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/simg/ - Simulation Games General
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Low Level MiGGERs Edition


Previous Thread: >>137225218


A thread for all simulation games: racing sims, flight sims, train sims, submarine sims, tank sims, anything else sims which do not have enough traffic to sustain their own independent generals.

>Extra attention grabbing search terms for example welcome sims
/fsg/ /dcsg/ /fsxg/ /bmsg/ /shg/ /rofg/ /etsg/ /il2g/ /lfsg/ /tsg/

>Thread trailer:
https://youtu.be/TEwmxye3Fkw [Embed]

>/fsg/ Steam Group:
http://steamcommunity.com/groups/flightsimgeneral

>/fsg/ TeamSpeak:
ts.artificialanimation.com:7997
Or whatever is on the group's profile

>BMS download links
https://mega.nz/#!0BlTkazA!VUwoKAzavtJ3qIUy7lEF8D8MFjbI_Si-r6nwC3wQZYQ
https://www.mediafire.com/folder/54569phfy8au7/BMS4.33_setup

>Planefag pastebin:
http://pastebin.com/Zb0U61in

>Silent Hunter 3 pastebin:
http://pastebin.com/jNSvhFfY

>Dangerous Waters pastebin:
http://pastebin.com/qvxk755r

>FPSchazly's Dangerous Waters tutorials:
https://www.youtube.com/playlist?list=PLOSvzqNmdX71x2COOyM-p2qHIpRNOvpGQ

>/dcsg/ music playlist:
https://www.youtube.com/playlist?list=PLLGfGalIdY7AgadRWtOf0c6jagM4JVjN4

>OP pastebin:
http://pastebin.com/yXeNzrpg


>Example of welcome sims:
DCS World
Falcon BMS
Rise of Flight
IL-2
Combat Helo
Microsoft Flight Simulator
X-Plane
Euro truck sim
Assetto Corsa
rFactor 2
Live for Speed
SAM Simulator
Steel Beasts Pro
Steel Armor: Blaze of War
Enemy Engaged: Comanche vs Hokum
Silent Hunter
Train Simulator
Farming Simulator 2015

>Example of non-welcome games:
Arma 3
Ace Combat
War Thunder
World of ____
>>
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1st for bms missiles
>>
What do you guys do for singleplayer fun in DCS? Do you just make up your own missions in the editor? Download them from somewhere?
>>
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3rd for cute imoutos
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The MiGs in OP's image are a disgrace.
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>>137678190
wew lad
>>
>>137678112
playing through the frustrating huey campaign. spotify playlists make it tolerable.
>>
>>137678137
>only if the photo res were better
>only if there were more on san in real life
>>
>>137679106

Reminds me of that mission in AC04 over the cities at night with the news reporting talking about you and the pilots.
>>
Let's play a game. You have to pick a loadout among the following ones, the era is 1939/1940, you can pick your front, but you're stuck with a biplane of your choice. Your tasks will include but won't be limited to: bomber interception, bomber escort, attacks on armored trains, airfield raids, anti shipping, anti tank, CAS.

4 wing + 2 nose mounted rifle caliber machineguns, 400 rounds per gun, 900RPM, you can change the convergence settings however you like, and you get a gunsnake that is almost as accurate as a sight with radar assist. Bomb rack that can load up to 150 kg of ordnance, no bombing sight other than a reticle that shows where your craft's nose is pointing at.

2 nose mounted medium calibre autocannons/heavy machineguns, 150 rounds per gun, 400RPM. You can change the convergence setting to your liking. Gyroscopic sight with adjustable wingspan. Bomb rack that can load up to 100 kg to ordnance, bombsight with adjustable speed, altitude and dive angle.

A single 50mm low velocity cannon, 10 rounds, 20RPM. Standard reflector sight, plus a single nose mounted machinegun equipped with tracers that has ballistic properties roughly similar to the main gun. No bombs.
>>
>>137681838
>biplanes
I'm sorry. I don't deal with those
>>
>>137681838
>biplane
>50mm cannon

u fuckign wot

I'd love to see that. Sounds like something an ork would build.
>>
>>137686031
It's supposed to be an hypothetical lightweight low velocity short barrel gun meant to fire only HE/HEI/HEAT shells. I guess that I could change the rules so that set 1 and 2 are single engine planes, the former with no armor whatsoever a la Zero, the latter with some resemblance of armor but nothing too fancy, and set 3 is something like the 110.
>>
Is there a way to adjust the quality of DCS screen shots? These things look terrible by default.
>>
For fuck's sake, stop making threads during the twilight zone.
>>
>>137678137
>me and my son are 4 times better than legacy aircraft
>>
>>137678137
>that fat fucking pig of an F-35 was chosen over the F-22 and led to the program being canceled before it even had a chance to fully develop into the best fighter aircraft ever.
Why.

