lazy fucks leave making bread to me edition
>BugTrap, crash to desktop, freeze/lockup?? Find your crash log.
Check your Documents or game install directories for the xray_[your name].log file. If you can't find it, look in the location specified at the top of fsgame.ltx. Copy the last few lines from the log and paste them here if you want any help.
>Start guide, beginner tips, and much much more
http://pastebin.com/FUPEbLiv
>HUD guide, modding basics, mod reviews, and AMK mod guide
https://docs.google.com/document/d/10yi79NUFhJrFO4hmGeKqaWSw35BJQv0Ve0OK94ioMEw
>Why Complete is bad and you shouldn't play it
http://pastebin.com/6AtetpMM
>Performance Guides, Steam settings
http://pastebin.com/nzXEevG7
>The Zone Manual: Every Mod You'll Ever Need for the True Ukrainian Experience
http://steamcommunity.com/sharedfiles/filedetails/?id=121125400
>Pasta summaries, streamer listing and more
http://cheeki.violates.me/
>STALKER General Steam Group - Join chat and ask for an invite!
http://steamcommunity.com/groups/BroZone
Reminder that MS Update KB2670838 breaks your DX10/11 games including Clear Sky and Call of Pripyat. Here's a fix:
https://mega.nz/#!LAAXlaIZ!uVbJ-gsIPm8Sn2ydh7btI_3VK7Mfr41qoO2L6M7FZfQ
Mods and Repositories | Often out of date; use only as a last resort!
>Shadow of Chernobyl
https://mega.co.nz/#F!R5tnxQab!u1LS76bEVBuIrAZw6Py_3A
>Clear Sky
https://mega.co.nz/#F!NoVzUJLZ!g4Qdy88rL3BG7WTlNXsGOw
>Call of Pripyat
https://mega.co.nz/#F!58lwDISQ!P-UNABvTEA7km2fLUIAU7A
>Game Repacks + Modding Tools
https://mega.co.nz/#F!Ql5CSLxb!gNkfqg-xAUfYezLuMaFtYQ
>Downgrading Patches (drag-and-drop)
https://mega.co.nz/#F!M4BmDRCL!vfze70GSJDyv-HzWn7Dwww
>Unpacked Gamedata + GSC Backup HDD assets
https://mega.co.nz/#F!V5hBzKab!wF7fgX6m5Tq29B_m5EX69g
>Old Builds (dated from June 1st, 2002)
https://mega.co.nz/#F!kFtnBTSb!K-RlA1TVxlJGl86yE1c6fw
>Lost Alpha
https://mega.co.nz/#F!nJEUgaKS!UdZXAwzMWmtjwfn_dFM3dg
>Oblivion Lost Remake
http://pastebin.com/ZUHS77ZS
>Call of Chernobyl
https://mega.nz/#F!Z01CVQgZ!kzFOBdGnnehBSk1OUQm6PQ
>Call of Chernobyl/Warfare Bitbucket repository
https://bitbucket.org/revo_lucas/
>Call of Chernobyl Patch to 1.3.05
http://www.moddb.com/mods/call-of-chernobyl/downloads/coc-1305
>Harpoon Knife/Alternate Flashlights for Arsenal Overhaul 3.x+
https://mega.nz/#!at5AACJT!_GFaRwe-D4XPY8bdD8DHrBY9njvc9T107hE-lc0J0vs
>Don't have Call of Pripyat but want to play Call of Chernobyl?
https://mega.nz/#!uoYinJ7I!Lqj2DNIAkaVkcFUa1PLZzj80cVhAFK5D-9zbU2Iy5KI
>Codebro's 1.0008 Patch for SoC - enter "menu_fps_cap 0" in the console to prevent crashes.
http://www.mediafire.com/download/6644yv6xekn73rr/Codebro's+1.0008b+Fix+1.zip
http://pastebin.com/CtQ7zfkA
>Xetrill's Modified LuaJIT for CS/CoP - improves performance, especially in script-heavy mods.
https://mega.co.nz/#F!BIISmQgK!KHZR01ljznUqJlcHUax-aQ
http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_id=23321&sec_id=22
Previous dead: >>140189282
did everyone get killed by bears or what the fuck is happening
God fucking damn losin my mind on this shit. milkshape3d does not preserve normals for some reason. I've tried smoothing groups, some plugin which actually did help a little, tried default_smooth material and everything.
To the guy who was doing the magazine switching thing, did you ever encounter that? If so, how did you fix it? Manually averaging surface normals?
>>140460105
Fuck it, gonna try maya.
heh looks like those stalkers won't be making it to the thread now!
>zombies in ZoA eating ten trillion 5.56 rounds to the head
Help
>>140462153
how did you install it again, I haven't done it in years
>>140462878
Patched to 1.0004, followed instructions here
http://www.moddb.com/mods/zone-of-alienation-mod/
>>140463552
you using 1.07.2?
>>140463707
Yep
>>140464000
I thought that was for 1.0006
Could S.T.A.L.K.E.R. in space work?
>>140467467
Well the downside is you couldn't show familiar Earth scenery torn apart by the zone
For new settings a better option is probably to just have the zone spread further across the planet. Imagine a big city covered in anomalies, with bandits holed up in certain levels of skyscrapers, etc.
>>140467614
Next Stalker set in North Korea? Nork goes dark, no news in or out. Noone knows why. Noone goes in or out. Except the bravest of S.T.A.L.K.E.R.s
>>140468068
north korea already looks like an eerie post apocalypse world though
>>140468314
But think about it. It's such a strange, terrifying world. Add in anomalies, human experiments let loose, and die-hard NorKor soldiers and you'll have a helluva game.
>car park in ZoA
I forgot how hard this was
tfw monolith t800 wizard terminators
>>140470117
N. Aaroe writes like an angst ridden emo kid.
>>140462153
>All enemies in ZoA randomly bug out and don't react to anything seemingly every fight
help
is ZoA dead & is the moddb hacked or something. the direct download link for the main mod is dead (leaving only the unseeded torrent,) the hotfix link is dead and there's no torrent for it, downloading http://www.moddb.com/mods/zone-of-alienation-mod/downloads/crash-fix-for-af-podmena caused pic related.
seems fucked
FUCK
>>140472528
It's hacked
>>140472528
I can seed you I think, just give me a sec
>>140472574
'And so, I killed'
thats metal as fuck
what mod m8
There's radiation now, along with radiation sickness that will end up killing you if you don't get it treated
screenshot unrelated
>>140472579
is there anywhere to get the hotfix and bug fixes details at http://www.moddb.com/mods/zone-of-alienation-mod/downloads then?
>>140472706
detailed*
>Error: Our system thinks your post is spam. Please reformat and try again.
http://pastebin.com/PFgy8mBj
get it while it's hot
if someone has access to the repo please add the files missing
how odd, when i downloaded the fixes from another moddb server (rather than the default one) they weren't stopped by MSE
maybe one of moddb's servers is compromised or some shit? i don't know
>>140473120
who even knows
>MSE
>>140472706
if you're still here, they're here
>>140472951
anyone remember that IRC mod?
>>140475912
It's dead Jim
>>140472951
okay, so small issue, I can't forward the port because I don't know the network admin password, give me a sec, gonna do it through mediafire
>>140476561
It's admin you retard
>>140476621
how do you know
>>140472671
i'm not your m8 m8 so check yourself before i cap your ass with the 9
>>140476686
Because it's admin
>>140476740
but it wasn't
>>140476872
Then it's empty
>>140462153
I've been playing ZoA recently and most of the zombies are only taking one shot to the head with my m4a3 so far, are you sure you didn't install it wrong or something?
>the router the network new network provider gave me is a neutered zyxel piece of shit where you can't do anything
ETA 3 hours
>>140478074
in the meantime
http://www.mediafire.com/download/9crpyovqjjz9fl9/ZoA_-_1.07.2_crashfix_v0.1.7z
http://www.mediafire.com/download/f02bt5sghr8n011/Patched_release_allspawn.7z
>>140458310
HI fellows S.TA.L.K.E.R.S, I just finished Clear Sky, and I have few quesitons.
> Is CoC a totally different experience? Won't I get bored since I jut finished CS?
> Is faction war worth trying? I want to get more of that sweet stalker feel
> Is Stalker online any good? I'm seeing an evergrowing community on it.
thanks for the answers
>>140480046
The fuck does CoC have to do with CS
>>140480046
>> Is CoC a totally different experience? Won't I get bored since I jut finished CS?
CoC is freeplay, but it's sort of dry, with basically no story, still it's worth trying
>> Is faction war worth trying? I want to get more of that sweet stalker feel
same as CoC, but it feels more interactive since you can capture shit, definitively try it
>> Is Stalker online any good? I'm seeing an evergrowing community on it.
from what I heard it's grindan city
>>140458364
>Call of Chernobyl Patch to 1.3.05
>this stupid shit is still in the repo pasta
>>140480693
It's grindy in that top tier stuff is expensive and it takes a lot of work to afford it, but artifact hunting is a pretty involved process that you actually have to prepare for and pay attention to and all that, so it's not like you're just farming creeps for days on end.
And you don't need the top tier shit anyways unless you're a basefag, peasant set like this is totally fine for pve.
>Stalker RPG
Why
I could see if it were a Planetside 1 style MMOFPS, but an RPG combat system just completely, utterly sucks all the atmosphere out of the Zone. You can't get immersed when rats are eating 20 shots to the head and soldiering on.
ZoA is like 1/3rd done uploading to keep you posted, will post the fixes again with the link to it when it's done
Two days in the Zone and Scar has killed 161 humans
How many people from /vg/ are playing Stalker online? Does the game have guilds/clans/factions?
Are there p2w elements?
>>140482446
>Are there p2w elements?
It fully consists of them.
>>140482446
Wait a sec, I'll send you an invite.
We can get a free Abakan and some other stuff for free this way.
>>140482593
Should've expected as much from f2p shit.
What's the gamplay of this stalker mmo like?
>>140482823
There's gameplay videos online. Typical MMO stuff but with guns rather than swords.
>>140484590
So shit and nothing at all like an fps?
This shit right here.
Why do modders put their stuff in torrents instead of mirroring them across as many DDL sites as possible? No one is ever going to play ZoA because you literally can't get it.
>decided to play with fire while waiting for some fuck to respond to an email
>took an empty beer can, punched a hole in the side and sprayed some butane into it
>ignited the side of it
>started blowing into the top
>got a nice small flame out the side
>eventually the oxygen fuel mixture reached explosive levels
>fireball shoots out of the top and at my face
>1st degree burns on my lips
so I made a small thermobaric weapon
>>140484716
40%
>>140477642
iktf
>high speed upgrade
my fucking ass
whats Stalker Onlin e
>>140470117
Araknid please
>>140487291
:)))))))))))))))
turns out the upload froze, I'll try to have it up by tomorrow.
>>140460105
Only when I went overboard with scaling. You need to tick HQ Geometry in AE, it's under object.
>>140489332
I hope the M3 in weaponsoup will be semiauto and without the sight.
>>140489332
you're vaporjew, right? does weaponsoup have a trench gun/1897 in it? what about the sten smg?
>>140490446
>>140489853
>>140489332
WEAPON
SOUP
WHEN
>>140489853
>>140490446
>>140490595
I'm not him.
Sooo first time playing CoP and I dont like it so far
Both other stalkers made it feel like you were doing SOMETHING (fighting in CS, trying to make your way north in SoC) but I have no fucking idea what CoP wants me to be doing
Not to mention vendors won't buy my fucking shit if it's damaged, EVERYTHING THAT DROPS OFF BANDITS IS DAMAGED YOU FUCKS
Oh and every job is to kill bloodsuckers or snorks
Stalkers and Metros are on sale inna GOG
>>140491672
>Oh and every job is to kill bloodsuckers or snorks
Not all, some of them are pretty fucking cool. Do all the stuff for the ecologists for example. And findthe oasis.
>>140492001
Well i'm in the funky ship bar thingy, I just have no clue where to go from here, I tried investigating one of the choppers but got snork'd
>>140491672
It's technically justified in that you're there to investigate the cause of failure of Operation Stingray, and to prevent the clusterfuck of an op from going worse. You're not there for stalkan.
Doesn't really justify the game being so dull and lacking missions and activity in general, but hey, that's how it is.
>>140491968
>tfw I already own them all on both Steam and GoG
>>140492131
Well you're there to check out all the helo crashes, obviously. Do a few missions here and there and you'll have good equipmemt (you already start off with some adequate mid-tier equipment but still). Or if you want to be a total cuntcheck out all those stashes my pham.
send help
>>140494675
>run inside barge
>lean outside the door
>shoot both faggots in the head
Gee that sure was hard.
