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/twg/ - Total War General
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Non-consensual conquering of electorates edition

>FAQs & General Info
http://pastebin.com/gZ1T9VCN

>Steam Groups
http://steamcommunity.com/groups/totalwargeneral
http://steamcommunity.com/groups/twgmp

>Total War Warhammer
Mods -- http://www.twcenter.net/forums/forumdisplay.php?2191-Total-War-WARHAMMER-Modifications

>>143987098
>>
>>144017475
first for VC a shit
>>
I'm playing as the Empire with Karl as my legendary but I have no idea who to summon.
What do?
>>
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THE WINDS GROW HOT
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Can I post historical Total War games?
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>>144017626
E L E C T O R C O U N T S
L E C T O R C O U N T S
E C T O R C O U N T S
C T O R C O U N T S
T O R C O U N T S
O R C O U N T S
R C O U N T S
C O U N T S
O U N T S
U N T S
N T S
T S
S
>>
>>144017682
I kinda want to get atilla now, shame it's not on sale
>>
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What faction have you had the most fun with /twg/?
>>
>>144017739
memes only.
>>
>>144017836
Vampire Counts

It's just comfy, and I like Making The Empire Great Again.

Shame Mannfred is such a massive twat.
>>
>>144017836
Greenskins and Empire. Probably because they seem to be the only two factions that can field "traditional" combined arms armies (melee/ranged/cav/arty all present)
>>
>>144017836
Generally Empire, Hellfire Rockets are dope. So are tanks. But my favourite unit so far are Ironbreakers. Those satchel charges fuck shit up.
>>
>>144017836
Vamps have a comfy map and they get fun once you unlock good units

Empire has the hilarious option of skirmish mode mounted ranged units
>>
STARTING A NEW GOBBOS ONLY CAMPAIGN ON HARD, WISH ME LUCK
>>
>>144018128
REMOVE
HORSE
ARCHERS
>>
>>144018136
F
>>
>>144018136
Yous betta den dem!
>>
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>>144018136
>tfw no Skarsnik LL availble (yet)
>>
>>144017836

I like them all except Chaos, I think their economy needs to be rebalanced because it doesn't incentivate multiple stacks but one giant elite stack with the upkeep reduction through buildings only for the one army system
>>
>>144018216
>playing dwarfs
>have to use my one unit of artillery to kill the horse archers and end the battle
>>
>>144018136
Use a mod that lets you play as one of the actual Goblin factions so you don't have to sit a LL somewhere taking up cash.
>>
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Campaign when?
>>
>>144018286
>Kemmler doesn't get Krell
>Skarsnik won't get Gobbla
>Thanquol won't get Boneripper
>Tyrion and Teclis do get to turn up together because hurr elves
>>
>>144018471

next week
>>
>>144018471
Based england already taking over northern italy
>>
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>>144017836
Chaos. fun roster and great campaign though it needs some adjusting and hopefullythey'll change it with the coming titles.
>>
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>>144018502
Dont remind me...

Could have been quests for a "bodyguard" type unit, like other LLs get mounts etc
>>
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I don't understand how to play the Chaos campaign. Am I only suppose to have only a couple armies? Are they suppose to be week? Am I suppose to unit the north or leave them alone? They shit out armies more than I can kill them
>>
>>144018573
Don't play with my heart.
>>
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Poor cunts never saw it coming.
>>
>>144018667
Slann better be god damn amazing, magic is so underwhelming but we're talking about Frogs that can split the earth and shield entire armies.

Also why is there no hero embedding?! I should be able to stick my Empire Captain in my veteran group of Greatswords!
Sure I can just try my best to keep them together but it's a quality of life change I'd enjoy
>>
>>144018136

>be strong my friend
>>
>>144018448

I just replaced the LL.
>>
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Question for modders

1) Is the Morion helmet from the alpha still in the files?
2)Could you make an Estalian mod with it?