DCS: F-22 when?
>>
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have a good night /simg/
>>
http://strawpoll.me/7281631
Remember to vote, and keep in mind that by this pace we'll end up like them.
>>
Will the f-14 have both seats working?
>>
>>137693024
LN is planning on multiseat and also supposedly writing an AI RIO that is much smarter than anything in the game right now and which can communicate with you and be a proper effective RIO. I'm not sure if both the player and AI RIO will be available at the first beta launch or if just one or the other will come first, but by the final release you'll have both options (if we live long enough to see final release).
>>
>>137693024
Fancy picture you got there
>>
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>>137677917
>>
>>137691808
We can rescue the half decent / serious games from that shithole, but Wargame can get the fuck out. Warbabbies are unbelievably cancerous and would just dump us when WG4 comes out anyway.
>>
>>137687408
Go to your dcs folder /Config/
Open graphics.lua
Edit

Set "Screenshot qualtity" to something like 100 or more
Set "screenshotEXT" to "png"
>>
>>137694573
That's what I had in mind. Grognards would be than welcome to post hexshit, CMANO WITE/W/P here if you ask me.
>>
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>>137694870
What happened here?
>>
>>137677917
How to a walkthrough on su 25t main quest company? Any guides?
>>
>>137694943
Movie stunt.
>>
>>137695008
For what movie?
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>>137695001
Not sure what you're asking the but the manual is only 68 pages:
http://cdn.akamai.steamstatic.com/steam/apps/223750/manuals/DCS%20World%20Su-25T%20Flight%20Manual%20EN.pdf?t=1410913

Skip everything before page 8 (page 12 of the .pdf) as that relates to game-mode, which is pure ass.
>>
>>137695164
Fuck if I know, all I know is that it even made it into mainstream news and it isn't anything recent.
>>
>>137695193
oh okay.
>not recent
shame, probably some propaganda
>>
>>137695430
Not recent as in it's at least 4 years old.
>>
>>137695515
Time to find some recent movies then

/Simg, are there any good movies relevant to modern jets/warfare?
>>
>>137696238
Sento Yousei Yukikaze and Area 88 OVA.
>>
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>>137696735
Yukikaze is the shit.
>>
>>137696238
The only thing I can think of as of (more or less) recent is the crash scene from Flight. Unfortunately this scene is the only worthwhile scene in the whole movie.

https://www.youtube.com/watch?v=_nhxm5QEbYI
>>
>>137697574
Where is that illustration from? The stick looks like a standard one despite the fact that the books clearly state that it's fixed in position and detects the amount of force you apply to it. It was even a plot device at some point.
>>
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>>137697797
One of the official artbooks.
>>
>>137698212
Would you happen to have a DL link?
>>
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>>137698375
This one has all of them. It's hard to find torrents with seeds though, not sure if it's dead.
http://www.btput.com/bt/6344235
>>
>>137698867
Thanks m8.
>>
>>137697797
The F-16s stick looks pretty much like that and it's based on force. It has a bit of movement though since pilots didn't like it being completely stiff.
>>
>>137699729
I guess you learn something new every day.
>>
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CSAR ops when
>>
>>137691808
I vote we merge and remove the Wargame focus, the war general or something like that
>>
>>137702719
This.
>>
>>137702719
Why don't we merge with starcraft general and just remove the starcraft?

Oh wait, then it'd still be /simg/ with more autistic shitposting about koreans.
>>
>>137703757
Nigga, there was more to the /wgg/ than just Wargame.
There were good games there as well.
>>
Someone explain the russian missiles in game for me.
>>
>>137704237
>ER is shit tier
>ET is amazing, but you need to know how to use is
>73 is god tier
>60m is a flying pea.
>>
>>137704237
>A2A missiles:

R-27R - super shit
R-27ER - shit
R-27T meh
R-27ET - okay
R-73 - Godlike
R-60M - usable
R-60 - bleh
R-3S - no, just stop
R-3R - surprisingly competent
Kh-66 - the meme'ers choice
Vikhr - the meme'ers choice, helicopter edition
>>
>>137704831
And which ones are active/semi active/IR, etc.? Are they directly analogous to the AIM-120, AIM9, etc.?

