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/egg/ - Engineering Games General - Formerly /svgg/
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Previous thread:
>>139899059

The thread is dedicated to all games about building machines and systems out of blocks, in space or otherwise:
Corneroids, Space Engineers, Starmade, From the Depths, Factorio, Robocraft, Machinecraft, Garry's Mod, Homebrew, Besiege, Medieval Engineers, Infinifactory, Scrap Mechanic, GearBlocks, and anything else welcome. Also, all these games are ded. Only ded games may join, otherwise they must have their own thread.

WebM for retards:
>gitgud.io/nixx/WebMConverter.git

Space Engineers:
>spaceengineersgame.com
>SpEngies for retards: i.imgur.com/IZekrGe

StarMade:
>star-made.org
[YouTube] Official Starmade Trailer (embed)

From the Depths:
>fromthedepthsgame.com
>/egg/heim idea bin: http://pastebin.com/Tmk14sf2

Factorio:
>http://www.factorio.com/
>http://guide.factorio.com/index.html
>http://steamcommunity.com/groups/eggtorio

Robocraft:
>robocraftgame.com

Machinecraft:
>hrpbk2 wix com/machinecraft
>upload/download designs at filescase.com
>TT Mech template: www.mediafire.com/download/0aalnmvvyvm75sq/TT-Mech-Template.rar
>Helpful starter guide: [YouTube] Machinecraft Basic Intro Tutorial [152] (embed)

Garry's mod:
>garrysmod.com

Homebrew - Vehicle Sandbox
>http://store.steampowered.com/app/325420/
>http://www.homebrewgame.com/

Besiege:
>store.steampowered.com/app/346010/
>[YouTube] Besiege Alpha Trailer (embed)

Medieval Engineers:
>medievalengineers.com

Infinifactory:
>zachtronics.com/infinifactory

Scrap Mechanic:
>http://store.steampowered.com/app/387990/

GearBlocks:
>http://www.moddb.com/games/gearblocks

Robot Arena 2:
>http://gametechmods.com/forums/index.php?action=downloads;sa=view;down=4
>http://gametechmods.com/forums/index.php?action=downloads;sa=view;down=5

KOHCTPYKTOP: Engineer of the People
>http://www.zachtronics.com/kohctpyktop-engineer-of-the-people/
>>
StarMade:
>star-made.org
https://www.youtube.com/watch?v=7YyxsW_2xmo

Machinecraft:
>hrpbk2 wix com/machinecraft
>upload/download designs at filescase.com
>TT Mech template: www.mediafire.com/download/0aalnmvvyvm75sq/TT-Mech-Template.rar
>Helpful starter guide: https://www.youtube.com/watch?v=iLVnW5exF3Q

Besiege:
>store.steampowered.com/app/346010/
>https://www.youtube.com/watch?v=n-aG7E9gTNI
>>
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>>140200652
Would be 10/10 if the head fell on the little house from the first zone so you had the "zone cleared" animation at the end
>>
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>>140200990
joke's on you i don't live in america
>>
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>>140200990
>>
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SO,
what mods can I throw at myself to give a long, difficult challenge? I'm planning on doing a full run with furrymod next time, but is there anything else I can use too?
>>
>>140200990
I will stop playing Machinecraft just for the keks I'll have from Hillary becoming the president of the United States of Femenism.
>>
>>140202840
play using motion controls
>>
/egg/heim pastebin updated, added some stuff and did some cleaning up.
I expect some people will be upset with the new proposed speed caps, so let me know folks.

Also, there are now changelogs included with /egg/heim updates. Though sometimes they don't seem to take since I am seeing a few that are missing that I know I posted.

Will rollout an update with the new Naneaux turrets included later tonight. Would love if I could get that Naneaux tank BP included it if the kind anon making it can finish or upload it tonight. No rush if you can't though.
>>
turns out vanilla spengies always had swords :^)
>>
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>>140204979
>paint it blue
>blueprint it
>put a nanite factory in the hilt
>it becomes a the dragon's tooth
>>
>>140203902
Does it even have those?
>>
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nth for autism
>>
it's not very good at slashing
>>
>>140206191
2slow
>>
>>140206191
[Clangs softly]
>>
>>140206191
Needs more gyros to turn faster.
>>
>>140206191
>>140207020
slash test 2
>>
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>lemonhulk is slowly mutating in to something else
>>
>>140193189
Not bad. Even has a loop.
>>
it does however, work very well when stabbing :^)
>>
against voxels, it's useful as an emergency brake
>>
>>140208941
how the fuck do you get that butter smooth fps
>>
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>>140208001
Glad you like it. I am quite proud of it but I bet I'll have to destroy it later because I still ended up building everything too tight. I am trying to localize common supplies into little supply highways and combine supplies commonly used together on the same conveyors.