In return, have a rare pepe
>>
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>>144018471
I've noticed that one of the names on this map is wrong. I'd like to remind you that this agglomeration which was called and which still calls itself the Holy Roman Empire was neither holy, nor Roman, nor an empire.
>>
chaos: fun roster, boring mechanics/campaign
empire: fun roster, fun campaign
vampire: arguably fun roster, semi fun campaign
orc: fun end game roster, insanely fun campaign <<<<<<feels most loreishly accurate
dwarf: boring roster, boring campaign
>>
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>SIGNA FERTE
>>
I started with a Chaos campaign because I wanted to make a big Tzeentch aligned army of Chosens to spam magic onto my enemies.
Unfortunately it seems that this game has zero customization of that kind or maybe things have changed in the last 12 years that I haven't played tabletop.
Anyway i found this game surprisingly boring. Is it just the Chaos faction or even the rest are shit?
>>
As I thought, the real problem is their Warboss, he has already 200 kills, my goblins don't have enough attack to go past his armor and melee defense and I'm running out of mana
>>
>>144019042
Ordained by the pope, successor to Rome and certainly big enough to be an Empire. :^)
>>
>>144017475
Kinky
>>
>>144018789
>be archaon
>kill bearsonling, awaken bearsonling, kill bearsonling, vassalize bearsonling
>fight varg, dwarf, skaeling, kislev stacks, don't leave bearsonling alone
>acquire favour of vile masters by destroying stacks and sacking when stacks are down
>acquire horde growth
>destroy kraka drak and create second horde
>send new lord on marauder quest to unite norsca
>continue bashing the everliving shit out of kislev as archaon
>ignore sigvald's existence

If you can do that you should be set for the rest of the campaign, tbqh.
>>
>>144018667
If there is no lore bodyguard/pairing for that LL would a small group of elite units be used instead?

Also how much tougher health wise would this make the LLs units roughly speaking. In my mind having your pairing of 2 characters wont increase health radically(if at all) but increase to match that of LL without any legendary lore bodyguard available hence meaning the original LL is weaker compared to others without the other 'half' of the unit present
>>
>>144019175
Play Empire if you want fun.
>>
>>144017626
Hot Vampire waifus [SPOILER/]SUMMON THE ELECTOR COUNTS[SPOILER] for my penis.
>>
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>tfw no War of the Roses mod
>>
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>two Dwarf armies against two Varg armies in an underground battle
>this should be a fucking turkey shoot
>let's do it manually

>the enemy reinforcement army comes straight into my back, the indicator lying like fuck to me instead of where it showed to be on the other side of the map with the other Varg army
>the AI reinforcements march onto the map right next to my own reinforcements
>Quarrelers, dwarf warriors and marauders fight in a titanic moshpit, chariots and trolls having a field day
>desperately hold onto the incoming army as I try to micro my ranged out fo the moshpit
>it all falls apart as I get literally overrun, thunderers firing volleys in the middle of the multiple melees, chariots running unchecked through my scattered units trying to reinforce the different points, hounds harassing my ranged
>manage to take down both the AI's lords, but I'm playing with a mod that makes combat longer, and it made it kinda gay in that it's virtually impossible to force a rout for anything anymore
>it all came down to two sub-10 man dwarf warrior units and some massively diminished quarreler units without any ammo and two half-dead units of chaos trolls

Holy fuck what a battle
>>
>>144019223

Nothing built by Germans is ever worthy of being called an empire.
>>
Are grave guard considered skeletal for the buffs from tech and items?
>>
>>144019043
Empire campaign is boring as hell, it has one difficulty bump
Dwarf campaign's loads of fun as a desperate struggle
>>
>>144019514
t. bong
>>
What should I do with WAAAGHs containing orcs?
>>
>>144019429
You fucked up the spoilers in three different ways. I'm impressed.
>>
>>144019451
>bosworth
>grain
wut
>>
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Soonish?
>>
>>144018502
Thanquol will probably start with a rat ogre and a Boneripper banner

Im hoping for a Krell LL considering he's the last vamp named hero alive in the time of Vlad
>>
>>144019043
maybe chaos has boring or bad mechanics (good luck trying to reinforce when you're 3 provinces deep in enemy territory) but you can't tell me being able to roam around and destroy/pillage whatever you want isn't fun
>>
>>144017836
Vampire counts are incredibly fun for me. Once I've turtled for about 40 or 50 turns, I build an elite offensive and defensive army and fuck the empire. I also love to make deals with the dwarfs during my playthrough, as well as sometimes averland, just so I don't get fucked from behind when attacking the empire. Maximum comfy.
>>
>>144019763
I hope they do a minor faction playable dlc/update soon

Playing as shitty tribes or whatever would be great
>>
>>144019763
>beastmen in Norsca

I know there's a lot of Beastmen up there but let's be honest : they will be in the Drakwald forest
>>
>>144018502
>implying Thanquol will be in the game

Damn, if only. The dialogue alone would make up for shitty skaven magic.
>>
>>144019621
Throw them at the silver road. They shouldn't achieve anything, but it may keep the dorfs off your back, and screw their economy a little while they're besieged.
>>
>>144019451

Do you think if we got a Game of Thrones or A Song of Ice and Fire game would we have gotten an overhauled diplomacy system?
>>
>>144019929