I haven't played any slavshit, just did literally 3 minutes in the editor setting up my radar controls, but I didn't see a way for multi-target tracking like you can do with the F-15, although I probably missed something.

Should I just stick with R-73 for close range IR, and R-27ET for longer range engagements until I get gud so I'm not confusing myself? (I still don't know if the R-27 is IR, Semi-active or active. It seems the R-27's variants are all completely different in that regard despite having the same overall designation.)
>>
>>137704237
R-60 is very old, has a very short range, and a tiny warhead. Rear aspect OR with very limited all aspect capability at spitting range. Unless you're in a MiG-21,the

R-73 is arguably the best dogfight missile in the game with its high off boresight tech and crazy maneuverability. Seems to be more susceptible to CMs than Sidewinder though. All aspect IR.

R-27ER is your standard medium range SARH missile. It technically had a longer range and flies faster than the AMRAAM, but in practice that's not something you can really exploit. There's not much to say about it, really.

R-27ET is an all aspect IR missile with longer range than all other IR missiles. Easy to spoof if the enemy sees it coming, but a great missile for sneak attacks.

R-77 is an active radar missile that only the MiG-29S can fire and is utter shit. Unbelievably short range for a radar guided missile and bleeds energy faster than a Snakeye. If I ever use these, I tend to use them like extended range R-73s.
>>
>>137704237
23(E)T: IR guided, mid range. Can actually kill shit.
23(E)R: semi active radar guided, trash. It has two uses: 1. increasing your drag (that's why some Flanker drivers just don't bother with them/jettison them if they can't change the loadout), 2. scaring off bluefor green shitter shitters because they get a radar warning when you fire it at them.
77: active radar guide but has a really fucking long semi active phase. It's shit, but it can take F-15 cunts off guard if they assume it's a 23ER.
73: IR guided, short range, godly.
60(M): IR guided, short range, kind of shitty.

Vikhr: for killing tanks.
Kh25, I think? Laser beam riding guide, it's shit but the warhead is okay I guess.
>>
>>137705247
So in other words Russians BVR capability is dogshit compared to BLUFOR and you should just try to avoid it at all costs and try to rely on close-in IR missiles?
>>
>>137705336
No

All BVR capability in DCS is dogshit, BVR doesn't even really exist.

If you know how to use them ERs can get you kills, in a straight up fight, but you need to know how to use them, also they are mostly there to get you into ET range.
>>
>>137705336
More or less.
>>
>>137705247
I forgot, none of the IR missiles give radar warnings when you fire them. However you do need to use the radar for IFF.
>>
>>137705165
On the Su-27/MiG-29S:

The R-27R/ER are your medium range SARH missiles analogous to the AIM-7M, the R is a bit worse, the ER a bit better. Being SARH they go for chaff more or less 100% of the time.

The R-27T/ET have no western analogue in DCS, they're medium range IR guided fire and forget missiles. They have similar kinematic ranges to the 27R/ER but you may need to be a bit closer than Rmax to get Launch Authorisation.

The ARH R-77 is MiG-29S only and is analogous to the AIM-120B, however it goes pitbull very late meaning in most situations it should be treated more like a SARH missile that is considerably more accurate.

R-73 is the ultimate IR dogfight missile, it turns like a beast and if it loses sight of the target will keep turning in its last known direction until it reacquires it again. This is how it performs the 180 turns you see in webms.
>>
>>137705494
When you lock with EOS and turn on the radar the enemy wont get a radar warning.
>>
>>137705583
They don't? I thought that they did get a radar warning, but only for an instant. Good to know if it's true.
>>
>>137705583
>>137705656
I think that bug was fixed ages ago desu.
>>
>>137705656
Nope they don't, if you don't believe me and can't test it, turn it on and off for a split second they 100% don't get a warning then, but only if you have them locked with EOS.

Sadly because it's actually some sort of glitch that's actually realistic it effects the opposite as well.