>>140494675
>not just jumping up on the table and shooting them out the window
l m a o
>play vanilla CoP first time
>bandits are friendly ?????????????????????????
>bandits
>friendly
>attacks everyone else but you
>BUT YOU
????????
boring, why the fuck are zombies the main enemy here
>>140494852
>>140494913
I handed them the artifact to put them at ease
then jumped in the water, peeked over railing with saiga and blasted them nigguhs
fuck theives
>tfw the retard came back to loot his friend's corpse
>tfw I executed him
I'm trying to install CoC. I have Call of Pripyat installed on steam but the standalone mod installer isn't detecting it for some reason.
What can I do to get the installer to notice that the game is installed? I've looked through the FAQs and no one else seems to be having this issue.
>>140495405
>>140458364
>>Don't have Call of Pripyat but want to play Call of Chernobyl?
>https://mega.nz/#!uoYinJ7I!Lqj2DNIAkaVkcFUa1PLZzj80cVhAFK5D-9zbU2Iy5KI
>>140496001
But I DO have it. Was hoping the installer I already got could be made to work.
>>140496196
Dunno man, sometimes it's flakey.
Have you launched CoP at least once after downloading it on Steam? Maybe it doesn't do the registry properly until you do that.
>>140496428
>Have you launched CoP at least once after downloading it on Steam? Maybe it doesn't do the registry properly until you do that.
Thanks that did the trick!
>>140489332
Well fuck, didn't mess with scaling at all. The weird thing is, the normals SHOULDN'T be this messed up - they look fine in ms3d. So I'm beginning to think its overriding the normals during export or something. And yeah I have HQ geometry clicked, without it it starts removing faces duplicate faces and leaves holes in the mesh.
>>140489853
oh hell no I'm not leaving that sight permanently attached. The only thing I WOULD do is make more sights attachable.
>>140490446
Does not have a trench gun (is that in any stalker mod? if so I may be able to pull it). The only ww2 guns I have (that aren't in other coc packs right now afaik) are the k98, stg44, mp40, ppsh41, ppd40, and thompson.
>>140482446
None, yes, it's pay to not grind.
>>140482593
You're thinking of sZone, I'll assume Anon isn't retarded enough to be talking about that.
Is there a functional weapon pack/addon for OGSE? The one i tried from russian ogse forum has faulty strings and crash my game all the fucking time.
okay so ZoA 1.07.2 is almost done uploading now, if any of you guys are interested
Kunt made new vid.Noskill nigger.
https://www.youtube.com/watch?v=8Lnbf6jnkE4
>>140498184
But there's already a torrent.
>>140498305
so you're telling me I just wasted 5 hours uploading it to mediafire?I heard it wasn't being seeded
>>140498254
rude
>>140498520
Oh, ok
>>140498575
git gud, cunt
>done uploading
>file fucking disappears and I can't find it anywhere
>>140499539
I am coming for you, prepare your ass for a load from KS-23.
>>140500120
>prepare your ass for a load
http://www.amk-team.ru/forum/topic/8145-a-new-and-severe-amk-issue-that-removes-some-of-the-mods-features-from-the-game/
Stalkers, I ran into some of the same problems described here, and this file seems to work fine for now. It might be a good fix then so could you guys check it out and add this file to the AMK folder on the repo?
Like the last post says, one line needs to be changed:
> level.add_pp_effector("amk_shoot.ppe", 2011, false)
Should be changed in:
> level.add_pp_effector("fire_hit.ppe", 2011, false)
>>140467467
A mod consisting of STALKER in space literally just came out.
>>140497453
I literally copy pasted the scope onto that rifle for that picture. Are you setting the shaders to weapons?
Are you the guy commenting about fixing the wobble in vid related? If so, is it a script issue? I thought I had it fixed but it also shows on guns I could swear didn't wobble before.
ZOA UP FOR GRABS
>http://www.mediafire.com/download/2fb9xzdpc2p3sdz/Zone+of+Alienation+1.07.2.7z
FIXES
>http://www.mediafire.com/download/f02bt5sghr8n011/Patched_release_allspawn.7z
>http://www.mediafire.com/download/9crpyovqjjz9fl9/ZoA_-_1.07.2_crashfix_v0.1.7z
>>140500886
>still no spawn offset
reeeeee
>>140500978
>mediafire
why even bother
>>140501217
How fix?
>>140501405
Just add a few meters on the vector my dude.
>>140500886
That's my script but I guess I must have missed that. Though, I don't see anything in that video out of the ordinary. What exactly do you mean? Is the reticle moving slightly or something?
And yeah, I've tried a few different things. Was doing models\weapons for shader, def_shaders/def_vertex (from some tutorial; also tried default_smooth but not sure if with weapons), and then for game mtl i've done both small weapon and default object. So then, what settings do you use for both Shader, Compile, and Game Mtl?
Does anyone have that screencap of some dude pretending to be Sidorovitch in a chatroom?
>>140501561
Show me on the script what to change into what because for all I know it spawns in inv and I am more than useless when it comes to lua.
http://pastebin.com/HCjiFdEk
>>140501892
I mean the little jump the actor does when I change the sight configuration. About the AE settings it's just default. I load a weapon > tick HQ geometry > select all textures and change shaders to weapon > select animation file and export as ogf. After that I remove the animation reference and load the bones, it will say error but that's ok > then export to ogf. Milkshape is all default too. I got the aimpoint from OWR's mp133.
>>140501892
>>140502597
To add, the second export is the world model. And your script is fine. It's the script for changing scopes.
>>140501349
well mirror it on some other site then
>>140502597
This whole script is fuggin gross to be completely t.b.h.
just fuck my shit up
How is this: http://www.moddb.com/mods/call-of-chernobyl/addons/doctorx-more-mutants
I'm getting a little sick of only CoC and AO3, I feel like adding a shit ton of mutants will make things a lot more interestnig
>>140503475
Well beggars can't be choosers. It works, thanks!
>>140502597
I can look into the jump thing though I'm sure I'll have too much luck. Yeah I did all that and it still happens - are you using the milkshape3d stalker plugin or are you using ogf2smd? I feel like there is some setting somewhere or something that is getting fucked up...
SHOKER MOD 3.0 WHEN?
>>140504760
f u g g i n
d i s g u s t i n g
>>140504784
Using this plugin. Did you add the fix for the SDK?
https://www.sendspace.com/file/ws252n
>>140504872
It would look a lot worse if I wrote the script.
How much of a snag has weaponsoup entered? What's the projected release date at this point given the errors right now?
>>140506181
As someone who occasionally follows this thread, what will be the differences between weaponsoup and shoker 3.0?
Assuming shoker is ever released.
>>140506620
Literally everything, what.
Question time, why does the new version of OGSE look like complete ass even on maximum settings? They spent all their fucking time on graphical and engine enhancements and still could not get the game looking half decent.
>>140500304
Interesting....
>>140506620
Shoker 3 has a fuckton more customizations like flash hiders, fore grips, buttstocks etc. Also take a look at their scopes.
>>140507046
Shoker also isn't for CoC, so it'spointless
r8 my shit
>>140506620
Well for starters, the people that are making shoker actually make the weapon models and shit. I'm just doing a collection and attaching optics to a few weapons. Should go without saying, but the quality of shoker 3 will blow it away hah.
>>140505889
That's provided with CoC? I think I did a fix at one point, but I'm about to try reinstalling shit. I gotta get this to work, I want these sights on these models far too bad haha. I just got to work so I'm not sure if those are the plugins I use but I'll check. I kinda am starting to doubt those are the ones I use (the plugin I use says Stalker 2008 in parenthesis so unless this does too then maybe that is causing an issue). Thanks for taking the time to help me get this shit figured out though, I appreciate it.
>>140508649
More ammo would be nice, but other than that it's pretty much perfect.
>>140509061
At least I'm 99% sure they do. Millenia I believe is the dude who typically makes the insanely high quality weapons, though I'm not sure if he works on shoker mod.
Holy fuck boys do I have a story for you guys.
>Finally decide to try out stalker
>Read a few of the /sg/ starter guides and go in blind
>No more than an hour in I come across a patrol
>Accidentally get there attention and all 7 of em start chasing me
>Panic sets in
>Book it back to the only safe place I know
>All 7 of the soldiers open fire on the dude outside front of town
>Suddenly everyone in town whips out their Makarov's and Shotguns and all hell breaks loose
>Meanwhile I'm chilling in the back of the town watching it all through the binocs.
>Grenades fucking everywhere
>Nimble steps out of his house and gets fucking blown away
>5 straight minutes of hell on earth
>Dust settles and this is what I see
This fucking game man
>>140509593
HE FELL FOR THE COMPLETE MEME WHAT A FUCKING RETARD
>>140509776
Damn. Did I fuck up? Buddy recommended it since he said the original was pretty buggy and complete mod did a good job patching it.
>>140509593
>>140509776
>>140510172
this is why we still need pic related or ABANDON ALL HOPE YE WHO ENTER HERE cat in whatmod pic
>>140509061
You're welcome, I use CoP SDK.
SDK fixes, goes into editors\bin\designer\mixed
https://www.sendspace.com/file/wnip8e
>>140498254
>nigger
>not negr
You are a disgrace
>>140510557
Awh shit, just compared the milkshape plugins and they are indeed different so that very well might be the issue. Seems I'm using some old ones. I think I installed the sdk fix but I'll install it again just in case. Hopefully this will solve my issues and I can start integrating scopes more quickly.
I'm not very happy with CoP at all, so many shitty things
the #1 shittiest thing is that traders WILL NOT BUY GUNS that are lower than 2/3rds condition
>>140510172
Your friend is trolling you pretty epically, I recommend cutting off all contact immediately.
>>140513341
>waaaaah, the game isn't enabling my packrat autism as much
Cry some more, fuckboy.
>>140467467
On the RPG side Eclipse Phase has a small sourcebook called "Zone Stalkers" where you hunt for super advanced robot leftovers on mars.
>>140500839
Wait, what? Tell me more about this space stalking.
>>140514713
We Are Not Alone
Look it up, lazyboy.
>>140514854
All I needed was a name, faggot.
>>140514116
It's pants-on-head retarded tho, in The Zone, where guns are very valuable and somewhat scarce, why the FUCK would a trader turn down a gun that is only in marginal disrepair?
>>140516172
>guns are somewhat scarce
>literally every npc in the world has a gun and often a secondary
wowo very scarce indeed
>>140516296
how does that relate to what I said
guns/=/hammers
>>140516789
You want a gun that's gonna give you cancer?
>>140494952
That's because of the fucked up faction relations system and the fact that the devs wanted so that you can side/negotiate with bandits if you wanted to. There are mods that make random roaming bandit squads hostile and add hostile mercs wandering around but in Vanilla you can have hostile roaming bandits too depending on certain factors.
HELP
>>140519049
W.O.R.M.F.O.O.D.
>>140519049
i waited until the lategame and came here with 20 greanades and a rocket lancher
>tfw cheekis raided the train station and killed all the rookies in there
They were my best friends too. The only comfy and safe place in all of garbage and they fucking slaughtered them all.
I want vengeance, stalkers. I wanna drink some bandit blood
>>140513341
That was actually a good feature and taught me not to hoard evwrything.
>>140520143
>I want vengeance, stalkers. I wanna drink some bandit blood
wait until late game
wait until you have an exo
wait until you have a PKM or some shit
wait until you become death incarnate
and then you go and slaughter every single little cheeki breeki shit, and stab the last one to death with all of his dead friends in view
>>140521105
>not just running around in sunrise suit with a toz+val combo
what are you, a fucking rookie?
>>140521105
I'm gonna shoot em all in the kneecaps, stalker. Let em beg in the dirt like animals. One by one I will put them down. Knife them to death. Execute them with my peestol. The last one I shall give a live grenade
>>140522085
kinky
>>140522185
Im angry
I would rape them to death if I could.
You know as well as I do how bleak the zone is. A cozy fire and some good friends to share it with is so, so rare. I had that taken from me.
It is time I take from them.
>>140522426
Some of you guys are alright.
Don't come back to base tomorrow.
>>140516952
I'd like a gun that gives others cancer, though
Is there anything more satisfying thing than shooting a grenade into a bush and sending some hidden basterd flying into the air?
no mercy in the zone
>>140514854
Wow, This is a level of asshole anti-spoonfeeding you never see around here. You could just fucking-
Actually NVM it's a slavmod: http://stalkerportaal.ru/load/modifikacii_zp/mody_zp/we_are_not_alone_mod/11-1-0-2307
>>140522426
holy fuck I literally just played this part
felt like a deja vu
We're hostile as fuck, but somehow we're still the best general. It's not BECAUSE we're hostile as fuck, it's just we don't seem to get lewdcancer here as much.
