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/egg/ - Engineering Games General - Formerly /svgg/
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Problem Solving Edition

Previous jej: >>143041754

The thread is dedicated to all games about building machines and systems out of blocks, in space or otherwise:
Corneroids, Space Engineers, Starmade, Avorion, From the Depths, Factorio, Robocraft, Machinecraft, Garry's Mod, Homebrew, Besiege, Medieval Engineers, Infinifactory, Scrap Mechanic, GearBlocks, and anything else welcome. Also, all these games are ded. Only ded games may join, otherwise they must have their own thread.

WebM for retards:
>gitgud.io/nixx/WebMConverter.git

Space Engineers:
>spaceengineersgame.com
>SpEngies for retards: i.imgur.com/IZekrGe

StarMade:
>star-made.org
https://www.youtube.com/watch?v=7YyxsW_2xmo

Avorion
>https://www.avorion.net/
>/egg/ approved server: 149.202.65.190

From the Depths:
>fromthedepthsgame.com
>/egg/heim idea bin: http://pastebin.com/Tmk14sf2

Factorio:
>http://www.factorio.com/
>http://guide.factorio.com/index.html
>http://steamcommunity.com/groups/eggtorio

Robocraft:
>robocraftgame.com

Machinecraft:
>hrpbk2 wix com/machinecraft
>upload/download designs at filescase.com
>TT Mech template: www.mediafire.com/download/0aalnmvvyvm75sq/TT-Mech-Template.rar
>Helpful starter guide: https://www.youtube.com/watch?v=iLVnW5exF3Q

Garry's mod:
>garrysmod.com

Homebrew - Vehicle Sandbox
>http://store.steampowered.com/app/325420/
>http://www.homebrewgame.com/

Besiege:
>store.steampowered.com/app/346010/
>https://www.youtube.com/watch?v=n-aG7E9gTNI

Medieval Engineers:
>medievalengineers.com

Infinifactory:
>zachtronics.com/infinifactory

Scrap Mechanic:
>http://store.steampowered.com/app/387990/

GearBlocks:
>http://www.moddb.com/games/gearblocks

Robot Arena 2:
>http://gametechmods.com/forums/index.php?action=downloads;sa=view;down=4
>http://gametechmods.com/forums/index.php?action=downloads;sa=view;down=5

KOHCTPYKTOP: Engineer of the People
>http://www.zachtronics.com/kohctpyktop-engineer-of-the-people/
>>
>>143375607
first for /kspg/ is a bunch of non-comfy autistic cunts.
>>
>Abortion server is in the OP
Are we reaching /egg/'s golden age?
>>
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>>143375607
3rd for I want to make an working invid scout.
>>
Fagtorio here
Can somebody explain how I get smart inserters to check if the amount of e.g. copper is >20 and only then pull items out of there? It doesn't really work for me. It either pulls all items or no items at all.
>>
>>143376271
use logibots/circuit system? maybe? never got too deep into that aspect of it.
>>
>>143375607
>KEENcode edition
>>
Is there a decent guide on how to build an RS NOR latch in Factorio? I've tried two different methods, one with a blueprint, even. None of them work properly.

What I'm trying to do is build a gapper:

1. Steel passes over a logic belt, set to on initially. (entry gate)
2. Immediately, passes over counter belt ("load sensor")
3. 8 belts later, runs into another logic belt (exit gate)
4. Another 8 belts later is the reset counter belt.

The idea is that until the load sensor detects 8 steel on top of it, the entry gate is open and the exit gate is closed, piling up steel. Once there's a good slug of steel on the belt, the exit gate opens and the entry gate closes and allows the steel to exit. Once the slug is safely out of the device, it hits the reset sensor, which should reset the device.

What I've noticed is that the latches I use either don't work or oscillate wildly.

What do you nerds use? Most of the guides I see don't include how to set up the deciders.
>>
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>>143376271
Put your copper in a smart chest. Use red wire to connect inserter to it. Set condition in the inserter.
>>
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Well, time to make an airship out of this. Nothing to do in space yet.