If you lock someone on radar, then turn on EOS and turn off the radar, so that you are only tracking them with EOS, they'll continue getting a lock tone until you relock purely with EOS.
>>
>>137705583
I'm not sure that's true. If you flash the radar quickly on and off then you can IFF faster than the RWR will be able to tell it's been spiked, but staying locked I'm pretty sure will give a lock warning.
>>
>>137705707
It's not a bug doe.

The radar has an IFF interrogator, it doesn't need to turn on the radar to check IFF.
>>
>>137681838
>>137686531
I'm still waiting for an answer.
>>
Is evochron and other space sims welcome?
>>
>>137706598
ye
>>
>>137706598
The check list seems to be:
>Does it describe itself as a simulator?
>Is it more at home here than in another thread?
>Does the community that plays the game have a mental age above 16?

If it answers yes to those three and you can find else someone here that actually plays it to talk to, I'm sure you'll be fine.
>>
>>137709768
You forgot.

>is it not arma?
Though i guess the mental age fits that one.
>>
>>137709948
>Though i guess the mental age fits that one.
That was the intention.
>>
>try out BF4
>Fly out the Su-25 TM

It's so simplified, it's ineffective.
>>
>>137704237
all of them are shit. go fly gods plane
>>
>>137710106
>Try out titanfall
>Where's the thermals?
>Why would countermeasures have a cooldown?
>Why the fuck isn't there stabilization.
>It can move on its own, but it can't auto track?
>uninstall.
>>
>>137706598
They don't simulate anything.
>>
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gib already
>>
>>137681838
Second one.
>>
Look at these fools from /aceg/ they stole our content for their OP image.

Or did we actually steal it from them?
>>
>>137717469
They stole it from us
>>
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>>137722887
That is some a grade banter right there
>>
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>>137709768
There isn't a dedicated spessgaem general? That seems like something of an omission
>>
>>137724416
There must be surely?
>>
BMS ops WHEN
>>
>>137722887
How British can you be in five seconds, go
>>
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>>137725715
Fucking Soviets, what plane even is that?
>>
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>>137726208
Tu-22
>>
Where can I acquire DCS planes without losing all my money?
>>
>>137727935
If you're not Russian you can get them on keysites for ~50% off. Or you can wait for Steam/ED sales but those don't include discouts of more than 40% nowadays.
>>
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https://www.youtube.com/watch?v=5GgtkkQ6IN4
>>
>>137694393
>not blue cockpit
fucking pleb
>>
>>137694393
I want those fps. It looks so silky smooth
>>
>>137729735
Do you guys use English cockpits or original language cockpits? I feel like a pussy using English for the MiG-21 and I know it well enough by now that I could probably switch to Russian, but I tried that and it gave me Russian tooltips too which is just too much. There has to be a way to have Russian with English tooltips, right? I swear that's how it was originally.

And for the Mirage I at first tried using a modded English cockpit but it turns out that I can handle the original French fine, it's not too hard to understand anyway and all you have to know is that A is off, M is on, G is left, and D is right.
>>
>>137729965
I use english cockpit just because I get pissed off at the fact that even the tool tips for the MiG-21 in native cockpit are in fucking russian. If they weren't I'd just leave it in native language, because every time I go back to FC3 russian planes I dread the fucking english Bitching Betty.
>>
>>137729965
English because fuck slav runes.
>>
Yo mang the Guardians of the Caucasus campaign is pretty dope, we should have some co-op OPS with it some day.
>>
>>137729965
I just spent 4 years learning Russian, so I might as well use it.

It pisses me off that not all the tooltips in native cockpit are in Russian. The Sapphire's buttons are in English.
>>
The new caucasus map cannot come soon enough. The quality of the ground textures really aren't sufficient for helicopter ops when you are always going to be so close and intimate with the ground.
>>
>>137741374
>new caucasus map

What? I thought there were no plans to update it, besides little things like importing the tree collision shit from NTTR, etc.

They'd need to entirely re-do it if they want it to not look garbage from anywhere below 10km. It's not just the textures (and FLIR textures), it's the polygon count as well. The massive mountain range in the middle of the map is barely more than just pyramids. Can't even use Combined Arms on the Caucasus map because there are just random vertical portions around the map where it should be a gradual incline, making it impossible to traverse in ground vehicles a lot of the time.
>>
>>137742165
>look garbage from anywhere below 10km.
You forgot that it also looks like garbage over 10km due to the hideous high altitude terrain LODs that are literally LOMAC era.
>>
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>>137742421
:?)

