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/sg/ - S.T.A.L.K.E.R. General
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dedition

>BugTrap, crash to desktop, freeze/lockup?? Find your crash log.
Check your Documents or game install directories for the xray_[your name].log file. If you can't find it, look in the location specified at the top of fsgame.ltx. Copy the last few lines from the log and paste them here if you want any help.

>Start guide, beginner tips, and much much more
http://pastebin.com/FUPEbLiv
>HUD guide, modding basics, mod reviews, and AMK mod guide
https://docs.google.com/document/d/10yi79NUFhJrFO4hmGeKqaWSw35BJQv0Ve0OK94ioMEw
>Why Complete is bad and you shouldn't play it
http://pastebin.com/6AtetpMM
>Performance Guides, Steam settings
http://pastebin.com/nzXEevG7

>The Zone Manual: Every Mod You'll Ever Need for the True Ukrainian Experience
http://steamcommunity.com/sharedfiles/filedetails/?id=121125400
>Pasta summaries, streamer listing and more
http://cheeki.violates.me/
>STALKER General Steam Group - Join chat and ask for an invite!
http://steamcommunity.com/groups/BroZone

Reminder that MS Update KB2670838 breaks your DX10/11 games including Clear Sky and Call of Pripyat. Here's a fix:
https://mega.nz/#!LAAXlaIZ!uVbJ-gsIPm8Sn2ydh7btI_3VK7Mfr41qoO2L6M7FZfQ
>>
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Mods and Repositories | Often out of date; use only as a last resort!

>Shadow of Chernobyl
https://mega.co.nz/#F!R5tnxQab!u1LS76bEVBuIrAZw6Py_3A
>Clear Sky
https://mega.co.nz/#F!NoVzUJLZ!g4Qdy88rL3BG7WTlNXsGOw
>Call of Pripyat
https://mega.co.nz/#F!58lwDISQ!P-UNABvTEA7km2fLUIAU7A
>Game Repacks + Modding Tools
https://mega.co.nz/#F!Ql5CSLxb!gNkfqg-xAUfYezLuMaFtYQ
>Downgrading Patches (drag-and-drop)
https://mega.co.nz/#F!M4BmDRCL!vfze70GSJDyv-HzWn7Dwww
>Unpacked Gamedata + GSC Backup HDD assets
https://mega.co.nz/#F!V5hBzKab!wF7fgX6m5Tq29B_m5EX69g
>Old Builds (dated from June 1st, 2002)
https://mega.co.nz/#F!kFtnBTSb!K-RlA1TVxlJGl86yE1c6fw

>Lost Alpha
https://mega.co.nz/#F!nJEUgaKS!UdZXAwzMWmtjwfn_dFM3dg
>Oblivion Lost Remake
http://pastebin.com/ZUHS77ZS

>Call of Chernobyl
https://mega.nz/#F!Z01CVQgZ!kzFOBdGnnehBSk1OUQm6PQ
>Call of Chernobyl/Warfare Bitbucket repository
https://bitbucket.org/revo_lucas/
>Harpoon Knife/Alternate Flashlights for Arsenal Overhaul 3.x+
https://mega.nz/#!at5AACJT!_GFaRwe-D4XPY8bdD8DHrBY9njvc9T107hE-lc0J0vs
>Don't have Call of Pripyat but want to play Call of Chernobyl?
https://mega.nz/#!uoYinJ7I!Lqj2DNIAkaVkcFUa1PLZzj80cVhAFK5D-9zbU2Iy5KI

>Codebro's 1.0008 Patch for SoC - enter "menu_fps_cap 0" in the console to prevent crashes.
http://www.mediafire.com/download/6644yv6xekn73rr/Codebro's+1.0008b+Fix+1.zip
http://pastebin.com/CtQ7zfkA
>Xetrill's Modified LuaJIT for CS/CoP - improves performance, especially in script-heavy mods.
https://mega.co.nz/#F!BIISmQgK!KHZR01ljznUqJlcHUax-aQ
http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_id=23321&sec_id=22

Previous bread: >>140750415
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Bravo on being so ded that the thread died.
>>
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2nd for K P A C U B O
>>
https://www.youtube.com/watch?v=TMIm5se3Nys

STALKER.MODS.CLAN.SU DOES IT AGAIN

GET HYPE
>>
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>>140833804
Literally picrelated.
Every time this guys sit down to the modding, they push the limits.
>>
>>140833804
fucking god damn dinosaurs in the zone
>>
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Ended up making an ak74m with rails for whatever reason (rails come from stcop ak74). Also got an aimpoint t1 from that model I guess, so now I guess I'll get around to adding both the aimpoint pro and aimpoint t1. At this point I've collected too many sights; I don't want to push weapon soup off THAT much. I'll probably release a sight addon for it once I get the ekp and ac11090 added so people have some shit to play with.
>>
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Also updated the 1p78 texture a little to try to remove the noise filter from the diffuse texture and leave the detail in the normal map.
>>
>>140835216
Compatibility with 5:4 monitors?
>>
>>140835475
>5:4
Is this a legend? Some ruskie aspect ratio I've never heard about?
>>
>>140835786
1280x1024
>>
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>>140835216
Unless the weapon viewmodel has a high FOV, immersion is ruined.
RUINED
>>
>>140835475
>>140835884
Wasn't the guy who responded there, but yeah it'll work with those. Just tested it in 1280x1024 and it looks fine.
>>
>>140835884
neat