I know it's not that we're hostile as fuck, because when I came here, the hostility level wasn't as high as today.
>>140526798eurofags are more tolerant to rookies than americucks who are online now
>>140510353
This has too many things that might seem like a good thing as a nooby.
>>140526561
That part is spook fucking city. I really like CoP. Gonna replay it soon
>>140510172
If you want patches, use Zone Reclamation Project. I'm not sure how stable it is anymore with the new update, but given that complete still runs it likely will too. Most big SoC mods are built upon Complete. I'll just warn you, the game is going to feel a lot rougher and more hostile without Complete. Don't worry, you'll get used to it. Or you'll die.
>>140526798
I think it's simpler than that. The general is not as populated or active as other generals, so it stays low-profile and evades shitposting by that. At least so goes my theory.
>>140526938
I don't know about our North American friends but I tend to diss and spoonfeed rookies equally as a yuropoor.
>>140527243
Eh, not really. It was nice and sunny for me. Pretty comfy.
>>140527297
>Most big SoC mods are built upon Complete.
Hot damn you're a whole new level of retarded
>>140516172
Guns SHOULD realistically be rare, but given that this is a game and NPC's should have guns.
>>140527307
>evades shitposting by that
You weren't on here yesterday were you?
>>140527457
I mis-typed that most are built on ZRP, sue me.
>>140527662
Exceptions do occur.
>>140527364
>Not going to the crash sites at night
Gee whiz Stalker, yuo ar some sort of scardey baybe?
>>140528298
Yes. Extremely. I stay inside/sleep at night and I'm constantly fearing emissions.
>>140528396
>Rookies
The zone shall toughen that soft hide of yours. You cannot run from the night. It is like death, you must not have fear of either, for you will one day have to confront both.
>>140529047
Well yesterday I went outside at night to try out my new NV and not 15 meters away from Skadovsk I got mauled to death by a Chimera. So excuse me for being afraid of the night.
>>140529295
How are you still posting on a sweedish shitposting forum then? Do you know something I don't? Or does a cat have your tongue, Replica?
>>140510353
>you can actually fucking hit what you shoot at instead of guns having the MOA of a fucking spud gun and bullets having ballistics half as good as a subsonic .45 with twice the drop
>this applies to enemies too, but let's not mention that
>NPCs don't zero in on you from 600 meters away anymore, so you can actually walk around places without having Cheeki Breeki and the Squattin Boyz chasing you all over the map fruitlessly as they hip-fire their shitty no-range guns
>Conversely you can actually get close enough to have a fucking firefight with them without having to cover-creep through the hail of lead, because even though it's inaccurate as fuck you can't risk catching a golden BB. Without this there's no reason to not just run from them in the early game, they're a pain in the ass
>UNIRONICALLY BITCHING ABOUT STEALTH MISSION FEATURES IN SOC
>oh no antirad autoinjects saving me time and trouble this is not hardcore enough
>oh no bandages auto-apply I'd rather be forced to quickload because I didn't hit the hotkey fast enough
>oh no they added features present in the later, better game!
I 1,000% do not understand why people whine so fucking much. The accuracy boosts are especially important; when people shoot at you in Complete, you had best fucking duck.
>>140529617
We like Stalker because it doesn't baby you like most games. What about that don't you get?
>>140520143
The firefight that happens *every time* at the train station in the Garbage became one of my most favorite things, to be honest.
>>140529931
>>140529748
>guns that actually send bullets roughly where you fucking point them is "babying"
Now don't get me wrong, I like that Stalker actually reflects that guns in real life don't work like laser beams - a lot of people don't realize just how wide the dispersion can be sometimes, especially with worn out guns firing shitty old spamcan ammo dug out of a Ukrainian field somewhere. But vanilla SoC is kind of silly; it's especially bad in the early game where neither you nor the cheekibreekis can hit a flock of barns if you're standing inside the middle barn. If it only upped YOUR accuracy, maybe you'd have a point but it's across-the-board, which means NPCs will blow your ass off if you fuck about too much.
As for stealth missions, I tried them all in SoC, with Complete - WITH Complete - and I found them pretty much fucking impossible. I never noticed much difference in how mutants or whatnot were able to find me between vanilla and SoC, anyways.
>>140529617
I tried Complete once and the difficulty decrease was noticeable and made the game feel really bland in my opinion. However, it's a singleplayer game so caring what mods other people like to play the game with is pretty autistic.
>>140527662
>most are built on ZRP
Hot damn you're still a whole new level of retarded
whats the best vanilla story mission? the part in clear sky's yantar where you go as group to restart the pumps? the call of pripyat mission with the monolith preacher sniper? the first time you get to pripyat in SoC? the underground tunnel in CoP?
>>140533153
Find the Meat Chunk Artifact, without a doubt.
>>140529617
added bugs are still real tho
>>140533153
I really like the red forest/scorcher portion
>>140510557
Well fuck me, it was the milkshape plugin after all. I still get a LITTLE bit of weird normals, but I didn't attempt any smoothing and disabled auto smoothing in milkshape, so with that it should fix everything. Thanks a lot man, you helped my little weapon soup quite a bit haha.
>>140533153
The Lab X-18 raid.
The Hospital ambush in CoP is a good second.
>>140532904
Suck my limp dick faggot.
>description of exoskeleton says that it was deemed too expensive for military use
>80 thousand rubles is around 1200 USD
Man I would personally buy one if they were that cheap
tfw no stalker gf
>>140539869
>Zone rubles are definitely directly equivalent to modern day Russian rubles
>>140534653WHEN
>>140539869
STALKER's economy has always been utter shit. Even if you multiply the prices by 10 times it'd still be incredibly cheap.
Too bad the rear scope looks like shit.
>>140540496
A game like stalker has to balance
Realism v.s. Fun.
>>140534653
Glad to help.
>>140540904
2/2
Worst mission in Zone?
I vote for "Escort Wolf's brother to the rookie village"
>>140541020
Here we go again.
>>140539869
A couple of factors may contribute to the in-game price :
1. If it's not considered actually useful gear, adding an extra $1200 to a conscript's gear is super expensive, especially when you consider they'd be issued army wide.
2. The ones you purchase in the game might be second-hand or mildly defective.
3. They're hard to sell outside of the Zone so the traders who acquired them in bulk just want to sell theirs off to sell them somewhere.
>>140541671
>They're hard to sell outside of the Zone
Nigga pls. Exos would be useful as fuck for applications that aren't combat oriented.
>>140506860
I dont know man, I think OGSE 0693 looks gorgeous.
Are Clear Sky supposed to get Exoskeleton fighters?
>>140544387
Don't fall for that b8, stalker.
The best explanation I have for exosuit price is this:
1) The Zone has its own micro-economy with its own supply, demand, and consequentially, prices. Crucially there is also a 'supply and demand' of money... no one is entering the Zone with 500,000 rubles on them, that's just idiotic. They keep a pocketful at most. So prices must be dictated around this limited supply of cash.
2) By the time you're capable of actually gaining access to an exosuit, you're so deep into the culture of the Zone that you're unlikely to leave it (and thus, unlikely to sell it outside the Zone for a fat paycheck.)
3?) It's possible that in this alternate reality where Ukraine and Russia have gained access to powerful and scarce artifacts, the Ruble is much stronger than it is IRL.
>>140546142
People use electronic money in the game most likely.
>>140519159
>>140519146
>>140519049
Just shoot them with your gun when you are there with the NPC. His presence confuses them and they mill about, enabling you to kill them easily
>>140546560
Whatever the case they're keeping only enough available to them to buy what they need. Otherwise that bandit who frisks you in SoC was clearing out 100,000+ ruble bank accounts before you showed up.
>>140541671
By virtue of them working flawlessly inside the Zone, one of the most inhospitable environments on Earth (goes triple for machines), the exoskeletons are most definitely NOT defective
Guys I need help. I have been playing around with CoC for a few days and everything has been fine, but this morning I got the AO gun pack shit for CoC and whenever I load into the game I crash back to desktop. Help... Also crash log. FATAL ERROR
[error]Expression : I
[error]Function : CInifile::Load
[error]File : Xr_ini.cpp
[error]Line : 267
[error]Description : Can't find include file:
[error]Arguments : trade_discounts.ltx
stack trace:
0023:00B797C2 xrCore.dll, CInifile::Load()
0023:00B7A398 xrCore.dll, CInifile::CInifile()
0023:0525579C xrGame.dll, CDialogHolder::operator=()
0023:04F9A46F luabind.beta7-devel.rc4.dll, luabind::detail::class_rep::constructor_dispatcher()
0023:524F266D lua51.dll
0023:524F7246 lua51.dll, lua_pcall()
0023:05492A35 xrGame.dll, CDialogHolder::IgnorePause()
0023:00457FD5 xrEngine.exe, CSheduler::Update()
0023:054963F0 xrGame.dll, CDialogHolder::IgnorePause()
0023:50073F25 MSVCR120.dll, vsprintf_s_l()
0023:5008E3EA MSVCR120.dll, vsprintf_s()
0023:00444659 xrEngine.exe, CGameFont::OutNext()
0023:0046B579 xrEngine.exe, CApplication::OnFrame()
0023:0040C131 xrEngine.exe, xrSASH::operator=()
>>140547659
You fucked up installing something.
>>140547010
>what is abstraction for the sake of gameplay
And I'm not talking about defective as in doesn't work at all, I'd be talking about small defects like not having a full range of movement on one limb, some parts moving a little sluggishy, etc.
Y'know, things you can use to handwave the fact that it's "too cheap". Personally when I encounter stuff like this is a mod or the base game, I usually interpret it the way it makes the most sense plausibly or acknowledge it as an abstraction of things for the sake of gameplay.
For example, the Ukrainian special forces using weapons that are irl exclusively used by Russians can be handwaved by just explaining to yourself that maybe Russia gave Ukraine arms shipments to help out with the Zone or how some people explain Freedom having NATO weaponry as them being propped up by NATO states.
>>140548037
>some people explain Freedom having NATO weaponry as them being propped up by NATO states.
That doesn't make sense as that's exactly the merc's job. I always found retarded how freedom has access to high grade NATO guns anyway.
>>140548206
Dude, weed lmao.
>>140548206
You don't understand how the biggest drug smugglers arguably in the zone (they'd clearly be organised enough for this) can afford good shit?
Does the latest CoC patch require it to be 1.3.00?
Because I already have 1.3.07 but it just doesn't update when I put the patch in.
>>140548206
They want plastic guns, they'll have plastic guns goddamnit.
>>140548206
Duty gets help from Ruskies, Freedom gets help from Yanks
What config do you change to make SoC low-crouch into a prone, again? I remember it was lowering some number.
>>140552956
>Start guide, beginner tips, and much much more
http://pastebin.com/FUPEbLiv
>>140458310
>>140541087
Those pics make me want to design a more modular attachment script to allow for switching sights, mags, and other attachments like that magnifier. Already have it planned out, would just be string manipulation which im good at.
>>140547659
Anyone help me with this?
>>140547659
>been playing around with CoC for a few days and everything has been fine, but this morning I got the AO gun pack shit for CoC
Is it AO version 3.4.4?
Because this was recently uploaded to moddb and it's for CoC 1.3.2, which is not officially out yet, because reasons.
They updated the weapon mods before putting out the patch.
If you want the version for CoC 1.3.12, go to the CoC repo in OP.
>>140555270
Thanks mango.
>>140555902
There was a mega link a few breads back for 1.3.2 pre-release patch. Might be worth looking for even.
>one shotgun loaded with darts
>one loaded with buckshot
Is there a more effective loadout in all of the Zone?
>start a ZoA game
>skip the starting cutscene
>now whenever I load a save, Sidorovich's opening dialogue magically plays
>ah well, might as well see how the ballistics are before I restart
>going to the bandit camp
>as the bandits shoot at me and hit the ground their bullets are making the particle effect from when bolts impact anomalies
>bullet hits are causing merri-go-round vision even with cam_inert 0
And here I thought 'ZoA is a buggy shitpile' was a joke.
>>140562298
Random as fuck particle effect for a bullet hitting the ground.