Don't forget they hired JJ Abrams, so whenever you're looking within 180 degrees of the sun, it's also hideous.
>>
f-14 2cute
>>
For whoever was asking in the teamspeak yesterday about the Huey.

Not including the miscellaneous stuff like radios, lights, etc., it's 12 steps to get the thing airbourne, + 1 button flick to clear the last warning light (IFF, not required to get into the air).

2 minutes from loading in to being airbourne and fully operational, and literally half of that time is just holding the starter button until the RPMs get to the correct amount.
>>
I saw some VR thing was released today
Has anyone ever played a flight sim with a VR headset?
I feel it would be so god damn cool, being able to look around in the cockpit
If only I had money
>>
>>137747387
See Bunyap's videos on the subject.
>>
>>137748401
Will Bunyap ever continue the Su-25 campaign? Redflag is boring as fuck.
>>
>>137749001
That Su-25 campaign is so boring to play though, it really shows its age.
>>
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DCS ops?
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>>137750856
>>
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MEANWHILE IN BIZZARRO /SIMG/
>>
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Huey multi-crew when
>>
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>>137752917
Released at the same time as the F-86 campaign
>>
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But seriously, who /fsxfreeware/ here?
>>
>got nothing to do
>figure I should go through all of my controls for the aircraft I haven't played yet (mostly FC3 shit) and bind at least the axis
>do them all
>go to save
>black screen
>reload
>didn't save them
>happens twice in a row

Guess they aren't getting bound, then.

F15, Su-27, a Mig 29 (there's 3 variants and they all use different settings) and the Su-33 are all done, I guess that'll do.
>>
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RIP MiG-21bis

The F-5Es cannon has a 882ft/s muzzle velocity advantage over the pathetic GSh-23.
>>
>>137754795
The 21bis has all aspect IR missiles and SAR missiles though
>>
>>137755035
>all aspect IR missiles
Think again. The MiG-21 R-60Ms are high aspect at best, the debate continues as to if FC3s interpretation of the missile as all aspect is correct, what is it on the L-39ZA?
>SAR missiles though
Yeah but the F-5 has an AN/APR-36
>>
>>137754795
Don't forget that the F-5's radar assist actually fucking works.
>>
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ATTENTION:

FALCON 4 BMS 4.33 UPDATE 1 HAS BEEN RELEASED

http://www.bmsforum.org/forum/showthread.php?26567-Falcon-BMS-4-33-U1-Full-Installer
>>
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>>137752917
scheduled to come right after su-34 multi-crew
>>
>>137755831
That changelog, my fucking god they were busy.
>>
>>137756685
Can you post a tl;dr? I can't be fucked with making an account.
>>
>>137756949
http://pastebin.com/dq2cEE86
>>
>>137757230
Thanks.
>>
Where the fuck is all that new content promised for like last week?
>>
Does the BMS update go inside the 4.33 folder? It keeps on trying to make its own during the set up process.

my first time updating
>>
>>137757947
This update makes a new game installation and requires a full, legitimate copy of Falcon 4.0 to work.
>>
>>137759348
I should have expected such incompetence. At least it's only a 1gb download.

Only just set up my controls the other day and didn't even get a chance to play it properly, hopefully they transfer over.
>>
>>137759678
>incompetence
Tommo jewed out and forced them to.
>>
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>tfw already 2am
>can't stop playing DCS
send help
>>
>>137759348
How full is "full"? What does it check?
>>
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>tfw no Gsh-30-6
>tfw no TV guided munitions
>tfw no sweep wing
>tfw no duck nose
>tfw no high speed low drag

DCS: MiG-27K when?
>>
>>137727935
Kinguin's not too bad
A-10C for $22ish
FC3 for $25ish the last time I checked
>>
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>>137760473
>that control surface wiggle on the second launch
>>
>>137755831
Oh man, I only reinstalled my BMS4.33 yesterday
Do I have to uninstall then reinstall 4.33 update 1?
>>
>>137763984
No don't uninstall, it's an update. But it requires a complete falcon 4 install.