So I'm allowed to use them for my Gobbos only campaign? I mean technically they're not my faction
>>
>>144019928
the 3 LL would probably be him, Ikit and Queek
>>
>>144019797
auto resolving garrison battles isn't fun to me
>>
>>144019451
>England

Hon hon
>>
>>144017584

They can mass armies like no other dude
>>
>>144017836

Empire, its one of the harder campaigns, it has the most enemy diversity, and you have a roster you can't complain about
>>
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>be empire
>suddenly bastonne declares war on me
>helmgart attacked immediately >it's one guy. Literally one guy.
>have very small already depleted garrison
>go into battle
>arrange spears in a line and hide swords in nearby forest >Mr Jenkins comes running across the field and into my spearmen
>activate trapcard
>he kicks my spearmens asses
>just barely rout him
>all units wavering
>mfw he killed 120 men (over half of my army

Well that was tense
>>
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>>144019621

>gobbos only
>>
>>144020036
I used them, they're allies.
>>
>>144019928
Who else? I'd been assuming it would be thanquol and queek. Didn't think any of the great clan lords will be in the game, those roles would be the skaven heroes (along with chieftains).
>>
>>144019781
Ushoran is alive and had a novel.
>>
>>144017979

Mannfred is literally one of the best LLs
>>
>>144020036
Waagh's are technically allies and not you so it's okay
>>
>>144020176
Now, I liked the Empire campaign, but saying that there is enemy diversity is just a plain old lie. You fight other humans for a bit in the early game, and then its nothing but marauders and dog spam from up north.
>>
>mad modded unit size is 200
I can understand why, CA. But I'm still pissed.
>>
>>144020336
But his character is fucking awful

He performs brilliantly but fuck, I wanna be based Kemmler. Or Vlad.
>>
How is the difficulty slider in this game? I find myself not really being challenged after turn 80 on "Normal" but will Very Hard kick my but? Shall i step to Hard first?
>>
>>144020176
>Empire
>its one of the harder campaigns
?
>>144020176
> it has the most enemy diversity,
you fight men, then vamps and then some chaos

Meanwhile goblins fight every single faction
>>
>>144020336
Still no less of a twat.
>>
>>144020397

I think 200 is enough, but it's still odd how it crashes here
>>
>>144020383

You get to fight the Empire and Orcs early game(And maybe even Bretonnia and Dwarves)

Then depending on how you branch out, you get to fight more of dorfs or Bretonnia, or you go east and fight Sylvania, or go south and possibly fight more orcs. Then you get to fight a bunch of Chaos
>>
>>144020260
Queek will probably be a complete beast in combat and give you Stormvermin bonuses.
>>
>>144020467
Try very hard campaign with normal battles (it's in the escape menu after you start the save)
>>
Is it true there's hidden files about elves and LL grom?
>>
>>144020556
>dwarves

No reason to do so

>Bretonnia

Never attacked me, no reason to attack them either.

>VC

Unless you immediately branch into Stirland to get to them, no. Also, trying to deal with both VC and chaos fuckers from the north is a retarded thing to do.

Orcs are always dead before you ever get to set foot in their territory. Being completely surrounded by Marienburg, Bretonnia and the dwarves does that.

Ultimately, you always fight humans, either with bows, guns or with dogs.
>>
>>144020594
>+5% campaign map movement
>-10% upkeep on stormvermin
>A banner for stormvermin (like grimgor's immortulz banner)
Done.
>>
>>144019451
RIP Richard III, Rightful King of England. Fuck Tudor usurpers and traitors.
>>
What are the chances that Araby appears at all, even as a generic unplayable faction?
>>
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What is approximately a normal amount of turns to beat a Long Campaign on Hard as the Greenskins?

I could have beaten it earlier if I had realized I needed to take the far north settlements, and I knew how the Chaos worked going in, but I think I did decent.
>>
>>144020937
>campaign movement speed

Why is this a thing? It's too good not to take, but its boring.
>>
Fucking Varg and that other tribe. I just want to awaken the tribes and get the End Times going, but you keep razing and occupying the cities I awaken. Cunts.
>>
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>>144021053
How do you want your battle senpai?
>>
Jesus christ I barely made it against the shitty small dwarf army at thundering falls
>>
>>144019451
There's one in development for M2
>>
>>144021269
He should have been returned to York for burial.
>>
>>144019763
can someone explain these factions to someone newish to WHFB

i know ulthuan is the atlantis thing and it contains high elves and i can guess that the emblem south of the empire is wood elves, but who are the others? isn't that lizard men in south america?
>>
>>144021180
I had the same experience, every tribe I awakened got razed and I couldn't eliminate the faction razing them without another one showing up to raze
>>
>>144021180
>raze a city
>go for the enxt one
>raze it
>Vargs reclaimed the previous city
>go raze it again
>they take the sea and fuck away
>this repeats for like 100 turns