>playing SGM to see how shit it is
>save then hardsave as a travel from the skadovsk to the boiler anomaly for some artifacts
>fall into the boiler and die
>load
>some sniper detects me and kills me before the loading screen is done
>save fucked
well those were some interesting 30 minutes
>>140563042
>>140562298me and my stupid ideas that I have to make real
>>140564225
saved ;-;
>>140563042
Zone of ass
>>140565638
You asked for it
>>140565796
W-what anomaly is this?
>>140470001
get gud fellow stalker
>>140558380
Yeah, the one where you can actually carry enough ammo to survive a single fight.
>>140558380
a rifle chambered in REAL FUCKING NATO and a shotgun
Is Gunslinger actually out yet? If not, is there at least a CoP/CS soup mod available?
>>140558380
An M1911 and a trenchgun.
>>140567195
>Is Gunslinger actually out yet?
>>140558380
A knife and a bottle of vodka.
>>140558380
Actually though, SVD and Deagle with hydroshock, providing you can aim.
>>140558380
>>140567426
Sprint button and a bandage.
>>140567507
this
even better unscoped drag or mosin if possible
>>140567717
>Forgetting about the Vintar/Vintorez
wew lad
I'm watching a rookie play this game for the first time, it's adorable as hell to see him getting scared in his first firefight.
You guys remember being rooks?
>>140567848
I remember spending about twenty minutes and 500 bullets my first time through trying to plink away the four guards at the Cordon bridge from the roof of the neighboring building. Played on rookie, naturally.
>>140558380
PKM AND SO MANY BOOLETS AS POSSIBLE TO CARRY
WHAT YOU HAVE AGAINST FIREPOWER KOMRADE?
>>140568102
Good blogpost
>>140568267
Good sarcasmpost
>>140568102
>>140568267
faggots
Fuck CoP
Fuck this fucking shitty snow nigger game
Fucking Psi storms FUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCK
>inside a fucking house
>game is telling me no other shelter to go to
>fucking die every time
Fuck this fucking shit, about to refund it on steam
>>140567821
>autos over semis/bolts
kek
>>140558380
Gauss rifle is actually the best. Comes too late in the game to be of much effect though so in the practical sense I would have to say the EM1 rifle.
https://youtu.be/l_RFR9z6jj4
>>140568102
>>140568437
thats brutal bro take care of yourself
>>140568546
>he fell for the *storm meme
>>140558380
Bulldog-6 and RPG-7. One is for mutants and the other for well-armored cheekis. Everyone else you have to knife. This is legitimately the most effective loadout. Try to prove me wrong.
>Protip: you can't
>>140558380
>So many replies to this obvious bait
Well played cheekerino.
>>140568980
Grenades. Lots of.
Its all you need.
>>140563042
what the fuck did you do
>>140570318
"An exosuit-wearing machine gun? Not in MY zone! Eat this!"
-Mercs, probably
>>140529617
>unironically defending Complete
Kill yourself.
>>140458364
How do I get Whatmod? Is it a base for all of the other mods? I don't see it in the repository.
>>140571967
pretty sure that's just the title, friend
>>140571967
HOLY SHIT this is the most clueless post, folks. This is it. We have the most clueless posters, don't we /sg/? It really doesn't get any worse than this. Just shut the whole goddamn thread series down. We're done here. This is THE WORST post possible. I am astounded that you managed to make it this far in life without dying in an easily-preventable accident. Please, please, PLEASE for the love all that is cheeki commit suicide by bloodsucker right now and save the Zone the trouble of dealing with you because I simply can't be arsed to.
>>>140570770
I just got shot at by the bandits in the bandit camp and that's the effect their bullets made when they hit the ground. Actually only one of their guns seemed to do that. Latest version of ZoA.
I'm learning right now that latest ZoA is an unsaveable clusterfuck. No matter what I do, every time I quickload I get Sidorovich's opening game speech. Pistols now take 2-3 shots to the head to kill enemies, where they used to 1hit even exosuit guys. The bloom and lens flare looks like vomit. On top of all this I'm crashing whenever I shoot the bandits now. It never used to do that.
I think it's time to just uninstall ZoA, burn it and never look at it again. Then install AMK and manually set headshot damage really high.
>>140568546
Actually the Psy Storm comes from mods. Has nothing to do with vanilla CoP
But you sound dumb anyway.
>>140458364
So, I'm having trouble downloading some stuff from this post, to be exact
call of prypiat english repack
arsenal overhaul 25 MSO
I'll try again tomorrow, maybe it's something bad on my end, but just letting you guys know to see if something need to be fixed
>>140576790
do you have the mega extension and what browser are you using?
>>140506860
If you can not use your eyes or brain, that is your fault, not someone elses.
I noticed various graphics features that were better than those in other mods, and some of them better than what you will find in newer games, such CS or CoP, for example OGSE had better wet reflections, better water reflections, lens flares, water puddles, water on helmet when it rains, in game slider for grass draw distance, more realistic shadows like in CS or CoP, etc
This does not mean that it has the best graphics overall though, for example AA2 has better trees and LA, CS and CoP have dx10 (and dx11) in the case of the later games.
Any of you faggots have the 'YOU SHOULDN'T HAVE COME HERE STALKER, NOW YOU WILL BE WORRRRM FOOOOOOOD' pic?
>>140579172
i do but because you called me a faggot I won't post it
>>140579273
sorry fgt, my bad
>Fucking about with the weapon configs
>Swap the G19's upgrade tree for the USP one
>Change the final, auto-mode upgrade
>Now you have a 19-round Glock 18
>Go BRRRRRRT some dags or something
Also:
>Go mucking with the buckshot rounds
>Reduce pellets to 9
>Reduce dispersion by a fuckload
>Suddenly, it's like actual buckshot!
>>140579545
switch buckshot to slug and you'll have fun for a while until you switch the slugs to f1s or dead bodies.
stalker is fun
>>140580735
>until you switch the slugs to f1s
what if you set pellets to 30
>>140581551
go ahead and set the magazine to 100 and fire rate to 3000rpm auto as well. bonus points if you're using the sawn off toz
>>140581551
30 is too little, a true stalker uses shells with 300 pellets
>>140582348
>stack trace:
>install CoP after not playing it for like a year
>install AI Merge 2015
>start game
>that fucking menu music
>mfw
Gunslinger when?
https://www.youtube.com/watch?v=bo8FfYNS0P0&feature=youtu.be
>>140582480
>>140581551
>>140582140
Guy who said to use 300 pellets here, I tried it out and this was it looked like. Pretty soon afterwards the helicopter came flying around and I took it down with one shot.
>>140582480
xr isn't THAT flimsy.
>install Misery
>immediately realize my error after game throws 10 cats, 5 burers and 8 izloms at me in span of 30 minutes
I like the autismo items, why is the rest of the mod such utter shit?
>>140590404
The retarded item bloat is shit too, you just happen to like that flavor of shit and not the other.
DMM:AE:TKGP:OCE when?
How to get good at S.T.A.L.K.E.R? playing at master's difficulty
at the part with the group of stalkers at pripyat, it's so fucking hard. everyone's one shotting me. it's a constant savescum and i feel like tom cruise in edge of tomorrow. its fucking crazy, i dont think im having fun anymore at this part.
TFW and Gunslinger merge when?
>>140592413
and another thing.. what's the best way to experience stalker? i'm loving it, but i feel like what i'm doing and my playstyle isn't fit to experience what might be the inner beauties of this game.
>>140592565
Play at night irl and in game.
>>140592413
Invest in better protection - suits, artifacts. Use hotkey for medkits and bandages. Use grenade launcher to quickly take out overwhelming forces.
Also if you think it is too hard, and ca't finish it, then you can use the Complete mod, as it makes the game easy.
>>140592565
Try various mods and you will find what you like most. Some like freeplay, others like new stories/quests, etc.
STCoP 0.8 + newest version of Warfare from bitbucket, getting this crash everytime when trying to start a new game:
FATAL ERROR
[error]Expression : fatal error
[error]Function : CInifile::r_string
[error]File : Xr_ini.cpp
[error]Line : 531
[error]Description : <no expression>
[error]Arguments : Can't find variable MaxHealthValue in [lx8_burer]
stack trace:
0023:0056717F xrCore.dll, xrDebug::fatal()
0023:0556425D xrGame.dll, CDialogHolder::operator=()
0023:0056909B xrCore.dll, CInifile::r_section()
0023:0056909B xrCore.dll, CInifile::r_section()
0023:0553AE95 xrGame.dll, CDialogHolder::operator=()
0023:0056909B xrCore.dll, CInifile::r_section()
0023:00568337 xrCore.dll, str_container::dock()
0023:00568337 xrCore.dll, str_container::dock()
0023:055405BC xrGame.dll, CDialogHolder::operator=()
0023:6E44F756 MSVCR120.dll, getptd()
0023:055BAB49 xrGame.dll, CDialogHolder::operator=()
What's a good mod to get with Call of Chernobyl?
>>140592413
Same guy here. Still having a hard time traversing Pripyat.
What is CS and CoP anyways? I know they're different games, but I've heard they take place in the same location, and from what I've seen they seem very similar. Are there any major game mechanic differences or are they pretty much just expansion packs with upped grafix?
>>140596872
CS is a good game and CoP is a shit game.
>>140597008
>CS is a good game
the absolute madman
OП 2.1 when?
>>140597485
CUMULATIVE
>>140597485
ETA is unknown, but they said they are running closed beta test and most features are ready. So i think this summer.
Did that Anon finish that weapon pack for OGSE? It was OWR or STCOP but I don't know what.
I know this probably get asked every thread but i just installed CoC
i get the DLL error, i remember it being in the installation warning, something about a windows update? I couldnt understand what the fuck it was on about because of the broken english
something about uninstalling a windows 7 update?
i would really appreciate the help, thanks guys
>>140598865
was about to post i realised the fix was in the OP and put it in my directory.
but i still get this error
>>140598865
You installed CoC in the CoP folder, didn't you?
>>140599134
yes? is that incorrect?
>>140599316
CoC is standalone.
>>140599402
whoops that might be the issue, thankyou very much, shall hopefully work this time.
>>140599497
No problem, m8.
Whoosh
i just got an error when trying to load my game
the argument is : Cant find variable MaxHealthValue in [lx8_burer]
using warfare mod and STOCoP
any help? latest version of CoC I think
Any way to spawn/cheat weapons for myself on Arsenal overhaul? Misery had a spawn menu mod, but this doesn't.
>>140541087
made a suppressor for sako but when i try to import sdk crashes
>>140589671
FUCK THOSE THINGS
>>140602457
got the same issue
>>140570318
holy fug someone actually saved my webm
I feel flattered
>>140603942
I'm sure everyone did
>>140603201
looks good, i hope you get it working.
>>140592181
Quite literally never, I've concluded it doesn't merit existing
>Beat SoC vanilla on master about 5 years ago, loved it
>Played CS a few years back, got 5 hours in and ditched it
>Decided to skip right to CoP
>Got my ass completely handed to me in firefights and was getting too frantic in the mutant tunnel place I was in
>Started it back up just now
>Getting my ass handed to me in firefights
Well fuck. Is there any good video you cheekis know of to refresh me on things? I read the pastebin, but I'm much more of a visual learner.
>>140605584
>lvl 99 egghead
>all weapon packs got update for CoC 1.3.2
>CoC 1.3.2 isn't uploaded as a normal patch
Please don't tell me I have to use the shitty auto-updater...
>>140605895
>the easiest game in the series
>where you spawn with gear that could easily last you the entire game
>getting my ass handed to me
excuse
>>140606116
i don't see why cockdater is bad. it gets the work done
>>140606171
I don't know what to say. I found SoC way easier.
>>140606692
Just don't stand around like a bunkus if you get engaged in the open
Running the fuck away to some better cover is perfectly acceptable
>>140603547
>>140602457
anybody? ;_;
>>140603942
It was a good one, very "such is life in the zone".
Also, it proves the point, there is NO such thing as too many grenades.
Especially when clearing bar of Duty and/or Loner scum.
>>140608394
>loners
>scum
anon, where did the barkeep touch you?
CoC transparent inventory 1.2
>updated for CoC 1.3.2only pre-release and repo tested
>fixed the opaque spots around the divider in trading screen
https://mega.nz/#!pJsVnDzI!8DzgWY9QrvCeiVXL1P9W9_yNiIXUEZe2UTUtJqtTsfI
coc+ao+itemsoup+warfare
getting crashes at random times, from 10 minutes to 2 hour at saving the game. empty crashlog, checked every single one.
anyone know what the fuck?
>>140608120
getting the crash even when using warfare without any weapon mods
>>140609043
might be warfare then RIP
>>140603201
Did you delete the bones that came with the suppressor model?
