly
i mean all they had to do for the aoe spells was : attack does x amount of damage per model hit
>>
>>144734125

There's no reason not to lump them together since it appears to be the same issue.

Also Artillery needs to be fixed anyway, 80% of artillery units are hot fucking garbage.
>>
Any essential skills for Grimgor, boyz?
>>
>>144734097
yeah yet those are always the most upvoted comments on any ca video
it's almost like general trends exist or something , but that's just silly
>>
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>threw all my resources at taking Mount Gunbad as early as possible
>Bloody Spears and Red Fangz stacks tunnel into Silver Road and knock it out in under 2 turns
>Now I'm stuck at sieging Mount Gunbad with my short dwarfen arse hanging out

That was a short campaign.
>>
>>144734237
I dunno, everyone says mortars for empire are shit but I like to use them to roll back shitty undead clumps with careful ground targetting.
>>
>>144734125
>all arty gets more cannons the larger the unit size
>except the chaos they have enough ranged power as it is )))
at least they are unbreakable thanks CA
>>
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>>144734181
Perfection.
>>
>>144733919
Whats your steam?
>>
>>144734181
Mind if I save that one?
>>
>>144733268
I feel like playing Attila sometimes. The gameplay is just so best, and it has formations and shit. I love TWW but i'm not hyper interested until the updates starts rolling out, and the multiplayer is offensively shallow.
>>
>>144734237
i dunno i feel like they're alright they're basically what arty was in every other total war : a nuisance that forces the opponent to charge you insantly , with the added benefit that now they're also useful at taking out big fuckers . they're useless atm because a unit of demigryphs will do the same thing but better and destroy everything else while they are at it
seriously fuck those things i feel like cav in general should die to artillery way faster
>>
>>144734747

The real issue is the short-ranged stuff, the Hellblaster and the Organ Guns, and ESPECIALLY the fucking flame cannon.

They have pitiful range and just don't do nearly enough when shit does get within range.
>>
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>>144734724
>I feel like playing Attila sometimes.
>mfw

You know what needs to be done, anon.
>>
>>144734971
Shed the blood of Frankish men?
>>
>>144734971
Invade Rohan?
>>
>>144722102
Is there any way to be able to change town and unit names in multilayer? Even through a mod?
>>
>>144734412
You're supposed to kill all your enemies' standing armies before you go conquer something.

Every faction starts with armies.

That's how war works, you find the enemy and kill them, so they can't put up resistance and you dictate the terms of their continued existence.

Don't feel bad, it's not just you that does this, but fix yourself now.
>>
>>144733919
don't be sad

>>144731978
>monsters are bad
dude, crypt horrors are fucking god tier

>wraiths has 75% physical protections but 75% less health
Low HP is good for the regen spell. I'm pretty sure the heal spell heals a set amount of HP, as I've risen entire wraith units from the fucking grave with it. They still need to be buffed though.
>>
>>144734549
id/Tuttyfruity/

Don't worry too much, I'll get better at understanding the campaign map/units eventually, the battles themselves are going fine as it is, wish there were more interesting maps to battle/strategize on though.

Time to start a dwarven campaign
>>
>>144731978
monsters aren't bad at all

a unit of chaos spawns can break a tie
>>
>>144734489
DESIGNATED
>>
>>144735149
>They still need to be buffed though.
Dunno, the few times I've used them they broke formations like butter thanks to terror.
>>
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>>144734971
My lord.
>>
>>144735003
>>144735067
Exactly.
>>
>>144735262
Yeah that is true, but their damage is so underwhelming.
>>
>>144735149
i know guys, it was a list of badmemes

VC is my favourite faction, monsters are fun as fuck
>>
tfw now waiting for warhammer armies that actually play into the gimmicks I like in total war
>>
>>144732907
Custom items and banners need to be added. More options and army customization = more gooder
>>
WHERE IS THE PATCH CA

