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/agdg/ - Aspirant Game Development Generation


Thread replies: 6
Thread images: 2

File: dAD NO.png (171KB, 415x612px) Image search: [Google] [Yandex] [Bing]
dAD NO.png
171KB, 415x612px
Shortened OP Edition // Previous Thread:

This is a thread for amateur and aspiring game developers and anyone interested in the field.
The OP you're used to is here:
>http://pastebin.com/geTiMLWZ

NEWS:
• Waifu Jam finished, go play some games!
https://itch.io/jam/wj2016

• Next Demo Day (Nine)
https://itch.io/jam/agdg-demo-day-9

• Beta /AGDG/ Website
http://tools.aggydaggy.com/#

Older helpful links can be found at: http://alloyed.github.io/agdg-links/
>>
First for progress
How does this effect look? Should the smaller fragments spawned from the bigger asteroids be projected faster? The idea is to have the smaller fragments act as a shotgun blast if hit with a missile.
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File: fragments.gif (2MB, 445x261px) Image search: [Google] [Yandex] [Bing]
fragments.gif
2MB, 445x261px
>>144516616
Forgot file
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real thread
>>144517153
>>144517153
>>144517153
real thread
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actual new
>>144517153
>>144517153
>>144517153
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>>144516738
Seems okay to me. Might wanna brighten the scene a bit, it took me a few watches to be able to tell what was going on.
Thread replies: 6
Thread images: 2
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