Also, you need only three big ions to get this to space. I thought I'd need to make a special rocket
>>
>>143376550
> logic belt
>counter belt
What?
Is 0.13 out already?
>>
>>143376993
https://forums.factorio.com/viewtopic.php?f=91&t=14007
>>
>>143376615
>that splitter
Why not just move the whole belt so the used side become completely free?
>>
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>be me
>be on ic
>wanna get gud at the arts one day
>fuck you your life is art now

fuck it, im gonna download avorion now
goodbye hopes and dreams :">
>>
>>143378948
Head looks like it's made from metal.
You are still drawn to autism of /egg/ and engineering.
>>
>>143379396
never forget your roots doods ;_;7
>>
http://www.bbc.co.uk/news/world-asia-india-36366733

AHAHAHAHAHAHAHA
>>
>>143379802
kek
Not sure why they act so surprised in seeing a little bit extra of poo. I mean, they have the Ganges. If BIOCLANG exists, i'd bet that it will spawn river.
>>
>>143380216
*it will spawn in that river

Avorion question: Is there a way to find more turrents once i lose them all? (i still have three, but the mining ones are gone)
>>
>>143380627
You can always exit ship as drone with mining beams.
Apart from salvaging wrecks and blasting enemies there is no other way to acquire turrets.

On Aki's serb, however, there is a turret merchant, but you have to replace a file.
Here's link with instructions:
http://www.avorion.net/forum/index.php?topic=380.0
>>
How is Factorio?
It looks awesome but is the late/end game as bad as the early reviews said still?

Are the devs adding actual content to it?

Pls respond
>>
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>>
>>143382964
Endgame is kinda boring, if you don't do mods.
Otherwise it's fine

And yeah, new content comes every few months
>>
>>143383048
>>
Avorion server:

149.202.65.190
149.202.65.190
149.202.65.190


Shits fun yo.
>>
>>143383231
What mods would fix the endgame being boring?
I'm on their mods page and nothing seems to be it
>>
>>143383250
bungie why
why did you ruin everything
>>
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>>143383250
>>
>>143383520
Ion Cannon mod
Shitting them out till you can fire them continuously.
Or any mod that creates vast resource sink, so you keep on expanding and expanding.
Also self imposed challenges can do so.
>>
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>>143383250
>>
>>143384662
Nice
Some guy told me they're still working on the endgame and adding things to it

Is this true or was he a braindead fanboy?

I checked their website but it's a mess with walls of texts of changes that mean nothing to me
>>
>>143384903
When I read their posts, I get the vibe that to them game is like 40% ready.
They know vanilla endgame a shit, and sooner or later they'll fix it.
>>
>>143385073
That's good
I feel that vibe in their promo video too when they list the features

>Do all this cool stuff!
>And after... Uh... send a rocket to space?

Pretty funny
>>
>>143385274
Well, it's not like it's finished now, especially with version 0.12.33, and Early Access.
Maybe by 2018 game will be fully done.
>>
>>143385274
That sounds like a sound idea actually. Load up a rocket and start working on an alien planet.
>>
>>143385948
Do as far as you can in vanilla first, then browse mods.
>>
>>143381335
You get turrets as a gift from factions when either you kill the pirates or if you do a little damage and then they are destroyed.
>>
> factorio endgame
complete all research; aka sit around do nothing and wait for your factory to solve it
end freeplay by launching the rocket
go on a biter genocide
> add mods
above but with modded weapons

factorio is a sandbox puzzle game, there's no reason why there should be an endgame to it. being able to go into space and do the exact same thing some place else isn't an endgame, it's a senseless grind.
a proper endgame would be a physical test of your factory to see if you can ship finished products off-planet as a goal and be time/resource efficient about it.
>>
>>143380216
apparently the ganges is so polluted that a virus that is both a bacterio and virophage evolved in it, and is the reason why all of india doesn't just die from cholera.
>>
>>143388082
It doesn't need to be some grindy shit
It can be what you said, some sort of exporting goods of the planet challenge and micro managing that
Sounds good

I would be very sad if the endgame of it stays a grind, which it actually seems to be now
>>
>>143388410
>factorio tuns into isometric spengies without keencode
>>
>>143380627
If you lose or get rid of all of your turrets, you are automatically resupplied with a set of basic turrets, 2 chain guns, 2 laser guns, 2 mining lasers. Bottom of the barrel starter trash, but you get all of them.