Also, just started my first game on Chernobyl, only got right past the car park missison. Will post happenings if they happen. Enjoy laughing at a zone noob!
>>
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>>140835936
LETS DO THIS
>>
>>140836241
Whoa, just from that picture I feel like I'm really there.
>>
>>140832725
What update do I need to be on for AA w/ Secret trails 2?
>>
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How the fuck do I deal with 3 Burers in 1 room (X8 lab)
>>
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>>140838225
>>
Going to start shadow of chernobyl and clear skies
any cool mods like amk, oblivion lost, etc that add lots of guns, difficulty and maybe some new things?

>REBORN
nyet
>>
>>140839967
OGSE for SoC, it's standalone so you don't need SoC installed, in fact don't even install it on top of SoC.
Get it from the OGSE ModDB page.

Arsenal Mod Merge for CS, it's in the CS Repo in the OP.
>>
>>140839967
Either AO+SRP merge or TFW for the CS.
>>
>>140832725
>steam version
>No disc inserted
What the fuck
>>
ХABAЙ ГPAHATУ CУКA
Americans, do you have a translations of this?
This phrases one of the important part of Stalker soul.
>>
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>>140840493
>steam
>>
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>>140840493
>>
>>140840670
ПAЦAHЫ Я MACЛИHУ ПOЙMAЛ
ХAБAP ПPИHEC?
>>
>>140835216
Just sneak one in with a 1p78 (fixed as a nimble model or w/e) on it and I'll be a happy camper.
>>
>>140839967
>>REBORN
ДA
https://youtu.be/dvMgwgFat2o
>>
Are artifacts not supposed to respawn in CoC? I waited for an emission, went out straight after, and all fields are still empty.
>>
>>140843307
You have to set camp near one and wait through the emission to ambush the bozo who gets to them first.
>>
Going for the radar for that brain scorcher, playing as CS. Should I make a small trip through the Freedom base, clean out all the rats there and see if there's any useful shit for my journey, or head straight for the radars?
>>
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>>140844774
>tfw you'll never be mindbroken as you come near the Brainscorcher and experience the pleasure of having your brain scorched endlessly
>>
>>140844774
Kill furfags
>>
What's the most pure congealed Slavic mod ever created for any of the Stalker games?
I don't even care if it's not translated, I want the authentic Ukraine gopnik experience
>>
Pro tip: Fuck vodka, take anti rads instead if you seriously want to get rid of radiation.

Also, I do believe I am fucked as there's that fucker chased by 3 or so bloodcykas and a fucking chimera behind me.
>>
>>140846765
>inb4 reborn
other than that I don't know, count me as interested.
>>
>>140847090
Pro tip: Don't use any consumables. Anti-radiation artifacts are OP in CS and CoP.

>>140846765
Narodnaya Solyanka
>>
>>140839967
Same guy, I'll try OGSE, any good mod that requires soc?
>>
>>140847402
I accidentally sold all my anti-rad artefacts and haven't found any more. Currently hunting for a bubble so I can nab that oasis and negate the rads from that one.

It's these fucking dogs though, fuck them. The chimeras are easy enough to deal with the knife usually because they're slow to recoil from their jumps and turn around. The dogs are fucking spawns of satan though.
>>
>>140847609
Just shoot them with a shotgun senpai
>>
>>140848285
>shotgun
Do you even know who you're talking to?
>>
>>140842507
Eh, I broke and started just going through all the optics. Right now I'm attaching shit to the an94. I have the ekp, 1p78 and pka ready to be imported into the game for the abakan right now, gonna get the 1pn93 in next. Gotta get the pka and 1p78 and 1pn93 attached to the 9a91. I'm still hoping for a release this week even with all of the extra sights (right now, I have these sights: 1p78, 1pn93, ac10632, ac11090, acog, aimpoint pro, aimpoint mini t1, cmore, ekp, eotech, pu, pka, pso, kobra, eotech, and that mini docter sight which I may or may not attach to a few extra pistols like the glock etc. Also have a 3d mark 4 scope I made last night that I may make attachable for nato rifles in general. Probably got enough sights at this point.
>>
>>140848421
How so?
>>
>>140848554
Iris Heart only uses the Bizon.
>>
Starting suit: Sunrise, or Beryl-5?

Playing as a Cheeki
>>
>>140848846
Sunrise all the way.
>playing as cheeki
Trenchcoat then.
>>
>>140848431
Hats off if you manage to do all that in a week. You can get away with skipping the 1pn93 for the carbines since technically it's the svd model iirc.
>>
>>140848431
Any love for the Bizon? I don't get it why the Bizon doesn't get at least the god damn caliber swap upgrades for 9x19 and 7.62x25.
Always the limp dicked 9x18 and I have to fix that shit myself.
>>
>>140851245
t. Iris Heart
>>
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>>140848654
Ewww hahaha wow what a loser
>>
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>>140851950
>integrated optics
eww
>>
How is Stalkersoup?
>>
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>>140851950
>g36
>ever
>>
>>140851245
Do those versions still use the cylinder magazines? I'm pretty limited in what I can do with modeling, I've been just piecing things together from multiple sources really.