FUCK

WHY DON'T THE TRIBES YOU AWAKEN BECOME DIRECTLY YOUR VASSALS

WHY ARE THOSE 2 FROZEN CUNTS SO POWERFULL

I FUCKING HATE NORSCA
>>
>>144020917

>dwarves
If you're not playing on a pussy difficulty, you wont get to make that choice
>Bretonnia
Expansion, and see above
>VC
>if you choose to completely avoid a faction, you wont see them
You're retarded, by that same logic I can just sail away from the badlands and not fight dwarves, therefore dwarves arent a part of the orcs enemies

You're an easy difficulty babby apparently
>>
>>144020080
then don't auto resolve ¯\_(ツ)_/¯
>>
>>144020335

>Strigoi

Would be cool but probably not. More work to make too. I should clarify that I meant tabletop units
>>
>>144021346
>gobbos and their morale vs dwarfs
That bodes well
>>144021394
you have to awaken then and then immediately attack again to subjagate

It's horeshit
>>
>people complain that ai gets stat bonuses and doesn't become magically smarter on higher difficulties

how do people not realize this is what every rts/strat/gs game does
>>
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What's the closest fight you've ever had, /twg/?
>>
Whoever chose Azhag's starting units should be fucking gutted. They're horrible compared to Grimgor

Azhag gets a Big'un while Grimgor gets a fucking Black Orc with the Immortulz banner.

Azhag gets the Spider Rider which isn't too bad, while Grimgor gets the Boar Boyz

Then Grimgor gets a Doom Diver Catapult, and Azhag gets a fucking GOBLIN ARCHER.

Combine that with the fact that you have to wait until level 8 to become a worse Manfred, and the memey as fuck "+10 diplomatic relations with Undead" I don't know why I'd ever play this guy.
>>
>>144021627
How do you lose in an area you can't be flanked in as dwarfs?
>>
>>144020663
If I start a campaign on easy are the battles still on normal? I'd check myself but I'm at work.
>>
>>144021589
How is it that we still accept bottom barrel ai like this?
>>
>>144021370
Lizard men in "South America". Dark elves in "North America". Tomb Kangz in "Africa". The red/white mark over Tilea/Estalia (Italy/Spain) is the Skaven, although they are everywhere, Skavenblight, their main hold, is located there. To the east is the Ogre Kingdoms (north) and the Chaos dwarfs (south)
>>
>>144020937
>>144021157
I assume because CA want to encourage players to get levelling early seeing as its a new feature.

Queek has some pretty cool items like Dwarf Gouger and that necklace and armour. If we get Thanquol, Queek and Ikit then Skaven would have really diverse character options.
>>
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>>144021367
He was a King of England. To die in this sorted way, quartered like some low thief. Shame on the House of Tudor. Shame.
>>
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>It's a Surtha Ek golden doomstack despite not having the experience or the technology asked for such an army
>>
>>144021756
Because that was this battle >>144019490

And it turns out it was three armies, not two.
>>
>>144019781
>Im hoping for a Krell LL considering he's the last vamp named hero alive in the time of Vlad
Didn't Abhorash never actually die?
>>
>>144021823
right on, thanks boss
>>
>>144021394
>>144021385
>>144021180

You do it with two hordes, dingdongs, don't start the great unification until archaon is stronger and can shit two baby hordes to travel across norsca while he razes kislev. Varg and Skaeling aren't gonna just roll over and become your bitches if you aren't taking them seriously.
>>
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>>144021627
>>
>Get any kind of message as VCs
>Vampire waifus look super cute
>Actual vampire unit
>Looks like a grandma with too much make up
>>
>>144019781
Krell doesn't make sense as a LL as he's not a wizard and vamps kind of need some type of wizard to function.

Also Konrad is alive, confirmed ingame.
>>
>>144021589
It's not what every game does, a few do unshackle ai as difficulty goes up
Of course those are usually too easy on one difficulty and impossible on the next

>>144021764
IIRC it'll be easy
>>
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Is there any way to make battle difficulty normal in coop? Would be shit to be forced to fight buffed AI.
>>
>>144021367
Pretty sure Richard wouldn't want to be buried in the Tudor heartland
>>
>>144021081
High
>>
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>>144021346

>gobbos tryin' tah stump stuntys

Wut du ya fink wud 'appin' ya bleedin' grot?