And as others said, you can always deconstruct your ship or just leave your ship and take the mining drone out for a spin, I think the default key for that is T.
>>
In avorion, do you tend to build your ships from multiple large hull blocks with some big crew/cargo/whatever blocks in there somewhere or make it from the non hull blocks then put plates of hull onto those?
>>
>>143389114
I usually try to predict how big the ship will be, make an appropriate crew quarter block, a solar sandwich and some cargo

Then I make the outline of the ship and fill the center with the lightweight girders, also putting down engines and thrusters
>>
>>143388410
>Factorio endgame turns into importing faggoty colonists, that demand housing, food and flashy shits like TV or clothes, but in return provide you with fucking army of tanks and troopers
>game turns into Starship Troopers.
>>
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>has such sexy ship designs
>but one of the most cancerous fanbases

such a shame

has anyone remade any of the ships in anything?
>>
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>>143375607
Problem solving you say?
>>
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excited for tomorrows update?

i cant wait
>>
>>143394308
i cant wait for more bugfixes that modders had to fix for them
>>
is it a shame to use avorions auto designs as ships? sure they arent efficient, but they just look so tasty

also, that music, i feel, with lots of work and real effort put into it, if the stars are right this might become a real gud /egg/

>>143390283
i could only draw you one if you showed me the source
but dont get your hopes up, vehicles is a new area for me and im rusty
>>
>>143395580
invader zim m8.
>>
>>143383576
They'll make up for it in Destiny 2, right?
R-right??
>>
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>>143396582
AHAHAHAHAHAHAHAHA
HAHAHAHAHAHA
HAHAHAHAHAHA
no
HAHAHAHAHA
>>
>>143395745
never watched it
:C
>>
to be clear, I am downloading the demo for Avorion, right?
there doesn't appear to be a download for a beta or alpha
>>
Any one have the picture of speccy showing a overheating computer from /v/ i need it right now
also
>eggtorio when
>>
>>143397954
yup.
the demo is amazing though.
>>
>>143398029
Googling "4chan speccy overheat" gets it for you

I am only telling you this so that you may contemplate the depths of your own retardation.
>>
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>>143398029
I've got this instead
>>
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>>143390283
Didn't know it had a fanbase at all, but neither watched a lot.

The giant invisible robot that needed to be plugged is a keeper.
>>
>>143399169
>first result is reddit

NORMIE GET OUT
>>
>>143399169
woops im retarted
>>
>>143288093
So just the ship building video or should I watch the dev footage too to get a better idea of things?
>>
>>143399318
>google is now normie
>>
>>143399292
>>143399169
holy shit guys

the keks are killing me
>>
>>143399423
>in the news
>people also ask
WHAT IS THIS SHIT?!
>>
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>>143398029
I dont have a pic of a single computer hot...
Have this burnt data center instead.
>>
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>>143400217
its okay i found the pic i was looking for
>>
So does Avorion have stations?
or would it be like in corneroids/real life where a station is just a ship with unusually bad maneuverability?
>>
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>>143400332
Thats mostly a slowed down cooler.
>>
Anyone playing factory idle?
>>
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>>143397954
There is currently only a demo, it will be released on early access steam greenlight whatever next month, presumably it will have more features then.

Still pretty fun as is.

>>143397436
You should watch it. Shame it got cancelled so soon.

>>143399306
It gave birth to the random "holds up spork penguin of doom" bullshit with the gir character.
>>
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>>143398029
I don't but here's this
>>
>>143403017
liquid nitrogen cooled?
aint that a bit expensive over time?
>>
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Is Cities Skylines allowed here?

tfw /cbg/ is ded forever ;_;
>>
>>143405054
It is not
>>
>>143405054
It would be if you designed the buildings
>>
>>143405536
and all the internal bits and bobs in them.
like the main shitpipe.
>>
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>>143405453
:(
>>
>>143405617
>main shitpipe
but what if it's in india
they don't have those there
>>
>>143406784
main shitstreet.
>>
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>>143405054
>those suburbs
>>
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>>143406986
>>
>>143407137
those are clearly not suburbs
>>
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>>
>>143405054
>city on one side, as if this massive tract of fertile land next to a river had only been discovered a few years ago
>neatly laid into areas like some kind of civic concentration camp
>roads still snake all over the place
Come on, anon. Surely you can do better than that.
>>
http://store.steampowered.com/app/363530/
>http://store.steampowered.com/app/363530/
http://store.steampowered.com/app/363530/
>http://store.steampowered.com/app/363530/

>This game will unlock in approximately 15 hours
>tfw you have to go to work when it releases
>>
>>143410151
there are things important and importanter
So, anybody got plans for their next bot?
>>
>>143396582
That kinda looks like it would make a good hauler.