I am envisioning like a 4+conveyor wide "highway" filled with supplies. Then I figure you can just put all conveyors underground for 2 tiles and build a separator to route whatever supplies you need to the side for assemblers etc. - then put them back the same way, all conveyors underground 2 tiles except the one you're using, put a separator and make a 90 degree turn.
>>
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>>140207414
>>140208471
>space phalanx
Please
>>
>>140208941
empty world
>>
>>140209495
>>140209274
also with shadows disabled
>>
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Anyone got any screenshots of their besiege creations?
>>
>>140209647
sometimes i forget the marvels of potatomode and just assume everyone is running 4x supersampling triple monitor ultra settings
>>
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what
>>
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>>140209738
>>
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What's wrong here?
>>
>>140210256
Base bleeder comes after gunpowder
>>
>>140210834
Still invalid.
>>
>>140210256
>>140210940
You ever put gunpowder in the middle of a bullet? It's not a very good idea.
>>
>>140211008
I don't make my own bullets.

But that fixed it, thanks.
>>
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>>140212231
nigga u in the wrong fucking thread
>>
I wish to make a bullet that can go straight through a Jormungand.

What would I use for this?
>>
>>140213523
Sabot or 500mm shaped charge
>>
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>clang's dick in space
>>
>>140213865
I tried sabot and it pierces exactly one piece of wood for an 8 meter shell.
>>
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>>140215559
We can't help you if you don't post what you're trying to use
>>
>>140215559
What caliber and what's the ammo customizer look like?
>>
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>>140215809
>>140215815
>>
>>140215946
>90m/s
Yeah, you're gonna need to make it faster
>>
>>140215946
What the actual fuck did you do to this APS.

What's the powder to bullet ratio?
>>
>>140216179
How?

>>140216208
I have no idea what that is or how to view it.
>>
>>140216272
More gunpowder/railgun casings if you're using a railgun
>>
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Who can tell me the meaning of this?
>>
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>>140216272
These are normal boolets with gunpowder casings.
B A N G
Your boolets are like a solid piece of metal with no casing.
C L U N K
>>
>>140216412
Cuckneers get out.
>>
>>140216272
Bullet needs boom to go BANG and go CRASH into things.

Your optimal barrel lengths suggest you have WAY too few gunpowder casings.Sabot shells are light; their power only comes from being fired very fast and blasting right through armor.

Change it until Expected Armor Pierce is at least 20. That's a good start. I've got no experience with sabot shells this big, but your speed should be 500m/s+ if I'm not completely insane.
>>
>>140216362
>>140216561
>>140216626
I got it up to 600.

Now they just bounce off.
>>
>>140216917
You need more armor pierce metric, fuck with the nose and body so that number goes up.
>>
>>140217020
It's fucking 25. Literally every part of the bullet is either casing or sabot with the exception of one base bleeder.
>>
>>140217082
What are you shooting at? There's a lot at work when we're talking about boolets.
>>
>>140217359
Jormungand.
Metal beams. It hits one, causes it to darken a little, and bounces off. Does not even trigger repair bots.
>>
>>140217416
Using my own railgun that shoots at 920 m/s with 40 AP, I get through the hull in the thickest part 4/5 times, with the other shot making it about halfway.
>>
>>140217868
Do I just need to make it longer? The fucking thing has over a minute reload.
>>
>>140217945
I doubt it, my shell is only 8 customizers long.
>>
>>140218736
Fuck it then, I'll just use a CRAM or some shit.
>>
>>140216412
6 bit ascii?
>>
>>140219198

Ex fucking actly
>>
>>140216917
just use sabot head + sabot warhead + solid warhead. Or you can swap that sabot head for an ap head for more kinetic energy
>>
https://www.youtube.com/watch?v=jrIEuFj43js
>>
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Friendly reminder
>>
>>140208471
>big spherical ship. no conventional weapons, but covered on all sides by long armor rods
>rods work as both ablative armor and weapon
>also comes in small ship form, except with a warhead glued on
>>
>>140204173
I'll upload the tank later, in 5 or 6 hours
>>
Robocrafts new system goes live on thursday.