Git sum boyz in ye'll 'ave a propah WAAAGH!!
>>
So what does battle difficulty affect in reality? Does it make the AI "smarter" at all, or does it simply affect the strength of his units?
>>
>>144021742
Wyvern mount, death magic to assassinate leaders? Azhag can easily kill Grimgor with three soul leeches whatever that spell is called. He also actually looks interesting while Grimgor wears incredibly dull armour.
>>
Is it me or this is a pretty big move radius=
>>
Does anyone know how you increase the amount of actual chariots in a chariot unit?
>>
>>144005790
what do you think of the economy right now in TW:WH?
>>
>>144022482
*farts at your army*

*it dies*

nice army kid
>>
Well the dwarfs are gone, so far, so good.
>>
>Planning on starting a new Empire campaign

Should I use Radious or no?
>>
>>144022519
Oh, never mind. Found it. It's the "Engine" tab if anyone else is looking for it.
>>
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>>144022736
>He's doing it, the absolute madman!

You better rush those Arachnaroks
>>
>>144022761
There have been numerous undisputable masterpieces in total war modding, such as the strikingly realistic classic Europa Barbarorum or its medieval counterpart Stainless Steel. Radious mod will not join their ranks; its surface is too generic, its presentation too provocative and its messages too obscure. Its take on the abysmal is an illumination in one person’s despair, but a paroxysm of another’s perversion. It will remain underground – treasured by the most avant-garde among intellectuals for its edifying if horrifying insight into the fundaments of human morality. Philistines and self-proclaimed critics alike will shun Radious mod, but you can’t fault them for that. It takes wisdom to appreciate its subtleties, and courage to side with the unpopular opinion. Sed domi maneas paresque nobis novem continuas fututiones.

Superficially, Radious mod appears to be a mod which caters to the most proletarian among men; aloof critics dismiss it as such often without a second thought. As complacent as these self-proclaimed "understanders of strategy" are, they fail to realize that Radious mod is a cult classic, a chef d'oeuvrea buried under false preconceptions and unfounded criticism. This gem is hidden because it does not shine; it is buried because its tone is that of abyssal black. Radious mod pries into to the darkest corners of our subconscious, the most visceral of our cognition, the most carnal of our urges, and the most primal of our instincts.

As brilliantly put by Cattalus, "Pedicabo ego vos et irrumabo"; to describe the artistic qualia of Radious mod would be to describe music to the deaf, color to the blind or beauty to the philistine. The painting speaks for itself, and it is up to the player to fully absorb its depth. Its sublimity will ever be debated yet always remain objectively irrefutable; the fundamental insight it provides into human and perhaps animalistic nature may shape the basis of Total War modding for centuries to come.
>>
>>144022379
It mainly just gives them buffs meaning head to head with one unit and you'd lose. Even on hard.
>>
Even if it looks cool from a lore perspective, greenskins not able to capture any humie city feels so meh.
>>
>>144022761
>Dismounted Reiksguard Spider Rider Spear Chukkas (Halberds)

Yes
>>
>>144022598
Yes it does. And then the Night Gobbos attack your rear and trolls crash through your lines and a goant spider staarts eating your shit.
>>
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>Attempt to assassinate a rank 30 Damsel
>Critical success
>>
Sigvald:

>Sickly, sinful, spectacles stand, shuffle, shamble and saunter shamelessly in mine scandalized sight! I suggest a solution...Surely such sedition should sour and succumb to Sigvald - the salacious, scandalous and sensational servant of Slaanesh! Son of Succubi, scion of sordid acts and slayer of squalid serfs!
>See how I stroll, stride, swagger and swirl, spin, and slash and stab at stupid, senseless scum! Soon they shall swoon, shall seek solace and death from sundry and torments wrought on them by my strategic, severing, scintillating shower of shimmering strikes!
>Send for the sword - summon Sliverslash!

V:

>But on this most auspicious of nights, permit me then, in lieu of the more commonplace soubriquet, to suggest the character of this dramatis persona.
>Voila! In view humble vaudevillian veteran, cast vicariously as both victim and villain by the vicissitudes of fate.
>This visage, no mere veneer of vanity, is a vestige of the “vox populi” now vacant, vanished.
>However, this valorous visitation of a bygone vexation stands vivified, and has vowed to vanquish these venal and virulent vermin, van guarding vice and vouchsafing the violently vicious and voracious violation of volition.
>The only verdict is vengeance; a vendetta, held as a votive not in vain, for the value and veracity of such shall one day vindicate the vigilant and the virtuous.
>Verily this vichyssoise of verbiage veers most verbose, so let me simply add that it’s my very good honour to meet you and you may call me V.