>>140851043
Yeah that might be a bit hopeful but meh, its break week so I have a lot of free time haha.
>>
>>140852606
>Do those versions still use the cylinder magazines?
Yes. You'd only have to tweak capacities.
>>
>>140851043
The one I got was attached to a vintorez so meh, I kinda was just thinking about making it attachable to any dovetail. Probably won't be a focus of course, but it'd be cool to have I feel like.
>>
>>140852606
haha
>>
>>140851950
>>140852113

Iron sights always and forever
>>
>>140852729
Sure thing then, that's super easy. I'll add in some place holder sections now so I don't forget.
>>
>>140852858
The 80s ended 25 years ago, grandpa. It's time to move on.
>>
fuck, all I want is to play SHOKER 3.0 in my lifetime...
>>
>>140853138
Yes and? The most widespread assault rifles used today do't have integrated optics.
>>
Is there a way to lower the magazine capacity of a gun using upgrades that doesn't cause a CTD?

I was reading the above about wanting a 7.62x25mm Bizon, and while the caliber swap is easy enough, trying to get the game to reduce the magazine cap from 64 to 45 causes a CTD every time.

Not sure if I'm doing something wrong, or if you can't subtract from the value, only add to it.
>>
>>140855441
Yeah, because integrated optics are shit. Why would you ever purposefully prevent yourself from being able to choose?
But why would you not at least use a red dot these days? It has only advantages.
>>
>>140855606
>It has only advantages.
I too love having gimped peripheral vision. AK series guns have good enough iron sights that i legitimately prefer them over shitty reflex or holo sight. And even at night i'd rather take high quality nvg than a dedicated night sight
>>
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>>140855606
Let's see you take care of those Monolit fuckheads at more than 100 meters with your red dot, stalker. Integrated optics are the future, man.
>>
>>140852524
In Vanilla the G36 is pretty much the best NATO rifle.
>>
>>140855876
Wait, are you talking about IRL or Stalker? Because "widespread assault rifles" led me to believe the former.

>>140856040
t. every single sci-fi writer
Low power variable optics are the future, dude.
>>
>>140856213
That's a different person, I was talking about irl.
t. person who had to use ironsights.
>>
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>>140856213
>>140856040
>ArmA 2 let you switch between optics on the G-36 and guns with an ACOG scope
My fucking dick has never been as erect since I first realized that
>>
>>140856213
I'm not the person sayinng widespread ARs, i was talking IRL tho. Mind you this only applies to iron sights on AK series. M16/AR15 natoshit I'd take Aimpoint over iron sights any time of the day.
>>
>>140856757
>just because I used it means it's the best
I hate this meme. Especially if said person has nothing to compare it to.
In what way a red dot compromises your peripheral vision? Were you not shooting with two eyes open or something? And how the fuck are you supposed to see normal AK sights at night?
>>
>>140857128
>Were you not shooting with two eyes open or something?
You are beyond retarded if you think humans are capable of separate eye processing.
>>
>>140857124
>AR=assault rifle
Please stop. And why are you guys so bent on those AK sights, they're still not illuminated. And why the distinction between them and other, often very similar sights?
>>
>>140852750
It's the 1pn93-4 but I'll admit to nitpicking
http://gunrf.ru/rg_pricel_Magnus_eng.html
>>
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What makes Monolith such good warriors? I mean, they outperform an average stalker while having twice as worse of a gear as, say, an average Army Warehouses loner, guns that jam between each shot and fucking holes in their boots. Sure, some take care of their weapons, but do they really have time to take care of their gear between their twelve hour praying sessions? Anyway, what they have, that the average loner doesn't have, I think, is the fact that they have nothing to lose. I mean, they're like jihadists, they get happy if they die for the Monolith. Even rookie village stalkers have shit they want to keep, and shit to live for. Probably even moreso than others. Monoliths just don't give a shit. I've seen the fuckers lob grenades into buildings that had their own guys inside, just to root out a single exoskeleton Dutyer. Crazy shit man... don't go past the Army Warehouses.
>>
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>>140857368
Are you trolling or something? Eye dominance is a thing.
>>
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>>140857382
>they're still not illuminated
R u avin a giggle m8?
>>
>>140857382
I used AK as an example but basically everything that has "flat" iron sights is good in my eyes, I can't stand bullshit like what M16 has or say SCAR, or FAL or HK416.
>>
>>140857726
>Meprolight
Have you ever used those things? They're dim as fuck.
>>
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Fucking meme I just went through my STALKER folder and found some good shit from back when
Guess the mod
>>
>>140857912
I have, sounds like you got a shitty model
>>
>>140855467
How are you subtracting it from the main pool?
>>
>>140856930
shoker 2 had that too
>>
>>140858047
Seems like it.
Another advantage for the red dots, they have pretty much the same brightness throughout the battery life.
>>
Flint.
This motherfucker
Has gotten so many good stalkers killed
I am going to fucking find a way to murder this fucking faggot slowly with his own intestines
>>
>>140858409
Like I said it's all in preference but for me I found red dot a hindrance rather than help.
>>
>>140855467
Are you going to have individual bullets and ammoboxes akin to ZoA?
>>
>>140858505
Knife him.
>>
>>140857532
Morale