If theres any parts you dont have, fucking buy them now, because now youll have to get shit through loot crates instead of buying what you want.

Although you can craft parts, but they havent explained how it will work. Will it be just like buying parts, where I use currency to "craft" a part I want? Who fucking knows. But the whole systems retarded.

Randomized crates are just a way to extend the grind. Thank fuck Ive had an account since the games creation, and have abused every known bug and glitch ever to amass a near limitless supply of parts and money. Only things I have to buy are new parts they.release.
>>
>>140225489
>buy them now
>implying anybody who hasn't bought them on release can afford them now
>>
DED
E
D
>>
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>>140228704
Exiled
>>
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>>140224252
Thanks.

I've been playing around with the turrets. Seriously, good job on them. I'm surprised how much ammo you crammed into these guys. I've been doing some match ups against some of my flower corp stuff and your turrets do well for their costs. They look nice in their fleet colors too.
>>
I found that targeting balloon
http://steamcommunity.com/sharedfiles/filedetails/?id=673678535
>>
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oh fug wer ded XDDD
>>
>>140230460
Post a pic about their new fleet colors, i haven't seen them yet
>>
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https://www.youtube.com/watch?v=ffOPImz4Rp0

https://www.youtube.com/watch?v=BY1H1rZL53I
>>
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>>140232853
here you go anon
>>
>>140234726
Noice.

How do they do underwater? Can they make as much damage as in land?
>>
>>140230440
>not even lights
>>
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>>140234726
>>
>>140233986
oh shit it's BIOCLANG
>>
Bampu
>>
>>140209384
That picture is a lie. Those spears were made of ashwood and rarely taller than the men wielding them.
>>
>>140239043
badb8
>>
Bumpi
>>
>Sperg engineers still has a speed cap of around 100m/s
Why is this again?
>>
>>140230460
Nanotonk is uploaded
http://steamcommunity.com/sharedfiles/filedetails/?id=673857108
I'll try to finish that drone-like thing i started yesterday
>>
>>140243245
2fast4plebs
>>
>>140228815
>Tons of resources on the planet.

Why would anyone lie like that?
>>
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I learned that you have to stagger the autoloaders for multiple firing pieces. Or else they just link up and only feed one or two firing pieces out of [10].
>>
Why are my aerial AI flying in the opposite direction of it's waypoint?
>>
Scrap mechanic worth buying yet?
>>
>>140248138
Not until pistons and shit are added. Which is some time after WW3 has broken out.
>>
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>>140233986
>hamNebula has a melt down because she know people will be able to call her fat again
its nice to see white people standing up for themselves for once.
>>
>>140243245
Well there's always those modded skyboxes.
>>
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Couldn't make the helicopter version fly towards the waypoint, so i thought: "Maybe a 5-directional Jet will work"

It flies, but it still doesn't go towards where i want.
Definetively, fliers are not my thing.
Or maybe it's because it's too small, i don't know. I'll figure out how to make a flying machine one of these days
>>
>>140250003
Take it out of play.
Simple solutions to simple problems.
>>
>>140250763
>Take it out of play.
I should have specified more

I know how to control it, the problem is that the AI doesn't. And this vehicle is intended to be used only by the AI.
>>
>>140243245
They made their own engine and it can't handle going 2fast.
>>
>>140251339
You only specified that the AI doesn't follow waypoints, which is basically a non-issue in combat.
Outside of combat, the vehicle is out of play and should follow orders like any good little RTS unit would.
>>
>>140252669
>AI doesn't follow waypoints
>is basically a non-issue in combat.
I don't think flying in loops or in circles continually isn't an issue in combat
>>
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Deder than ded
>>
Who /overcomplex/ here? I hate the easy-mode steering options in this game so I made some sort of push-pull system. Works really well but the fucking suspension keeps breaking due to the high torque on the wheels.

https://a.pomf.cat/aoulre.mp4
>>
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>>140247450
There are like 40-100k in each one even rare ores.
A mobile base and a little mine drone would do the job.
>>
>>140257998
>work against the forces of the planet to mine eventual ore deposits
>struggle to conquer clang, have to rebuild and repair many times due to gravity/lag/general keen fuckery
>more efficient than just quietly AFK drilling holes in asteroids for days on end
nah
>>
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>>140258365
Then why the server just not reduce the size to a space field filled with asteroids and no planets?
>>
>>140259220
ask keen a couple months ago
>>
What's a good engineer game that you can play with other people, for example like Minecraft
>>
>>140259565
for starters there'sminecraft

if you're feeling adventurous, try starmade
>>
>>140259565
spengies :^)
>>
>>140259565
thx m8
>>
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>>140259565
>>
>>140259565
>there will never be a mod for minecraft that makes it like factorio in 3d.
Minecraft could theoretically be a good engineering game, but you'd have to do shit like mess with minetweaker and use custom configs and shit.
It could be really fun but at the same time not really worth it.
>>
>>140260791
but wasnt factorio completely inspired by minecraft technic mods?
>>
>>140261132
Was it?
The older technic packs were pretty good I guess.
Most of those mods have died though.
Curse took over modding, and a few autists who no longer play the game control the community.