My torrent install worked perfectly.
>>
>>137764286
Wait, so I need to install Falcon 4.0?
mfw I only got 4GBs left in my HDD
>>
>>137764494
falcon 4 is like 600MB
>>
>>137764494
Install windirstat and start purging shit.
>>
>>137764701
>600MB
The download is ~500MBish but is it really only 600MB when installed
programs like games usually unpack >double the download size

>>137764851
What's that?
>>
>>137765128
I checked the size of the folder I have it installed in.
>>
>>137764851
>>137765128
Searched up, read description. this might just be the thing I need.
but does it work for Win10?
>>
>>137765128
It's a program that sorts folder by size and shows exactly how much space EVERYTHING takes. It also shows how much space a determinate file extension takes, and has a fuckton more features. Thanks to it I freed up something like 20GB in 3 minutes, and I know exactly in which order I should watch and delete shit I downloaded years ago and I never got to.
>>
Last night we simulated what would happen if you put my ass in the cockpit of an F-16 on a strike mission against a North Korean airbase.

Having limited knowledge of what the fuck I was doing, the result was poor. Upon arriving to the target, I was unable to drop my ordinance on command, and instead dropped it some fucking how I don't know.

The target was missed, and I was killed in action by something while I was alt tabbed trying to figure out why I'm so garbage.

Also taxied into the grass at start of mission.

10/10 would BMS ops again.
>>
>>137769157
I wish I was there. shame, I was busy last night
>>
>binds worked perfectly in 4.33
>in 4.33 u1 the pedals are now the primary input device according to BMS and nothing will change it

I'm fucking platinum mad right now. I've tried everything and not a single fucking thing works. No matter what I do or what ID# I set the controllers to, BMS thinks my rudder pedals are the primary device, which completely fucks all my keybinds up.
>>
>>137771218
You can use the Excel sheet to "easily" re-assign the DX IDs that the keybinds use. It's the only way I know how to do it aside from rebinding everything, and once you figure out how to use it, it's a fairly easy thing to do.
>>
>>137771218
Happen to me in warthunder before. It thinks my keypad thumb stick as joystick and changed throttles to joysticks, and pedals to throttles. Messed everything up, pretty much pushed me passed the point of finally quitting that Slav bias BS of a game
>>
BMS ops WHEN
>>
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>>137771465
>>137771712
I fixed it.

Apparently in Update 1 they added a new text file called "DeviceSorting" in User\Config that makes it so the controllers are always in the "correct" positions. Problem is that it detected them in the wrong order when I installed and nothing I was doing was changing the order.

The more you know I guess.
>>
>>137772809
If you're in North America I might be able to run some ops tonight if you're interested.
>>
>>137772850
Fucking finally.
>>
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>>
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>Fixed air-launched missiles initial AOA to be exactly's parent's AOA + missile angle elevation on the rail, instead of just parent AOA.
>This caused the missile initial velocity to be angled downwards on most AC's, looking odd.
Wow, so I wasn't crazy.
>>
>>137704970
>>137704237
R-27R - Garbage
R-27ER - Good range, absolutley garbage guidance
R-27T - Super garbage
R-27ET - This makes F15 babies cry
R-73 - This REALLY makes F15 babies cry
R-77 - Not horrible, but don't expect AMRAAM performance. IMO currently undermodeled in DCS, overmodeled in BMS
R-60M - Not bad
R-60 - meh
R-3S - Don't use unless you are fighting other 60's jets
R-3R - Actually not that bad, provided you get a lock without letting your opponent know
>>
>>137775667
>R-77
>overmodeled in BMS
They already nerfed the missile in 4.33
>>
>>137775892
Haven't played BMS in awhile so that's my opinion of a few patches ago
>>
>>137775667
You forgot the R-13M, and 13M1's which are arguably better than the 60M's, albeit not all-aspect.
>>
>>137776519
This is true!
>>
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>>137775667
>R-27ET - This makes F15 babies cry
>R-73 - This REALLY makes F15 babies cry
slavboos wish. You can literally out maneuver both without counter measures.
>>
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>>
>>137754795

>F-5E can carry 2 sidewinders at most
>Mig-21 can carry 8 R-60s
>>
>>137704970
>>137705191
>>137705247
>>137705529

If I'm flying Su-27 do I take the fuselage R-27ERs or are they just dead weight.

Online or offline.
>>
>>137782043
Online against humans: see >>137705247.