WHERE IS THE FUCKING PATCH SHITHEAAAAAAAAADS
>>
>>144734724

If only Meloncat and Dresden would finish FOTE
>>
>>144733961
just get the the mod that removes the cheating
>>
>>144731978
>wraiths has 75% physical protections but 75% less health
This is the best meme

It's so obviously incorrect yet people still parrot it
>>
>>144735692
Like what?
>>
>>144735901
Being a cheeselord with horse archers
>>
>You've seen the game
>Now discover the miniatures
>...
>Age of Sigmar
>40k
>lmao Hobbit
You weren't kidding. WHF is literally dead.
>>
>>144735984
Kislev?
>>
>>144736027
Hopefully

I wouldn't mind if it was just semi viable but pistoleers are useless and outriders seem to do little either
>>
>>144735984
Literally Chaos.
>>
>>144735691
Ah. Do you use Varghulfs? Are they shit? They feel shit.
>>
>>144736023
Yes, it's funny how they started making games based on a universe they killed off. Are they mocking us?

I really hope they realize what an opportunity they missed out on
>>
>>144730318
Mousillon reskin for vamps
>>
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>>144736023
I went into one of those Games Workshop stores looking for Karl Franz on Deathclaw.
>nope sorry, all got chopped last year
>buy these expressionless gold robot armies instead

They fucked up.
>>
>>144736094
well outriders don't have parthian shot.
>>
>>144736096
Marauder armies aren't viable and they only piss off anons because they inflict more casualties than the usual ai rush armies on static brainless formations.
>>
>>144736023
It's hilarious, they still have some fantasy shit but you have to guess what the Age of Sigmar rebranding for your army is

Like if I wanted to get a black coach I have to go Age of Sigmar>Death Grand Alliance>Nighnaut

And then it's out of stock here anyway

They've lost so many sales from fantasy being dead, I know for a fact that I'd spend loads on it just to make models after this game.
However I'm not doing that now because they've changed styles for age of sigmar and the game they've created has no appeal to me
>>
>>144736168
I never really used them, they're probably okay, the only real issue is their leadership, but unless you're losing a battle that shouldn't really be a huge issue. I think it's more useful to just use other things, like you're probably better off just sticking in crypt horrors or vargheists or something instead. But it's not like you have to play this game super optimally or anything, I make fairly shit armies when I could just make OP ones because they're more fun to play with.
>>
>>144736247
>Karl clearly the face of the game (GW actually wanted this)
>has no models to buy because he got killed off for Sigmar
Hilarious
>>
>>144735984
High elves will be your thing
>>
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>>144736470
I just want my Gryphon pham.

Might be able to buy it off someone who had it back in the day I guess.
>>
>>144736569
There's some up on ebay here in the uk
>>
>>144736190
>>144736247
It takes a special kind of retard to fuck it up like GW did. Complete absence of reality. I can't get my head around this. I never had any intentions to get into tabletop but i really wanted to just buy a few miniatures and paint them and have them around to look pretty, but noooo.

ANY other company would realize their mistake and put Fantasy back on the shelves, but it's GW we're talking about. I'm not sure.
>>
You fantasy shitters can whine and whine, but the fact is age of Sigmar is more successful than fantasy ever was and makes up 40% of GW sales
>>
>144736723

(You)
>>
Anyone else pleasantly surprised to see this?

/watch?v=9eFzZHeBWzA

CA actually recommending mods which improve their own game, recognising that some design choices such as 10% movement in your own province and multiple legendary lord starts.

It's not full mod support but it does bode well for the relationship between CA and the modding community in the years to come.
>>
>>144736704
It's like they hate both money and people.
>>
>>144736623
>>144736569


You can still buy it from GW, but I recommend literally anything else then buying from GW directly, buy from your FLGS. Head over to /tg/ and ask for help in the /whfb/ general.
https://www.games-workshop.com/en-SE/Karl-Franz-on-Deathclaw
>>
>Empire is on 4 strongholds
>push their shit in
>they come back 2 turns later with 4 luminarks and 10 mortars
was dis sorcery humie?
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