Maybe I'll try to do an /egg/ tweaked pack one day.
>>
>>140259554
Why not doing it now?
>>
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>>140261770
because is late
>>
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>>140261991
Hell of a house keen.
>>
>>140262172
what are you doing digging into giygas
>>
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>>140262346
Ouside looks the same.
>>
>page 10
>>
I've been away since shortly after blaneds released.

Have I missed anything noteworthy? Any new content?
>>
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>>140268383
planets are kill.
the rest is almost the same.
>>
>>140268572
>planets are kill.

Wait what?
>>
>>140210256
What game is this?
>>
>>140268772
They have less resources and keen can't into coding.

I think the just now fixed the bug that caused ships to spawn inside of the planets.
>>
>>140268848
Looks like From the Depths.
>>
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>>140268896
>comunity contribution.
and still no water.
>>
>>140268896
>I think the just now fixed the bug that caused ships to spawn inside of the planets.

Well that sounds like an improvement over when they came out, at least.

Does that mean cargo ships are back?
>>
>>140269410
Dunno. Maybe.
>>
>>140260791
>It could be really fun but at the same time not really worth it.
Sounds like factorio
>>
>>140269956
Not the actual game though.
Setting it up.
Manual minecraft modding, tweaking recipies, all that shit.
It's not even the fun kind of autism.
>>
Imagine of we had a creative spengies server that reset every few hours

We could have much fun
>>
>>140270475
>imagine if x game were good
Goddammit, why can't we get devs and a community who are like us.
Thank god for ftd at least.
>>
>>140270902
>why can't we get devs and a community who are like us.

We would end up with a western machinecraft game :^)
>>
>>140271017
Nip autism is slightly different from ours, so not necessarily.
But yea, machinecraft is another good example.
>>
>>140234827
I had to spawn it as an enemy. It was the easiest and quickest way I knew to display fleet colors. I didn't test them underwater, he just spawned there.
>>140244471
Many thanks.
>>140247982
Rekt.
>>140248027
Your plane is probably built backwards? Or it could be flagship shenanigans. If its the former you can fix it by rotating your entire design in the load vehicle menu.

If its the latter make it its own flagship.

>>140250003
Try slapping the hover lua on it. It works really well with dedis. You can find it on the dandelion, its pretty easy to modifiy for your individual needs.
>>
>>140269186
That thing in FtD when?

By the way, what is that guy who was making a Charybdis machine doing?


>>140272295
>Your plane is probably built backwards?
Nope
>Or it could be flagship shenanigans
It's the only vehicle in the entire map
>Try slapping the hover lua on it
I'll have to try it
>>
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>Factorio 0.12.31 - bugfix release
>Improved map download speed when connecting to multiplayer game.
>>
>>140272761
Is that it?
>t. definately not a pirate.
>>
>>140272761
Is that it?
>t. pirate.
>>
>>140272597
>By the way, what is that guy who was making a Charybdis machine doing?

I second this question
>>
>>140272597
You probably have thrusters behind your com that are set to thruster rather than thruster reverse
>>
>>140199767
>Corneroids, Space Engineers, Starmade, From the Depths, Factorio, Robocraft, Machinecraft, Garry's Mod, Homebrew, Besiege, Medieval Engineers, Infinifactory, Scrap Mechanic, GearBlocks
Your unsorted list insults my autismo!
>>
>>140272761
Server updated when?
>>
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>>140273943
I tried to sort them by relevance and popularity at the time, with Corneroids coming first as a memorial.
After Machinecraft though it kinda falls apart. Few people post those games, so it's difficult to judge their popularity
You make the list next time if it bothers you
>>
>>140272295
Heya Dr!
Did you catch my mini balloon link in the last thread?