who did it better?
>>
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>mfw the top knotz took every settlement south of karak eight peaks in my greenskin campaign
This isn't going to be fun to clear out, is it?
>>
Guys, I'm starting my first Empire playthrough on Hard and I'm scared, does anyone have any tips?
>>
>>144023056

Grimgor
>>
>>144019763
>impliying chaos dwarfs

Never gonna happen.
>>
>>144022914
Is there a source for this pasta? Or did it just come from here?
>>
>>144023120
I hope you enjoy boars hitting your side
>>
>>144022470
>implying grimgor couldn't kill a lord faster than 3 soul leeches

Two hits, kid. Two hits.
>>
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>Dwarves did more damage to the empire than all of Chaos

Kek, time to go genocide some midgets
>>
>>144022153
In warhammer, to be clear.
>>
>>144023189

secure Reikland, get Marienburg, then sit on your ass while building second army, teching up and getting economy rolling
>>
>>144023056
V makes so much more sense if you treat him as a Chaos Champion. Headcannon accepted.
>>
>>144022736
This is probably a dumb question, what did you do with your LL? There's no gobbo LL as far as I know
>>
>>144022919
Mainly? So does it affect the intelligence of the AI at all?
>>
>>144023238
>greenskins actually doing shit

kek, first time for everything i guess
>>
>>144023192
you can't have the mountain of mourns without the Darklands
>>
>>144023210
I'm just going to use a lot of doomdivers and hope for the best, I think.
>>
>>144023359
In my current Vampire Counts campaign, the Bloody Spearz somehow beat the Dwarves and now rule the mountains, while Grimgor shares the Balands with his Top Knot alies.
>>
So which faction has the strongest/easiest economy
>>
>play Botet
>play Reikland

Since I'm surrounded by allies what do I do? Spam end turn and build up my towns like I'm playing EB?
>>
>>144023326

I just replaced him with a generic Goblin great shaman

Destroying the main dwarf faction early ensures no confederations, on the other hand the bloody spears have no natural enemy
>>
>>144023639
Dwarves are the easiest faction, bar none. Both to manage and on the battle map.
>>
>>144023639
The blessed land of sigmar of course
>>
>>144022736
What difficulty are you on?
>>
>>144023639
Dwarfs by far. Several gold mines+Brightstone mine in neighbouring provinces, and half the top research tree is nothing but bonus gold from everything that can produce godl.
>>
>Slaughter captives dozens of times
>Still unable to summon archeon

What gives?

Also, i'm 200+ turns in and no quests or unique items. Am I missing something, or is there something wrong?
>>
>>144021892
Two provinces away marches Felman Ingerson with less experienced troops, but he brought two stacks of friends with him.
>>
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What other LLs would you want to see for the existing races in the base game?

Volkmar (AKA: Not Pope) imho seems like the next logical choice for Empire. Able melee warrior, but primarily a spell slinger, he sort of splits the difference between Franz and Gelt.

Campaign traits would probably look something like Gelts, with bonuses to Warrior Priests and Witch Hunters. Maybe even some kind of factionwide reduction to Vampiric and Chaos corruption.

I have no idea what kind of starting units though.
>>
>>144023359
in all my campaigns greenskins absolutely stomp manlets at first and then suddenly start losing after the dwarves are limited to the mountains in the empire land
>>
Where's the mod that gives Empire archers already? I don't want bloody crossbows or guns I want cheap archers! I don't know why CA didn't include them when they'd just have to reskin some Bretonnian archers
>>
>>144023797

Hard
>>
>>144023368
Ogres will be an horde faction, mark my words.
>>
>>144023991
Shouldn't he be more of an amped up Warrior Priest, rather than an in-between of Gelt and Franz?
>>
How do Orkz deal with Cav?

Don't say gobbos.
>>
>>144024195
That's exactly what a hybrid between the two would be, a melee spell caster
>>
the AI in this game kind of pisses me off.

>be big Dawi chair-man
>fend off massive Top Knot waaaagh on Dok Karaz, reloaded the save about 3 times to figure out how to win vs free 20-stack that's half cavalry
>they get BTFO
>take Karak 8 Peaks
>take Grom Peak simultaneously
>start moving to take the whole of Badlands
>THEY STILL WANT FUCKING DOK KARAZ
>they sail little boats up to take Dok Karaz whilst I move in to take 3 different capitals.

like I'm just about to take 2 of their provinces that they've left entirely undefended and all they give a shit about is a tiny settlement worth like 200 gold.