And its already blocky.
>>
>>143396582
You will never drive across the surface of mars.
>>
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>>143390283
done

its flawed but im okay with it

>inb4 i took the most boring ship out of the bunch and turned it into a jalapeno with a thruster
>>
>>143410838
Humans will never reach the moon either
They'll never achieve heavier than air flight either
hell, they wont achieve flight at all
>>
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>>143383048
>>
So in avorion how do I rescale/delete the root block?
I want my root block to be small
>>
>>143410395
Yes, it may or may not involve a lawn mower
>>
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>>143411037
>>
>>143411085
uncheck safe mode.
add blocks to root so you have something to build off when you get ride of/change it.
remove root
>>
>>143411216
thanks, I was searching in the game settings for safe mode when it was right in front of my face
>>
>>143411206
>>
Alright /egg/, how do you comf? I ask both because I want my killsat to be comf as fuck and because I'm thinking about making a relatively simple game which will hopefully be COAT
>>
>>143411414
Please tell me that ship crawls while landed, Has anyone actually made a crawling ship?
>>
>>143410995
>tfw there's nothing faster than horses
Being humanity suck brah
>>
>>143411621
factorio style tech.
sunsets. or torch lit rooms.
autism.
>>
>>143411621
When you say game, You make like making it in unreal and programming an actual game?
>>
>>143411835
C++ and SFML right now, still in planning though so might change
>>
>>143412039
don't do it in c++ you'll waste your time just compiling.

I do this shit for a living, Just do it in node environment in unreal you'll get it done more quickly.

Secondly, You'll need to write up a good game design documentation if you'll want to get anywhere.
>>
>>143399292
The sick as shit thing about this is I could probably go to goodwill and pick up some C2D hardware to try this with on the cheap, and maybe a 460 or something just to make sure they get extra crispy.
>>
>>143412039
don't you fucking do it on unity
>>
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>>143412571
>C++ and SFML
>unity
???
>>
>>143409875
>city has a down town
>planned cities are bad? lulz
can't argue with the roads tho, nig needs to fix them.
>>
>pirates attack while doing the tutorial
>shoot them in my mining drone
>make mad dosh and pick up a few turrets
noice
>>
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Basically done. I added two dimensional butterfly shields to all sides (that means that there are 4 different shields all at 45 degree angles close to the same spot. bounces everything, bulwark never touches it.).

Do you like the look?

Need to add smoke, flares, and resources. Maybe some torpedoes for when my railgun wings a sub and it dives and gets stuck really really deep.

What colors should I paint it?
>>
>>143410893
You should draw it as a cube grid
>>
>>143414353
make it pink!
>>
https://m.youtube.com/watch?v=zBYC4f79iXc

Space x launch 11:40pm bong time.
>>
>>143414353
Needs more stealth coating
>>
>>143415103
Noice
But I won't be able to see it
>>
SE Havok License expired,
Physics dont work anymore.

Havok Version 2014.2.0-r1
Base system initialized.

Havok License Keys: Physics_2012 : KeenSoftwareHouse_SpaceEngineers_PC_Linux_Mac_XBoxOne (expires 2016-05-25)
>>
>>143416492
Wait what

Is this real? Pfhahahahahaha
>>
>>143416492
wat
>>
>>143416492
RIP Space Engineers
>>
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>>143416492
And Havok costs thousands of dollars.