Being a good, effective soldier is 75 % mindset and motivation.
>>
>>140858039
Its the creepy ghost ship mod whose name escapes me.
>>
>>140858505
AND THAT WAS THAT
>>
>>140857128
I think the problem here is that you're assuming too much and I'm being too vague. I had an AK variant that if you used optics with you'd have to install them on top of the dust cover. If you know guns, you'd know that this is a bad idea for accuracy. Also, for night shooting, AKs should have a flip-up night sights.
>>
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https://www.youtube.com/watch?v=KRRGYEFZF4A
The Zone is weird sometimes, man. There was this one guy... Lucky? I think that was his name. Apparently, he was the best stalker to get if you wanted to get through anomalies. He'd find a way through new anomalies in seconds, they say that he'd just walk right through it, and the Zone would form a way for him. Apparently, his stash was inside of a Space anomaly, where he'd hang out with his buddies, where he'd stash tens of artifacts he would have found in a single anomaly, even digging under dirt in random spots, he'd dig out artifacts. But, Lucky suddenly disappeared from the zone. Some say that there was an argument between the guys in his group that evolved into a shootout, and the survivors of the battle left the Zone.
>>
>>140859775
And if you knew a bit about guns you'd know that (almost) no one installs optic on the dust cover. Railed handguards and side mounts like RS Regulate are a thing.
>>
>>140857532
>Worse gear
Nigga, what? The Monolith have the best gear out of all the factions. The "worst" suit they have, outperforms all but the highest tier suits from other factions and tgeir high tier suits are on par with the other factions except for maybe the Military's Bulat.
>>
>>140859775
>>140860104
And I'm not being too vague, you're just not being knowledgeable enough. I assumed those things were obvious.
>>
>>140858039
Oh god, what the fuck is this trainwreck?
>>
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Have you heard of the guy nicknamed Ironman? He's a legend with the Duty guys - a past member and all. He was a bit of an armor freak, as his name would suggest - he'd leave Duty, and for his work for them, they'd let him keep his exoskeleton. Only now did he finally get to improve on what was supposedly perfect. The guy put an extra 20 kilograms of metal on top of his Exoskeleton - he dedicated himself to being the assaulter of the stalker group that Lucky was a part of. He was unkillable - there was just no way of getting through his armor. My friend, Dima, saw him, once. Apparently the ground shook as the guy approached him. Ironman just told Dima to get to cover, and then proceeded to fight a squad of Monolith solo. He even took a rocket to his chest! All the bullets he was shot with seemed to fly towards where his heart was, though. Apparently, the guy has an artifact, which he nicknamed "The Magnet" - it attracts all things metal towards it, and, when they arrive at Ironman's armor, they shatter into pieces, no matter what. If anyone can survive a fight against the whole of Chernobyl, it's Ironman.
>>
>filthy rich
>buy KS-23 for giggles
>go find chimera
>shoot it in its main face with 23mm steel slug
>flies back 10 feet
>dead instantly
FUN
U
N
>>
>playan CoP
>game consistently crashes at a single point during the final evacuation
>mfw
>find a fix via steam forums that someone found on a russian site or something, which was uploaded to a shady file host.
>it werks

So, just finished CoP.
Little bit underwhelming. Gameplay and mechanics are a lot better than SoC, but the story, areas and especially missions are a bit lacking in comparison.

What's next? Any mods I should try?
>>
>>140862872
Play CS.
Then SoC AMK and CoP with SGM.
>>
>>140862872
also
>have all this awesome shit by the end of the game
>only ever used the same 2 weapons and armor (assault rifle, shotgun and exoskeleton)
>no reason to use anything else, maybe a sniper rifle occasionally

What's the point of the gauss rifle even. You get it so late in the game you don't really have any use for it anyway.