Online again AI/offline, don't bother.
>>
>>137760473
Just so you know, someone made a SAM simulator

https://www.youtube.com/watch?v=f2ymWrOmeDg
>>
>>137784285
It's in the fucking OP.
>>
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Helicopters do it better

https://www.youtube.com/watch?v=BGywP1-ZPAk
>>
>>137784848
>SAM Simulator

Well I'll be damned.
>>
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>>
It's going to be really funny when the Typhoon gets released and all you russkie niggers and f-15 faggots get blown the fuck out en masse.
>>
>>137789258
As if it will ever get released. As if BF would ever allow it to take part in their events.
>>
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>>137784285
Yeah, I tried it, it's pretty fun.
>>
link to falcon 4 install please
>>
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>>
>>137791479
Just look up a torrent. My torrent install I got ages ago for 4.32 still worked.
>>
>>137775667
How exactly does someone know something is under or over modeled?
>>
>>137792372
Mental gymnastics and autism
>>
>>137789493
They'll just have it available for both red and blufor with some bs reason like britain siding with russia

It'll also be limited to reserved slots for clan fags
>>
>>137792849
>It'll also be limited to reserved slots for clan fags
Are you sure you aren't mixing up Blueflag with the 104th?
>>
>>137792997
They'll cry loud enough to make the blue flag event organizers do it that way. They have the power of autism after all
>>
>>137793080
The moment they pull out shit like that that is the moment when everyone stops giving a fucking about BF. Consider suicide.
>>
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>>137792760
>>
I see VKB offers adapters for TM warthog grip.
Is there a way to get the warthog grip without spending $300 for the actual stick?
>>
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>>137794507
stay mad
>>
>>137755831
Does anybody have the installer for BMS 4.33U1?
>>
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The Viggen cockpit is really comfy.
>>
>BMS devs improve shit constantly
>DCS devs brake things with each patch, half of the shit isn't even in the changelog
kek
>>
>>137799474
>slavic devs
>>
>>137797587
Is the instrumentation in metric or imperial?
>>
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>>137803278
Imperial, because NATO.
>>
>>137797587
DIGITAL DIGITAL RWR
>>
>>137803464
There is absolutely nothing wrong with having a digital NATO style RWR.
>>
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>>137803418
Fuck this shit. Why there is an option to change cockpit language but no option to switch to metric.
>>
>>137804261
>HAWX
>X-52
TRIGGERED
>>
>>137804370
>china
>air anything ever
is this a legit training? also in their "5th" gen fighter with smoking engines, i guarantee there is a fucking SPO-15 clone, this time with rice runes.
>>
>>137803278
Why the fuck would it be metric?

Especially in BMS which literally cannot handle anything but feet.
>>
>>137809516
B...but Viggen isn't American....one of the few nations that still haven't adapted SI units/metric, that also happens to be more intuitive
>>
>>137810334
>B...but Viggen isn't American...
However international aviation is.

It's just the Russians & Chinese that want to be special snowflakes and even that's just a relic of the cold war.
>>
>>137810420
Actually the german planes in WW2 were also metric.
>>
>>137811329
>slavs
>chinks
>nazis
(((satan))) is behind metric system confirmed
>>
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>delanclip hasn't arrived yet
I know I'm being impatient as fuck but I'm in the same country as where they deliver from so what the fuck is taking so long
>>
>>137799474
You say that, but they were still too dumb to put together a kickstarter to buy the rights to Falcon 4.
>>
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>>137810334
>>
>>137813114
lol, Wut?
>>
>>137810420
Shame, I find metric more intuitive.
its all because of America, the great Western evil, that polluted the world...hurr durr
>>
>>137814146
Imperial works fine for flight, I actually much prefer it over metric.
>>
>>137814295
Well, okay. I still find metric better for everyday usage thou
>>
>>137814365
Metric is better for most other uses, yes
>>
>>137814295
Imperial is easy once you know how to convert between metric and imperial.