Per seat.
>>
>>143416492
Maybe we can switch to good physics now
>>
>>143417038
Maybe we can switch to good games now

I did long ago
>>
>>143416492
What? What's going on?
>>
>>143415220
what color is that?
>>
>>143415103
>Tracking towards tomorrow's launch of communications satellite for Thaicom. Window opens at 5:40pm ET, 9:40pm UTC

Are we talking about the same bong?
>>
Does anyone in these threads even play spengies anymore
>>
http://forum.keenswh.com/forums/bug-reports.326950/?order=post_date

joj, lets watch the fire start
>>
>>143415220
Here it is with the stealth coating, what do you think?
>>
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>>143417626
No, but it's fun to watch it burn.
>>
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>>143417764
Looks great, keep up the good work
>>
>>143417764
>non symmetrical
DELETE THIS
>>
So, when spergies stops being developed it will come a point where NOONE will be able to play it?
>>
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Stressed out, tried everything, fucking robots won't build the fucking blue prints of anything, they just sit in the base, what do i do?
>>
>>143418652
Do they have solars to build with?
>>
>>143418917
Just kill me now, fuck my life, im stupid as shit, cheers mate, you just stopped me from going on a rampage after nearly a hour of this shit
>>
>>143419139
Remember the troubleshooting mantra:

It's always something stupid.
>>
>>143417193
Space engineers just died, Havok physics engine has a kill switch that just activated.
>>
>>143419825
Shit nigga, really? Are you saying if I log in right now I won't be able to play?
>>
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>>143420245
Fucking kek.
>>
>>143419884
Yes. There's NO physics in the game now. The game runs but it can't check if any object is interacting with any other object so its a glorified screen saver right now.
>>
>>143420245
>>143421013
How the fuck DO they let something like this happen? What the hell man.
>>
>>143421101
they were too busy adding extra lens-flares to ship windows
>>
>>143421163
scratches you mean

and particle effect for muh jump
>>
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>>143416492
Holy shit, this is golden. Keen have really outdone themselves this time.
>>
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Post battle damage
>>
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>>143416492
Fuckin' hell, now they need to use more of their money to develop an AI just to remind them to renew their license
>>
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>>143421575
Not battle damage, just testing to see if ACs were as explosive as people said they were

The conclusion was that yes, they are exactly that explosive
>>
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I did some digging.

Back in 2013-ish, Intel owned Havok and offered up a free binary-only release of it called PCXS. I remember downloading it, and found a copy on my external HDD dating from 2014.

Here's the kicker:
> 9. DURATION. Except as permitted under Section 3.2 (above) this Agreement is effective from the date this Software is installed by Licensee and shall remain in force for a period of six (6) months, unless otherwise specified herein or any other period is specified by Havok in writing (including email) or unless earlier terminated as provided for herein (the “Term”).

Microsoft killed the program recently, so that's probably why shit is broken.

I can't verify that they're using a PCXS build, but that's my suspicion based on the build date of Havok and the existence of a time limit.
>>
>>143422147
>Microsoft killed the program recently, so that's probably why shit is broken.
fucking jews honestly.
>>
>>143422136
That's interesting, because my testing showed that nucannons are actually slightly more explosive than people said they were.
>>
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Sides will roll
>>
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>>
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Cry "havoc," and let slip the bugs of Keen
>>
>>143423806
I think this actually gets rid of a whole lot of the bugs, doesn't it?
>>
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And it flickers a lot more on 75fps
>>
>>143424207
Is this just CLANG being summoned, or does it have an additional purpose?
>>
>>143424773
The former.
It was meant to be a pulley simulation to compare results but certain deity had other plans.
>>
>>143419825
i was playing when suddently this...

only solution now is to pirate the game

KEK
>>
>>143425756
Funny thing is, pirating it might actually work.
The pirated version of the game is actually more playable than the payed one.
This is Keen.
>>
>>143425838
>>143425756
Problem is the havoc license kill switch, which the pirate version also has. You need to set your computer's date to the 24th.
>>
>>143425838
steam underground forums has the lastest updates, cant tell how clean they are its exe´s..

i pirated untill not so long ago
the pirate version works totally offline and uses a steam bypass.
>>
>>143425978
you mean.. if i disconnect right now, set the date a few days back in every place, and dont touch internet is going to work?
>a fucking lock mechanism as complex as this only rely on a date.
I think its too late because it changed something.
>>
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>>143425951
But it won't work if the internet connection is down, right?
I mean, who would do security using the internal date and time of the host computer in the year 2016?
>>
>>143426118
was 4u
>>143425951
fucked up the quote.
>>
http://bombdogstudios.com/blog/state-of-the-game-226-snapshots/

The performance is actually good now, holy shit.
>>
>>143426118
>>143426174
>>143426237
Literally only checks your computer's system date. Does not check internet.
>>
>>143427439
Stp getting my hopes up like that you know theres nothing I want more than that game to be good.
>>
>>143427759