>>140603942
I need to replay CS just to make webm of construction site shotput champions
>>140610758
i dont know how to do that in milk
Do you copy?
Chernobyl was staged by the Patriots! The Zone is under their influence. Over and out.
>>140497684
Which one did you try? Did you change the language to russian and then back to english?
>>140611714
Sorry, I mean the extra joints it adds. In the pic the second set starts at wpn_body and everything below.
Make sure you have nothing selected.
Double click each joint and hit delete.
>>140603201
>>140612487
Also noticed when you select a group with the intent to assign it to a joint, you should set select option to vertex.
Shoker a good idea?
>>140612487
>>140612952
thank you
Is there a mod that has an M16 with an M203 and a heat shield like pic related?
>>140615437
Sorry, there aren't any invisible guns in the zone.
>>140615064
You're welcome.
>>140615437
forgot pic...
>>140602457
ExlmleR deleted the m_burer file from the repository for whatever reason (maybe he didn't know that this crash occurred). I guess I'll push it back now.
>>140616576
are the repository guy? if so, thanks a lot, let me know when its update.
>>140616650
yeah I'm werejew. I need to keep a closer eye on my repo apparently.
>Enjoy and don't bother to notify about errors and bugs because I didn't test this patch properly yet.
literally go fuck yourself
>>140608472
No, barkeeps chill, it just everyone else fails to see the glory of the Monolith.
Although barkeep did hit me when I forgot to put my vepr away after emptying bar itself. Fat prick.
>>140616650
Download fixed warfare here (unless some other issues sneaked in when I wasn't paying attention). https://bitbucket.org/revo_lucas/warfare-for-coc/downloads
>>140554735
Yeah this would have been really nice because it's a passive NV optic that you can use as a cheapo NV device, and being able to clip it behind the ACOG would make it extra useful.
>>140554735
>string manipulation which im good at
This is like saying you're good at walking or eating without stabbing yourself in the face
>>140617509
>cheap low quality night vision optic for late hobo mode
>only way to navigate at night is a claustrophobic blury grainy green magnified view in pitch black nights
fund it
>>140481269
Okay, then, you know, maybe, just maybe, you dont put fucking rats at high level
I read Roadside Picnic over the last week, it was fucking wonderful. The Strugatsky brothers are amazing writers.
My only complaint was that the book was going full fucking throttle when they decided to end it and while I wish that they had continued the novel I also understand that it would have not had nearly the impact on me.
I'm currently reading another of their novels, Definitely Maybe, but after that I was wondering if you guys knew of good science fiction of that calibre
http://en.stalker.so/
Is this the correct STALKER online?
THIS GUY IS FUCKING INSANE JESUS CHRIST
>>140619215
yes
>>140620924
wew
Try on the russian version of the site maybe
https://www.youtube.com/watch?v=nGOxpZsPpXI
Post music that sounds nice even though you cant fucking understand it
https://www.youtube.com/watch?v=fOaTEDYJmi0
>playing OGSE
>all that extra shit to get the good ending
I know I shouldnt be complaining about more content but come on..
Also not a huge fan of the Darkscape area. Seems to be mostly "look for this thing that I vaguely describe to you".
Anyway, other than that this mod is awesome. Stuff happening all the time, so never bored. And so many extra sidemissions. In fact there was so much shooting and killing I was master rank before even entering Bar.
My version of CoC seems to crash every time I load my game or start a new one. The game works in DirectX 8 mode (haven't tested with any other DirectX versions) but the crash happens when I use DirectX11. I don't understand why this is suddenly happening considering that I was playing it earlier today just fine. Does anybody have a clue what is causing this?
>>140625557
>I know I shouldnt be complaining
Yes you should. There area lot of literal fetch quests that are nothing but artificial game lengtheners, and some of them are translated very very very poorly, which leaves you to either google the locations/answers or just search everything.
>Also not a huge fan of the Darkscape area
you aren't the only one. that place is literally a piece of shit that was removed from the earlier builds of stalker for a reason
>this mod is awesome
it's a glorified, shorter SOUP, but you're right. It's one of the better SOC mods there have been in a long time.
I fucking hate you faggots
What is the best SOUP for SoC, prefferably one that's somewhat stable
Magmod would be a bonus
>>140628395
NS CUMULATIVE Pack 2
The only soup with magmod is AMK Soljanka EE or base NS merge
>>140628524
Magmod isn't easily integrateable, right?
>>140628524
>NS CUMULATIVE requires russian SoC
What
>>140629146
It's not average stalker general-posting retard-tier easy
It's not hard
>>140629386
It is a Russian mod
>>140628524
>AMK Soljanka EE
How is that mod anyway?
>>140630138
Didn't played, it's German, probably not nice
>>140628524
lets hope this is the right shit
>>140630449
>not ap-pro
what are you even doing my man
>>140550060
Actually this isn't canon, Freedom uses NATO weapons to function as a design contrast for Duty according to a developer interview. Mercs have a stronger Western connection but also unclear. This doesn't stop any headcanons, though.
>>140458310
New player here, just finished Cordon. Is it necessary or highly recommended to search every single place or find every single stash on Master difficulty?
I'm the kind of player that hates FarCry/AssCreed style exploration, If I see something cool in the distance I'll explore, but not jumping map marker to map marker. Is that doable in STALKER Shadow of Chernobyl?
>>140631535
Fuck off
>>140631535
Also, i forgot, can I leave certain exploration for later? Is there a point where certain areas get locked off.
>>140631642
Wow, rude.
>>140596872
Clear Sky plays more like SoC but is incredibly linear and I greatly despise the pacing of the missions, but it's an alright game. CoP is much more open, but the levels are self-contained, which kind of brings good sides and downsides on the table.
Did an anon make an extra randomizer for CoC at some point? I don't see it it in the repo or anything but i remember someone mentioning it
>>140631535
You can beat the game in 20 minutes or you can beat it in 100 hours (like me), it's up to you. You don't HAVE to explore anything.
There is one point of no return near the end but you will know it.
>>140631874
The only point of no return in SoC is when you leave Pripyat for the CNPP. As far as exploration goes, I think that the stashes will become less useful in lategame so you should explore early on as much as possible in the Cordon and the Garbage.
>>140632172
Yes my friend, there is a loadout randomizer for AO and STCOP if you're talking about that kind of randomizer.
I am playing CoC with STCoP, going to assault Dead City, the Merc main base.
For main arm I will definitely be taking the 416 with AP rounds because the mercs will have a lot of 5.56 rounds on them, so I won't be running out of ammo that easily.
What should I take for side arm though? I've got the USP Match, MP-443 and CZ75 in 9x19 and that Kimber for .45. Never really used the Kimber, but being .45 it obviously has the most punch of the 4, while the 9mm's have much milder recoil and larger magazine capacities. 9mm's would all come with +9+ AP rounds.
The 9mm's are all pretty equal in terms of stats, the 443 being slightly weaker than the others but having the largest magazine capacity.
>>140632282
>you can beat the game in 20 minutes.
Which requires some hardcore glitching.
>>140632615
Use the one you generally discard.
>Friend says he's playing STALKER
>Friend 2 says to play Misery
Why.
>>140632619
Not really, it's just one OOB.
>>140632448
That is exactly what I'm looking for, I checked the last thread too and couldn't find a download of it anywhere.
>>140632615
The kimber obviously
Learn to aim, and 45. pistols are absolute god-tier.
Would definetly buy the Desert Eagle asap tho, that thing is an absolute beast in STCOP, can even take out heavily armored foes with one well-placed headshot.
>>140632813
I don't really want to discard any of them. They're pretty useful against stuff that I don't want to waste 5.56 AP rounds on and can come in handy if I happen to run out of ammo for my primary.
>>140632936
Have no problem with aiming whatsoever. The mercs I've fought against thus far do carry .45 quite often, so that could be a reasonably good one too. How does .45 fare against armour though? Does it have better penetration than the 9mm Ap round does?
Don't really like the deagle myself as it's quite heavy, ammo is heavy and relatively expensive.
>>140632903
Randomized Loadouts V3 for STCOP
https://mega.nz/#!skkimLYK!N1T18uCJyb6prtWZnv96RDJuUaRSMp2NL3pFNqDUIdY
But I cannot find the one for AO
>>140632172
There is a currently existing randomizer and it's fucking godawful. The other randomizer will probably come with weaponsoup.
hi guys
i have regular fps drop on COP
i try to tweak some stuff in option bu no real result
i know that might be caused by my proc
i have a GTX 770 and a AMD FX6350
any idea how i could fix it ?
Is there any way to improve the awful performance on misery? I'm getting between 37 and 45 frames average in the overworld.
>inb4 potato rig
I have a 970 and an i54690k.
>>140633515
Is there a rough release date for weaponsoup yet?
>>140633735
i will have trouble doing it in that order
Bulat or Berrill?
>>140633235
I got a straight answer and a link in a stalker thread. This is a rare day indeed, thanks a ton.
>>140633628
Stutter every once in a while or persistent low fps?
>>140634131
every once in a while it fall at 18-20 fps
and never twice a the same place that kinda weird like if something didn't load properly then i get 90-100 fps
>>140633898
:^)
>>140634009
Bulat, of course. Beril is dogshite.
>>140633628
i kinda find a fix i got less fps drops and it drop less to 50-40 min from 100 on average
i change the affinty of the proc for stalker to use only 3 core and usually the ones that are unused
put the priority to high also
>>140633938
Approximatelynever
>>140634818
>>140634009
poopsuit over beril except if it's healing beril
>Doing CoC Iron man Duty with low equipped weights onlyguns under 3 kg, helmets under five, armor under ten, first two tiers of detector only and 2 artefacts max
>Wander into Army Warehouses because I have two missions to do up there
>Both include going into Army Warehouses
>All the Dutiers near the entrance pick up on something in that village with the blood suckers
>go over
>Spend like 20-30 fucking minutes killing waves of mercs, bandits, monolith, and freedom
>At least 40-50 dead bodies strewn about from all sides
>Loot what I need and turn to head out
>as soon as I close the inv screen game fucking crashes
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>140637012
Kill yourself
>>140637012
Thats what you get for iron manning buggy pieces of shit like CoC
whats the best CoP mod?
How do I fix this? Game is CoC when I try to spawn into Cordon as Loners. AO3 and Itemsoup are my main mods.
Expression : fatal error
Function : CInifile::r_section
File : Xr_ini.cpp
Line : 520
Description : <no expression>
Arguments : Can't open section 'actor_armor_radiation'. Please attach [*.ini_log] file to your bug report
stack trace:
0023:005D717F xrCore.dll, xrDebug::fatal()
0023:06EB776C xrGame.dll, CDialogHolder::IgnorePause()
0023:06EB7388 xrGame.dll, CDialogHolder::IgnorePause()
0023:06FA8D68 xrGame.dll, CDialogHolder::IgnorePause()
>>140636820
>healing beril
>he doesn't know
>>140637893
Run cocdater.exe might fix it. Delete the mentioned file let it redownload it.
Check versions of mods for comparability, ao3 off moddb isn't correct its for 1.3.2 which isn't released yet, check item soup version is right too.
What is the point of SMGs in STALKER?
>low stopping power
>still have the same recoil as assault rifles
>cannot kill anything more than lightly armored opponents with an entire fucking magazine
decided to make an aek973 for weapon soup. just attached the ak12 7.62x39 mag to the aek971. got the 3d pu attached to the mn91 and sks, ac11090 and aimpoint finalized for the m16a3. gonna be working on attaching the other stuff tomorrow and monday.
>>140638651
Bullet hoses to use the stash of 1000 9x19 ammo on.
>>140638651
Depends on the SMG, game, and mod
vanilla you don't really use SMGs except for early rookie stage in SoC when you get the 800+ free 9x19 from those crates in the Garbage
In CS you don't use them at all
Same in CoP
In mods like AO3 and STCOP they have the up side of staying light weight and having light ammo, even though you come out to about the same weight as an AR/DMR with the amount of ammo you need to carry
The best SMGs are things like the MP7 or UMP-40 in AO 3 because they do great damage, and like I said earlier, keep their weight down low.
The Bizon is the only other one worth using because you can get like 74 fucking rounds in a mag and just hold down the trigger, otherwise just grab an LMG and shove 5.56 up your ass
Otherwise SMGs are fucking useless
>>140638651
9x18 SMGs are great because of unlimited ammo. Other than that, yeah they kind of suck unless you always fight humans with shitty gear.
>>140639276
>Otherwise SMGs are fucking useless
Makes me kind of sad really
I wish every weapon group would have it's uses and it's moments.