And Pripyat needed way more shit to do. All game long I was like holy shit I'm on my way to Pripyat, dis gon b good. And then you get there and it's like this tiny city with only a couple of missions. And a handful of Monolith niggers while those army guys were crying about muh heavy Monolith forces swarming the city.
Fuck that was disappointing.
>>
>>140861964
We should have more posts like this, I enjoy reading these things
Also,
>>140862452
Excuse my ignorance but what mod adds the KS-23? I've only used AO3 and OWR so far and I doubt I've seen it in those.
>>
Does anyone in /vg/ actually likes Misery?
>>
>>140864307
It's okay, it'd be much better if the stamina + food/drink system was less anti-fun. Carrying 30 kilograms, a Stalker, running for his fucking life from a Bloodsucker, gets tired out after 10 seconds of sprint.
>>
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>>140864307
>>
>>140856930
ARMA is technically a sim, but there's so many features I wish were in more games, like the cover system from ARMA 3. Jesus christ my dick.
https://www.youtube.com/watch?v=FeGUDgGisos
EVERY PIECE OF COVER IS VIABLE
>>
>>140857532
They don't feel any pain. They have no fear.
>>
haven't played CoCk in a while. where the fuck is the download for STCSWP? did they remove it?
>>
>>140868109
Use STCoP, friendo.
>>
>>140868234
but what happened to STCSWP? i loved that addon.
>>
>>140868412
ded
>>
>>140868542
fuck are you serious? how?
>>
>>140836241
How do you get it like this? When I change FOV that high I get the tops of the arms disappearing.
>>
>>140868745
It's not an official addon, anon. We don't need it anyway.
STCoP is official and it gets regularly updated.
Just use that, my friend.
>>
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Scariest place in the Zone? It has to be the Red Forest. During the initial explosion at the power plant, the tree's all died from the radiation - causing their leaves to turn to red - and now, after the incident which woke up the Zone, the Red Forest turned into the stuff of nightmares. I've been there just once, and that was enough for me not to sleep for days. Once I walked past that damned gate, I've heard a scream so loud; it felt like it was going to pop my eardrums, as if someone had their guts ripped out by a Snork. I should have turned back there and then. But I kept walking. I can still repeat the whispers that I've heard while walking around the forest, the sudden noises, screeches. The night that I've spent there was me, sitting with my back up against a tree, finger on the trigger, was the worst six hours of my life - constant sounds of footsteps, growls, and people whispering into my ear fucked me up forever. Once morning hit, I left. To this day, man, I can't get rid of the feeling that somebody or something is watching me, and when I think of that place, I just freeze up.
>>
>>140868845
Well, I repositioned all of the weapons to play more nicely with high fov (though I didn't intend for it to play nicely at 120 or so which is what I took that pic at I think, so thats neat I guess). A long time ago I asked what people prefer playing on here and a lot said 65 but would go higher if arms didn't clip. So a lot of my repositioning for weapon soup was to deal with that I guess, but also try for a more consistent placement on screen for all weapons.


On a side note, merging these sights is tedious as fuck :| 9a91, an94, aek971, aek973, ak74m, ak74, ak101, ak103, ak104, and aks74u all have the new sights now (1p78, pka, and ekp since it wasn't included in stcop final). luckily world is easier since it requires less precision I guess. Also I made the aks74u able to use the pso, didn't like how it couldn't before.
>>
>>140857532
>>140860047
>>140861964
>>140869379

Love these, keep up the good work
>>
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>>140871060
Thanks bud, I try
>>
>>140864148
AO3 for CoP has it senpai, you gotta get it from the hunter dude in the basement of the train station
>>
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A vodka for the good ole days
>>
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Man, you guys put out so much OC, when the hell am I ever going to have enough to compile the damn archive?
>>
>>140874504
>The bolts

kek
>>
>>140835440
>>140835216
what spicy mod is this?
>>
>>140855467
Don't think so. I have an idea for it though, and I'd love it released.

Have pp-19 default as 7.62, then 9x18 and 9x19 as upgrades. This way the smaller mag is default, so the upgrades expand it, and should work. I don't think you can decrease capacity as an upgrade.

Besides, who wants a bizon in anything EXCEPT 7.62 really?
>>
>>140875049
I guess I"m calling it weaponsoup. Just a weapon pack I'm throwing together for coc. Though I guess its main feature now will be sights, as I'm going through and making it so that weapons can use a good amount of new ones. ak variants get pka, 1p78, and eventually 1pn93, though I haven't been as focused on that one as I have enough on my plate. picatinny rails will have ac11090, ac10632, aimpoint pro, aimpoint t1, possibly docter sight if i feel like it, cmore, All sights except the 1p29 and 1pn93 will be 3d (with the exception of things like that awp). There is also a chance I'll get this 3d mark 4 scope in and make it attachable for picatinny rails, I guess I have it set up already for the most part. Hoping to release it sometime this week or something, but I'll have to see how it goes.
>>
Wait, so is the Epidemic server currently being hosted on gmod the mode we had someone talking about or what the fuck is going on with that?
>>
Anyone has the AO3 footstep addon?
>>
>>140877392
Call it Oruzhiesolyanka for meme value.
>>
>>140877392
I know I'm not gonna get a clear answer but when's the latest you can put weaponsoup out?
>>
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First for gayposting is funposting
>>
>>140881924
>First
>>
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>>140832725
Does anyone know what weapon/arsenal mods work well with CoC and/or if I need anything special to install them?
>>
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>>140881986
Want me to be your first anon?
>>
>>140882143
pls no
>>
>>140878986
haha it does have a sort of ring to it...

>>140880970
Yeah I can only guess. Right now things seem to be moving relatively fast, though at some stage I'll be releasing things in an unfinished state to get critiques and recommendations from people. I'm making decent progress right now setting up weapon hud models (and as i said earlier world models are easier). I just got the eotech, ac10632, aimpoint micro, and aimpoint pro attached to the ak74m with the front rails. That gun is going to be kinda crazy, since it also has dovetail mounts...
>>
>>140882076
arsenal and stcop are the most popular
just merge the gamedata folders and overwrite when it asks you
>>
>>140882912
Meant to put this in that comment: I'm hoping for some time this week, at least for the unfinished one that I want community input on.

Though I've kinda been neglecting upgrades since I never use them too much. But that shouldn't be more than some copy pasting.
>>
>>140878898
yes.