Performance in the snapshot is definitely better even with 8 AI.
>>
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>>143427506
top 10101010 keks
Thank god computers are that dumb.
>>
>>143428030
you mean jews.
>>
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>>143428062
Also...
>>
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>>143422742
my tests show that accs are a little explosive
>>
>>143428030
what the fuck is that picture?
>>
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>>143428727
if you are not blind, you will know its an HP desktop mobo.
I cant understand why the shape, because an adapted laptop mobo will fit better and wont be as complicated as that.
I think its an all in 1, or those small prebuilts.
Still retarded...
>>
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>>143429136
I'm sure there's a valid reason, if they could make cheap and minor modifications to a laptop mobo rather than make a funky shaped new one, you know they would.

I work in IT and spend a lot of time making these compact PCs, some of the internals are super weird and taking them apart is maze-like.

Also, the fuck is at the top of this captcha? Sale & Pepe?
>>
>>143429136
It's that shape because HP love proprietary form factors and connectors.
>>
>>143428727
That's the daughterboard on a HP Z620.

It's that shape because muh airflow and muh compact. I think it looks rather cool.
>>
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>>
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heyyo
>>
Is Big Pharma /egg/?

If so, can anyone tell me if it is playable without mods?
>>
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>>143421575
I used underwater turrets to be able to attack without retaliation, to the point the bote exhausted it's resource pools and stopped repairing itself
>>
>>143422147
Sorry for being new, but who are you and why is this relevant?
>>
>>143438307
>Is Big Pharma /egg/?
NO.
Big Fags get out.
>>
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>>143421575
Front line ship when enough damage has battered it.
>>
>>143414985
That would melt my brain
>thinking about every grid parts volume and alignment in the context of a shitton of cubes
Neuroclang inbound

Actually it wouldnt change that much hence the original drawing just alings to a bigger single box
>>
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>>143421575
>Moh dakka
>>
>>143417510
10:40 rather
>>
>>143439064
>fagtorio is /egg/ but big pharma is not
Big Pharma is literally Factorio with pills.
>>
http://stuck.corgiorgy.com/

heh
>>
>>143440412
Big Shit has as much engineering in it as Robocrap.
>>
>>143440569
>implying building production lines isn't engineering
>implying playing lego with explosions is
>>
>>143440428
nice

http://oy-vey.corgiorgy.com/
On second thoughts, maybe the pics are too big
>>
>>143440675
loop is too short, you poltard
>>
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ahahahahahahahahahahahahahaha

these fucking people
>>
>>143441000
>has a fucking frozen avatar
>belongs to a team of returds

pls
>>
>>143441000
Wow, and I thought Squad was shit.

also, nice trips
>>
>inb4 keen don't want to renew the license

>game is now finished!
>one of the system requirements is to have the date at a specific time
>>
>>143441000
>Coming to PCs spoon!
And these guys are literally doing rocket science?
>>
>>143441000
You can't make this shit up
>>
I coulnt post for a moment...
What the fuck, is clang here?
>>
>>143441953
>clang
>not everywhere and everywhen
>>
>>143440603
>implying very simple and rudimentary puzzles based on some simple and rudimentary prerequisites are engineering
Big Pharma is literally just isometric match three with a different skin.
>>
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>>143441953
Nipmoot was just testing the warp drive functionality he recently installed into the 4chan servers and accidentally tapped into Clang mourning the loss of one of his domains.
>>
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>>143441000
>coming to pcs spoon

i bet the patch just changes your computers date
>>
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IVE DONE IT

@fuckhavok{
when havok ask status of time
set clock to 4/26/2016
when exit
set clock to normal
}
>>
>>143442649
Is that programmed in ~ATH?
>>
>>143442649
SOMEONE HIRE THIS MAN

How do you plan to address the window scratches? add more? remove some? invert them?
>>
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>>143442978
pseudo
>>143443004
the wat?
>>
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Its kinda stable I suppose? Constantly pitches up, but the jets are powerful enough to compensate.
>>
>>143443095
The window scratches, there have been a ton of updates for them recently, marek commented on them during a livestream. I think that is where the majority of time is being spent on.
>>
>>143443278
Also, it uses 156m heat, but they are only ~350ms. Side guns are anti air/anti missie sabots.
>>
Okay, how to make a RIDICULOUSLY FAST plane?