>tfw love the MP5 irl
>tfw it's absolute garbage in any CoC weapon addon
>>140639564
MP5 is great in Shoker 3:^)
https://www.youtube.com/watch?v=3iUC3vu3xuE
>>140638586
1.3.2 just got released kek
Let's hope it works now
>>140640025
Dude, I am literally rewatching some SHOKER videos as you post this.
crazy...
>>140508543
>Shoker also isn't for CoC
How does it feel to be completely ignorant ?
Why is weapon recoil so high in Stalker?
BRUH
https://www.youtube.com/watch?v=s0vP6QCbNUg&ab_channel=ShokerTeam
>>140640839
Because Strelok doesn't lift.
>>140619215
c-can I play as a grill in Stalker Online? or at least a trap?
>>140640839
It isn't unless you're playing some mememod like LURK
>>140641440
fuck off
>>140641440
>actually play
I doubt one can play this thing. More like attempt to and just bug/crash/lag/нaхyй out.
>>140638713
Which AEK model was the base version, I mean from which mod. I only found versions that wouldn't allow me to delete the old mag. Also ebin job for keeping suppressor continuity. This one is high on the list for mia models in current mods.
>>140641598
AO3
I can literally feel the artificial recoil.
>>140640906
Why do people want a magmod so bad
looks tedious as fuck, waiting 10 minutes after you empty your 3 magazines, and hearing that mindnumbing CLICK every 2 seconds....
>>140641640
I don't remember ever crashing except while 31337 h4ckz0ring asset files
>>140641598
rude tbqhfma
>>140641640
eh ok back to SoC
>>140641817
w2c game its still not recognizing my phone number
>>140641778
So you are playing a mememod
That would be the reason then
>soup mod
>go into meme cave
>somehow make it through the hordes of bullshit
>come out on the other side
>literally my entire inventory was deleted
Thanks russia
>>140641938
Very sorry
http://www.moddb.com/mods/call-of-chernobyl/downloads/coc-1320
>>140643694
So the only thing they included from BAP are the anomalies?
>>140642334
They may have patched this, but when I played it you could skip the cave entirely by going to Sid's bunker and throwing a few bolts at the door full force and wedging yourself into the doorway to force the thing open.
Also, your inventory got wiped? Mine never has so I'm always carrying around a fucking minigun.
>>140645329
All that's left is a playboy magazine and my binoculars
I managed to get some weapons from the carpark
I still don't have a knife though, I dont know if that's intended
>>140645674
Why are you carrying only this magazine, you naughty boy? This cave... just what were you doing in there?
>>140640031
Oh my fuck. Well I know what I'm doing when I get home from work.
That agent aika torrent may have finished, if anyone is seed.
STCoP/Ao is updated, anything else good or do i have to do it?
>>140645821
In that anon's defense: Giving your meat a good ol' rub is a better experience than the soup in the long run.
>>140646090
Nimble is now dead and the military is fucking pissed
also 25 new stalkers just spawned in the rookie camp in cordon
god bless soup
I was also assaulted by 7 exosuit bandits with laser guided grozas that I managed to stealth out with my silenced mp40
too bad they had literally 1 bullet for each of their guns
thanks russia
>>140646816
That webm is a perfect analogy for what the soup does to you after you experience it.
What the difference between AO3 and STCoP? Or which is better? AO3 seems to be better.
Also has any seen if all the DoctorX addons will work with the new patch?
>>140647389
People say Ao3 has more guns but they vary in quality whereas STCoP has less weapons but better quality.
I've only used Ao3, so I guess you just have to pick your poison.
>>140647389
This guy
>>140647680
Got it right but to add on
AO3 has more bugs and currency imbalance but at the same time the sheer variety makes for some fun shitposting with different weapons, STCoP is far too controlled IMO and is almost too tightly put together.
>>140647680
>>140647919
Well then, it actually sounds like STCoP is the better deal for me at least, though I will check AO3 myself when I've time.
>mod doesn't run
>unnistall mod
>unnistall stalker
>to reeinstall i need to redownload it
fucking steam
>>140648729
Should've backed it up first dude. Did you even know you could back games up from Steam?
Will save you a heaps of time especially if you can't even pull a mb down like me.
>>140648729
Use version out repo, why do people mod steam stalker? Steam only fucks it up anyway.
>>140648093
Let me know how STCoP is.
Then again, after weaponsoup releases, I don't think it'll matter which of those two is better.
can I use les miserables with misery 2.1.1 or does it only work with 2.1?
>>140539869
>>140541671
>not mentioning the lethal radiation doses soaked into everything inside the zone
Any help with this error? I have uninstalled that update that fucks with DX.
>>140641746
I probably used the same one you did, but I think the one I used came specifically from stcop final (99% sure they all use the same model though, same texture coordinates animations and everything; I used the AO2 aek texture since I prefer that one). You can go into the bones and hit selassigned or something to delete the corresponding mags. After that, I imported the shoker mod ak12 7.62x39 and removed every part except for the magazines (you'll notice the aek uses the same animations as the ak12 in every pack).
>>140650042
Part of that was pretty fucking retarded on my part. hitting selassigned will obviously select the vertices that are assigned to that bone. So even though the mags and body of the aek are one group, magazin and magazin2 point to only the mag vertices I believe.
>>140566658
Priapism Ananamoly anon.
So, what are you guys playing? ZoA? CoC? What mods?
I'm new to this general.
>>140654064
Shadows of Chernobyl if it's your first time. If now, find a mod you can like. OGSE is one i'm currently into. It's a bit finnicky and slav-mod-tier, but it's really stable and I like it.
>>140654173
I beat SoC last year and I'm interested in playing those freeplay mods now but I don't know where to start, any recommended mods for CoC?
>>140655163
Haven't personally tried CoC yet. Ask other anons.
I've heard Ao3 is unbalanced as hell.
>>140654064
I'm currently playing COC, ZoA, and CS with AO, alternating every time I die in one of them, I have no idea why I'm doing this but it's fucking me up because I'll get used to how one plays then have to switch to a completely different playstyle once I die.
>>140655405
AO3 is unbalanced economy (totally fucked),poor quality wep models, and too many obvious mistakes regarding attachments. I like the ballistics but I can't cope with the rest of it.
Personally, CoC(k), STCoP, itemsoup merge, artifact spawn rate, faction relations. Tough as 1.3.2 is out, it depends what runs I guess.
COMFY THREAD
>>140657321
>>140657321
>>140657567
the ground looks like plastiv
>the CoC economy overhaul died
Fucking hell.
>>140657321
Fucking love CS armor
>AK74 with skeleton stock weighs more than full wood furniture AK74
>>140659987
is the aks74 loaded and the ak74 not?
>>140660474
oh I didn't check, I guess that'd make sense
>>140659987
Look it up.
>>140659987
That's accurate, fuckboy.
>>140657567
COMFY
THREAD
>>140659987
It wasn't built to be lighter.
It was built to have better ease of handling/take up less room for special units ( paras, marines, useful for getting in/ out the BMP/btr.)
>>140663846
That stash box is WAY bright.
>>140661097
>>140663213
>>140664272
wood is heavy as fuck. have you niggas not even held guns before
>>140665180
Literally look it up
>>140661090
it's accurate to gameplay (in ao at least) so the joke still works
>>140665272
still wrong gayboy
>>140665180
>Implying shitty soviet steel isn't heavy as fuck also, and that AK family weapons don't have god-awful cheap, shit, dry wood from factory.
You ever seen how much varnish that shit wood eats if you strip it and try to coat it?
Wonder why people buy aftermarket furniture? About 25% is also filler ifnyoure buying ex-military kit.
>>140665759
ok I am the retard
I was thinking of the AKM and AKMS
>>140666230
Oh fuck I just follwed that back.
Ffffffff-
first mission and it fucking crashes on the way back to the base
in CoC if you're military and you go to bar, will the loners attack you? I know Duty is neutral and loner are hostile, but Bar is a nogunz zone
>>140668416
Yes.
fuck this makes me want an an94 7.62x39 variant
>>140668416
Its worth it for the fun you'll have if you wait at the top of the 100rads staircase. Take plenty of nades and buckshot. Plus duty exo.
Anyone still want the image archive?
>>140534653
Now pay me back by releasing it to the public. :)
>>140481269
Have you played Underrail ? A game in the Stalker world with that sort of gameplay and equipement variety could be nice.
>>140669059
>>140669586
thanks, yeah lol, I'll have to bring some well armed squad mates to help the culling
>>140669571
AO3 needs an overhaul with even more guns to extend the hobo phase better
9x39 and 7.62x51 and up shouldn't even be seen in COC until the CoP maps but you get slaughtered by them in the fucking army warehouses.
>>140592418
Given that Gunslinger doesn't exist yet, no.
>>140670428
sure
>>140608778
This isn't a Gamebryo engine game. Most mods are not compatible with one another.
>>140615745
>Buy American-designed NATO rifle
>Add M203 attachment
You're welcome.
>>140642334
Which soup mod is this? NS? Cumulative? Tecnobacon? I want to play too.
>playing shadow of chernobyl
>get to the stadium
>mini cutscene showcasing the shitstorm in the stadium
>oh shit better prepare my rifle.jpg
>get teleported right at the entrance of chernobyl npp
was that supposed to happen? or is it a bug?
>>140672041
the zone took pity on you, and decided not to throw you into the anomaly/mutant/rpg shitstorm
>>140671606
I"ll put this stupid hat/trip back on.
The archive is currently 252 files and needs a bit of sorting, but I'll try to get it into a MEGA in the next few days, but I won't promise anything.
For those who got mad at me a few days ago, the point of the archive is to have a MEGA of Stalker-related images to go in the OP text, including the OP text in case we go too long without a new thread for whatever reason.
No, I'm not doing this for attention. I felt like people might want to know if their image gets included in the archive.
That was the point of the clinical/robotic tone I was trying but never seemed to work.
If you want to make sure anything gets added, just leave it here. I'm not putting this trip back on unless I have to given the shitstorm last thead.
Stalker online wont let me log on help it keeps saying ly log in is wrong also it wont accept my phone number what do I do
>>140672321
w-what ;_;
also, i've heard once i enter chernobyl npp i can't go back.
is there any recommended things to do before i enter chernobyl? should i do the duty/freedom quests?
>people talking about Stalker online
Is it happening again?
Will the zone see an army of noobs carrying tozs again?
>>140649574
read the OP
>>140619215
>http://en.stalker.so/
>Requires phone number
Nope, not interested.
>>140674585
I did it and I live in the U.S. trust me, they never use it. It's just to verify your account.
>>140674585
You are of no trustings Ivan?
>>140674716
I don't trust you, fuck off. If they want to "verify" me they can send an email.
>>140674934
IDK why they didn't either honestly, anon.
I quit the game when I realized there's no melee, so ammo is actually more important than your health, and you don't get it frequently.
>>140674585
>>140674934
They only send an sms message so you can use one of those fake public numbers
I figured out how to get my phone number to work
Had to add that "1" to the front of it
Why?
I don't know
Daily reminder, S.T.A.L.K.E.R bugs aren't bugs, but a feature of the zone.
>>140675683
except when it's misery.
>>140623826
Oh, I love Grachi Prileteli.
Kombat-batyanya is nice too.
https://www.youtube.com/watch?v=ehEJFT9Kkp0
What does the PO 4x34 in STCOP attach to?
It says "Hunting rifles"? The TOZ? Isn't that what "hunting rifle" usually means in Stalker?
>Trying to install CoC for the first time
>Play through the update
>Shows splash screen
>Doesn't start after that
Why must everything fight with me
>>140679987
The Zone decided that you were not worthy. Sacrifice a goat.
>>140679987
>>Play through the update
wut
>>140680307
Updater. Sorry.
>>140680185
Can I sacrifice a bottle of vodka instead?
>>140679902
Nevermind, it's the fucking Groza.
That's not a hunting rifle at all. Dumb shits.
Oh shit, GUNSLINGER is dead? Why can't anything good ever happen?
>>140681386
Stop asking questions.
fug boisen :DD
Can someone please help me troubleshoot Join Pak 2? I followed all of the steps outlined in this guide: http://pastebin.com/wULk4SEK
But unfortunately, it appears to be crashing immediately without making a log. The best I can get is the Bugtrap reason: XR_3DA.exe caused BREAKPOINT in module "E:\Games\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin\xrCore.dll" at 0023:005FCC85, xrDebug::backend()+165 byte(s)
Which is more or less useless. Does anyone know a fix?
>>140672040
CUMULATIVE
>>140683743
post the actual crashlog.