>>140882076
yes, but since you didnt even bother fucking reading anything... i'll let you figure it out on your own
>>
>>140883192
Can you please upload it, comrade?
>>
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Don't die pls /SG/
>>
>give yanov station tech calibration tools
>try to get him to upgrade exo fully
>tehcnician cannot perform this upgrade ))))
fucking kill me
>>
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>>140885334
We can save /sg/... but it would be very painful
>>
>>140885369
motherfucking suka's ripping you off
>>
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>>140885427
...It is a good pain!

Besides, having no /SG/ would be far worse.
>>
>>140885462
who CAN perform this fucking upgrade btw
>>
>>140885828
Mod?

If it's CoCk its Forrester only bro.
>>
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You HAVE to post if you got a boner or not.
No lying, moma monolith will know.
>>
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>>
>>140885929
CoP with AO
So basically just CoP
>>
>>140799242
>>140799316

A big thanks to you. I didn't even know anti-cheat was possible, although in hindsight I don't know why it would be impossible.
>>
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why
>>
>>140886542
You got all the sets?
>>140886345
Nope, but mother monolith gives me wood. And weapons. And supplies.

She provides all, fellow stalkers, believe in her and she will make you strong.
>>
>>140887418
>You got all the sets?
As in all 3 types of tools for the guy? Yes
>>
>>140886345

What's that bulge below the normal vagina position? No thank you, I'm straight.
>>
>>140835216
Pls make so that scopes like the PSO illuminate.
>>
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>>140887729
You're a S.T.A.L.K.E.R.. You spend long stretches in the Zone without the comfort of a woman, months of years on end. Don't think it doesn't cross your mind.
>>
>>140887570
Oh, he's a general cunt then.
>>140887879
>months of years
Yeah but I'd probably rather fuck some of the whores freedom would bring in with all the dope.

If the monolith didn't satiate all my desires. Thank you glorious mother monolith!
>>
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>>140888439
>all your desires
>>
>>140883101
Ah, thank you. I wasn't sure if they were still compatible given a lot of the recent updates and SoC installing to its own directory, and I didn't want to botch it and have to do another half hour clean install.

>>140883192
Thank you. Even though you're a cunt, your post keeps the thread alive.
>>
>>140852524
Is that stalker trying to cosplay any post 90s Gundam?
>>
>>140888439
>Oh, he's a general cunt then.
;_;
I just want to be able to sprint in an exo
>>
I seriously don't even start with a knife in Joint Pak 2? Give me a break. How am I going to destroy the boxes and acquire vodka to trade with the military at the checkpoint?
>>
So I'm thinking about redesigning the attachment script for weaponsoup. Would anyone want to see functionality to have a keybind to use an alternate sight if available? For instance I think you can still use iron sights with a lot of dovetail sights, and I could mount a docter sight on the acog and mark 4 sights for close range combat. It'd still operate the same (spawning a new weapon and equipping it), but would allow you to do that quickly with the press of a key. Would probably only have it possible on the acog, mark 4, and pso or something.

>>140887875
I wrote a reticle display script that lets you see in any lighting condition. Its kinda an illusion but it works super well. Would also let people change reticles on any sight if they feel like it I guess.
>>
>>140856930
I wish more games let you choose between the mounted scope and its backup sights. The only games that can do that that I know of are Red Orchestra and Arma. Not even Shoker had it working for all of its guns.
>>
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>>140888439
Freedom whores are only in anime anon

There are no girls in the zone.
>>
>>140855467
Why not make 3 variants of it instead, the only visible difference being color/the caliber stamped somewhere on both the receiver and the magazine?
>>
>>140888920
Sure, I could probably manage that.
>>
Does anyone know where or how I find the vodka in Joint Pak 2 that I need to proceed? Allegedly it's at the southern farmstead but I only found a dead bandit and a smoke grenade.
>>
>>140888794
Anon, you misinterpret me. Not that kind of whore, the kind who's only existence is that she is property of lukash, and has no actual rights.
>>
>>140889008

Aha, tricky, I figured it out.
>>
>>140888721
>Would anyone want to see functionality to have a keybind to use an alternate sight if available
Nigger do you even have to ask? YES.
>>
>>140889625
Just play Shoker :^)
>>
>>140888597
Trek back to Someone you know can do it, or, cheat a bit and go find a mod that lets you do it. Erm, off top of my head google "cop all upgrades" then move relevant files to relevant place. I'm pretty sure it won't fuck anything, because its different files to any you have with limited mods, so your save should be a-ok.
>>
>>140889898
Eww
>>
>>140888597

outfit.ltx

Find the given armor, in your case exo. Navigate to Sprint_allowed = false. Change to true. Save. Enjoy.
>>
>>140885369
IIRC only one of the two can do it, either Nitro or the drunkard.
>>
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>>140877392
Damn, that sounds pretty cool, man. And looking at webms in earlier threads it moves pretty damn nice, I hope everything works out for you and maybe we can have our own little gunslinger mod that actually works. Speaking of CoC what does it really do and is it worth d/ling?
>>
>>140890872
What happened to memeslinger anyway?
>>
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>>140891323
NEVEREVER
http://www.moddb.com/mods/gunslinger-mod
>>
>>140890872
Well, I'm probably biased with Call of Chernobyl because I made my mod warfare for it which tries to emulate TFWs faction wars in a random way. Though I've been thinking about making a static lore friendly expansion set for everything.