Ill get to designing something that spawns them later this week, or if any other anon feels like it they are more than welcome to do so.
>>
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>>140275485
You forgot Algodoo
>>
>>140276860
>>140275485
And Powder Toy.
>>
>>140274315
>Server updated when?
Now.

Factorio, EU, no mods, 12.31 steam version, 24/7
213.185.230.141
>>
>>140276995
Powder toy is DE-EAAAAAD
>>
>>140277171
exactly
>>
>>140276147
I did. I also found it on the steam workshop under most recent :^)

Sounds good RE: the spawner. With those we can make the missile turrets one or two blocks smaller.
>>
i need something to play with buddies similar to factorio
>>
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So I'm toying with the idea of having the Naneaux faction be supported and maintained and created by mobile (and immobile) factories?

What are your thoughts? I imagine someone can build a much better factory than I, but if you guys dislike the idea lemme know
>>
>>140278548
Well, the thing is that i thought of upgrading the AA turrets and allowing them to have a shield by drawing the power from generator structures. I have even thought ways of having tons of engines in the tiniest amount of space.

The factory thing works for me, i usually brought a couple of factory ships with my main fleet in campaign mode.
>>
Tempted to make an /egg/ fleet and submit it to the skubmad contest
>>
>>140277573
I didn't asked for this boner.
>>
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>optimus waked up on mexico
>>
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>>140278548
I am a big fan of MCVs
>>
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>>140278548
>>140281208

It'd be especially cool if they unpacked
>>
where do you get your fagtorio mods from?
>>
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>>140280151
>>
Now with wheels and tonk

>>140281208
>>140281453
Yes
>>140279046
Why not both?
>>
>>140283961
you seem to be diverted from your timeline
>>
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>>140284116
I see nothing but zeroes.
>>
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Senpai engineer, the recommended system for SE is not good enough for planets.
What do you use to make it run at 30 fps with a large build on a planet?

I will trade you memes for this information
>>
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>>140283990
And cloaking tech
>>
>>140285049
>memes
No thanks.
>>
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>>140285193
Nice, it would be even more impressing if it had a door.

Also, new version of the tonk?
>>
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>>
>Finally join ZF
>Fly around a bit
>Land
>Sit in my ship while I google the key I need to exit the chair
>Leave chair
>Realise I don't know how to play spergies
>Leave
>>
>>140286070
Try again when WBfags are on.

Then you'll be stuck in a manned bomb and pointed at things.
>>
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>>140286070
>Play SE for 1000 hours
>There is still things you haven't build
The ride never ends.
>>
>>140286350
>Then you'll be stuck in a manned bomb and pointed at things.

I am from NanoTransen. This is my calling.

Will you lads train me to build things?

>>140286548
I've tried to build stuff in single player but my laptop is a potato so its easier to play on serbs
>>
>>140285385
It kept flipping so I had to make adjustments to see it in action. I lowered the recoil a bit, added some side weight, but I also made it ambphibious. I noticed it likes to get up close and spin around so I added the rams. It's still under 100 I believe.
>>
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>>
>>140286817
>NanoTransen

STOP
>>
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>>140287356
pls no bully

I was the nice one.

>tfw you kinda miss skubman now its gone
>>
>>140287679
at least spell your faction name right

and pay your fines you dirty outlaw
>>
>>140286817
>Transen

syndie detected
>>
>>140287793
>and pay your fines you dirty outlaw

I gave you the clown. I am exempt from fines

>at least spell your faction name right
>>140287951
>Transen

I have legitimate autism.
>>
where the fuck is centcom anyway
>>
>>140288296
>where the fuck is centcom anyway

At the central HQ
>>
>>140288296
gone
>>
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This guy just blew up an urchin and parked himself like this. Is this the power of motherships?
>>
>>140288547
I hope so, because that means we can have fun battles
>>
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I really want to try and not fuck up my furrymod playthrough from the start, can someone tell me I've forgotten anything with my plan?

Going to send tin and lead to a solder factory as the first thing off the bus, then bus the solder along with a mixed tin/copper belt for the circuit boards and a mixed lead/coal belt for batteries.