>>140684026
I just told you, there is no crash log. The old one from March is not overwritten when JP2 crashes. That's the puzzling bit.
>>140684176
maybe you are looking in the wrong place.
YOUR BROWSER STORAGE FOR MEGA IS FULL
I AM GOING INSANE IT'S JUST 2.6 GB
>>140685484
clear the trash
Am I the only one that has completely stopped playing CoC because weaponsoup is around the corner?
>>140686735
>around the corner
Yeah, just like Shoker 3 and Gunslinger
>>140686735
yes
Is there a way to fix the "enemies have infinite ammo but when you kill them and loot them they only have 1-3 bullets" bullshit that happens in many AMK bases mods?
>>140687270
yes
edit death_items_count.ltx
what's cracking, negrs
>>140690756
Currently chilling in an anomaly field in Agroprom. And you?
>>140690852funposting
>>140598220
Bumping this.
What was Father Valerian and a squad of Loners doing in Red Forest next to the Space Anomaly/Tank?
Dead, of course.
How did they even get there
>>140692469
That's his long lost brother.
>>140650042
Thanks, that did the trick.
>>140670975
You didn't do shit, don't impersonate as me or my son ever again.
new scope for sako , however i'm struggling to make suppressor attachable,assigning to wpn_silencer joint doesn't do anything
>>140685484
I think I fixed it. My pagefile and hiberfile alone were taking up over half of the drive capacity, since I have 32 GB of RAM. Lowering the hibernation file's size appears to have fixed the problem.
>>140694410
>32GB
why...
>>140694234
Wow that scope looks nice.
If you are not actively playing L.E.G.E.N.D.A.R.Y., you are stalkan wrong. Prove me wrong. Protip: you can't.
>>140694878
prove yourself right. protip, ya can't
>>140694878
Shit bait, doesn't even deserve my one-liner.
>>140694943
>Includes material from AMK, Oblivion Lost, STALKERSOUP, Stalker Complete 2009, L.U.R.K, Priboi Story, Absolute Nature and many more mods.
I was already right before you showed up. Nothing to prove.
>>140695009
Terrible animations, bulletsponge enemies, retarded guns that don't belong in the zone
There's your (You)
>>140695167
So fix it instead of simply complaining, you wondrous professional modder you.
Will weaponsoup be based upon STCOP or AO?
Does Itemsoup work with the newest STCoP?
>tfw you can play stalker without actually playing the game
Just imagine your inventory, where you're going and if you need the feel of input, write it down as a narrated story. No more loading screens, crashes to desktop and bugged AI. You can only unlock this stage after knowing the general layout of the zone however. What do you think of it?
>>140697304
Say that to my conciousness and not through the banana phone, you'll see what the monolith will call upon thee.
>>140697209
>write it down as a narrated story
I usually do that sometimes, after reading Roadside Picnic my autistic levels really increased.
Am I sufficiently prepared for Pripyat Underground? Enough ammo?
I got 3 niggas to back me up. Couldn't get that monolith guy cause I remained too neutral.
>>140698013
>both AP and non-AP
Just pick one you fucking faggot.
>>140698063
Why? AP for armored targets and non-AP for non-armored targets. Seems pretty logical.
>>140698120
>Why?
For one, he has a shotgun as a secondary weapon. It can easily tackle unarmored enemies/mutants.
>AP for armored targets and non-AP for non-armored targets. Seems pretty logical.
It is logical yes, but in STALKER it isn't. Because AP rounds (at least in terms of STALKER) is literally nothing more than extra damage, therefore there is no point in carrying both non-AP and AP if you are rich enough to stay stocked up on AP.
>>140472696
source of pic?
>>140698831
S.T.A.L.K.E.R. 2
>>140698831
pretty sure it's that dude who has been working on that gmod server stalker thing.
>>140698280
>Because AP rounds (at least in terms of STALKER) is literally nothing more than extra damage
Not in CoP and CS, buddy.
>>140699271
Uh, yes, in CoP and CS as well, faggot.
>>140699456
Do you have any proofs to back that claim?
>>140699049
That sounds pretty sweet, can you tell me more?
>>140699549
literally look in the files you dumb nigger.
>>140699685
The burden of proof lies on you and not me, my friend.
>>140699818
>DO U HAV ANY PROOFS???@!?!?!?!?!?!!
>the dumb ass literally says this when he can look into the files himself and even look at this himself
kys
>>140699921
>trying to troll so hard
Dude, I looked in and messed with the files so many times.
>>140699615
nerp
>>140699975
>troll
What the fuck are you on about now. I want the kids to go to bed now.
>playing SOC DMM
>on the road to pripyat with snipers and that one RPG guy
>there's some cheekis behind the fence, and a duty guy with an RPG
>shoots one rocket into fence
>shoots another into the fence
>dies
>go to loot his launcher and kill the fags because im sporting super inefficient kit (akm and deagle for lolz)
>get smacked by an rpg as i pick the duty guys rocket up
>>140701024
RPG is best side arm
>>140701208
I wish someone would code backblast for RPG, I want to kill people with the backblast like you can in America's Army
>>140698013
Well. That was underwhelming.
>hurdur bring tons of ammo and quicksave constantly because pripyat underground is super-duper hard
>breeze through it without getting any squad members killed and without using much ammo
Has anyone ever done a knife-only run? I remember reading about knife-only runs of Resident Evil games a long time ago and have always wanted to try one in SoC or CoP.
>>140701773
works if you're fast and have anti bleed/hp regen artefacts. knifes are fucking powerful in AO at least
>>140702012
Some ShoC mods also make the knife ridiculously powerful. An awful lot of soups seem to be guilty of it, for one.
>>140626806
>and some of them are translated very very very poorly
I decided to help them with translation, so in several weeks it should have a better one.
Why isn't there a mod that replaces all male stalkers with my fav. slav nude-art models? (i.e. met art, femjoy, amour angels etc)
Can't the skeltal problem be bypassed?
>>140702298
you are the reasons why stalker modding community is one of the best.
>>140702537
Why aren't there mods for CoC that extend the hobo phase making it so you don't get 9x39, automatic 7.62x51, high end semi autos, and various things like that until you get to the CoP maps
>>140702537
So much this. What the hell is wrong with the modding community?
>>140702709
Because that'd make no sense?
Are there any mods that lengthen the hobo phase in CoC?
>>140702807
Just wait for Missouri 2.2. It will be merged with CoC.
>>140702537
still makes me laugh
>>140702801
Fuck you
running around with VSSs is boring as fuck in the cordon
I want to be fighting bandits and duty with hunting rifles, non-polymer aks, and m4s not fucking SVDs and other memes
Where's the Itemsoup for STCOP 0.9? There doesn't seem to be one in the mega.
>>140704738
can't find the soup for any of the versions
what SoC mod should i do a playthrough of now? i already did one with LURK and i liked it.
>>140705035
I still have a copy of the AO3 version, but I don't think that got added to the repo either.
>>140705067
get CS and suffer through Reborn
it's truly the only mod that can guarantee interesting stories and good screenshots to keep the general alive
That or doppelganger
>>140705067
Look at the mods picture in the OP
Can I actually keep Tarasov and friends alive during the hospital ambush? Even when taking out the preacher immediately they all die.
>>140705834
The sniper is scripted to die, but there's a %0.000001 chance you may keep the rest alive. Even if they don't get slaughtered by the Monolithians they kill themselves with their grenades.
What are some maps that you would like to see added to CoC in the future?
I personally would love to see Valley of Whisper's map in CoCk.
Help with this error, please. Win7 x64, fresh CoC with latest patch.
* Detected CPU: Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz [GenuineIntel], F6/M10/S9, 3203.00 mhz, 27-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
* CPU cores/threads: 4/4
Initializing File System...
using fs-ltx fsgame_coc.ltx
FS: 44539 files cached 48 archives, 6167Kb memory used.
Init FileSystem 1.704659 sec
'xrCore' build 6090, Oct 8 2015
EH: 61504A1D4CF1ECC1741FD118F9BE2E9E
-----loading e:\game\coc\gamedata\configs\system.ltx
-----loading e:\game\coc\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
FATAL ERROR
[error]Expression : The requested COM interface is not available
[error]Function : CHW::CreateD3D
[error]File : ..\xrRenderDX10\dx10HW.cpp
[error]Line : 83
[error]Description : CreateDXGIFactory(__uuidof(IDXGIFactory), (void**)(&pFactory))
stack trace:
0023:005D6AB1 xrCore.dll, xrDebug::error()
0023:042C8AA5 xrRender_R3.dll, SupportsDX10Rendering()
0023:00437E8D xrEngine.exe, CEngineAPI::CreateRendererList()
0023:00469C1F xrEngine.exe, CApplication::CApplication()
0023:7761D58D ntdll.dll, RtlSetBits()
0023:7761CBA0 ntdll.dll, RtlEncodeSystemPointer()
>>140706492LA maps
>>140706970
I think OGSE Dead City is better than LA Dead City, though.
>>140706492
I heard they will add that map in NS OP 2.1
>>140705984
kek, I took another approach when they all kept dying.
Before Tarasov even moved up into the left wing, I bumrushed the right wing and took out all monolith fags on my own. Got the rifle and went back and while 2 of the 4 squad members were dead, Tarasov and another dude were still waiting in their initial spot.
Then when I approached they casually walked back to base.
Why is SOC's repo mega link stuck in "requesting folder data"?
>>140708220
Mega is kill.
I was downloading OGSE when it just stopped midway so I tried going back to it and now it's stuck like you.
>>140709314
Try torrent
https://cloud.mail.ru/public/JtB6/AnfubjaTq
>>140708220
>>140709314
You guys are just cucked by your own lack of computer smarts.
>>140710202
Thank you, Anon. But I was only a few files away so I just used the Moddb.
>>140458310
Going to do a SoC again and am looking for something completly different.
I remember trying a mod that changed a bunch of locations at the start, the farm house after the bridge in cordon was some kind of bandit base, anyone know the name of it?
Also why is lost alpha shit/ is still shit
>>140701551
>play modded CoP
>it was easy
Play it unmodded with those retards hitting you whilst shooting at snorks.
>he didn't get friend of duty/freedom
its like you don't want a free suit.
>>140714836
I'm not playing modded. I'm only using absolute nature/structures and atmosfear
>>140714983
Really? I don't remember the 3 types of scopes, and you can't put a scope on the shotgun in vanilla afaik.
>>140715305
Why would i do that?
>>140715368
Because you're dumb
>>140715479
It would be pretty dumb to kill myself imo
>>140715561
Suits you well
>>140715620
How can i argue against such superior intelect
>>140715913
Shitpost
>>140715305
It all comes down to this. This is the light at the end of the tunnel.
Does BAP still work with the latest patch?
https://www.youtube.com/watch?v=MtYDMv2Fq9E
>>140714607
LWO?
>>140720635
Supposedly, yes
>>140720661
>these bird sounds
Are they part of radium or is that another addon?
>>140458310
How's the Call of Chernobyl mod? Any good? And does it mesh well with arsenal/weapon soup mods?
>>140633938
nah but there isnt a whole lot left to do other than attach some extra sights and making an akmsu taking parts from other guns. once i get the ekp, aimpoint, and ac11090 all attached ill be able to release it. ideally this week.
>>140722292
Are you in touch with the itemsoup anon?
>>140720927
i don't think so.
I remember the first pig farm after the bridge checkpoint had barricades out front tons of enemies and the whole interior was revamped to be some kind of base of operations
My cocdater throws a "root element is missing" exception at me when loading remote config. Anyone else getting it?
Why would you want Gunslinger and RoH when you have this.
https://www.youtube.com/watch?v=Addtb3kdIh8
How come /sg/ has extremely little animeposting?
>>140725873
You want more?
>>140725873
Because not anyone is such a fucking piece of weeaboo shit like you, you fucktarded neckbearded mongoloid.
>>140725873
Aww, you only had to ask, anon!
>>140726265
As the guy you're replying to, I agree.
>>140722292
Do you have a list of what weaponsoup is currently adding in regards to weapons and optics?
On OGSE's weather options; does setting it to rainy mean it's raining 24/7 or simply more prone to rain.
>>140726916
coconut best catgirl
right next to chocola
>>140728267
You mean right next to Vanilla
>>140728425
They're both best, yes.
But Vanilla is the bestest. She's the goddess.