1 Knot -> 1,85 Km/h
1 meter -> 3 feet

That's pretty much all you need to know, the rest is just some math you can do in your head with some generous rounding of the results.
>>
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>>137815216
>1 meter -> 3 feet
I think you mean 2.8 feet there famalam.
>>
>>137815289
Generous roundings, my friend. No need to get so anal about it.
>>
>>137815216
> 1 meter to 3 feet
I know this is standard practice, but this results in a ~10% error, which could be quite significant.
>>
>>137815289
I think you mean
1m to 3.28 ft
1m = 100cm; 1ft=~30cm; 100cm = >3ft
>>
>>137814295
No, it doesn't.
>>
>>137815574
damn you're right... well something has a 2.8 conversion factor...
>>
>>137813054
"Lets pay for something that we can just pirate"
>>
BMS ops WHEN
>>
WHY THE FUCK AM I NOT ABLE TO PITCH DOWN AND DESCEND AFTER DISENGAGING AUTOPILOT TO LOCK ONTO MY TARGETS
>>
>>137816526
They could've avoided all the Tommo bullshit and made it free forever. I bet it wouldn't have even been expensive.
>>
>>137817985
Its free right now. Why are you complaining?
>>
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>new player
>taking off from the runway
>accidentally press the autopilot button
>disengage it after one second
>take off from the runway
>plane is hard banking to the right for some fucking reason
>reset all the trims
>plane still refuses to stop banking right
>stall and crash next to the runway
>>
>>137818564
https://youtu.be/fr94DmuzsLo
>>
>>137819219
>U FAILED THE TAKEOFF CHECKLIST CADET,,,,,,, ;;)
>>
>>137818564
Let me guess, it was slavshit?
>>
>>137817985
It was never free. Nothing has changed. People pirated the exe, now they will just pirate the gog installer.
>>
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bouncy bouncy
>>
i landed perfectly but i couldn't slow down fast enough.

i turned on my air brakes with B right before touching down and after touchdown i held down on the wheel brakes (w).

despite this, i didn't slow down below 230kph and i went past the runway and crashed in the grass.

what did i do wrong?
>>
>>137820259
The answer to that varies wildly depending on what you were flying.
>>
>>137820259?
What plane
Also youre coming in too fast .
Use flaps.
>>
>>137820418
i had full landing flaps on the whole time (shift+f)

>>137820347
i'm new so su25t because i'm not the kind of person who spends hundreds of dollars on something before i ever get to decide if i like it or not
>>
>>137820259
Throttle to idle, pop the drag chute, don't land so insanely fast.

Landing flaps will allow you to land at much slower speeds.
>>
>>137820551
>su25t
Use the drag chute, the brakes are worthless russkie shite.
>>
>>137820557
is 230~270 really so high of a speed to land at? considering that you need like 300 or whatever to take off...
>>
>>137820665
Yeah but takeoff you are trying to get *into* the air and you have a lot more fuel and external stores loaded that necessitate that speed.
>>
>>137820728
You'll stall and die if you go below that, desu.
>>
>>137820551
>before i ever get to decide if i like it or not
You should note that the su25t is kinda annoying and flies like shit in comparison to the fighters before making any big judgements based on that.
>>
>>137820259
you either didn't use the brakes or did not land perfectly :^) (a bit too fast). you don't really need to use the chute but not all landings are going to be perfect.

>>137821093
also the cockpit not being clickable and shitty soviet avionics is among things you might not like.
>>
are there any tricks to spotting enemy ground units from far away? i have view distance at max but i can't spot things until they have that colored UI dot on them... and even then i might not spot it well enough at first glance.

it takes me a long time to get the lock on place using the ATGM TV thing so i only have time to get off one missile per run.
>>
>>137822667
Put model enlargement on small.

and bear in mind planes more often than not are not finding their own targets, they will have a waypoint over a strike target or will be talked on by a JTAC.
>>
>>137822667
before the autism army arrives and shittalks you for using labels...

Everything you describe is intentional, seeing targets with the naked eye from miles away just isn't possible. The labels even makes attacking them almost trivial. Basically the answer is practice, practice, practice.

Usually you have a rough idea where your targets are by the mission breifing/waypoints. Then you use the electro optical system with its good zoom to scan for them while approaching.

Since you're still playing with labels it's even easier, just line up the targeting piper on the hud with the label, use the TV to make a lock, then shoot. It is possible but not really intended to fire more than 1 vikhr per run in.
>>
>>137822667
Max out colour saturation in your gpu control panel. It should help a bit.
>>
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>>
>>137827497
>ARMEE DE L'AIR
>ARMY OF THE AIR

Just say fucking "Air Force" fucking christ France get your shit together.
>>
i'm approaching some ground targets in the su25t once again

how far do my missles reach? i'm not using the vikhr ones. i'm using the kh25 and kh29
>>
>>137830494
Your HUD will give you a dynamic launch zone. On the left hand side an arrow will tick down a range ladder. When it is between the 2 thick blocks 'LA' will appear and you are in the correct parameters for a shot.
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