I'm talking 1000 m/s fast.
>>
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>>143413816
It's not that there's anything inherently wrong about planning a city. It's that although the layout of the city looks very rigidly planned, exactly like it was built from scratch by a single designer, there are parts of it that look like they evolved slowly over several decades. Like the road network meandering everywhere.
Plus, it's not a very good plan. If you were building a city from scratch, why would you spread your residential areas around like that? Who the hell purposefully plans suburbs? They're a complete waste of space.
>>
>>143443434
156mm heat*

Maybe adding a cram bomb is a good idea as well.

>>143443485
Many big custom jets. As close to sphere shape as possibe.
>>
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>>143443485
with thruster power.
>>
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>>143443392
you made me remember, some kind anon here posted a clean window texture, and the original was gone, well, just that.
or you could just set the windows colors to 16 bit instead of 32 and it will work better.
please dont let this happens too
>>
>>143441000
Testing is a sign of weakness. If you don't think your code will perform according to spec, why did you write it in the first place? >:]
>>
>>143416492
I never did believe that keen could go any lower than they already have. they have done several times now and each time I said the same thing. and yet. they did it again.

just...wow.
>>
>>143444737
They'll sink even lower, it's just a matter of time
>>
>>143442073
So, no different from Factorio.
>>
>>143444934
but how will they manage it?
adding a furry playermodel?
having monthly fee?
removing content?
bad dlc?
all of them?????
???????
>>
>>143445428
>let's add dogs that go straight towards you and explode if there is anything blocking a straight line

there is very little they could do that would be a surprise


i vote for all of the above
>>
>>143445428
I'm sure they'll manage to surprise us. Honestly, two days ago would you have thought that their Havok's license would expire? Nobody did.
>>
I bet keen were expecting to have abandoned the game by now.
>>
>>143445853
Tthey thought this would be a cakewalk and have the game finished in no time.
CLANG thought otherwise.
>>
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inb4 this weebs update

>Fixes
>>143442649 this

>Features
>physics enabled
>>
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>using a 2 year old physics engine on a cheap limited time licence
>>
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Aborti-on won't get past the first loading screen, what do?
>>
>>143446745
Close it and try to open it again?
>>
>>143446745
I get that rarely, tried closing and opening a few times, restarted the pc and it loaded fine first time.
>>
>>143423908
Maybe that's what is in today's patch?

>patch notes
>fixed physics
:^)
>>
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>lets see how the keen forums are reacting to this fuckup

>still trying to climb inside the devs asses
some people will never learn
>>
>>143448684
They are paid shills, they only do their job. Poorly. But still better than Keen does :^)
>>
>>143423806
Can you see me, keen. I can see you.
>>
>>143411414
What's this from?
>>
>>143376615
what a beautiful factory
i love it
>>
>>143449098
>yfw they couldnt renew license because of shill bills
>>
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>>143449994
>>
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Is this /egg/? Or at least as interesting as it seems?
http://store.steampowered.com/app/254320/

>>143449637
Have some more.
>>
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>>143449994
>>
>>143450339
Looks dead.
>>
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>>143450339
yes, this is all its left.
>>
>>143451150
this is fucking disturbing and makes me feel uncomfortable
>>
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>>143451660
Welcome to autism
>>
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>>143449994
>>
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>>143451660
That's why you should stop yours from doing this disgusting stuff too.
>>
Problem: I have a railgun that uses power from my battery. IT uses quite a lot of power, so it requires some of my engiens to be on "full battery" mode, but at the same time whenever my engines are powering my battery it seems that my shields turn off. Is there a way to make it so that the shields have "first dibs" on power from my engines and secondary power goes to the battery?
>>
>>143452047
I think you can configure the railgun so it only uses a percentage of the energy to charge
>>
>>143452184
I've done that, and I've set it up so it fires twice a second. I like the railgun so far.

The issue is that my engines are basically full power 70% of the time, and almost off the remaining 30 %. This results in the shields turning off and on. I was wondering if there was a way to make the engines give power to things that need it and THEN the batteries, instead of the batteries first.
>>
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cool boat
>>
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cool boat engine
Thread replies: 255
Thread images: 226

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