At first Top Knots invasions were kind of fun but it's a bit shit that all these siege battles I should be enjoyed are only worthy of auto-resolve because AI doesn't defend their shit.
>>
>>144024226
Boar boyz?
>>
>>144023056
V.
I might be just gay for Weaving's delivery though.
>>
>>144022470
8 levels of being trash, then finally becoming discount Manfred. Compared to Grimgor being a beast the entire game.

>Death Magic to assassinate leaders

Compared to Grimgor just smacking them for 10 seconds, then killing half the guys army :^)
>>
Do you guys think the Expansions will have different campaign scenarios available? Or are they all going to be about the Chaos bird invasion from the north?
>>
>>144024226

Boarz
Doomdivers
Arrows
Big uns
>>
Oh-oh
>>
>>144023056
What did he mean by this?
>>
>>144024270
But he wouldn't use the magic reserves though.
>>
>>144023654
>Since I'm surrounded by allies what do I do?
You conquer them all.
>>
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>>144023991
Vilitch motherfucker. Gimme them god-lores, baby.
>>
>>144023654
Hello?
>>
>>144024226
Big Spideys are pretty decent. If you get a good angle they're fast enough to catch them and they can't hurt the spideys too much.
>>
>>144024620
hey
>>
So what race deserves to get the "Very Hard" or "Legendary" start?

Beastmen or Skaven for Very Hard, I doubt there will be a Legendary start.
>>
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>>144024447
It begins.
>>
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>>144024558
>betraying my fellow allies

N-no
>>
Is it truly good? I still feel bitter about pre ordering empire and rome 2 only for them to be steaming piles of shit and I'm mad about not being able to pirate this one in petty revenge.
>>
>>144024695
Halflings would be legendary.
>>
I BTFO WoC in my Empire campaign and now I'm just cleaning up Norsca and the Badlands. Does Chaos ever come back?
>>
>>144024695
Wood Elves?
>>
>>144023337
I'm not actually sure. Not significantly if at all.
>>
>be one of the strongest four dwarves in the karaz ankor
>world full of enemies to be slain, grudges to be settled, threats to eliminate
>tasked instead to hold up a lazy dwarf's giant metal ass extension
>watch as kin and clansmen die in battle
>best you can do is run a little faster and push the throne into the enemy in the hopes that either you or the king dies

suffering
>>
>>144024348
>>144024226
I don't think trying to counter equals on legendary is a good idea.

I fucking surround them with black orkz, and the fuckers still find a way out.

>>144024663
Haven't tried that yet. Need a bit to unlock.
>>
Man the early VC vs VC fights are silly, just mass melee against each other is awkward
>>
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>http://www.twcenter.net/forums/showthread.php?731465-WARHAMMER-Radious-Total-Units-Mod-(Released-31-5-2016)&p=14993806&viewfull=1#post14993806

>Dwarf Cavalry
>Zombie Archers
>Chaos Rifles

He did it the absolute madman
>>
>>144024418
I reckon each chaos type will be it's own campaign
>>
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>>144024828
>N-no
That's quite a compelling argument there. However consider this: y-yes.
They are standing in your way to have fun. Especially if they stop being retards and actually expand their borders. You'll be the hole in their doughnut. Not even the filling.
And then they will betray you anyway.
>>
>>144025057
that dumbass chair bothers me so much
>>
>>144024865
I've been playing it nonstop every day since release, so I think it's pretty great.

I loved Shogun 2 but wasn't a huge fan of Rome 2, and I'm loving this one.
>>
>>144025315
>>144025057
The worst part is he doesn't even have to sit in that chair, he could get off it and charge into battle, but instead hes a lazy fuck
>>
>>144023337
CA cant program AI.

To be fair this time its better than Rome 2(not hard), but as always increasing difficulty only changes the rules by artificially reducing your numbers(wheter the be Public order, income or unit strength) and increasing the AIs
>>
>>144023783
>Read comments like this
>Boot up a Dwarves campaign
>First battle
>Enemy just sits there jerking off until I walk my midgets all the way across the map

Not really how I pictured playing Dwarves desu. Gonna restart as the High King so I get that Grudge Thrower to start.
>>
>>144023839
Its a bug slaughtering them is actually "releasing" them.
>>
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>>144025057
At least they have armour.
>>
>>144025447

>Having the honor of carrying the Throne of Power.
>A burden.