I'm only going to build off one side so I can add other materials as they're required, like silicon, titanium, etc.
>>
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>>140288730
Be careful though, it can be tricky
>>
>>140289350
yeah, I have already had my daily ration of CLANG when i tried to spawn amphibious tanks inside my carrier. They were nice while docked, and clanged their way out of the hull when undocked
>>
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>>140289586
I got them rolling out pretty much perfect with the new version. They took care of this urchin with ease, despite having such small cannons.
>>
>>140290116
Nice, maybe i'll try to make a boat for them.
Or a tank for the stranded spessbots.
>>
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Wake up
>>
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maybe by the time arstotzboys get back to skubmaid I have all of these ready
>>
>>140296193
Stop shilling faggot
>>
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>>140296284
Never
>>
>>140296193
>>140296406

I fancy playing some skubmad
>>
>>140296501
yeah its p. fun for buildan ships and testing them out against A.I enemies 'n' shit, definitely better at it than spicneggineers or any current spessbuildan game
>>
>>140298184
I agree. We should just shit up a public serb.
>>
>>140298326
/egg/ tried that once

it lasted 2 weeks
>>
>>140298572
yeah then the /egg/serb opened and we all moved and then it died
>>
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any recommendations on endgame factorio mods?
a reason to launch more rockets?
i already know about ion cannons and i installed it, wonder if there's some way to use satellites to scan for resources or boost my radar range
>>
>>140302297
>Weeb picture
>weed

Reeee
>>
>>140302297
get misanthrope, swarm and emp biters

and cry when they enter into the aggressive expansion mode
>>
>>140303023

DUDE

WEEB
>>
How I make engins in ftd. Like big, curvy, and powerful engins
>>
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I'm noticing I get a lot of lag at certain points of single-player. Anyone have any idea what mods might cause this, or if it's nothing in particular?
>>
>>140303063
what does any of that have to do with satellites?
>>
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>>140305373
>cargo container filled with anime.png
>>
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looking forward to another update video with that """person"""?
>>
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>>140307082
>>
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>>140307082
>someone was paid to write that
>>
>>140272597
>>140273448
That guy is working for a proctoring company during finals season while taking full time classes. He'll be alive again in a couple weeks.
>>
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>>140307082
who even would buy this fucking book?
>>
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>>140307760
minecraft players

which is why minecraft must never be accepted here
>>
>>140305085
plis
>>
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>>140307082
>>
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>Set timer to 15
>Stays at the bottom station for 15 seconds
>Stays at the top station for 10 seconds
Am I retarded or something?
>>
>>140309258
timers are separate, if you didn't already know that.
otherwise no idea

btw anyone can confirm that Angel infinite ores work just like vanilla oil wells?
>>
>>140260791
there is though, sort of
Immersive engineering

lets you make actual conveyor belts that move the items around, has assemblers you can conveyor shit into, and other machines that work with them glorious belts

eats iron like a motherfucker though
>>
>>140260791
>>140310447
Can confirm it does exist. I hear my roommate playing it every fuckin day for the last year.
>>
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>>140307082
>>140307596
>People paid to read it
>>
the deadest general
>>
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what do you think will be this weeks spengies update?
>>
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>>140314529
Shit gets broke even more and nothing new/exciting.
>>
SVGG
SPACE
VOXEL
GAME
GENERAL
NOT
4X
FACTORIKEK
MINECRAFT
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
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>>140314950
Then stop going to factorio general begging for us to come here in an attempt to keep this general alive.
>>
>>140314373
w-what?
>>
>>140315363
fuck off
>>
>>140314529
Le ebin bugfixes.
Who needs content when you have modders amirite?
>>
>>140315363
Ignore the obnoxious child please.
>>
>>140309716
They do. I don't think they decay like them, either. RSO would make further away spots have better ores/sec rates
>>
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>>140314529
More expert craftsmanship from Keen
>>
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>>140321196
>that weak point on the cut out hole
>>
>Nemat drifts by and gives us 500 uranium just for being cool

Ced 2 in the making here senpai
>>
machinecraft or i convert /egg/ to islam
>>
>>140324497
>convert /egg/ to islam
Honestly, it would be interesting to see someone try that.
It would certainly keep threads alive, and we could go full deus vult.
>>
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>>140324639
>could go full deus vult
>could
Don't you mean will?
>>
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>>140305118
Modular armor is fucked up as far as I know.
>>
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>>140324497
>green is our national color
>we go around the universe enforcing CLANGira law
>Ced is our prophet
>we'll have our own language soon
>we're a faction of peace
>>
THE SHAITAN IS EVERYWHERE
WATCHING
WAITING
HE TEMPTS US ALWAYS
>>
>>140327262
>being a Mohammedan

There is only one god CLANG and Ced is his prophet.
>>
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klunk
>>
>>140331815
konk
>>
>>140288296
eaten by the singularity cargo mailed them
>>
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Thread replies: 255
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