But basically call of chernobyl is a modders resource that still has enough to play on its own, pretty much a fucking playground for modders. Its free play (so no story other than a resurgent monolith i guess) and comes with repeatable tasks and squads that will respawn and move throughout the zone. Has 23 surface levels I believe and then the labs. I'll probably work on some big task pack eventually, either for warfare or coc in general, to add a lot more to do.
>>
>>140891689
What does "frozen" mean in moddb speak? Shitcanned?
>>
>>140891975
Have you look at how Oblivion Lost faction wars worked? Don't know about 3.1 or whatever, but circa 2.1.1-2.2 it was pretty cool, I'd like something like that, where I don't have to be directly involved and factions can get on with it themselves, but won't overtake the whole zone sorta thing.
>>
>>140889008

OH MAN, the cave is fun as hell, I love it. Thanks for showing me Joint Pak 2, guy from the other thread.
>>
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>>140891323
Bear Hug anon
>>
>>140892776
Well, you can tweak warfare pretty heavily. You can have factions with really low expansion aggression so invasions don't happen super frequently, and then make respawn times high so they don't respawn very fast either. The main point of warfare is that the player doesn't really matter a whole lot unless they feel like assuming manual control, and even then its more of a suggestion for the faction AI at times. The biggest thing is probably that there isn't a whole lot to do other than the faction wars though right now. That's my next task for warfare - adding diplomacy and missions. But I'll take a look at that for sure.

On a side note, god damn, the ak74m with rails now supports 10 different fucking scopes. I guess I could make it 11 with the 1p29... 13 if I felt like adding in the ac11090 and acog for it, though having those sights seems pointless on a handguard rail.
>>
>>140888550
i'm a cunt because you cant read read me's? cool shit m8
>>
>>140883807
found an old link in my bookmarks. seems to be the same one as i remember
https://mega.nz/#!bp5RAIzB!VuDpbE8SzReoG7AS5dGV1-y9891YafQjKejj_5rA61c
>>
>>140892983

Anyone know how to modify carry weight without the game destroying your saves every five minutes? I already disabled the anticheat, but modifying my carryweight by dragging in an actor.ltx both:

* does nothing

Makes a red ERROR pop up and kill my character every couple of saves so I have to redo progress all the time when I inevitably die.
>>
>>140890179
>can enable helmets too
OH BOYIM HERE WE GOYIM
>>
holy shit why did stcop remove some weapons but add the APS???

and the fucking deagle is in 45 cal now? WTFF
>>
>>140895031
pretty sure you need to adjust actor.ltx and gamedata\config\inventory_sect.ltx or maybe it was JUST inventory_sect.ltx you needed to edit.
also dont remember if i had to unpack this or what.
>>
>>140897418

Yeah, the guide says I need both but there is no actor.ltx OR inventory_sect.ltx in the gamedata folder. Which of course means I need to extract it, but the extraction tool I'm using doesn't work with Joint Pak 2 apparently. Not sure how to fix it.
>>
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HOW THE FUCK TO I GET TO BAR IN SOC FUUUUUCK I WANT TO SEE BARKEEP
>>
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>>140893997
>>140883192

Nah youre a cunt cause you expect him to use the shit marked "use only as a last resort" first instead of using it as a last resort, then act all high and mighty when he asks a harmless question with an answer that might stop us from having a million and one crash logs posted to the thread.

>>140882076

You got a couple of options dude. First thing is if you changed the install path on the chernobyl mod, reinstall it and let it write to the default directory, stops some crashes and errors due to lazy modders. All mods should go into the gamedata folder in the chernobyl mods directory, not the original pripyat directory. As for mods, arsenal mod for CoC was pretty good, but I dunno if its been updated cause the old pastebin for it is dead. Give that a try and yell if it breaks.
>>
>>140897893
get the ultimate db converter+anims exporter in the utilities section of the repo here
>Game Repacks + Modding Tools
https://mega.co.nz/#F!Ql5CSLxb!gNkfqg-xAUfYezLuMaFtYQ

use the 2947ru format to unpack

or if for some reason u cant do that, just use this to make your own, oviously you know what to edit.
http://pastebin.com/gqx17teG
>>
>>140898381
this is so retarded it has to be bait.

>As for mods, arsenal mod for CoC was pretty good, but I dunno if its been updated cause the old pastebin for it is dead

yep.
>>
Fucking Bizon thing is pissing me off now.

Like, I can get the caliber swap to work right if I put it on the bottom row, but then you could pick 9x19mm first and get +9 ammo, and then get 9x18mm and get +19, giving you a total cap of 73 rounds of 9x18mm.

So then I wanted to do it as an either/or upgrade, which means moving it to the end of one of the upgrade trees, and relocating those upgrades to the bottom.