Holy shit man.
>>
how do I deal with Norsca as empire? They always become late game monsters and It's hard to press into their provinces without getting boat loads of attrition.
>>
>50 second duration
>30 second cooldown
>>
>>144025168
Force a massive zombie v zombie blob in the early game then raise late game units from the corpses. My 4000 casualty battle with Templehof almost completely filled an army with late game units. I was tolling around on turn 20 with a Terrorgeist, Black Coach, Vargheists, ect ect
>>
>>144023991
>yo dawg heard you like hammers
>>
>>144022736
but Anon, did you just auto-resolve or did you actually fight?
>>
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HELP I DONT GET INVOCATION OF NEHEK

IT DOESN'T APPEAR TO DO SHIT
>>
>>144025202
>I am no Warhammer expert, i know very little of it and honestly i dont care much if every single unit is 100% lore accurate.
No shit.
>>
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>>144025202
>missle b lack orc

They 'ave choppas for a reason.

DEY ARE FIGHTY BOYZ NOT ARRER BOYZ
>>
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>>144022736
That's a little bit too fast isn't it?
>>
>>144025806
>Playing a Total War Warhammer overhaul made by a retard who knows nothing about Warhammer and doesn't give a shit about Warhammer

Fucking Redditors.
>>
>>144024570
Holy FUCK that's a cool model.
>>
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>>144025202

>THORUNGRIMGOR IRONFISTHIDE (High Orc Slayer King)
>>
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>>144025202
>>
>>144025202
Oh the fun I'm going to have with custom battles.
>>
>Archaon runs away with half health like a little bitch nigga

How many times do I have to kill this guy before he fucks off forever?
>>
>>144017475
>win an amazing battle against 6000 chaos
>save a replay of it to have a better look at high settings
>the replay isn't actually a replay of what happened in the battle
>in the replay, I lose the battle and my right flank gives way
>I actually won the battle and won with my reinforcements

fucking DONT CALL YOUR REPLAYS REPLAYS YOU BITCH THEY AREN'T
>>
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>>144025202
>>
>>144022736
Gork speed Gobbo
>>
>>144025896
Why do you hate fun anon?
>>
>>144026140
Did you download any AI mods? That ruins save files
>>
>>144017584
All about the dread and the throwing useless zombie stacks at the enemy

I always roll 1 army fully of zombies and another of decent units, eventually by late game rolling 2-3 decent army's but always with a bunch of zombies in tow

throw your zombies in first either as an anvil or to simply tire the enemy out

then throw in your better units after

then revive your dead zombies and start all over again
>>
>>144025495
So is one of the other options the right one?
Or can I never recruit Archeon?
>>
>>144018927
>you will never be roughly fucked by your war dog after a furious battle
>>
>>144025896
>how can I make this Warhammer game better? I know, let's make it less like Warhammer!
It's like pottery.
>>
>>144025696

I supported the Waagh army, it was like 90-10 in our favour
>>
>>144026371
I don't think you can get Archaon maybe try to other options.
>>
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>>144025202
>Chaos Rifles
Dwarves on goats I can understand
Zombies with bows could be possible
but fucking Norsemen with guns?
>>
>>144023991
Well I want a general Night Goblin expansion with Mangla squigs, squig hoppas & herders and Snarsnik & Gobba as the LL.

Shit would be pretty awesome.

Anvil Rune Dwarf dude would be another cool LL, as he's basically a warmachine. In fact I'm not even sure if he can move on TT.
>>
>>144026173
I hope they do give dwarves bear cavalry so they can use the model for kislev and give them a full roster
>>
What does the striped area in the balance of power bar represent? The one that shows up before battles.
>>
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>>144026375
Dude wut the fuck?
>>
>>144023839
>>144026371
You need to sacrifice them for cash money to get Archaon.
>>
Now this is pod racing, our Gobbo army grows stronger
>>
>>144026329
>using mostly bats and zombies with key units
>overwelmingly win every battle
>have to fight every battle manually because the auto resolve is WRONG

I love bats. They kill any archer and ranged cav unit
>>
>>144026572
Uncertainty in the result. Based on how good you commander is.

If you hover over it a message will tell you this
>>
>>144026748
>They kill any archer


Haven't fought dwarfs yet I see.
>>
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>Fall of the Eagles quality mod for Warhammer never
>Radious gets his retarded mod day fucking one
>>
>>144026457
but it's Karaz-a-Karak anon...
>>
>>144026487
>zombies with bows could be possible

No, zombies are fucking stupid. It take training and a fucking brain to use a bow, way more than a rifle or whatever.

Skelletons could, however. Or rather Grave Guards
>>
Does Radious give a fug that he's literally ruining the paradigms of the factions by giving them these things?
>>
>>144026876
Bats are cheep dwarfs are expensive so with a liberal application of bats a unit of quarrellers will die in the end.

Gotta think like a VC
>>
>>144026924
Warhams is going to have a shittone of overhaul mods.

And there's already some really quality ones, like that blood dragon one.
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