>>140727005
Kinda wanted a list so here we go:
9a91, aek919, aek971, aek973, ak12, ak12 7.62 variant, ak47, ak74, ak74m, ak74m camo, ak101, ak103, ak104, ak105 (I'll probably try to get the ak102 as well), akm, akms, akmsu, aks74, aks74m, aks74u, an94, aps, ar15, aug, aug a3, beretta, bizon, bm16, colt1911, cz52, cz75, desert eagle, f2000, famas, fn57, fnp45, fort12, g3a3, g3sg1, g36, mg36, g36c, gauss, glock, gp100, grach, groza, t850 revolver, s&w 629, 357 long colt, gsh18, hk416, hk417, hpsa, k98, kedr, l85, awp, lr300, m4a1, m16a3, m29 satan, m60, m98b, m249, mn91, mossberg590, mp5, mp5k, mp7, mp40, mp412, p90, p99, pb, pkm, pkp, pm, pmm, ppsh41, ppd40, remington870, rpd, rpg7, rpk, rpk74, saiga12, scar l, scar h, sig220, sig550, sks, spas12, sr25, stg44, stg58, striker, svd, svt40, svu, thompson, toz34, toz34 sawed off, tt33, ump45, usas12, usp, val, sr3m, vintorez, vks, vsk94, and vz61. Going to be putting in the benelli m3 today. Probably missed a few weapons since I was for the most part going by filenames, probably some files with multiple weapons in them.
Sights I'll have in (all in 3d): pu, pso, acog, ac11090, ekp, kobra, cmore, aimpoint, eotech.
>>140723450
Nope. Haven't used it desu, but I'm sure it wouldn't be that difficult to merge. Worst case I'll look into it after releasing this.
>>140730292
>All those guns
>>140730292
Will this be compatible with AO3 ant STCoP
>>140730567
you can't be this dumb
>>140730292
Damn, that's a lot of neat stuff.
And is weaponsoup based on STCOP or AO?
>>140730951
*does weaponsoup use AO or STCOP as a base
>>140731089
>>140730951
hey faggot, it's his own hacked together weaponsoup, it doesn't use either you fucking bimbo.
>>140730951
Well, I started it off using stcop final (not the coc stcop, found it on some russian forum), then merged in hand mesh addon 2 since I don't think stcop final had as many outfits. So I'd say its a cross between the russian stcop final, hma 2, and stcswp. I really dislike the way AO is organized so I tried to stay away from it.
>>140731341
>>140730951
hah yeah what this guy said for the most part. Its its own thing, its not something you use WITH ao or the stcop packs.
>>140730559
And that is why I'm going to be posting shit here before release to try to get things consistent. Weapons come from many different sources so I'm sure shit isn't entirely constant. Though right now I'm personally playing with some fucked up settings where bullets do 3x damage; I don't know why I like being able to be mowed down by a few well placed 9x19 bullets.. I probably will not have that as default though when releasing haha.
>>140731702
haha
Damn, these niggas really don't give a fuck
>>140731702
I'd love a preset where everything does massive damage
>>140731702
What future plans do you have for weaponsoup?
>>140732840
Oh. Wait. Nope. Guess I spoke too soon. The dogs got em.
Getting your dick sucked by a pack of dogs was not such a good idea after all :^)
>>140733601
>>140731702please say magmod
>coc 1.3.2 or whatever the newest version is
>warfare, newest version
>itemsoup
>stcop
Expression : fatal error
Function : CInifile::r_section
File : Xr_ini.cpp
Line : 520
Description : <no expression>
Arguments : Can't open section 'ammo_50ae'. Please attach [*.ini_log] file to your bug report
looks like the ammo_50ae is missing or corrupted? how fix
eta on new itemsoup merge?
>>140731349
The ap-pro page for STCoP 2.8 has an armour addon that includes a lot of outfits with new arm models and custom upgrade paths.
>>140735437
Make it happen.
>>140735437
Well fuck. There are things that I simply must merge from that. One thing that I kinda want to add in (for all picatinny sights) is in the pic. But that might be a bit too much work hah.
>>140736491
hah
>>140736491
Would be pretty neat to have
>>140734482
My CoC won't even start up. It keeps on giving me this. No mods.
Expression : assertion failed
Function : CLocatorAPI::LoadArchive
File : LocatorAPI.cpp
Line : 383
Description : hdr
stack trace:
0023:005594DA xrCore.dll, CLocatorAPI::LoadArchive()
0023:00559054 xrCore.dll, CLocatorAPI::ProcessArchive()
0023:00558CEC xrCore.dll, CLocatorAPI::ProcessOne()
0023:00558A83 xrCore.dll, CLocatorAPI::Recurse()
0023:00558129 xrCore.dll, CLocatorAPI::_initialize()
0023:00566249 xrCore.dll, xrCore::_initialize()
0023:75ADAFBC USER32.dll, DrawTextExA()
0023:75AC62FA USER32.dll, gapfnScSendMessage()
0023:75ACD06F USER32.dll, WCSToMBEx()
0023:75AC6D91 USER32.dll, GetThreadDesktop()
0023:75AC6DED USER32.dll, GetThreadDesktop()
0023:75AC6DF8 USER32.dll, GetThreadDesktop()
0023:75AC6D51 USER32.dll, GetThreadDesktop()
0023:75AC6DF8 USER32.dll, GetThreadDesktop()
0023:75AC6E4C USER32.dll, GetThreadDesktop()
0023:7769BAC2 GDI32.dll, StretchBlt()
0023:6E50ADB8 MSVCR120.dll, isspace()
0023:6E50ADE0 MSVCR120.dll, getc_nolock()
0023:6E5480F5 MSVCR120.dll, fcloseall()
0023:6E50AD30 MSVCR120.dll, _ValidateRead()
0023:6E50B727 MSVCR120.dll, sscanf()
0023:0046A3BF xrEngine.exe, InitSettings()
0023:004698E6 xrEngine.exe, CApplication::CApplication()
0023:00432FF3 xrEngine.exe, CObjectList::o_crow()
0023:7758338A kernel32.dll, BaseThreadInitThunk()
0023:77B797F2 ntdll.dll, RtlInitializeExceptionChain()
0023:77B797C5 ntdll.dll, RtlInitializeExceptionChain()
>>140672041
Yeah, that's a weird glitch. If you use the side entrances, you can enter the Stadium normally.
My install of warfare fucked up and produced every dutiers nightmare.
The duty spawn is just full of eggheads for some reason.
>>140737165
thumbs.db
>>140734482
STCoP's creator deleted .50 AE for some reason, but it seems like he didn't do his cleaning up thoroughly
got a bug in CoC 1.3.2 + AO 3.4.4
went to yantar to disable the miracle machine and the task didn't clear and all my stats were reseted back to zero. watch out for that
>>140738353
Sounds like your brain got scorched.
>>140734482
Not him, but I used deagle.ltx and weapon_ammo.ltx from STCoP 0.8, but then I got another crash, it was something about aps_silencer
>>140736491
If I were you I'd remove that mount and pretend it never existed. Now all you're going to hear is how you can't mount and acog or c-more or other sights on what is clearly a suitable rail.
I have a week of no school, parents or cares. Where do I go to download STALKER for free, or where can I go to get a version that is most mob-able?
>>140737714
I can't find it. Do I delete cleanthumbs?
>>140739439
http://lmbtfy.com/?q=who+is+a+google%3F%3F
>>140739030
Oh, no, I was talking about putting in the work to do just that. But that will not be for the first release. I can just load that model up and remove the eotech from the dovetail -> picatinny mount and then add whatever sights I want to it. Though then the ak models would support literally every god damn sight and the picatinny rifles would only support picatinny sights...
>tfw knifing Burers in the face
>>140739808
>Though then the ak models would support literally every god damn sight
That's not a bad thing as that rail is heavy.
>>140739808
Honestly I would prefer the pk-a, 1p78, 1pn93 over western crap but it's not my project and if I want it enough I can do it myself..
>>140739808
Pls do EoTech so I can pretend to be FSB.
>>140740610
The issue is finding the models. I'm not making these meshes myself. The most I'm doing is editing the meshes in milkshape slightly. if you know any mods that have a pk-a, 1p78, and 1pn93 I would love to throw them in too. I do scripting and programming far more than art stuff. Unfortunately as I predicted the arma modders ignored me since they take modding too seriously so I'm going to have to try to find free 3d models online and shit (there are plenty I can find but they all cost money and I'm not really in the mood to spend money making a mod).
>>140741176
Uhh STCoP has all three.
>>140741681
2.8 or the one for coc? Downloading both now so I guess I'll find out in a few minutes.
>>140742514
Answer is both I guess. Just seems like they aren't attachable for every weapon that would support them. I think I'm gonna try my hand at turning the 1p78 into a 3d version, seems like it might be possible.
>>140743132
ok 3d 1p79 is done and ready to be added to weapons. a lot easier than I was expecting.
>>140743297
Good man.
>>140743297
>>140743132
>>140742514
>>140741176
God bless dude
I'm really looking forward to weaponsoup
W2c that item soup and more coc items merge someone made a while ago
Hoping it's been updated and I dont osund like a fucking retard
oh fuck yeah the pka is 3d already. also 1p79 lol, was trying to make a 3d version of the 1p29 when posting that (didn't realize that thats not really possible I guess). Next target is 1pn93.
>>140743297
Do you shove an empty tube through it?
How'd you do that so quickly.
>>140725873
There's only a handful of stalker related anime images that aren't the fake visual novel.
>>140744167
Fucker, give me your bear folder
>>140744768pls post pics its really exciting
>>140745370
Let me get the new optics attached to the ak74 and I'll post pics. I'm looking at making the 1pn93 a 3d scope. It's very possible from what I'm seeing, but I'm not sure if its a good idea for that scope.
>>140745602
Have one more
Working on a notepad of OP text for the image archive so we can resuscitate this thread long after it's died.
What links/parts of the OP text are currently outdated and what should they be changed to?
Also does anyone have a bunch of Stalker General images like pic related?
>>140745842
that shitty knife doesn't deserve a snowflake mention
call of chernobyl should link to ther moddb page, patch info removed
question, does le miserables 2.1.1 come with the hud fix?
>>140746190
So remove harpoon knife,
make call of Chernobyl link to the moddb,
and remove patch info for CoC?
>>140746576
yes
>>140747080
Gotcha. Anything else?
If I make some more progress I may have this packed into a MEGA before the end of the day.
>>140697461
If you're not using them for anything, could you please pastebin a short one?
>>140747350
>>140747631
>>140746206
>>140745964
>>140745737
>>140744167
Do you want to kill every upcoming mod?
>>140697209
The Pen and Paper game actually encourages new players to go in without even reading the book, only getting general information on the setting from the GM, that way they can go in and get their asses kicked like real rookies. You only read the player section and you've managed to go into the zone a few times.
The setting for the pen and paper game might actually beat out the settings of the video game, the movie and the book at the same time.
Is the dicord dead?
>>140748270
Nah, it's just a little slow. I'm kinda busy with other shit to keep a conversation going.
https://discord.gg/0wJ8wcrtppuukbts
>>140748083
>Stalker PnP
I've thought of running a Stalker campaign in GURPS or some other open PnP, but I'm very interested to see how they've set this up. From what I've read it uses some sort of diceless system, which is intriguing.
OK guys, I just installed 1.3.2 and STCoP 9 over 1.3.12 and 8, installed item soup over top.
No crashes so far. Can I expect it to continue? CS start, made it to cordon fine.
>>140748270
I'd imagine so.
This is with Dead City. I tried the megafixes. Send help pls
Expression : error handler is invoked!
Function : handler_base
File : D:\prog_repository\sources\trunk\xrCore\xrDebugNew.cpp
Line : 764
Description : application is aborting
WHAT THE FUCK 3 ZOMBIES WALKED IN AND STARTED GUNNING EVERYONE DOWN
>>140749636
>zombies
>hitting anyone ever
they're retarded as fuck, I can walk right under their nose and they'd be lucky to land a shot
Ded soon, fellow stalkers...
>>140723723
Is it a framework .net one?
>>140468694
i was just thinking about this while watching the north korea motorcycle diaries thing on vice. it literally made me want to play stalker again, part of why im here on this forum rn. lots of potential.
>>140750601
So I see.
>>140749256
It's diceless, but there's still stats. Want me to explain, I think it's actually pretty cool.
>>140752103
I'd be interest. Explain.
>>140737450
If you did random faction start, it seems that different factions will randomly populate certain areas. My game put me on Clear Sky with CS dudes in the Dark Valley, Monolith in the Cordon, and Freedumbs in Yantar.
>>140752364
Posted in the new thread.
>>140755252
>>140755512
>>140752364
Also to elaborate, the Stalker Pen and Paper is based more on the book Roadside Picnic and the Tarkovsky movie, but incorporates the best elements of the the games into its setting.