Except this gives me the ol' "Out of memory" stack trace, every fucking time. And I can't figure out why.
>>
>>140900932
what files are you editing?
are you creating+ adding your own upgrade scheme?

i have messed with this stuff before so maybe i can help....
>>
>>140900932
>>140901859
i assume the MP5 upgrade scheme. but if you dont edit all the sections of w_xxxxx_up.ltx oyu will get that crash, or one similar.
>>
>>140897893
do the story missions retard
>>
Just finished Shadow of Chernobyl with 2009 complete installed. As well as clear sky shortly afterward.
I'm downloading Call of Pripyat and was wondering what can I expect?
>>
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>>140908725
>complete
>>
>>140852606
The PP-19 Bizon had 64 round helical magazines for 9x18 and a 53 round helical magazine for 9x19.
Only the 7.62x25 one came with a regular "stick" type magazine.
>>
>>140909753
7.62x25 also comes with a 45-round helical.

Just not as common as the sticks.
>>
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>>
>>140888721
Yes, absolutely. Can you also add a circumvention for not zooming when you're in grenade launcher mode? Like maybe use a when ammo is vog or m209 don't zoom check. Because when I use the SR-25's M203 it zooms way the fuck in.
>>
Is there some quick overview of the popular mods and what they do?
I finished vanilla (patched) SoC and CoP and I'm looking for something to spice things up a bit but there's so many mods people are talking about.
>>
>>140914440
Kill yourself
>>
>>140914523
Fuck off nigger
>>
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>>140914638
Got em
>>
>>140914440
Look at the mod pic at the OP.
Generally speaking, you could choose between
1 light/medium overhaul mod
2 heavy overhaul mod
3 new story/old story restoration mod
4 freeplay mod
>>
>>140914440
Misery has the most fans so it's the best mod to try.
>>
>>140894228
Thank you
>>
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>>140915851
>>
>>140916237
I wonder how often sidorovich wanks on an average day...
>>
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>>140916237
>>
Who else is looking forward to Ray of Hope?
>>
>>140896921
>deagle is in 45 cal now

this is full retard
just why
>>
>tfw no throwable flares that use dynamic lightning n shit
Flares are what makes a good horror movie, they create all kinds of emotions. Just look at The Thing for example. Glow sticks are the next best thing.
>>
>>140919820
That would indeed be pretty cool.

Bonus points for having flare grenades that you can shoot with your m203.

Would be awesome as fuck

The white "light grenades" from OGSE are the next best thing.
>>
>>140919820
>Just look at The Thing for example
Also Alien vs Predator games
>>
>>140920094
> flare grenades
if fucking arma can do that, why aren't they a thing in STALKER yet?
>>
>>140920765
They are in OGSE, maybe modders should see how they implemented those.
>>
>>140888756
There's also Project Reality
>>
>>140919820
glowsticks you say?
>>
>>140896921
Not to mention all the crashes it causes. 0.8 was working flawlessly but now the author had to fuck it all up. Had a crash related to .50 AE, and then to the APS's suppressor.
>>
>>140921979
Nice, I knew it would look very good in xray.
>>
http://webmshare.com/WN8ov

sako with working suppressor
>>
How the fuck do I open OGSE config files? They seem encrypted.
>>
I remember that there was some sort of a 'fixed scopes' addon for AO3, but I can't find it anywhere. Does anyone know where to find it?
>>
>>140924178
PLEASE FUCKING RESPOND
>>
>>140922886
>no sound
>>
>>140924484
Brotato, there's a config in gamedata\config\tuning\ogse_config.ltx

Open it with notepad++
>>
Should I play Clear Sky vanilla first or go for faction war?

CS vanilla seems like its a rehash of SOC.
>>
>>140924215
>>
>>140924691
Kill yourself
Kill yourself
Kill yourself!
>>
>>140924691
Never play CS vanilla.

At the very least, you need Sky Reclamation Project.
>>
>>140924691
I hope you like "two bandages is the very minimum and wounds never heal by themselves" and "a stray 12ga pellet needs 4 or 5 bandages to stop bleeding." And no I'm not exaggerating.
>>
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>>140924668
I MEAN THE ACTUAL XML CONFIG FILES YOU RETARD

THEY LOOK LIKE THIS
>>
>>140921979
msg for you >>140913230
>>
>>140925193
What's that first line?
>>
>>140924691
>>140924791
use the ao+srp merge.
>>
>>140925276
What first line? You mean the XML version thing? All XML files have that, that's a header.
>>
>>140925376
The encoding is right there
>>
>>140925193
You have to enable windows aero and then close one "eng" folder so you can free up some RAME for letters to show up. Then you can try another text editor or check your applocale or something.
>>
>>140925457
Protip, Notepad++ isn't retarded and detects that by default. The files are encrypted.

>>140925516
I know you're kidding but that's Aero disabled bruv. Note the lack of transparent taskbar. Also the second folder is from a different mod.
>>
>>140925636
But is there really any reason for them to be encrypted? Don't black symbols mean corruption?
>>
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>>140925636
Try this fuckwit
>>
>>140925839
>But is there really any reason for them to be encrypted?
STEERU NO DONUTO
>>
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>>140925839
No anon since I confirmed everything extracted properly (Universal DB Extractor -> SoC Russian variant)
And the reasoning is typical ruskie OC DONUT STEEL MUH SUPER DUPER JEW MOD
>>140925896
Pic related.
>>
>>140925985
Google it then, stop wasting time here.
>>
>>140926042
I did and no result, hence why asking here in case someone tried editing OGSE.
Thread replies: 255
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